pair_id string | task_family string | task_id string | option_id string | option_description string | natural_image string | tactile_image string | votes_total int64 | positives int64 | negatives int64 | vote_fraction float64 | label int64 | source_assignments int64 | status_counts unknown | used_consensus bool | split string |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Food_Nature_and_Simple_Objects/Bottle/Natural/2_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/2.jpeg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Bottle/Natural/2_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/2.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/2_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/2.jpeg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Bottle/Natural/2_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/2.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/3_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/3.jpeg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Bottle/Natural/3_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/3.jpeg | 7 | 6 | 1 | 0.857143 | 1 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/3_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/3.jpeg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Bottle/Natural/3_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/3.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/3_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/3.jpeg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Bottle/Natural/3_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/3.jpeg | 7 | 1 | 6 | 0.142857 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/3_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/3.jpeg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Bottle/Natural/3_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/3.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/3_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/3.jpeg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Bottle/Natural/3_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/3.jpeg | 7 | 1 | 6 | 0.142857 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/3_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/3.jpeg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Bottle/Natural/3_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/3.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/4_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/4.jpeg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Bottle/Natural/4_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/4.jpeg | 8 | 8 | 0 | 1 | 1 | 8 | {
"approved": 7,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/4_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/4.jpeg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Bottle/Natural/4_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/4.jpeg | 8 | 0 | 8 | 0 | 0 | 8 | {
"approved": 7,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/4_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/4.jpeg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Bottle/Natural/4_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/4.jpeg | 8 | 0 | 8 | 0 | 0 | 8 | {
"approved": 7,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/4_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/4.jpeg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Bottle/Natural/4_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/4.jpeg | 8 | 0 | 8 | 0 | 0 | 8 | {
"approved": 7,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/4_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/4.jpeg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Bottle/Natural/4_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/4.jpeg | 8 | 0 | 8 | 0 | 0 | 8 | {
"approved": 7,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/4_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/4.jpeg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Bottle/Natural/4_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/4.jpeg | 8 | 0 | 8 | 0 | 0 | 8 | {
"approved": 7,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/4_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/4.jpeg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Bottle/Natural/4_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/4.jpeg | 8 | 0 | 8 | 0 | 0 | 8 | {
"approved": 7,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/5_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/5.jpeg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Bottle/Natural/5_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/5.jpeg | 7 | 5 | 2 | 0.714286 | 1 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/5_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/5.jpeg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Bottle/Natural/5_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/5.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/5_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/5.jpeg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Bottle/Natural/5_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/5.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/5_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/5.jpeg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Bottle/Natural/5_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/5.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/5_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/5.jpeg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Bottle/Natural/5_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/5.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/5_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/5.jpeg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Bottle/Natural/5_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/5.jpeg | 7 | 1 | 6 | 0.142857 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/5_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/5.jpeg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Bottle/Natural/5_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/5.jpeg | 7 | 1 | 6 | 0.142857 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/6_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/6.jpeg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Bottle/Natural/6_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/6.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/6_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/6.jpeg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Bottle/Natural/6_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/6.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/6_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/6.jpeg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Bottle/Natural/6_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/6.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/6_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/6.jpeg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Bottle/Natural/6_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/6.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/6_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/6.jpeg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Bottle/Natural/6_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/6.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/6_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/6.jpeg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Bottle/Natural/6_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/6.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/7_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/7.png | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Bottle/Natural/7_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/7.png | 9 | 9 | 0 | 1 | 1 | 9 | {
"approved": 7,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/7_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/7.png | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Bottle/Natural/7_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/7.png | 9 | 0 | 9 | 0 | 0 | 9 | {
"approved": 7,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/7_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/7.png | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Bottle/Natural/7_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/7.png | 9 | 0 | 9 | 0 | 0 | 9 | {
"approved": 7,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/7_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/7.png | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Bottle/Natural/7_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/7.png | 9 | 0 | 9 | 0 | 0 | 9 | {
"approved": 7,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/7_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/7.png | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Bottle/Natural/7_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/7.png | 9 | 0 | 9 | 0 | 0 | 9 | {
"approved": 7,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/7_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/7.png | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Bottle/Natural/7_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/7.png | 9 | 0 | 9 | 0 | 0 | 9 | {
"approved": 7,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/8_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/8.jpeg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Bottle/Natural/8_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/8.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/8_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/8.jpeg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Bottle/Natural/8_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/8.jpeg | 7 | 2 | 5 | 0.285714 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/8_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/8.jpeg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Bottle/Natural/8_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/8.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/9_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/9.jpeg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Bottle/Natural/9_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/9.jpeg | 7 | 6 | 1 | 0.857143 | 1 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/9_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/9.jpeg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Bottle/Natural/9_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/9.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/9_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/9.jpeg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Bottle/Natural/9_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/9.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/9_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/9.jpeg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Bottle/Natural/9_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/9.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/9_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/9.jpeg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Bottle/Natural/9_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/9.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/9_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/9.jpeg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Bottle/Natural/9_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/9.jpeg | 7 | 1 | 6 | 0.142857 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/10_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/10.jpeg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Bottle/Natural/10_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/10.jpeg | 8 | 7 | 1 | 0.875 | 1 | 8 | {
"approved": 7,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/10_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/10.jpeg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Bottle/Natural/10_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/10.jpeg | 8 | 1 | 7 | 0.125 | 0 | 8 | {
"approved": 7,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/10_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/10.jpeg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Bottle/Natural/10_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/10.jpeg | 8 | 0 | 8 | 0 | 0 | 8 | {
"approved": 7,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/10_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/10.jpeg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Bottle/Natural/10_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/10.jpeg | 8 | 0 | 8 | 0 | 0 | 8 | {
"approved": 7,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/10_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/10.jpeg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Bottle/Natural/10_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/10.jpeg | 8 | 2 | 6 | 0.25 | 0 | 8 | {
