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188GunrunnerGuard.txt | Topics
ru:DialogueExport188GunrunnerGuardX.txt |
188Merc.txt | Topics
ru:DialogueExport188MercX.txt |
188Michelle.txt | Topics
ru:DialogueExport188Michelle.txt |
188NCRMerchant.txt | Topics
ru:DialogueExport188NCRMerchant.txt |
188Samuel.txt |
Topics
ru:DialogueExport188Samuel.txt |
188 Trading Post |
"188 Trading Post"
The 188 Trading Post is a location in the Mojave Wasteland .
Background
This trading post at the interchange of Highway 93 and Highway 95 was established around September 2281, when a pair of traders, Samuel Kerr and his daughter Michelle, arrived from Primm after the NCRCF prison break forced t... |
188tradingpostbehavior |
This script determines NPC behavior at 188 Trading Post.
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1894 Empty Quarter expedition | The 1894 Empty Quarter expedition was a scientific expedition led by Lorenzo Cabot. The goal was the discovery and excavation of ancient civilizations hidden beneath the Rub' al Khali desert on the Arabian Peninsula. The expedition was successful in locating the Ubar civilization, but the discoveries unearthed would ha... |
1C Company |
1C Company (Russian: Фирма "1С") is one of the largest independent Russian software developers and publishers, and the publisher of Fallout 3 and Fallout: New Vegas in Russia (localized by its subsidiary SoftClub), as well as in Poland and Czech Republic via its subsidiary Cenega. It also published Fallout, Fallout 2 ... |
1E10ofSpades.txt | Topics
Conversation
ru:DialogueExport1E10ofSpades.txt |
1EBertGunnarsson.txt | Topics
Conversation
ru:DialogueExport1EBertGunnarsson.txt |
1ECaptainParker.txt | Topics
Conversation
ru:DialogueExport1ECaptainParker.txt |
1ECookCook.txt | Topics
Conversation
ru:DialogueExport1ECookCook.txt |
1ECorporalBetsy.txt | Topics
Conversation
ru:DialogueExport1ECorporalBetsy.txt |
1ECorporalSterling.txt | Topics
Conversation
ru:DialogueExport1ECorporalSterling.txt |
1EDriverNephi.txt | Topics
Conversation
ru:DialogueExport1EDriverNephi.txt |
1EFiendViolet.txt | Topics
Conversation
ru:DialogueExport1EFiendViolet.txt |
1EFrankWeathers.txt | Topics
Conversation
ru:DialogueExport1EFrankWeathers.txt |
1EFrankWeathersSCRIPT |
This script determines Frank Weathers' reaction upon completion of the quest Left My Heart.
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1EKeith.txt | Topics
Conversation
ru:DialogueExport1EKeith.txt |
1EKeithScript |
This script is linked to Keith and his quest Keith's Caravan Charade.
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1ELieutenantGorobets.txt | Topics
Conversation
ru:DialogueExport1ELieutenantGorobets.txt |
1ELittleBuster.txt | Topics
Conversation
ru:DialogueExport1ELittleBuster.txt |
1ELoadedDiceScript |
This script is related to Keith and his quest Keith's Caravan Charade.
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1EMajorDhatri.txt | Topics
Conversation
ru:DialogueExport1EMajorDhatri.txt |
1ERefugee.txt | Topics
ru:DialogueExport1ERefugeeX.txt |
1ERomanowski.txt | Topics
ru:DialogueExport1ERomanowski.txt |
1ESergeantBitterRoot.txt | Topics
Conversation
ru:DialogueExport1ESergeantBitterRoot.txt |
1ESharecropperMorganBlake.txt | Topics
ru:DialogueExport1ESharecropperMorganBlake.txt |
1ESharecropperPrivateOrtega.txt | Topics
ru:DialogueExport1ESharecropperPrivateOrtega.txt |
1ESquatterWatchQuest1.txt | Topics
ru:DialogueExport1ESquatterWatchQuest1.txt |
1ETrentBascom.txt | Topics
ru:DialogueExport1ETrentBascom.txt |
1EWatchControlScript |
This script enables the squatters dealt with in Someone to Watch Over Me.
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1EWatchFiend1.txt | Topics
ru:DialogueExport1EWatchFiend1.txt |
1EWatchFiendDeathScript |
This script tracks if the Greasers have been killed and determines how the quest Someone to Watch Over Me should advance as a result.
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1EWatchSquatter1Script |
This script is related to the squatters.
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1EWatchSquatter2Script |
This script is related to the squatters.
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1MOLRAT1.INT | |
1st Recon assault armor |
The 1st Recon assault armor is a piece of armor in Fallout: New Vegas.
