Spaces:
Sleeping
Sleeping
File size: 8,846 Bytes
6298125 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 | # CivicAI β Real-World Problem Statement
## Problem Definition
> **AI-driven societal policy optimization under uncertainty**
Modern governments face a combinatorial decision-making problem: thousands of
interdependent policy levers (taxes, healthcare spending, education, policing,
subsidies, emergency responses) interact through complex causal chains to
produce emergent societal outcomes across economic, public-health, and social
cohesion dimensions β often with weeks-to-years of lag and high uncertainty.
No human decision-maker can simultaneously optimise all dimensions. AI agents
trained in CivicAI learn to:
1. Observe rich societal state (12+ indicators)
2. Act across a continuous multi-dimensional policy space
3. Receive delayed, multi-objective feedback
4. Adapt to unexpected shocks (pandemics, market crashes, social unrest)
---
## Real-World Domain Mapping
| CivicAI dimension | Real-world counterpart | Real data anchor |
|---|---|---|
| `gdp`, `gdp_growth`, `inflation` | Macroeconomic fiscal policy | World Bank GDP / IMF inflation data |
| `employment_rate` | Labour market policy | ILO unemployment statistics |
| `tax_rate`, `budget_balance` | Government revenue & deficit | OECD fiscal balance data |
| `health_index`, `infection_rate` | Public-health capacity & epidemics | WHO health expenditure / GHI |
| `crime_rate` | Rule-of-law & public safety | UNODC crime indices |
| `public_satisfaction` | Democratic legitimacy / approval | Edelman Trust Barometer |
| `emergent.wealth_inequality` | Distributional equity | Gini coefficient (World Bank) |
| `emergent.social_unrest` | Political stability | World Governance Indicators |
| `food_reserves`, `energy_reserves` | Strategic resource security | FAO / IEA stockpile data |
| `education_quality` | Human capital investment | UNESCO / PISA |
### Domain 1 β Governance (Fiscal Policy)
**Real-world problem:** Governments must set tax rates that raise revenue
without suppressing growth, and allocate budgets across competing public goods
(healthcare vs. education vs. security) while maintaining fiscal sustainability.
**CivicAI mapping:**
- Action: `tax_rate` β [0, 1], `healthcare_budget`, `education_budget`, `police_budget`
- State: `gdp`, `inflation`, `employment_rate`, `budget_balance`
- Challenge: High taxes β GDP drag; low taxes β deficit spiral
### Domain 2 β Economy (Macroeconomic Stabilisation)
**Real-world problem:** Recessions require countercyclical stimulus, but
overspending triggers inflation. Optimal fiscal multipliers depend on the
current economic regime.
**CivicAI mapping:**
- Action: `subsidy_policy` β {none, agriculture, industry, technology}
- State: `gdp_growth`, `inflation`, `employment_rate`
- Challenge: Technology subsidies boost long-run growth but worsen near-term
inequality; agriculture subsidies improve food security but reduce GDP growth
### Domain 3 β Public Health (Epidemic Management)
**Real-world problem:** Pandemics create tradeoffs between infection
suppression (via lockdowns) and economic activity. Optimal policies depend on
medical supply capacity, infection dynamics, and public compliance.
**CivicAI mapping:**
- Action: `healthcare_budget`, `emergency_response` (lockdown / stimulus / open)
- State: `infection_rate`, `health_index`, `medical_supplies`, `gdp`
- Challenge: Lockdown reduces infection but crushes GDP; premature opening
causes epidemic rebound
### Domain 4 β Social Cohesion (Crisis Management)
**Real-world problem:** Compound crises (unemployment + crime + inequality +
unrest) exhibit non-linear cascade dynamics: once social unrest exceeds a
threshold, even good economic data fails to restore stability.
**CivicAI mapping:**
- Action: All levers simultaneously; no single dominant strategy
- State: `public_satisfaction`, `crime_rate`, `emergent.wealth_inequality`,
`emergent.social_unrest`
- Challenge: Inequality is a slow-moving structural variable; quick fixes
(police budget) address symptoms, not causes
---
## Tasks
### Task 1 β Economic Stability `[EASY]`
**Objective:** Restore a mild recession economy to fiscal stability.
| Criterion | Target | Failure |
|---|---|---|
| Inflation | < 6% | β₯ 15% |
| Employment | > 85% | β€ 65% |
| GDP | > $400B | β€ $250B |
| Budget Balance | Surplus preferred | β€ β30% deficit |
**Initial conditions:** GDP $450B, inflation 7%, employment 82%, satisfaction 55%
**Deterministic grader** (`EconomicStabilityGrader`):
```
score = 0.40 Γ inflation_score
+ 0.40 Γ employment_score
+ 0.10 Γ gdp_score
+ 0.10 Γ budget_score
inflation_score = linear_inv(inflation, ideal=3%, fail=15%)
Γ 0.40 if hyperinflation (>20%)
employment_score = linear(employment_rate, fail=65%, ideal=90%)
gdp_score = linear(gdp, fail=$250B, ideal=$500B)
budget_score = linear(budget_balance, fail=β30%, ideal=0%)
All linear() / linear_inv() produce values in [0.0, 1.0].
