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73467746161e97593177dd1a2f61ee7a5f3ef0c1
Fix alignment of popup messages.
Fix alignment of popup messages. They were supposed to be centered but this broke.
space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14
Content.Client/ClientNotifyManager.cs
mit
1,590,252,294
using System; using System.Collections.Generic; using Content.Client.Interfaces; using Content.Client.UserInterface.Stylesheets; using Content.Shared; using Robust.Client.Interfaces.Console; using Robust.Client.Interfaces.Graphics.ClientEye; using Robust.Client.Interfaces.Input; using Robust.Client.Interfaces.UserInter...
using System; using System.Collections.Generic; using Content.Client.Interfaces; using Content.Client.UserInterface.Stylesheets; using Content.Shared; using Robust.Client.Interfaces.Console; using Robust.Client.Interfaces.Graphics.ClientEye; using Robust.Client.Interfaces.Input; using Robust.Client.Interfaces.UserInter...
664cec3cfd57dcb479a59761e3acc06da5d95d1e
Fixed MessagePartial to use FormatOptions.CloneDefault()
Fixed MessagePartial to use FormatOptions.CloneDefault()
jstedfast/MimeKit,jstedfast/MimeKit,jstedfast/MimeKit
MimeKit/MessagePartial.cs
mit
1,590,251,243
// // MessagePartial.cs // // Author: Jeffrey Stedfast <jestedfa@microsoft.com> // // Copyright (c) 2013-2020 Xamarin Inc. (www.xamarin.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Soft...
// // MessagePartial.cs // // Author: Jeffrey Stedfast <jestedfa@microsoft.com> // // Copyright (c) 2013-2020 Xamarin Inc. (www.xamarin.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Soft...
5fde86fefad9f36e2999d96f352bd2ab53157dcd
DebugOverlay cleanup
DebugOverlay cleanup
Xeeynamo/KingdomHearts
OpenKh.Game/Debugging/DebugOverlay.cs
mit
1,590,249,596
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using OpenKh.Engine.Renders; using OpenKh.Game.Infrastructure; using OpenKh.Game.States; using OpenKh.Kh2.Messages; using System; using System.Collections.Generic; namespace OpenKh.Game.Debugging { // Most of the stuff here is copied from OpenK...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using OpenKh.Engine.Renders; using OpenKh.Game.Infrastructure; using OpenKh.Game.States; using OpenKh.Kh2; using OpenKh.Kh2.Messages; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; namespace OpenKh.Game...
fa6c30893183d30bf207ce64bc4f9288fc6f241a
Use correct encoder for DebugOverlay
Use correct encoder for DebugOverlay
Xeeynamo/KingdomHearts
OpenKh.Game/Debugging/DebugOverlay.cs
mit
1,590,249,596
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using OpenKh.Engine.Renders; using OpenKh.Game.Infrastructure; using OpenKh.Game.States; using OpenKh.Kh2; using OpenKh.Kh2.Messages; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; namespace OpenKh.Game...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using OpenKh.Engine.Renders; using OpenKh.Game.Infrastructure; using OpenKh.Game.States; using OpenKh.Kh2; using OpenKh.Kh2.Messages; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; namespace OpenKh.Gam...
f2e9b212979bff0874c6d0223475b30f6c3e096f
Fix a bug where the New Game animation could be constantly triggered
Fix a bug where the New Game animation could be constantly triggered
Xeeynamo/KingdomHearts
OpenKh.Game/States/TitleState.cs
mit
1,590,249,596
using OpenKh.Engine; using OpenKh.Engine.Renderers; using OpenKh.Game.Debugging; using OpenKh.Game.Infrastructure; using OpenKh.Kh2; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using Xe.Drawing; namespace OpenKh.Game.States { public class TitleSta...
using OpenKh.Engine; using OpenKh.Engine.Renderers; using OpenKh.Game.Debugging; using OpenKh.Game.Infrastructure; using OpenKh.Kh2; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using Xe.Drawing; namespace OpenKh.Game.States { public class TitleSt...
9dbf441663425ccfbdb37f0af7356f71fe14ddb5
Run the full intro sequence, with the option to skip it
Run the full intro sequence, with the option to skip it
Xeeynamo/KingdomHearts
OpenKh.Game/States/TitleState.cs
mit
1,590,249,595
using OpenKh.Engine; using OpenKh.Engine.Renderers; using OpenKh.Game.Debugging; using OpenKh.Game.Infrastructure; using OpenKh.Kh2; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using Xe.Drawing; namespace OpenKh.Game.States { public class TitleSt...
using OpenKh.Engine; using OpenKh.Engine.Renderers; using OpenKh.Game.Debugging; using OpenKh.Game.Infrastructure; using OpenKh.Kh2; using System.Collections.Generic; using System.Linq; using Xe.Drawing; namespace OpenKh.Game.States { public class TitleState : IState { private const int MainMenuNewGam...
2ce1c0cad4e05638df75ecfeb50f17a3ae989dd3
Use the same internal resolution of the original game
Use the same internal resolution of the original game
Xeeynamo/KingdomHearts
OpenKh.Game/OpenKhGame.cs
mit
1,590,249,595
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using OpenKh.Common; using OpenKh.Game.DataContent; using OpenKh.Game.Debugging; using OpenKh.Game.Infrastructure; using OpenKh.Game.States; using OpenKh.Kh2; using System.IO; namespace OpenKh.Game { public class OpenKhGame : Microsoft.Xna.Fra...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using OpenKh.Common; using OpenKh.Game.DataContent; using OpenKh.Game.Debugging; using OpenKh.Game.Infrastructure; using OpenKh.Game.States; using OpenKh.Kh2; using System.IO; namespace OpenKh.Game { public class OpenKhGame : Microsoft.Xna.Fra...
fbdf0371cf60b09656fe4a5962fc20adb1bfb2ea
More accurate 2D renderer
More accurate 2D renderer
Xeeynamo/KingdomHearts
OpenKh.Game/MonoDrawing.cs
mit
1,590,249,595
using Microsoft.Xna.Framework.Graphics; using System.Drawing; using Xe.Drawing; namespace OpenKh.Game { using xnaf = Microsoft.Xna.Framework; public class MonoDrawing : IDrawing { private class CSurface : ISurface { public CSurface(Texture2D texture) { ...
using Microsoft.Xna.Framework.Graphics; using System.Drawing; using Xe.Drawing; namespace OpenKh.Game { public class MonoDrawing : IDrawing { private readonly SpriteBatch spriteBatch; private class CSurface : ISurface { public CSurface(Texture2D texture) { ...
