pair_id string | task_family string | task_id string | option_id string | option_description string | natural_image string | tactile_image string | votes_total int64 | positives int64 | negatives int64 | vote_fraction float64 | label int64 | source_assignments int64 | status_counts unknown | used_consensus bool | split string |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Food_Nature_and_Simple_Objects/Umbrella/Natural/10.jpg::Food_Nature_and_Simple_Objects/Umbrella/Tactile/10.jpeg | F2 | F2QP | all_correct | All parts present and correctly located. | Food_Nature_and_Simple_Objects/Umbrella/Natural/10.jpg | Food_Nature_and_Simple_Objects/Umbrella/Tactile/10.jpeg | 8 | 0 | 8 | 0 | 0 | 8 | {
"approved": 3,
"rejected": 5
} | true | train |
Food_Nature_and_Simple_Objects/Apple/Natural/1.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/1.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Apple/Natural/1.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/1.jpg | 6 | 5 | 1 | 0.833333 | 1 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/1.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/1.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Apple/Natural/1.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/1.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/1.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/1.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Apple/Natural/1.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/1.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/1.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/1.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Apple/Natural/1.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/1.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/1.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/1.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Apple/Natural/1.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/1.jpg | 6 | 1 | 5 | 0.166667 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/2.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/2.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Apple/Natural/2.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/2.jpg | 6 | 6 | 0 | 1 | 1 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/2.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/2.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Apple/Natural/2.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/2.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/2.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/2.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Apple/Natural/2.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/2.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/2.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/2.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Apple/Natural/2.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/2.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/2.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/2.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Apple/Natural/2.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/2.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/2.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/2.jpg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Apple/Natural/2.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/2.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/2.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/2.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Apple/Natural/2.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/2.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/3.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/3.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Apple/Natural/3.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/3.jpg | 6 | 4 | 2 | 0.666667 | 1 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/3.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/3.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Apple/Natural/3.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/3.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/3.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/3.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Apple/Natural/3.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/3.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/3.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/3.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Apple/Natural/3.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/3.jpg | 6 | 1 | 5 | 0.166667 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/3.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/3.jpg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Apple/Natural/3.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/3.jpg | 6 | 1 | 5 | 0.166667 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/3.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/3.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Apple/Natural/3.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/3.jpg | 6 | 1 | 5 | 0.166667 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/4.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/4.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Apple/Natural/4.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/4.jpg | 6 | 5 | 1 | 0.833333 | 1 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/4.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/4.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Apple/Natural/4.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/4.jpg | 6 | 2 | 4 | 0.333333 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/4.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/4.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Apple/Natural/4.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/4.jpg | 6 | 1 | 5 | 0.166667 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/4.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/4.jpg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Apple/Natural/4.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/4.jpg | 6 | 2 | 4 | 0.333333 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/5.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/5.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Apple/Natural/5.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/5.