Characteristics
The 1st Recon assault armor provides a Damage Threshold of 15 and can be repaired with NCR armor. The armor is exclusive to Boone and will not count against his carrying capacity. This armor is a darker version of the standard NCR ... |
1st Recon beret |
The 1st Recon beret is a piece of headwear .
Characteristics
A red beret with the insignia and motto of First Recon sewn on it. The insignia is a bear skull on a background of crossed rifles. The motto beneath it reads: "The last thing you never see." The beret doesn't provide any Damage Threshold but gives a +1 bon... |
1st Recon survival armor |
The 1st Recon survival armor is a piece of armor in Fallout: New Vegas.
Characteristics
The 1st Recon survival armor provides a Damage Threshold of 15 and can be repaired with NCR trooper armor. The armor is exclusive to Boone and will not count against his carrying capacity. The armor itself resembles NCR Trooper ar... |
2-door hardtop coupe |
The 2-door hardtop coupe is a vehicle in Fallout and Fallout 2.
Background
An unnamed 2-door hardtop coupe car, one of the less numerous vehicles found in New California.
design
The car seems to be based off of a fourth-generation Ford Thunderbird both the rear and front ends are visble in the pile of rusted vehicle... |
2043B radio (Fallout) |
The radio is a miscellaneous item in Fallout."{10000}{}{Radio}{10001}{}{A model 2043B Radio Communicator, from the fine people at Wattz Electronics. Dependable, rugged, and camouflaged. With the optional RS-121 interface.}"(PRO ITEM.MSG (Fallout))
Characteristics
In Fallout, the radio can be used to distract the sup... |
2043B radio (Fallout 2) |
The radio is a miscellaneous item in Fallout 2."{10000}{}{Radio}{10001}{}{A model 2043B Radio Communicator, from the fine people at Wattz Electronics. Dependable, rugged, and camouflaged. With the optional RS-121 interface.}"(PRO ITEM.MSG (Fallout 2))
Characteristics
In Fallout 2, a unique broken radio is required t... |
2076 American glasses |
The 2076 American glasses are a piece of eyewear .
Characteristics
The 2076 American glasses are made of plastic and gold in color, with a large number 2076 on the front. They are intended to be worn to celebrate 300 years of American history.
Crafting
Locations
The glasses can be purchased from the Atomic Shop ... |
2076 World Series baseball bat |
The 2076 World Series baseball bat is a unique baseball bat in Fallout 4.
Characteristics
A baseball bat with an oak body and the special effect of having a small chance to send targets flying. Like the baseball bat, it is a slow swinging weapon, swung in a classic baseball swing and a downward swing over the shoulde... |
20 Leagues Under the Sea |
20 Leagues Under the Sea is a cut quest . Very little remains of the quest and what exists has been reconstructed from game files that were accidentally left in Fallout 76.
Overview
20 Leagues Under the Sea would take place after completing Here There Be Monsters (identified as MS02) and repairing the Yangtze subma... |
20 gauge shotgun shell |
20 gauge shotgun shell is a type of ammunition in Fallout: New Vegas.
Background
"Gauge" is used to describe the bore size of a shot-firing weapon, where high gauge means a small bore size, and lower gauge means a larger bore size. Although bore sizes range incrementally from 1.5 up to 32 (with an aberrant 67.5 toppi... |
20lb dumbbell (Fallout 76) |
The 20lb dumbbell is a junk item .
Characteristics
A 20lb dumbbell consisting of a steel pole with lead weights on each end, intended to be lifted with one arm.
Crafting
The dumbbell can be broken down into its individual components for use in crafting:
Locations
- Three at the Charleston Fire Department:
- Three... |
215 Gunner |
215 Gunners are three members of the 215 Rail Line Powder Gang in 2253.
They try to get into mid-range so they can burst large groups. They often flank the field just in case people try to run from the thugs.New Canaan design document/2 - Monster Roster
Interactions with the player character
Interactions overview
Qu... |
215 Rail Line Powder Gang |
The 215 Rail Line Powder Gang was to be a faction in Van Buren, the canceled Fallout 3 by Black Isle Studios.
Interactions with the player character
The gang will attack one week after the player character arrives in New Canaan. This is a big concern for many of the people in the community of New Canaan, and they are... |
215 Sniper |
215 snipers are two members of the 215 Rail Line Powder Gang in 2253.