63c68aacac7e7011245e86d3991065c412830d3f
Greatly improve VifUnpacker performance
Greatly improve VifUnpacker performance
Xeeynamo/KingdomHearts
OpenKh.Engine/Parsers/VifUnpacker.cs
mit
1,590,249,595
using OpenKh.Common; using System; using System.Linq; namespace OpenKh.Engine.Parsers { /// <summary> /// EE_Users_Manual /// 6.4 VIFcode Reference /// </summary> public class VifUnpacker { public enum State { End, Run, Interrupt, ...
using OpenKh.Common; using System; using System.Linq; namespace OpenKh.Engine.Parsers { /// <summary> /// EE_Users_Manual /// 6.4 VIFcode Reference /// </summary> public class VifUnpacker { public enum State { End, Run, Interrupt, ...
2e7341904f1899161b361f58b10bfdf39b11bad0
Add title screen support for EU and JP builds
Add title screen support for EU and JP builds
Xeeynamo/KingdomHearts
OpenKh.Game/States/TitleState.cs
mit
1,590,249,595
using OpenKh.Engine; using OpenKh.Engine.Renderers; using OpenKh.Game.Debugging; using OpenKh.Game.Infrastructure; using OpenKh.Kh2; using System.Collections.Generic; using System.Linq; using Xe.Drawing; namespace OpenKh.Game.States { public class TitleState : IState { private const int MainMenuNewGam...
using OpenKh.Engine; using OpenKh.Engine.Renderers; using OpenKh.Game.Debugging; using OpenKh.Game.Infrastructure; using OpenKh.Kh2; using System.Collections.Generic; using System.Linq; using Xe.Drawing; namespace OpenKh.Game.States { public class TitleState : IState { private const int BackgroundScre...
782900622575aa0de1142866121442d04f1b3f86
Show the new game animation when "New Game" is pressed
Show the new game animation when "New Game" is pressed
Xeeynamo/KingdomHearts
OpenKh.Game/States/TitleState.cs
mit
1,590,249,595
using OpenKh.Engine; using OpenKh.Engine.Renderers; using OpenKh.Game.Debugging; using OpenKh.Game.Infrastructure; using OpenKh.Kh2; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using Xe.Drawing; namespace OpenKh.Game.States { public class TitleSt...
using OpenKh.Engine; using OpenKh.Engine.Renderers; using OpenKh.Game.Debugging; using OpenKh.Game.Infrastructure; using OpenKh.Kh2; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using Xe.Drawing; namespace OpenKh.Game.States { public class TitleSt...
344fa64e20d8620a8502719db8c22191eb1d7fbc
Load some additional models correctly
Load some additional models correctly
Xeeynamo/KingdomHearts
OpenKh.Game/States/MapState.cs
mit
1,590,249,594
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using OpenKh.Engine.Parsers; using OpenKh.Game.Debugging; using OpenKh.Game.Infrastructure; using OpenKh.Game.Models; using OpenKh.Kh2; using System.Collections.Generic; using System.Linq; namespace OpenKh.Game.States { public class MapState : ...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using OpenKh.Engine.Parsers; using OpenKh.Game.Debugging; using OpenKh.Game.Infrastructure; using OpenKh.Game.Models; using OpenKh.Kh2; using System.Collections.Generic; using System.Linq; namespace OpenKh.Game.States { public class MapState : ...
e427686abb183f8dd10e9631ea53734c07280d77
Allow to load a MDLX into a map
Allow to load a MDLX into a map
Xeeynamo/KingdomHearts
OpenKh.Game/States/MapState.cs
mit
1,590,249,594
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using OpenKh.Common; using OpenKh.Engine.Parsers; using OpenKh.Game.Extensions; using OpenKh.Game.Infrastructure; using OpenKh.Game.Models; using OpenKh.Kh2; using System.Collections.Generic; using System.IO; using System.Linq; namespace OpenKh.Gam...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using OpenKh.Engine.Parsers; using OpenKh.Game.Extensions; using OpenKh.Game.Infrastructure; using OpenKh.Game.Models; using OpenKh.Kh2; using System.Collections.Generic; using System.Linq; namespace OpenKh.Game.States { public class MapState :...