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/5.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/5.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Apple/Natural/5.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/5.jpg | 6 | 1 | 5 | 0.166667 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/5.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/5.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Apple/Natural/5.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/5.jpg | 6 | 1 | 5 | 0.166667 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/5.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/5.jpg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Apple/Natural/5.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/5.jpg | 6 | 1 | 5 | 0.166667 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/5.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/5.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Apple/Natural/5.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/5.jpg | 6 | 4 | 2 | 0.666667 | 1 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/6.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/6.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Apple/Natural/6.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/6.jpg | 6 | 4 | 2 | 0.666667 | 1 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/6.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/6.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Apple/Natural/6.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/6.jpg | 6 | 1 | 5 | 0.166667 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/6.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/6.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Apple/Natural/6.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/6.jpg | 6 | 1 | 5 | 0.166667 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/6.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/6.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Apple/Natural/6.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/6.jpg | 6 | 2 | 4 | 0.333333 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/7.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/7.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Apple/Natural/7.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/7.jpg | 6 | 5 | 1 | 0.833333 | 1 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/7.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/7.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Apple/Natural/7.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/7.jpg | 6 | 1 | 5 | 0.166667 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/8.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/8.png | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Apple/Natural/8.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/8.png | 6 | 2 | 4 | 0.333333 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/8.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/8.png | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Apple/Natural/8.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/8.png | 6 | 1 | 5 | 0.166667 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/8.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/8.png | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Apple/Natural/8.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/8.png | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/8.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/8.png | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Apple/Natural/8.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/8.png | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/8.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/8.png | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Apple/Natural/8.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/8.png | 6 | 1 | 5 | 0.166667 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/9.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/9.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Apple/Natural/9.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/9.jpg | 6 | 6 | 0 | 1 | 1 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/9.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/9.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Apple/Natural/9.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/9.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/9.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/9.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Apple/Natural/9.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/9.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/9.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/9.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Apple/Natural/9.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/9.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/9.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/9.jpg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Apple/Natural/9.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/9.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/9.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/9.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Apple/Natural/9.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/9.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/10.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/10.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Apple/Natural/10.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/10.jpg | 6 | 6 | 0 | 1 | 1 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/10.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/10.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Apple/Natural/10.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/10.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/10.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/10.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Apple/Natural/10.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/10.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/10.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/10.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Apple/Natural/10.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/10.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Apple/Natural/11.