React / examples /demo_react_window.py
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ReactWindowDataset: prominent contact-rich window count + stats attribute (ds.stats) + per-filter rejection breakdown in the summary print. Demo: write H.264 MP4 per picked window (was just static PNG); --no_mp4 to skip; --mp4_fps to tune.
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"""End-to-end usage example for `ReactWindowDataset`.
Run this against a local checkout of the React HF dataset:
python examples/demo_react_window.py \\
--data_root processed/mode1_v1/motherboard \\
--bad_frames bad_frames.json \\
--tasks_json tasks.json \\
--n_samples 4 \\
--out_dir /tmp/react_demo_out
What this script does
---------------------
1. Builds `ReactWindowDataset` with all four quality filters on (see the
module docstring of `react_window_dataset.py` for what each catches).
2. Prints how many windows survived and the shape of one sample.
3. Renders a static grid of `--n_samples` random windows as a PNG. Each
row = one window; each cell = `view | tactile_left | tactile_right`
for a single frame inside that window.
4. For each picked window also writes a small MP4 clip showing the actual
per-frame motion (replaces the GIF outputs the old demo used to ship —
MP4 is ~10× smaller and renders inline on HF).
Self-contained: numpy + torch + Pillow + cv2. `ffmpeg` is used to encode
the MP4 clips; if it isn't on `$PATH` the script falls back to
`cv2.VideoWriter`. No recording-machine code needed.
"""
import argparse
import shutil
import subprocess
import sys
from pathlib import Path
import cv2
import numpy as np
import torch
from PIL import Image
# Same-directory import.
sys.path.insert(0, str(Path(__file__).parent))
from react_window_dataset import ReactWindowDataset
def _to_hwc(t):
"""(3, H, W) torch uint8 → (H, W, 3) numpy uint8."""
return t.permute(1, 2, 0).numpy() if t.ndim == 3 else t.numpy()
def _view_to_rgb(view_chw_uint8):
"""`view` was extracted from RealSense cam0 which records BGR
(`rs.format.bgr8`); convert to RGB for PIL."""
return view_chw_uint8.permute(1, 2, 0).numpy()[..., ::-1].copy()
def make_static_grid(ds, sample_indices, out_path: Path, *,
n_cols: int = 6, cell_scale: int = 3) -> None:
"""One row per window, `n_cols` evenly-spaced frames per window. Each
cell is `view | tactile_left | tactile_right`."""
rows = []
for idx in sample_indices:
s = ds[idx]
T = s["view"].shape[0]
pick = np.linspace(0, T - 1, n_cols).astype(int)
cells = []
for t in pick:
view = _view_to_rgb(s["view"][t]).astype(np.uint8)
tac_L = _to_hwc(s["tactile_left"][t]).astype(np.uint8)
tac_R = _to_hwc(s["tactile_right"][t]).astype(np.uint8)
triplet = np.concatenate([view, tac_L, tac_R], axis=1) # (128, 384, 3)
triplet = cv2.resize(
triplet,
(triplet.shape[1] * cell_scale, triplet.shape[0] * cell_scale),
interpolation=cv2.INTER_NEAREST,
)
cells.append(triplet)
rows.append(np.concatenate(cells, axis=1))
H_row = rows[0].shape[0]
W_row = rows[0].shape[1]
label_h = 88
pad_y = 16
canvas_h = 60 + len(rows) * (H_row + label_h + pad_y)
canvas = np.full((canvas_h, W_row + 20, 3), 245, np.uint8)
cv2.putText(canvas, f"ReactWindowDataset — {n_cols} evenly-spaced frames per sample (time runs left → right)",
(10, 30), cv2.FONT_HERSHEY_SIMPLEX, 0.7, (50, 50, 50), 2, cv2.LINE_AA)
cell_w = W_row // n_cols
for r, idx in enumerate(sample_indices):
s = ds[idx]
y0 = 60 + r * (H_row + label_h + pad_y)
dur_s = float(s["timestamps"][-1] - s["timestamps"][0])
mL = float(s["tactile_left_mixed"].max())
mR = float(s["tactile_right_mixed"].max())
cv2.putText(
canvas,
(f"sample #{idx} · {s['episode_key']} · frames {s['frame_start']}-{s['frame_end']} "
f"({dur_s:.2f}s) · active: {','.join(s['active_sensors'])} · "
f"peak mixed L={mL:.2f} R={mR:.2f}"),
(10, y0 + 24), cv2.FONT_HERSHEY_SIMPLEX, 0.55, (40, 40, 40), 1, cv2.LINE_AA,
)
T = s["view"].shape[0]
pick = np.linspace(0, T - 1, n_cols).astype(int)
for c, t in enumerate(pick):
cv2.putText(canvas, f"t = {int(t)} (frame {s['frame_start'] + int(t)})",
(10 + c * cell_w + 8, y0 + 56),
cv2.FONT_HERSHEY_SIMPLEX, 0.45, (90, 90, 90), 1, cv2.LINE_AA)
cv2.putText(canvas, "view | tactile_left | tactile_right",
(10, y0 + 76), cv2.FONT_HERSHEY_SIMPLEX, 0.42, (130, 130, 130), 1, cv2.LINE_AA)
canvas[y0 + label_h:y0 + label_h + H_row, 10:10 + W_row] = rows[r]
out_path.parent.mkdir(parents=True, exist_ok=True)
Image.fromarray(canvas).save(out_path)
print(f" grid -> {out_path} ({out_path.stat().st_size / 1024:.1f} KB)")
def _write_mp4_h264(frames_rgb, out_path: Path, fps: float = 15.0) -> None:
"""Pipe raw RGB frames to ffmpeg → H.264 MP4. Falls back to
cv2.VideoWriter(mp4v) if ffmpeg isn't on PATH."""