58b8621502f0cacb6133a0e906ba0bb83414977c
Fix a bug where ArchiveManager was not closing file streams
Fix a bug where ArchiveManager was not closing file streams
Xeeynamo/KingdomHearts
OpenKh.Game/Infrastructure/ArchiveManager.cs
mit
1,590,249,594
using OpenKh.Kh2; using System; using System.Collections.Generic; using System.IO; namespace OpenKh.Game.Infrastructure { public class ArchiveManager { private class Entry { public Stream Stream { get; set; } public object Object { get; set; } } private...
using OpenKh.Kh2; using System; using System.Collections.Generic; using System.IO; namespace OpenKh.Game.Infrastructure { public class ArchiveManager { private class Entry { public Stream Stream { get; set; } public object Object { get; set; } } private...
f3325052dcd1a2e1d21f7dbbad9538d76f332c74
Load fontimage and fontinfo
Load fontimage and fontinfo
Xeeynamo/KingdomHearts
OpenKh.Game/Infrastructure/Kernel.cs
mit
1,590,249,594
using OpenKh.Common; using OpenKh.Kh2; using OpenKh.Kh2.Battle; using OpenKh.Kh2.Contextes; using OpenKh.Kh2.System; using System; using System.Collections.Generic; using System.IO; namespace OpenKh.Game.Infrastructure { public class Kernel : ILanguage { private readonly IDataContent _dataContent; ...
using OpenKh.Common; using OpenKh.Kh2; using OpenKh.Kh2.Battle; using OpenKh.Kh2.System; using System; using System.Collections.Generic; using System.IO; using System.Linq; namespace OpenKh.Game.Infrastructure { public class Kernel : ILanguage { private readonly IDataContent _dataContent; pub...
4c22914116f3a45c91682e583d8be51858a481b3
Update InputManager with new keys
Update InputManager with new keys
Xeeynamo/KingdomHearts
OpenKh.Game/Infrastructure/InputManager.cs
mit
1,590,249,593
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; namespace OpenKh.Game.Infrastructure { public class InputManager { private GamePadState pad; private KeyboardState keyboard; private KeyboardState prevKeyboard; public bool IsExit => pad.Buttons.Back == Button...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; namespace OpenKh.Game.Infrastructure { public class InputManager { private GamePadState pad; private KeyboardState keyboard; private KeyboardState prevKeyboard; public bool IsExit => pad.Buttons.Back == Button...
3c1ab1a981fb5b41f075fb6d79b853d2301ef8ae
Add map loader
Add map loader
Xeeynamo/KingdomHearts
OpenKh.Game/States/MapState.cs
mit
1,590,249,593
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using OpenKh.Common; using OpenKh.Engine.Parsers; using OpenKh.Game.Extensions; using OpenKh.Game.Infrastructure; using OpenKh.Game.Models; using OpenKh.Kh2; using System; using System.Collections.Generic; using System.IO; using System.Linq; names...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using OpenKh.Common; using OpenKh.Engine.Parsers; using OpenKh.Game.Extensions; using OpenKh.Game.Infrastructure; using OpenKh.Game.Models; using OpenKh.Kh2; using System; using System.Collections.Generic; using System.IO; using System.Linq; names...
593410df6f11070983dd2f13284e3b43a560f54c
Load textures in the correct channel order
Load textures in the correct channel order
Xeeynamo/KingdomHearts
OpenKh.Game/MonoDrawing.cs
mit
1,590,249,593
using Microsoft.Xna.Framework.Graphics; using System.Drawing; using Xe.Drawing; namespace OpenKh.Game { public class MonoDrawing : IDrawing { private readonly SpriteBatch spriteBatch; private class CSurface : ISurface { public CSurface(Texture2D texture) { ...
using Microsoft.Xna.Framework.Graphics; using System.Drawing; using Xe.Drawing; namespace OpenKh.Game { public class MonoDrawing : IDrawing { private readonly SpriteBatch spriteBatch; private class CSurface : ISurface { public CSurface(Texture2D texture) { ...
18ba859ac38d89fd75d9c5e53c89d560c1a166ea
camera movement
camera movement
Xeeynamo/KingdomHearts
OpenKh.Game/States/MapState.cs
mit
1,590,249,593
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using OpenKh.Common; using OpenKh.Engine.Parsers; using OpenKh.Game.Infrastructure; using OpenKh.Game.Models; using OpenKh.Kh2; using System; using System.Collections.Generic; using System.IO; using System.Linq; namespace OpenKh.Game.States { ...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using OpenKh.Common; using OpenKh.Engine.Parsers; using OpenKh.Game.Infrastructure; using OpenKh.Game.Models; using OpenKh.Kh2; using System; using System.Collections.Generic; using System.IO; using System.Linq; namespace OpenKh.Game.States { ...
77d3f63d55ec6885e15c4a1ad0db7a2b49fbf4f2
Add address mode to ModelTexture
Add address mode to ModelTexture
Xeeynamo/KingdomHearts
OpenKh.Kh2/ModelTexture.cs
mit
1,590,249,593
using OpenKh.Common; using OpenKh.Imaging; using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using Xe.BinaryMapper; namespace OpenKh.Kh2 { public class ModelTexture { private class Header { [Data] public int MagicCode { get; se...
using OpenKh.Common; using OpenKh.Imaging; using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using Xe.BinaryMapper; namespace OpenKh.Kh2 { public class ModelTexture { private class Header { [Data] public int MagicCode { get; s...
278ea644322076722beebf267cfc79fc35325a02
Add maximum level of visibility to a map
Add maximum level of visibility to a map
Xeeynamo/KingdomHearts
OpenKh.Game/States/MapState.cs
mit
1,590,249,593
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using OpenKh.Common; using OpenKh.Engine.Parsers; using OpenKh.Game.Extensions; using OpenKh.Game.Infrastructure; using OpenKh.Game.Models; using OpenKh.Kh2; using System; using System.Collections.Generic; using System.IO; using System.Linq; namesp...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using OpenKh.Common; using OpenKh.Engine.Parsers; using OpenKh.Game.Extensions; using OpenKh.Game.Infrastructure; using OpenKh.Game.Models; using OpenKh.Kh2; using System; using System.Collections.Generic; using System.IO; using System.Linq; names...
f8e622ca44ec7a9e04d4a921904612dfdddae8ba
Imgz can be instantiated as an object
Imgz can be instantiated as an object
Xeeynamo/KingdomHearts
OpenKh.Kh2/Imgz.cs
mit
1,590,249,592
using OpenKh.Common; using System.Collections.Generic; using System.IO; using System.Linq; using Xe.IO; namespace OpenKh.Kh2 { public class Imgz { private struct Entry { public int Offset, Length; } private const uint MagicCode = 0x5A474D49U; public IEnumerable<Imgd> Images { get; } ...
using OpenKh.Common; using System.Collections.Generic; using System.IO; using System.Linq; using Xe.IO; namespace OpenKh.Kh2 { public static class Imgz { private struct Entry { public int Offset, Length; } private const uint MagicCode = 0x5A474D49U; public static IEnumerable<Stream> OpenAsSt...
