pair_id string | task_family string | task_id string | option_id string | option_description string | natural_image string | tactile_image string | votes_total int64 | positives int64 | negatives int64 | vote_fraction float64 | label int64 | source_assignments int64 | status_counts unknown | used_consensus bool | split string |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_9.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/9.jpeg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_9.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/9.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_10.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/10.jpeg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_10.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/10.jpeg | 7 | 7 | 0 | 1 | 1 | 7 | {
"approved": 4,
"rejected": 3
} | true | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_10.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/10.jpeg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_10.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/10.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 4,
"rejected": 3
} | true | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_10.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/10.jpeg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_10.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/10.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 4,
"rejected": 3
} | true | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_10.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/10.jpeg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_10.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/10.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 4,
"rejected": 3
} | true | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_10.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/10.jpeg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_10.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/10.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 4,
"rejected": 3
} | true | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_10.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/10.jpeg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_10.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/10.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 4,
"rejected": 3
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_1.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/1.png | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_1.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/1.png | 5 | 5 | 0 | 1 | 1 | 5 | {
"approved": 4,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_1.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/1.png | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_1.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/1.png | 5 | 0 | 5 | 0 | 0 | 5 | {
"approved": 4,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_1.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/1.png | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_1.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/1.png | 5 | 0 | 5 | 0 | 0 | 5 | {
"approved": 4,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_1.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/1.png | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_1.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/1.png | 5 | 0 | 5 | 0 | 0 | 5 | {
"approved": 4,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_1.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/1.png | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_1.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/1.png | 5 | 0 | 5 | 0 | 0 | 5 | {
"approved": 4,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_1.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/1.png | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_1.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/1.png | 5 | 0 | 5 | 0 | 0 | 5 | {
"approved": 4,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_1.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/1.png | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_1.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/1.png | 5 | 0 | 5 | 0 | 0 | 5 | {
"approved": 4,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_2.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/2.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_2.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/2.jpg | 6 | 6 | 0 | 1 | 1 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_2.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/2.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_2.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/2.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_2.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/2.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_2.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/2.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_2.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/2.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_2.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/2.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_2.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/2.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_2.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/2.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_3.jpg::Food_Nature_and_Simple_Objects/Cup/Tactile/3.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_3.jpg | Food_Nature_and_Simple_Objects/Cup/Tactile/3.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_3.jpg::Food_Nature_and_Simple_Objects/Cup/Tactile/3.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_3.jpg | Food_Nature_and_Simple_Objects/Cup/Tactile/3.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_3.jpg::Food_Nature_and_Simple_Objects/Cup/Tactile/3.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_3.jpg | Food_Nature_and_Simple_Objects/Cup/Tactile/3.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_3.jpg::Food_Nature_and_Simple_Objects/Cup/Tactile/3.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_3.jpg | Food_Nature_and_Simple_Objects/Cup/Tactile/3.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_4.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/4.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_4.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/4.jpg | 5 | 5 | 0 | 1 | 1 | 5 | {
"approved": 4,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_4.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/4.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_4.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/4.jpg | 5 | 0 | 5 | 0 | 0 | 5 | {
"approved": 4,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_4.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/4.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_4.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/4.jpg | 5 | 0 | 5 | 0 | 0 | 5 | {
"approved": 4,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_4.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/4.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_4.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/4.jpg | 5 | 0 | 5 | 0 | 0 | 5 | {
"approved": 4,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_4.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/4.jpg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_4.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/4.jpg | 5 | 0 | 5 | 0 | 0 | 5 | {
"approved": 4,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_4.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/4.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_4.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/4.jpg | 5 | 0 | 5 | 0 | 0 | 5 | {
"approved": 4,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_5.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/5.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_5.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/5.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_5.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/5.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_5.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/5.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_5.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/5.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_5.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/5.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_5.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/5.jpg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_5.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/5.jpg | 4 | 1 | 3 | 0.25 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_5.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/5.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_5.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/5.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_6.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/6.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_6.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/6.jpg | 6 | 5 | 1 | 0.833333 | 1 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_6.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/6.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_6.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/6.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_6.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/6.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_6.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/6.jpg | 6 | 1 | 5 | 0.166667 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_6.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/6.