| # Source Datasets |
|
|
| This document describes the **10 public datasets** aggregated into |
| `yxma/gelsight-mini-pretrain` — **8 real-world** captures and **2 simulated** |
| (Mini-calibrated Taxim) sources. The `domain` column on every row tags each |
| frame as `"real"` or `"sim"` so users can filter or mix freely. |
|
|
| For each source you'll find: |
|
|
| - a one-paragraph intro |
| - the paper / project page / canonical download |
| - the upstream license |
| - the upstream format and how we transformed it |
| - the resulting parquet stats |
| - a 40-image sample grid (4×10, central crop to square, ~144 px thumbs) |
|
|
| A high-level summary is at the bottom in [§ Aggregate statistics](#aggregate-statistics). |
|
|
| The full schema and load-time examples are in the main [README](README.md); |
| the conversion script is at [`scripts/make_parquet_v2.py`](scripts/make_parquet_v2.py). |
|
|
|  |
|
|
| --- |
|
|
| ## 1 · FoTA — Foundation Tactile (`fota_labeled` + `fota_unlabeled`) |
|
|
| **Intro.** FoTA is a large multi-sensor tactile-foundation dataset released |
| with the *T3* tactile-foundation-model paper. Its `panda_warped` subset |
| records a Franka Panda robot grasping 13 household objects against a |
| GelSight Mini in both fingers, with end-effector poses logged at every |
| recorded "still" and dense video frames in between. |
|
|
| **Source release.** |
| - 📄 Paper · *Towards a Tactile Foundation Model* — Zhao et al., 2024. |
| [arXiv:2406.13640](https://arxiv.org/abs/2406.13640) |
| - 🤗 [`alanz-mit/FoundationTactile`](https://huggingface.co/datasets/alanz-mit/FoundationTactile) |
| - 🐙 [github.com/alanzjl/t3](https://github.com/alanzjl/t3) |
| - 📜 License: **MIT** |
|
|
| **Original format.** WebDataset (`.tar`) shards mixing per-sensor frames |
| with JSON metadata. The `panda_warped` subset of FoTA is the only piece |
| we use here; other sensors in T3 (DIGIT, GelSight Wedge, Soft Bubble…) |
| are excluded. |
|
|
| **How we processed it.** |
| 1. Unpacked WebDataset tars and kept only frames recorded with a |
| *GelSight Mini* sensor (other sensors discarded). |
| 2. Re-encoded each frame as JPEG quality 92. |
| 3. **Marker classification.** FoTA does not ship a markered/markerless |
| label, but visual inspection of the captures showed a mix of dotted |
| and smooth gels (the two gripper fingers used different gels for some |
| recordings). We averaged ~50 frames per capture and ran dark-blob |
| detection on the mean image; thresholding at ≥10 well-sized dots gave |
| the per-row `markered` boolean. Of 124 captures, **36 are markered |
| (all on the right finger), 88 are markerless**. |
| 4. Split into two HF subsets: `fota_labeled` (the recorded stills, with |
| x,y,z + quaternion poses) and `fota_unlabeled` (the dense video |
| frames between stills, with object name only). |
|
|
| **Stats after processing.** |
|
|
| | Subset | Frames | Resolution | Markered / Markerless | Splits | |
| |------------------|--------:|------------|----------------------:|------------------| |
| | `fota_labeled` | 26,394 | 640 × 480 | 10,025 / 16,369 | train 21,139 · val 5,255 | |
| | `fota_unlabeled` | 66,761 | 640 × 480 | 36,592 / 30,169 | train 66,761 (train-only) | |
|
|
| 13 distinct contact objects, 5 initial-pose indices, 15,148 unique |
| (object, pose, side) captures. End-effector range |
| `x ∈ [−25.7, 129.1] mm`, `y ∈ [−137.3, 137.3] mm`, |
| `z ∈ [−38.6, 38.6] mm`. |
|
|
| **40 random samples** (`fota_labeled`, mixed gel): |
|
|
|  |
|
|
| **40 markered + 40 markerless** (`fota_labeled`): |
|
|
| | markered (right finger) | markerless (left finger) | |
| |:---:|:---:| |
| |  |  | |
|
|
| **40 random samples** (`fota_unlabeled`): |
|
|
|  |
|
|
| --- |
|
|
| ## 2 · py3DCal — sphere-indentation calibration grid (`threedcal`) |
|
|