0c751d6c3a7565d0b981369ac84c3b9efd74e916
Create directory before creating file (#670)
Create directory before creating file (#670)
cshung/clrmd,Microsoft/clrmd,Microsoft/clrmd,Microsoft/clrmd,cshung/clrmd,cshung/clrmd
src/Microsoft.Diagnostics.Runtime/src/Implementation/SymbolServerLocator.cs
mit
1,590,249,445
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.IO; using System.N...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.IO; using System.N...
a658bfcbde7513436e1d32033c50eb151203fd56
Update Startup.cs
Update Startup.cs
JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm
ArchiSteamFarm/IPC/Startup.cs
apache-2.0
1,590,249,323
// _ _ _ ____ _ _____ // / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___ // / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \ // / ___ \ | | | (__ | | | || | ___) || |_| __/| ...
// _ _ _ ____ _ _____ // / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___ // / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \ // / ___ \ | | | (__ | | | || | ___) || |_| __/| ...
97ce3c2a4425911ad6482c13ffb0a202ee6eeda9
Skip logging component loading errors
Skip logging component loading errors
LiveSplit/LiveSplit
LiveSplit/LiveSplit.Core/UI/Components/ComponentManager.cs
mit
1,590,249,135
using LiveSplit.Model; using LiveSplit.Options; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; namespace LiveSplit.UI.Components { public class ComponentManager { public const string PATH_COMPONENTS = "Components\\"; public static s...
using LiveSplit.Model; using LiveSplit.Options; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; namespace LiveSplit.UI.Components { public class ComponentManager { public const string PATH_COMPONENTS = "Components\\"; public static s...
3847b5260b44134401f01f23583cfb4f3a356786
Fix exception if you attack and hit nothing.
Fix exception if you attack and hit nothing.
space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14
Content.Server/GameObjects/Components/Weapon/Melee/MeleeWeaponComponent.cs
mit
1,590,248,852
using System; using System.Collections.Generic; using System.Linq; using Content.Server.GameObjects.EntitySystems; using Content.Shared.GameObjects; using Content.Shared.GameObjects.Components.Items; using Robust.Server.GameObjects.EntitySystems; using Robust.Shared.GameObjects; using Robust.Shared.Interfaces.GameObje...
using System; using System.Collections.Generic; using System.Linq; using Content.Server.GameObjects.EntitySystems; using Content.Shared.GameObjects; using Content.Shared.GameObjects.Components.Items; using Robust.Server.GameObjects.EntitySystems; using Robust.Shared.GameObjects; using Robust.Shared.Interfaces.GameObje...
05b910d9dbad4b44187471f33f5ca80d37b35856
Slight cleanup to MoverSystem
Slight cleanup to MoverSystem
space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14-content
Content.Server/GameObjects/EntitySystems/MoverSystem.cs
mit
1,590,247,112
using Content.Server.GameObjects.Components; using Content.Server.GameObjects.Components.Mobs; using Content.Server.GameObjects.Components.Movement; using Content.Server.GameObjects.Components.Sound; using Content.Server.Interfaces.GameObjects.Components.Movement; using Content.Shared.Audio; using Content.Shared.GameO...
using System; using System.Net; using Content.Server.GameObjects.Components; using Content.Server.GameObjects.Components.Mobs; using Content.Server.GameObjects.Components.Movement; using Content.Server.GameObjects.Components.Sound; using Content.Server.Interfaces.GameObjects.Components.Movement; using Content.Server.O...
de60d509e8ac00b882d091b099f9171dfb4081f3
Remove redundant string interpolation to fix CI
Remove redundant string interpolation to fix CI
peppy/osu-new,peppy/osu,UselessToucan/osu,smoogipooo/osu,UselessToucan/osu,UselessToucan/osu,smoogipoo/osu,smoogipoo/osu,ppy/osu,ppy/osu,smoogipoo/osu,NeoAdonis/osu,NeoAdonis/osu,peppy/osu,peppy/osu,ppy/osu,UselessToucan/osu,ppy/osu,smoogipoo/osu,NeoAdonis/osu,NeoAdonis/osu,peppy/osu
osu.Game.Benchmarks/BenchmarkBeatmapParsing.cs
mit
1,590,246,094
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.IO; using BenchmarkDotNet.Attributes; using osu.Framework.IO.Stores; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Formats; using osu.Game.IO; using osu....
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.IO; using BenchmarkDotNet.Attributes; using osu.Framework.IO.Stores; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Formats; using osu.Game.IO; using osu....
5f6245d78fa6fd248b7bf6645413396fc715deaa
Add support for case-insensitive auto-map
Add support for case-insensitive auto-map Fixes #19
jumpinjackie/fdotoolbox,jumpinjackie/fdotoolbox
FdoToolbox.Tasks/Controls/BulkCopy/PropertyMappingsNodeDecorator.cs
lgpl-2.1
1,590,245,295
#region LGPL Header // Copyright (C) 2009, Jackie Ng // https://github.com/jumpinjackie/fdotoolbox, jumpinjackie@gmail.com // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either //...
#region LGPL Header // Copyright (C) 2009, Jackie Ng // https://github.com/jumpinjackie/fdotoolbox, jumpinjackie@gmail.com // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either //...
acf5470b64544a1223d9fbb5adcbb003f3707901
Property grid now shows summary of variables.
