Spaces:
Sleeping
Sleeping
Commit ·
6298125
1
Parent(s): 93e9982
Final updated
Browse files- Dockerfile +13 -13
- PROBLEM_STATEMENT.md +237 -0
- README.md +127 -128
- assets/agent_memory.json +0 -0
- assets/evaluation_results.json +15 -15
- civicai/environment.py +69 -29
- civicai/graders.py +483 -0
- civicai/models.py +46 -9
- civicai/reward.py +367 -76
- openenv.yaml +120 -14
- requirements.txt +1 -1
- scripts/generate_training_plots.py +305 -0
- scripts/train_ppo.py +210 -130
- server/app.py +1 -1
- validate_graders.py +171 -0
- validate_openenv.py +103 -0
- validate_reward.py +77 -0
Dockerfile
CHANGED
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@@ -1,34 +1,34 @@
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FROM python:3.
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WORKDIR /app
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# Install system dependencies
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RUN apt-get update && apt-get install -y --no-install-recommends \
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-
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curl \
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&& rm -rf /var/lib/apt/lists/*
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#
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COPY requirements.txt .
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# Install
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pip install --no-cache-dir -r requirements.txt || true
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# Copy application code
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COPY . .
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# Create assets directory
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RUN mkdir -p assets
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#
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EXPOSE 7860
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# Health check
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HEALTHCHECK --interval=30s --timeout=10s --retries=3 \
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CMD curl -f http://localhost:7860/health || exit 1
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#
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CMD ["
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FROM python:3.10-slim
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WORKDIR /app
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# Install system dependencies
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RUN apt-get update && apt-get install -y --no-install-recommends \
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build-essential \
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curl \
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git \
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&& rm -rf /var/lib/apt/lists/*
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# Copy requirements first to leverage Docker cache
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COPY requirements.txt .
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# Install Python dependencies
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# We also ensure openenv is installed directly
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RUN pip install --no-cache-dir --upgrade pip && \
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pip install --no-cache-dir -r requirements.txt
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# Copy application code
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COPY . .
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# Create assets directory to ensure it exists for plots
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RUN mkdir -p assets
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# Expose port for FastAPI server / HF Spaces
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EXPOSE 7860
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# Health check to ensure clean startup and running environment
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HEALTHCHECK --interval=30s --timeout=10s --retries=3 \
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CMD curl -f http://localhost:7860/health || exit 1
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# Start the FastAPI server
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CMD ["uvicorn", "server.app:app", "--host", "0.0.0.0", "--port", "7860"]
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PROBLEM_STATEMENT.md
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# CivicAI — Real-World Problem Statement
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## Problem Definition
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> **AI-driven societal policy optimization under uncertainty**
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Modern governments face a combinatorial decision-making problem: thousands of
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interdependent policy levers (taxes, healthcare spending, education, policing,
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subsidies, emergency responses) interact through complex causal chains to
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produce emergent societal outcomes across economic, public-health, and social
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cohesion dimensions — often with weeks-to-years of lag and high uncertainty.
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No human decision-maker can simultaneously optimise all dimensions. AI agents
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trained in CivicAI learn to:
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1. Observe rich societal state (12+ indicators)
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2. Act across a continuous multi-dimensional policy space
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3. Receive delayed, multi-objective feedback
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4. Adapt to unexpected shocks (pandemics, market crashes, social unrest)
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---
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## Real-World Domain Mapping
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| CivicAI dimension | Real-world counterpart | Real data anchor |
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|---|---|---|
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| `gdp`, `gdp_growth`, `inflation` | Macroeconomic fiscal policy | World Bank GDP / IMF inflation data |
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| `employment_rate` | Labour market policy | ILO unemployment statistics |
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| `tax_rate`, `budget_balance` | Government revenue & deficit | OECD fiscal balance data |
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| `health_index`, `infection_rate` | Public-health capacity & epidemics | WHO health expenditure / GHI |
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| `crime_rate` | Rule-of-law & public safety | UNODC crime indices |
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| `public_satisfaction` | Democratic legitimacy / approval | Edelman Trust Barometer |
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+
| `emergent.wealth_inequality` | Distributional equity | Gini coefficient (World Bank) |
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| `emergent.social_unrest` | Political stability | World Governance Indicators |
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| `food_reserves`, `energy_reserves` | Strategic resource security | FAO / IEA stockpile data |
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| `education_quality` | Human capital investment | UNESCO / PISA |
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+
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### Domain 1 — Governance (Fiscal Policy)
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**Real-world problem:** Governments must set tax rates that raise revenue
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without suppressing growth, and allocate budgets across competing public goods
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(healthcare vs. education vs. security) while maintaining fiscal sustainability.
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+
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**CivicAI mapping:**
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- Action: `tax_rate` ∈ [0, 1], `healthcare_budget`, `education_budget`, `police_budget`
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- State: `gdp`, `inflation`, `employment_rate`, `budget_balance`
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- Challenge: High taxes → GDP drag; low taxes → deficit spiral
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+
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### Domain 2 — Economy (Macroeconomic Stabilisation)
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+
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**Real-world problem:** Recessions require countercyclical stimulus, but
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overspending triggers inflation. Optimal fiscal multipliers depend on the
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current economic regime.
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+
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**CivicAI mapping:**
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- Action: `subsidy_policy` ∈ {none, agriculture, industry, technology}
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- State: `gdp_growth`, `inflation`, `employment_rate`
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- Challenge: Technology subsidies boost long-run growth but worsen near-term
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inequality; agriculture subsidies improve food security but reduce GDP growth
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+
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### Domain 3 — Public Health (Epidemic Management)
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+
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**Real-world problem:** Pandemics create tradeoffs between infection
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suppression (via lockdowns) and economic activity. Optimal policies depend on
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medical supply capacity, infection dynamics, and public compliance.
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+
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**CivicAI mapping:**
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- Action: `healthcare_budget`, `emergency_response` (lockdown / stimulus / open)
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- State: `infection_rate`, `health_index`, `medical_supplies`, `gdp`
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- Challenge: Lockdown reduces infection but crushes GDP; premature opening
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causes epidemic rebound
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### Domain 4 — Social Cohesion (Crisis Management)
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+
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**Real-world problem:** Compound crises (unemployment + crime + inequality +
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unrest) exhibit non-linear cascade dynamics: once social unrest exceeds a
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threshold, even good economic data fails to restore stability.
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+
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**CivicAI mapping:**
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- Action: All levers simultaneously; no single dominant strategy
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- State: `public_satisfaction`, `crime_rate`, `emergent.wealth_inequality`,
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`emergent.social_unrest`
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- Challenge: Inequality is a slow-moving structural variable; quick fixes
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(police budget) address symptoms, not causes
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---
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## Tasks
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### Task 1 — Economic Stability `[EASY]`
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**Objective:** Restore a mild recession economy to fiscal stability.
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| Criterion | Target | Failure |
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|---|---|---|
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| Inflation | < 6% | ≥ 15% |
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| Employment | > 85% | ≤ 65% |
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| GDP | > $400B | ≤ $250B |
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| Budget Balance | Surplus preferred | ≤ −30% deficit |
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**Initial conditions:** GDP $450B, inflation 7%, employment 82%, satisfaction 55%
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**Deterministic grader** (`EconomicStabilityGrader`):
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```
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score = 0.40 × inflation_score
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+ 0.40 × employment_score
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+ 0.10 × gdp_score
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+ 0.10 × budget_score
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inflation_score = linear_inv(inflation, ideal=3%, fail=15%)
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× 0.40 if hyperinflation (>20%)
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employment_score = linear(employment_rate, fail=65%, ideal=90%)
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gdp_score = linear(gdp, fail=$250B, ideal=$500B)
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budget_score = linear(budget_balance, fail=−30%, ideal=0%)
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All linear() / linear_inv() produce values in [0.0, 1.0].
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No random calls. Always deterministic.
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```
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**Success threshold:** score ≥ 0.75
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---
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### Task 2 — Pandemic Management `[MEDIUM]`
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**Objective:** Suppress a 20% infection-rate epidemic without destroying the
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economy.
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| Criterion | Target | Failure |
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|---|---|---|
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| Infection rate | < 10% | ≥ 30% |
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| Health index | > 0.60 | ≤ 0.30 |
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| GDP | > $300B | ≤ $200B |
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| Medical supplies | > 0.60 | ≤ 0.20 |
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+
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**Initial conditions:** Infection 20%, health index 0.55, GDP $480B, medical supplies 0.50
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+
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**Deterministic grader** (`PandemicManagementGrader`):
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+
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```
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score = 0.40 × infection_score
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+ 0.30 × health_score
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+ 0.20 × gdp_score
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+ 0.10 × supplies_score
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+
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infection_score = linear_inv(infection_rate, ideal=2%, fail=30%)
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× 0.50 if epidemic OOC (≥40%)
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health_score = linear(health_index, fail=0.30, ideal=0.80)
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gdp_score = linear(gdp, fail=$200B, ideal=$480B)
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supplies_score = linear(medical_supplies, fail=0.20, ideal=0.80)
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No random calls. Always deterministic.
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```
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+
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**Core tension:** Lockdown ↑ infection_score but ↓ gdp_score — agent must
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find the optimal tradeoff trajectory.
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**Success threshold:** score ≥ 0.75
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---
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+
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### Task 3 — Social Stability Crisis `[HARD]`
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+
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**Objective:** Restore social order from a compound multi-domain crisis with
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cascading failure risk.
|
| 167 |
+
|
| 168 |
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| Criterion | Target | Failure |
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|---|---|---|
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| 170 |
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| Public satisfaction | > 50% | ≤ 15% |
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| 171 |
+
| Crime rate | < 12% | ≥ 35% |
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| 172 |
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| Employment rate | > 80% | ≤ 55% |
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| 173 |
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| Wealth inequality (Gini) | < 0.40 | ≥ 0.70 |
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| 174 |
+
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| 175 |
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**Initial conditions:** Employment 68%, crime 25%, satisfaction 30%, Gini 0.55, social unrest 0.45
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| 176 |
+
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**Deterministic grader** (`SocialCrisisGrader`):
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| 178 |
+
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```
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score = 0.30 × satisfaction_score
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+ 0.25 × crime_score
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+ 0.25 × employment_score
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+ 0.20 × inequality_score
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× 0.60 if social_unrest > 0.65 (cascade penalty)
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+
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satisfaction_score = linear(public_satisfaction, fail=0.15, ideal=0.70)
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crime_score = linear_inv(crime_rate, ideal=5%, fail=35%)
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× 0.50 if crime_rate ≥ 40%
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employment_score = linear(employment_rate, fail=55%, ideal=88%)
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inequality_score = linear_inv(gini, ideal=0.20, fail=0.70)
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+
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No random calls. Always deterministic.
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```
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+
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**Why it's hard:**
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| 196 |
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- Gini is structural — requires sustained tax redistribution over many turns
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+
- Social unrest cascade multiplier punishes instability even when individual
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metrics improve
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+
- No single dominant strategy; agents must balance all four dimensions
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simultaneously
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+
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**Success threshold:** score ≥ 0.75
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+
---
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| 205 |
+
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## Grader API
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| 207 |
+
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| 208 |
+
```python
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from civicai.graders import grade, GradeResult
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| 210 |
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| 211 |
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result: GradeResult = grade(state, task_id="stabilize_economy")
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+
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print(result.score) # float ∈ [0.0, 1.0]
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+
print(result.success) # bool: True if score ≥ 0.75
|
| 215 |
+
print(result.summary) # human-readable verdict
|
| 216 |
+
print(result.to_dict()) # full component breakdown (JSON-serializable)
|
| 217 |
+
```
|
| 218 |
+
|
| 219 |
+
Every `env.step()` call returns this grade in `info["task_grade"]`:
|
| 220 |
+
|
| 221 |
+
```python
|
| 222 |
+
obs, reward, done, info = env.step(action)
|
| 223 |
+
grade_result = info["task_grade"] # dict: {score, success, components, ...}
|
| 224 |
+
```
|
| 225 |
+
|
| 226 |
+
---
|
| 227 |
+
|
| 228 |
+
## Why This Is Non-Trivial
|
| 229 |
+
|
| 230 |
+
| Challenge | Description |
|
| 231 |
+
|---|---|
|
| 232 |
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| **Multi-objective** | 5 rubric dimensions + task-specific grader — no single scalar fully captures the objective |
|
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| **Long-horizon** | 50-turn episodes; many actions have 5–10 turn lag before effects appear |
|
| 234 |
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| **Non-linear dynamics** | Social unrest cascade, hyperinflation multiplier, epidemic OOC penalty |
|
| 235 |
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| **Structural vs. tactical** | Gini responds slowly to redistribution; crime responds quickly to policing |
|
| 236 |
+
| **Real-world data** | GDP growth, inflation, unemployment, life expectancy anchored to World Bank baseline |
|
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| **Emergent behaviour** | Wealth inequality → unrest → protest → GDP drag (3-step causal chain) |
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README.md
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sdk: docker
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app_file: app.py
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pinned: false
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---
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# 🏛 CivicAI:
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> **Train AI agents to manage societal decision-making under uncertainty.**
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>
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> Government planning • Resource allocation • Crisis response • Economic balancing
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[](https://github.com/meta-pytorch/OpenEnv)
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[](https://python.org)
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[](LICENSE)
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---
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##
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-
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- 📝 **Write-up / Blog:** [Read the CivicAI Blog](BLOG.md)
|
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- 📓 **Training Script (Colab):** [CivicAI_Training.ipynb](CivicAI_Training.ipynb) (Includes TRL PPO + Unsloth support)
|
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- 📈 **Training Evidence:** See the [Results](#-results) section below for loss and reward plots.
|
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---
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- **Competing objectives** (e.g., raising taxes funds healthcare but hurts economic growth).
|
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- **Delayed consequences** (e.g., education spending takes years to show results).
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- **Cascading failures** (e.g., unemployment → crime → protests → satisfaction collapse).
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--
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- **Events:** Random crises like droughts, pandemics, or recessions.
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**
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**
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3. **Social Cohesion** (High satisfaction is penalized if wealth inequality is extreme).
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4. **Sustainability** (Penalizes massive deficit spending used to artificially inflate scores).
|
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-
5. **Crime Control** (Internal security).
|
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---
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##
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###
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---
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##
|
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-
|
| 93 |
-
- **AI Safety Researchers:** To test how agents behave when faced with complex moral tradeoffs (e.g., saving the economy vs. saving lives during a pandemic).
|
| 94 |
-
- **RL/Agent Researchers:** It provides a much-needed benchmark for macro-level, delayed-reward systems, moving beyond block-world games.
|
| 95 |
-
- **Policy Makers:** As a primitive proving ground for modeling policy impact.
|
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```
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```bash
|
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uvicorn server.app:app --reload --port 8000
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```
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```bash
|
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python scripts/baseline_inference.py stabilize_economy
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```
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###
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```
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###
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```
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##
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##
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The
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---
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##
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│ └── emergent.py # Emergent behavior tracker
|
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-
├── agents/ # Multi-agent system
|
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-
│ ├── orchestrator.py # Agent coordinator
|
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-
│ ├── policy_agent.py # 🏛 Policy decisions
|
| 170 |
-
│ ├── economic_agent.py # 📊 Economic analysis
|
| 171 |
-
│ ├── citizen_agent.py # 🧑 Citizen sentiment
|
| 172 |
-
│ ├── ethics_agent.py # ⚖ Ethics oversight
|
| 173 |
-
│ └── debate.py # Agent debate system
|
| 174 |
-
├── server/
|
| 175 |
-
│ └── app.py # FastAPI server
|
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-
├── scripts/
|
| 177 |
-
│ ├── baseline_inference.py # LLM & rule-based baselines
|
| 178 |
-
│ ├── train_ppo.py # TRL PPO training
|
| 179 |
-
│ └── evaluate.py # Evaluation & metrics
|
| 180 |
-
└── dashboard/ # Interactive UI
|
| 181 |
-
├── index.html
|
| 182 |
-
├── index.css
|
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-
└── app.js
|
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-
```
|
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---
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##
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-
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---
|
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##
|
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-
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colorTo: blue
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sdk: docker
|
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app_port: 7860
|
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+
app_file: server/app.py
|
| 9 |
pinned: false
|
| 10 |
---
|
| 11 |
|
| 12 |
+
# 🏛️ CivicAI: AI-Driven Societal Policy Optimization Under Uncertainty
|
|
|
|
|
|
|
|
|
|
|
|
|
| 13 |
|
| 14 |
[](https://github.com/meta-pytorch/OpenEnv)
|
| 15 |
[](https://python.org)
|
| 16 |
[](LICENSE)
|
| 17 |
|
| 18 |
+
> **Governing a society of 10 million people is not a game of chess. It is a balancing act of competing objectives, delayed consequences, and structural inequalities.**
|
| 19 |
+
|
| 20 |
+
CivicAI is a production-grade, multi-agent societal decision-making environment designed for the **OpenEnv Hackathon**. It challenges Reinforcement Learning (RL) agents and LLMs to manage a dynamic, non-linear macro-society without causing economic collapse, pandemic outbreaks, or social revolutions.
|
| 21 |
+
|
| 22 |
---
|
| 23 |
|
| 24 |
+
## 🎯 The Problem
|
| 25 |
|
| 26 |
+
**What real-world problem do we solve?**
|
|
|
|
|
|
|
|
|
|
| 27 |
|
| 28 |
+
Modern governments face a combinatorial decision-making problem. Thousands of interdependent policy levers (taxes, healthcare spending, education, policing, subsidies) interact through complex causal chains to produce emergent societal outcomes—often with weeks-to-years of lag and high uncertainty.
|
| 29 |
|
| 30 |
+
Current AI agents excel at static datasets, text completion, or simple video games. However, when faced with **long-horizon planning under uncertainty** and **multi-objective optimization**, they frequently fail.
|
| 31 |
|
| 32 |
+
CivicAI bridges this capability gap. We provide a rigorous, mathematically grounded proving ground to test whether an AI agent can learn the delicate art of governance: balancing fiscal responsibility with public welfare, without triggering cascading failures.
|
| 33 |
|
| 34 |
+
### 🚀 Why This Environment Is Novel
|
|
|
|
|
|
|
|
|
|
| 35 |
|
| 36 |
+
CivicAI is not a grid-world or static dataset problem. It introduces:
|
| 37 |
+
* **Long-horizon decision making** (50 steps)
|
| 38 |
+
* **Delayed consequences** (policy effects over time)
|
| 39 |
+
* **Multi-objective optimization** (economy + health + society)
|
| 40 |
+
* **Emergent behavior** (crime, inequality, unrest)
|
| 41 |
|
| 42 |
+
👉 **This makes it suitable for training real-world decision-making agents, not toy environments.**
|
| 43 |
|
| 44 |
+
---
|
| 45 |
|
| 46 |
+
## ⚙️ OpenEnv Compliance (MANDATORY API)
|
| 47 |
|
| 48 |
+
CivicAI fully follows the OpenEnv specification:
|
| 49 |
+
* `reset()` → initializes environment with task-specific conditions
|
| 50 |
+
* `step(action)` → returns `(observation, reward, done, info)`
|
| 51 |
+
* `state()` → returns full internal state
|
|
|
|
| 52 |
|
| 53 |
+
**Typed Models (Pydantic):**
|
| 54 |
+
* `Observation`: structured societal metrics
|
| 55 |
+
* `Action`: policy vector (tax, budgets, subsidies)
|
| 56 |
+
* `Reward`: normalized score `[0.0 – 1.0]`
|
| 57 |
|
| 58 |
+
**`openenv.yaml` includes:**
|
| 59 |
+
* Environment metadata
|
| 60 |
+
* Action/Observation schema
|
| 61 |
+
* Task definitions (easy → hard)
|
|
|
|
|
|
|
|
|
|
| 62 |
|
| 63 |
---
|
| 64 |
|
| 65 |
+
## 🌍 The Environment
|
| 66 |
|
| 67 |
+
The agent acts as the central policy-maker for a society over a 50-turn episode (where 1 turn = 1 quarter).
|
| 68 |
|
| 69 |
+
### 🔍 Observation Space (12+ Indicators)
|
| 70 |
+
Agents observe a dense, continuous state space mapped to real-world equivalents:
|
| 71 |
+
- **Macroeconomics:** GDP ($), GDP Growth (%), Inflation Rate (%), Employment Rate (%).
|
| 72 |
+
- **Public Health & Resources:** Health Index (0-1), Infection Rate (%), Medical/Food/Energy Supplies.
|
| 73 |
+
- **Social Cohesion:** Public Satisfaction (0-1), Crime Rate (%), Wealth Inequality (Gini coefficient), Social Unrest.
|
| 74 |
|
| 75 |
+
### ⚙️ Action Space (Continuous & Categorical)
|
| 76 |
+
Agents control federal budgets and policy levers at every turn:
|
| 77 |
+
- **Tax Rate** (`0.0 - 1.0`): Raises revenue but creates economic drag.
|
| 78 |
+
- **Budget Allocations** (`0.0 - 1.0`): Healthcare, Education, and Police budgets.
|
| 79 |
+
- **Subsidy Policy**: `none`, `agriculture`, `industry`, or `technology`.
|
| 80 |
+
- **Emergency Response**: Lockdowns or stimulus packages.
|
| 81 |
|
| 82 |
+
### ⚖️ Reward Logic (Dense & Hard-to-Game)
|
| 83 |
+
We abandoned naive 0/1 binary rewards for a **highly continuous, anti-exploitation OpenEnv Rubric System**. The reward function is explicitly designed to prevent "gaming" the metrics:
|
| 84 |
+
1. **Economic Score:** Rewards inflation control and employment, but applies a hard penalty for hyperinflation.
|
| 85 |
+
2. **Health Score:** Rewards health capacity, but subtracts an active infection drag.
|
| 86 |
+
3. **Satisfaction Score:** Balances raw public approval, but caps it if wealth inequality (Gini) is too high.
|
| 87 |
+
4. **Crime Score:** Penalizes crime with an accelerating multiplier for institutional breakdown.
|
| 88 |
+
5. **Anti-Exploitation Penalties:** Agents lose points for *budget overcommitment*, *extreme taxation*, *looping behaviors*, or *artificially inflating satisfaction while GDP collapses*.
|
| 89 |
|
| 90 |
---
|
| 91 |
|
| 92 |
+
## 📋 Tasks & Grader Logic
|
| 93 |
|
| 94 |
+
CivicAI features three difficulty-tiered tasks with distinct initial conditions and deterministic grading logic:
|
|
|
|
|
|
|
|
|
|
| 95 |
|
| 96 |
+
**🟢 Easy: Economic Stability (`stabilize_economy`)**
|
| 97 |
+
* **Scenario:** A mild recession is underway.
|
| 98 |
+
* **Success Criteria:** Inflation < 6%, Employment > 85%, maintain GDP without deficit spending.
|
| 99 |
+
* **Grader Score:** Continuous reward based on deviation from targets.
|
| 100 |
|
| 101 |
+
**🟡 Medium: Pandemic Management (`manage_pandemic`)**
|
| 102 |
+
* **Scenario:** A severe virus is sweeping the nation with a 20% infection rate.
|
| 103 |
+
* **Success Criteria:** Infection rate < 10%, GDP > $300B.
|
| 104 |
+
* **Grader Score:** Tradeoff scoring—balances health capacity vs economic damage from lockdowns.
|
| 105 |
|
| 106 |
+
**🔴 Hard: Social Crisis (`control_crisis`)**
|
| 107 |
+
* **Scenario:** Compound multi-domain crisis—high unemployment (32%), high crime (25%), and deep wealth inequality.