They hang back with Jackson and blow away people at long distances. They make a lot of arm and leg shots to disable people.New Canaan design document/2 - Monster Roster
Interactions with the player character
Interactions overview
Quests
- Repel ... |
215 Thug |
215 Thugs are 10 members of the 215 Rail Line Powder Gang in 2253.
As might be expected, they close in to close range and try to "wolf pack" people down.New Canaan design document/2 - Monster Roster
Interactions with the player character
Interactions overview
Quests
- Repel 215 Attackers: A temporary solution to the... |
223AmmoAddScript |
This script is the functionality for Ammo box, .223, controlling how it removes itself from the player's inventory and adds the ammo.
|
22LRPlinkingAmmoAddScript |
This script is the functionality for Ammo box, .22LR plinking, controlling how it removes itself from the player's inventory and adds the ammo.
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25mm G. APW exp. drum |
25mm G. APW exp. drum is a weapon mod for the 25mm grenade APW .
Effects
This mod increases the ammunition capacity of the 25mm grenade APW (GRA) by 2, from 6 to 8.
Locations
Sold by:
- Vendortron at the Gun Runners.
- The Boomer munitions manager at the mess hall & munitions storage.
Notes
Despite the name, the ex... |
25mm G. APW long barrel |
25mm G. APW long barrel is a weapon mod for the 25mm grenade APW .
Effects
This mod increases the projectile velocity of the 25mm grenade APW (GRA) by 100%.
Locations
Sold by:
- Vendortron at the Gun Runners.
- Boomer munitions manager in mess hall & munitions storage.
- The merchant in The Prospector's Den.
- Alex... |
25mm G. APW upgraded int. |
25mm G. APW upgraded int. or 25mm grenade APW upgraded internals is a weapon mod for the 25mm grenade APW .
Effects
This mod increases the rate of fire of the 25mm grenade APW by 25%, increasing shots per second from 2.5 to 3.13.
Locations
Sold by:
- Vendortron, Gun Runners kiosk
- Alexander, 188 Trading Post
- Boom... |
25mm grenade |
25mm grenade is a type of ammunition in Fallout: New Vegas.
Characteristics
This is standard ammunition for the grenade machinegun. All varieties explode on impact except the timed, which explodes about five seconds after launch, bouncing off things it hits earlier. They deal 50 damage in a radius of 8.59 yards (7.85... |
25mm grenade APW (GRA) |
The 25mm grenade APW (anti-personnel weapon) is a weapon .
Characteristics
25mm grenade APW expanded
A semi-automatic, magazine-fed grenade launcher chambered for 25mm grenades. Compared to a grenade rifle chambered for 40mm grenades, the weapon does half the explosive damage, but with a faster rate of fire. It also ... |
2CDocSawbones.txt | Topics
ru:DialogueExport2CDocSawbones.txt |
2CHanlon.txt | Topics
ru:DialogueExport2CHanlon.txt |
2CMags.txt | Topics
Conversation
ru:DialogueExport2CMags.txt |
2CMcCredie.txt | Topics
Conversation
ru:DialogueExport2CMcCredie.txt |
2COHanrahan.txt | __TOC__
Topics
Conversation
ru:DialogueExport2COHanrahan.txt |
2CPoindexter.txt | Topics
Conversation
ru:DialogueExport2CPoindexter.txt |
2CRazz.txt | Topics
Conversation
ru:DialogueExport2CRazz.txt |
2EOCasHiHotelLobby01 | 2EOCasHiHotelLobby01 is a test cell in the game files of Fallout: New Vegas.
Layout
A dimly lit hotel lobby. It consists of an open foyer area with adjoining toilets, staircase, and corridors. To the rear is another large open room, with a staircase leading down towards the entrance of Vault 3.
In the foyer, there is... |
2EOCasLoHotelLobby01 | 2EOCasLoHotelLobby01 is a test cell in the game files of Fallout: New Vegas.
Layout
This test cell is a simple hotel lobby that consists of an open foyer area with adjoining toilets, staircase, and corridors. To the rear is another large open room, with a staircase leading down towards a room with the vault door of Va... |
2mm EC |
2mm EC (electromagnetic cartridge) is a type of ammunition in Fallout 2, Fallout 4, Fallout 76, Fallout Tactics, and Van Buren.
Background
Designed specifically for use in Gauss weaponry, 2mm electromagnetic cartridges come pre-packaged with ferromagnetic projectiles and a battery pack to power the accelerator coil... |
2mm EC (Fallout 2) |
2mm EC is a type of ammunition in Fallout 2.
Characteristics
Relatively rare compared to other ammunition types, as it is only sold in the NCR bazaar weapons shop and in the San Francisco weapon shop. However, it can be found in plenty of fights with Enclave patrols and others. In fact, over 1000 rounds of 2mm EC can... |
2mm EC (Fallout 4) |
The 2mm electromagnetic cartridge is a type of ammunition for use in weapons .
