pair_id
string
task_family
string
task_id
string
option_id
string
option_description
string
natural_image
string
tactile_image
string
votes_total
int64
positives
int64
negatives
int64
vote_fraction
float64
label
int64
source_assignments
int64
status_counts
unknown
used_consensus
bool
split
string
Food_Nature_and_Simple_Objects/Banana/Natural/7.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/7.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Banana/Natural/7.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/7.jpg
6
0
6
0
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/7.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/7.jpg
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Banana/Natural/7.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/7.jpg
6
0
6
0
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/7.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/7.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Banana/Natural/7.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/7.jpg
6
0
6
0
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/7.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/7.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Banana/Natural/7.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/7.jpg
6
2
4
0.333333
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/7.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/7.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Banana/Natural/7.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/7.jpg
6
0
6
0
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/7.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/7.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Banana/Natural/7.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/7.jpg
6
0
6
0
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/8.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/8.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Banana/Natural/8.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/8.jpg
6
0
6
0
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/8.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/8.jpg
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Banana/Natural/8.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/8.jpg
6
1
5
0.166667
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/8.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/8.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Banana/Natural/8.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/8.jpg
6
1
5
0.166667
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/8.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/8.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Banana/Natural/8.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/8.jpg
6
0
6
0
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/8.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/8.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Banana/Natural/8.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/8.jpg
6
1
5
0.166667
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/8.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/8.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Banana/Natural/8.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/8.jpg
6
1
5
0.166667
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/9.jpeg::Food_Nature_and_Simple_Objects/Banana/Tactile/9.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Banana/Natural/9.jpeg
Food_Nature_and_Simple_Objects/Banana/Tactile/9.jpg
6
1
5
0.166667
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/9.jpeg::Food_Nature_and_Simple_Objects/Banana/Tactile/9.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Banana/Natural/9.jpeg
Food_Nature_and_Simple_Objects/Banana/Tactile/9.jpg
6
1
5
0.166667
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/9.jpeg::Food_Nature_and_Simple_Objects/Banana/Tactile/9.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Banana/Natural/9.jpeg
Food_Nature_and_Simple_Objects/Banana/Tactile/9.jpg
6
0
6
0
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/9.jpeg::Food_Nature_and_Simple_Objects/Banana/Tactile/9.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Banana/Natural/9.jpeg
Food_Nature_and_Simple_Objects/Banana/Tactile/9.jpg
6
0
6
0
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/10.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/10.png
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Banana/Natural/10.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/10.png
6
0
6
0
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/10.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/10.png
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Banana/Natural/10.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/10.png
6
1
5
0.166667
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/10.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/10.png
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Banana/Natural/10.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/10.png
6
0
6
0
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/11.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/11.jpg
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Banana/Natural/11.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/11.jpg
6
1
5
0.166667
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/11.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/11.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Banana/Natural/11.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/11.jpg
6
1
5
0.166667
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/11.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/11.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Banana/Natural/11.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/11.jpg
6
1
5
0.166667
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/11.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/11.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Banana/Natural/11.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/11.jpg
6
0
6
0
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/12.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/12.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Banana/Natural/12.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/12.jpg
6
2
4
0.333333
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/12.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/12.jpg
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Banana/Natural/12.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/12.jpg
6
1
5
0.166667
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/12.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/12.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Banana/Natural/12.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/12.jpg
6
1
5
0.166667
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/12.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/12.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Banana/Natural/12.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/12.jpg
6
0
6
0
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/12.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/12.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Banana/Natural/12.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/12.jpg
6
0
6
0
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Banana/Natural/13.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/13.jpg
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Banana/Natural/13.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/13.jpg
7
7
0
1
1
7
{ "approved": 6, "rejected": 1 }
true
train
Food_Nature_and_Simple_Objects/Banana/Natural/13.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/13.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Banana/Natural/13.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/13.jpg
7
0
7
0
0
7
{ "approved": 6, "rejected": 1 }
true
train
Food_Nature_and_Simple_Objects/Banana/Natural/13.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/13.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Banana/Natural/13.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/13.jpg
7
0
7
0
0
7
{ "approved": 6, "rejected": 1 }
true
train
Food_Nature_and_Simple_Objects/Banana/Natural/13.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/13.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Banana/Natural/13.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/13.jpg
7
0
7
0
0
7
{ "approved": 6, "rejected": 1 }
true
train