Property grid now shows summary of variables.
vchelaru/FlatRedBall,vchelaru/FlatRedBall,vchelaru/FlatRedBall,vchelaru/FlatRedBall,vchelaru/FlatRedBall
FRBDK/Glue/OfficialPlugins/VariableDisplay/ElementVariableShowingLogic.cs
mit
1,590,244,871
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Windows.Documents; using System.Windows.Media; using FlatRedBall.Glue.Plugins.ExportedImplementations; using FlatRedBall.Glue.SaveClasses; using FlatRedBall.Utilities; using WpfDataUi; using ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Windows.Documents; using System.Windows.Media; using FlatRedBall.Glue.Plugins.ExportedImplementations; using FlatRedBall.Glue.SaveClasses; using FlatRedBall.Utilities; using WpfDataUi; using ...
9789d85a883575a749d2ae425c4f67b9ece08eff
BUGFIX: copy over raw us header.
BUGFIX: copy over raw us header.
Washi1337/AsmResolver,Washi1337/AsmResolver,Washi1337/AsmResolver,Washi1337/AsmResolver
src/AsmResolver.DotNet/Builder/Metadata/UserStrings/UserStringsStreamBuffer.cs
mit
1,590,243,262
using System; using System.Collections.Generic; using System.IO; using System.Text; using AsmResolver.PE.DotNet.Metadata; using AsmResolver.PE.DotNet.Metadata.UserStrings; namespace AsmResolver.DotNet.Builder.Metadata.UserStrings { /// <summary> /// Provides a mutable buffer for building up a user-strings stre...
using System; using System.Collections.Generic; using System.IO; using System.Text; using AsmResolver.PE.DotNet.Metadata; using AsmResolver.PE.DotNet.Metadata.UserStrings; namespace AsmResolver.DotNet.Builder.Metadata.UserStrings { /// <summary> /// Provides a mutable buffer for building up a user-strings stre...
18796026f24fd473a687780a68f5f3d297de94fe
Fix spelling of "Attribute" in ReflectionExtensionsTests.
Fix spelling of "Attribute" in ReflectionExtensionsTests.
fixie/fixie,fixie/fixie
src/Fixie.Tests/ReflectionExtensionsTests.cs
mit
1,590,242,406
namespace Fixie.Tests { using System; using System.Reflection; using Assertions; public class ReflectionExtensionsTests { public void CanDetectVoidReturnType() { Method("ReturnsVoid").IsVoid().ShouldBe(true); Method("ReturnsInt").IsVoid().ShouldBe(false); ...
namespace Fixie.Tests { using System; using System.Reflection; using Assertions; public class ReflectionExtensionsTests { public void CanDetectVoidReturnType() { Method("ReturnsVoid").IsVoid().ShouldBe(true); Method("ReturnsInt").IsVoid().ShouldBe(false); ...
89e4ad2d0c280021709b09612b29020c9db7e36b
Apply efficient, null-safe shorthand to sample conventions that check for an optional Attribute and then make use of that Attribute instance.
Apply efficient, null-safe shorthand to sample conventions that check for an optional Attribute and then make use of that Attribute instance.
fixie/fixie,fixie/fixie
src/Fixie.Tests/MessagingTests.cs
mit
1,590,242,324
namespace Fixie.Tests { using System; using System.Reflection; using System.Runtime.CompilerServices; using Assertions; using Fixie.Internal; using static Utility; public abstract class MessagingTests { protected MessagingTests() { TestClass = FullName<Sampl...
namespace Fixie.Tests { using System; using System.Reflection; using System.Runtime.CompilerServices; using Assertions; using Fixie.Internal; using static Utility; public abstract class MessagingTests { protected MessagingTests() { TestClass = FullName<Sampl...
b962d405ba4d08d50f5c088648533768d8842815
colorPickLoc
colorPickLoc
cadon/ARKStatsExtractor
ARKBreedingStats/uiControls/MyColorPicker.cs
mit
1,590,242,241
using ARKBreedingStats.species; using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Windows.Forms; namespace ARKBreedingStats.uiControls { public partial class MyColorPicker : Form { private int regionId; private int[] creatureColors; p...
using ARKBreedingStats.species; using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Windows.Forms; namespace ARKBreedingStats.uiControls { public partial class MyColorPicker : Form { private int regionId; private int[] creatureColors; p...
c7118f47b55807a282c7fc176aa82bf407fbf749
default to false
default to false
fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation
UnityProject/Assets/Scripts/Weapons/Projectiles/BulletBehaviour.cs
agpl-3.0
1,590,241,828
using UnityEngine; using System.Collections; using System.Collections.Generic; /// <summary> /// Main behavior for a bullet, handles shooting and managing the trail rendering. Collision events are fired on /// the child gameobject's BulletColliderBehavior and passed up to this component. /// /// Note that the bullet p...
using UnityEngine; using System.Collections; using System.Collections.Generic; /// <summary> /// Main behavior for a bullet, handles shooting and managing the trail rendering. Collision events are fired on /// the child gameobject's BulletColliderBehavior and passed up to this component. /// /// Note that the bullet p...
0e8bb178f750f1a147492ba40c985fc15b0a408f
Fixes click-facing giving you NaN rotation if you interact with something at the exact same position as you.
Fixes click-facing giving you NaN rotation if you interact with something at the exact same position as you.
space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14
Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs
mit
1,590,240,781
using System; using System.Linq; using Content.Server.GameObjects.Components.Mobs; using Content.Server.GameObjects.Components.Timing; using Content.Server.Interfaces.GameObjects; using Content.Server.Utility; using Content.Shared.GameObjects.Components.Inventory; using Content.Shared.Input; using Content.Shared.Physi...
using System; using System.Linq; using Content.Server.GameObjects.Components.Mobs; using Content.Server.GameObjects.Components.Timing; using Content.Server.Interfaces.GameObjects; using Content.Server.Utility; using Content.Shared.GameObjects.Components.Inventory; using Content.Shared.Input; using Content.Shared.Physi...
