pair_id
string
task_family
string
task_id
string
option_id
string
option_description
string
natural_image
string
tactile_image
string
votes_total
int64
positives
int64
negatives
int64
vote_fraction
float64
label
int64
source_assignments
int64
status_counts
unknown
used_consensus
bool
split
string
Food_Nature_and_Simple_Objects/Cup/Natural/cup_10.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/10.jpg
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_10.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/10.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_10.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/10.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_10.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/10.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_10.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/10.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_10.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/10.jpg
4
1
3
0.25
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_10.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/10.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_10.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/10.jpg
4
1
3
0.25
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_10.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/10.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_10.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/10.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg
5
5
0
1
1
5
{ "approved": 4, "rejected": 1 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg
5
0
5
0
0
5
{ "approved": 4, "rejected": 1 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg
5
0
5
0
0
5
{ "approved": 4, "rejected": 1 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg
5
0
5
0
0
5
{ "approved": 4, "rejected": 1 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg
5
0
5
0
0
5
{ "approved": 4, "rejected": 1 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_11.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/11.jpg
5
0
5
0
0
5
{ "approved": 4, "rejected": 1 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg::Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg
Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg
6
6
0
1
1
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg::Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg
Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg::Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg
Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg::Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg
Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg::Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg
Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg::Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg
Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg::Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_12.jpg
Food_Nature_and_Simple_Objects/Cup/Tactile/12.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_13.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/13.jpg
6
1
5
0.166667
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_14.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/14.jpg
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_14.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/14.jpg
4
3
1
0.75
1
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_14.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/14.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_14.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/14.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_14.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/14.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_14.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/14.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg
6
5
1
0.833333
1
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg::Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Cup/Natural/cup_15.jpeg
Food_Nature_and_Simple_Objects/Cup/Tactile/15.jpg
6
1
5
0.166667
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/1.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/1.jpg
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Egg/Natural/1.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/1.jpg
7
2
5
0.285714
0
7
{ "approved": 4, "rejected": 3 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/1.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/1.jpg
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Egg/Natural/1.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/1.jpg
7
0
7
0
0
7
{ "approved": 4, "rejected": 3 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/1.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/1.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Egg/Natural/1.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/1.jpg
7
0
7
0
0
7
{ "approved": 4, "rejected": 3 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/1.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/1.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Egg/Natural/1.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/1.jpg
7
0
7
0
0
7
{ "approved": 4, "rejected": 3 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/2.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/2.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Egg/Natural/2.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/2.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/2.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/2.jpg
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Egg/Natural/2.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/2.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/2.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/2.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Egg/Natural/2.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/2.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/2.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/2.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Egg/Natural/2.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/2.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/2.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/2.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Egg/Natural/2.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/2.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg
6
6
0
1
1
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Egg/Natural/3.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/3.jpg
6
0
6
0
0
6
{ "approved": 4, "rejected": 2 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/4.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/4.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Egg/Natural/4.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/4.jpg
4
3
1
0.75
1
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/4.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/4.jpg
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Egg/Natural/4.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/4.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/4.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/4.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Egg/Natural/4.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/4.jpg
4
1
3
0.25
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/4.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/4.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Egg/Natural/4.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/4.jpg
4
0
4
0
0
4
{ "approved": 4 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/5.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/5.jpg
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Egg/Natural/5.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/5.jpg
5
0
5
0
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/5.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/5.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Egg/Natural/5.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/5.jpg
5
4
1
0.8
1
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/5.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/5.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Egg/Natural/5.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/5.jpg
5
0
5
0
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/5.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/5.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Egg/Natural/5.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/5.jpg
5
3
2
0.6
1
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/5.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/5.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Egg/Natural/5.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/5.jpg
5
1
4
0.2
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/5.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/5.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Egg/Natural/5.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/5.jpg
5
0
5
0
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/6.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/6.jpg
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Egg/Natural/6.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/6.jpg
5
0
5
0
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/6.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/6.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Egg/Natural/6.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/6.jpg
5
4
1
0.8
1
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/6.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/6.jpg
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Egg/Natural/6.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/6.jpg
5
0
5
0
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/6.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/6.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Egg/Natural/6.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/6.jpg
5
1
4
0.2
