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Registration
14th March - 3rd April
Declaration
Before R1
Prepare
Now - 25th March
Round 1
25th March - 8th April
Results
10th April
Finale
25th-26th April
Welcome RONIT RAJ!
ronitk964@gmail.com Copy
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Preparatory Course
Start Assessment
FAQs
step 1
How will you compete?
Choose solo or team before you can start the assessment
Step 1 Complete Team: AlphaQ
π€ RONIT RAJ ronitk964@gmail.com Team Lead π€ Murtuza Shaikh murtuzashaikh.2023@gmail.com Accepted π€ Khushi Singh khushisingh82072@gmail.com Accepted π Team is permanently locked. Changes are not allowed after confirmation.
OpenEnv Round 1 Bootcamp
OpenEnv Round 1 Bootcamp
OpenEnv Round 1 Bootcamp
OpenEnv Round 1 Bootcamp
OpenEnv Round 1 Bootcamp
OpenEnv Round 1 Bootcamp
OpenEnv Round 1 Bootcamp
OpenEnv Round 1 Bootcamp
OpenEnv Round 1 Bootcamp
OpenEnv Round 1 Bootcamp
OpenEnv Round 1 Bootcamp
OpenEnv Round 1 Bootcamp
OpenEnv Round 1 Bootcamp: Build Your First RL Environment
Live walkthrough to submit a strong Round 1 entry
timing
8:00 PM Onwards
Wednesday, 1st April
Host
Ben Burtenshaw
Community Education in AI at Hugging Face
Pulkit Aneja
Scaler Instructor
Watch Recording
PROBLEM STATEMENT
Round 1 β Problem Statement
The Task
Build a complete, real-world OpenEnv environment that an AI agent can learn from through the standard step() / reset() / state() API.
Key Requirements at a Glance
Must simulate a real-world task (not games or toys)
Implement full OpenEnv spec: typed models, step()/reset()/state(), openenv.yaml
Minimum 3 tasks with agent graders (easy β medium β hard, scores/reward 0.0β1.0)
Meaningful reward function with partial progress signals
Baseline inference script with reproducible scores
Deploy to Hugging Face Spaces + working Dockerfile
README with environment description, action/observation spaces, setup instructions
Functional Requirements
Real-world task simulation
The environment must simulate a task humans actually do. Not games, not toys. Examples: email triage, code review, data cleaning, scheduling, customer support, content moderation.
OpenEnv spec compliance
Implement the full OpenEnv interface: typed Observation, Action, and Reward Pydantic models. step(action) β returns observation, reward, done, info. reset() β returns initial observation. state() β returns current state. openenv.yaml with metadata. Tested via openenv validate.
Minimum 3 tasks with agent graders
Each task defines a concrete objective an agent must accomplish, with a programmatic grader that scores performance (0.0β1.0). Tasks should range: easy β medium β hard. Graders must have clear, deterministic success/failure criteria.
Meaningful reward function
Provides signal over the full trajectory (not just binary end-of-episode). Rewards partial progress toward task completion. Penalizes clearly undesirable behavior (e.g. infinite loops, destructive actions).
Baseline inference script
Uses the OpenAI API client to run a model against the environment. Reads API credentials from environment variables (OPENAI_API_KEY). Produces a reproducible baseline score on all 3 tasks.
Detailed Requirements
Non-Functional Requirements
Deploys to a Hugging Face Space
Environment must run as a containerized HF Space tagged with openenv.
Containerized execution
Must include a working Dockerfile. The environment should start cleanly with docker build + docker run.
Documentation
README must include: environment description and motivation, action and observation space definitions, task descriptions with expected difficulty, setup and usage instructions, baseline scores.
Parameter
Weight
Description
Real-world utility
30%
Does the environment model a genuine task? Would someone actually use this to train or evaluate agents?
Task & grader quality
25%
Are tasks well-defined with clear objectives? Do graders accurately and fairly measure success? Meaningful difficulty progression?
Environment design
20%
Clean state management, sensible action/observation spaces, good reward shaping, proper episode boundaries.
Code quality & spec compliance
15%
Follows OpenEnv spec, clean project structure, typed models, documented, tested, Dockerfile works.
Creativity & novelty
10%
Novel problem domain, interesting mechanics, clever reward design, original approach.
Scoring Breakdown
Real-world utility (30%)
β’ 0β5: Toy/artificial problem with no practical application
β’ 6β15: Valid domain but shallow modeling of the real task
β’ 16β25: Good domain modeling, would be useful for agent evaluation
β’ 26β30: Excellent β fills a real gap, immediate value for the RL/agent community
Task & grader quality (25%)
β’ 3+ tasks with difficulty range?
β’ Graders produce scores between 0.0β1.0?