8a41a720a263455b679f67c9586289cb34a982e4
If more than one 16M memory region is found, only take the right one
If more than one 16M memory region is found, only take the right one
tigrouind/LifeDISA,tigrouind/LifeDISA
Shared/ProcessMemoryReader.cs
mit
1,590,240,218
using System.Diagnostics; using System.Runtime.InteropServices; using System; using System.Linq; using System.Text; namespace Shared { public class ProcessMemoryReader { const int PROCESS_QUERY_INFORMATION = 0x0400; const int PROCESS_VM_READ = 0x0010; const int PROCESS_VM_WRITE = 0x0020; const int PROCESS_V...
using System.Diagnostics; using System.Runtime.InteropServices; using System; using System.Linq; namespace Shared { public class ProcessMemoryReader { const int PROCESS_QUERY_INFORMATION = 0x0400; const int PROCESS_VM_READ = 0x0010; const int PROCESS_VM_WRITE = 0x0020; const int PROCESS_VM_OPERATION = 0x000...
fd15ab6632cc70aa7c1c7ac0186939bf6610bac6
Make a test localization-independent of the IDE
Make a test localization-independent of the IDE Signed-off-by: Dimitar Dobrev <ca751a5c976abad79158718440750fc638d19ebc@protonmail.com>
zillemarco/CppSharp,mono/CppSharp,mono/CppSharp,zillemarco/CppSharp,mono/CppSharp,zillemarco/CppSharp,mono/CppSharp,mono/CppSharp,zillemarco/CppSharp,mono/CppSharp,zillemarco/CppSharp
tests/CSharp/CSharp.Tests.cs
mit
1,590,239,814
using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using CppSharp.Utils; using CSharp; using NUnit.Framework; public unsafe class CSharpTests : GeneratorTestFixture { public class ExtendsWrapper : TestOverrideFromSecondaryBase { public Extend...
using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.InteropServices; using CppSharp.Utils; using CSharp; using NUnit.Framework; public unsafe class CSharpTests : GeneratorTestFixture { public class ExtendsWrapper : TestOverrideFromSecondaryBase { public Extend...
4cb91bd46c4efa4f2897be3d91a376fcf3355f06
Update ASF.cs
Update ASF.cs
JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm
ArchiSteamFarm/ASF.cs
apache-2.0
1,590,239,755
// _ _ _ ____ _ _____ // / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___ // / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \ // / ___ \ | | | (__ | | | || | ___) || |_| __/| ...
// _ _ _ ____ _ _____ // / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___ // / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \ // / ___ \ | | | (__ | | | || | ___) || |_| __/| ...
3e6634e86e27d528ed6196069f1cbbd82bfc594f
Add UserStringsStream.ImportUserStringsStream
Add UserStringsStream.ImportUserStringsStream
Washi1337/AsmResolver,Washi1337/AsmResolver,Washi1337/AsmResolver,Washi1337/AsmResolver
src/AsmResolver.DotNet/Builder/Metadata/UserStrings/UserStringsStreamBuffer.cs
mit
1,590,239,683
using System; using System.Collections.Generic; using System.IO; using System.Text; using AsmResolver.PE.DotNet.Metadata; using AsmResolver.PE.DotNet.Metadata.UserStrings; namespace AsmResolver.DotNet.Builder.Metadata.UserStrings { /// <summary> /// Provides a mutable buffer for building up a user-strings stre...
using System; using System.Collections.Generic; using System.IO; using System.Text; using AsmResolver.PE.DotNet.Metadata; using AsmResolver.PE.DotNet.Metadata.UserStrings; namespace AsmResolver.DotNet.Builder.Metadata.UserStrings { /// <summary> /// Provides a mutable buffer for building up a user-strings stre...
9cdc76bf9e282fcb1cc0d3c3b5ccebc3c920fe20
Added correct document set content type check
Added correct document set content type check
OfficeDev/PnP-Sites-Core,OfficeDev/PnP-Sites-Core,OfficeDev/PnP-Sites-Core
Core/OfficeDevPnP.Core/Extensions/FileFolderExtensions.cs
mit
1,590,239,316
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Security.Cryptography; using System.Text; using System.Text.RegularExpressions; using System.Threading.Tasks; using OfficeDevPnP.Core; using OfficeDevPnP.Core.Diagnostics; using OfficeDevPnP....
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Security.Cryptography; using System.Text; using System.Text.RegularExpressions; using System.Threading.Tasks; using OfficeDevPnP.Core; using OfficeDevPnP.Core.Diagnostics; using OfficeDevPnP....
06a74e2355be4c7637b19ac359d0f05f225f4b26
Add StringsStreamBuffer import tests.
Add StringsStreamBuffer import tests.
Washi1337/AsmResolver,Washi1337/AsmResolver,Washi1337/AsmResolver,Washi1337/AsmResolver
test/AsmResolver.DotNet.Tests/Builder/StringsStreamBufferTest.cs
mit
1,590,239,303
using System; using System.Text; using AsmResolver.DotNet.Builder; using AsmResolver.DotNet.Builder.Metadata.Strings; using AsmResolver.PE.DotNet.Metadata.Strings; using Xunit; namespace AsmResolver.DotNet.Tests.Builder { public class StringsStreamBufferTest { [Fact] public void AddDistinct() ...
using System; using System.Text; using AsmResolver.DotNet.Builder; using AsmResolver.DotNet.Builder.Metadata.Strings; using AsmResolver.PE.DotNet.Metadata.Strings; using Xunit; namespace AsmResolver.DotNet.Tests.Builder { public class StringsStreamBufferTest { [Fact] public void AddDistinct() ...