|
| 108 |
+
* **Success Criteria:** Crime < 12%, Inequality reduced, Employment > 80%.
|
| 109 |
+
* **Grader Penalty:** Cascade failure triggered if social unrest breaches threshold.
|
| 110 |
|
| 111 |
+
---
|
| 112 |
+
|
| 113 |
+
## 📈 Training Results (Quantitative)
|
|
|
|
| 114 |
|
| 115 |
+
We trained a GPT-2 policy agent using HuggingFace TRL (Proximal Policy Optimization - PPO) directly in the CivicAI environment.
|
|
|
|
|
|
|
|
|
|
| 116 |
|
| 117 |
+
**Key Results (Economic Stability Task):**
|
| 118 |
+
* **Baseline reward:** `0.42`
|
| 119 |
+
* **Trained agent reward:** `0.68`
|
| 120 |
+
* **Improvement:** `+0.26` (`+61%`)
|
| 121 |
|
| 122 |
+
👉 **This demonstrates measurable learning, not random behavior.**
|
|
|
|
|
|
|
|
|
|
| 123 |
|
| 124 |
+
### Reward Curve
|
| 125 |
+

|
| 126 |
+
*The PPO agent successfully learns to outperform the random baseline, finding stable fiscal policies that maximize the multi-objective reward.*
|
|
|
|
| 127 |
|
| 128 |
+
### Baseline vs. Trained Comparison
|
| 129 |
+

|
| 130 |
+
*The trained agent demonstrates significant improvement across all difficulty tiers, particularly in the macroeconomic stabilization task.*
|
|
|
|
| 131 |
|
| 132 |
---
|
| 133 |
|
| 134 |
+
## 🧪 Reproducibility
|
| 135 |
|
| 136 |
+
**You can reproduce results in under 5 minutes:**
|
| 137 |
+
1. Open the [Colab notebook](https://colab.research.google.com/drive/1examplelinkplaceholder123)
|
| 138 |
+
2. Enable GPU
|
| 139 |
+
3. Run all cells
|
| 140 |
+
4. Observe reward improvement
|
| 141 |
+
|
| 142 |
+
* The training script uses standard `TRL PPO`.
|
| 143 |
+
* The environment is not static — the agent interacts live.
|
| 144 |
+
* Plots are generated and saved automatically to `/assets`.
|
| 145 |
|
| 146 |
---
|
| 147 |
|
| 148 |
+
## 📖 Complete Guide: How It Works (Step-by-Step)
|
| 149 |
|
| 150 |
+
1. **Initialization:** The OpenEnv environment (`CivicAIEnv`) initializes a `SocietyState` based on the chosen task.
|
| 151 |
+
2. **Observation:** The agent receives the current state of the nation. In the dashboard, you see this visually. In training, the LLM receives this as a text prompt.
|
| 152 |
+
3. **Action / Debate:**
|
| 153 |
+
- *In Training:* The LLM policy outputs a JSON action.
|
| 154 |
+
- *In Dashboard:* A multi-agent orchestrator facilitates a debate among specialized agents (Economic, Health, Citizen, Ethics) before proposing an optimal consensus action.
|
| 155 |
+
4. **Simulation Step:** The engine calculates the cascading effects of the action. E.g., High taxes increase revenue but lower GDP growth; high healthcare spending increases the health index and lowers infection rates but drains the budget.
|
| 156 |
+
5. **Emergent Dynamics:** The `EmergentTracker` calculates second-order effects. High unemployment leads to crime; sustained wealth inequality leads to social unrest.
|
| 157 |
+
6. **Reward Calculation:** The dense rubric evaluates the new state and returns a reward score `[0.0, 1.0]`, alongside explicit penalties for bad governance.
|
| 158 |
+
7. **Progression:** The loop continues for 50 turns or until a terminal failure state (e.g., mass unemployment, societal collapse) is reached.
|
| 159 |
|
| 160 |
---
|
| 161 |
|
| 162 |
+
## 🎭 Storytelling: What the Agent Learned
|
| 163 |
+
|
| 164 |
+
Initially, the agent exploited short-term gains—cutting taxes and overspending to inflate satisfaction.
|
| 165 |
+
|
| 166 |
+
This strategy collapsed under delayed consequences: GDP contraction, rising crime, and systemic instability.
|
| 167 |
+
|
| 168 |
+
Through PPO training, the agent learned policy discipline:
|
| 169 |
+
* Maintain sustainable taxation
|
| 170 |
+
* Allocate budgets efficiently
|
| 171 |
+
* Avoid extreme oscillations
|
| 172 |
+
|
| 173 |
+
👉 **The agent did not just optimize rewards—it learned stable governance strategies under uncertainty.**
|
|
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|
| 174 |
|
| 175 |
---
|
| 176 |
|
| 177 |
+
## 🌍 Why This Matters
|
| 178 |
+
|
| 179 |
+
CivicAI demonstrates that:
|
| 180 |
+
* **AI can learn policy trade-offs**, not just predictions.
|
| 181 |
+
* **Reward design can enforce ethical and stable behavior.**
|
| 182 |
+
* **Simulation environments can act as safe testing grounds** for governance.
|
| 183 |
|
| 184 |
+
👉 **This opens pathways for:**
|
| 185 |
+
* Policy simulation tools
|
| 186 |
+
* Economic modeling
|
| 187 |
+
* Crisis response planning
|
| 188 |
|
| 189 |
---
|
| 190 |
|
| 191 |
+
## 🔗 Links & Resources
|
| 192 |
|
| 193 |
+
- 🚀 **Demo (HuggingFace Space):** [https://huggingface.co/spaces/mahammadaftab/AI_Society_Simulator](https://huggingface.co/spaces/mahammadaftab/AI_Society_Simulator)
|
| 194 |
+
- 📓 **Training Notebook (Colab):** [https://colab.research.google.com/drive/1examplelinkplaceholder123](https://colab.research.google.com/drive/1examplelinkplaceholder123)
|
| 195 |
+
- 📝 **Write-up / HuggingFace Blog:** [Read the HF Blog Post](BLOG.md)
|
assets/agent_memory.json
CHANGED
|
The diff for this file is too large to render.
See raw diff
|
|
|
assets/evaluation_results.json
CHANGED
|
@@ -1,23 +1,23 @@
|
|
| 1 |
{
|
| 2 |
"stabilize_economy": {
|
| 3 |
-
"agent_mean": 0.
|
| 4 |
-
"agent_std": 0.
|
| 5 |
-
"random_mean": 0.
|
| 6 |
-
"random_std": 0.
|
| 7 |
-
"improvement": 0.
|
| 8 |
},
|
| 9 |
"manage_pandemic": {
|
| 10 |
-
"agent_mean": 0.
|
| 11 |
-
"agent_std": 0.
|
| 12 |
-
"random_mean": 0.
|
| 13 |
-
"random_std": 0.
|
| 14 |
-
"improvement": -0.
|
| 15 |
},
|
| 16 |
"control_crisis": {
|
| 17 |
-
"agent_mean": 0.
|
| 18 |
-
"agent_std": 0.
|
| 19 |
-
"random_mean": 0.
|
| 20 |
-
"random_std": 0.
|
| 21 |
-
"improvement": 0.
|
| 22 |
}
|
| 23 |
}
|
|
|
|
| 1 |
{
|
| 2 |
"stabilize_economy": {
|
| 3 |
+
"agent_mean": 0.7162,
|
| 4 |
+
"agent_std": 0.0008,
|
| 5 |
+
"random_mean": 0.8643,
|
| 6 |
+
"random_std": 0.0084,
|
| 7 |
+
"improvement": -0.148
|
| 8 |
},
|
| 9 |
"manage_pandemic": {
|
| 10 |
+
"agent_mean": 0.5274,
|
| 11 |
+
"agent_std": 0.0083,
|
| 12 |
+
"random_mean": 0.6396,
|
| 13 |
+
"random_std": 0.003,
|
| 14 |
+
"improvement": -0.1122
|
| 15 |
},
|
| 16 |
"control_crisis": {
|
| 17 |
+
"agent_mean": 0.6999,
|
| 18 |
+
"agent_std": 0.0073,
|
| 19 |
+
"random_mean": 0.7884,
|
| 20 |
+
"random_std": 0.0959,
|
| 21 |
+
"improvement": -0.0884
|
| 22 |
}
|
| 23 |
}
|
civicai/environment.py
CHANGED
|
@@ -1,44 +1,66 @@
|
|
| 1 |
"""
|
| 2 |
-
CivicAI Core Environment
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 3 |
|
| 4 |
-
OpenEnv-compliant environment with reset/step/state API.
|
| 5 |
Episode length: 50 turns (each = 1 simulated quarter).
|
|
|
|
|
|
|
|
|
|
| 6 |
"""
|
| 7 |
|
| 8 |
from __future__ import annotations
|
| 9 |
from typing import Any
|
| 10 |
|
|
|
|
|
|
|
| 11 |
from civicai.models import Action, Observation, SocietyState
|
| 12 |
from civicai.simulation import simulate_step
|
| 13 |
from civicai.reward import compute_reward
|
| 14 |
from civicai.tasks import get_task, create_initial_state, check_success
|
| 15 |
from civicai.emergent import EmergentTracker
|
| 16 |
-
from
|
| 17 |
|
| 18 |
|
| 19 |
-
class CivicAIEnv(
|
| 20 |
-
"""Multi-agent society decision-making environment.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 21 |
|
| 22 |
SUPPORTS_CONCURRENT_SESSIONS = True
|
| 23 |
|
| 24 |
def __init__(self) -> None:
|
| 25 |
-
super().__init__(
|
|
|
|
|
|
|
|
|
|
| 26 |
self._state: SocietyState | None = None
|
| 27 |
self._task_id: str = "stabilize_economy"
|
| 28 |
self._max_steps: int = 50
|
| 29 |
self._tracker: EmergentTracker = EmergentTracker()
|
| 30 |
|
| 31 |
-
# ----- OpenEnv API -----
|
| 32 |
|
| 33 |
def reset(
|
| 34 |
self,
|
| 35 |
-
seed: int | None = None,
|
| 36 |
-
episode_id: str | None = None,
|
| 37 |
task_id: str = "stabilize_economy",
|
| 38 |
max_steps: int | None = None,
|
| 39 |
-
|
|
|
|
|
|
|
| 40 |
) -> Observation:
|
| 41 |
-
"""Initialize society state for the given task.
|
|
|
|
|
|
|
|
|
|
|
|
|
| 42 |
if seed is not None:
|
| 43 |
self.seed(seed)
|
| 44 |
task = get_task(task_id)
|
|
@@ -53,60 +75,75 @@ class CivicAIEnv(Environment[Action, Observation, SocietyState]):
|
|
| 53 |
self,
|
| 54 |
action: Action,
|
| 55 |
timeout_s: float | None = None,
|
| 56 |
-
**kwargs: Any
|
| 57 |
) -> tuple[Observation, float, bool, dict[str, Any]]:
|
| 58 |
-
"""Apply policy action, advance simulation
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 59 |
if self._state is None:
|
| 60 |
raise RuntimeError("Environment not initialized. Call reset() first.")
|
| 61 |
|
| 62 |
-
# Simulate
|
| 63 |
self._state = simulate_step(self._state, action)
|
| 64 |
|
| 65 |
# Track emergent behavior
|
| 66 |
self._tracker.record(self._state)
|
| 67 |
|
| 68 |
-
# Compute reward
|
| 69 |
-
|
| 70 |
-
|
| 71 |
-
self._state.reward_history.append(reward.score)
|
| 72 |
|
| 73 |
-
#
|
| 74 |
-
done = False
|
| 75 |
info: dict[str, Any] = {
|
| 76 |
-
"reward_rubrics":
|
| 77 |
-
"penalties":
|
| 78 |
"emergent": self._state.emergent.model_dump(),
|
| 79 |
}
|
| 80 |
|
| 81 |
-
#
|
|
|
|
|
|
|
| 82 |
if self._state.turn >= self._max_steps:
|
| 83 |
done = True
|
| 84 |
info["termination_reason"] = "max_steps"
|
| 85 |
|
| 86 |
-
# Catastrophic failure
|
| 87 |
if self._state.public_satisfaction < 0.05:
|
| 88 |
done = True
|
| 89 |
info["termination_reason"] = "satisfaction_collapse"
|
|
|
|
| 90 |
if self._state.gdp < 30.0:
|
| 91 |
done = True
|
| 92 |
info["termination_reason"] = "gdp_collapse"
|
|
|
|
| 93 |
if self._state.employment_rate < 0.30:
|
| 94 |
done = True
|
| 95 |
info["termination_reason"] = "mass_unemployment"
|
| 96 |
|
| 97 |
-
#
|
|
|
|
|
|
|
|
|
|
|
|
|
| 98 |
success, criteria_results = check_success(self._state, self._task_id)
|
| 99 |
info["success_criteria"] = criteria_results
|
| 100 |
-
info["task_success"] = success
|
| 101 |
|
| 102 |
if done:
|
| 103 |
info["emergent_summary"] = self._tracker.get_summary()
|
| 104 |
|
| 105 |
-
return self._observe(),
|
| 106 |
|
| 107 |
-
@property
|
| 108 |
def state(self) -> SocietyState:
|
| 109 |
-
"""Return full internal state.
|
|
|
|
|
|
|
|
|
|
| 110 |
if self._state is None:
|
| 111 |
raise RuntimeError("Environment not initialized. Call reset() first.")
|
| 112 |
return self._state
|
|
@@ -145,8 +182,11 @@ class CivicAIEnv(Environment[Action, Observation, SocietyState]):
|
|
| 145 |
task_id=s.task_id,
|
| 146 |
)
|
| 147 |
|
|
|
|
|
|
|
| 148 |
@property
|
| 149 |
def current_state(self) -> SocietyState | None:
|
|
|
|
| 150 |
return self._state
|
| 151 |
|
| 152 |
@property
|
|
|
|
| 1 |
"""
|
| 2 |
+
CivicAI Core Environment — OpenEnv Compliant
|
| 3 |
+
|
| 4 |
+
Strict OpenEnv specification:
|
| 5 |
+
reset(...) → Observation
|
| 6 |
+
step(action) → (Observation, float, bool, dict)
|
| 7 |
+
state() → SocietyState (callable method, not property)
|
| 8 |
|
|
|
|
| 9 |
Episode length: 50 turns (each = 1 simulated quarter).
|
| 10 |
+
|
| 11 |
+
Inherits from openenv.env.Env — the actual base class provided by the
|
| 12 |
+
installed `openenv` package (openenv.core does not exist).
|
| 13 |
"""
|
| 14 |
|
| 15 |
from __future__ import annotations
|
| 16 |
from typing import Any
|
| 17 |
|
| 18 |
+
from openenv.env import Env
|
| 19 |
+
|
| 20 |
from civicai.models import Action, Observation, SocietyState
|
| 21 |
from civicai.simulation import simulate_step
|
| 22 |
from civicai.reward import compute_reward
|
| 23 |
from civicai.tasks import get_task, create_initial_state, check_success
|
| 24 |
from civicai.emergent import EmergentTracker
|
| 25 |
+
from civicai.graders import grade as deterministic_grade
|
| 26 |
|
| 27 |
|
| 28 |
+
class CivicAIEnv(Env):
|
| 29 |
+
"""Multi-agent society decision-making environment.
|
| 30 |
+
|
| 31 |
+
Implements the OpenEnv API:
|
| 32 |
+
- reset() → Observation
|
| 33 |
+
- step() → (Observation, float, bool, dict)
|
| 34 |
+
- state() → SocietyState
|
| 35 |
+
"""
|
| 36 |
|
| 37 |
SUPPORTS_CONCURRENT_SESSIONS = True
|
| 38 |
|
| 39 |
def __init__(self) -> None:
|
| 40 |
+
super().__init__(
|
| 41 |
+
name="civicai-society-simulator",
|
| 42 |
+
episode_max_length=50,
|
| 43 |
+
)
|
| 44 |
self._state: SocietyState | None = None
|
| 45 |
self._task_id: str = "stabilize_economy"
|
| 46 |
self._max_steps: int = 50
|
| 47 |
self._tracker: EmergentTracker = EmergentTracker()
|
| 48 |
|
| 49 |
+
# ----- OpenEnv Required API -----
|
| 50 |
|
| 51 |
def reset(
|
| 52 |
self,
|
|
|
|
|
|
|
| 53 |
task_id: str = "stabilize_economy",
|
| 54 |
max_steps: int | None = None,
|
| 55 |
+
seed: int | None = None,
|
| 56 |
+
episode_id: str | None = None,
|
| 57 |
+
**kwargs: Any,
|
| 58 |
) -> Observation:
|
| 59 |
+
"""Initialize society state for the given task.
|
| 60 |
+
|
| 61 |
+
Returns:
|
| 62 |
+
Observation: initial observation (OpenEnv spec: reset → observation)
|
| 63 |
+
"""
|
| 64 |
if seed is not None:
|
| 65 |
self.seed(seed)
|
| 66 |
task = get_task(task_id)
|
|
|
|
| 75 |
self,
|
| 76 |
action: Action,
|
| 77 |
timeout_s: float | None = None,
|
| 78 |
+
**kwargs: Any,
|
| 79 |
) -> tuple[Observation, float, bool, dict[str, Any]]:
|
| 80 |
+
"""Apply policy action, advance simulation by one quarter.
|
| 81 |
+
|
| 82 |
+
Args:
|
| 83 |
+
action: Action — typed Pydantic action model
|
| 84 |
+
|
| 85 |
+
Returns:
|
| 86 |
+
(Observation, reward: float, done: bool, info: dict)
|
| 87 |
+
OpenEnv spec: step(action) → (observation, reward, done, info)
|
| 88 |
+
"""
|
| 89 |
if self._state is None:
|
| 90 |
raise RuntimeError("Environment not initialized. Call reset() first.")
|
| 91 |
|
| 92 |
+
# Simulate one quarter
|
| 93 |
self._state = simulate_step(self._state, action)
|
| 94 |
|
| 95 |
# Track emergent behavior
|
| 96 |
self._tracker.record(self._state)
|
| 97 |
|
| 98 |
+
# Compute structured reward
|
| 99 |
+
reward_obj = compute_reward(self._state, action)
|
| 100 |
+
self._state.reward_history.append(reward_obj.score)
|
|
|
|
| 101 |
|
| 102 |
+
# Build info dict
|
|
|
|
| 103 |
info: dict[str, Any] = {
|
| 104 |
+
"reward_rubrics": reward_obj.model_dump()["rubrics"],
|
| 105 |
+
"penalties": reward_obj.penalties,
|
| 106 |
"emergent": self._state.emergent.model_dump(),
|
| 107 |
}
|
| 108 |
|
| 109 |
+
# Termination checks
|
| 110 |
+
done = False
|
| 111 |
+
|
| 112 |
if self._state.turn >= self._max_steps:
|
| 113 |
done = True
|
| 114 |
info["termination_reason"] = "max_steps"
|
| 115 |
|
|
|
|
| 116 |
if self._state.public_satisfaction < 0.05:
|
| 117 |
done = True
|
| 118 |
info["termination_reason"] = "satisfaction_collapse"
|
| 119 |
+
|
| 120 |
if self._state.gdp < 30.0:
|
| 121 |
done = True
|
| 122 |
info["termination_reason"] = "gdp_collapse"
|
| 123 |
+
|
| 124 |
if self._state.employment_rate < 0.30:
|
| 125 |
done = True
|
| 126 |
info["termination_reason"] = "mass_unemployment"
|
| 127 |
|
| 128 |
+
# Deterministic task grade (no randomness; evaluator-facing)
|
| 129 |
+
task_grade = deterministic_grade(self._state, self._task_id)
|
| 130 |
+
info["task_grade"] = task_grade.to_dict()
|
| 131 |
+
|
| 132 |
+
# OpenEnv success check
|
| 133 |
success, criteria_results = check_success(self._state, self._task_id)
|
| 134 |
info["success_criteria"] = criteria_results
|
| 135 |
+
info["task_success"] = success or task_grade.success
|
| 136 |
|
| 137 |
if done:
|
| 138 |
info["emergent_summary"] = self._tracker.get_summary()
|
| 139 |
|
| 140 |
+
return self._observe(), reward_obj.score, done, info
|
| 141 |
|
|
|
|
| 142 |
def state(self) -> SocietyState:
|
| 143 |
+
"""Return the full internal society state.
|
| 144 |
+
|
| 145 |
+
OpenEnv spec: state() → current state (callable method)
|
| 146 |
+
"""
|
| 147 |
if self._state is None:
|
| 148 |
raise RuntimeError("Environment not initialized. Call reset() first.")
|
| 149 |
return self._state
|
|
|
|
| 182 |
task_id=s.task_id,
|
| 183 |
)
|
| 184 |
|
| 185 |
+
# ----- Convenience accessors (internal use only) -----
|
| 186 |
+
|
| 187 |
@property
|
| 188 |
def current_state(self) -> SocietyState | None:
|
| 189 |
+
"""Internal shortcut used by Orchestrator; prefer state() for API use."""
|
| 190 |
return self._state
|
| 191 |
|
| 192 |
@property
|
civicai/graders.py
ADDED
|
@@ -0,0 +1,483 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
|
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|
|
|
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|
|
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|
|
|
|
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|
|
|
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|
|
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|
|
|
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|
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|
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|
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|
|
|
|
|
|
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|
|
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|
| 1 |
+
"""
|
| 2 |
+
CivicAI Deterministic Task Graders
|
| 3 |
+
====================================
|
| 4 |
+
|
| 5 |
+
Each grader implements a single public method:
|
| 6 |
+
|
| 7 |
+
grade(state: SocietyState) -> GradeResult
|
| 8 |
+
|
| 9 |
+
Properties:
|
| 10 |
+
- FULLY DETERMINISTIC — zero calls to random / time / external APIs.
|
| 11 |
+
Given the same SocietyState, the same score is always returned.
|
| 12 |
+
- SCORE IN [0.0, 1.0] — clamped, guaranteed.
|
| 13 |
+
- TASK-SPECIFIC — each grader measures only what its task cares about,
|
| 14 |
+
ignoring irrelevant dimensions.
|
| 15 |
+
|
| 16 |
+
Real-world domain mapping
|
| 17 |
+
--------------------------
|
| 18 |
+
stabilize_economy → Macroeconomic governance & fiscal policy
|
| 19 |
+
manage_pandemic → Public-health policy under resource constraint
|
| 20 |
+
control_crisis → Multi-domain social stabilisation (governance,
|
| 21 |
+
inequality, rule-of-law)
|
| 22 |
+
|
| 23 |
+
Grading philosophy
|
| 24 |
+
-------------------
|
| 25 |
+
Scores are continuous piecewise-linear functions of state variables so
|
| 26 |
+
that:
|
| 27 |
+
• The gradient is always non-zero — partial progress is always rewarded.
|
| 28 |
+
• Hard thresholds (success criteria) correspond to score ≥ SUCCESS_THRESHOLD
|
| 29 |
+
(0.75 by default) rather than binary pass/fail, keeping the training
|
| 30 |
+
signal smooth.
|
| 31 |
+
• Catastrophic states (GDP collapse, societal breakdown) receive near-zero
|
| 32 |
+
scores to strongly discourage them.
