Less Gaussians, Texture More: 4K Feed-Forward Textured Splatting Paper • 2603.25745 • Published 20 days ago • 15
4DGS360: 360° Gaussian Reconstruction of Dynamic Objects from a Single Video Paper • 2603.21618 • Published 23 days ago • 15
Coherent Human-Scene Reconstruction from Multi-Person Multi-View Video in a Single Pass Paper • 2603.12789 • Published Mar 13 • 3
Coherent Human-Scene Reconstruction from Multi-Person Multi-View Video in a Single Pass Paper • 2603.12789 • Published Mar 13 • 3
SEAL-pose: Enhancing 3D Human Pose Estimation via a Learned Loss for Structural Consistency Paper • 2602.20051 • Published Feb 23
Coherent Human-Scene Reconstruction from Multi-Person Multi-View Video in a Single Pass Paper • 2603.12789 • Published Mar 13 • 3 • 3
Grounding World Simulation Models in a Real-World Metropolis Paper • 2603.15583 • Published 30 days ago • 153