β’ Graders deterministic and reproducible?
β’ Hard task genuinely challenges frontier models?
Environment design (20%)
β’ reset() produces clean state?
β’ Action/observation types well-designed and documented?
β’ Reward function provides useful varying signal (not just sparse)?
β’ Episode boundaries sensible?
Code quality & spec compliance (15%)
β’ openenv validate passes?
β’ docker build && docker run works?
β’ HF Space deploys and responds?
β’ Baseline script runs and reproduces scores?
Creativity & novelty (10%)
β’ Domain we havenβt seen in OpenEnv before?
β’ Reward design has interesting properties?
β’ Clever mechanics that make the environment engaging?
Evaluation Criteria
Phase 1: Automated Validation
Pass/fail gate β HF Space deploys, OpenEnv spec compliance, Dockerfile builds, baseline reproduces, 3+ tasks with graders.
Phase 2: Agentic Evaluation
Scored β baseline agent re-run, standard Open LLM agent (e.g. Nemotron 3 Super) run against all environments, score variance check.
Phase 3: Human Review
Top submissions reviewed by Meta and Hugging Face engineers for real-world utility, creativity, and exploit checks.
Disqualification Criteria
Environment does not deploy or respond
Plagiarized or trivially modified existing environments
Graders that always return the same score
No baseline inference script
How Judging works
Pre-Submission Checklist β all must pass or you're disqualified
HF Space deploys
Automated ping to the Space URL β must return 200 and respond to reset()
OpenEnv spec compliance
Validate openenv.yaml, typed models, step()/reset()/state() endpoints
Dockerfile builds
Automated docker build on the submitted repo
Baseline reproduces
Run the submitted inference script β must complete without error and produce scores
3+ tasks with graders
Enumerate tasks, run each grader, verify scores/reward in 0.0β1.0 range
Mandatory Additional Instructions
Before submitting, ensure the following variables are defined in your environment configuration:
API_BASE_URL The API endpoint for the LLM.
MODEL_NAME The model identifier to use for inference.
HF_TOKEN Your Hugging Face / API key.
The inference script must be named inference.py and placed in the root directory of the project
Participants must use OpenAI Client for all LLM calls using above variables
Participants must emit structured stdout logs strictly following the [START], [STEP], and [END] format defined in the sample inference.py provided below. Any deviation in field names, ordering, or formatting will result in incorrect evaluation scoring. Refer to the Sample Inference Script for the complete format specification and examples.
Infra Restrictions
Runtime of inference script should be less than 20min
Make sure your env and inference can run on a machine with vcpu=2, memory=8gb
Validator
Run the pre-submission validation script before submitting
NEW Sample Inference Script
""" [END] success=<true|false> steps= score= rewards=<r1,r2,...,rn>
Rules: - One [START] line at episode begin. - One [STEP] line per step, immediately after env.step() returns. - One [END] line after env.close(), always emitted (even on exception). - reward and rewards are formatted to 2 decimal places. - done and success are lowercase booleans: true or false. - error is the raw last_action_error string, or null if none. - All fields on a single line with no newlines within a line. - Each tasks should return score in [0, 1]
Example: [START] task=click-test env=miniwob model=Qwen3-VL-30B [STEP] step=1 action=click('123') reward=0.00 done=false error=null [STEP] step=2 action=fill('456','text') reward=0.00 done=false error=null [STEP] step=3 action=click('789') reward=1.00 done=true error=null [END] success=true steps=3 score=1.00 rewards=0.00,0.00,1.00 """
import asyncio import os import textwrap from typing import List, Optional
from openai import OpenAI
from my_env_v4 import MyEnvV4Action, MyEnvV4Env IMAGE_NAME = os.getenv("IMAGE_NAME") # If you are using docker image API_KEY = os.getenv("HF_TOKEN") or os.getenv("API_KEY")
API_BASE_URL = os.getenv("API_BASE_URL") or "https://router.huggingface.co/v1" MODEL_NAME = os.getenv("MODEL_NAME") or "Qwen/Qwen2.5-72B-Instruct" TASK_NAME = os.getenv("MY_ENV_V4_TASK", "echo") BENCHMARK = os.getenv("MY_ENV_V4_BENCHMARK", "my_env_v4") MAX_STEPS = 8 TEMPERATURE = 0.7 MAX_TOKENS = 150 SUCCESS_SCORE_THRESHOLD = 0.1 # normalized score in [0, 1]
Max possible reward: each token contributes 0.1, across all steps
_MAX_REWARD_PER_STEP = MAX_TOKENS * 0.1 MAX_TOTAL_REWARD = MAX_STEPS * _MAX_REWARD_PER_STEP
