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docs: SOURCES.md add ## 10 UniT + ## 11 TacQuad sections, update all stale row counts (fota_unlabeled, RTM, sims, feelanyforce, etc), add Channel-order normalization section; README: update header tagline frame count
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# Source Datasets
This document describes the **10 public datasets** aggregated into
`yxma/gelsight-mini-pretrain`**8 real-world** captures and **2 simulated**
(Mini-calibrated Taxim) sources. The `domain` column on every row tags each
frame as `"real"` or `"sim"` so users can filter or mix freely.
For each source you'll find:
- a one-paragraph intro
- the paper / project page / canonical download
- the upstream license
- the upstream format and how we transformed it
- the resulting parquet stats
- a 40-image sample grid (4×10, central crop to square, ~144 px thumbs)
A high-level summary is at the bottom in [§ Aggregate statistics](#aggregate-statistics).
The full schema and load-time examples are in the main [README](README.md);
the conversion script is at [`scripts/make_parquet_v2.py`](scripts/make_parquet_v2.py).
![overview](assets/combined_overview.png)
---
## 1 · FoTA — Foundation Tactile (`fota_labeled` + `fota_unlabeled`)
**Intro.** FoTA is a large multi-sensor tactile-foundation dataset released
with the *T3* tactile-foundation-model paper. Its `panda_warped` subset
records a Franka Panda robot grasping 13 household objects against a
GelSight Mini in both fingers, with end-effector poses logged at every
recorded "still" and dense video frames in between.
**Source release.**
- 📄 Paper · *Towards a Tactile Foundation Model* — Zhao et al., 2024.
[arXiv:2406.13640](https://arxiv.org/abs/2406.13640)
- 🤗 [`alanz-mit/FoundationTactile`](https://huggingface.co/datasets/alanz-mit/FoundationTactile)
- 🐙 [github.com/alanzjl/t3](https://github.com/alanzjl/t3)
- 📜 License: **MIT**
**Original format.** WebDataset (`.tar`) shards mixing per-sensor frames
with JSON metadata. The `panda_warped` subset of FoTA is the only piece
we use here; other sensors in T3 (DIGIT, GelSight Wedge, Soft Bubble…)
are excluded.
**How we processed it.**
1. Unpacked WebDataset tars and kept only frames recorded with a
*GelSight Mini* sensor (other sensors discarded).
2. Re-encoded each frame as JPEG quality 92.
3. **Marker classification.** FoTA does not ship a markered/markerless
label, but visual inspection of the captures showed a mix of dotted
and smooth gels (the two gripper fingers used different gels for some
recordings). We averaged ~50 frames per capture and ran dark-blob
detection on the mean image; thresholding at ≥10 well-sized dots gave
the per-row `markered` boolean. Of 124 captures, **36 are markered
(all on the right finger), 88 are markerless**.
4. Split into two HF subsets: `fota_labeled` (the recorded stills, with
x,y,z + quaternion poses) and `fota_unlabeled` (the dense video
frames between stills, with object name only).
**Stats after processing.**
| Subset | Frames | Resolution | Markered / Markerless | Splits |
|------------------|--------:|------------|----------------------:|------------------|
| `fota_labeled` | 26,394 | 640 × 480 | 10,025 / 16,369 | train 21,139 · val 5,255 |
| `fota_unlabeled` | 66,761 | 640 × 480 | 36,592 / 30,169 | train 66,761 (train-only) |
13 distinct contact objects, 5 initial-pose indices, 15,148 unique
(object, pose, side) captures. End-effector range
`x ∈ [−25.7, 129.1] mm`, `y ∈ [−137.3, 137.3] mm`,
`z ∈ [−38.6, 38.6] mm`.