| **Intro.** A motorised sphere indenter is pressed into a markerless |
| GelSight Mini gel at a regular **(x, y) grid of 1,209 positions**, each |
| at a fixed 3 mm penetration depth, with ~30 repeated frames per |
| position. Intended as a calibration / photometric-stereo training set |
| for the Mini. |
|
|
| **Source release.** |
| - Kota, Shah, Colgate, Reardon (2025). |
| - 💾 [Zenodo 18462608](https://zenodo.org/records/18462608) |
| - 📜 License: **CC-BY-4.0** |
|
|
| **Original format.** Loose PNGs in pose-named folders (e.g. |
| `x_010_y_006_z_3/0001.png`). PNG resolution is the GelSight Mini |
| low-resolution 320 × 240 mode. |
|
|
| **How we processed it.** |
| 1. Decoded PNGs losslessly, re-encoded to JPEG quality 92 (large file-size |
| reduction with no perceptible difference for tactile imagery). |
| 2. Mapped the folder-encoded pose to `x_mm`, `y_mm`, `z_mm` (the z is the |
| constant 3 mm penetration). |
| 3. Tagged `markered=False` (gel is smooth). |
| 4. Single `train` split. |
|
|
| **Stats after processing.** |
|
|
| | Subset | Frames | Resolution | Markered | Probe coverage | |
| |-------------|-------:|------------|---------:|----------------| |
| | `threedcal` | 36,270 | 320 × 240 | 0 | 1,209 grid positions | |
|
|
| `x ∈ [0, 19] mm`, `y ∈ [0, 15] mm`, fixed `z = 3 mm`, ~30 frames per |
| position. |
|
|
| **40 random samples:** |
|
|
|  |
|
|
| **Probe coverage heatmap:** |
|
|
|  |
|
|
| --- |
|
|
| ## 3 · FEATS — Force Estimation for Tactile Sensors (`feats`) |
|
|
| **Intro.** A robotically-controlled indentation dataset designed for |
| *force* and *depth* regression from tactile RGB. Six indenter shapes |
| (sphere, cuboid, cylinder, cross, pyramid + held-out "unknown" probes) |
| are pressed into a markered (dotted) GelSight Mini gel with a 6-axis |
| F/T sensor logging f_x, f_y, f_z plus a 32×24 ground-truth depth grid |
| per image. |
| |
| **Source release.** |
| - 📄 Author: Erik Helmut (2025). |
| - 🤗 [`erikhelmut/FEATS`](https://huggingface.co/datasets/erikhelmut/FEATS) |
| - 📜 License: **MIT** |
| |
| **Original format.** `.npy` pickled dicts, one per frame, containing |
| `gs_img` (the RGB image), `f_x/y/z`, and `grid_z` (depth grid). Six |
| splits including out-of-distribution test sets. |
|
|
| **How we processed it.** |
| 1. Loaded each `.npy`, extracted `gs_img`, re-encoded as JPEG q=92. |
| 2. Recorded `f_x`, `f_y`, `f_z`, `grid_z_max`, `grid_z_mean` per row. |
| 3. Parsed filename stem (e.g. `113_cuboid_12`) into |
| `indenter="cuboid"`, `indenter_param="12"`. |
| 4. **Added a `gel_variant` column** to distinguish the two physical |
| sensor setups used in FEATS: `"black_dot"` (standard dotted Mini for |
| `train`/`val`/`test`/`test_unknown_indenters`/`test_diff_sensor_old_gel`) |
| vs `"different"` (a second Mini sensor with a differently-styled gel, |
| used only in `test_diff_sensor_new_gel`). |
| 5. **Removed empty frames.** The raw release includes ~5,300 frames where |
| the indenter was hovering off the gel (`|f_z| < 0.5 N`). These are |
| filtered out here; original 22,013 rows → kept 16,711. |
|
|
| **Stats after processing.** |
|
|
| | Split | Frames | |
| |--------------------------------|-------:| |
| | `train` | 11,415 | |
| | `test_unknown_indenters` | 2,581 | |
| | `test` | 1,342 | |
| | `val` | 693 | |
| | `test_diff_sensor_new_gel` | 341 | |
| | `test_diff_sensor_old_gel` | 339 | |
| | **Total** | **16,711** | |
|
|
| Normal-force range `f_z ∈ [−73.3, 0.0] N` (mean −9.30 N, std 10.66 N); |
| shear `f_x ∈ [−4.86, 4.86] N`, `f_y ∈ [−5.89, 5.87] N`. |
|
|
| **40 random samples:** |
|
|
|  |
|
|
| **Force distribution and indenter mix:** |
|
|
|  |
|
|
| --- |
|
|
| ## 4 · GelSLAM — tactile SLAM tracking + reconstruction (`gelslam`) |
|
|
| **Intro.** A real-time tactile SLAM dataset from CMU's RPL. Markerless |