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/11.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Apple/Natural/11.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/11.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Apple/Natural/11.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/11.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Apple/Natural/11.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/11.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Apple/Natural/11.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/11.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Apple/Natural/11.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/11.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Apple/Natural/11.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/11.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Apple/Natural/11.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/11.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Apple/Natural/11.jpg::Food_Nature_and_Simple_Objects/Apple/Tactile/11.jpg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Apple/Natural/11.jpg | Food_Nature_and_Simple_Objects/Apple/Tactile/11.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Ball/Natural/1.png::Food_Nature_and_Simple_Objects/Ball/Tactile/1.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Ball/Natural/1.png | Food_Nature_and_Simple_Objects/Ball/Tactile/1.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/1.png::Food_Nature_and_Simple_Objects/Ball/Tactile/1.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Ball/Natural/1.png | Food_Nature_and_Simple_Objects/Ball/Tactile/1.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/1.png::Food_Nature_and_Simple_Objects/Ball/Tactile/1.jpg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Ball/Natural/1.png | Food_Nature_and_Simple_Objects/Ball/Tactile/1.jpg | 4 | 1 | 3 | 0.25 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/1.png::Food_Nature_and_Simple_Objects/Ball/Tactile/1.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Ball/Natural/1.png | Food_Nature_and_Simple_Objects/Ball/Tactile/1.jpg | 4 | 1 | 3 | 0.25 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/2.jpeg::Food_Nature_and_Simple_Objects/Ball/Tactile/2.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Ball/Natural/2.jpeg | Food_Nature_and_Simple_Objects/Ball/Tactile/2.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/2.jpeg::Food_Nature_and_Simple_Objects/Ball/Tactile/2.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Ball/Natural/2.jpeg | Food_Nature_and_Simple_Objects/Ball/Tactile/2.jpg | 4 | 1 | 3 | 0.25 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/2.jpeg::Food_Nature_and_Simple_Objects/Ball/Tactile/2.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Ball/Natural/2.jpeg | Food_Nature_and_Simple_Objects/Ball/Tactile/2.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/2.jpeg::Food_Nature_and_Simple_Objects/Ball/Tactile/2.jpg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Ball/Natural/2.jpeg | Food_Nature_and_Simple_Objects/Ball/Tactile/2.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/2.jpeg::Food_Nature_and_Simple_Objects/Ball/Tactile/2.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Ball/Natural/2.jpeg | Food_Nature_and_Simple_Objects/Ball/Tactile/2.jpg | 4 | 3 | 1 | 0.75 | 1 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/3.jpeg::Food_Nature_and_Simple_Objects/Ball/Tactile/3.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Ball/Natural/3.jpeg | Food_Nature_and_Simple_Objects/Ball/Tactile/3.jpg | 6 | 6 | 0 | 1 | 1 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Ball/Natural/3.jpeg::Food_Nature_and_Simple_Objects/Ball/Tactile/3.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Ball/Natural/3.jpeg | Food_Nature_and_Simple_Objects/Ball/Tactile/3.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Ball/Natural/3.jpeg::Food_Nature_and_Simple_Objects/Ball/Tactile/3.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Ball/Natural/3.jpeg | Food_Nature_and_Simple_Objects/Ball/Tactile/3.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Ball/Natural/3.jpeg::Food_Nature_and_Simple_Objects/Ball/Tactile/3.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Ball/Natural/3.jpeg | Food_Nature_and_Simple_Objects/Ball/Tactile/3.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Ball/Natural/3.jpeg::Food_Nature_and_Simple_Objects/Ball/Tactile/3.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Ball/Natural/3.jpeg | Food_Nature_and_Simple_Objects/Ball/Tactile/3.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Ball/Natural/4.png::Food_Nature_and_Simple_Objects/Ball/Tactile/4.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Ball/Natural/4.png | Food_Nature_and_Simple_Objects/Ball/Tactile/4.jpg | 4 | 1 | 3 | 0.25 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/4.png::Food_Nature_and_Simple_Objects/Ball/Tactile/4.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Ball/Natural/4.png | Food_Nature_and_Simple_Objects/Ball/Tactile/4.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/5.png::Food_Nature_and_Simple_Objects/Ball/Tactile/5.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Ball/Natural/5.png | Food_Nature_and_Simple_Objects/Ball/Tactile/5.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/5.png::Food_Nature_and_Simple_Objects/Ball/Tactile/5.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Ball/Natural/5.png | Food_Nature_and_Simple_Objects/Ball/Tactile/5.jpg | 4 | 1 | 3 | 0.25 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/5.png::Food_Nature_and_Simple_Objects/Ball/Tactile/5.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Ball/Natural/5.png | Food_Nature_and_Simple_Objects/Ball/Tactile/5.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/5.png::Food_Nature_and_Simple_Objects/Ball/Tactile/5.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Ball/Natural/5.png | Food_Nature_and_Simple_Objects/Ball/Tactile/5.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/6.png::Food_Nature_and_Simple_Objects/Ball/Tactile/6.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Ball/Natural/6.png | Food_Nature_and_Simple_Objects/Ball/Tactile/6.jpg | 4 | 3 | 1 | 0.75 | 1 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/6.png::Food_Nature_and_Simple_Objects/Ball/Tactile/6.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Ball/Natural/6.png | Food_Nature_and_Simple_Objects/Ball/Tactile/6.