Background
Characteristics
Much like in Fallout 2, 2mm EC rounds are used by the incredibly powerful Gauss rifle. These rounds are exceptionally rare and expensive and also take the most resources to craft.
Crafting
Weapons using this a... |
2mm EC (Fallout Tactics) |
2mm EC is a type of ammunition in Fallout Tactics.
Characteristics
One of the rarest forms of ammunition in Fallout Tactics, 2mm EC feeds some of the deadliest weapons in the game. Unlike Fallout 2, however, these rounds can no longer pierce armor, despite moving at extremely high speeds.
Weapons using this ammunit... |
2mm EC (Van Buren) |
2mm EC is a type of ammunition that was to appear in Van Buren, the canceled Fallout 3 by Black Isle Studios. It is also featured in the Van Buren tech demo game files.
Location
While it doesn't appear in the Van Buren tech demo, it is still present in the game files and can be spawned with the console command .
|
2mm electromagnetic cartridge (Fallout 76) |
2mm electromagnetic cartridges are a type of ammunition .
Background
Characteristics
The 2mm electromagnetic cartridge is a very thin round that is accelerated down the barrel of a Gauss weapon by the use of electromagnetic mass drivers on the weapon. The rounds themselves are never seen individually, only being vie... |
2nd Monument Defense Detachment |
The 2nd Monument Defense Detachment is a squad of the Brotherhood of Steel, assigned to guard the Washington Monument for Galaxy News Radio. It is led by Paladin Berrings.Washington Monument access
Notes
Due to the large super mutant threat from the Mall, these soldiers guarding the monument can be killed by the time... |
3-D glasses |
3-D glasses is a type of headwear .
Characteristics
This is a cosmetic item, worn apart from any equipped armor.
Locations
The item is available from the Atomic Shop for .
Gallery
atx_apparel_headwear_3dglasses_c1.png
atx_apparel_headwear_3dglasses_c2.png
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3-Some Caravan |
3-Some Caravans is a Hoover Dam caravan company.
Background
The Giordano triplets are tight-knit brothers who are virtually inseparable. Originally from NCR proper, they served a small stint in the prison there for petty theft. After serving one year, they decided to use what money they had leftover and opened a cara... |
3-Some Caravaner |
3-Some caravaners are characters in Van Buren.
It's very difficult to tell a 3-Some caravaner from a hired escort. All are armored and carry at least a decent firearm of some sort. At first glance, these caravaners could be mistaken for raiders. If asked, they will say because of the frequent attacks by BOS, they mus... |
30.06 |
30.06 is a type of ammunition in Fallout Tactics.
Characteristics
A case of standard .30-06 ammunition.
Weapons using this ammunition
- Browning auto rifle
- M1 Garand
Locations
- 90 rounds on the Beastlords in Quincy.
- 155 rounds on Beastlords in Mardin.
- 200 rounds on sale with the Brotherhood of Steel quarter... |
300 Pieces of Silver |
300 Pieces of Silver is an unmarked quest in Fallout 3.
If the Lone Wanderer tells Moriarty that they don't have 100 caps to buy information on their father, he will give them a cap-earning task. He wants the Lone Wanderer to find a woman by the name of Silver and get his money back from her. She is located northwest... |
35 Court |
35 Court is an unmarked location in the Financial District of Boston in 2287. It is west of the Custom House Tower, and is identified by the "35 Court" sign on the wall.
Layout
The entrance is guarded by two ceiling turrets. Raiders or Gunners will spawn on one side of the building, and robots on the other. When the ... |
35 Court terminal entries |
The 35 Court terminal entries are a series of entries found on a terminal at 35 Court in Fallout 4.
Security terminal
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370 Raid |
The 370 Raid was an attempt to bypass the state of the economy to pay the 370 team.
Prelude
The economy of the New California Republic was struggling to pay its workers. Porter, as foreman of his mining team, the 370, became increasingly concerned over the likelihood of being able to pay his workers and decided to ta... |
372.12Hz ULF radio signal |
The 372.12Hz ULF radio signal, or Christine's Collar Radio,Name used internally for the quest that implements this station, NVDLC01RadioChristine is a radio station .
Characteristics
The signal can be listened to throughout the Sierra Madre. It allows one to eavesdrop on Christine Royce through the frequency of her b... |
38SpecialAmmoAddScript |
This script relates to the .38 Special round.
|
4.7mm caseless |
4.7mm caseless is a type of ammunition in Fallout 2.