| GelSight Mini videos of an object being pressed into the gel and |
| *slid* across the sensor surface; the data is annotated with per-frame |
| 6DoF sensor pose, contact masks, and surface-gradient maps. Two splits: |
| **tracking** (140 short episodes, 20 objects) and **reconstruction** |
| (15 longer scans, 1–30 minutes each). |
|
|
| **Source release.** |
| - 📄 Paper · *GelSLAM: Real-time, High-Fidelity, Robust 3D Tactile SLAM* — |
| Huang et al., 2025. [arXiv:2508.15990](https://arxiv.org/abs/2508.15990) |
| - 🤗 [`joehjhuang/GelSLAM_dataset`](https://huggingface.co/datasets/joehjhuang/GelSLAM_dataset) |
| - 🐙 [github.com/rpl-cmu/gelslam](https://github.com/rpl-cmu/gelslam) |
| - 📜 License: **MIT** |
|
|
| **Original format.** Single `dataset.zip` (~73 GB). Each episode is a |
| folder containing `gelsight.avi` (the RGB tactile video, ~25 FPS), |
| `true_start_T_currs.npy` (per-frame 4×4 pose), `contact_masks.npy`, |
| `gradient_maps.npy`. Reconstruction objects similarly have |
| `gelsight.avi` + `config.yaml`. |
|
|
| **How we processed it (v2 — area+intensity validity).** |
| 1. Decoded all 155 `gelsight.avi` files frame-by-frame with OpenCV. |
| 2. **Validity filter** — per-episode baseline = median of the first 10 |
| frames (typically the no-contact prologue); on every subsequent frame |
| compute `pixel_diff = |frame_center − baseline|`, `mask = pixel_diff |
| > 10` (sensor noise floor), `area = mask.sum()`, `intensity = |
| pixel_diff[mask].mean()`. Keep iff **area ≥ 200 px AND intensity ≥ 12 |
| grey-levels**. This drops pre/post-contact frames cleanly without |
| throwing out softer-but-real contacts (which a single mean-deform |
| scalar would conflate). |
| 3. **Perceptual-hash dedupe** within each episode (Hamming ≤ 4 on 8×8 |
| DCT-low-frequency hash) to drop near-identical consecutive frames. |
| 4. Split-tagged `train` (the tracking dataset) vs `recon` (the |
| reconstruction dataset). Per-row `episode` and `frame_idx` columns |
| are populated. |
|
|
| Kept rate: **295,525 raw → 89,612** (30.3%). The new validity rule keeps |
| more legitimate contact frames than the old mean-deform≥4 scalar (which |
| dropped softer contacts due to background-pixel dilution). |
|
|
| **Stats after processing.** |
|
|
| | Split | Frames | Description | |
| |---------|-------:|-------------| |
| | `train` | 28,264 | 140 tracking episodes across 20 objects | |
| | `recon` | 61,348 | 15 long-form reconstruction scans | |
|
|
| **40 random samples:** |
|
|
|  |
|
|
| --- |
|
|
| ## 5 · TactileTracking / NormalFlow — 6DoF pose tracking (`tactile_tracking`) |
| |
| **Intro.** The benchmark dataset for the *NormalFlow* paper — markerless |
| GelSight Mini videos of 12 different objects pressed against the gel |
| across 84 short tracking trials, recorded simultaneously with a webcam |
| for ground-truth visualisation. Used to evaluate contact-based 6DoF |
| pose tracking. |
| |
| **Source release.** |
| - 📄 Paper · *NormalFlow: Fast, Robust, and Accurate Contact-based Object |
| 6DoF Pose Tracking with Vision-based Tactile Sensors* — |
| Huang, Kaess, Yuan, IEEE RA-L 2024. |
| [DOI 10.1109/LRA.2024.3505815](https://doi.org/10.1109/LRA.2024.3505815) |
| - 🤗 [`joehjhuang/TactileTracking`](https://huggingface.co/datasets/joehjhuang/TactileTracking) |
| - 🐙 [github.com/rpl-cmu/normalflow](https://github.com/rpl-cmu/normalflow) |
| - 📜 License: **MIT** |
| |
| **Original format.** Single `dataset.zip` (~7 GB) with 84 trial folders |
| (e.g. `corner3`, `hammer1`, …). Each contains `gelsight.avi`, |
| `webcam.avi`, `true_start_T_currs.npy`, `contact_masks.npy`, |
| `gradient_maps.npy`. We use only the GelSight video. |
|
|
| **How we processed it.** |
| 1. Parsed the trial folder name (e.g. `corner3` → object `corner`, trial |
| `3`) and decoded the GelSight video. |
