GameWorld: Towards Standardized and Verifiable Evaluation of Multimodal Game Agents Paper • 2604.07429 • Published 10 days ago • 109
Adam's Law: Textual Frequency Law on Large Language Models Paper • 2604.02176 • Published 16 days ago • 479
GBQA: A Game Benchmark for Evaluating LLMs as Quality Assurance Engineers Paper • 2604.02648 • Published 15 days ago • 45
EgoSim: Egocentric World Simulator for Embodied Interaction Generation Paper • 2604.01001 • Published 17 days ago • 37
CARLA-Air: Fly Drones Inside a CARLA World -- A Unified Infrastructure for Air-Ground Embodied Intelligence Paper • 2603.28032 • Published 19 days ago • 340
FIPO: Eliciting Deep Reasoning with Future-KL Influenced Policy Optimization Paper • 2603.19835 • Published 29 days ago • 338
Out of Sight but Not Out of Mind: Hybrid Memory for Dynamic Video World Models Paper • 2603.25716 • Published 23 days ago • 154
From Blind Spots to Gains: Diagnostic-Driven Iterative Training for Large Multimodal Models Paper • 2602.22859 • Published Feb 26 • 151
Less is Enough: Synthesizing Diverse Data in Feature Space of LLMs Paper • 2602.10388 • Published Feb 11 • 244