**40 random samples** (`fota_labeled`, mixed gel):
![fota_labeled](assets/samples_40_fota_labeled.png)
**40 markered + 40 markerless** (`fota_labeled`):
| markered (right finger) | markerless (left finger) |
|:---:|:---:|
| ![fota markered](assets/samples_40_fota_labeled_markered.png) | ![fota markerless](assets/samples_40_fota_labeled_markerless.png) |
**40 random samples** (`fota_unlabeled`):
![fota_unlabeled](assets/samples_40_fota_unlabeled.png)
---
## 2 · py3DCal — sphere-indentation calibration grid (`threedcal`)
**Intro.** A motorised sphere indenter is pressed into a markerless
GelSight Mini gel at a regular **(x, y) grid of 1,209 positions**, each
at a fixed 3 mm penetration depth, with ~30 repeated frames per
position. Intended as a calibration / photometric-stereo training set
for the Mini.
**Source release.**
- Kota, Shah, Colgate, Reardon (2025).
- 💾 [Zenodo 18462608](https://zenodo.org/records/18462608)
- 📜 License: **CC-BY-4.0**
**Original format.** Loose PNGs in pose-named folders (e.g.
`x_010_y_006_z_3/0001.png`). PNG resolution is the GelSight Mini
low-resolution 320 × 240 mode.
**How we processed it.**
1. Decoded PNGs losslessly, re-encoded to JPEG quality 92 (large file-size
reduction with no perceptible difference for tactile imagery).
2. Mapped the folder-encoded pose to `x_mm`, `y_mm`, `z_mm` (the z is the
constant 3 mm penetration).
3. Tagged `markered=False` (gel is smooth).
4. Single `train` split.
**Stats after processing.**
| Subset | Frames | Resolution | Markered | Probe coverage |
|-------------|-------:|------------|---------:|----------------|
| `threedcal` | 36,270 | 320 × 240 | 0 | 1,209 grid positions |
`x ∈ [0, 19] mm`, `y ∈ [0, 15] mm`, fixed `z = 3 mm`, ~30 frames per
position.
**40 random samples:**
![threedcal](assets/samples_40_threedcal.png)
**Probe coverage heatmap:**
![threedcal coverage](assets/threedcal_coverage.png)
---
## 3 · FEATS — Force Estimation for Tactile Sensors (`feats`)
**Intro.** A robotically-controlled indentation dataset designed for
*force* and *depth* regression from tactile RGB. Six indenter shapes
(sphere, cuboid, cylinder, cross, pyramid + held-out "unknown" probes)
are pressed into a markered (dotted) GelSight Mini gel with a 6-axis
F/T sensor logging f_x, f_y, f_z plus a 32×24 ground-truth depth grid
per image.
**Source release.**
- 📄 Author: Erik Helmut (2025).
- 🤗 [`erikhelmut/FEATS`](https://huggingface.co/datasets/erikhelmut/FEATS)
- 📜 License: **MIT**
**Original format.** `.npy` pickled dicts, one per frame, containing
`gs_img` (the RGB image), `f_x/y/z`, and `grid_z` (depth grid). Six
splits including out-of-distribution test sets.
**How we processed it.**
1. Loaded each `.npy`, extracted `gs_img`, re-encoded as JPEG q=92.
2. Recorded `f_x`, `f_y`, `f_z`, `grid_z_max`, `grid_z_mean` per row.
3. Parsed filename stem (e.g. `113_cuboid_12`) into
`indenter="cuboid"`, `indenter_param="12"`.
4. **Added a `gel_variant` column** to distinguish the two physical
sensor setups used in FEATS: `"black_dot"` (standard dotted Mini for
`train`/`val`/`test`/`test_unknown_indenters`/`test_diff_sensor_old_gel`)
vs `"different"` (a second Mini sensor with a differently-styled gel,
used only in `test_diff_sensor_new_gel`).
5. **Removed empty frames.** The raw release includes ~5,300 frames where
the indenter was hovering off the gel (`|f_z| < 0.5 N`). These are
filtered out here; original 22,013 rows → kept 16,711.
**Stats after processing.**
| Split | Frames |
|--------------------------------|-------:|
| `train` | 11,415 |
| `test_unknown_indenters` | 2,581 |
| `test` | 1,342 |
| `val` | 693 |
| `test_diff_sensor_new_gel` | 341 |
| `test_diff_sensor_old_gel` | 339 |
| **Total** | **16,711** |
Normal-force range `f_z ∈ [−73.3, 0.0] N` (mean −9.30 N, std 10.66 N);
shear `f_x ∈ [−4.86, 4.86] N`, `f_y ∈ [−5.89, 5.87] N`.