SYSTEM_PROMPT = textwrap.dedent( """ You are interacting with a simple echo environment. Each turn you must send a message. The environment will echo it back. Reward is proportional to message length: reward = len(message) * 0.1 Your goal is to maximize total reward by sending meaningful, substantive messages. Reply with exactly one message string β no quotes, no prefixes, just the message text. """ ).strip()
def log_start(task: str, env: str, model: str) -> None: print(f"[START] task={task} env={env} model={model}", flush=True)
def log_step(step: int, action: str, reward: float, done: bool, error: Optional[str]) -> None: error_val = error if error else "null" done_val = str(done).lower() print( f"[STEP] step={step} action={action} reward={reward:.2f} done={done_val} error={error_val}", flush=True, )
def log_end(success: bool, steps: int, score: float, rewards: List[float]) -> None: rewards_str = ",".join(f"{r:.2f}" for r in rewards) print(f"[END] success={str(success).lower()} steps={steps} score={score:.3f} rewards={rewards_str}", flush=True)
def build_user_prompt(step: int, last_echoed: str, last_reward: float, history: List[str]) -> str: history_block = "\n".join(history[-4:]) if history else "None" return textwrap.dedent( f""" Step: {step} Last echoed message: {last_echoed!r} Last reward: {last_reward:.2f} Previous steps: {history_block} Send your next message. """ ).strip()
NEW Pre Validation Script
#!/usr/bin/env bash #
validate-submission.sh β OpenEnv Submission Validator
Checks that your HF Space is live, Docker image builds, and openenv validate passes.
Prerequisites:
- Docker: https://docs.docker.com/get-docker/
- openenv-core: pip install openenv-core
- curl (usually pre-installed)
Run:
curl -fsSL https://raw.githubusercontent.com///main/scripts/validate-submission.sh | bash -s -- [repo_dir]
Or download and run locally:
chmod +x validate-submission.sh
./validate-submission.sh [repo_dir]
Arguments:
ping_url Your HuggingFace Space URL (e.g. https://your-space.hf.space)
repo_dir Path to your repo (default: current directory)
Examples:
./validate-submission.sh https://my-team.hf.space
./validate-submission.sh https://my-team.hf.space ./my-repo
set -uo pipefail
DOCKER_BUILD_TIMEOUT=600 if [ -t 1 ]; then RED='\033[0;31m' GREEN='\033[0;32m' YELLOW='\033[1;33m' BOLD='\033[1m' NC='\033[0m' else RED='' GREEN='' YELLOW='' BOLD='' NC='' fi
run_with_timeout() { local secs="$1"; shift if command -v timeout &>/dev/null; then timeout "$secs" "$@" elif command -v gtimeout &>/dev/null; then gtimeout "$secs" "$@" else "$@" & local pid=$! ( sleep "$secs" && kill "$pid" 2>/dev/null ) & local watcher=$! wait "$pid" 2>/dev/null local rc=$? kill "$watcher" 2>/dev/null wait "$watcher" 2>/dev/null return $rc fi }
portable_mktemp() { Submission window opens on 28th March
Deadline: 8 Apr 11:59 PM
Submit your Assessment β Study material
Preparatory Course
4 modules Β· ~3.5 hours
Each module: read the README first, then open the notebook in Colab. No local setup needed.
Module 1: Why OpenEnv?
ESSENTIAL FOR ROUND 1
45 min
Module 2: Using Existing Environments
ESSENTIAL FOR ROUND 1
50 min
Module 3: Deploying Environments
ESSENTIAL FOR ROUND 1
45 min
Module 4: Building Your Own Environment
MOST IMPORTANT FOR ROUND 1
60 min
View full course repository
GUIDE
Round 1 Guide
What to Expect
Prerequisites
How to Submit
When Round 1 opens, you'll choose 1 of 4β5 problem statements and build an OpenEnv environment around it.
Example of what a problem statement looks like
"Build a mini-game RL environment with clearly defined tasks, automated graders, and reward logic using the OpenEnv framework."
β Create a mini-game an AI agent can play
β Define tasks with increasing difficulty
β Write graders that verify task completion
β Define reward logic for scoring
β Package using OpenEnv for automated evaluation
Evaluation Criteria
Runtime correctness
Runs without errors
Interface compliance
Follows OpenEnv standard
Task design
Clear, realistic, testable
Grading logic
Reward system makes sense
Step 2
Submit your Assessment
Complete Step 1 first
Problem Statement is live. Build and submit.
Round 1 begins
Submission window opens on 28th March
Deadline: 8 Apr 11:59 PM
Submit your Assessment β NOTE: Only team leaders can make the final submission.
FAQs
Frequently Asked Questions
Need help? Reach out to us
help_openenvhackathon@scaler.com
Contact Support
submission Deadline: 8th April 11:59 PM
Submit your Assessment β How to Submit?