| 2. Same area+intensity validity filter as GelSLAM (`A ≥ 200, I ≥ 12`, |
| PIXEL_THRESH = 10), and perceptual-hash dedupe. |
| 3. The trials are short (~10 s each at ~25 FPS) and contain a lot of |
| slow contact motion, so the dedupe pass is *very* aggressive |
| (~50% of valid frames are near-duplicates of the previous one). |
| |
| Kept rate: **7,386 raw → 1,605** (21.7%) — the smallest subset, but |
| visually distinct from the others (varied real-world contact objects). |
| |
| **Stats after processing.** |
| |
| | Subset | Frames | Resolution | Unique objects | |
| |-------------------|-------:|------------|---------------:| |
| | `tactile_tracking`| 1,605 | 320 × 240 | 12 | |
|
|
| **40 random samples:** |
|
|
|  |
|
|
| --- |
|
|
| ## 6 · Real Tactile MNIST — 3D-printed digit touches (`real_tactile_mnist`) |
|
|
| **Intro.** A large benchmark for *active tactile perception*: 600 3D- |
| printed MNIST digits, each touched 256 times by a robot-arm-mounted |
| GelSight Mini, producing 153,600 unique touches. Each touch is a short |
| video clip; we keep one representative frame per touch. |
|
|
| **Source release.** |
| - 📄 Paper · *Tactile MNIST: A Benchmark for Active Tactile Perception* — |
| Schneider, de Farias, Calandra, Chen, Peters, 2025. |
| [arXiv:2506.06361](https://arxiv.org/abs/2506.06361) |
| - 🤗 [`TimSchneider42/tactile-mnist-touch-real-seq-t256-320x240`](https://huggingface.co/datasets/TimSchneider42/tactile-mnist-touch-real-seq-t256-320x240) |
| - 🐙 [github.com/TimSchneider42/tactile-mnist](https://github.com/TimSchneider42/tactile-mnist) |
| - 🌐 [Project page](https://sites.google.com/robot-learning.de/tactile-mnist/) |
| - 📜 License: **CC-BY-2.0** (code is MIT) |
|
|
| **Original format.** Parquet "rounds": one row = one digit object, |
| containing a list of 256 short video clips (`sensor_video[].bytes`, |
| MP4-encoded), plus per-touch position, gel-frame pose, and timestamps. |
|
|
| **How we processed it (v3 — area+intensity rule).** |
| 1. For each touch video clip, decode all ~60–73 frames. |
| 2. Compute a per-clip baseline = median of the first 5 frames (no-contact prologue). |
| 3. Use upstream `touch_start_time_rel` / `touch_end_time_rel` timestamps to |
| identify the actual contact window inside the clip (typically only ~6 |
| frames near the end). |
| 4. Within that window, pick the frame with **maximum mean |frame − baseline|** |
| — the true peak-contact frame. |
| 5. On the picked frame, compute on the central 50% crop: |
| ``` |
| pixel_diff = |frame - baseline| |
| mask = pixel_diff > 10 # sensor-noise floor |
| area = mask.sum() # # of "lit" pixels |
| intensity = pixel_diff[mask].mean() # avg deformation in lit pixels |
| ``` |
| **Keep the touch iff area ≥ 40 px AND intensity ≥ 15 grey-levels.** Drops |
| ~89 % of touches that produced no real imprint (3D-printed digits are |
| small and many touches are glancing); the surviving ~16,961 frames all |
| visibly show a digit-edge streak. |
|
|
| *Earlier iterations:* the first version picked the middle of the video |
| (~30 frames before any contact); the second picked the middle of the |
| touch window (still a press *transition*, not peak compression). Both |
| gave samples that looked like bare gel. The area+intensity rule with |
| peak-deformation frame selection is what finally produced clean samples. |
| 6. No dedupe — each touch is a unique digit at a unique position. |
| 7. Per-row metadata: `digit_class` (0–9), `episode` (which of the 600 |
| physical digit objects), `obj_name="digit_<N>"`, `frame_idx` (the |
| selected frame index within the source video). |
|
|
| Kept rate: **153,600 raw → 153,600** (100%). |
|
|
| **Stats after processing.** |
|
|
| | Split | Frames | Resolution | |
| |----------|--------:|------------| |
| | `train` | 128,000 | 320 × 240 | |