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_6.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/6.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_7.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/7.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_7.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/7.jpg | 4 | 1 | 3 | 0.25 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_7.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/7.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_7.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/7.jpg | 4 | 3 | 1 | 0.75 | 1 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_7.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/7.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_7.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/7.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_7.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/7.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_7.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/7.jpg | 4 | 1 | 3 | 0.25 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_8.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/8.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_8.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/8.jpg | 4 | 3 | 1 | 0.75 | 1 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_8.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/8.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_8.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/8.jpg | 4 | 1 | 3 | 0.25 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_8.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/8.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_8.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/8.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_8.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/8.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_8.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/8.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_8.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/8.jpg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_8.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/8.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_8.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/8.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_8.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/8.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_9.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/9.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_9.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/9.jpg | 4 | 4 | 0 | 1 | 1 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_9.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/9.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_9.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/9.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_9.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/9.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_9.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/9.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_9.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/9.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_9.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/9.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_10.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/10.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_10.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/10.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_10.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/10.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_10.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/10.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_10.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/10.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_10.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/10.jpg | 4 | 1 | 3 | 0.25 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_10.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/10.jpg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_10.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/10.jpg | 4 | 1 | 3 | 0.25 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_10.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/10.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_10.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/10.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg | 5 | 5 | 0 | 1 | 1 | 5 | {
"approved": 4,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg | 5 | 0 | 5 | 0 | 0 | 5 | {
"approved": 4,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg | 5 | 0 | 5 | 0 | 0 | 5 | {
"approved": 4,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg | 5 | 0 | 5 | 0 | 0 | 5 | {
"approved": 4,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg | 5 | 0 | 5 | 0 | 0 | 5 | {
"approved": 4,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg | 5 | 0 | 5 | 0 | 0 | 5 | {
"approved": 4,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg::Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg | Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg | 6 | 6 | 0 | 1 | 1 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg::Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg | Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg::Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg | Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg::Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg | Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg::Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg | Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg::Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg | Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg::Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg | Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg | 6 | 1 | 5 | 0.166667 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_14.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/14.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_14.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/14.jpg | 4 | 3 | 1 | 0.75 | 1 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_14.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/14.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_14.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/14.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_14.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/14.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_14.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/14.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg | 6 | 5 | 1 | 0.833333 | 1 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg | Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg | 6 | 1 | 5 | 0.166667 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Egg/Natural/1.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/1.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Egg/Natural/1.jpg | Food_Nature_and_Simple_Objects/Egg/Tactile/1.jpg | 7 | 2 | 5 | 0.285714 | 0 | 7 | {
"approved": 4,
"rejected": 3
} | true | train |
Food_Nature_and_Simple_Objects/Egg/Natural/1.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/1.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Egg/Natural/1.jpg | Food_Nature_and_Simple_Objects/Egg/Tactile/1.jpg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 4,
"rejected": 3
} | true | train |
Food_Nature_and_Simple_Objects/Egg/Natural/1.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/1.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Egg/Natural/1.jpg | Food_Nature_and_Simple_Objects/Egg/Tactile/1.jpg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 4,
"rejected": 3
} | true | train |
Food_Nature_and_Simple_Objects/Egg/Natural/1.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/1.jpg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Egg/Natural/1.jpg | Food_Nature_and_Simple_Objects/Egg/Tactile/1.jpg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 4,
"rejected": 3
} | true | train |
Food_Nature_and_Simple_Objects/Egg/Natural/2.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/2.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Egg/Natural/2.jpg | Food_Nature_and_Simple_Objects/Egg/Tactile/2.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Egg/Natural/2.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/2.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Egg/Natural/2.jpg | Food_Nature_and_Simple_Objects/Egg/Tactile/2.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Egg/Natural/2.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/2.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Egg/Natural/2.jpg | Food_Nature_and_Simple_Objects/Egg/Tactile/2.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Egg/Natural/2.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/2.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Egg/Natural/2.jpg | Food_Nature_and_Simple_Objects/Egg/Tactile/2.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Egg/Natural/2.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/2.jpg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Egg/Natural/2.jpg | Food_Nature_and_Simple_Objects/Egg/Tactile/2.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg | Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg | 6 | 6 | 0 | 1 | 1 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg | Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg | Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg | Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg | Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg | Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
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