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/6.png::Food_Nature_and_Simple_Objects/Ball/Tactile/6.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Ball/Natural/6.png | Food_Nature_and_Simple_Objects/Ball/Tactile/6.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/6.png::Food_Nature_and_Simple_Objects/Ball/Tactile/6.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Ball/Natural/6.png | Food_Nature_and_Simple_Objects/Ball/Tactile/6.jpg | 4 | 1 | 3 | 0.25 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/6.png::Food_Nature_and_Simple_Objects/Ball/Tactile/6.jpg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Ball/Natural/6.png | Food_Nature_and_Simple_Objects/Ball/Tactile/6.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/6.png::Food_Nature_and_Simple_Objects/Ball/Tactile/6.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Ball/Natural/6.png | Food_Nature_and_Simple_Objects/Ball/Tactile/6.jpg | 4 | 0 | 4 | 0 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/7.png::Food_Nature_and_Simple_Objects/Ball/Tactile/7.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Ball/Natural/7.png | Food_Nature_and_Simple_Objects/Ball/Tactile/7.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Ball/Natural/7.png::Food_Nature_and_Simple_Objects/Ball/Tactile/7.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Ball/Natural/7.png | Food_Nature_and_Simple_Objects/Ball/Tactile/7.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Ball/Natural/7.png::Food_Nature_and_Simple_Objects/Ball/Tactile/7.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Ball/Natural/7.png | Food_Nature_and_Simple_Objects/Ball/Tactile/7.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Ball/Natural/7.png::Food_Nature_and_Simple_Objects/Ball/Tactile/7.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Ball/Natural/7.png | Food_Nature_and_Simple_Objects/Ball/Tactile/7.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Ball/Natural/7.png::Food_Nature_and_Simple_Objects/Ball/Tactile/7.jpg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Ball/Natural/7.png | Food_Nature_and_Simple_Objects/Ball/Tactile/7.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Ball/Natural/7.png::Food_Nature_and_Simple_Objects/Ball/Tactile/7.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Ball/Natural/7.png | Food_Nature_and_Simple_Objects/Ball/Tactile/7.jpg | 6 | 5 | 1 | 0.833333 | 1 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Ball/Natural/8.png::Food_Nature_and_Simple_Objects/Ball/Tactile/8.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Ball/Natural/8.png | Food_Nature_and_Simple_Objects/Ball/Tactile/8.jpg | 6 | 1 | 5 | 0.166667 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Ball/Natural/8.png::Food_Nature_and_Simple_Objects/Ball/Tactile/8.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Ball/Natural/8.png | Food_Nature_and_Simple_Objects/Ball/Tactile/8.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Ball/Natural/8.png::Food_Nature_and_Simple_Objects/Ball/Tactile/8.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Ball/Natural/8.png | Food_Nature_and_Simple_Objects/Ball/Tactile/8.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Ball/Natural/8.png::Food_Nature_and_Simple_Objects/Ball/Tactile/8.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Ball/Natural/8.png | Food_Nature_and_Simple_Objects/Ball/Tactile/8.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Ball/Natural/8.png::Food_Nature_and_Simple_Objects/Ball/Tactile/8.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Ball/Natural/8.png | Food_Nature_and_Simple_Objects/Ball/Tactile/8.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 4,
"rejected": 2
} | true | train |
Food_Nature_and_Simple_Objects/Ball/Natural/9.png::Food_Nature_and_Simple_Objects/Ball/Tactile/9.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Ball/Natural/9.png | Food_Nature_and_Simple_Objects/Ball/Tactile/9.jpg | 4 | 1 | 3 | 0.25 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/9.png::Food_Nature_and_Simple_Objects/Ball/Tactile/9.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Ball/Natural/9.png | Food_Nature_and_Simple_Objects/Ball/Tactile/9.jpg | 4 | 1 | 3 | 0.25 | 0 | 4 | {
"approved": 4
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/10.png::Food_Nature_and_Simple_Objects/Ball/Tactile/10.jpg | F2 | F2QT | missing_texture | Texture missing where expected. | Food_Nature_and_Simple_Objects/Ball/Natural/10.png | Food_Nature_and_Simple_Objects/Ball/Tactile/10.jpg | 6 | 5 | 1 | 0.833333 | 1 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/10.png::Food_Nature_and_Simple_Objects/Ball/Tactile/10.jpg | F2 | F2QT | far_near_wrong | Near vs. far textures not differentiated. | Food_Nature_and_Simple_Objects/Ball/Natural/10.png | Food_Nature_and_Simple_Objects/Ball/Tactile/10.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/10.png::Food_Nature_and_Simple_Objects/Ball/Tactile/10.jpg | F2 | F2QT | too_dense_cluttered | Textures overly dense or cluttered. | Food_Nature_and_Simple_Objects/Ball/Natural/10.png | Food_Nature_and_Simple_Objects/Ball/Tactile/10.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/10.png::Food_Nature_and_Simple_Objects/Ball/Tactile/10.jpg | F2 | F2QT | too_similar_adjacent | Textures too similar to adjacent regions. | Food_Nature_and_Simple_Objects/Ball/Natural/10.png | Food_Nature_and_Simple_Objects/Ball/Tactile/10.jpg | 6 | 1 | 5 | 0.166667 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/10.png::Food_Nature_and_Simple_Objects/Ball/Tactile/10.jpg | F2 | F2QT | bleeds_boundaries | Textures bleed across boundaries. | Food_Nature_and_Simple_Objects/Ball/Natural/10.png | Food_Nature_and_Simple_Objects/Ball/Tactile/10.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/10.png::Food_Nature_and_Simple_Objects/Ball/Tactile/10.jpg | F2 | F2QT | no_issues_good | Textures look good / no issues. | Food_Nature_and_Simple_Objects/Ball/Natural/10.png | Food_Nature_and_Simple_Objects/Ball/Tactile/10.jpg | 6 | 0 | 6 | 0 | 0 | 6 | {
"approved": 6
} | false | train |
Food_Nature_and_Simple_Objects/Ball/Natural/11.png::Food_Nature_and_Simple_Objects/Ball/Tactile/11.jpg | F2 | F2QT | inconsistent_within_elements | Texture inconsistent within an element. | Food_Nature_and_Simple_Objects/Ball/Natural/11.png | Food_Nature_and_Simple_Objects/Ball/Tactile/11.jpg | 6 | 2 | 4 | 0.333333 | 0 | 6 | {
"approved": 6
} | false | train |
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