"approved": 7,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Bottle/Natural/10_Bottle.jpg::Food_Nature_and_Simple_Objects/Bottle/Tactile/10.jpeg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Bottle/Natural/10_Bottle.jpg | Food_Nature_and_Simple_Objects/Bottle/Tactile/10.jpeg | 8 | 0 | 8 | 0 | 0 | 8 | {
"approved": 7,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_1_refined.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/1_refined.png | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_1_refined.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/1_refined.png | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_1_refined.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/1_refined.png | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_1_refined.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/1_refined.png | 7 | 1 | 6 | 0.142857 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_1_refined.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/1_refined.png | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_1_refined.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/1_refined.png | 7 | 1 | 6 | 0.142857 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_1_refined.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/1_refined.png | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_1_refined.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/1_refined.png | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_1_refined.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/1_refined.png | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_1_refined.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/1_refined.png | 7 | 3 | 4 | 0.428571 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_1_refined.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/1_refined.png | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_1_refined.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/1_refined.png | 7 | 2 | 5 | 0.285714 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_1_refined.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/1_refined.png | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_1_refined.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/1_refined.png | 7 | 3 | 4 | 0.428571 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_2.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/2.jpeg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_2.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/2.jpeg | 7 | 4 | 3 | 0.571429 | 1 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_2.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/2.jpeg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_2.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/2.jpeg | 7 | 2 | 5 | 0.285714 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_2.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/2.jpeg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_2.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/2.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_2.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/2.jpeg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_2.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/2.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_2.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/2.jpeg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_2.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/2.jpeg | 7 | 1 | 6 | 0.142857 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_3.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/3.jpeg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_3.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/3.jpeg | 8 | 8 | 0 | 1 | 1 | 8 | {
"approved": 7,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_3.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/3.jpeg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_3.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/3.jpeg | 8 | 0 | 8 | 0 | 0 | 8 | {
"approved": 7,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_3.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/3.jpeg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_3.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/3.jpeg | 8 | 0 | 8 | 0 | 0 | 8 | {
"approved": 7,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_3.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/3.jpeg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_3.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/3.jpeg | 8 | 0 | 8 | 0 | 0 | 8 | {
"approved": 7,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_3.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/3.jpeg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_3.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/3.jpeg | 8 | 1 | 7 | 0.125 | 0 | 8 | {
"approved": 7,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_3.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/3.jpeg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_3.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/3.jpeg | 8 | 0 | 8 | 0 | 0 | 8 | {
"approved": 7,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_3.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/3.jpeg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_3.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/3.jpeg | 8 | 0 | 8 | 0 | 0 | 8 | {
"approved": 7,
"rejected": 1
} | true | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_4.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/4.jpeg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_4.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/4.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_4.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/4.jpeg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_4.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/4.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_4.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/4.jpeg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_4.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/4.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_4.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/4.jpeg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_4.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/4.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_4.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/4.jpeg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_4.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/4.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_4.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/4.jpeg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_4.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/4.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_5.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/5.jpeg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_5.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/5.jpeg | 7 | 6 | 1 | 0.857143 | 1 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_5.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/5.jpeg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_5.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/5.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_5.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/5.jpeg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_5.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/5.jpeg | 7 | 1 | 6 | 0.142857 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_5.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/5.jpeg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_5.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/5.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_5.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/5.jpeg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_5.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/5.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_5.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/5.jpeg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_5.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/5.jpeg | 7 | 1 | 6 | 0.142857 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_6.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/6.jpeg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_6.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/6.jpeg | 7 | 7 | 0 | 1 | 1 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_6.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/6.jpeg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_6.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/6.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_6.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/6.jpeg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_6.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/6.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_6.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/6.jpeg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_6.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/6.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_6.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/6.jpeg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_6.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/6.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_7.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/7.jpeg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_7.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/7.jpeg | 7 | 7 | 0 | 1 | 1 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_7.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/7.jpeg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_7.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/7.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_7.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/7.jpeg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_7.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/7.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_7.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/7.jpeg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_7.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/7.jpeg | 7 | 1 | 6 | 0.142857 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_7.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/7.jpeg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_7.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/7.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_7.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/7.jpeg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_7.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/7.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_8.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/8.jpeg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_8.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/8.jpeg | 7 | 7 | 0 | 1 | 1 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_8.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/8.jpeg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_8.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/8.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_8.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/8.jpeg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_8.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/8.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_8.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/8.jpeg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_8.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/8.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_8.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/8.jpeg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_8.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/8.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_9.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/9.jpeg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_9.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/9.jpeg | 7 | 6 | 1 | 0.857143 | 1 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_9.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/9.jpeg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_9.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/9.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_9.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/9.jpeg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_9.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/9.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
Food_Nature_and_Simple_Objects/Clover/Natural/Clover_9.jpg::Food_Nature_and_Simple_Objects/Clover/Tactile/9.jpeg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Clover/Natural/Clover_9.jpg | Food_Nature_and_Simple_Objects/Clover/Tactile/9.jpeg | 7 | 0 | 7 | 0 | 0 | 7 | {
"approved": 7
} | false | train |
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