| | `test` | 25,600 | 320 × 240 | |
|
|
| **40 random samples:** |
|
|
|  |
|
|
| **Digit-class balance:** |
|
|
|  |
|
|
| ### Why we don't use the authors' `touch-real-single-t256-320x240` directly |
|
|
| TimSchneider42 also publishes a "single-frame-per-touch" variant |
| (`tactile-mnist-touch-real-single-t256-320x240`) where they pre-extract one |
| image per touch. We deliberately use the **`-seq-`** variant (full videos) |
| and do our own peak-frame + area+intensity extraction. Reason: |
|
|
| - The authors' `single` release **ships every touch** (153,600 frames), |
| with **no validity filter** — they include barely-perceptible "glancing" |
| touches alongside real imprints. |
| - Probing 5,120 random touches from their `single` release with the same |
| metric we use everywhere else (cross-touch median baseline, |
| `A ≥ 40 px above 10 grey-levels`, `I ≥ 15 grey-levels`): only |
| **11.0 % of authors' touches pass** — meaning ~89 % visually look like |
| bare gel. |
| - Our extraction yields **~17 K curated frames** where every kept image |
| visibly shows a digit-edge imprint. |
|
|
| Side-by-side comparison (top: authors' raw release; bottom: our filtered |
| extraction): |
|
|
|  |
|
|
| The authors' raw release covers the same 600 physical digits × 256 touches |
| but ships everything; we apply a peak-frame picker (using their upstream |
| `touch_start_time_rel`/`touch_end_time_rel` annotations) and then a |
| visibility filter on top. So in principle their `single` release is "our |
| extraction minus the validity filter". |
|
|
| --- |
|
|
| ## 7 · FeelAnyForce — force-controlled indentations (`feelanyforce`) |
|
|
| **Intro.** A robotic-indentation dataset originally collected to learn |
| contact-force estimation from tactile RGB. 42 distinct objects (geometric |
| primitives + lemons / fruit / household items) pressed into a GelSight |
| Mini gel under controlled force trajectories. |
|
|
| **Source release.** |
| - 📄 Sharei et al., 2024 (paper title: *FeelAnyForce*). |
| - 🤗 [`amirsh1376/FeelAnyForce`](https://huggingface.co/datasets/amirsh1376/FeelAnyForce) |
| - 📜 License: **CC-BY-4.0** |
|
|
| **Note on gel variant.** Some references describe FeelAnyForce as a |
| "markered Mini" dataset, but visual inspection of the released tactile |
| images confirms the gel surface is **smooth (markerless)** — there is no |
| visible dot grid in any sample. We label it `markered=False` to reflect |
| what is actually in the data. |
|
|
| **Original format.** Multi-part zip archive (`dataset.zip` + `.z01` + |
| `.z02` + `.z03` + `dataset_part_a/b/c`, reassembled to ~82 GB extracted). |
| Each of 42 objects has subfolders `tactile/`, `tactile_nobg/` (background |
| subtracted), `depth/`. We use only `tactile/` (raw RGB). Plus three CSVs |
| (`TacForce_train/val/test_set.csv`) with per-frame force labels — *not |
| joined in here*; see upstream for force regression work. |
|
|
| **How we processed it.** |
| 1. Iterated all `tactile/*.png` files (320 × 240 PNG). |
| 2. Re-encoded each as JPEG q=92. |
| 3. **Validity filter disabled** — the data is already curated, every |
| frame is a real indentation moment, and the per-capture-median |
| baseline approach would yield false positives for "empty" since the |
| median itself sits in a contact frame. |
| 4. **Perceptual-hash dedupe active** — slow indentation press-and-hold |
| means many adjacent frames are visually near-identical; dedupe |
| drops ~50%. |
|
|
| Kept rate: **101,883 raw → 50,997** (50.1%). Drops are all dedupe; zero |
| empty drops. |
|
|
| **Stats after processing.** |
|
|
| | Subset | Frames | Resolution | Markered | Unique objects | |
| |----------------|--------:|------------|---------:|---------------:| |
| | `feelanyforce` | 48,197 | 320 × 240 | 0 | 42 | |
|
|
| **40 random samples:** |
|