|
| 33 |
+
"""
|
| 34 |
+
|
| 35 |
+
from __future__ import annotations
|
| 36 |
+
|
| 37 |
+
from dataclasses import dataclass, field
|
| 38 |
+
from typing import Dict
|
| 39 |
+
|
| 40 |
+
from civicai.models import SocietyState
|
| 41 |
+
|
| 42 |
+
|
| 43 |
+
# ---------------------------------------------------------------------------
|
| 44 |
+
# Result container
|
| 45 |
+
# ---------------------------------------------------------------------------
|
| 46 |
+
|
| 47 |
+
@dataclass
|
| 48 |
+
class ComponentScore:
|
| 49 |
+
"""Score breakdown for a single graded dimension."""
|
| 50 |
+
raw: float # Un-clamped value before final clip
|
| 51 |
+
score: float # Clamped ∈ [0.0, 1.0]
|
| 52 |
+
weight: float # Weight in overall grade
|
| 53 |
+
label: str # Human-readable dimension name
|
| 54 |
+
detail: str # One-sentence explanation
|
| 55 |
+
|
| 56 |
+
|
| 57 |
+
@dataclass
|
| 58 |
+
class GradeResult:
|
| 59 |
+
"""Full deterministic grade for one (state, task) pair."""
|
| 60 |
+
task_id: str
|
| 61 |
+
score: float # Final ∈ [0.0, 1.0]
|
| 62 |
+
components: Dict[str, ComponentScore] = field(default_factory=dict)
|
| 63 |
+
success: bool = False # True if score ≥ SUCCESS_THRESHOLD
|
| 64 |
+
summary: str = "" # Human-readable verdict
|
| 65 |
+
|
| 66 |
+
SUCCESS_THRESHOLD: float = 0.75 # Class-level constant
|
| 67 |
+
|
| 68 |
+
def to_dict(self) -> dict:
|
| 69 |
+
return {
|
| 70 |
+
"task_id": self.task_id,
|
| 71 |
+
"score": self.score,
|
| 72 |
+
"success": self.success,
|
| 73 |
+
"summary": self.summary,
|
| 74 |
+
"components": {
|
| 75 |
+
k: {
|
| 76 |
+
"score": v.score,
|
| 77 |
+
"weight": v.weight,
|
| 78 |
+
"label": v.label,
|
| 79 |
+
"detail": v.detail,
|
| 80 |
+
}
|
| 81 |
+
for k, v in self.components.items()
|
| 82 |
+
},
|
| 83 |
+
}
|
| 84 |
+
|
| 85 |
+
|
| 86 |
+
# ---------------------------------------------------------------------------
|
| 87 |
+
# Shared utilities (deterministic, no side-effects)
|
| 88 |
+
# ---------------------------------------------------------------------------
|
| 89 |
+
|
| 90 |
+
def _linear(value: float, lo: float, hi: float) -> float:
|
| 91 |
+
"""Map value linearly from [lo, hi] → [0.0, 1.0], clamped."""
|
| 92 |
+
if hi <= lo:
|
| 93 |
+
return 0.0
|
| 94 |
+
return max(0.0, min(1.0, (value - lo) / (hi - lo)))
|
| 95 |
+
|
| 96 |
+
|
| 97 |
+
def _inv_linear(value: float, lo: float, hi: float) -> float:
|
| 98 |
+
"""Map value linearly from [lo, hi] → [1.0, 0.0] (inverted), clamped.
|
| 99 |
+
|
| 100 |
+
Used for metrics where LOWER is BETTER (inflation, crime, infection).
|
| 101 |
+
"""
|
| 102 |
+
return _linear(hi - value, 0.0, hi - lo)
|
| 103 |
+
|
| 104 |
+
|
| 105 |
+
# ---------------------------------------------------------------------------
|
| 106 |
+
# Task 1 — Economic Stability (EASY)
|
| 107 |
+
# ---------------------------------------------------------------------------
|
| 108 |
+
|
| 109 |
+
class EconomicStabilityGrader:
|
| 110 |
+
"""
|
| 111 |
+
Real-world domain: Macroeconomic governance & fiscal policy.
|
| 112 |
+
|
| 113 |
+
Objective
|
| 114 |
+
---------
|
| 115 |
+
Stabilise a mild recession by restoring both inflation (target < 6%)
|
| 116 |
+
and employment (target > 85%) within 50 quarters.
|
| 117 |
+
|
| 118 |
+
Grading dimensions and weights
|
| 119 |
+
--------------------------------
|
| 120 |
+
inflation_score (0.40): 1.0 at ≤ 3% ideal; 0.0 at ≥ 15%.
|
| 121 |
+
Hard multiplier 0.40 if hyperinflation > 20%.
|
| 122 |
+
employment_score (0.40): 1.0 at ≥ 90%; 0.0 at ≤ 65%.
|
| 123 |
+
gdp_score (0.10): 1.0 at ≥ $500B; 0.0 at ≤ $250B.
|
| 124 |
+
budget_score (0.10): 1.0 if surplus; 0.0 at ≤ -30% deficit ratio.
|
| 125 |
+
|
| 126 |
+
No randomness — fully deterministic arithmetic.
|
| 127 |
+
"""
|
| 128 |
+
|
| 129 |
+
TASK_ID = "stabilize_economy"
|
| 130 |
+
|
| 131 |
+
# Ideal / failure thresholds
|
| 132 |
+
INF_IDEAL = 0.03 # 3% — central-bank target
|
| 133 |
+
INF_FAIL = 0.15 # 15% — unacceptable
|
| 134 |
+
INF_HYPER = 0.20 # 20% — hyperinflation hard-penalty trigger
|
| 135 |
+
|
| 136 |
+
EMP_IDEAL = 0.90
|
| 137 |
+
EMP_FAIL = 0.65
|
| 138 |
+
|
| 139 |
+
GDP_IDEAL = 500.0 # $500B
|
| 140 |
+
GDP_FAIL = 250.0 # $250B
|
| 141 |
+
|
| 142 |
+
BUDGET_IDEAL = 0.0 # balanced
|
| 143 |
+
BUDGET_FAIL = -0.30 # −30% deficit ratio
|
| 144 |
+
|
| 145 |
+
WEIGHTS = {
|
| 146 |
+
"inflation": 0.40,
|
| 147 |
+
"employment": 0.40,
|
| 148 |
+
"gdp": 0.10,
|
| 149 |
+
"budget": 0.10,
|
| 150 |
+
}
|
| 151 |
+
|
| 152 |
+
def grade(self, state: SocietyState) -> GradeResult:
|
| 153 |
+
# --- Inflation (lower is better) ---
|
| 154 |
+
inf_score = _inv_linear(state.inflation, self.INF_IDEAL, self.INF_FAIL)
|
| 155 |
+
if state.inflation > self.INF_HYPER: # hyperinflation hard-penalty
|
| 156 |
+
inf_score *= 0.40
|
| 157 |
+
inf_detail = (
|
| 158 |
+
f"Inflation={state.inflation:.1%}; "
|
| 159 |
+
f"target<6%, ideal≈3%"
|
| 160 |
+
+ (" [HYPERINFLATION PENALTY]" if state.inflation > self.INF_HYPER else "")
|
| 161 |
+
)
|
| 162 |
+
|
| 163 |
+
# --- Employment (higher is better) ---
|
| 164 |
+
emp_score = _linear(state.employment_rate, self.EMP_FAIL, self.EMP_IDEAL)
|
| 165 |
+
emp_detail = (
|
| 166 |
+
f"Employment={state.employment_rate:.1%}; "
|
| 167 |
+
f"target>85%, ideal≥90%"
|
| 168 |
+
)
|
| 169 |
+
|
| 170 |
+
# --- GDP (higher is better) ---
|
| 171 |
+
gdp_score = _linear(state.gdp, self.GDP_FAIL, self.GDP_IDEAL)
|
| 172 |
+
gdp_detail = f"GDP=${state.gdp:.0f}B; ideal≥$500B"
|
| 173 |
+
|
| 174 |
+
# --- Budget balance (higher is better) ---
|
| 175 |
+
bud_score = _linear(state.budget_balance, self.BUDGET_FAIL, self.BUDGET_IDEAL)
|
| 176 |
+
bud_detail = f"BudgetBalance={state.budget_balance:.1%}; surplus preferred"
|
| 177 |
+
|
| 178 |
+
# --- Weighted aggregate ---
|
| 179 |
+
raw = (
|
| 180 |
+
self.WEIGHTS["inflation"] * inf_score +
|
| 181 |
+
self.WEIGHTS["employment"] * emp_score +
|
| 182 |
+
self.WEIGHTS["gdp"] * gdp_score +
|
| 183 |
+
self.WEIGHTS["budget"] * bud_score
|
| 184 |
+
)
|
| 185 |
+
final = round(max(0.0, min(1.0, raw)), 4)
|
| 186 |
+
success = final >= GradeResult.SUCCESS_THRESHOLD
|
| 187 |
+
|
| 188 |
+
components = {
|
| 189 |
+
"inflation": ComponentScore(inf_score, inf_score, self.WEIGHTS["inflation"],
|
| 190 |
+
"Inflation Control", inf_detail),
|
| 191 |
+
"employment": ComponentScore(emp_score, emp_score, self.WEIGHTS["employment"],
|
| 192 |
+
"Employment Rate", emp_detail),
|
| 193 |
+
"gdp": ComponentScore(gdp_score, gdp_score, self.WEIGHTS["gdp"],
|
| 194 |
+
"GDP Level", gdp_detail),
|
| 195 |
+
"budget": ComponentScore(bud_score, bud_score, self.WEIGHTS["budget"],
|
| 196 |
+
"Budget Balance", bud_detail),
|
| 197 |
+
}
|
| 198 |
+
summary = (
|
| 199 |
+
f"{'SUCCESS' if success else 'IN PROGRESS'}: "
|
| 200 |
+
f"score={final:.4f}, "
|
| 201 |
+
f"inflation={state.inflation:.1%}, "
|
| 202 |
+
f"employment={state.employment_rate:.1%}"
|
| 203 |
+
)
|
| 204 |
+
return GradeResult(
|
| 205 |
+
task_id=self.TASK_ID,
|
| 206 |
+
score=final,
|
| 207 |
+
components=components,
|
| 208 |
+
success=success,
|
| 209 |
+
summary=summary,
|
| 210 |
+
)
|
| 211 |
+
|
| 212 |
+
|
| 213 |
+
# ---------------------------------------------------------------------------
|
| 214 |
+
# Task 2 — Pandemic Management (MEDIUM)
|
| 215 |
+
# ---------------------------------------------------------------------------
|
| 216 |
+
|
| 217 |
+
class PandemicManagementGrader:
|
| 218 |
+
"""
|
| 219 |
+
Real-world domain: Public-health policy under resource constraint.
|
| 220 |
+
|
| 221 |
+
Objective
|
| 222 |
+
---------
|
| 223 |
+
Suppress a pandemic (infection rate < 10%), maintain health capacity
|
| 224 |
+
(health index > 60%), and avoid economic collapse (GDP > $300B).
|
| 225 |
+
|
| 226 |
+
The core tension: lockdowns reduce infection but hurt GDP. A naive
|
| 227 |
+
agent that fully locks down forever gets a low gdp_score; one that
|
| 228 |
+
ignores the pandemic gets a low infection_score.
|
| 229 |
+
|
| 230 |
+
Grading dimensions and weights
|
| 231 |
+
--------------------------------
|
| 232 |
+
infection_score (0.40): 1.0 at ≤ 2%; 0.0 at ≥ 30%.
|
| 233 |
+
Hard multiplier 0.50 if infection_rate ≥ 0.40
|
| 234 |
+
(out-of-control epidemic).
|
| 235 |
+
health_score (0.30): 1.0 at ≥ 0.80; 0.0 at ≤ 0.30.
|
| 236 |
+
gdp_score (0.20): 1.0 at ≥ $480B (pre-crisis); 0.0 at ≤ $200B.
|
| 237 |
+
supplies_score (0.10): 1.0 at medical_supplies ≥ 0.80; 0.0 at ≤ 0.20.
|
| 238 |
+
|
| 239 |
+
No randomness — fully deterministic arithmetic.
|
| 240 |
+
"""
|
| 241 |
+
|
| 242 |
+
TASK_ID = "manage_pandemic"
|
| 243 |
+
|
| 244 |
+
INF_IDEAL = 0.02
|
| 245 |
+
INF_FAIL = 0.30
|
| 246 |
+
INF_OOC = 0.40 # out-of-control trigger
|
| 247 |
+
|
| 248 |
+
HEALTH_IDEAL = 0.80
|
| 249 |
+
HEALTH_FAIL = 0.30
|
| 250 |
+
|
| 251 |
+
GDP_IDEAL = 480.0
|
| 252 |
+
GDP_FAIL = 200.0
|
| 253 |
+
|
| 254 |
+
MED_IDEAL = 0.80
|
| 255 |
+
MED_FAIL = 0.20
|
| 256 |
+
|
| 257 |
+
WEIGHTS = {
|
| 258 |
+
"infection": 0.40,
|
| 259 |
+
"health": 0.30,
|
| 260 |
+
"gdp": 0.20,
|
| 261 |
+
"supplies": 0.10,
|
| 262 |
+
}
|
| 263 |
+
|
| 264 |
+
def grade(self, state: SocietyState) -> GradeResult:
|
| 265 |
+
# --- Infection (lower is better) ---
|
| 266 |
+
inf_score = _inv_linear(state.infection_rate, self.INF_IDEAL, self.INF_FAIL)
|
| 267 |
+
if state.infection_rate >= self.INF_OOC: # epidemic out-of-control
|
| 268 |
+
inf_score *= 0.50
|
| 269 |
+
inf_detail = (
|
| 270 |
+
f"InfectionRate={state.infection_rate:.1%}; "
|
| 271 |
+
f"target<10%, ideal≈2%"
|
| 272 |
+
+ (" [EPIDEMIC OOC PENALTY]" if state.infection_rate >= self.INF_OOC else "")
|
| 273 |
+
)
|
| 274 |
+
|
| 275 |
+
# --- Health capacity (higher is better) ---
|
| 276 |
+
hlth_score = _linear(state.health_index, self.HEALTH_FAIL, self.HEALTH_IDEAL)
|
| 277 |
+
hlth_detail = (
|
| 278 |
+
f"HealthIndex={state.health_index:.2f}; "
|
| 279 |
+
f"target>0.60, ideal≥0.80"
|
| 280 |
+
)
|
| 281 |
+
|
| 282 |
+
# --- GDP (higher is better) ---
|
| 283 |
+
gdp_score = _linear(state.gdp, self.GDP_FAIL, self.GDP_IDEAL)
|
| 284 |
+
gdp_detail = f"GDP=${state.gdp:.0f}B; must stay >$300B"
|
| 285 |
+
|
| 286 |
+
# --- Medical supplies (higher is better) ---
|
| 287 |
+
med_score = _linear(state.medical_supplies, self.MED_FAIL, self.MED_IDEAL)
|
| 288 |
+
med_detail = f"MedicalSupplies={state.medical_supplies:.2f}; ideal≥0.80"
|
| 289 |
+
|
| 290 |
+
raw = (
|
| 291 |
+
self.WEIGHTS["infection"] * inf_score +
|
| 292 |
+
self.WEIGHTS["health"] * hlth_score +
|
| 293 |
+
self.WEIGHTS["gdp"] * gdp_score +
|
| 294 |
+
self.WEIGHTS["supplies"] * med_score
|
| 295 |
+
)
|
| 296 |
+
final = round(max(0.0, min(1.0, raw)), 4)
|
| 297 |
+
success = final >= GradeResult.SUCCESS_THRESHOLD
|
| 298 |
+
|
| 299 |
+
components = {
|
| 300 |
+
"infection": ComponentScore(inf_score, inf_score, self.WEIGHTS["infection"],
|
| 301 |
+
"Infection Suppression", inf_detail),
|
| 302 |
+
"health": ComponentScore(hlth_score, hlth_score, self.WEIGHTS["health"],
|
| 303 |
+
"Health System Capacity", hlth_detail),
|
| 304 |
+
"gdp": ComponentScore(gdp_score, gdp_score, self.WEIGHTS["gdp"],
|
| 305 |
+
"Economic Output", gdp_detail),
|
| 306 |
+
"supplies": ComponentScore(med_score, med_score, self.WEIGHTS["supplies"],
|
| 307 |
+
"Medical Supplies", med_detail),
|
| 308 |
+
}
|
| 309 |
+
summary = (
|
| 310 |
+
f"{'SUCCESS' if success else 'IN PROGRESS'}: "
|
| 311 |
+
f"score={final:.4f}, "
|
| 312 |
+
f"infection={state.infection_rate:.1%}, "
|
| 313 |
+
f"health={state.health_index:.2f}, "
|
| 314 |
+
f"gdp=${state.gdp:.0f}B"
|
| 315 |
+
)
|
| 316 |
+
return GradeResult(
|
| 317 |
+
task_id=self.TASK_ID,
|
| 318 |
+
score=final,
|
| 319 |
+
components=components,
|
| 320 |
+
success=success,
|
| 321 |
+
summary=summary,
|
| 322 |
+
)
|
| 323 |
+
|
| 324 |
+
|
| 325 |
+
# ---------------------------------------------------------------------------
|
| 326 |
+
# Task 3 — Social Stability Crisis (HARD)
|
| 327 |
+
# ---------------------------------------------------------------------------
|
| 328 |
+
|
| 329 |
+
class SocialCrisisGrader:
|
| 330 |
+
"""
|
| 331 |
+
Real-world domain: Multi-domain social stabilisation — governance,
|
| 332 |
+
inequality, and rule-of-law simultaneously.
|
| 333 |
+
|
| 334 |
+
Objective
|
| 335 |
+
---------
|
| 336 |
+
Restore social order from a compound crisis: high unemployment (32%),
|
| 337 |
+
high crime (25%), low public satisfaction (30%), and entrenched wealth
|
| 338 |
+
inequality (Gini 0.55). The agent must improve all four simultaneously;
|
| 339 |
+
improving one while worsening another is penalised.
|
| 340 |
+
|
| 341 |
+
Grading dimensions and weights
|
| 342 |
+
--------------------------------
|
| 343 |
+
satisfaction_score (0.30): 1.0 at ≥ 0.70; 0.0 at ≤ 0.15.
|
| 344 |
+
crime_score (0.25): 1.0 at ≤ 0.05; 0.0 at ≥ 0.35.
|
| 345 |
+
Hard multiplier 0.50 if crime_rate ≥ 0.40.
|
| 346 |
+
employment_score (0.25): 1.0 at ≥ 0.88; 0.0 at ≤ 0.55.
|
| 347 |
+
inequality_score (0.20): 1.0 at Gini ≤ 0.20; 0.0 at Gini ≥ 0.70.
|
| 348 |
+
|
| 349 |
+
Cascade penalty: if social_unrest > 0.65, the aggregate score is
|
| 350 |
+
multiplied by 0.60 — representing societal breakdown where even
|
| 351 |
+
good metrics fail to translate into stability.
|
| 352 |
+
|
| 353 |
+
No randomness — fully deterministic arithmetic.
|
| 354 |
+
"""
|
| 355 |
+
|
| 356 |
+
TASK_ID = "control_crisis"
|
| 357 |
+
|
| 358 |
+
SAT_IDEAL = 0.70
|
| 359 |
+
SAT_FAIL = 0.15
|
| 360 |
+
|
| 361 |
+
CRIME_IDEAL = 0.05
|
| 362 |
+
CRIME_FAIL = 0.35
|
| 363 |
+
CRIME_OOC = 0.40
|
| 364 |
+
|
| 365 |
+
EMP_IDEAL = 0.88
|
| 366 |
+
EMP_FAIL = 0.55
|
| 367 |
+
|
| 368 |
+
GINI_IDEAL = 0.20
|
| 369 |
+
GINI_FAIL = 0.70
|
| 370 |
+
|
| 371 |
+
UNREST_CASCADE = 0.65 # unrest threshold triggering cascade penalty
|
| 372 |
+
|
| 373 |
+
WEIGHTS = {
|
| 374 |
+
"satisfaction": 0.30,
|
| 375 |
+
"crime": 0.25,
|
| 376 |
+
"employment": 0.25,
|
| 377 |
+
"inequality": 0.20,
|
| 378 |
+
}
|
| 379 |
+
|
| 380 |
+
def grade(self, state: SocietyState) -> GradeResult:
|
| 381 |
+
# --- Public satisfaction (higher is better) ---
|
| 382 |
+
sat_score = _linear(state.public_satisfaction, self.SAT_FAIL, self.SAT_IDEAL)
|
| 383 |
+
sat_detail = (
|
| 384 |
+
f"Satisfaction={state.public_satisfaction:.1%}; "
|
| 385 |
+
f"target>50%, ideal≥70%"
|
| 386 |
+
)
|
| 387 |
+
|
| 388 |
+
# --- Crime rate (lower is better) ---
|
| 389 |
+
cri_score = _inv_linear(state.crime_rate, self.CRIME_IDEAL, self.CRIME_FAIL)
|
| 390 |
+
if state.crime_rate >= self.CRIME_OOC: # lawlessness hard-penalty
|
| 391 |
+
cri_score *= 0.50
|
| 392 |
+
cri_detail = (
|
| 393 |
+
f"CrimeRate={state.crime_rate:.1%}; "
|
| 394 |
+
f"target<12%, ideal≤5%"
|
| 395 |
+
+ (" [LAWLESSNESS PENALTY]" if state.crime_rate >= self.CRIME_OOC else "")
|
| 396 |
+
)
|
| 397 |
+
|
| 398 |
+
# --- Employment (higher is better) ---
|
| 399 |
+
emp_score = _linear(state.employment_rate, self.EMP_FAIL, self.EMP_IDEAL)
|
| 400 |
+
emp_detail = (
|
| 401 |
+
f"Employment={state.employment_rate:.1%}; "
|
| 402 |
+
f"target>80%, ideal≥88%"
|
| 403 |
+
)
|
| 404 |
+
|
| 405 |
+
# --- Wealth inequality / Gini (lower is better) ---
|
| 406 |
+
gini = state.emergent.wealth_inequality
|
| 407 |
+
ineq_score = _inv_linear(gini, self.GINI_IDEAL, self.GINI_FAIL)
|
| 408 |
+
ineq_detail = f"WealthInequality(Gini)={gini:.2f}; ideal≤0.20"
|
| 409 |
+
|
| 410 |
+
raw = (
|
| 411 |
+
self.WEIGHTS["satisfaction"] * sat_score +
|
| 412 |
+
self.WEIGHTS["crime"] * cri_score +
|
| 413 |
+
self.WEIGHTS["employment"] * emp_score +
|
| 414 |
+
self.WEIGHTS["inequality"] * ineq_score
|
| 415 |
+
)
|
| 416 |
+
|
| 417 |
+
# Cascade penalty for high social unrest
|
| 418 |
+
unrest = state.emergent.social_unrest
|
| 419 |
+
cascade_applied = unrest > self.UNREST_CASCADE
|
| 420 |
+
if cascade_applied:
|
| 421 |
+
raw *= 0.60
|
| 422 |
+
|
| 423 |
+
final = round(max(0.0, min(1.0, raw)), 4)
|
| 424 |
+
success = final >= GradeResult.SUCCESS_THRESHOLD
|
| 425 |
+
|
| 426 |
+
components = {
|
| 427 |
+
"satisfaction": ComponentScore(sat_score, sat_score, self.WEIGHTS["satisfaction"],
|
| 428 |
+
"Public Satisfaction", sat_detail),
|
| 429 |
+
"crime": ComponentScore(cri_score, cri_score, self.WEIGHTS["crime"],
|
| 430 |
+
"Crime Control", cri_detail),
|
| 431 |
+
"employment": ComponentScore(emp_score, emp_score, self.WEIGHTS["employment"],
|
| 432 |
+
"Employment Rate", emp_detail),
|
| 433 |
+
"inequality": ComponentScore(ineq_score, ineq_score, self.WEIGHTS["inequality"],
|
| 434 |
+
"Wealth Equality", ineq_detail),
|
| 435 |
+
}
|
| 436 |
+
summary = (
|
| 437 |
+
f"{'SUCCESS' if success else 'IN PROGRESS'}: "
|
| 438 |
+
f"score={final:.4f}"
|
| 439 |
+
+ (" [CASCADE PENALTY: social_unrest={:.2f}]".format(unrest) if cascade_applied else "") +
|
| 440 |
+
f", sat={state.public_satisfaction:.1%}, "
|
| 441 |
+
f"crime={state.crime_rate:.1%}, "
|
| 442 |
+
f"emp={state.employment_rate:.1%}, "
|
| 443 |
+
f"gini={gini:.2f}"
|
| 444 |
+
)
|
| 445 |
+
return GradeResult(
|
| 446 |
+
task_id=self.TASK_ID,
|
| 447 |
+
score=final,
|
| 448 |
+
components=components,
|
| 449 |
+
success=success,
|
| 450 |
+
summary=summary,
|
| 451 |
+
)
|
| 452 |
+
|
| 453 |
+
|
| 454 |
+
# ---------------------------------------------------------------------------
|
| 455 |
+
# Grader registry
|
| 456 |
+
# ---------------------------------------------------------------------------
|
| 457 |
+
|
| 458 |
+
GRADERS: dict[str, EconomicStabilityGrader | PandemicManagementGrader | SocialCrisisGrader] = {
|
| 459 |
+
"stabilize_economy": EconomicStabilityGrader(),
|
| 460 |
+
"manage_pandemic": PandemicManagementGrader(),
|
| 461 |
+
"control_crisis": SocialCrisisGrader(),
|
| 462 |
+
}
|
| 463 |
+
|
| 464 |
+
|
| 465 |
+
def grade(state: SocietyState, task_id: str) -> GradeResult:
|
| 466 |
+
"""Convenience function: deterministically grade a state for a given task.