9ea3bf8816968e33dcfe0a079da0880b8f22b41f
Add StringsStreamBuffer.ImportStringsStream.
Add StringsStreamBuffer.ImportStringsStream.
Washi1337/AsmResolver,Washi1337/AsmResolver,Washi1337/AsmResolver,Washi1337/AsmResolver
src/AsmResolver.DotNet/Builder/Metadata/Strings/StringsStreamBuffer.cs
mit
1,590,238,768
using System; using System.Collections.Generic; using System.IO; using System.Text; using AsmResolver.PE.DotNet.Metadata; using AsmResolver.PE.DotNet.Metadata.Strings; namespace AsmResolver.DotNet.Builder.Metadata.Strings { /// <summary> /// Provides a mutable buffer for building up a strings stream in a .NET ...
using System; using System.Collections.Generic; using System.IO; using System.Text; using AsmResolver.PE.DotNet.Metadata; using AsmResolver.PE.DotNet.Metadata.Strings; namespace AsmResolver.DotNet.Builder.Metadata.Strings { /// <summary> /// Provides a mutable buffer for building up a strings stream in a .NET ...
e4dd106af17dbf24a0772f9c86ff13845fef77be
[Modify] Replace it
[Modify] Replace it
sta/websocket-sharp,sta/websocket-sharp,sta/websocket-sharp
websocket-sharp/Net/WebHeaderCollection.cs
mit
1,590,237,481
#region License /* * WebHeaderCollection.cs * * This code is derived from WebHeaderCollection.cs (System.Net) of Mono * (http://www.mono-project.com). * * The MIT License * * Copyright (c) 2003 Ximian, Inc. (http://www.ximian.com) * Copyright (c) 2007 Novell, Inc. (http://www.novell.com) * Copyright (c) 2012-...
#region License /* * WebHeaderCollection.cs * * This code is derived from WebHeaderCollection.cs (System.Net) of Mono * (http://www.mono-project.com). * * The MIT License * * Copyright (c) 2003 Ximian, Inc. (http://www.ximian.com) * Copyright (c) 2007 Novell, Inc. (http://www.novell.com) * Copyright (c) 2012-...
6feb882ee58b50d57a40e0e74d2259f7282908cb
Remove unreachable code within sample buggy ParameterSource implementation. Parameter sources are only invoked for test methods that *have* parameters, so end users need not concern themselves with such overly-pessimistic sanity checks.
Remove unreachable code within sample buggy ParameterSource implementation. Parameter sources are only invoked for test methods that *have* parameters, so end users need not concern themselves with such overly-pessimistic sanity checks.
fixie/fixie,fixie/fixie
src/Fixie.Tests/Internal/RunnerTests.cs
mit
1,590,236,896
namespace Fixie.Tests.Internal { using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using Assertions; using Fixie.Internal; using static Utility; public class RunnerTests { static readonly string Self = FullName<RunnerTests>(); ...
namespace Fixie.Tests.Internal { using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using Assertions; using Fixie.Internal; using static Utility; public class RunnerTests { static readonly string Self = FullName<RunnerTests>(); ...
154ff47446d94d576f509476bf05902a59cb87a2
Add a few useful popups to welders.
Add a few useful popups to welders.
space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14
Content.Server/GameObjects/Components/Interactable/WelderComponent.cs
mit
1,590,236,801
using System; using Content.Server.GameObjects.Components.Chemistry; using Content.Server.GameObjects.EntitySystems; using Content.Server.Interfaces; using Content.Shared.Chemistry; using Content.Shared.GameObjects; using Content.Shared.GameObjects.Components.Interactable; using Robust.Server.GameObjects; using Robust....
using System; using Content.Server.GameObjects.Components.Chemistry; using Content.Server.GameObjects.EntitySystems; using Content.Shared.Chemistry; using Content.Shared.GameObjects; using Content.Shared.GameObjects.Components.Interactable; using Robust.Server.GameObjects; using Robust.Shared.GameObjects; using Robust....
79c6c638fd7214bd3cbc3442c5f6d2b962003731
fix for ExpressionField has setter like TreeEntity.Level
fix for ExpressionField has setter like TreeEntity.Level
signumsoftware/framework,signumsoftware/framework,signumsoftware/framework,AlejandroCano/framework,AlejandroCano/framework,AlejandroCano/framework
Signum.Entities/Validator.cs
mit
1,590,236,304
using System; using System.Collections.Generic; using System.Linq; using Signum.Utilities; using Signum.Utilities.Reflection; using System.Reflection; using System.Linq.Expressions; using Signum.Utilities.ExpressionTrees; using System.Runtime.CompilerServices; namespace Signum.Entities { public static ...
using System; using System.Collections.Generic; using System.Linq; using Signum.Utilities; using Signum.Utilities.Reflection; using System.Reflection; using System.Linq.Expressions; using Signum.Utilities.ExpressionTrees; using System.Runtime.CompilerServices; namespace Signum.Entities { public static ...
3866b99de51ba550476483c417539a666ab01487
LookupTrackingMessageAdapter. Queue ISubscribeMessage only.
LookupTrackingMessageAdapter. Queue ISubscribeMessage only.
StockSharp/StockSharp
Algo/LookupTrackingMessageAdapter.cs
apache-2.0
1,590,235,932
namespace StockSharp.Algo { using System; using System.Collections.Generic; using System.Linq; using Ecng.Common; using Ecng.Collections; using StockSharp.Localization; using StockSharp.Logging; using StockSharp.Messages; /// <summary> /// Message adapter that tracks multiple lookups requests and put them ...
namespace StockSharp.Algo { using System; using System.Collections.Generic; using System.Linq; using Ecng.Common; using Ecng.Collections; using StockSharp.Localization; using StockSharp.Logging; using StockSharp.Messages; /// <summary> /// Message adapter that tracks multiple lookups requests and put them ...
a5210fb899653a85177aaed71f2f44bcdc03c8a8
TraderHelper. Download refactoring.