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/6.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/6.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Egg/Natural/6.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/6.jpg
5
0
5
0
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/6.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/6.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Egg/Natural/6.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/6.jpg
5
1
4
0.2
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/7.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/7_refined.png
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Egg/Natural/7.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/7_refined.png
5
1
4
0.2
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/7.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/7_refined.png
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Egg/Natural/7.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/7_refined.png
5
0
5
0
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/7.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/7_refined.png
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Egg/Natural/7.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/7_refined.png
5
0
5
0
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/7.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/7_refined.png
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Egg/Natural/7.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/7_refined.png
5
0
5
0
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/7.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/7_refined.png
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Egg/Natural/7.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/7_refined.png
5
4
1
0.8
1
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/8.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/8.jpeg
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Egg/Natural/8.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/8.jpeg
5
1
4
0.2
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/8.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/8.jpeg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Egg/Natural/8.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/8.jpeg
5
3
2
0.6
1
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/8.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/8.jpeg
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Egg/Natural/8.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/8.jpeg
5
0
5
0
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/8.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/8.jpeg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Egg/Natural/8.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/8.jpeg
5
0
5
0
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/8.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/8.jpeg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Egg/Natural/8.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/8.jpeg
5
2
3
0.4
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/8.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/8.jpeg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Egg/Natural/8.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/8.jpeg
5
1
4
0.2
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/9.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/9.jpg
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Egg/Natural/9.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/9.jpg
6
6
0
1
1
6
{ "approved": 5, "rejected": 1 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/9.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/9.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Egg/Natural/9.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/9.jpg
6
0
6
0
0
6
{ "approved": 5, "rejected": 1 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/9.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/9.jpg
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Egg/Natural/9.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/9.jpg
6
0
6
0
0
6
{ "approved": 5, "rejected": 1 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/9.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/9.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Egg/Natural/9.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/9.jpg
6
0
6
0
0
6
{ "approved": 5, "rejected": 1 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/9.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/9.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Egg/Natural/9.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/9.jpg
6
0
6
0
0
6
{ "approved": 5, "rejected": 1 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/9.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/9.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Egg/Natural/9.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/9.jpg
6
0
6
0
0
6
{ "approved": 5, "rejected": 1 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/9.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/9.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Egg/Natural/9.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/9.jpg
6
0
6
0
0
6
{ "approved": 5, "rejected": 1 }
true
train
Food_Nature_and_Simple_Objects/Egg/Natural/10.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/10.jpg
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Egg/Natural/10.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/10.jpg
5
1
4
0.2
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/10.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/10.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Egg/Natural/10.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/10.jpg
5
2
3
0.4
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/10.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/10.jpg
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Egg/Natural/10.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/10.jpg
5
1
4
0.2
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/10.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/10.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Egg/Natural/10.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/10.jpg
5
0
5
0
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/10.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/10.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Egg/Natural/10.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/10.jpg
5
0
5
0
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/10.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/10.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Egg/Natural/10.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/10.jpg
5
1
4
0.2
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/11.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/11.jpg
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Egg/Natural/11.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/11.jpg
5
3
2
0.6
1
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/11.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/11.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Egg/Natural/11.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/11.jpg
5
1
4
0.2
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/11.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/11.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Egg/Natural/11.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/11.jpg
5
1
4
0.2
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/11.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/11.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Egg/Natural/11.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/11.jpg
5
1
4
0.2
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/11.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/11.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Egg/Natural/11.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/11.jpg
5
0
5
0
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/12.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/12.jpg
F2
F2QT
missing_texture
Texture missing where expected.
Food_Nature_and_Simple_Objects/Egg/Natural/12.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/12.jpg
5
5
0
1
1
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/12.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/12.jpg
F2
F2QT
inconsistent_within_elements
Texture inconsistent within an element.
Food_Nature_and_Simple_Objects/Egg/Natural/12.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/12.jpg
5
0
5
0
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/12.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/12.jpg
F2
F2QT
far_near_wrong
Near vs. far textures not differentiated.
Food_Nature_and_Simple_Objects/Egg/Natural/12.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/12.jpg
5
0
5
0
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/12.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/12.jpg
F2
F2QT
too_dense_cluttered
Textures overly dense or cluttered.
Food_Nature_and_Simple_Objects/Egg/Natural/12.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/12.jpg
5
0
5
0
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/12.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/12.jpg
F2
F2QT
too_similar_adjacent
Textures too similar to adjacent regions.
Food_Nature_and_Simple_Objects/Egg/Natural/12.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/12.jpg
5
0
5
0
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/12.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/12.jpg
F2
F2QT
bleeds_boundaries
Textures bleed across boundaries.
Food_Nature_and_Simple_Objects/Egg/Natural/12.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/12.jpg
5
0
5
0
0
5
{ "approved": 5 }
false
train
Food_Nature_and_Simple_Objects/Egg/Natural/12.jpg::Food_Nature_and_Simple_Objects/Egg/Tactile/12.jpg
F2
F2QT
no_issues_good
Textures look good / no issues.
Food_Nature_and_Simple_Objects/Egg/Natural/12.jpg
Food_Nature_and_Simple_Objects/Egg/Tactile/12.jpg
5
0
5
0
0
5
{ "approved": 5 }
false
train