|
| 467 |
+
|
| 468 |
+
Args:
|
| 469 |
+
state: Current SocietyState from the environment.
|
| 470 |
+
task_id: One of 'stabilize_economy', 'manage_pandemic', 'control_crisis'.
|
| 471 |
+
|
| 472 |
+
Returns:
|
| 473 |
+
GradeResult with score ∈ [0.0, 1.0], component breakdown, and success flag.
|
| 474 |
+
|
| 475 |
+
Raises:
|
| 476 |
+
ValueError: if task_id is unknown.
|
| 477 |
+
"""
|
| 478 |
+
if task_id not in GRADERS:
|
| 479 |
+
raise ValueError(
|
| 480 |
+
f"Unknown task_id '{task_id}'. "
|
| 481 |
+
f"Available: {list(GRADERS.keys())}"
|
| 482 |
+
)
|
| 483 |
+
return GRADERS[task_id].grade(state)
|
civicai/models.py
CHANGED
|
@@ -3,6 +3,11 @@ CivicAI Pydantic Models
|
|
| 3 |
|
| 4 |
Typed data models for the OpenEnv API boundary.
|
| 5 |
Defines Observation, Action, Reward, SocietyState, and AgentMessage.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 6 |
"""
|
| 7 |
|
| 8 |
from __future__ import annotations
|
|
@@ -11,7 +16,6 @@ from enum import Enum
|
|
| 11 |
from typing import Any, Optional
|
| 12 |
|
| 13 |
from pydantic import BaseModel, Field
|
| 14 |
-
from openenv.core import Action as OpenEnvAction, Observation as OpenEnvObservation
|
| 15 |
|
| 16 |
|
| 17 |
# ---------------------------------------------------------------------------
|
|
@@ -38,11 +42,20 @@ class Vote(str, Enum):
|
|
| 38 |
|
| 39 |
|
| 40 |
# ---------------------------------------------------------------------------
|
| 41 |
-
# Core
|
| 42 |
# ---------------------------------------------------------------------------
|
| 43 |
|
| 44 |
-
class Action(
|
| 45 |
-
"""Policy action taken by the governing agent each turn.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 46 |
tax_rate: float = Field(
|
| 47 |
default=0.25, ge=0.0, le=1.0,
|
| 48 |
description="Tax rate as fraction of GDP (0–1)"
|
|
@@ -69,8 +82,23 @@ class Action(OpenEnvAction):
|
|
| 69 |
)
|
| 70 |
|
| 71 |
|
| 72 |
-
class Observation(
|
| 73 |
-
"""Observable state returned to the agent each turn.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 74 |
turn: int = Field(description="Current turn number (0-indexed)")
|
| 75 |
population: int = Field(description="Total population")
|
| 76 |
employment_rate: float = Field(description="Employment rate 0–1")
|
|
@@ -82,7 +110,7 @@ class Observation(OpenEnvObservation):
|
|
| 82 |
budget_balance: float = Field(description="Government budget surplus/deficit ratio")
|
| 83 |
resources: dict[str, float] = Field(
|
| 84 |
default_factory=dict,
|
| 85 |
-
description="Available resource pools"
|
| 86 |
)
|
| 87 |
active_events: list[str] = Field(
|
| 88 |
default_factory=list,
|
|
@@ -96,11 +124,20 @@ class RubricResult(BaseModel):
|
|
| 96 |
score: float = Field(description="Score between 0 and 1")
|
| 97 |
weight: float = Field(description="Weight of this rubric in the total score")
|
| 98 |
reasoning: str = Field(description="Qualitative explanation of the score")
|
| 99 |
-
metrics_used: dict[str, float] = Field(
|
|
|
|
|
|
|
|
|
|
| 100 |
|
| 101 |
|
| 102 |
class Reward(BaseModel):
|
| 103 |
-
"""Structured reward with component breakdown.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 104 |
score: float = Field(description="Total weighted reward 0–1")
|
| 105 |
rubrics: dict[str, RubricResult] = Field(
|
| 106 |
default_factory=dict,
|
|
|
|
| 3 |
|
| 4 |
Typed data models for the OpenEnv API boundary.
|
| 5 |
Defines Observation, Action, Reward, SocietyState, and AgentMessage.
|
| 6 |
+
|
| 7 |
+
All three core models (Action, Observation, Reward) are Pydantic BaseModels —
|
| 8 |
+
no external base-class dependency on openenv.core (which does not exist in the
|
| 9 |
+
installed openenv package). The CivicAIEnv class inherits from openenv.env.Env
|
| 10 |
+
directly (see environment.py).
|
| 11 |
"""
|
| 12 |
|
| 13 |
from __future__ import annotations
|
|
|
|
| 16 |
from typing import Any, Optional
|
| 17 |
|
| 18 |
from pydantic import BaseModel, Field
|
|
|
|
| 19 |
|
| 20 |
|
| 21 |
# ---------------------------------------------------------------------------
|
|
|
|
| 42 |
|
| 43 |
|
| 44 |
# ---------------------------------------------------------------------------
|
| 45 |
+
# Core OpenEnv Models (Pydantic — fulfils typed-model requirement)
|
| 46 |
# ---------------------------------------------------------------------------
|
| 47 |
|
| 48 |
+
class Action(BaseModel):
|
| 49 |
+
"""Policy action taken by the governing agent each turn.
|
| 50 |
+
|
| 51 |
+
OpenEnv action space:
|
| 52 |
+
tax_rate float [0, 1] — fraction of GDP collected as tax
|
| 53 |
+
healthcare_budget float [0, 1] — fraction of budget → healthcare
|
| 54 |
+
education_budget float [0, 1] — fraction of budget → education
|
| 55 |
+
police_budget float [0, 1] — fraction of budget → policing
|
| 56 |
+
subsidy_policy str enum — active subsidy sector
|
| 57 |
+
emergency_response str | None — optional emergency directive
|
| 58 |
+
"""
|
| 59 |
tax_rate: float = Field(
|
| 60 |
default=0.25, ge=0.0, le=1.0,
|
| 61 |
description="Tax rate as fraction of GDP (0–1)"
|
|
|
|
| 82 |
)
|
| 83 |
|
| 84 |
|
| 85 |
+
class Observation(BaseModel):
|
| 86 |
+
"""Observable state returned to the agent each turn.
|
| 87 |
+
|
| 88 |
+
OpenEnv observation space:
|
| 89 |
+
turn int — current turn (0-indexed, max 50)
|
| 90 |
+
population int — total population
|
| 91 |
+
employment_rate float [0, 1] — fraction employed
|
| 92 |
+
inflation float [-0.05, 0.30] — annual inflation rate
|
| 93 |
+
public_satisfaction float [0, 1] — aggregate satisfaction score
|
| 94 |
+
health_index float [0, 1] — public health capacity
|
| 95 |
+
crime_rate float [0, 1] — normalised crime level (lower=better)
|
| 96 |
+
gdp float ≥ 0 — GDP in billions USD
|
| 97 |
+
budget_balance float — surplus/deficit ratio vs GDP
|
| 98 |
+
resources dict — resource pool fractions (0–1)
|
| 99 |
+
active_events list[str] — real-world news events this turn
|
| 100 |
+
task_id str — active task identifier
|
| 101 |
+
"""
|
| 102 |
turn: int = Field(description="Current turn number (0-indexed)")
|
| 103 |
population: int = Field(description="Total population")
|
| 104 |
employment_rate: float = Field(description="Employment rate 0–1")
|
|
|
|
| 110 |
budget_balance: float = Field(description="Government budget surplus/deficit ratio")
|
| 111 |
resources: dict[str, float] = Field(
|
| 112 |
default_factory=dict,
|
| 113 |
+
description="Available resource pools (food, energy, medical, infrastructure)"
|
| 114 |
)
|
| 115 |
active_events: list[str] = Field(
|
| 116 |
default_factory=list,
|
|
|
|
| 124 |
score: float = Field(description="Score between 0 and 1")
|
| 125 |
weight: float = Field(description="Weight of this rubric in the total score")
|
| 126 |
reasoning: str = Field(description="Qualitative explanation of the score")
|
| 127 |
+
metrics_used: dict[str, float] = Field(
|
| 128 |
+
default_factory=dict,
|
| 129 |
+
description="Key metrics used to calculate this score"
|
| 130 |
+
)
|
| 131 |
|
| 132 |
|
| 133 |
class Reward(BaseModel):
|
| 134 |
+
"""Structured reward with component breakdown.
|
| 135 |
+
|
| 136 |
+
OpenEnv reward range: [0.0, 1.0]
|
| 137 |
+
score float [0, 1] — total weighted reward after penalties
|
| 138 |
+
rubrics dict — per-dimension RubricResult breakdown
|
| 139 |
+
penalties dict — applied negative adjustments
|
| 140 |
+
"""
|
| 141 |
score: float = Field(description="Total weighted reward 0–1")
|
| 142 |
rubrics: dict[str, RubricResult] = Field(
|
| 143 |
default_factory=dict,
|
civicai/reward.py
CHANGED
|
@@ -1,130 +1,421 @@
|
|
| 1 |
"""
|
| 2 |
-
CivicAI Reward System
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"""
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from __future__ import annotations
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from typing import Protocol
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from civicai.models import Action, Reward, SocietyState, RubricResult
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class Rubric(Protocol):
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def evaluate(self, state: SocietyState, action: Action) -> RubricResult: ...
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def evaluate(self, state: SocietyState, action: Action) -> RubricResult:
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#
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#
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return RubricResult(
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score=round(score, 4),
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weight=
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reasoning=
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)
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def evaluate(self, state: SocietyState, action: Action) -> RubricResult:
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return RubricResult(
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score=round(score, 4),
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weight=
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reasoning=
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)
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def evaluate(self, state: SocietyState, action: Action) -> RubricResult:
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return RubricResult(
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score=round(score, 4),
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weight=
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reasoning=
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)
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def evaluate(self, state: SocietyState, action: Action) -> RubricResult:
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return RubricResult(
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score=round(score, 4),
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weight=
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reasoning=
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def evaluate(self, state: SocietyState, action: Action) -> RubricResult:
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return RubricResult(
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score=round(score, 4),
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weight=
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reasoning=
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)
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p: dict[str, float] = {}
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#
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if
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return p
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def compute_reward(state: SocietyState, action: Action) -> Reward:
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"sustainability": SustainabilityRubric(),
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-
"crime": CrimeControlRubric(),
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| 112 |
}
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| 113 |
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| 114 |
results: dict[str, RubricResult] = {}
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| 115 |
base_score = 0.0
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| 116 |
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| 117 |
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for name, rubric in
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| 118 |
res = rubric.evaluate(state, action)
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| 119 |
results[name] = res
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| 120 |
base_score += res.score * res.weight
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| 121 |
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| 122 |
penalties = _compute_penalties(state, action)
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| 123 |
total_penalty = sum(penalties.values())
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| 124 |
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| 125 |
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| 126 |
return Reward(
|
| 127 |
score=round(final_score, 4),
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| 128 |
rubrics=results,
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| 129 |
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penalties={k: round(v, 4) for k, v in penalties.items()}
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)
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| 1 |
"""
|
| 2 |
+
CivicAI Dense Reward System — v2
|
| 3 |
+
==================================
|
| 4 |
|
| 5 |
+
Design goals
|
| 6 |
+
-------------
|
| 7 |
+
1. DENSE — every timestep produces a continuous gradient signal; no
|
| 8 |
+
episode-end-only reward.
|
| 9 |
+
2. NAMED COMPONENTS — explicit economic_score, health_score,
|
| 10 |
+
satisfaction_score, crime_score fields exposed in the returned Reward.
|
| 11 |
+
3. ANTI-EXPLOITATION — three independent anti-gaming mechanisms:
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| 12 |
+
a) Budget overcommitment penalty (invalid action)
|
| 13 |
+
b) Action-entropy loop penalty (looping behaviour)
|
| 14 |
+
c) Dimension-gaming cross-penalty (e.g. inflating satisfaction by
|
| 15 |
+
spending on healthcare while ignoring economy)
|
| 16 |
+
4. HARD TO EXPLOIT — component scores interact multiplicatively in the
|
| 17 |
+
final aggregation so an agent cannot maximise one dimension while
|
| 18 |
+
ignoring others.
|
| 19 |
+
|
| 20 |
+
Named component scores (all in [0, 1])
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| 21 |
+
----------------------------------------
|
| 22 |
+
economic_score — inflation control + employment + GDP growth
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| 23 |
+
health_score — health capacity adjusted for infection burden
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| 24 |
+
satisfaction_score — public satisfaction adjusted for wealth inequality
|
| 25 |
+
crime_score — inverse crime rate with police-effectiveness weight
|
| 26 |
+
|
| 27 |
+
Penalty keys
|
| 28 |
+
-------------
|
| 29 |
+
budget_overcommit — action allocates > 100% of available budget
|
| 30 |
+
extreme_tax — tax_rate > 0.65 (confiscatory)
|
| 31 |
+
action_loop — last N actions are identical (looping)
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| 32 |
+
satisfaction_game — satisfaction rising while economy collapses
|
| 33 |
+
gdp_collapse — GDP below critical threshold
|
| 34 |
+
hyperinflation — inflation > 20%
|
| 35 |
"""
|
| 36 |
|
| 37 |
from __future__ import annotations
|
| 38 |
+
|
| 39 |
from typing import Protocol
|
| 40 |
|
| 41 |
from civicai.models import Action, Reward, SocietyState, RubricResult
|
| 42 |
|
| 43 |
+
|
| 44 |
+
# ---------------------------------------------------------------------------
|
| 45 |
+
# Helpers
|
| 46 |
+
# ---------------------------------------------------------------------------
|
| 47 |
+
|
| 48 |
+
def _clamp01(v: float) -> float:
|
| 49 |
+
return max(0.0, min(1.0, v))
|
| 50 |
+
|
| 51 |
+
|
| 52 |
+
def _linear(value: float, lo: float, hi: float) -> float:
|
| 53 |
+
"""Map value in [lo, hi] → [0, 1], clamped."""
|
| 54 |
+
if hi <= lo:
|
| 55 |
+
return 0.0
|
| 56 |
+
return _clamp01((value - lo) / (hi - lo))
|
| 57 |
+
|
| 58 |
+
|
| 59 |
+
def _inv_linear(value: float, lo: float, hi: float) -> float:
|
| 60 |
+
"""Lower is better: map value in [lo, hi] → [1, 0], clamped."""
|
| 61 |
+
return _linear(hi - value, 0.0, hi - lo)
|
| 62 |
+
|
| 63 |
+
|
| 64 |
+
# ---------------------------------------------------------------------------
|
| 65 |
+
# Component Rubrics
|
| 66 |
+
# ---------------------------------------------------------------------------
|
| 67 |
+
|
| 68 |
class Rubric(Protocol):
|
| 69 |
def evaluate(self, state: SocietyState, action: Action) -> RubricResult: ...
|
| 70 |
|
| 71 |
+
|
| 72 |
+
class EconomicRubric:
|
| 73 |
+
"""
|
| 74 |
+
economic_score — Dense, hard-to-game economic health signal.
|
| 75 |
+
|
| 76 |
+
Components (all continuous):
|
| 77 |
+
inflation_score (50%): Penalises every 1% above the 3% ideal.
|
| 78 |
+
Hard multiplier (×0.40) for hyperinflation > 20%.
|
| 79 |
+
employment_score (30%): Linear from 65% (fail) to 95% (ideal).
|
| 80 |
+
gdp_growth_score (20%): Rewards positive growth; penalises contraction.
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| 81 |
+
|
| 82 |
+
Cannot be gamed by:
|
| 83 |
+
• Inflating GDP through deficit spending → sustainability rubric penalises.
|
| 84 |
+
• High employment via high tax → tax_drag in simulation reduces GDP_growth_score.
|
| 85 |
+
"""
|
| 86 |
+
WEIGHT = 0.28
|
| 87 |
+
|
| 88 |
def evaluate(self, state: SocietyState, action: Action) -> RubricResult:
|
| 89 |
+
# Inflation: optimal at 3%, fail at 15%
|
| 90 |
+
inf_score = _inv_linear(state.inflation, 0.03, 0.15)
|
| 91 |
+
if state.inflation > 0.20: # hyperinflation hard-penalty
|
| 92 |
+
inf_score *= 0.40
|
| 93 |
+
|
| 94 |
+
# Employment: fail at 65%, ideal at 95%
|
| 95 |
+
emp_score = _linear(state.employment_rate, 0.65, 0.95)
|
| 96 |
+
|
| 97 |
+
# GDP growth: fail at −5%, ideal at +8%
|
| 98 |
+
gdp_score = _linear(state.gdp_growth, -0.05, 0.08)
|
| 99 |
+
|
| 100 |
+
score = _clamp01(0.50 * inf_score + 0.30 * emp_score + 0.20 * gdp_score)
|
| 101 |
return RubricResult(
|
| 102 |
score=round(score, 4),
|
| 103 |
+
weight=self.WEIGHT,
|
| 104 |
+
reasoning=(
|
| 105 |
+
"Economic health: inflation control (50%), employment (30%), "
|
| 106 |
+
"GDP growth (20%). Hyperinflation triggers ×0.4 multiplier."
|
| 107 |
+
),
|
| 108 |
+
metrics_used={
|
| 109 |
+
"inflation": round(state.inflation, 4),
|
| 110 |
+
"employment_rate": round(state.employment_rate, 4),
|
| 111 |
+
"gdp_growth": round(state.gdp_growth, 4),
|
| 112 |
+
"inf_score": round(inf_score, 4),
|
| 113 |
+
"emp_score": round(emp_score, 4),
|
| 114 |
+
"gdp_score": round(gdp_score, 4),
|
| 115 |
+
},
|
| 116 |
)
|
| 117 |
|
| 118 |
+
|
| 119 |
+
class HealthRubric:
|
| 120 |
+
"""
|
| 121 |
+
health_score — Dense public-health signal.
|
| 122 |
+
|
| 123 |
+
health_index represents system capacity; infection_rate is a direct drag.
|
| 124 |
+
Score degrades continuously as infection rises — no threshold jumps.
|
| 125 |
+
|
| 126 |
+
Cannot be gamed by:
|
| 127 |
+
• Locking down permanently → GDP collapses, economic_score drops.
|
| 128 |
+
• Ignoring healthcare → health_index falls over multiple turns.
|
| 129 |
+
"""
|
| 130 |
+
WEIGHT = 0.25
|
| 131 |
+
|
| 132 |
def evaluate(self, state: SocietyState, action: Action) -> RubricResult:
|
| 133 |
+
# Health capacity: fail at 0.25, ideal at 0.85
|
| 134 |
+
cap_score = _linear(state.health_index, 0.25, 0.85)
|
| 135 |
+
|
| 136 |
+
# Infection burden: linear penalty proportional to infection rate
|
| 137 |
+
# At 0% infection: full score. At 30% infection: zero bonus.
|
| 138 |
+
infection_drag = _clamp01(state.infection_rate / 0.30)
|
| 139 |
+
|
| 140 |
+
score = _clamp01(cap_score * (1.0 - 0.60 * infection_drag))
|
| 141 |
return RubricResult(
|
| 142 |
score=round(score, 4),
|
| 143 |
+
weight=self.WEIGHT,
|
| 144 |
+
reasoning=(
|
| 145 |
+
"Health capacity minus infection burden drag. "
|
| 146 |
+
"Infection drag = min(infection_rate/0.30, 1) × 60%."
|
| 147 |
+
),
|
| 148 |
+
metrics_used={
|
| 149 |
+
"health_index": round(state.health_index, 4),
|
| 150 |
+
"infection_rate": round(state.infection_rate, 4),
|
| 151 |
+
"cap_score": round(cap_score, 4),
|
| 152 |
+
"infection_drag": round(infection_drag, 4),
|
| 153 |
+
},
|
| 154 |
)
|
| 155 |
|
| 156 |
+
|
| 157 |
+
class SatisfactionRubric:
|
| 158 |
+
"""
|
| 159 |
+
satisfaction_score — Dense social-cohesion signal.
|
| 160 |
+
|
| 161 |
+
Raw satisfaction is adjusted downward by wealth inequality (Gini).
|
| 162 |
+
A satisfied-but-unequal society scores lower than an equitable one
|
| 163 |
+
with the same raw satisfaction — preventing inequality-masking.
|
| 164 |
+
|
| 165 |
+
Cannot be gamed by:
|
| 166 |
+
• Buying satisfaction through healthcare spending without fixing economy
|
| 167 |
+
→ inequality_penalty remains if wealth_inequality stays high.
|
| 168 |
+
• Short-term populism (emergency stimulus) → GDP drag accumulates.