|
|  |
|
|
| --- |
|
|
| --- |
|
|
| ## 8 · Sim Tactile MNIST — Mini-calibrated Taxim render of RTM (`sim_tactile_mnist`) |
|
|
| **Intro.** A simulation companion to `real_tactile_mnist`, from the same |
| authors (Schneider et al.). Renders the same digit-touch geometry through |
| **Taxim** — a tactile simulator re-calibrated to the GelSight Mini — |
| producing visually plausible synthetic Mini RGB. Useful as additional |
| markerless pretraining data, or for sim-to-real transfer studies. |
|
|
| **Source release.** |
| - 🤗 [`TimSchneider42/tactile-mnist-touch-syn-single-t32-320x240`](https://huggingface.co/datasets/TimSchneider42/tactile-mnist-touch-syn-single-t32-320x240) |
| - 🐙 [github.com/TimSchneider42/tactile-mnist](https://github.com/TimSchneider42/tactile-mnist) |
| - 📜 License: **CC-BY-2.0** |
|
|
| **Original format.** Parquet "rounds" — one row = one digit object, with |
| `sensor_image` as a list of 32 already-rendered JPEG byte structs (one image |
| per touch, already at peak contact — no video decode needed). |
|
|
| **How we processed it.** |
| 1. Iterated parquet rows; for each row's 32 touches, decoded `sensor_image[i].bytes` |
| directly as a JPEG. |
| 2. **No validity filter** — every sim frame is by construction at peak contact |
| (it's the rendered output, not a video). |
| 3. No dedupe — each sim touch is at a unique gel-frame pose. |
| 4. **Capped at 200 K kept frames** to balance against real sources. |
| 5. Per-row metadata: `domain="sim"`, `digit_class` (0–9), `episode` (object id), |
| `obj_name="digit_<N>"`, `frame_idx` (touch index within the round). |
|
|
| **Stats after processing.** |
|
|
| | Subset | Frames | Resolution | Domain | |
| |-----------------------|--------:|------------|--------| |
| | `sim_tactile_mnist` | 150,601 | 320 × 240 | sim | |
|
|
| **40 random samples:** |
|
|
|  |
|
|
| --- |
|
|
| ## 9 · Sim Starstruck — Mini-calibrated Taxim render of star objects (`sim_starstruck`) |
| |
| **Intro.** Sim companion to the "Starstruck" star-shape search benchmark in |
| the Tactile MNIST family. Same Taxim Mini-calibrated renderer, but the |
| indenter geometry is a star instead of a digit — angular edges produce |
| characteristic radial imprints. |
| |
| **Source release.** |
| - 🤗 [`TimSchneider42/tactile-mnist-touch-starstruck-syn-single-t32-320x240`](https://huggingface.co/datasets/TimSchneider42/tactile-mnist-touch-starstruck-syn-single-t32-320x240) |
| - 📜 License: **CC-BY-2.0** |
| |
| **Original format.** Same as `sim_tactile_mnist`: parquet rows with `sensor_image` |
| list of 32 JPEG byte structs per row. |
|
|
| **How we processed it.** Identical recipe to `sim_tactile_mnist` — no validity |
| filter, no dedupe, capped at 200 K kept frames. |
|
|
| **Stats after processing.** |
|
|
| | Subset | Split | Frames | Resolution | Domain | |
| |------------------|-------|--------:|------------|--------| |
| | `sim_starstruck` | train | 150,000 | 320 × 240 | sim | |
| | `sim_starstruck` | test | 16,104 | 320 × 240 | sim | |
| | **Total** | | **200,000** | | | |
|
|
| **40 random samples:** |
|
|
|  |
|
|
| --- |
|
|
| ## 10 · UniT — continuous 3D-pose tracking (`unit`) |
|
|
| **Intro.** UniT (Yu et al., 2024) is a self-supervised pretraining |
| dataset designed for tactile pose estimation. It consists of a long |
| recording of a known calibration object being slid around against the |
| GelSight Mini gel, with paired 3D pose targets (x, y, z, yaw). The data |
| is delivered as a single zarr replay-buffer with **continuous contact** |
| throughout (no approach / release phases), so we skip the area+intensity |
| filter and keep every frame. |
|
|
| **Source release.** |
| - 🔗 [UniT repo](https://github.com/ZeyuYong/UniT) (zarr replay-buffer |
| format) |
| - 📜 License: BSD-3-Clause-style permissive (per upstream repo metadata) |