**40 random samples:**
![feats](assets/samples_40_feats.png)
**Force distribution and indenter mix:**
![feats force](assets/force_distribution.png)
---
## 4 · GelSLAM — tactile SLAM tracking + reconstruction (`gelslam`)
**Intro.** A real-time tactile SLAM dataset from CMU's RPL. Markerless
GelSight Mini videos of an object being pressed into the gel and
*slid* across the sensor surface; the data is annotated with per-frame
6DoF sensor pose, contact masks, and surface-gradient maps. Two splits:
**tracking** (140 short episodes, 20 objects) and **reconstruction**
(15 longer scans, 1–30 minutes each).
**Source release.**
- 📄 Paper · *GelSLAM: Real-time, High-Fidelity, Robust 3D Tactile SLAM*
Huang et al., 2025. [arXiv:2508.15990](https://arxiv.org/abs/2508.15990)
- 🤗 [`joehjhuang/GelSLAM_dataset`](https://huggingface.co/datasets/joehjhuang/GelSLAM_dataset)
- 🐙 [github.com/rpl-cmu/gelslam](https://github.com/rpl-cmu/gelslam)
- 📜 License: **MIT**
**Original format.** Single `dataset.zip` (~73 GB). Each episode is a
folder containing `gelsight.avi` (the RGB tactile video, ~25 FPS),
`true_start_T_currs.npy` (per-frame 4×4 pose), `contact_masks.npy`,
`gradient_maps.npy`. Reconstruction objects similarly have
`gelsight.avi` + `config.yaml`.
**How we processed it (v2 — area+intensity validity).**
1. Decoded all 155 `gelsight.avi` files frame-by-frame with OpenCV.
2. **Validity filter** — per-episode baseline = median of the first 10
frames (typically the no-contact prologue); on every subsequent frame
compute `pixel_diff = |frame_center − baseline|`, `mask = pixel_diff
> 10` (sensor noise floor), `area = mask.sum()`, `intensity =
pixel_diff[mask].mean()`. Keep iff **area ≥ 200 px AND intensity ≥ 12
grey-levels**. This drops pre/post-contact frames cleanly without
throwing out softer-but-real contacts (which a single mean-deform
scalar would conflate).
3. **Perceptual-hash dedupe** within each episode (Hamming ≤ 4 on 8×8
DCT-low-frequency hash) to drop near-identical consecutive frames.
4. Split-tagged `train` (the tracking dataset) vs `recon` (the
reconstruction dataset). Per-row `episode` and `frame_idx` columns
are populated.
Kept rate: **295,525 raw → 89,612** (30.3%). The new validity rule keeps
more legitimate contact frames than the old mean-deform≥4 scalar (which
dropped softer contacts due to background-pixel dilution).
**Stats after processing.**
| Split | Frames | Description |
|---------|-------:|-------------|
| `train` | 28,264 | 140 tracking episodes across 20 objects |
| `recon` | 61,348 | 15 long-form reconstruction scans |
**40 random samples:**
![gelslam](assets/samples_40_gelslam.png)
---
## 5 · TactileTracking / NormalFlow — 6DoF pose tracking (`tactile_tracking`)
**Intro.** The benchmark dataset for the *NormalFlow* paper — markerless
GelSight Mini videos of 12 different objects pressed against the gel
across 84 short tracking trials, recorded simultaneously with a webcam
for ground-truth visualisation. Used to evaluate contact-based 6DoF
pose tracking.
**Source release.**
- 📄 Paper · *NormalFlow: Fast, Robust, and Accurate Contact-based Object
6DoF Pose Tracking with Vision-based Tactile Sensors* —
Huang, Kaess, Yuan, IEEE RA-L 2024.