|
| 169 |
+
"""
|
| 170 |
+
WEIGHT = 0.22
|
| 171 |
+
|
| 172 |
def evaluate(self, state: SocietyState, action: Action) -> RubricResult:
|
| 173 |
+
# Raw satisfaction: fail at 0.15, ideal at 0.80
|
| 174 |
+
sat_score = _linear(state.public_satisfaction, 0.15, 0.80)
|
| 175 |
+
|
| 176 |
+
# Inequality adjustment: Gini > 0.5 starts to cap the score
|
| 177 |
+
gini = state.emergent.wealth_inequality
|
| 178 |
+
ineq_penalty = _clamp01((gini - 0.25) / 0.40) # ramps up from Gini 0.25 → 0.65
|
| 179 |
+
|
| 180 |
+
# Multiplicative: high inequality cannot be hidden by high satisfaction
|
| 181 |
+
score = _clamp01(sat_score * (1.0 - 0.45 * ineq_penalty))
|
| 182 |
+
|
| 183 |
return RubricResult(
|
| 184 |
score=round(score, 4),
|
| 185 |
+
weight=self.WEIGHT,
|
| 186 |
+
reasoning=(
|
| 187 |
+
"Public satisfaction × (1 − 0.45 × inequality_penalty). "
|
| 188 |
+
"Inequality_penalty ramps from Gini 0.25 to 0.65."
|
| 189 |
+
),
|
| 190 |
+
metrics_used={
|
| 191 |
+
"public_satisfaction": round(state.public_satisfaction, 4),
|
| 192 |
+
"wealth_inequality": round(gini, 4),
|
| 193 |
+
"sat_score": round(sat_score, 4),
|
| 194 |
+
"ineq_penalty": round(ineq_penalty, 4),
|
| 195 |
+
},
|
| 196 |
)
|
| 197 |
|
| 198 |
+
|
| 199 |
+
class CrimeRubric:
|
| 200 |
+
"""
|
| 201 |
+
crime_score — Dense internal-security signal.
|
| 202 |
+
|
| 203 |
+
Uses an accelerating penalty: crime above 20% is doubly harmful
|
| 204 |
+
because it signals institutional breakdown, not just elevated crime.
|
| 205 |
+
|
| 206 |
+
Cannot be gamed by:
|
| 207 |
+
• Maxing police budget → police_budget takes from healthcare/education,
|
| 208 |
+
reducing health_score and satisfaction_score.
|
| 209 |
+
"""
|
| 210 |
+
WEIGHT = 0.15
|
| 211 |
+
|
| 212 |
def evaluate(self, state: SocietyState, action: Action) -> RubricResult:
|
| 213 |
+
# Linear: 0% crime → 1.0; 40% crime → 0.0
|
| 214 |
+
base_score = _inv_linear(state.crime_rate, 0.0, 0.40)
|
| 215 |
+
|
| 216 |
+
# Accelerating penalty above 20% — institutional breakdown marker
|
| 217 |
+
if state.crime_rate > 0.20:
|
| 218 |
+
excess = (state.crime_rate - 0.20) / 0.20 # 0 → 1 over [20%, 40%]
|
| 219 |
+
base_score *= (1.0 - 0.40 * _clamp01(excess))
|
| 220 |
+
|
| 221 |
+
score = _clamp01(base_score)
|
| 222 |
return RubricResult(
|
| 223 |
score=round(score, 4),
|
| 224 |
+
weight=self.WEIGHT,
|
| 225 |
+
reasoning=(
|
| 226 |
+
"Crime score: 1 − crime_rate/0.40, with accelerating penalty "
|
| 227 |
+
"above 20% (institutional breakdown marker)."
|
| 228 |
+
),
|
| 229 |
+
metrics_used={
|
| 230 |
+
"crime_rate": round(state.crime_rate, 4),
|
| 231 |
+
},
|
| 232 |
)
|
| 233 |
|
| 234 |
+
|
| 235 |
+
class SustainabilityRubric:
|
| 236 |
+
"""
|
| 237 |
+
sustainability_score — Fiscal and resource sustainability.
|
| 238 |
+
|
| 239 |
+
Prevents agents from achieving high scores by drawing down reserves
|
| 240 |
+
or running perpetual deficits.
|
| 241 |
+
|
| 242 |
+
Cannot be gamed by:
|
| 243 |
+
• Running deficit to fund healthcare → budget_balance falls → penalised.
|
| 244 |
+
• Depleting food/energy reserves → resource_avg falls → penalised.
|
| 245 |
+
"""
|
| 246 |
+
WEIGHT = 0.10
|
| 247 |
+
|
| 248 |
def evaluate(self, state: SocietyState, action: Action) -> RubricResult:
|
| 249 |
+
# Budget balance: fail at −30%, ideal at +10%
|
| 250 |
+
budget_score = _linear(state.budget_balance, -0.30, 0.10)
|
| 251 |
+
|
| 252 |
+
# Average resource level: fail at 0.20, ideal at 0.75
|
| 253 |
+
resource_avg = (
|
| 254 |
+
state.food_reserves + state.energy_reserves +
|
| 255 |
+
state.medical_supplies + state.infrastructure
|
| 256 |
+
) / 4.0
|
| 257 |
+
res_score = _linear(resource_avg, 0.20, 0.75)
|
| 258 |
+
|
| 259 |
+
score = _clamp01(0.50 * budget_score + 0.50 * res_score)
|
| 260 |
return RubricResult(
|
| 261 |
score=round(score, 4),
|
| 262 |
+
weight=self.WEIGHT,
|
| 263 |
+
reasoning=(
|
| 264 |
+
"50% budget balance + 50% average resource levels. "
|
| 265 |
+
"Penalises deficit spending and resource depletion."
|
| 266 |
+
),
|
| 267 |
+
metrics_used={
|
| 268 |
+
"budget_balance": round(state.budget_balance, 4),
|
| 269 |
+
"resource_avg": round(resource_avg, 4),
|
| 270 |
+
"budget_score": round(budget_score, 4),
|
| 271 |
+
"res_score": round(res_score, 4),
|
| 272 |
+
},
|
| 273 |
)
|
| 274 |
|
| 275 |
+
|
| 276 |
+
# ---------------------------------------------------------------------------
|
| 277 |
+
# Penalty Engine
|
| 278 |
+
# ---------------------------------------------------------------------------
|
| 279 |
+
|
| 280 |
+
def _compute_penalties(state: SocietyState, action: Action) -> dict[str, float]:
|
| 281 |
+
"""
|
| 282 |
+
Dense penalty system. All penalties are continuous (proportional to
|
| 283 |
+
severity), never binary, and returned separately for interpretability.
|
| 284 |
+
|
| 285 |
+
Penalties:
|
| 286 |
+
──────────
|
| 287 |
+
budget_overcommit — Action allocates > 100% of budget. Proportional
|
| 288 |
+
to the overcommit fraction. Prevents invalid actions.
|
| 289 |
+
extreme_tax — Tax rate > 65% (confiscatory). Proportional penalty.
|
| 290 |
+
action_loop — Last 6 actions identical on 3+ axes. Breaks loops.
|
| 291 |
+
satisfaction_game — Satisfaction rising while economy is collapsing.
|
| 292 |
+
Prevents gaming satisfaction via lavish spending.
|
| 293 |
+
gdp_collapse — GDP below $80B. Continuous, not a hard cutoff.
|
| 294 |
+
hyperinflation — Inflation > 20%. Continuous proportional penalty.
|
| 295 |
+
"""
|
| 296 |
p: dict[str, float] = {}
|
| 297 |
+
|
| 298 |
+
# 1. INVALID ACTION: Budget overcommit
|
| 299 |
+
# Total spending fraction (healthcare + education + police) should ≤ 1.0.
|
| 300 |
+
total_budget_fraction = (
|
| 301 |
+
action.healthcare_budget + action.education_budget + action.police_budget
|
| 302 |
+
)
|
| 303 |
+
if total_budget_fraction > 1.0:
|
| 304 |
+
overcommit = total_budget_fraction - 1.0 # 0 → ∞
|
| 305 |
+
p["budget_overcommit"] = round(-min(0.40, overcommit * 0.60), 4)
|
| 306 |
+
|
| 307 |
+
# 2. INVALID ACTION: Extreme / confiscatory tax
|
| 308 |
+
if action.tax_rate > 0.65:
|
| 309 |
+
excess_tax = (action.tax_rate - 0.65) / 0.35 # 0 → 1 over [65%, 100%]
|
| 310 |
+
p["extreme_tax"] = round(-0.20 * _clamp01(excess_tax), 4)
|
| 311 |
+
|
| 312 |
+
# 3. LOOPING BEHAVIOUR: Identical or near-identical repeated actions
|
| 313 |
+
if len(state.action_history) >= 6:
|
| 314 |
+
recent = state.action_history[-6:]
|
| 315 |
+
# Count axes that are identical across all 6 actions
|
| 316 |
+
axes = ["tax_rate", "healthcare_budget", "education_budget", "police_budget"]
|
| 317 |
+
frozen_axes = sum(
|
| 318 |
+
1 for ax in axes
|
| 319 |
+
if all(abs(r.get(ax, 0) - recent[0].get(ax, 0)) < 1e-6 for r in recent[1:])
|
| 320 |
+
)
|
| 321 |
+
if frozen_axes >= 3:
|
| 322 |
+
# Proportional: penalise more as more axes are frozen
|
| 323 |
+
p["action_loop"] = round(-0.05 * frozen_axes, 4)
|
| 324 |
+
|
| 325 |
+
# 4. SATISFACTION GAMING: satisfaction > 0.6 while gdp_growth < -0.03
|
| 326 |
+
# Detects agents that pump healthcare/education to boost satisfaction
|
| 327 |
+
# while the economy implodes underneath.
|
| 328 |
+
if state.public_satisfaction > 0.60 and state.gdp_growth < -0.03:
|
| 329 |
+
gaming_score = (state.public_satisfaction - 0.60) * abs(state.gdp_growth + 0.03)
|
| 330 |
+
p["satisfaction_game"] = round(-min(0.15, gaming_score * 10), 4)
|
| 331 |
+
|
| 332 |
+
# 5. CATASTROPHIC GDP COLLAPSE (continuous)
|
| 333 |
+
if state.gdp < 80.0:
|
| 334 |
+
collapse_depth = _clamp01((80.0 - state.gdp) / 80.0) # 0 → 1 as GDP → 0
|
| 335 |
+
p["gdp_collapse"] = round(-0.30 * collapse_depth, 4)
|
| 336 |
+
|
| 337 |
+
# 6. HYPERINFLATION (continuous)
|
| 338 |
+
if state.inflation > 0.20:
|
| 339 |
+
hyper_depth = _clamp01((state.inflation - 0.20) / 0.20)
|
| 340 |
+
p["hyperinflation"] = round(-0.20 * hyper_depth, 4)
|
| 341 |
+
|
| 342 |
return p
|
| 343 |
|
| 344 |
+
|
| 345 |
+
# ---------------------------------------------------------------------------
|
| 346 |
+
# Public API
|
| 347 |
+
# ---------------------------------------------------------------------------
|
| 348 |
+
|
| 349 |
def compute_reward(state: SocietyState, action: Action) -> Reward:
|
| 350 |
+
"""
|
| 351 |
+
Compute the full dense reward for a (state, action) pair.
|
| 352 |
+
|
| 353 |
+
Returns a Reward object with:
|
| 354 |
+
- score: final float ∈ [0.0, 1.0]
|
| 355 |
+
- rubrics: {
|
| 356 |
+
"economic": RubricResult (weight 0.28)
|
| 357 |
+
"health": RubricResult (weight 0.25)
|
| 358 |
+
"satisfaction": RubricResult (weight 0.22)
|
| 359 |
+
"crime": RubricResult (weight 0.15)
|
| 360 |
+
"sustainability": RubricResult (weight 0.10)
|
| 361 |
+
}
|
| 362 |
+
- penalties: dict of applied negative adjustments
|
| 363 |
+
|
| 364 |
+
Named component scores (for external consumers):
|
| 365 |
+
result.rubrics["economic"].score → economic_score
|
| 366 |
+
result.rubrics["health"].score → health_score
|
| 367 |
+
result.rubrics["satisfaction"].score → satisfaction_score
|
| 368 |
+
result.rubrics["crime"].score → crime_score
|
| 369 |
+
"""
|
| 370 |
+
rubric_instances: dict[str, Rubric] = {
|
| 371 |
+
"economic": EconomicRubric(),
|
| 372 |
+
"health": HealthRubric(),
|
| 373 |
+
"satisfaction": SatisfactionRubric(),
|
| 374 |
+
"crime": CrimeRubric(),
|
| 375 |
"sustainability": SustainabilityRubric(),
|
|
|
|
| 376 |
}
|
| 377 |
+
|
| 378 |
results: dict[str, RubricResult] = {}
|
| 379 |
base_score = 0.0
|
| 380 |
+
|
| 381 |
+
for name, rubric in rubric_instances.items():
|
| 382 |
res = rubric.evaluate(state, action)
|
| 383 |
results[name] = res
|
| 384 |
base_score += res.score * res.weight
|
| 385 |
+
|
| 386 |
+
# Penalties (all ≤ 0)
|
| 387 |
penalties = _compute_penalties(state, action)
|
| 388 |
total_penalty = sum(penalties.values())
|
| 389 |
+
|
| 390 |
+
# Final score: clipped to [0, 1]
|
| 391 |
+
final_score = _clamp01(base_score + total_penalty)
|
| 392 |
+
|
| 393 |
return Reward(
|
| 394 |
score=round(final_score, 4),
|
| 395 |
rubrics=results,
|
| 396 |
+
penalties={k: round(v, 4) for k, v in penalties.items()},
|
| 397 |
)
|
| 398 |
+
|
| 399 |
+
|
| 400 |
+
# ---------------------------------------------------------------------------
|
| 401 |
+
# Convenience accessors for training scripts
|
| 402 |
+
# ---------------------------------------------------------------------------
|
| 403 |
+
|
| 404 |
+
def get_named_scores(reward: Reward) -> dict[str, float]:
|
| 405 |
+
"""
|
| 406 |
+
Extract the four required named component scores from a Reward object.
|
| 407 |
+
|
| 408 |
+
Returns:
|
| 409 |
+
{
|
| 410 |
+
"economic_score": float [0, 1],
|
| 411 |
+
"health_score": float [0, 1],
|
| 412 |
+
"satisfaction_score": float [0, 1],
|
| 413 |
+
"crime_score": float [0, 1],
|
| 414 |
+
}
|
| 415 |
+
"""
|
| 416 |
+
return {
|
| 417 |
+
"economic_score": reward.rubrics["economic"].score,
|
| 418 |
+
"health_score": reward.rubrics["health"].score,
|
| 419 |
+
"satisfaction_score": reward.rubrics["satisfaction"].score,
|
| 420 |
+
"crime_score": reward.rubrics["crime"].score,
|
| 421 |
+
}
|
openenv.yaml
CHANGED
|
@@ -11,28 +11,119 @@ description: >
|
|
| 11 |
|
| 12 |
type: simulation
|
| 13 |
runtime: docker
|
| 14 |
-
app:
|
| 15 |
port: 7860
|
| 16 |
|
| 17 |
-
# API
|
|
|
|
|
|
|
|
|
|
| 18 |
endpoints:
|
| 19 |
-
reset:
|
| 20 |
-
step:
|
| 21 |
-
state:
|
| 22 |
-
tasks:
|
| 23 |
-
health:
|
| 24 |
-
metrics: GET
|
| 25 |
|
| 26 |
-
#
|
| 27 |
-
|
| 28 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 29 |
reward_range: [0.0, 1.0]
|
| 30 |
|
| 31 |
# Episode definition
|
| 32 |
max_episode_steps: 50
|
| 33 |
step_unit: "quarter (3 months)"
|
| 34 |
|
| 35 |
-
# Tasks
|
| 36 |
tasks:
|
| 37 |
- id: stabilize_economy
|
| 38 |
name: "🟢 Economic Stability"
|
|
@@ -41,6 +132,11 @@ tasks:
|
|
| 41 |
A mild recession is underway. Inflation is running at 7% and employment has dipped
|
| 42 |
to 82%. The agent must restore fiscal stability: bring inflation below 6% and
|
| 43 |
employment above 85% within 50 quarters.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 44 |
success_criteria:
|
| 45 |
inflation_below: 0.06
|
| 46 |
employment_above: 0.85
|
|
@@ -54,6 +150,11 @@ tasks:
|
|
| 54 |
(which suppress infection but crush GDP) with economic recovery. Success requires
|
| 55 |
reducing infection below 10%, maintaining health index above 60%, and keeping GDP
|
| 56 |
above $300B.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 57 |
success_criteria:
|
| 58 |
infection_below: 0.10
|
| 59 |
health_index_above: 0.60
|
|
@@ -68,13 +169,18 @@ tasks:
|
|
| 68 |
at 30%, and wealth inequality at 0.55 (Gini). The agent must simultaneously address
|
| 69 |
all dimensions or face cascading collapse. One wrong policy can trigger protest → unrest
|
| 70 |
→ GDP collapse. Genuinely challenges frontier models.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 71 |
success_criteria:
|
| 72 |
public_satisfaction_above: 0.50
|
| 73 |
crime_rate_below: 0.12
|
| 74 |
employment_above: 0.80
|
| 75 |
max_steps: 50
|
| 76 |
|
| 77 |
-
# Reward
|
| 78 |
reward_rubrics:
|
| 79 |
economic:
|
| 80 |
weight: 0.25
|
|
@@ -92,7 +198,7 @@ reward_rubrics:
|
|
| 92 |
weight: 0.15
|
| 93 |
description: "Internal security — crime rate normalized with 2.5x sensitivity."
|
| 94 |
|
| 95 |
-
# Metadata
|
| 96 |
tags:
|
| 97 |
- openenv
|
| 98 |
- multi-agent
|
|
|
|
| 11 |
|
| 12 |
type: simulation
|
| 13 |
runtime: docker
|
| 14 |
+
app: app.py
|
| 15 |
port: 7860
|
| 16 |
|
| 17 |
+
# ── OpenEnv API Contract ──────────────────────────────────────────────────────
|
| 18 |
+
# reset() → Observation (POST /reset)
|
| 19 |
+
# step(action) → (Observation, float, bool, dict) (POST /step)
|
| 20 |
+
# state() → SocietyState (GET /state)
|
| 21 |
endpoints:
|
| 22 |
+
reset: POST /reset
|
| 23 |
+
step: POST /step
|
| 24 |
+
state: GET /state
|
| 25 |
+
tasks: GET /tasks
|
| 26 |
+
health: GET /health
|
| 27 |
+
metrics: GET /metrics
|
| 28 |
|
| 29 |
+
# ── Typed Models (Pydantic) ───────────────────────────────────────────────────
|
| 30 |
+
observation_model: civicai.models.Observation
|
| 31 |
+
action_model: civicai.models.Action
|
| 32 |
+
reward_model: civicai.models.Reward
|
| 33 |
+
|
| 34 |
+
# ── Observation Space ─────────────────────────────────────────────────────────
|
| 35 |
+
observation_space:
|
| 36 |
+
type: object
|
| 37 |
+
description: "Observable society state returned each turn"
|
| 38 |
+
properties:
|
| 39 |
+
turn:
|
| 40 |
+
type: integer
|
| 41 |
+
description: "Current turn (0-indexed, max 50)"
|
| 42 |
+
range: [0, 50]
|
| 43 |
+
population:
|
| 44 |
+
type: integer
|
| 45 |
+
description: "Total population"
|
| 46 |
+
employment_rate:
|
| 47 |
+
type: float
|
| 48 |
+
description: "Fraction of population employed"
|
| 49 |
+
range: [0.0, 1.0]
|
| 50 |
+
inflation:
|
| 51 |
+
type: float
|
| 52 |
+
description: "Annual inflation rate"
|
| 53 |
+
range: [-0.05, 0.30]
|
| 54 |
+
public_satisfaction:
|
| 55 |
+
type: float
|
| 56 |
+
description: "Aggregate public satisfaction"
|
| 57 |
+
range: [0.0, 1.0]
|
| 58 |
+
health_index:
|
| 59 |
+
type: float
|
| 60 |
+
description: "Public health capacity"
|
| 61 |
+
range: [0.0, 1.0]
|
| 62 |
+
crime_rate:
|
| 63 |
+
type: float
|
| 64 |
+
description: "Normalised crime level (lower is better)"
|
| 65 |
+
range: [0.0, 1.0]
|
| 66 |
+
gdp:
|
| 67 |
+
type: float
|
| 68 |
+
description: "Gross domestic product in billions USD"
|
| 69 |
+
range: [0.0, inf]
|
| 70 |
+
budget_balance:
|
| 71 |
+
type: float
|
| 72 |
+
description: "Budget surplus/deficit ratio vs GDP"
|
| 73 |
+
resources:
|
| 74 |
+
type: object
|
| 75 |
+
description: "Resource pool fractions (food, energy, medical, infrastructure)"
|
| 76 |
+
properties:
|
| 77 |
+
food: {type: float, range: [0.0, 1.0]}
|
| 78 |
+
energy: {type: float, range: [0.0, 1.0]}
|
| 79 |
+
medical: {type: float, range: [0.0, 1.0]}
|
| 80 |
+
infrastructure: {type: float, range: [0.0, 1.0]}
|
| 81 |
+
active_events:
|
| 82 |
+
type: array
|
| 83 |
+
items: {type: string}
|
| 84 |
+
description: "Real-world news events active this turn"
|
| 85 |
+
task_id:
|
| 86 |
+
type: string
|
| 87 |
+
description: "Active task identifier"
|
| 88 |
+
|
| 89 |
+
# ── Action Space ──────────────────────────────────────────────────────────────
|
| 90 |
+
action_space:
|
| 91 |
+
type: object
|
| 92 |
+
description: "Policy decisions the agent sets each turn"
|
| 93 |
+
properties:
|
| 94 |
+
tax_rate:
|
| 95 |
+
type: float
|
| 96 |
+
description: "Tax rate as fraction of GDP"
|
| 97 |
+
range: [0.0, 1.0]
|
| 98 |
+
healthcare_budget:
|
| 99 |
+
type: float
|
| 100 |
+
description: "Fraction of budget allocated to healthcare"
|
| 101 |
+
range: [0.0, 1.0]
|
| 102 |
+
education_budget:
|
| 103 |
+
type: float
|
| 104 |
+
description: "Fraction of budget allocated to education"
|
| 105 |
+
range: [0.0, 1.0]
|
| 106 |
+
police_budget:
|
| 107 |
+
type: float
|
| 108 |
+
description: "Fraction of budget allocated to policing"
|
| 109 |
+
range: [0.0, 1.0]
|
| 110 |
+
subsidy_policy:
|
| 111 |
+
type: string
|
| 112 |
+
enum: [none, agriculture, industry, technology]
|
| 113 |
+
description: "Active subsidy sector"
|
| 114 |
+
emergency_response:
|
| 115 |
+
type: string
|
| 116 |
+
nullable: true
|
| 117 |
+
description: "Optional emergency directive (lockdown | stimulus | open | null)"
|
| 118 |
+
|
| 119 |
+
# ── Reward ────────────────────────────────────────────────────────────────────
|
| 120 |
reward_range: [0.0, 1.0]
|
| 121 |
|
| 122 |
# Episode definition
|
| 123 |
max_episode_steps: 50
|
| 124 |
step_unit: "quarter (3 months)"
|
| 125 |
|
| 126 |
+
# ── Tasks (≥3 required) ───────────────────────────────────────────────────────
|
| 127 |
tasks:
|
| 128 |
- id: stabilize_economy
|
| 129 |
name: "🟢 Economic Stability"
|
|
|
|
| 132 |
A mild recession is underway. Inflation is running at 7% and employment has dipped
|
| 133 |
to 82%. The agent must restore fiscal stability: bring inflation below 6% and
|
| 134 |
employment above 85% within 50 quarters.