|
|
| **Original format.** A `replay_buffer.zarr` with two arrays: |
| - `data/tactile_image` — `(11340, 240, 320, 3)` uint8, zstd-compressed, |
| 9-frame chunks |
| - `data/3Dpose` — `(11340, 4)` float32 — (x_mm, y_mm, z_mm, yaw) |
| |
| **How we processed it.** Read each frame from zarr, re-encoded as JPEG |
| quality 92, filled the unified schema with pose metadata mapped into |
| the `x_mm`/`y_mm`/`z_mm`/`quat_z` columns (yaw stored in `quat_z`). |
| Wrote `unit/train-00000-of-00001.parquet`. **No contact filter** — UniT |
| is a continuous-contact dataset by design, so every frame is contact- |
| bearing. |
|
|
| **Stats after processing.** |
|
|
| | Subset | Frames | Resolution | Markered / Markerless | Splits | |
| |--------|-------:|------------|----------------------:|--------| |
| | `unit` | 11,340 | 320 × 240 | 0 / 11,340 | train 11,340 | |
|
|
| **40 random samples:** |
|
|
|  |
|
|
| --- |
|
|
| ## 11 · TacQuad — quad-sensor benchmark, Mini stream (`tacquad`) |
|
|
| **Intro.** TacQuad (Feng et al., 2025) is a 4-sensor synchronized |
| benchmark — every contact was captured simultaneously with **4 different |
| tactile sensors** (GelSight Mini, DIGIT, DuraGel, Tac3D). We ingest |
| **only the GelSight Mini stream**, contributing the highest object- |
| diversity component of the aggregation: **181 unique household, outdoor, |
| and "fine-grain" objects** captured under controlled indenter pressure. |
|
|
| **Source release.** |
| - 🔗 [TacQuad / AnyTouch project](https://github.com/anytouch-project) |
| - 📜 License: CC-BY-4.0 |
|
|
| **Original format.** Three folders (one per environment): |
| `data_indoor/` (101 objects), `data_outdoor/` (50 objects), `data_fine/` |
| (30 objects). Each object has subfolders for each sensor's stream; we |
| read only the `gelsight/` subfolder (PNG files numbered 0.png, 1.png…). |
|
|
| **How we processed it.** Walked each environment, read all `gelsight/*.png` |
| frames per object, applied the unified area+intensity filter (I_min=12, |
| A_min=40, 1.5 % bg-diversity). Each environment becomes one split. Per- |
| row metadata: `obj_name`, `episode=obj_name`, `frame_idx` = the PNG |
| sequence number, `domain="real"`, `gel_variant="markerless"`. |
|
|
| **Stats after processing.** |
|
|
| | Subset | Split | Frames | Resolution | Domain | |
| |-----------|--------------|-------:|------------|--------| |
| | `tacquad` | data_indoor | 5,363 | 320 × 240 | real | |
| | `tacquad` | data_outdoor | 3,934 | 320 × 240 | real | |
| | `tacquad` | data_fine | 2,898 | 320 × 240 | real | |
| | **Total** | | **12,195** | | | |
| |
| 24,866 raw Mini frames in the upstream zips, retention ~49 % after the |
| contact filter. Distinguishing feature: largest object diversity (181 |
| real-world objects) in the entire dataset. |
| |
| **40 random samples:** |
| |
|  |
| |
| --- |
| |
| ## Investigated but not included |
| |
| - **`facebook/gelsight-force-estimation`** — CC-BY-NC-4.0 license is |
| incompatible with this CC-BY-4.0 repo. (Has been moved to our |
| companion NC repo |
| [`yxma/gelsight-mini-pretrain-nc`](https://huggingface.co/datasets/yxma/gelsight-mini-pretrain-nc), |
| where it is now superseded by `sparsh` — the same data at a larger |
| upstream snapshot.) |
| - **TVL — Touch-Vision-Language** (Yang et al. 2024) — has paired RGB + |
| caption labels. Not yet ingested. CC-BY-4.0; ~44K Mini frames available. |
| - **Touch and Go** (Yang et al. 2022) — has paired natural-scene RGB. |
| Not yet ingested. CC-BY-4.0; ~13K Mini frames available. |
| - **YCB-Sight** — CC-BY-SA-4.0 (viral copyleft), and the sim is not |
| Mini-calibrated. Not included. |
| - **TACTO**, **MidasTouch**, **DiffTactile**, generic GelSight sims — |
| either DIGIT-specific, depth-only, or not Mini-calibrated. Not |
| included. |
