How to use from
llama.cpp
Install from brew
brew install llama.cpp
# Start a local OpenAI-compatible server with a web UI:
llama-server -hf robertzty/Cosmos-Reason2-32B-GGUF:
# Run inference directly in the terminal:
llama-cli -hf robertzty/Cosmos-Reason2-32B-GGUF:
Install from WinGet (Windows)
winget install llama.cpp
# Start a local OpenAI-compatible server with a web UI:
llama-server -hf robertzty/Cosmos-Reason2-32B-GGUF:
# Run inference directly in the terminal:
llama-cli -hf robertzty/Cosmos-Reason2-32B-GGUF:
Use pre-built binary
# Download pre-built binary from:
# https://github.com/ggerganov/llama.cpp/releases
# Start a local OpenAI-compatible server with a web UI:
./llama-server -hf robertzty/Cosmos-Reason2-32B-GGUF:
# Run inference directly in the terminal:
./llama-cli -hf robertzty/Cosmos-Reason2-32B-GGUF:
Build from source code
git clone https://github.com/ggerganov/llama.cpp.git
cd llama.cpp
cmake -B build
cmake --build build -j --target llama-server llama-cli
# Start a local OpenAI-compatible server with a web UI:
./build/bin/llama-server -hf robertzty/Cosmos-Reason2-32B-GGUF:
# Run inference directly in the terminal:
./build/bin/llama-cli -hf robertzty/Cosmos-Reason2-32B-GGUF:
Use Docker
docker model run hf.co/robertzty/Cosmos-Reason2-32B-GGUF:
Quick Links

Cosmos-Reason2-32B GGUF

Pure GGUF conversion of nvidia/Cosmos-Reason2-32B.

Built on NVIDIA Cosmos.

Files

  • Cosmos-Reason2-32B-BF16.gguf: BF16 text backbone GGUF.
  • Cosmos-Reason2-32B-Q4_K_M.gguf: smaller 4-bit text backbone GGUF for lower memory use.
  • Cosmos-Reason2-32B-Q5_K_M.gguf: balanced 5-bit text backbone GGUF with better quality than Q4.
  • Cosmos-Reason2-32B-Q8_0.gguf: larger 8-bit text backbone GGUF for higher quality.
  • mmproj-Cosmos-Reason2-32B-F16.gguf: F16 multimodal projector / vision GGUF.

Use one text backbone file together with the mmproj file for multimodal inference.

Hardware estimates

These are rough inference estimates for llama.cpp with batch size 1. Actual memory use depends on context length, image/video inputs, backend, and how many layers are offloaded to GPU.

Text backbone File size Text + mmproj Suggested system RAM Suggested VRAM for mostly/full GPU offload Notes
Q4_K_M 19.8 GB 21.0 GB 32 GB minimum, 48 GB comfortable 24 GB tight, 32 GB comfortable Best first choice for local use.
Q5_K_M 23.2 GB 24.4 GB 48 GB comfortable 32 GB comfortable Better quality than Q4 with moderate extra memory.
Q8_0 34.8 GB 36.0 GB 64 GB comfortable 48 GB+ recommended Higher quality, much larger.
BF16 65.5 GB 66.7 GB 96 GB+ recommended 80 GB+ or multi-GPU Original precision GGUF; not a practical default for most local machines.

KV cache adds roughly 2 GiB per 8k text tokens at fp16 cache precision, before additional image/video token overhead. Reduce --ctx-size or use partial CPU/GPU offload if memory is tight.

Source

Original model: https://huggingface.co/nvidia/Cosmos-Reason2-32B

This GGUF conversion was produced with llama.cpp convert_hf_to_gguf.py from the original Hugging Face safetensors.

Usage

Use one text backbone file together with the multimodal projector in llama.cpp:

llama-server \
  -m Cosmos-Reason2-32B-Q4_K_M.gguf \
  --mmproj mmproj-Cosmos-Reason2-32B-F16.gguf

BF16 and Q8_0 are large and may require CPU offload or a multi-GPU setup.

License

Licensed by NVIDIA Corporation under the NVIDIA Open Model License.

See NOTICE and the original model card for license terms and usage requirements.

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