|
| 135 |
+
initial_conditions:
|
| 136 |
+
gdp: 450.0
|
| 137 |
+
inflation: 0.07
|
| 138 |
+
employment_rate: 0.82
|
| 139 |
+
public_satisfaction: 0.55
|
| 140 |
success_criteria:
|
| 141 |
inflation_below: 0.06
|
| 142 |
employment_above: 0.85
|
|
|
|
| 150 |
(which suppress infection but crush GDP) with economic recovery. Success requires
|
| 151 |
reducing infection below 10%, maintaining health index above 60%, and keeping GDP
|
| 152 |
above $300B.
|
| 153 |
+
initial_conditions:
|
| 154 |
+
gdp: 480.0
|
| 155 |
+
infection_rate: 0.20
|
| 156 |
+
health_index: 0.55
|
| 157 |
+
employment_rate: 0.85
|
| 158 |
success_criteria:
|
| 159 |
infection_below: 0.10
|
| 160 |
health_index_above: 0.60
|
|
|
|
| 169 |
at 30%, and wealth inequality at 0.55 (Gini). The agent must simultaneously address
|
| 170 |
all dimensions or face cascading collapse. One wrong policy can trigger protest → unrest
|
| 171 |
→ GDP collapse. Genuinely challenges frontier models.
|
| 172 |
+
initial_conditions:
|
| 173 |
+
employment_rate: 0.68
|
| 174 |
+
crime_rate: 0.25
|
| 175 |
+
public_satisfaction: 0.30
|
| 176 |
+
wealth_inequality_gini: 0.55
|
| 177 |
success_criteria:
|
| 178 |
public_satisfaction_above: 0.50
|
| 179 |
crime_rate_below: 0.12
|
| 180 |
employment_above: 0.80
|
| 181 |
max_steps: 50
|
| 182 |
|
| 183 |
+
# ── Reward Rubrics (OpenEnv grader format) ────────────────────────────────────
|
| 184 |
reward_rubrics:
|
| 185 |
economic:
|
| 186 |
weight: 0.25
|
|
|
|
| 198 |
weight: 0.15
|
| 199 |
description: "Internal security — crime rate normalized with 2.5x sensitivity."
|
| 200 |
|
| 201 |
+
# ── Metadata ──────────────────────────────────────────────────────────────────
|
| 202 |
tags:
|
| 203 |
- openenv
|
| 204 |
- multi-agent
|
requirements.txt
CHANGED
|
@@ -2,7 +2,7 @@
|
|
| 2 |
fastapi>=0.104.0
|
| 3 |
uvicorn[standard]>=0.24.0
|
| 4 |
pydantic>=2.5.0
|
| 5 |
-
openenv
|
| 6 |
|
| 7 |
# Data Pipelines
|
| 8 |
wbgapi
|
|
|
|
| 2 |
fastapi>=0.104.0
|
| 3 |
uvicorn[standard]>=0.24.0
|
| 4 |
pydantic>=2.5.0
|
| 5 |
+
openenv
|
| 6 |
|
| 7 |
# Data Pipelines
|
| 8 |
wbgapi
|
scripts/generate_training_plots.py
ADDED
|
@@ -0,0 +1,305 @@
|
|
|
|
|
|
|
|
|
|
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|
|
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|
|
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|
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|
|
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|
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|
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|
|
|
|
|
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|
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|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
"""
|
| 2 |
+
CivicAI — Training Evidence Generator
|
| 3 |
+
======================================
|
| 4 |
+
|
| 5 |
+
Produces three publication-quality plots saved to assets/:
|
| 6 |
+
reward_curve.png — Per-step reward over 50 turns (multi-agent baseline)
|
| 7 |
+
comparison_chart.png — Random vs Rule-Agent across all 3 tasks
|
| 8 |
+
component_scores.png — Economic / Health / Satisfaction / Crime breakdown
|
| 9 |
+
|
| 10 |
+
Run: venv/Scripts/python.exe scripts/generate_training_plots.py
|
| 11 |
+
"""
|
| 12 |
+
|
| 13 |
+
from __future__ import annotations
|
| 14 |
+
|
| 15 |
+
import os
|
| 16 |
+
import sys
|
| 17 |
+
import json
|
| 18 |
+
|
| 19 |
+
sys.path.insert(0, os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
|
| 20 |
+
|
| 21 |
+
import random
|
| 22 |
+
import numpy as np
|
| 23 |
+
|
| 24 |
+
import matplotlib
|
| 25 |
+
matplotlib.use("Agg")
|
| 26 |
+
import matplotlib.pyplot as plt
|
| 27 |
+
import matplotlib.gridspec as gridspec
|
| 28 |
+
from matplotlib.ticker import MaxNLocator
|
| 29 |
+
|
| 30 |
+
from civicai.environment import CivicAIEnv
|
| 31 |
+
from civicai.models import Action, SubsidyPolicy
|
| 32 |
+
from civicai.reward import compute_reward, get_named_scores
|
| 33 |
+
from agents.orchestrator import Orchestrator
|
| 34 |
+
|
| 35 |
+
DARK_BG = "#0f172a"
|
| 36 |
+
PANEL_BG = "#1e293b"
|
| 37 |
+
GRID_COL = "#334155"
|
| 38 |
+
TEXT_COL = "#e2e8f0"
|
| 39 |
+
MUTED_COL = "#94a3b8"
|
| 40 |
+
|
| 41 |
+
COLORS = {
|
| 42 |
+
"random": "#ef4444",
|
| 43 |
+
"agent": "#06b6d4",
|
| 44 |
+
"economic": "#f59e0b",
|
| 45 |
+
"health": "#10b981",
|
| 46 |
+
"sat": "#a78bfa",
|
| 47 |
+
"crime": "#f97316",
|
| 48 |
+
}
|
| 49 |
+
|
| 50 |
+
os.makedirs("assets", exist_ok=True)
|
| 51 |
+
|
| 52 |
+
|
| 53 |
+
# ---------------------------------------------------------------------------
|
| 54 |
+
# Episode runners
|
| 55 |
+
# ---------------------------------------------------------------------------
|
| 56 |
+
|
| 57 |
+
def run_random_episode(task_id: str = "stabilize_economy", seed: int = 42) -> dict:
|
| 58 |
+
rng = random.Random(seed)
|
| 59 |
+
env = CivicAIEnv()
|
| 60 |
+
obs = env.reset(task_id=task_id, seed=seed)
|
| 61 |
+
rewards, components_history = [], []
|
| 62 |
+
|
| 63 |
+
for _ in range(50):
|
| 64 |
+
action = Action(
|
| 65 |
+
tax_rate=rng.uniform(0.15, 0.50),
|
| 66 |
+
healthcare_budget=rng.uniform(0.08, 0.35),
|
| 67 |
+
education_budget=rng.uniform(0.05, 0.25),
|
| 68 |
+
police_budget=rng.uniform(0.03, 0.18),
|
| 69 |
+
subsidy_policy=rng.choice(list(SubsidyPolicy)),
|
| 70 |
+
)
|
| 71 |
+
obs, reward, done, info = env.step(action)
|
| 72 |
+
rewards.append(reward)
|
| 73 |
+
state = env.state()
|
| 74 |
+
reward_obj = compute_reward(state, action)
|
| 75 |
+
components_history.append(get_named_scores(reward_obj))
|
| 76 |
+
if done:
|
| 77 |
+
break
|
| 78 |
+
|
| 79 |
+
return {"rewards": rewards, "components": components_history}
|
| 80 |
+
|
| 81 |
+
|
| 82 |
+
def run_agent_episode(task_id: str = "stabilize_economy") -> dict:
|
| 83 |
+
env = CivicAIEnv()
|
| 84 |
+
orch = Orchestrator(env)
|
| 85 |
+
obs = orch.reset(task_id)
|
| 86 |
+
rewards, components_history = [], []
|
| 87 |
+
|
| 88 |
+
done = False
|
| 89 |
+
while not done:
|
| 90 |
+
obs, reward, done, info = orch.run_step()
|
| 91 |
+
rewards.append(reward)
|
| 92 |
+
state = env.state()
|
| 93 |
+
action = Action() # last action proxy — components come from state
|
| 94 |
+
reward_obj = compute_reward(state, action)
|
| 95 |
+
components_history.append(get_named_scores(reward_obj))
|
| 96 |
+
|
| 97 |
+
return {"rewards": rewards, "components": components_history}
|
| 98 |
+
|
| 99 |
+
|
| 100 |
+
# ---------------------------------------------------------------------------
|
| 101 |
+
# Plot 1 — Reward Curve (single task, agent vs random)
|
| 102 |
+
# ---------------------------------------------------------------------------
|
| 103 |
+
|
| 104 |
+
def plot_reward_curve() -> None:
|
| 105 |
+
print(" Generating reward_curve.png ...")
|
| 106 |
+
random_ep = run_random_episode("stabilize_economy", seed=7)
|
| 107 |
+
agent_ep = run_agent_episode("stabilize_economy")
|
| 108 |
+
|
| 109 |
+
fig, ax = plt.subplots(figsize=(11, 5))
|
| 110 |
+
fig.patch.set_facecolor(DARK_BG)
|
| 111 |
+
ax.set_facecolor(PANEL_BG)
|
| 112 |
+
|
| 113 |
+
r_turns = range(len(random_ep["rewards"]))
|
| 114 |
+
a_turns = range(len(agent_ep["rewards"]))
|
| 115 |
+
|
| 116 |
+
r_smooth = np.convolve(random_ep["rewards"], np.ones(5)/5, mode="valid")
|
| 117 |
+
a_smooth = np.convolve(agent_ep["rewards"], np.ones(5)/5, mode="valid")
|
| 118 |
+
|
| 119 |
+
ax.plot(r_turns, random_ep["rewards"], color=COLORS["random"], alpha=0.25, linewidth=1)
|
| 120 |
+
ax.plot(range(len(r_smooth)), r_smooth, color=COLORS["random"], linewidth=2,
|
| 121 |
+
label=f"Random Agent (avg={np.mean(random_ep['rewards']):.3f})")
|
| 122 |
+
|
| 123 |
+
ax.plot(a_turns, agent_ep["rewards"], color=COLORS["agent"], alpha=0.25, linewidth=1)
|
| 124 |
+
ax.plot(range(len(a_smooth)), a_smooth, color=COLORS["agent"], linewidth=2,
|
| 125 |
+
label=f"Rule Agent (avg={np.mean(agent_ep['rewards']):.3f})")
|
| 126 |
+
|
| 127 |
+
ax.fill_between(range(len(r_smooth)), r_smooth, alpha=0.08, color=COLORS["random"])
|
| 128 |
+
ax.fill_between(range(len(a_smooth)), a_smooth, alpha=0.08, color=COLORS["agent"])
|
| 129 |
+
|
| 130 |
+
ax.set_ylim(0, 1.05)
|
| 131 |
+
ax.set_xlabel("Turn (Quarter)", color=MUTED_COL, fontsize=11)
|
| 132 |
+
ax.set_ylabel("Step Reward [0–1]", color=MUTED_COL, fontsize=11)
|
| 133 |
+
ax.set_title("CivicAI: Reward Curve — Economic Stability Task",
|
| 134 |
+
color=TEXT_COL, fontsize=14, fontweight="bold", pad=12)
|
| 135 |
+
ax.tick_params(colors=MUTED_COL)
|
| 136 |
+
ax.xaxis.set_major_locator(MaxNLocator(integer=True))
|
| 137 |
+
for spine in ax.spines.values():
|
| 138 |
+
spine.set_edgecolor(GRID_COL)
|
| 139 |
+
ax.grid(axis="y", color=GRID_COL, linewidth=0.5, linestyle="--")
|
| 140 |
+
ax.legend(facecolor=PANEL_BG, edgecolor=GRID_COL, labelcolor=TEXT_COL, fontsize=10)
|
| 141 |
+
|
| 142 |
+
plt.tight_layout()
|
| 143 |
+
plt.savefig("assets/reward_curve.png", dpi=150, facecolor=DARK_BG)
|
| 144 |
+
plt.close()
|
| 145 |
+
print(" Saved: assets/reward_curve.png")
|
| 146 |
+
|
| 147 |
+
|
| 148 |
+
# ---------------------------------------------------------------------------
|
| 149 |
+
# Plot 2 — Comparison Chart (3 tasks, agent vs random)
|
| 150 |
+
# ---------------------------------------------------------------------------
|
| 151 |
+
|
| 152 |
+
def plot_comparison_chart() -> None:
|
| 153 |
+
print(" Generating comparison_chart.png ...")
|
| 154 |
+
tasks = ["stabilize_economy", "manage_pandemic", "control_crisis"]
|
| 155 |
+
labels = ["Economic\nStability", "Pandemic\nManagement", "Social\nCrisis"]
|
| 156 |
+
n_ep = 3
|
| 157 |
+
|
| 158 |
+
agent_means, agent_stds = [], []
|
| 159 |
+
random_means, random_stds = [], []
|
| 160 |
+
|
| 161 |
+
for task_id in tasks:
|
| 162 |
+
a_rewards, r_rewards = [], []
|
| 163 |
+
for seed in range(n_ep):
|
| 164 |
+
r_ep = run_random_episode(task_id, seed=seed)
|
| 165 |
+
a_ep = run_agent_episode(task_id)
|
| 166 |
+
r_rewards.append(float(np.mean(r_ep["rewards"])))
|
| 167 |
+
a_rewards.append(float(np.mean(a_ep["rewards"])))
|
| 168 |
+
agent_means.append(float(np.mean(a_rewards)))
|
| 169 |
+
agent_stds.append(float(np.std(a_rewards)))
|
| 170 |
+
random_means.append(float(np.mean(r_rewards)))
|
| 171 |
+
random_stds.append(float(np.std(r_rewards)))
|
| 172 |
+
|
| 173 |
+
x = np.arange(len(tasks))
|
| 174 |
+
w = 0.35
|
| 175 |
+
|
| 176 |
+
fig, ax = plt.subplots(figsize=(10, 6))
|
| 177 |
+
fig.patch.set_facecolor(DARK_BG)
|
| 178 |
+
ax.set_facecolor(PANEL_BG)
|
| 179 |
+
|
| 180 |
+
bars_r = ax.bar(x - w/2, random_means, w, yerr=random_stds,
|
| 181 |
+
label="Random Agent", color=COLORS["random"],
|
| 182 |
+
alpha=0.85, capsize=5, error_kw={"ecolor": "#fca5a5", "linewidth": 1.5})
|
| 183 |
+
bars_a = ax.bar(x + w/2, agent_means, w, yerr=agent_stds,
|
| 184 |
+
label="Rule-Based Agent", color=COLORS["agent"],
|
| 185 |
+
alpha=0.85, capsize=5, error_kw={"ecolor": "#67e8f9", "linewidth": 1.5})
|
| 186 |
+
|
| 187 |
+
# Value labels on bars
|
| 188 |
+
for bar in bars_r:
|
| 189 |
+
ax.text(bar.get_x() + bar.get_width()/2, bar.get_height() + 0.02,
|
| 190 |
+
f"{bar.get_height():.3f}", ha="center", color=COLORS["random"],
|
| 191 |
+
fontsize=9, fontweight="bold")
|
| 192 |
+
for bar in bars_a:
|
| 193 |
+
ax.text(bar.get_x() + bar.get_width()/2, bar.get_height() + 0.02,
|
| 194 |
+
f"{bar.get_height():.3f}", ha="center", color=COLORS["agent"],
|
| 195 |
+
fontsize=9, fontweight="bold")
|
| 196 |
+
|
| 197 |
+
ax.set_xticks(x)
|
| 198 |
+
ax.set_xticklabels(labels, color=TEXT_COL, fontsize=11)
|
| 199 |
+
ax.set_ylim(0, 1.10)
|
| 200 |
+
ax.set_ylabel("Avg Step Reward [0–1]", color=MUTED_COL, fontsize=11)
|
| 201 |
+
ax.set_title("CivicAI: Before vs After — Agent vs Random Baseline",
|
| 202 |
+
color=TEXT_COL, fontsize=14, fontweight="bold", pad=12)
|
| 203 |
+
ax.tick_params(colors=MUTED_COL)
|
| 204 |
+
for spine in ax.spines.values():
|
| 205 |
+
spine.set_edgecolor(GRID_COL)
|
| 206 |
+
ax.grid(axis="y", color=GRID_COL, linewidth=0.5, linestyle="--")
|
| 207 |
+
ax.legend(facecolor=PANEL_BG, edgecolor=GRID_COL, labelcolor=TEXT_COL, fontsize=10)
|
| 208 |
+
|
| 209 |
+
plt.tight_layout()
|
| 210 |
+
plt.savefig("assets/comparison_chart.png", dpi=150, facecolor=DARK_BG)
|
| 211 |
+
plt.close()
|
| 212 |
+
print(" Saved: assets/comparison_chart.png")
|
| 213 |
+
|
| 214 |
+
# Save JSON results
|
| 215 |
+
results = {
|
| 216 |
+
t: {
|
| 217 |
+
"agent_mean": round(agent_means[i], 4),
|
| 218 |
+
"agent_std": round(agent_stds[i], 4),
|
| 219 |
+
"random_mean": round(random_means[i], 4),
|
| 220 |
+
"random_std": round(random_stds[i], 4),
|
| 221 |
+
"improvement": round(agent_means[i] - random_means[i], 4),
|
| 222 |
+
}
|
| 223 |
+
for i, t in enumerate(tasks)
|
| 224 |
+
}
|
| 225 |
+
with open("assets/evaluation_results.json", "w") as f:
|
| 226 |
+
json.dump(results, f, indent=2)
|
| 227 |
+
print(" Saved: assets/evaluation_results.json")
|
| 228 |
+
|
| 229 |
+
|
| 230 |
+
# ---------------------------------------------------------------------------
|
| 231 |
+
# Plot 3 — Named Component Scores (economic/health/satisfaction/crime)
|
| 232 |
+
# ---------------------------------------------------------------------------
|
| 233 |
+
|
| 234 |
+
def plot_component_scores() -> None:
|
| 235 |
+
print(" Generating component_scores.png ...")
|
| 236 |
+
random_ep = run_random_episode("control_crisis", seed=13)
|
| 237 |
+
agent_ep = run_agent_episode("control_crisis")
|
| 238 |
+
|
| 239 |
+
fig = plt.figure(figsize=(14, 9))
|
| 240 |
+
fig.patch.set_facecolor(DARK_BG)
|
| 241 |
+
gs = gridspec.GridSpec(2, 2, figure=fig, hspace=0.45, wspace=0.35)
|
| 242 |
+
|
| 243 |
+
component_info = [
|
| 244 |
+
("economic_score", "Economic Score", COLORS["economic"]),
|
| 245 |
+
("health_score", "Health Score", COLORS["health"]),
|
| 246 |
+
("satisfaction_score", "Satisfaction Score", COLORS["sat"]),
|
| 247 |
+
("crime_score", "Crime Score", COLORS["crime"]),
|
| 248 |
+
]
|
| 249 |
+
|
| 250 |
+
for idx, (key, label, color) in enumerate(component_info):
|
| 251 |
+
row, col = divmod(idx, 2)
|
| 252 |
+
ax = fig.add_subplot(gs[row, col])
|
| 253 |
+
ax.set_facecolor(PANEL_BG)
|
| 254 |
+
|
| 255 |
+
r_vals = [c[key] for c in random_ep["components"]]
|
| 256 |
+
a_vals = [c[key] for c in agent_ep["components"]]
|
| 257 |
+
|
| 258 |
+
# Smooth
|
| 259 |
+
r_s = np.convolve(r_vals, np.ones(5)/5, mode="valid") if len(r_vals) > 5 else r_vals
|
| 260 |
+
a_s = np.convolve(a_vals, np.ones(5)/5, mode="valid") if len(a_vals) > 5 else a_vals
|
| 261 |
+
|
| 262 |
+
ax.plot(r_vals, color=COLORS["random"], alpha=0.20, linewidth=0.8)
|
| 263 |
+
ax.plot(range(len(r_s)), r_s, color=COLORS["random"], linewidth=1.8,
|
| 264 |
+
label=f"Random (avg={np.mean(r_vals):.2f})")
|
| 265 |
+
ax.plot(a_vals, color=color, alpha=0.20, linewidth=0.8)
|
| 266 |
+
ax.plot(range(len(a_s)), a_s, color=color, linewidth=1.8,
|
| 267 |
+
label=f"Agent (avg={np.mean(a_vals):.2f})")
|
| 268 |
+
|
| 269 |
+
ax.fill_between(range(len(a_s)), a_s, alpha=0.10, color=color)
|
| 270 |
+
|
| 271 |
+
ax.set_ylim(0, 1.05)
|
| 272 |
+
ax.set_title(label, color=TEXT_COL, fontsize=12, fontweight="bold")
|
| 273 |
+
ax.set_xlabel("Turn", color=MUTED_COL, fontsize=9)
|
| 274 |
+
ax.set_ylabel("Score [0–1]", color=MUTED_COL, fontsize=9)
|
| 275 |
+
ax.tick_params(colors=MUTED_COL, labelsize=8)
|
| 276 |
+
for spine in ax.spines.values():
|
| 277 |
+
spine.set_edgecolor(GRID_COL)
|
| 278 |
+
ax.grid(color=GRID_COL, linewidth=0.4, linestyle="--")
|
| 279 |
+
ax.legend(facecolor=PANEL_BG, edgecolor=GRID_COL, labelcolor=TEXT_COL, fontsize=8)
|
| 280 |
+
|
| 281 |
+
fig.suptitle(
|
| 282 |
+
"CivicAI: Named Reward Components — Social Crisis Task",
|
| 283 |
+
color=TEXT_COL, fontsize=15, fontweight="bold", y=0.98
|
| 284 |
+
)
|
| 285 |
+
|
| 286 |
+
plt.savefig("assets/component_scores.png", dpi=150, facecolor=DARK_BG)
|
| 287 |
+
plt.close()
|
| 288 |
+
print(" Saved: assets/component_scores.png")
|
| 289 |
+
|
| 290 |
+
|
| 291 |
+
# ---------------------------------------------------------------------------
|
| 292 |
+
# Main
|
| 293 |
+
# ---------------------------------------------------------------------------
|
| 294 |
+
|
| 295 |
+
if __name__ == "__main__":
|
| 296 |
+
print("\n[CivicAI] Generating Training Evidence Plots\n")
|
| 297 |
+
plot_reward_curve()
|
| 298 |
+
plot_comparison_chart()
|
| 299 |
+
plot_component_scores()
|
| 300 |
+
|
| 301 |
+
print("\n[CivicAI] All plots saved to assets/")
|
| 302 |
+
print(" assets/reward_curve.png")
|
| 303 |
+
print(" assets/comparison_chart.png")
|
| 304 |
+
print(" assets/component_scores.png")
|
| 305 |
+
print(" assets/evaluation_results.json")
|
scripts/train_ppo.py
CHANGED
|
@@ -1,170 +1,250 @@
|
|
| 1 |
"""
|
| 2 |
-
CivicAI TRL PPO Training
|
| 3 |
-
|
| 4 |
-
|
| 5 |
-
|
| 6 |
-
PPO
|
| 7 |
"""
|
|
|
|
| 8 |
|
| 9 |
-
import os
|
| 10 |
-
import json
|
| 11 |
-
import torch
|
| 12 |
-
import random
|
| 13 |
import numpy as np
|
|
|
|
|
|
|
|
|
|
| 14 |
import matplotlib.pyplot as plt
|
| 15 |
from tqdm import tqdm
|
| 16 |
-
|
| 17 |
from transformers import AutoTokenizer
|
| 18 |
from trl import PPOTrainer, PPOConfig, AutoModelForCausalLMWithValueHead
|
| 19 |
|
|
|
|
| 20 |
from civicai.environment import CivicAIEnv
|
| 21 |
from civicai.models import Action, SubsidyPolicy
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 22 |
|
| 23 |
-
|
| 24 |
-
|
| 25 |
-
|
| 26 |
-
|
| 27 |
-
|
| 28 |
-
|
| 29 |
-
|
| 30 |
-
|
| 31 |
-
|
| 32 |
-
|
| 33 |
-
|
| 34 |
-
|
| 35 |
-
|
| 36 |
-
|
| 37 |
-
|
| 38 |
-
|
| 39 |
-
|
| 40 |
-
Action:
|
| 41 |
-
"""
|
| 42 |
-
return prompt.strip()
|
| 43 |
-
|
| 44 |
-
def parse_llm_action(text: str) -> Action:
|
| 45 |
-
"""Extract and parse JSON from the LLM output."""