[DOI 10.1109/LRA.2024.3505815](https://doi.org/10.1109/LRA.2024.3505815)
- 🤗 [`joehjhuang/TactileTracking`](https://huggingface.co/datasets/joehjhuang/TactileTracking)
- 🐙 [github.com/rpl-cmu/normalflow](https://github.com/rpl-cmu/normalflow)
- 📜 License: **MIT**
**Original format.** Single `dataset.zip` (~7 GB) with 84 trial folders
(e.g. `corner3`, `hammer1`, …). Each contains `gelsight.avi`,
`webcam.avi`, `true_start_T_currs.npy`, `contact_masks.npy`,
`gradient_maps.npy`. We use only the GelSight video.
**How we processed it.**
1. Parsed the trial folder name (e.g. `corner3` → object `corner`, trial
`3`) and decoded the GelSight video.
2. Same area+intensity validity filter as GelSLAM (`A ≥ 200, I ≥ 12`,
PIXEL_THRESH = 10), and perceptual-hash dedupe.
3. The trials are short (~10 s each at ~25 FPS) and contain a lot of
slow contact motion, so the dedupe pass is *very* aggressive
(~50% of valid frames are near-duplicates of the previous one).
Kept rate: **7,386 raw → 1,605** (21.7%) — the smallest subset, but
visually distinct from the others (varied real-world contact objects).
**Stats after processing.**
| Subset | Frames | Resolution | Unique objects |
|-------------------|-------:|------------|---------------:|
| `tactile_tracking`| 1,605 | 320 × 240 | 12 |
**40 random samples:**
![tactile_tracking](assets/samples_40_tactile_tracking.png)
---
## 6 · Real Tactile MNIST — 3D-printed digit touches (`real_tactile_mnist`)
**Intro.** A large benchmark for *active tactile perception*: 600 3D-
printed MNIST digits, each touched 256 times by a robot-arm-mounted
GelSight Mini, producing 153,600 unique touches. Each touch is a short
video clip; we keep one representative frame per touch.
**Source release.**
- 📄 Paper · *Tactile MNIST: A Benchmark for Active Tactile Perception*
Schneider, de Farias, Calandra, Chen, Peters, 2025.
[arXiv:2506.06361](https://arxiv.org/abs/2506.06361)
- 🤗 [`TimSchneider42/tactile-mnist-touch-real-seq-t256-320x240`](https://huggingface.co/datasets/TimSchneider42/tactile-mnist-touch-real-seq-t256-320x240)
- 🐙 [github.com/TimSchneider42/tactile-mnist](https://github.com/TimSchneider42/tactile-mnist)
- 🌐 [Project page](https://sites.google.com/robot-learning.de/tactile-mnist/)
- 📜 License: **CC-BY-2.0** (code is MIT)
**Original format.** Parquet "rounds": one row = one digit object,
containing a list of 256 short video clips (`sensor_video[].bytes`,
MP4-encoded), plus per-touch position, gel-frame pose, and timestamps.
**How we processed it (v3 — area+intensity rule).**
1. For each touch video clip, decode all ~60–73 frames.
2. Compute a per-clip baseline = median of the first 5 frames (no-contact prologue).
3. Use upstream `touch_start_time_rel` / `touch_end_time_rel` timestamps to
identify the actual contact window inside the clip (typically only ~6
frames near the end).
4. Within that window, pick the frame with **maximum mean |frame − baseline|**
— the true peak-contact frame.
5. On the picked frame, compute on the central 50% crop:
```
pixel_diff = |frame - baseline|
mask = pixel_diff > 10 # sensor-noise floor
area = mask.sum() # # of "lit" pixels
intensity = pixel_diff[mask].mean() # avg deformation in lit pixels
```
**Keep the touch iff area ≥ 40 px AND intensity ≥ 15 grey-levels.** Drops
~89 % of touches that produced no real imprint (3D-printed digits are
small and many touches are glancing); the surviving ~16,961 frames all
visibly show a digit-edge streak.
*Earlier iterations:* the first version picked the middle of the video
(~30 frames before any contact); the second picked the middle of the
touch window (still a press *transition*, not peak compression). Both
gave samples that looked like bare gel. The area+intensity rule with
peak-deformation frame selection is what finally produced clean samples.
6. No dedupe — each touch is a unique digit at a unique position.
7. Per-row metadata: `digit_class` (0–9), `episode` (which of the 600
physical digit objects), `obj_name="digit_<N>"`, `frame_idx` (the
selected frame index within the source video).