| |
| --- |
| |
| ## Channel-order normalization |
| |
| Some upstream sources stored their RGB frames as **BGR**, which would |
| have produced color-inverted tactile patterns when loaded as RGB. We |
| fixed this by computing the mean per-channel (R, G, B) for every |
| subset, and unconditionally swapping R↔B for those where R > B at rest |
| (GelSight Mini's at-rest gel illumination has B > R consistently). |
| |
| The affected subsets (now corrected to RGB) were: |
| - `fota_unlabeled` — globally BGR-stored upstream |
| - `unit` — globally BGR-stored upstream |
| - (NC repo) `faf_force_estimation` — globally BGR-stored |
| - (NC repo) `sparsh` — **mixed** (some files RGB, some BGR); |
| per-image conditional swap applied based on per-image R > B |
|
|
| The diagnostic is published as `assets/channel_order_diagnosis.json` |
| (both repos). After normalization, every image in both repos has |
| B > R at rest, matching the Mini's reference illumination geometry. |
|
|
| --- |
|
|
| ## Aggregate statistics |
|
|
|  |
|
|
| | Subset | Domain | Frames | Bytes (GB) | Resolution | Markered | Markerless | |
| |-----------------------|--------|--------:|-----------:|------------|---------:|-----------:| |
| | `fota_labeled` | real | 26,394 | 0.46 | 640 × 480 | 10,025 | 16,369 | |
| | `fota_unlabeled` | real | 66,761 | 3.02 | 640 × 480 | 36,592 | 30,169 | |
| | `threedcal` | real | 6,924 | 0.05 | 320 × 240 | 0 | 6,924 | |
| | `feats` | real | 16,969 | 0.28 | 320 × 240 | 16,969 | 0 | |
| | `gelslam` | real | 114,019 | 1.03 | 320 × 240 | 0 | 114,019 | |
| | `tactile_tracking` | real | 2,408 | 0.02 | 320 × 240 | 0 | 2,408 | |
| | `real_tactile_mnist` | real | 30,956 | 0.16 | 320 × 240 | 0 | 30,956 | |
| | `feelanyforce` | real | 48,197 | 0.45 | 320 × 240 | 0 | 48,197 | |
| | `unit` | real | 11,340 | 0.01 | 320 × 240 | 0 | 11,340 | |
| | `tacquad` | real | 12,195 | 0.11 | 320 × 240 | 0 | 12,195 | |
| | `sim_tactile_mnist` | sim | 150,601 | 1.28 | 320 × 240 | 0 | 150,601 | |
| | `sim_starstruck` | sim | 166,104 | 1.39 | 320 × 240 | 0 | 166,104 | |
| | **Real total** | | **536,163** | **~5.59** | | **63,586** | **472,577** | |
| | **Sim total** | | **316,705** | **~2.67** | | **0** | **316,705** | |
| | **Grand total** | | **852,868** | **~8.26** | | **63,586** | **789,282** | |
|
|
|  |
|
|
| **Resolution distribution:** |
|
|
|  |
|
|
| **Gel-variant pool sizes after aggregation:** |
|
|
| - **Markerless pool** (all `_*[markerless]` and pure-markerless subsets — `fota_*[markerless]` + `threedcal` + `gelslam` + `tactile_tracking` + `real_tactile_mnist` + `feelanyforce` + `unit` + `tacquad`): **472,577 real markerless frames** (789,282 if including sims) |
| - **Markered pool** (`feats` + `fota_labeled[markered]` + `fota_unlabeled[markered]`): **63,586 frames** |
|
|
| Filter examples: |
|
|
| ```python |
| from datasets import load_dataset, concatenate_datasets |
| |
| # Big markerless pool for VAE / MAE / contrastive pretraining |
| sources = ["fota_unlabeled", "threedcal", "gelslam", "tactile_tracking", |
| "real_tactile_mnist", "feelanyforce"] |
| markerless = concatenate_datasets([ |
| load_dataset("yxma/gelsight-mini-pretrain", s, split="train" |
| ).filter(lambda r: not r["markered"]) |
| for s in sources |
| ]) |
| |
| # Markered pool |
| markered = concatenate_datasets([ |
| load_dataset("yxma/gelsight-mini-pretrain", "feats", split="train"), |
| load_dataset("yxma/gelsight-mini-pretrain", "fota_labeled", split="train" |
| ).filter(lambda r: r["markered"]), |
| ]) |
| ``` |
|
|
| --- |
|
|
| ## Citation chain |
|
|
| If you use this aggregated release, please cite the **upstream sources** |
| for the subsets you use. See the per-subset sections above for paper / |
| DOI references; the [main README](README.md) consolidates the BibTeX- |
| ready citation list. |
|
|