|
| 46 |
try:
|
| 47 |
-
|
| 48 |
-
|
| 49 |
-
|
| 50 |
-
if start != -1 and end != -1:
|
| 51 |
-
data = json.loads(text[start:end+1])
|
| 52 |
return Action(
|
| 53 |
-
tax_rate=max(0.
|
| 54 |
-
healthcare_budget=max(0.
|
| 55 |
-
education_budget=max(0.
|
| 56 |
-
police_budget=max(0.
|
| 57 |
-
subsidy_policy=SubsidyPolicy(
|
| 58 |
-
emergency_response="none"
|
| 59 |
)
|
| 60 |
except Exception:
|
| 61 |
pass
|
| 62 |
-
|
| 63 |
-
# Fallback random action if parsing fails
|
| 64 |
return Action(
|
| 65 |
tax_rate=random.uniform(0.2, 0.4),
|
| 66 |
healthcare_budget=random.uniform(0.1, 0.3),
|
| 67 |
-
education_budget=random.uniform(0.
|
| 68 |
police_budget=random.uniform(0.05, 0.15),
|
| 69 |
-
subsidy_policy=SubsidyPolicy.NONE
|
| 70 |
)
|
| 71 |
|
| 72 |
-
|
| 73 |
-
|
| 74 |
-
|
| 75 |
-
|
|
|
|
| 76 |
env = CivicAIEnv()
|
| 77 |
-
|
| 78 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 79 |
device = "cuda" if torch.cuda.is_available() else "cpu"
|
|
|
|
|
|
|
|
|
|
| 80 |
config = PPOConfig(
|
| 81 |
model_name=MODEL_NAME,
|
| 82 |
-
learning_rate=
|
| 83 |
batch_size=BATCH_SIZE,
|
| 84 |
mini_batch_size=1,
|
| 85 |
gradient_accumulation_steps=1,
|
|
|
|
| 86 |
)
|
| 87 |
-
|
| 88 |
-
|
| 89 |
-
|
| 90 |
-
tokenizer = AutoTokenizer.from_pretrained(config.model_name)
|
| 91 |
tokenizer.pad_token = tokenizer.eos_token
|
| 92 |
-
|
| 93 |
-
|
| 94 |
-
|
| 95 |
-
|
| 96 |
-
|
| 97 |
-
|
| 98 |
-
|
| 99 |
-
|
| 100 |
-
|
| 101 |
-
|
| 102 |
-
|
| 103 |
-
|
| 104 |
-
|
| 105 |
-
|
| 106 |
-
|
| 107 |
-
|
| 108 |
-
print("
|
| 109 |
-
|
| 110 |
-
|
| 111 |
-
|
| 112 |
-
|
| 113 |
-
|
| 114 |
-
|
| 115 |
-
|
| 116 |
-
|
| 117 |
-
|
| 118 |
-
|
| 119 |
-
|
| 120 |
-
|
| 121 |
-
|
| 122 |
-
|
| 123 |
-
obs = env.reset()
|
| 124 |
-
epoch_rewards = []
|
| 125 |
-
|
| 126 |
-
for step in tqdm(range(STEPS), desc=f"Epoch {epoch+1}/{PPO_EPOCHS}"):
|
| 127 |
-
# 1. State to Prompt
|
| 128 |
-
prompt = format_observation_prompt(obs.model_dump())
|
| 129 |
-
query_tensor = tokenizer.encode(prompt, return_tensors="pt").to(device)[0]
|
| 130 |
-
|
| 131 |
-
# 2. Generate Action
|
| 132 |
-
response_tensor = ppo_trainer.generate(query_tensor.unsqueeze(0), **generation_kwargs)
|
| 133 |
-
response_text = tokenizer.decode(response_tensor[0][len(query_tensor):])
|
| 134 |
-
|
| 135 |
-
action = parse_llm_action(response_text)
|
| 136 |
-
|
| 137 |
-
# 3. Environment Step
|
| 138 |
obs, reward, done, info = env.step(action)
|
| 139 |
-
|
| 140 |
-
|
| 141 |
-
|
| 142 |
-
|
| 143 |
-
|
| 144 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
| 145 |
if done:
|
| 146 |
break
|
| 147 |
-
|
| 148 |
-
avg_ep_reward = sum(epoch_rewards) / len(epoch_rewards)
|
| 149 |
-
reward_history.append(avg_ep_reward)
|
| 150 |
-
print(f" Epoch {epoch+1} Avg Reward: {avg_ep_reward:.4f}")
|
| 151 |
|
| 152 |
-
|
| 153 |
-
|
| 154 |
-
|
| 155 |
-
|
| 156 |
-
|
| 157 |
-
|
| 158 |
-
|
| 159 |
-
|
| 160 |
-
|
| 161 |
-
|
| 162 |
-
ax.set_ylabel('Avg Step Reward [0-1]', color='#94a3b8')
|
| 163 |
-
ax.legend()
|
| 164 |
-
|
| 165 |
os.makedirs("assets", exist_ok=True)
|
| 166 |
-
|
| 167 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
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|
|
| 168 |
|
| 169 |
if __name__ == "__main__":
|
| 170 |
train_ppo()
|
|
|
|
| 1 |
"""
|
| 2 |
+
CivicAI TRL PPO Training Script — scripts/train_ppo.py
|
| 3 |
+
=======================================================
|
| 4 |
+
Full training pipeline using HuggingFace TRL.
|
| 5 |
+
LLM (GPT-2) receives society state as text → outputs JSON action.
|
| 6 |
+
PPO optimises the LLM against the CivicAI environment reward.
|
| 7 |
"""
|
| 8 |
+
from __future__ import annotations
|
| 9 |
|
| 10 |
+
import os, sys, json, random
|
|
|
|
|
|
|
|
|
|
| 11 |
import numpy as np
|
| 12 |
+
import torch
|
| 13 |
+
import matplotlib
|
| 14 |
+
matplotlib.use("Agg")
|
| 15 |
import matplotlib.pyplot as plt
|
| 16 |
from tqdm import tqdm
|
|
|
|
| 17 |
from transformers import AutoTokenizer
|
| 18 |
from trl import PPOTrainer, PPOConfig, AutoModelForCausalLMWithValueHead
|
| 19 |
|
| 20 |
+
sys.path.insert(0, os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
|
| 21 |
from civicai.environment import CivicAIEnv
|
| 22 |
from civicai.models import Action, SubsidyPolicy
|
| 23 |
+
from civicai.reward import get_named_scores, compute_reward
|
| 24 |
+
|
| 25 |
+
# ── Config ────────────────────────────────────────────────────────────────────
|
| 26 |
+
MODEL_NAME = "gpt2" # swap for "meta-llama/Llama-3.2-1B" on Colab A100
|
| 27 |
+
TASK_ID = "stabilize_economy"
|
| 28 |
+
N_EPISODES = 20 # episodes to train
|
| 29 |
+
STEPS_EP = 50 # max steps per episode
|
| 30 |
+
BATCH_SIZE = 1
|
| 31 |
+
LR = 1.41e-5
|
| 32 |
+
SEED = 42
|
| 33 |
+
|
| 34 |
+
random.seed(SEED); np.random.seed(SEED); torch.manual_seed(SEED)
|
| 35 |
+
|
| 36 |
+
DARK, PANEL, GRID = "#0f172a", "#1e293b", "#334155"
|
| 37 |
|
| 38 |
+
|
| 39 |
+
# ── Prompt / Parser ───────────────────────────────────────────────────────────
|
| 40 |
+
|
| 41 |
+
def obs_to_prompt(obs: dict) -> str:
|
| 42 |
+
return (
|
| 43 |
+
f"You are a policy advisor. State: Turn={obs['turn']}, "
|
| 44 |
+
f"GDP=${obs['gdp']:.0f}B, Inflation={obs['inflation']:.1%}, "
|
| 45 |
+
f"Employment={obs['employment_rate']:.1%}, "
|
| 46 |
+
f"Satisfaction={obs['public_satisfaction']:.1%}, "
|
| 47 |
+
f"Health={obs['health_index']:.1%}, Crime={obs['crime_rate']:.1%}. "
|
| 48 |
+
f"Output JSON: {{\"tax_rate\":0.0-1.0,\"healthcare_budget\":0.0-1.0,"
|
| 49 |
+
f"\"education_budget\":0.0-1.0,\"police_budget\":0.0-1.0,"
|
| 50 |
+
f"\"subsidy_policy\":\"none|agriculture|industry|technology\"}} Action:"
|
| 51 |
+
)
|
| 52 |
+
|
| 53 |
+
|
| 54 |
+
def parse_action(text: str) -> Action:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 55 |
try:
|
| 56 |
+
s, e = text.find("{"), text.rfind("}")
|
| 57 |
+
if s != -1 and e != -1:
|
| 58 |
+
d = json.loads(text[s:e+1])
|
|
|
|
|
|
|
| 59 |
return Action(
|
| 60 |
+
tax_rate=max(0.0, min(1.0, float(d.get("tax_rate", 0.25)))),
|
| 61 |
+
healthcare_budget=max(0.0, min(1.0, float(d.get("healthcare_budget", 0.20)))),
|
| 62 |
+
education_budget=max(0.0, min(1.0, float(d.get("education_budget", 0.15)))),
|
| 63 |
+
police_budget=max(0.0, min(1.0, float(d.get("police_budget", 0.10)))),
|
| 64 |
+
subsidy_policy=SubsidyPolicy(d.get("subsidy_policy", "none")),
|
|
|
|
| 65 |
)
|
| 66 |
except Exception:
|
| 67 |
pass
|
|
|
|
|
|
|
| 68 |
return Action(
|
| 69 |
tax_rate=random.uniform(0.2, 0.4),
|
| 70 |
healthcare_budget=random.uniform(0.1, 0.3),
|
| 71 |
+
education_budget=random.uniform(0.05, 0.2),
|
| 72 |
police_budget=random.uniform(0.05, 0.15),
|
|
|
|
| 73 |
)
|
| 74 |
|
| 75 |
+
|
| 76 |
+
# ── Random Baseline ───────────────────────────────────────────────────────────
|
| 77 |
+
|
| 78 |
+
def run_random_baseline(n: int = 5) -> float:
|
| 79 |
+
rewards = []
|
| 80 |
env = CivicAIEnv()
|
| 81 |
+
for seed in range(n):
|
| 82 |
+
rng = random.Random(seed)
|
| 83 |
+
env.reset(task_id=TASK_ID, seed=seed)
|
| 84 |
+
ep = []
|
| 85 |
+
for _ in range(STEPS_EP):
|
| 86 |
+
a = Action(
|
| 87 |
+
tax_rate=rng.uniform(0.15, 0.5),
|
| 88 |
+
healthcare_budget=rng.uniform(0.08, 0.35),
|
| 89 |
+
education_budget=rng.uniform(0.05, 0.25),
|
| 90 |
+
police_budget=rng.uniform(0.03, 0.18),
|
| 91 |
+
)
|
| 92 |
+
_, r, done, _ = env.step(a)
|
| 93 |
+
ep.append(r)
|
| 94 |
+
if done:
|
| 95 |
+
break
|
| 96 |
+
rewards.append(float(np.mean(ep)))
|
| 97 |
+
return float(np.mean(rewards))
|
| 98 |
+
|
| 99 |
+
|
| 100 |
+
# ── Main Training ─────────────────────────────────────────────────────────────
|
| 101 |
+
|
| 102 |
+
def train_ppo():
|
| 103 |
device = "cuda" if torch.cuda.is_available() else "cpu"
|
| 104 |
+
print(f"[CivicAI] TRL PPO Training | model={MODEL_NAME} device={device}")
|
| 105 |
+
|
| 106 |
+
# Models
|
| 107 |
config = PPOConfig(
|
| 108 |
model_name=MODEL_NAME,
|
| 109 |
+
learning_rate=LR,
|
| 110 |
batch_size=BATCH_SIZE,
|
| 111 |
mini_batch_size=1,
|
| 112 |
gradient_accumulation_steps=1,
|
| 113 |
+
log_with=None,
|
| 114 |
)
|
| 115 |
+
model = AutoModelForCausalLMWithValueHead.from_pretrained(MODEL_NAME).to(device)
|
| 116 |
+
ref_model = AutoModelForCausalLMWithValueHead.from_pretrained(MODEL_NAME).to(device)
|
| 117 |
+
tokenizer = AutoTokenizer.from_pretrained(MODEL_NAME)
|
|
|
|
| 118 |
tokenizer.pad_token = tokenizer.eos_token
|
| 119 |
+
ppo = PPOTrainer(config, model, ref_model, tokenizer)
|
| 120 |
+
|
| 121 |
+
gen_kwargs = dict(
|
| 122 |
+
max_new_tokens=80, do_sample=True, top_k=50, top_p=0.95,
|
| 123 |
+
pad_token_id=tokenizer.eos_token_id,
|
| 124 |
+
)
|
| 125 |
+
|
| 126 |
+
env = CivicAIEnv()
|
| 127 |
+
|
| 128 |
+
# Baseline
|
| 129 |
+
print("[CivicAI] Computing random baseline...")
|
| 130 |
+
baseline_avg = run_random_baseline(5)
|
| 131 |
+
print(f" Random baseline avg reward: {baseline_avg:.4f}")
|
| 132 |
+
|
| 133 |
+
# Training
|
| 134 |
+
episode_rewards, episode_components = [], []
|
| 135 |
+
print(f"[CivicAI] Training for {N_EPISODES} episodes...")
|
| 136 |
+
|
| 137 |
+
for ep in range(N_EPISODES):
|
| 138 |
+
obs = env.reset(task_id=TASK_ID, seed=ep)
|
| 139 |
+
ep_rewards, ep_comp = [], []
|
| 140 |
+
|
| 141 |
+
for step in tqdm(range(STEPS_EP), desc=f"Ep {ep+1}/{N_EPISODES}", leave=False):
|
| 142 |
+
prompt = obs_to_prompt(obs.model_dump())
|
| 143 |
+
query = tokenizer.encode(prompt, return_tensors="pt").to(device)[0]
|
| 144 |
+
|
| 145 |
+
response = ppo.generate(query.unsqueeze(0), **gen_kwargs)
|
| 146 |
+
response_ids = response[0][len(query):]
|
| 147 |
+
text = tokenizer.decode(response_ids, skip_special_tokens=True)
|
| 148 |
+
|
| 149 |
+
action = parse_action(text)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 150 |
obs, reward, done, info = env.step(action)
|
| 151 |
+
|
| 152 |
+
# Named component scores
|
| 153 |
+
state = env.state()
|
| 154 |
+
robj = compute_reward(state, action)
|
| 155 |
+
ep_comp.append(get_named_scores(robj))
|
| 156 |
+
|
| 157 |
+
reward_t = torch.tensor([reward], dtype=torch.float).to(device)
|
| 158 |
+
ppo.step([query], [response_ids], [reward_t])
|
| 159 |
+
|
| 160 |
+
ep_rewards.append(reward)
|
| 161 |
if done:
|
| 162 |
break
|
|
|
|
|
|
|
|
|
|
|
|
|
| 163 |
|
| 164 |
+
avg_r = float(np.mean(ep_rewards))
|
| 165 |
+
episode_rewards.append(avg_r)
|
| 166 |
+
episode_components.append({
|
| 167 |
+
k: round(float(np.mean([c[k] for c in ep_comp])), 4)
|
| 168 |
+
for k in ep_comp[0]
|
| 169 |
+
})
|
| 170 |
+
print(f" Ep {ep+1:2d}: avg_reward={avg_r:.4f} "
|
| 171 |
+
+ " ".join(f"{k}={v:.3f}" for k, v in episode_components[-1].items()))
|
| 172 |
+
|
| 173 |
+
# ── Save model ────────────────────────────────────────────────────────────
|
|
|
|
|
|
|
|
|
|
| 174 |
os.makedirs("assets", exist_ok=True)
|
| 175 |
+
model.save_pretrained("assets/civicai_ppo_model")
|
| 176 |
+
tokenizer.save_pretrained("assets/civicai_ppo_model")
|
| 177 |
+
print("\n Model saved to assets/civicai_ppo_model/")
|
| 178 |
+
|
| 179 |
+
# ── Save JSON results ─────────────────────────────────────────────────────
|
| 180 |
+
results = {
|
| 181 |
+
"baseline_avg": baseline_avg,
|
| 182 |
+
"episode_rewards": episode_rewards,
|
| 183 |
+
"episode_components": episode_components,
|
| 184 |
+
"final_avg": float(np.mean(episode_rewards[-5:])),
|
| 185 |
+
"improvement": float(np.mean(episode_rewards[-5:])) - baseline_avg,
|
| 186 |
+
}
|
| 187 |
+
with open("assets/training_results.json", "w") as f:
|
| 188 |
+
json.dump(results, f, indent=2)
|
| 189 |
+
|
| 190 |
+
# ── Plots ─────────────────────────────────────────────────────────────────
|
| 191 |
+
_plot_training_curve(episode_rewards, baseline_avg)
|
| 192 |
+
_plot_component_breakdown(episode_components)
|
| 193 |
+
|
| 194 |
+
print("\n[CivicAI] Training complete.")
|
| 195 |
+
print(f" Baseline avg: {baseline_avg:.4f}")
|
| 196 |
+
print(f" Final 5-ep avg: {results['final_avg']:.4f}")
|
| 197 |
+
print(f" Improvement: {results['improvement']:+.4f}")
|
| 198 |
+
return results
|
| 199 |
+
|
| 200 |
+
|
| 201 |
+
def _plot_training_curve(rewards: list[float], baseline: float) -> None:
|
| 202 |
+
smooth = np.convolve(rewards, np.ones(3)/3, mode="valid")
|
| 203 |
+
fig, ax = plt.subplots(figsize=(10, 5))
|
| 204 |
+
fig.patch.set_facecolor(DARK); ax.set_facecolor(PANEL)
|
| 205 |
+
ax.plot(rewards, color="#06b6d4", alpha=0.4, linewidth=1)
|
| 206 |
+
ax.plot(range(len(smooth)), smooth, color="#06b6d4", linewidth=2.5,
|
| 207 |
+
label=f"PPO Agent (final={rewards[-1]:.3f})")
|
| 208 |
+
ax.axhline(baseline, color="#ef4444", linestyle="--", linewidth=1.8,
|
| 209 |
+
label=f"Random Baseline ({baseline:.3f})")
|
| 210 |
+
ax.fill_between(range(len(smooth)), smooth, baseline,
|
| 211 |
+
where=[s > baseline for s in smooth],
|
| 212 |
+
alpha=0.15, color="#06b6d4", label="Improvement over baseline")
|
| 213 |
+
ax.set_ylim(0, 1.05)
|
| 214 |
+
ax.set_xlabel("Episode", color="#94a3b8"); ax.set_ylabel("Avg Step Reward", color="#94a3b8")
|
| 215 |
+
ax.set_title("CivicAI TRL PPO — Training Curve", color="#e2e8f0", fontsize=14, fontweight="bold")
|
| 216 |
+
ax.tick_params(colors="#94a3b8")
|
| 217 |
+
for sp in ax.spines.values(): sp.set_edgecolor(GRID)
|
| 218 |
+
ax.grid(axis="y", color=GRID, linewidth=0.5, linestyle="--")
|
| 219 |
+
ax.legend(facecolor=PANEL, edgecolor=GRID, labelcolor="#e2e8f0")
|
| 220 |
+
plt.tight_layout()
|
| 221 |
+
plt.savefig("assets/reward_curve.png", dpi=150, facecolor=DARK)
|
| 222 |
+
plt.close()
|
| 223 |
+
print(" Saved: assets/reward_curve.png")
|
| 224 |
+
|
| 225 |
+
|
| 226 |
+
def _plot_component_breakdown(components: list[dict]) -> None:
|
| 227 |
+
keys = ["economic_score", "health_score", "satisfaction_score", "crime_score"]
|
| 228 |
+
colors = ["#f59e0b", "#10b981", "#a78bfa", "#f97316"]
|
| 229 |
+
fig, axes = plt.subplots(1, 4, figsize=(16, 4))
|
| 230 |
+
fig.patch.set_facecolor(DARK)
|
| 231 |
+
fig.suptitle("Named Reward Components Over Training", color="#e2e8f0",
|
| 232 |
+
fontsize=13, fontweight="bold")
|
| 233 |
+
for ax, key, col in zip(axes, keys, colors):
|
| 234 |
+
vals = [c[key] for c in components]
|
| 235 |
+
ax.set_facecolor(PANEL)
|
| 236 |
+
ax.plot(vals, color=col, linewidth=2)
|
| 237 |
+
ax.fill_between(range(len(vals)), vals, alpha=0.15, color=col)
|
| 238 |
+
ax.set_ylim(0, 1.05)
|
| 239 |
+
ax.set_title(key.replace("_score", "").capitalize(), color="#e2e8f0", fontsize=11)
|
| 240 |
+
ax.tick_params(colors="#94a3b8", labelsize=8)
|
| 241 |
+
for sp in ax.spines.values(): sp.set_edgecolor(GRID)
|
| 242 |
+
ax.grid(color=GRID, linewidth=0.4, linestyle="--")
|
| 243 |
+
plt.tight_layout()
|
| 244 |
+
plt.savefig("assets/component_scores.png", dpi=150, facecolor=DARK)
|
| 245 |
+
plt.close()
|
| 246 |
+
print(" Saved: assets/component_scores.png")
|
| 247 |
+
|
| 248 |
|
| 249 |
if __name__ == "__main__":
|
| 250 |
train_ppo()
|
server/app.py
CHANGED
|
@@ -150,7 +150,7 @@ async def step(req: StepRequest) -> StepResponse:
|
|
| 150 |
@app.get("/state")
|
| 151 |
async def get_state() -> dict[str, Any]:
|
| 152 |
"""Get full internal state."""
|
| 153 |
-
return env.state.model_dump()
|
| 154 |
|
| 155 |
|
| 156 |
@app.get("/tasks")
|
|
|
|
| 150 |
@app.get("/state")
|
| 151 |
async def get_state() -> dict[str, Any]:
|
| 152 |
"""Get full internal state."""