Kept rate: **153,600 raw → 153,600** (100%).
**Stats after processing.**
| Split | Frames | Resolution |
|----------|--------:|------------|
| `train` | 128,000 | 320 × 240 |
| `test` | 25,600 | 320 × 240 |
**40 random samples:**
![rtm](assets/samples_40_real_tactile_mnist.png)
**Digit-class balance:**
![rtm digits](assets/rtm_digit_distribution.png)
### Why we don't use the authors' `touch-real-single-t256-320x240` directly
TimSchneider42 also publishes a "single-frame-per-touch" variant
(`tactile-mnist-touch-real-single-t256-320x240`) where they pre-extract one
image per touch. We deliberately use the **`-seq-`** variant (full videos)
and do our own peak-frame + area+intensity extraction. Reason:
- The authors' `single` release **ships every touch** (153,600 frames),
with **no validity filter** — they include barely-perceptible "glancing"
touches alongside real imprints.
- Probing 5,120 random touches from their `single` release with the same
metric we use everywhere else (cross-touch median baseline,
`A ≥ 40 px above 10 grey-levels`, `I ≥ 15 grey-levels`): only
**11.0 % of authors' touches pass** — meaning ~89 % visually look like
bare gel.
- Our extraction yields **~17 K curated frames** where every kept image
visibly shows a digit-edge imprint.
Side-by-side comparison (top: authors' raw release; bottom: our filtered
extraction):
![rtm authors vs ours](assets/rtm_authors_vs_ours.png)
The authors' raw release covers the same 600 physical digits × 256 touches
but ships everything; we apply a peak-frame picker (using their upstream
`touch_start_time_rel`/`touch_end_time_rel` annotations) and then a
visibility filter on top. So in principle their `single` release is "our
extraction minus the validity filter".
---
## 7 · FeelAnyForce — force-controlled indentations (`feelanyforce`)
**Intro.** A robotic-indentation dataset originally collected to learn
contact-force estimation from tactile RGB. 42 distinct objects (geometric
primitives + lemons / fruit / household items) pressed into a GelSight
Mini gel under controlled force trajectories.
**Source release.**
- 📄 Sharei et al., 2024 (paper title: *FeelAnyForce*).
- 🤗 [`amirsh1376/FeelAnyForce`](https://huggingface.co/datasets/amirsh1376/FeelAnyForce)
- 📜 License: **CC-BY-4.0**
**Note on gel variant.** Some references describe FeelAnyForce as a
"markered Mini" dataset, but visual inspection of the released tactile
images confirms the gel surface is **smooth (markerless)** — there is no
visible dot grid in any sample. We label it `markered=False` to reflect
what is actually in the data.
**Original format.** Multi-part zip archive (`dataset.zip` + `.z01` +
`.z02` + `.z03` + `dataset_part_a/b/c`, reassembled to ~82 GB extracted).
Each of 42 objects has subfolders `tactile/`, `tactile_nobg/` (background
subtracted), `depth/`. We use only `tactile/` (raw RGB). Plus three CSVs
(`TacForce_train/val/test_set.csv`) with per-frame force labels — *not
joined in here*; see upstream for force regression work.
**How we processed it.**
1. Iterated all `tactile/*.png` files (320 × 240 PNG).
2. Re-encoded each as JPEG q=92.
3. **Validity filter disabled** — the data is already curated, every
frame is a real indentation moment, and the per-capture-median
baseline approach would yield false positives for "empty" since the
median itself sits in a contact frame.
4. **Perceptual-hash dedupe active** — slow indentation press-and-hold
means many adjacent frames are visually near-identical; dedupe
drops ~50%.
Kept rate: **101,883 raw → 50,997** (50.1%). Drops are all dedupe; zero
empty drops.
