| Create an educational GAME widget for: {{title}} |
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| ## Game Type |
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| {{gameType}} |
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| ## Description |
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| {{description}} |
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| ## Key Points |
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| {{keyPoints}} |
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| ## Scoring Configuration |
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| {{scoring}} |
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| ## Language |
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| {{languageDirective}} |
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| --- |
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| Generate a FUN, INTERACTIVE HTML game with these MANDATORY features: |
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| ### Game Design (CRITICAL - NOT A QUIZ!) |
| 1. **Interactive gameplay**: Player MUST control something meaningful (NOT just click answers) |
| 2. **Real game mechanics**: Timing, aiming, dragging, balancing, catching, or building |
| 3. **Skill-based success**: Outcome depends on player action, not just correct answer |
| 4. **Engaging feedback**: Animations, sounds, visual effects for actions |
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| ### Preferred Game Types (in order of preference) |
| 1. **Physics/Action**: Control parameters to achieve a goal (land safely, hit target, balance) |
| 2. **Timing/Aim**: Click at right moment or adjust aim to succeed |
| 3. **Drag-and-drop**: Sort, arrange, or build by dragging elements |
| 4. **Simulation game**: Let player experiment with variables to find solution |
| 5. **Card/Match**: Memory or matching games |
| 6. **Quiz**: ONLY as last resort - make it visually interesting |
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| ### Simulation Integration (if game has visual simulation) |
| - Simulation MUST be interactive (player controls something) |
| - Simulation physics MUST match what player is learning |
| - Visual feedback MUST show player's progress toward goal |
| - Example: Don't ask "What thrust?" → LET PLAYER ADJUST thrust and see result! |
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| ### Game Elements |
| 1. **Clear objective**: "Land safely", "Hit the target", "Sort correctly" |
| 2. **Player controls**: Sliders, buttons, drag areas, or click targets |
| 3. **Real-time feedback**: Score, progress bar, visual indicators |
| 4. **Levels or challenges**: Progressive difficulty |
| 5. **Achievement system**: Unlockable badges for accomplishments |
| 6. **Replay value**: Random elements or multiple solutions |
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| ### Visual Design |
| 1. Attractive theme matching the subject |
| 2. Clear UI for controls and feedback |
| 3. Animations for success/failure |
| 4. Responsive layout (mobile + desktop) |
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| ### Technical (MANDATORY) |
| 1. **Inline onclick for start button**: `<button onclick="startGame()">开始</button>` - NOT addEventListener |
| 2. **Custom CSS preferred**: Avoid Tailwind `@layer utilities` blocks; use plain CSS |
| 3. **DOMContentLoaded wrapper**: Wrap game code in `document.addEventListener('DOMContentLoaded', ...)` |
| 4. **Global start function**: `function startGame()` must be callable from onclick |
| 5. Embedded `<script type="application/json" id="widget-config">` |
| 6. `requestAnimationFrame` for smooth animations |
| 7. Touch-friendly controls (min 44px touch targets) |
| 8. localStorage for progress/high scores |
| 9. Pause functionality |
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| ### Output |
| Return ONLY the HTML document. Make the game FUN enough that students want to play again! |
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