|
| 153 |
+
return env.state().model_dump()
|
| 154 |
|
| 155 |
|
| 156 |
@app.get("/tasks")
|
validate_graders.py
ADDED
|
@@ -0,0 +1,171 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
r"""
|
| 2 |
+
CivicAI — Full Grader & Task Validation
|
| 3 |
+
Run: venv/Scripts/python.exe validate_graders.py
|
| 4 |
+
"""
|
| 5 |
+
from __future__ import annotations
|
| 6 |
+
import sys
|
| 7 |
+
|
| 8 |
+
print("=" * 60)
|
| 9 |
+
print(" CivicAI Grader Validation Suite")
|
| 10 |
+
print("=" * 60)
|
| 11 |
+
|
| 12 |
+
# ── Imports ────────────────────────────────────────────────────────────────
|
| 13 |
+
from civicai.environment import CivicAIEnv
|
| 14 |
+
from civicai.models import Action, Observation, SocietyState, SubsidyPolicy
|
| 15 |
+
from civicai.graders import (
|
| 16 |
+
grade,
|
| 17 |
+
GradeResult,
|
| 18 |
+
EconomicStabilityGrader,
|
| 19 |
+
PandemicManagementGrader,
|
| 20 |
+
SocialCrisisGrader,
|
| 21 |
+
GRADERS,
|
| 22 |
+
)
|
| 23 |
+
print("[OK] All grader imports successful")
|
| 24 |
+
|
| 25 |
+
# ── 1. Registry check ──────────────────────────────────────────────────────
|
| 26 |
+
print("\n── Task Registry ──")
|
| 27 |
+
assert set(GRADERS.keys()) == {"stabilize_economy", "manage_pandemic", "control_crisis"}
|
| 28 |
+
print(f"[OK] 3 tasks registered: {sorted(GRADERS.keys())}")
|
| 29 |
+
|
| 30 |
+
# ── 2. Return type & range checks ─────────────────────────────────────────
|
| 31 |
+
print("\n── Return Type & Range ──")
|
| 32 |
+
env = CivicAIEnv()
|
| 33 |
+
for task_id in ["stabilize_economy", "manage_pandemic", "control_crisis"]:
|
| 34 |
+
obs = env.reset(task_id=task_id)
|
| 35 |
+
state = env.state()
|
| 36 |
+
result = grade(state, task_id)
|
| 37 |
+
|
| 38 |
+
assert isinstance(result, GradeResult), f"grade() must return GradeResult, got {type(result)}"
|
| 39 |
+
assert isinstance(result.score, float), f"score must be float, got {type(result.score)}"
|
| 40 |
+
assert 0.0 <= result.score <= 1.0, f"score out of [0,1]: {result.score}"
|
| 41 |
+
assert isinstance(result.success, bool), "success must be bool"
|
| 42 |
+
assert isinstance(result.to_dict(), dict), "to_dict() must return dict"
|
| 43 |
+
d = result.to_dict()
|
| 44 |
+
assert "score" in d and "components" in d and "success" in d and "summary" in d
|
| 45 |
+
print(f"[OK] {task_id:25s} score={result.score:.4f} success={result.success}")
|
| 46 |
+
|
| 47 |
+
# ── 3. DETERMINISM — same state always gives same score ──────────────────
|
| 48 |
+
print("\n── Determinism Test ──")
|
| 49 |
+
for task_id in ["stabilize_economy", "manage_pandemic", "control_crisis"]:
|
| 50 |
+
env.reset(task_id=task_id)
|
| 51 |
+
# advance 5 steps with default action
|
| 52 |
+
for _ in range(5):
|
| 53 |
+
env.step(Action())
|
| 54 |
+
state = env.state()
|
| 55 |
+
|
| 56 |
+
scores = [grade(state, task_id).score for _ in range(50)] # call 50 times
|
| 57 |
+
assert len(set(scores)) == 1, (
|
| 58 |
+
f"[FAIL] Non-deterministic! Got {len(set(scores))} distinct scores for {task_id}"
|
| 59 |
+
)
|
| 60 |
+
print(f"[OK] {task_id:25s} deterministic over 50 calls, score={scores[0]:.4f}")
|
| 61 |
+
|
| 62 |
+
# ── 4. Boundary values — perfect state scores close to 1.0 ───────────────
|
| 63 |
+
print("\n── Boundary Values ──")
|
| 64 |
+
|
| 65 |
+
# Perfect economy state
|
| 66 |
+
perfect_economy = SocietyState(
|
| 67 |
+
inflation=0.02, # very low
|
| 68 |
+
employment_rate=0.95, # very high
|
| 69 |
+
gdp=600.0, # high
|
| 70 |
+
budget_balance=0.10, # surplus
|
| 71 |
+
)
|
| 72 |
+
r = EconomicStabilityGrader().grade(perfect_economy)
|
| 73 |
+
assert r.score >= 0.80, f"Perfect economy should score ≥ 0.80, got {r.score}"
|
| 74 |
+
print(f"[OK] Perfect economy state score={r.score:.4f} (expected ≥ 0.80)")
|
| 75 |
+
|
| 76 |
+
# Worst economy state
|
| 77 |
+
worst_economy = SocietyState(
|
| 78 |
+
inflation=0.25, # hyperinflation
|
| 79 |
+
employment_rate=0.60,
|
| 80 |
+
gdp=100.0,
|
| 81 |
+
budget_balance=-0.50,
|
| 82 |
+
)
|
| 83 |
+
r = EconomicStabilityGrader().grade(worst_economy)
|
| 84 |
+
assert r.score <= 0.25, f"Worst economy should score ≤ 0.25, got {r.score}"
|
| 85 |
+
print(f"[OK] Worst economy state score={r.score:.4f} (expected ≤ 0.25)")
|
| 86 |
+
|
| 87 |
+
# Perfect pandemic state
|
| 88 |
+
from civicai.models import EmergentMetrics
|
| 89 |
+
perfect_pandemic = SocietyState(
|
| 90 |
+
infection_rate=0.01,
|
| 91 |
+
health_index=0.85,
|
| 92 |
+
gdp=480.0,
|
| 93 |
+
medical_supplies=0.90,
|
| 94 |
+
)
|
| 95 |
+
r = PandemicManagementGrader().grade(perfect_pandemic)
|
| 96 |
+
assert r.score >= 0.80, f"Perfect pandemic state should score ≥ 0.80, got {r.score}"
|
| 97 |
+
print(f"[OK] Perfect pandemic state score={r.score:.4f} (expected ≥ 0.80)")
|
| 98 |
+
|
| 99 |
+
# Worst pandemic state
|
| 100 |
+
worst_pandemic = SocietyState(
|
| 101 |
+
infection_rate=0.50, # out-of-control epidemic
|
| 102 |
+
health_index=0.25,
|
| 103 |
+
gdp=180.0,
|
| 104 |
+
medical_supplies=0.10,
|
| 105 |
+
)
|
| 106 |
+
r = PandemicManagementGrader().grade(worst_pandemic)
|
| 107 |
+
assert r.score <= 0.25, f"Worst pandemic should score ≤ 0.25, got {r.score}"
|
| 108 |
+
print(f"[OK] Worst pandemic state score={r.score:.4f} (expected ≤ 0.25)")
|
| 109 |
+
|
| 110 |
+
# Perfect social state
|
| 111 |
+
perfect_social = SocietyState(
|
| 112 |
+
public_satisfaction=0.80,
|
| 113 |
+
crime_rate=0.03,
|
| 114 |
+
employment_rate=0.92,
|
| 115 |
+
emergent=EmergentMetrics(wealth_inequality=0.18, social_unrest=0.10),
|
| 116 |
+
)
|
| 117 |
+
r = SocialCrisisGrader().grade(perfect_social)
|
| 118 |
+
assert r.score >= 0.75, f"Perfect social state should score ≥ 0.75, got {r.score}"
|
| 119 |
+
print(f"[OK] Perfect social state score={r.score:.4f} (expected ≥ 0.75)")
|
| 120 |
+
|
| 121 |
+
# Cascade penalty fires
|
| 122 |
+
cascade_social = SocietyState(
|
| 123 |
+
public_satisfaction=0.55,
|
| 124 |
+
crime_rate=0.10,
|
| 125 |
+
employment_rate=0.82,
|
| 126 |
+
emergent=EmergentMetrics(wealth_inequality=0.35, social_unrest=0.80), # >0.65 → cascade
|
| 127 |
+
)
|
| 128 |
+
r_cascade = SocialCrisisGrader().grade(cascade_social)
|
| 129 |
+
cascade_social.emergent.social_unrest = 0.30 # same metrics, no cascade
|
| 130 |
+
r_no_cascade = SocialCrisisGrader().grade(cascade_social)
|
| 131 |
+
assert r_cascade.score < r_no_cascade.score, "Cascade penalty must reduce score"
|
| 132 |
+
print(f"[OK] Cascade penalty fires: with_cascade={r_cascade.score:.4f} < no_cascade={r_no_cascade.score:.4f}")
|
| 133 |
+
|
| 134 |
+
# ── 5. step() info contains task_grade ───────────────────────────────────
|
| 135 |
+
print("\n── Environment Integration ──")
|
| 136 |
+
env.reset(task_id="stabilize_economy")
|
| 137 |
+
obs, reward, done, info = env.step(Action())
|
| 138 |
+
assert "task_grade" in info, "step() info must contain 'task_grade'"
|
| 139 |
+
tg = info["task_grade"]
|
| 140 |
+
assert "score" in tg and "components" in tg and "success" in tg
|
| 141 |
+
assert 0.0 <= tg["score"] <= 1.0
|
| 142 |
+
print(f"[OK] step() info['task_grade'] score={tg['score']:.4f} success={tg['success']}")
|
| 143 |
+
|
| 144 |
+
# Verify all 3 tasks via step()
|
| 145 |
+
for task_id in ["stabilize_economy", "manage_pandemic", "control_crisis"]:
|
| 146 |
+
obs = env.reset(task_id=task_id)
|
| 147 |
+
obs, reward, done, info = env.step(Action())
|
| 148 |
+
tg = info["task_grade"]
|
| 149 |
+
assert tg["task_id"] == task_id
|
| 150 |
+
assert 0.0 <= tg["score"] <= 1.0
|
| 151 |
+
assert isinstance(tg["success"], bool)
|
| 152 |
+
comp_keys = set(tg["components"].keys())
|
| 153 |
+
assert len(comp_keys) >= 4, f"Expected ≥4 components, got {comp_keys}"
|
| 154 |
+
print(f"[OK] {task_id:25s} grade={tg['score']:.4f} components={sorted(comp_keys)}")
|
| 155 |
+
|
| 156 |
+
# ── Summary ───────────────────────────────────────────────────────────────
|
| 157 |
+
print()
|
| 158 |
+
print("=" * 60)
|
| 159 |
+
print(" ALL GRADER CHECKS PASSED")
|
| 160 |
+
print()
|
| 161 |
+
print(" Tasks:")
|
| 162 |
+
print(" stabilize_economy [EASY] — Macroeconomic governance")
|
| 163 |
+
print(" manage_pandemic [MEDIUM] — Public-health policy")
|
| 164 |
+
print(" control_crisis [HARD] — Multi-domain social crisis")
|
| 165 |
+
print()
|
| 166 |
+
print(" Grader properties:")
|
| 167 |
+
print(" ✅ Returns float ∈ [0.0, 1.0]")
|
| 168 |
+
print(" ✅ Fully deterministic (no randomness)")
|
| 169 |
+
print(" ✅ Per-component breakdown included")
|
| 170 |
+
print(" ✅ Exposed in step() info['task_grade']")
|
| 171 |
+
print("=" * 60)
|
validate_openenv.py
ADDED
|
@@ -0,0 +1,103 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
r"""
|
| 2 |
+
CivicAI OpenEnv Compliance Validation Script
|
| 3 |
+
Run: venv/Scripts/python.exe validate_openenv.py
|
| 4 |
+
"""
|
| 5 |
+
import sys
|
| 6 |
+
|
| 7 |
+
print("=== Import Check ===")
|
| 8 |
+
|
| 9 |
+
from civicai.models import Action, Observation, Reward, SocietyState, SubsidyPolicy
|
| 10 |
+
print("[OK] civicai.models: Action, Observation, Reward, SocietyState")
|
| 11 |
+
|
| 12 |
+
from civicai.environment import CivicAIEnv
|
| 13 |
+
print("[OK] civicai.environment: CivicAIEnv")
|
| 14 |
+
|
| 15 |
+
from openenv.env import Env
|
| 16 |
+
assert issubclass(CivicAIEnv, Env), "CivicAIEnv must inherit from openenv.env.Env"
|
| 17 |
+
print("[OK] CivicAIEnv inherits from openenv.env.Env")
|
| 18 |
+
|
| 19 |
+
from pydantic import BaseModel
|
| 20 |
+
assert issubclass(Action, BaseModel), "Action must be Pydantic"
|
| 21 |
+
assert issubclass(Observation, BaseModel), "Observation must be Pydantic"
|
| 22 |
+
assert issubclass(Reward, BaseModel), "Reward must be Pydantic"
|
| 23 |
+
print("[OK] Action, Observation, Reward are Pydantic BaseModels")
|
| 24 |
+
|
| 25 |
+
print()
|
| 26 |
+
print("=== OpenEnv API Compliance ===")
|
| 27 |
+
env = CivicAIEnv()
|
| 28 |
+
|
| 29 |
+
# reset() -> Observation
|
| 30 |
+
obs = env.reset()
|
| 31 |
+
assert isinstance(obs, Observation), f"reset() must return Observation, got {type(obs)}"
|
| 32 |
+
print(f"[OK] reset() -> Observation (turn={obs.turn}, task={obs.task_id})")
|
| 33 |
+
|
| 34 |
+
# state() -> SocietyState (must be callable method, NOT a property)
|
| 35 |
+
assert callable(getattr(env, "state")), "state must be a callable method, not a property"
|
| 36 |
+
st = env.state()
|
| 37 |
+
assert isinstance(st, SocietyState), f"state() must return SocietyState, got {type(st)}"
|
| 38 |
+
print(f"[OK] state() -> SocietyState (callable method, turn={st.turn})")
|
| 39 |
+
|
| 40 |
+
# step(action) -> (Observation, float, bool, dict)
|
| 41 |
+
action = Action()
|
| 42 |
+
result = env.step(action)
|
| 43 |
+
assert len(result) == 4, f"step() must return 4-tuple, got {len(result)}"
|
| 44 |
+
obs2, reward, done, info = result
|
| 45 |
+
assert isinstance(obs2, Observation), f"step()[0] must be Observation, got {type(obs2)}"
|
| 46 |
+
assert isinstance(reward, float), f"step()[1] must be float, got {type(reward)}"
|
| 47 |
+
assert isinstance(done, bool), f"step()[2] must be bool, got {type(done)}"
|
| 48 |
+
assert isinstance(info, dict), f"step()[3] must be dict, got {type(info)}"
|
| 49 |
+
assert 0.0 <= reward <= 1.0, f"reward must be in [0,1], got {reward}"
|
| 50 |
+
print(f"[OK] step(action) -> (Observation, float, bool, dict) reward={reward:.4f}")
|
| 51 |
+
|
| 52 |
+
print()
|
| 53 |
+
print("=== Task Tests ===")
|
| 54 |
+
for task_id in ["stabilize_economy", "manage_pandemic", "control_crisis"]:
|
| 55 |
+
obs = env.reset(task_id=task_id)
|
| 56 |
+
assert isinstance(obs, Observation)
|
| 57 |
+
obs2, r, done, info_ = env.step(Action())
|
| 58 |
+
assert 0.0 <= r <= 1.0
|
| 59 |
+
print(f"[OK] task={task_id} initial_reward={r:.4f}")
|
| 60 |
+
|
| 61 |
+
print()
|
| 62 |
+
print("=== Reward Model ===")
|
| 63 |
+
from civicai.reward import compute_reward
|
| 64 |
+
obs = env.reset()
|
| 65 |
+
env.step(Action())
|
| 66 |
+
st = env.state()
|
| 67 |
+
reward_obj = compute_reward(st, Action())
|
| 68 |
+
rd = reward_obj.model_dump()
|
| 69 |
+
assert "score" in rd and "rubrics" in rd and "penalties" in rd
|
| 70 |
+
rubric_keys = set(rd["rubrics"].keys())
|
| 71 |
+
assert rubric_keys == {"economic", "health", "social", "sustainability", "crime"}, \
|
| 72 |
+
f"Unexpected rubric keys: {rubric_keys}"
|
| 73 |
+
print(f"[OK] Reward.score={reward_obj.score:.4f} rubrics={sorted(rubric_keys)}")
|
| 74 |
+
|
| 75 |
+
print()
|
| 76 |
+
print("=== openenv.yaml Validation ===")
|
| 77 |
+
import yaml, os
|
| 78 |
+
yaml_path = "openenv.yaml"
|
| 79 |
+
assert os.path.exists(yaml_path), "openenv.yaml not found"
|
| 80 |
+
with open(yaml_path) as f:
|
| 81 |
+
cfg = yaml.safe_load(f)
|
| 82 |
+
|
| 83 |
+
required_top_keys = ["name", "description", "observation_space", "action_space", "reward_range", "tasks"]
|
| 84 |
+
for k in required_top_keys:
|
| 85 |
+
assert k in cfg, f"openenv.yaml missing required key: {k}"
|
| 86 |
+
print(f"[OK] openenv.yaml has '{k}'")
|
| 87 |
+
|
| 88 |
+
assert len(cfg["tasks"]) >= 3, f"Need >= 3 tasks, found {len(cfg['tasks'])}"
|
| 89 |
+
print(f"[OK] openenv.yaml has {len(cfg['tasks'])} tasks (>= 3 required)")
|
| 90 |
+
|
| 91 |
+
for task in cfg["tasks"]:
|
| 92 |
+
for field in ["id", "name", "description", "success_criteria", "max_steps"]:
|
| 93 |
+
assert field in task, f"Task '{task.get('id', '?')}' missing field: {field}"
|
| 94 |
+
print(f"[OK] All task entries have required fields")
|
| 95 |
+
|
| 96 |
+
assert isinstance(cfg["reward_range"], list) and len(cfg["reward_range"]) == 2
|
| 97 |
+
print(f"[OK] reward_range={cfg['reward_range']}")
|
| 98 |
+
|
| 99 |
+
print()
|
| 100 |
+
print("=" * 55)
|
| 101 |
+
print(" ALL CHECKS PASSED")
|
| 102 |
+
print(" CivicAI is fully OpenEnv compliant.")
|
| 103 |
+
print("=" * 55)
|
validate_reward.py
ADDED
|
@@ -0,0 +1,77 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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| 1 |
+
r"""Validate dense reward function."""
|
| 2 |
+
from civicai.environment import CivicAIEnv
|
| 3 |
+
from civicai.models import Action
|
| 4 |
+
from civicai.reward import compute_reward, get_named_scores
|
| 5 |
+
|
| 6 |
+
print("=== Dense Reward Validation ===")
|
| 7 |
+
env = CivicAIEnv()
|
| 8 |
+
env.reset(task_id="stabilize_economy")
|
| 9 |
+
|
| 10 |
+
# Test 1: named scores present
|
| 11 |
+
for _ in range(3):
|
| 12 |
+
env.step(Action())
|
| 13 |
+
state = env.state()
|
| 14 |
+
r = compute_reward(state, Action())
|
| 15 |
+
ns = get_named_scores(r)
|
| 16 |
+
assert set(ns.keys()) == {"economic_score", "health_score", "satisfaction_score", "crime_score"}
|
| 17 |
+
print("[OK] Named scores:", {k: round(v, 4) for k, v in ns.items()})
|
| 18 |
+
assert all(0.0 <= v <= 1.0 for v in ns.values()), "Named scores out of [0,1]"
|
| 19 |
+
print("[OK] All named scores in [0, 1]")
|
| 20 |
+
|
| 21 |
+
# Test 2: budget overcommit penalty
|
| 22 |
+
bad = Action(healthcare_budget=0.5, education_budget=0.4, police_budget=0.3)
|
| 23 |
+
r2 = compute_reward(state, bad)
|
| 24 |
+
assert "budget_overcommit" in r2.penalties, f"Expected budget_overcommit, got {r2.penalties}"
|
| 25 |
+
print(f"[OK] budget_overcommit penalty: {r2.penalties['budget_overcommit']}")
|
| 26 |
+
|
| 27 |
+
# Test 3: extreme tax penalty
|
| 28 |
+
tax_action = Action(tax_rate=0.80)
|
| 29 |
+
r3 = compute_reward(state, tax_action)
|
| 30 |
+
assert "extreme_tax" in r3.penalties, f"Expected extreme_tax, got {r3.penalties}"
|
| 31 |
+
print(f"[OK] extreme_tax penalty: {r3.penalties['extreme_tax']}")
|
| 32 |
+
|
| 33 |
+
# Test 4: loop penalty after 6 identical actions
|
| 34 |
+
env.reset()
|
| 35 |
+
loop_action = Action(tax_rate=0.30, healthcare_budget=0.25, education_budget=0.15, police_budget=0.10)
|
| 36 |
+
for _ in range(7):
|
| 37 |
+
env.step(loop_action)
|
| 38 |
+
r4 = compute_reward(env.state(), loop_action)
|
| 39 |
+
assert "action_loop" in r4.penalties, f"Expected action_loop, got {r4.penalties}"
|
| 40 |
+
print(f"[OK] action_loop penalty: {r4.penalties['action_loop']}")
|
| 41 |
+
|
| 42 |
+
# Test 5: reward in [0,1] for all tasks
|
| 43 |
+
for task in ["stabilize_economy", "manage_pandemic", "control_crisis"]:
|
| 44 |
+
env.reset(task_id=task)
|
| 45 |
+
for _ in range(5):
|
| 46 |
+
env.step(Action())
|
| 47 |
+
r = compute_reward(env.state(), Action())
|
| 48 |
+
assert 0.0 <= r.score <= 1.0, f"score={r.score} out of [0,1]"
|
| 49 |
+
ns = get_named_scores(r)
|
| 50 |
+
for k, v in ns.items():
|
| 51 |
+
assert 0.0 <= v <= 1.0, f"{k}={v} out of [0,1]"
|
| 52 |
+
print(f"[OK] {task}: score={r.score:.4f} all components valid")
|
| 53 |
+
|
| 54 |
+
# Test 6: rubric keys match required names
|
| 55 |
+
rubric_keys = set(r.rubrics.keys())
|
| 56 |
+
assert "economic" in rubric_keys and "health" in rubric_keys
|
| 57 |
+
assert "satisfaction" in rubric_keys and "crime" in rubric_keys
|
| 58 |
+
print(f"[OK] Rubric keys: {sorted(rubric_keys)}")
|
| 59 |
+
|
| 60 |
+
# Test 7: density check — varied states produce different reward scores
|
| 61 |
+
from civicai.models import SocietyState
|
| 62 |
+
scores = set()
|
| 63 |
+
for i in range(10):
|
| 64 |
+
varied_state = SocietyState(
|
| 65 |
+
inflation=0.03 + i * 0.02, # 3% → 21% across samples
|
| 66 |
+
employment_rate=0.70 + i * 0.02, # 70% → 88%
|
| 67 |
+
gdp=300.0 + i * 30.0,
|
| 68 |
+
public_satisfaction=0.40 + i * 0.04,
|
| 69 |
+
)
|
| 70 |
+
scores.add(compute_reward(varied_state, Action()).score)
|
| 71 |
+
assert len(scores) > 5, f"Reward not dense enough — only {len(scores)} distinct values"
|
| 72 |
+
print(f"[OK] Dense reward: {len(scores)} distinct values from 10 varied states (not binary)")
|
| 73 |
+
|
| 74 |
+
print()
|
| 75 |
+
print("=" * 50)
|
| 76 |
+
print(" ALL REWARD CHECKS PASSED")
|
| 77 |
+
print("=" * 50)
|