**Stats after processing.**
| Subset | Frames | Resolution | Markered | Unique objects |
|----------------|--------:|------------|---------:|---------------:|
| `feelanyforce` | 48,197 | 320 × 240 | 0 | 42 |
**40 random samples:**
![feelanyforce](assets/samples_40_feelanyforce.png)
---
---
## 8 · Sim Tactile MNIST — Mini-calibrated Taxim render of RTM (`sim_tactile_mnist`)
**Intro.** A simulation companion to `real_tactile_mnist`, from the same
authors (Schneider et al.). Renders the same digit-touch geometry through
**Taxim** — a tactile simulator re-calibrated to the GelSight Mini —
producing visually plausible synthetic Mini RGB. Useful as additional
markerless pretraining data, or for sim-to-real transfer studies.
**Source release.**
- 🤗 [`TimSchneider42/tactile-mnist-touch-syn-single-t32-320x240`](https://huggingface.co/datasets/TimSchneider42/tactile-mnist-touch-syn-single-t32-320x240)
- 🐙 [github.com/TimSchneider42/tactile-mnist](https://github.com/TimSchneider42/tactile-mnist)
- 📜 License: **CC-BY-2.0**
**Original format.** Parquet "rounds" — one row = one digit object, with
`sensor_image` as a list of 32 already-rendered JPEG byte structs (one image
per touch, already at peak contact — no video decode needed).
**How we processed it.**
1. Iterated parquet rows; for each row's 32 touches, decoded `sensor_image[i].bytes`
directly as a JPEG.
2. **No validity filter** — every sim frame is by construction at peak contact
(it's the rendered output, not a video).
3. No dedupe — each sim touch is at a unique gel-frame pose.
4. **Capped at 200 K kept frames** to balance against real sources.
5. Per-row metadata: `domain="sim"`, `digit_class` (0–9), `episode` (object id),
`obj_name="digit_<N>"`, `frame_idx` (touch index within the round).
**Stats after processing.**
| Subset | Frames | Resolution | Domain |
|-----------------------|--------:|------------|--------|
| `sim_tactile_mnist` | 150,601 | 320 × 240 | sim |
**40 random samples:**
![sim_tactile_mnist](assets/samples_40_sim_tactile_mnist.png)
---
## 9 · Sim Starstruck — Mini-calibrated Taxim render of star objects (`sim_starstruck`)
**Intro.** Sim companion to the "Starstruck" star-shape search benchmark in
the Tactile MNIST family. Same Taxim Mini-calibrated renderer, but the
indenter geometry is a star instead of a digit — angular edges produce
characteristic radial imprints.
**Source release.**
- 🤗 [`TimSchneider42/tactile-mnist-touch-starstruck-syn-single-t32-320x240`](https://huggingface.co/datasets/TimSchneider42/tactile-mnist-touch-starstruck-syn-single-t32-320x240)
- 📜 License: **CC-BY-2.0**
**Original format.** Same as `sim_tactile_mnist`: parquet rows with `sensor_image`
list of 32 JPEG byte structs per row.
**How we processed it.** Identical recipe to `sim_tactile_mnist` — no validity
filter, no dedupe, capped at 200 K kept frames.
**Stats after processing.**
| Subset | Split | Frames | Resolution | Domain |
|------------------|-------|--------:|------------|--------|
| `sim_starstruck` | train | 150,000 | 320 × 240 | sim |
| `sim_starstruck` | test | 16,104 | 320 × 240 | sim |
| **Total** | | **200,000** | | |
**40 random samples:**
![sim_starstruck](assets/samples_40_sim_starstruck.png)
---
## 10 · UniT — continuous 3D-pose tracking (`unit`)
**Intro.** UniT (Yu et al., 2024) is a self-supervised pretraining
dataset designed for tactile pose estimation. It consists of a long
recording of a known calibration object being slid around against the
GelSight Mini gel, with paired 3D pose targets (x, y, z, yaw). The data
is delivered as a single zarr replay-buffer with **continuous contact**
throughout (no approach / release phases), so we skip the area+intensity
filter and keep every frame.