Food_Nature_and_Simple_Objects/Banana/Natural/13.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/13.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Banana/Natural/13.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/13.jpg
7
0
7
0
0
7
{ "approved": 6, "rejected": 1 }
true
train
Food_Nature_and_Simple_Objects/Banana/Natural/13.jpg::Food_Nature_and_Simple_Objects/Banana/Tactile/13.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Banana/Natural/13.jpg
Food_Nature_and_Simple_Objects/Banana/Tactile/13.jpg
7
0
7
0
0
7
{ "approved": 6, "rejected": 1 }
true
train
Food_Nature_and_Simple_Objects/Book/Natural/1_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/1.jpg
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Book/Natural/1_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/1.jpg
6
5
1
0.833333
1
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/1_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/1.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Book/Natural/1_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/1.jpg
6
2
4
0.333333
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/1_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/1.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Book/Natural/1_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/1.jpg
6
0
6
0
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/1_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/1.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Book/Natural/1_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/1.jpg
6
1
5
0.166667
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/1_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/1.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Book/Natural/1_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/1.jpg
6
2
4
0.333333
0
6
{ "approved": 6 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/2_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/2.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Book/Natural/2_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/2.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/2_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/2.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Book/Natural/2_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/2.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/2_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/2.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Book/Natural/2_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/2.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/2_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/2.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Book/Natural/2_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/2.jpg
4
1
3
0.25
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/2_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/2.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Book/Natural/2_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/2.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/3_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/3.jpg
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Book/Natural/3_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/3.jpg
4
1
3
0.25
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/3_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/3.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Book/Natural/3_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/3.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/3_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/3.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Book/Natural/3_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/3.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/3_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/3.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Book/Natural/3_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/3.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/4_book.jpg::Food_Nature_and_Simple_Objects/Book/Tactile/4.jpg
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Book/Natural/4_book.jpg
Food_Nature_and_Simple_Objects/Book/Tactile/4.jpg
4
1
3
0.25
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/4_book.jpg::Food_Nature_and_Simple_Objects/Book/Tactile/4.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Book/Natural/4_book.jpg
Food_Nature_and_Simple_Objects/Book/Tactile/4.jpg
4
1
3
0.25
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/4_book.jpg::Food_Nature_and_Simple_Objects/Book/Tactile/4.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Book/Natural/4_book.jpg
Food_Nature_and_Simple_Objects/Book/Tactile/4.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/5_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/5.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Book/Natural/5_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/5.jpg
4
1
3
0.25
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/5_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/5.jpg
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Book/Natural/5_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/5.jpg
4
1
3
0.25
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/5_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/5.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Book/Natural/5_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/5.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/5_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/5.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Book/Natural/5_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/5.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/5_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/5.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Book/Natural/5_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/5.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/5_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/5.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Book/Natural/5_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/5.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/6_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/6.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Book/Natural/6_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/6.jpg
4
1
3
0.25
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/6_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/6.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Book/Natural/6_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/6.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/6_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/6.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Book/Natural/6_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/6.jpg
4
1
3
0.25
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/6_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/6.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Book/Natural/6_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/6.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/7_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/7.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Book/Natural/7_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/7.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Book/Natural/7_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/7.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Book/Natural/7_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/7.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Book/Natural/7_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/7.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Book/Natural/7_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/7.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Book/Natural/7_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/7.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Book/Natural/7_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/7.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Book/Natural/8_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/8.png
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Book/Natural/8_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/8.png
4
1
3
0.25
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/8_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/8.png
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Book/Natural/8_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/8.png
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/8_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/8.png
