Spaces:
Sleeping
Sleeping
File size: 12,862 Bytes
788dd2e | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 | """
Network Graph Engine
====================
Simulates the technical infrastructure layer with servers, APIs, ports,
cascading failures, and attack propagation.
"""
from __future__ import annotations
import random
from typing import Any
import networkx as nx
from immunoorg.models import (
Attack, AttackVector, LogEntry, LogSeverity, NetworkEdge,
NetworkNode, NodeType, PortState, PortStatus,
)
class NetworkGraph:
"""Manages the technical network topology and simulates infrastructure behavior."""
def __init__(self, difficulty: int = 1, seed: int | None = None):
self.difficulty = difficulty
self.rng = random.Random(seed)
self.graph = nx.DiGraph()
self.nodes: dict[str, NetworkNode] = {}
self.edges: list[NetworkEdge] = []
self.sim_time: float = 0.0
def generate_topology(self) -> None:
"""Generate a realistic enterprise network topology based on difficulty."""
tier_configs = {
1: {"web": 2, "app": 2, "data": 1, "management": 1, "dmz": 1},
2: {"web": 3, "app": 4, "data": 2, "management": 2, "dmz": 1},
3: {"web": 4, "app": 6, "data": 3, "management": 3, "dmz": 2},
4: {"web": 5, "app": 8, "data": 4, "management": 4, "dmz": 2},
}
config = tier_configs.get(self.difficulty, tier_configs[1])
tier_type_map = {
"web": [NodeType.SERVER, NodeType.LOAD_BALANCER],
"app": [NodeType.SERVER, NodeType.API],
"data": [NodeType.DATABASE, NodeType.SERVER],
"management": [NodeType.SERVER, NodeType.ENDPOINT],
"dmz": [NodeType.FIREWALL, NodeType.SERVER],
}
service_map = {
NodeType.SERVER: ["nginx", "apache", "node"],
NodeType.API: ["rest-api", "graphql", "grpc"],
NodeType.DATABASE: ["mysql", "postgres", "redis", "mongodb"],
NodeType.FIREWALL: ["iptables", "pfsense"],
NodeType.LOAD_BALANCER: ["haproxy", "nginx-lb"],
NodeType.ENDPOINT: ["workstation", "admin-console"],
}
port_map = {
"nginx": [80, 443],
"apache": [80, 443, 8080],
"node": [3000, 8080],
"rest-api": [8080, 8443],
"graphql": [4000],
"grpc": [50051],
"mysql": [3306],
"postgres": [5432],
"redis": [6379],
"mongodb": [27017],
"iptables": [22],
"pfsense": [443, 8443],
"haproxy": [80, 443, 8404],
"nginx-lb": [80, 443],
"workstation": [3389, 22],
"admin-console": [443, 8443],
}
node_counter = 0
tier_nodes: dict[str, list[str]] = {}
for tier, count in config.items():
tier_nodes[tier] = []
types = tier_type_map[tier]
for i in range(count):
node_type = types[i % len(types)]
service = self.rng.choice(service_map[node_type])
ports_for_service = port_map.get(service, [8080])
node_id = f"{tier}-{node_type.value}-{node_counter:02d}"
node_counter += 1
ports = [
PortState(
port_number=p,
service=service,
status=PortStatus.OPEN,
vulnerability_score=self.rng.uniform(0.0, 0.4),
)
for p in ports_for_service
]
criticality = {"data": 0.9, "management": 0.7, "app": 0.6, "web": 0.5, "dmz": 0.8}
node = NetworkNode(
id=node_id,
name=f"{service}-{tier}-{i}",
type=node_type,
tier=tier,
ports=ports,
health=1.0,
services=[service],
criticality=criticality.get(tier, 0.5),
)
self.nodes[node_id] = node
self.graph.add_node(node_id, tier=tier, type=node_type.value)
tier_nodes[tier].append(node_id)
# Create edges: dmz → web → app → data, management connects to all
tier_order = ["dmz", "web", "app", "data"]
for i in range(len(tier_order) - 1):
src_tier = tier_order[i]
dst_tier = tier_order[i + 1]
for src in tier_nodes.get(src_tier, []):
for dst in tier_nodes.get(dst_tier, []):
if self.rng.random() < 0.6:
edge = NetworkEdge(
source=src, target=dst,
bandwidth=self.rng.uniform(100, 10000),
latency=self.rng.uniform(0.1, 5.0),
encrypted=self.rng.random() > 0.2,
)
self.edges.append(edge)
self.graph.add_edge(src, dst, weight=edge.latency)
# Management connects to a subset of all nodes
for mgmt_node in tier_nodes.get("management", []):
all_other = [n for n in self.nodes if n != mgmt_node]
targets = self.rng.sample(all_other, min(len(all_other), 4 + self.difficulty))
for t in targets:
edge = NetworkEdge(
source=mgmt_node, target=t,
bandwidth=1000, latency=1.0, encrypted=True,
)
self.edges.append(edge)
self.graph.add_edge(mgmt_node, t, weight=1.0)
def get_node(self, node_id: str) -> NetworkNode | None:
return self.nodes.get(node_id)
def get_all_nodes(self) -> list[NetworkNode]:
return list(self.nodes.values())
def get_all_node_ids(self) -> list[str]:
"""Convenience helper: return all node IDs.
Some higher-level modules/tests operate on IDs rather than full node objects.
