540p

#1
by randyiswriting - opened

Are you going to add support for the 540p pipeline? It's going to be easier to get 540 running even though 1080 is more important.
On a side topic I don't know why it's down to only 540p or 1080p, seems like 720p wouldve been a nice options as well if the devs had originally made that pipeline. Ohwell, Ive been getting this working more or less but see you are also making active updates as we speak, so thanks for the work you have been putting in.

i will forsure, i just havent gotten to merging the 540p file shards yet

the weird thing is i dont understand scaling to 540p if my base image is sitting at 448x448 resized down? i take a 2048x2048 image, resize it to 448 by 448 just to bump rez up 540p? its kind of a weird concept. i get it for lowvram needs but still lol

Yeah I agree it's a weird approach.
One thing I have found though is it's pretty rigid in it's dimensions/sizing. If it's 540p or 1080p pipeline you have to stay at those dimensions, trying to go outside of them will wreck your output. That's what ive observed so far anyhow.
For the 540 pipeline I've been using base images that are the final output size of 896x512 (or 512x896 if you want portrait ar) and letting the base/distill model generate at 448x256 and "upscale" back to the 896x512 dimension. The outputs look good.

For 1080p using a base image of 1280x720 was good enough for their main example workflow. But likewise it will still generate initially at 448x256. So yeah, it's an interesting approach for sure. It looks good, but certainly you must lose some detail when generating at such a small scale.

Is my setup the one your using? I just need comfirmation it works lol i OOM because i have a tiny calculator gpu πŸ˜…

No, I havent got your setup to run, this is based on my tests outside of comfyui in a docker

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