**Source release.**
- 🔗 [UniT repo](https://github.com/ZeyuYong/UniT) (zarr replay-buffer
format)
- 📜 License: BSD-3-Clause-style permissive (per upstream repo metadata)
**Original format.** A `replay_buffer.zarr` with two arrays:
- `data/tactile_image``(11340, 240, 320, 3)` uint8, zstd-compressed,
9-frame chunks
- `data/3Dpose``(11340, 4)` float32 — (x_mm, y_mm, z_mm, yaw)
**How we processed it.** Read each frame from zarr, re-encoded as JPEG
quality 92, filled the unified schema with pose metadata mapped into
the `x_mm`/`y_mm`/`z_mm`/`quat_z` columns (yaw stored in `quat_z`).
Wrote `unit/train-00000-of-00001.parquet`. **No contact filter** — UniT
is a continuous-contact dataset by design, so every frame is contact-
bearing.
**Stats after processing.**
| Subset | Frames | Resolution | Markered / Markerless | Splits |
|--------|-------:|------------|----------------------:|--------|
| `unit` | 11,340 | 320 × 240 | 0 / 11,340 | train 11,340 |
**40 random samples:**
![unit](assets/samples_40_unit.png)
---
## 11 · TacQuad — quad-sensor benchmark, Mini stream (`tacquad`)
**Intro.** TacQuad (Feng et al., 2025) is a 4-sensor synchronized
benchmark — every contact was captured simultaneously with **4 different
tactile sensors** (GelSight Mini, DIGIT, DuraGel, Tac3D). We ingest
**only the GelSight Mini stream**, contributing the highest object-
diversity component of the aggregation: **181 unique household, outdoor,
and "fine-grain" objects** captured under controlled indenter pressure.
**Source release.**
- 🔗 [TacQuad / AnyTouch project](https://github.com/anytouch-project)
- 📜 License: CC-BY-4.0
**Original format.** Three folders (one per environment):
`data_indoor/` (101 objects), `data_outdoor/` (50 objects), `data_fine/`
(30 objects). Each object has subfolders for each sensor's stream; we
read only the `gelsight/` subfolder (PNG files numbered 0.png, 1.png…).
**How we processed it.** Walked each environment, read all `gelsight/*.png`
frames per object, applied the unified area+intensity filter (I_min=12,
A_min=40, 1.5 % bg-diversity). Each environment becomes one split. Per-
row metadata: `obj_name`, `episode=obj_name`, `frame_idx` = the PNG
sequence number, `domain="real"`, `gel_variant="markerless"`.
**Stats after processing.**
| Subset | Split | Frames | Resolution | Domain |
|-----------|--------------|-------:|------------|--------|
| `tacquad` | data_indoor | 5,363 | 320 × 240 | real |
| `tacquad` | data_outdoor | 3,934 | 320 × 240 | real |
| `tacquad` | data_fine | 2,898 | 320 × 240 | real |
| **Total** | | **12,195** | | |
24,866 raw Mini frames in the upstream zips, retention ~49 % after the
contact filter. Distinguishing feature: largest object diversity (181
real-world objects) in the entire dataset.
**40 random samples:**
![tacquad](assets/samples_40_tacquad.png)
---
## Investigated but not included
- **`facebook/gelsight-force-estimation`** — CC-BY-NC-4.0 license is
incompatible with this CC-BY-4.0 repo. (Has been moved to our
companion NC repo
[`yxma/gelsight-mini-pretrain-nc`](https://huggingface.co/datasets/yxma/gelsight-mini-pretrain-nc),
where it is now superseded by `sparsh` — the same data at a larger
upstream snapshot.)
- **TVL — Touch-Vision-Language** (Yang et al. 2024) — has paired RGB +
caption labels. Not yet ingested. CC-BY-4.0; ~44K Mini frames available.
- **Touch and Go** (Yang et al. 2022) — has paired natural-scene RGB.
Not yet ingested. CC-BY-4.0; ~13K Mini frames available.
- **YCB-Sight** — CC-BY-SA-4.0 (viral copyleft), and the sim is not
Mini-calibrated. Not included.
- **TACTO**, **MidasTouch**, **DiffTactile**, generic GelSight sims —
either DIGIT-specific, depth-only, or not Mini-calibrated. Not
included.