Background
The 4.7mm caseless is a round developed by the German company Heckler & Koch. Rather than placed inside a casing with the propellant sealed inside by the bullet, the caseless ammunition consists of a block of propellant with the bullet buried inside. The... |
40mm frag grenade | The 40mm frag grenade is an ammunition type "Makeshift Weapon Pack" and included in the next-gen update.
Characteristics
When fired from a suitable launcher, the high explosive ammunition is capable of taking down power armor, super mutants and other durable high-level foes.
Weapons using this ammunition
- Chinese g... |
40mm gas grenade (Fallout Tactics) |
The 40mm gas grenade is a cut ammunition type in Fallout Tactics.
Characteristics
The 40mm gas grenade would inflict damage by the explosion and would release a cloud of poisonous gas on impact.
Weapons using 40mm grenades
- M79 grenade launcher
- Grenade pistol
- Heckler
Variant
- 40mm grenade
Appearances
40mm g... |
40mm grenade |
40mm grenades are an ammunition type found in Fallout: New Vegas, Fallout 4 (added in the "Makeshift Weapon Pack" included in the next-gen update), Fallout 76, Fallout Tactics, and Van Buren.
__TOC__
Background
The 40mm grenade offers the operator the ability to deliver a large caliber explosive round to the target w... |
40mm grenade (Fallout: New Vegas) |
The 40mm grenade is a type of ammunition in Fallout: New Vegas.
Characteristics
This is a projectile that is fired from 40mm grenade launchers. They are much bigger than 25mm grenades, making them heavier and harder to fire at great speed. They deal 100 damage in a radius of 11.72 yards (10.72 meters).
Weapons using... |
40mm grenade (Fallout Tactics) |
40mm grenade is an ammunition type in Fallout Tactics.
Characteristics
Grenade for a grenade launcher, with a yellow casing shell, holding a silver/red colored projectile.
Weapons using this ammunition
- Grenade launcher
- Grenade pistol
- Heckler
Variant
- 40mm gas grenade
Locations
- 12 are for sale at Hassan ... |
40mm grenade round |
40mm grenade rounds are a type of ammunition .
Background
Characteristics
The M433 HEDP (high-explosive dual-purpose) 40mm grenade is intended for anti-armor and anti-personnel roles which explode on impact when fired.M433 HEDP markings on the cartridge indicate it's a high-explosive, dual-purpose grenade whose use ... |
40mm rifle grenade |
The 40mm rifle grenade is a type of ammunition that was to appear in Van Buren, the canceled Fallout 3 by Black Isle Studios. It also featured in the Van Buren tech demo game files.
Variants
- 40mm rifle grenade, frag
- 40mm rifle grenade, IL
Location
While it doesn't appear in the Van Buren tech demo, it is still p... |
44 M29 revolver |
The 44 M29 revolver is a small gun in Fallout Tactics.
Background
Described as the most powerful revolver of its time, low action point requirements coupled with good damage make this gun effective.
Locations
- Carried by the fat shotgun raider in Freeport.
- On a dead civilian in the cockroach building in Quincy.
... |
44th Bombardment Group |
44th Bombardment Group was a bomber group of the pre-War United States Air Force. The tail code for the 44th Bombardment Group can be seen on the tail of the Crashed B-29 in Lake Mead.
Background
On July 21st 1948, a crew from the 44th would crash a B-29 Superfortress in Lake Mead while performing atmospheric researc... |
452nd Battalion |
The 452nd Battalion was a military unit of the New California Republic Army.Dog tag fist is made from New California Republic Army dog tags.
Background
James Merish from Irvine was a soldier within the battalion. The 452nd Battalion is listed on Merish's dog tags, which are displayed on the dog tag fist.
Appearances... |
4n1m4L |
4n1m4L (Animal) was the network handle of a Commonwealth Institute of Technology student prior to the Great War.
Background
4n1m4L chose to skirt official rules to use school-issued logins in favor of a custom network handle.Public works maintenence area terminal entries This worked in 4n1m4L's favor. After discoveri... |
4n1m4L's test logs |
4n1m4L's test logs is a holotape . It was written by 4n1m4L, a student at the Commonwealth Institute of Technology.
Location
Can be downloaded from the robotics terminal in the public works maintenance area. The terminal is located in a section only accessible during the Minutemen version of the quest The Nuclear Opt... |
4th Ranger Battalion |
The 4th Ranger Battalion is a division within the New California Republic Rangers of the New California Republic Army.
Background
The 3rd Platoon of Cazador Company including Staff Sergeant Balmoral, had managed to arrive at the Divide while searching for a suitable route to lead soldiers to Hoover Dam.NCR Ranger a... |
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