No random calls. Always deterministic.
```
**Success threshold:** score β₯ 0.75
---
### Task 2 β Pandemic Management `[MEDIUM]`
**Objective:** Suppress a 20% infection-rate epidemic without destroying the
economy.
| Criterion | Target | Failure |
|---|---|---|
| Infection rate | < 10% | β₯ 30% |
| Health index | > 0.60 | β€ 0.30 |
| GDP | > $300B | β€ $200B |
| Medical supplies | > 0.60 | β€ 0.20 |
**Initial conditions:** Infection 20%, health index 0.55, GDP $480B, medical supplies 0.50
**Deterministic grader** (`PandemicManagementGrader`):
```
score = 0.40 Γ infection_score
+ 0.30 Γ health_score
+ 0.20 Γ gdp_score
+ 0.10 Γ supplies_score
infection_score = linear_inv(infection_rate, ideal=2%, fail=30%)
Γ 0.50 if epidemic OOC (β₯40%)
health_score = linear(health_index, fail=0.30, ideal=0.80)
gdp_score = linear(gdp, fail=$200B, ideal=$480B)
supplies_score = linear(medical_supplies, fail=0.20, ideal=0.80)
No random calls. Always deterministic.
```
**Core tension:** Lockdown β infection_score but β gdp_score β agent must
find the optimal tradeoff trajectory.
**Success threshold:** score β₯ 0.75
---
### Task 3 β Social Stability Crisis `[HARD]`
**Objective:** Restore social order from a compound multi-domain crisis with
cascading failure risk.
| Criterion | Target | Failure |
|---|---|---|
| Public satisfaction | > 50% | β€ 15% |
| Crime rate | < 12% | β₯ 35% |
| Employment rate | > 80% | β€ 55% |
| Wealth inequality (Gini) | < 0.40 | β₯ 0.70 |
**Initial conditions:** Employment 68%, crime 25%, satisfaction 30%, Gini 0.55, social unrest 0.45
**Deterministic grader** (`SocialCrisisGrader`):
```
score = 0.30 Γ satisfaction_score
+ 0.25 Γ crime_score
+ 0.25 Γ employment_score
+ 0.20 Γ inequality_score
Γ 0.60 if social_unrest > 0.65 (cascade penalty)
satisfaction_score = linear(public_satisfaction, fail=0.15, ideal=0.70)
crime_score = linear_inv(crime_rate, ideal=5%, fail=35%)
Γ 0.50 if crime_rate β₯ 40%
employment_score = linear(employment_rate, fail=55%, ideal=88%)
inequality_score = linear_inv(gini, ideal=0.20, fail=0.70)
No random calls. Always deterministic.
```
**Why it's hard:**
- Gini is structural β requires sustained tax redistribution over many turns
- Social unrest cascade multiplier punishes instability even when individual
metrics improve
- No single dominant strategy; agents must balance all four dimensions
simultaneously
**Success threshold:** score β₯ 0.75
---
## Grader API
```python
from civicai.graders import grade, GradeResult
result: GradeResult = grade(state, task_id="stabilize_economy")
print(result.score) # float β [0.0, 1.0]
print(result.success) # bool: True if score β₯ 0.75
print(result.summary) # human-readable verdict
print(result.to_dict()) # full component breakdown (JSON-serializable)
```
Every `env.step()` call returns this grade in `info["task_grade"]`:
```python
obs, reward, done, info = env.step(action)
grade_result = info["task_grade"] # dict: {score, success, components, ...}
```
---
## Why This Is Non-Trivial
| Challenge | Description |
|---|---|
| **Multi-objective** | 5 rubric dimensions + task-specific grader β no single scalar fully captures the objective |
| **Long-horizon** | 50-turn episodes; many actions have 5β10 turn lag before effects appear |
| **Non-linear dynamics** | Social unrest cascade, hyperinflation multiplier, epidemic OOC penalty |
| **Structural vs. tactical** | Gini responds slowly to redistribution; crime responds quickly to policing |
| **Real-world data** | GDP growth, inflation, unemployment, life expectancy anchored to World Bank baseline |
| **Emergent behaviour** | Wealth inequality β unrest β protest β GDP drag (3-step causal chain) |
|