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Book/Natural/8_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/8.png
4
1
3
0.25
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/8_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/8.png
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Book/Natural/8_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/8.png
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/8_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/8.png
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Book/Natural/8_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/8.png
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/8_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/8.png
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Book/Natural/8_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/8.png
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/9_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/9.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Book/Natural/9_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/9.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/9_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/9.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Book/Natural/9_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/9.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/9_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/9.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Book/Natural/9_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/9.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/9_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/9.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Book/Natural/9_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/9.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/10_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/10.png
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Book/Natural/10_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/10.png
6
6
0
1
1
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Book/Natural/10_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/10.png
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Book/Natural/10_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/10.png
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Book/Natural/10_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/10.png
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Book/Natural/10_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/10.png
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Book/Natural/10_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/10.png
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Book/Natural/10_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/10.png
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Book/Natural/10_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/10.png
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Book/Natural/10_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/10.png
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Book/Natural/11_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/11.png
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Book/Natural/11_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/11.png
4
1
3
0.25
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/11_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/11.png
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Book/Natural/11_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/11.png
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/11_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/11.png
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Book/Natural/11_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/11.png
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/11_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/11.png
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Book/Natural/11_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/11.png
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/11_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/11.png
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Book/Natural/11_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/11.png
4
1
3
0.25
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/12_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/12.jpg
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Book/Natural/12_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/12.jpg
7
1
6
0.142857
0
7
{ "approved": 7 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/12_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/12.jpg
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Book/Natural/12_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/12.jpg
7
3
4
0.428571
0
7
{ "approved": 7 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/12_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/12.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Book/Natural/12_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/12.jpg
7
1
6
0.142857
0
7
{ "approved": 7 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/12_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/12.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Book/Natural/12_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/12.jpg
7
1
6
0.142857
0
7
{ "approved": 7 }
false
train
Food_Nature_and_Simple_Objects/Book/Natural/12_book.png::Food_Nature_and_Simple_Objects/Book/Tactile/12.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Book/Natural/12_book.png
Food_Nature_and_Simple_Objects/Book/Tactile/12.jpg
7
2
5
0.285714
0
7
{ "approved": 7 }
false
train
Food_Nature_and_Simple_Objects/Bottle/Natural/1_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/1.jpeg
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Bottle/Natural/1_Bottle.jpg
Food_Nature_and_Simple_Objects/Bottle/Tactile/1.jpeg
7
6
1
0.857143
1
7
{ "approved": 7 }
false
train
Food_Nature_and_Simple_Objects/Bottle/Natural/1_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/1.jpeg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Bottle/Natural/1_Bottle.jpg
Food_Nature_and_Simple_Objects/Bottle/Tactile/1.jpeg
7
0
7
0
0
7
{ "approved": 7 }
false
train
Food_Nature_and_Simple_Objects/Bottle/Natural/1_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/1.jpeg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Bottle/Natural/1_Bottle.jpg
Food_Nature_and_Simple_Objects/Bottle/Tactile/1.jpeg
7
0
7
0
0
7
{ "approved": 7 }
false
train
Food_Nature_and_Simple_Objects/Bottle/Natural/1_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/1.jpeg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Bottle/Natural/1_Bottle.jpg
Food_Nature_and_Simple_Objects/Bottle/Tactile/1.jpeg
7
1
6
0.142857
0
7
{ "approved": 7 }
false
train
Food_Nature_and_Simple_Objects/Bottle/Natural/1_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/1.jpeg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Bottle/Natural/1_Bottle.jpg
Food_Nature_and_Simple_Objects/Bottle/Tactile/1.jpeg
7
0
7
0
0
7
{ "approved": 7 }
false
train
Food_Nature_and_Simple_Objects/Bottle/Natural/1_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/1.jpeg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Bottle/Natural/1_Bottle.jpg
Food_Nature_and_Simple_Objects/Bottle/Tactile/1.jpeg
7
0
7
0
0
7
{ "approved": 7 }
false
train
Food_Nature_and_Simple_Objects/Bottle/Natural/2_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/2.jpeg
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Bottle/Natural/2_Bottle.jpg
Food_Nature_and_Simple_Objects/Bottle/Tactile/2.jpeg
7
6
1
0.857143
1
7
{ "approved": 7 }
false
train
Food_Nature_and_Simple_Objects/Bottle/Natural/2_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/2.jpeg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Bottle/Natural/2_Bottle.jpg
Food_Nature_and_Simple_Objects/Bottle/Tactile/2.jpeg
7
0
7
0
0
7
{ "approved": 7 }
false
train
Food_Nature_and_Simple_Objects/Bottle/Natural/2_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/2.jpeg
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Bottle/Natural/2_Bottle.jpg
Food_Nature_and_Simple_Objects/Bottle/Tactile/2.jpeg
7
1
6
0.142857
0
7
{ "approved": 7 }
false
train
Food_Nature_and_Simple_Objects/Bottle/Natural/2_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/2.jpeg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Bottle/Natural/2_Bottle.jpg
Food_Nature_and_Simple_Objects/Bottle/Tactile/2.jpeg
7
0
7
0
0
7
{ "approved": 7 }
false
train