"""
return list(self.nodes.keys())
def get_all_edges(self) -> list[NetworkEdge]:
return list(self.edges)
def compromise_node(self, node_id: str, vector: AttackVector, sim_time: float) -> bool:
"""Compromise a node with a given attack vector."""
node = self.nodes.get(node_id)
if not node or node.compromised or node.isolated:
return False
node.compromised = True
node.compromised_at = sim_time
node.attack_vector = vector
node.health = max(0.0, node.health - self.rng.uniform(0.3, 0.7))
# Generate attack log
node.logs.append(LogEntry(
timestamp=sim_time,
severity=LogSeverity.CRITICAL,
source=node_id,
message=f"Compromised via {vector.value}",
attack_indicator=True,
indicator_confidence=0.3 + self.rng.uniform(0, 0.5),
))
return True
def propagate_attack(self, source_id: str, attack: Attack, sim_time: float) -> list[str]:
"""Propagate an attack from a compromised node to neighbors (cascading failure)."""
newly_compromised = []
neighbors = list(self.graph.successors(source_id))
self.rng.shuffle(neighbors)
propagation_chance = {1: 0.1, 2: 0.25, 3: 0.4, 4: 0.6}
chance = propagation_chance.get(self.difficulty, 0.2)
for neighbor in neighbors:
target_node = self.nodes.get(neighbor)
if not target_node or target_node.compromised or target_node.isolated:
continue
if self.rng.random() < chance:
if self.compromise_node(neighbor, AttackVector.LATERAL_MOVEMENT, sim_time):
newly_compromised.append(neighbor)
# Add to attack lateral path
attack.lateral_path.append(neighbor)
return newly_compromised
def apply_damage_tick(self, sim_time: float) -> float:
"""Apply ongoing damage from compromised nodes. Returns total damage this tick."""
damage = 0.0
for node in self.nodes.values():
if node.compromised and not node.isolated:
dmg = node.criticality * 0.05
node.health = max(0.0, node.health - dmg)
damage += dmg
# Generate warning logs with some noise
if self.rng.random() < 0.3:
node.logs.append(LogEntry(
timestamp=sim_time,
severity=LogSeverity.WARNING,
source=node.id,
message=f"Anomalous activity detected on {node.services[0] if node.services else 'unknown'}",
attack_indicator=True,
indicator_confidence=self.rng.uniform(0.1, 0.6),
))
# Generate normal noise logs
if self.rng.random() < 0.1:
node.logs.append(LogEntry(
timestamp=sim_time,
severity=LogSeverity.INFO,
source=node.id,
message=self.rng.choice([
"Health check OK", "Routine maintenance log",
"Connection pool refresh", "Cache cleared",
"Backup checkpoint created",
]),
))
return damage
def isolate_node(self, node_id: str) -> bool:
"""Isolate a node from the network."""
node = self.nodes.get(node_id)
if not node:
return False
node.isolated = True
return True
def block_port(self, node_id: str, port_number: int) -> bool:
"""Block a specific port on a node."""
node = self.nodes.get(node_id)
if not node:
return False
for port in node.ports:
if port.port_number == port_number:
port.status = PortStatus.BLOCKED
return True
return False
def deploy_patch(self, node_id: str) -> bool:
"""Patch a node, reducing vulnerability scores."""
node = self.nodes.get(node_id)
if not node:
return False
node.patched = True
for port in node.ports:
port.vulnerability_score = max(0.0, port.vulnerability_score - 0.3)
if node.compromised:
node.compromised = False
node.attack_vector = None
node.health = min(1.0, node.health + 0.3)
return True
def restore_backup(self, node_id: str) -> bool:
"""Restore a node from backup."""
node = self.nodes.get(node_id)
if not node:
return False
node.health = 1.0
node.compromised = False
node.attack_vector = None
node.isolated = False
return True
def rotate_credentials(self, node_id: str) -> bool:
"""Rotate credentials on a node."""
node = self.nodes.get(node_id)
if not node:
return False
# Reduces effectiveness of credential-based attacks
if node.attack_vector in (AttackVector.CREDENTIAL_STUFFING, AttackVector.PHISHING):
node.compromised = False
node.attack_vector = None
node.health = min(1.0, node.health + 0.2)
return True
def scan_logs(self, node_id: str) -> list[LogEntry]:
"""Return logs for a node, including attack indicators."""
node = self.nodes.get(node_id)
if not node:
return []
return list(node.logs[-20:]) # Last 20 entries
def get_network_health(self) -> dict[str, float]:
"""Get health summary by tier."""
tier_health: dict[str, list[float]] = {}
for node in self.nodes.values():
if node.tier not in tier_health:
tier_health[node.tier] = []
tier_health[node.tier].append(node.health)
return {
tier: sum(healths) / len(healths) if healths else 1.0
for tier, healths in tier_health.items()
}
def get_compromised_nodes(self) -> list[NetworkNode]:
return [n for n in self.nodes.values() if n.compromised]
def find_attack_path(self, source: str, target: str) -> list[str] | None:
"""Find shortest path between two nodes."""
try:
return nx.shortest_path(self.graph, source, target)
except (nx.NetworkXNoPath, nx.NodeNotFound):
return None
def get_vulnerable_nodes(self, threshold: float = 0.3) -> list[NetworkNode]:
"""Find nodes with high vulnerability scores."""
vulnerable = []
for node in self.nodes.values():
max_vuln = max((p.vulnerability_score for p in node.ports), default=0.0)
if max_vuln >= threshold:
vulnerable.append(node)
return vulnerable
|