H, W = frames_rgb[0].shape[:2]
out_path.parent.mkdir(parents=True, exist_ok=True)
if shutil.which("ffmpeg") is not None:
cmd = [
"ffmpeg", "-y", "-hide_banner", "-loglevel", "error",
"-f", "rawvideo", "-pix_fmt", "rgb24",
"-s", f"{W}x{H}", "-r", f"{fps:.3f}",
"-i", "-",
"-c:v", "libx264", "-pix_fmt", "yuv420p",
"-preset", "medium", "-crf", "20",
"-movflags", "+faststart",
"-an", str(out_path),
]
proc = subprocess.Popen(cmd, stdin=subprocess.PIPE)
for f in frames_rgb:
assert f.shape == (H, W, 3) and f.dtype == np.uint8
proc.stdin.write(f.tobytes())
proc.stdin.close()
if proc.wait() != 0:
raise RuntimeError("ffmpeg failed")
return
# Fallback: cv2.VideoWriter with mp4v codec (universally portable but
# not as widely browser-streamable as H.264).
vw = cv2.VideoWriter(str(out_path),
cv2.VideoWriter_fourcc(*"mp4v"),
fps, (W, H))
for f in frames_rgb:
vw.write(cv2.cvtColor(f, cv2.COLOR_RGB2BGR))
vw.release()
def make_window_mp4(ds, sample_idx: int, out_path: Path,
*, scale: int = 3, fps: float = 15.0) -> None:
"""Render one ReactWindowDataset window as a [view | tac_L | tac_R] MP4
at native source FPS (15 by default; sample_rate / playback). Each
composite frame is `(128*scale × 384*scale × 3)`."""
s = ds[sample_idx]
T = s["view"].shape[0]
frames = []
for t in range(T):
view = _view_to_rgb(s["view"][t]).astype(np.uint8)
tac_L = _to_hwc(s["tactile_left"][t]).astype(np.uint8)
tac_R = _to_hwc(s["tactile_right"][t]).astype(np.uint8)
triplet = np.concatenate([view, tac_L, tac_R], axis=1) # (128, 384, 3)
triplet = cv2.resize(
triplet,
(triplet.shape[1] * scale, triplet.shape[0] * scale),
interpolation=cv2.INTER_NEAREST,
)
# Header strip with sample metadata so the clip is self-describing
H, W, _ = triplet.shape
header = np.full((28, W, 3), 235, np.uint8)
cv2.putText(
header,
f"#{sample_idx} {s['episode_key']} frame {s['frame_start']+t}/{s['frame_end']} "
f"({t+1}/{T}) view | tactile_L | tactile_R",
(8, 19), cv2.FONT_HERSHEY_SIMPLEX, 0.5, (40, 40, 40), 1, cv2.LINE_AA,
)
frames.append(np.concatenate([header, triplet], axis=0))
_write_mp4_h264(frames, out_path, fps=fps)
print(f" mp4 -> {out_path.name} ({out_path.stat().st_size / 1024:.1f} KB)")
def main():
ap = argparse.ArgumentParser()
ap.add_argument("--data_root", required=True,
help="processed/mode1_v1/motherboard (relative to dataset root)")
ap.add_argument("--bad_frames", default="bad_frames.json")
ap.add_argument("--tasks_json", default="tasks.json")
ap.add_argument("--n_samples", type=int, default=4)
ap.add_argument("--out_dir", default="/tmp/react_demo_out")
ap.add_argument("--window_length", type=int, default=16)
ap.add_argument("--seed", type=int, default=42)
ap.add_argument("--mp4_fps", type=float, default=15.0,
help="Playback fps for the per-window MP4 clips.")
ap.add_argument("--no_mp4", action="store_true",
help="Skip the MP4 clip rendering (only write the static PNG grid).")
ap.add_argument("--no_motion_filter", action="store_true",
help="Disable the motion filter (useful if you want stationary "
"contact windows for studying static tactile patterns).")
args = ap.parse_args()
print("=== Building dataset (all four quality filters on) ===")
ds = ReactWindowDataset(
data_root = args.data_root,
bad_frames_path = args.bad_frames,
tasks_json_path = args.tasks_json,
window_length = args.window_length,
stride = 1,
window_step = max(1, args.window_length // 2),
contact_metric = "mixed",
tactile_threshold = 0.4,
min_contact_fraction = 0.5,
which_sensors = "any",
skip_bad_frames = True,
respect_active_sensors = True,
require_motion = not args.no_motion_filter,
min_motion_mps = 0.01,
min_motion_fraction = 0.25,
which_sensors_must_move = "all_active",
)
if len(ds) == 0:
print("No windows passed the filters. Try lowering `min_contact_fraction` "
"or disabling `require_motion`.")
return
rng = np.random.default_rng(args.seed)
pick = rng.choice(len(ds), min(args.n_samples, len(ds)), replace=False)
print(f"\n=== One sample's structure (#{int(pick[0])}) ===")
s0 = ds[int(pick[0])]
for k, v in s0.items():
if isinstance(v, torch.Tensor):
print(f" {k:30s} {tuple(v.shape)} {v.dtype}")
else:
print(f" {k:30s} {v!r}")
print(f"\n=== Static grid of {len(pick)} random windows ===")
out_dir = Path(args.out_dir)
make_static_grid(ds, pick, out_dir / "sample_grid.png")
if not args.no_mp4:
print(f"\n=== Per-window MP4 clips ({len(pick)} files, H.264) ===")
for i, idx in enumerate(pick):
make_window_mp4(
ds, int(idx),
out_dir / f"sample_window_{i:02d}.mp4",
fps=args.mp4_fps,
)
if __name__ == "__main__":
main()