---
## Channel-order normalization
Some upstream sources stored their RGB frames as **BGR**, which would
have produced color-inverted tactile patterns when loaded as RGB. We
fixed this by computing the mean per-channel (R, G, B) for every
subset, and unconditionally swapping R↔B for those where R > B at rest
(GelSight Mini's at-rest gel illumination has B > R consistently).
The affected subsets (now corrected to RGB) were:
- `fota_unlabeled` — globally BGR-stored upstream
- `unit` — globally BGR-stored upstream
- (NC repo) `faf_force_estimation` — globally BGR-stored
- (NC repo) `sparsh`**mixed** (some files RGB, some BGR);
per-image conditional swap applied based on per-image R > B
The diagnostic is published as `assets/channel_order_diagnosis.json`
(both repos). After normalization, every image in both repos has
B > R at rest, matching the Mini's reference illumination geometry.
---
## Aggregate statistics
![composition](assets/composition.png)
| Subset | Domain | Frames | Bytes (GB) | Resolution | Markered | Markerless |
|-----------------------|--------|--------:|-----------:|------------|---------:|-----------:|
| `fota_labeled` | real | 26,394 | 0.46 | 640 × 480 | 10,025 | 16,369 |
| `fota_unlabeled` | real | 66,761 | 3.02 | 640 × 480 | 36,592 | 30,169 |
| `threedcal` | real | 6,924 | 0.05 | 320 × 240 | 0 | 6,924 |
| `feats` | real | 16,969 | 0.28 | 320 × 240 | 16,969 | 0 |
| `gelslam` | real | 114,019 | 1.03 | 320 × 240 | 0 | 114,019 |
| `tactile_tracking` | real | 2,408 | 0.02 | 320 × 240 | 0 | 2,408 |
| `real_tactile_mnist` | real | 30,956 | 0.16 | 320 × 240 | 0 | 30,956 |
| `feelanyforce` | real | 48,197 | 0.45 | 320 × 240 | 0 | 48,197 |
| `unit` | real | 11,340 | 0.01 | 320 × 240 | 0 | 11,340 |
| `tacquad` | real | 12,195 | 0.11 | 320 × 240 | 0 | 12,195 |
| `sim_tactile_mnist` | sim | 150,601 | 1.28 | 320 × 240 | 0 | 150,601 |
| `sim_starstruck` | sim | 166,104 | 1.39 | 320 × 240 | 0 | 166,104 |
| **Real total** | | **536,163** | **~5.59** | | **63,586** | **472,577** |
| **Sim total** | | **316,705** | **~2.67** | | **0** | **316,705** |
| **Grand total** | | **852,868** | **~8.26** | | **63,586** | **789,282** |
![summary pies](assets/summary_pies.png)
**Resolution distribution:**
![resolution](assets/resolution_distribution.png)
**Gel-variant pool sizes after aggregation:**
- **Markerless pool** (all `_*[markerless]` and pure-markerless subsets — `fota_*[markerless]` + `threedcal` + `gelslam` + `tactile_tracking` + `real_tactile_mnist` + `feelanyforce` + `unit` + `tacquad`): **472,577 real markerless frames** (789,282 if including sims)
- **Markered pool** (`feats` + `fota_labeled[markered]` + `fota_unlabeled[markered]`): **63,586 frames**
Filter examples:
```python
from datasets import load_dataset, concatenate_datasets
# Big markerless pool for VAE / MAE / contrastive pretraining
sources = ["fota_unlabeled", "threedcal", "gelslam", "tactile_tracking",
"real_tactile_mnist", "feelanyforce"]
markerless = concatenate_datasets([
load_dataset("yxma/gelsight-mini-pretrain", s, split="train"
).filter(lambda r: not r["markered"])
for s in sources
])
# Markered pool
markered = concatenate_datasets([
load_dataset("yxma/gelsight-mini-pretrain", "feats", split="train"),
load_dataset("yxma/gelsight-mini-pretrain", "fota_labeled", split="train"
).filter(lambda r: r["markered"]),
])
```
---
## Citation chain
If you use this aggregated release, please cite the **upstream sources**
for the subsets you use. See the per-subset sections above for paper /
DOI references; the [main README](README.md) consolidates the BibTeX-
ready citation list.