TraderHelper. Download refactoring.
StockSharp/StockSharp
Algo/TraderHelper.cs
apache-2.0
1,590,235,903
#region S# License /****************************************************************************************** NOTICE!!! This program and source code is owned and licensed by StockSharp, LLC, www.stocksharp.com Viewing or use of this code requires your acceptance of the license agreement found at https://github.c...
#region S# License /****************************************************************************************** NOTICE!!! This program and source code is owned and licensed by StockSharp, LLC, www.stocksharp.com Viewing or use of this code requires your acceptance of the license agreement found at https://github.c...
76c69d94e88b242ca30073449e77a112ec7f435e
update log analyzer for new logs
update log analyzer for new logs
RPCS3/discord-bot,RPCS3/discord-bot
CompatBot/EventHandlers/LogParsing/LogParser.LogSections.cs
lgpl-2.1
1,590,233,686
using System.Collections.Generic; using System.Collections.Specialized; using System.Text.RegularExpressions; using System.Threading.Tasks; using CompatBot.Database; using CompatBot.Database.Providers; using CompatBot.EventHandlers.LogParsing.POCOs; using CompatBot.Utils; using CompatBot.Utils.ResultFormatters; names...
using System.Collections.Generic; using System.Collections.Specialized; using System.Text.RegularExpressions; using System.Threading.Tasks; using CompatBot.Database; using CompatBot.Database.Providers; using CompatBot.EventHandlers.LogParsing.POCOs; using CompatBot.Utils; using CompatBot.Utils.ResultFormatters; names...
1fbc53bec58b25bd7018cc03f407a21a2dad3b41
Added property to query the current Instruction Pointer value.
Added property to query the current Instruction Pointer value.
googleprojectzero/sandbox-attacksurface-analysis-tools,googleprojectzero/sandbox-attacksurface-analysis-tools
NtApiDotNet/NtThread.cs
apache-2.0
1,590,233,313
// Copyright 2016 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applica...
// Copyright 2016 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applica...
54a24634a6ab10e954d0b7573a08ee91cc9d2f4a
move labels outside of the object bounding box
move labels outside of the object bounding box
RPCS3/discord-bot,RPCS3/discord-bot
CompatBot/Commands/Vision.cs
lgpl-2.1
1,590,232,310
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using ColorThiefDotNet; using CompatBot.Utils; using CompatBot.Utils.Extensions; using DSharpPlus; using DSharpPlus.CommandsNext; using DSharpPlus.CommandsNext....
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using ColorThiefDotNet; using CompatBot.Utils; using CompatBot.Utils.Extensions; using DSharpPlus; using DSharpPlus.CommandsNext; using DSharpPlus.CommandsNext....
ae344888d83c2db3b00626b7a19000d849233be9
Fix bullets slowing down.
Fix bullets slowing down. This one was pretty hilarious I gotta admit.
space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14
Content.Server/GameObjects/Components/Weapon/Ranged/Projectile/BaseProjectileWeaponComponent.cs
mit
1,590,232,066
using Content.Server.GameObjects.Components.Mobs; using Content.Server.GameObjects.Components.Projectiles; using Content.Server.GameObjects.Components.Sound; using Robust.Server.GameObjects; using Robust.Shared.GameObjects; using Robust.Shared.Interfaces.GameObjects; using Robust.Shared.Interfaces.Random; using Robust...
using Content.Server.GameObjects.Components.Mobs; using Content.Server.GameObjects.Components.Projectiles; using Content.Server.GameObjects.Components.Sound; using Robust.Server.GameObjects; using Robust.Shared.GameObjects; using Robust.Shared.Interfaces.GameObjects; using Robust.Shared.Interfaces.Random; using Robust...
cda80df65fe69a466872db2410decdfbbbe6ab8b
remove duplicate tags
remove duplicate tags
RPCS3/discord-bot,RPCS3/discord-bot
CompatBot/Commands/Vision.cs
lgpl-2.1
1,590,230,674
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using ColorThiefDotNet; using CompatBot.Utils; using CompatBot.Utils.Extensions; using DSharpPlus; using DSharpPlus.CommandsNext; using DSharpPlus.CommandsNext....
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using ColorThiefDotNet; using CompatBot.Utils; using CompatBot.Utils.Extensions; using DSharpPlus; using DSharpPlus.CommandsNext; using DSharpPlus.CommandsNext....
50fb9c081d19bb6fe30ce6fd36241d767ad9a31b
WPF - Add AddressChanged event
WPF - Add AddressChanged event Typically the address would be databound, there's been a few requests to add an event so adding one.
Livit/CefSharp,Livit/CefSharp,Livit/CefSharp,Livit/CefSharp
CefSharp.Wpf/ChromiumWebBrowser.cs
bsd-3-clause
1,590,229,822
// Copyright © 2013 The CefSharp Authors. All rights reserved. // // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. using System; using System.Runtime.CompilerServices; using System.Threading; using System.Threading.Tasks; using System.Windows; using System.Windows.Co...
// Copyright © 2013 The CefSharp Authors. All rights reserved. // // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. using System; using System.Runtime.CompilerServices; using System.Threading; using System.Threading.Tasks; using System.Windows; using System.Windows.Co...
a16106e59a5ad888b7e6fcbf74472797c1f583e0
improve reactions logic
improve reactions logic
RPCS3/discord-bot,RPCS3/discord-bot
CompatBot/Commands/Vision.cs
lgpl-2.1
1,590,228,984
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using ColorThiefDotNet; using CompatBot.Utils; using CompatBot.Utils.Extensions; using DSharpPlus; using DSharpPlus.CommandsNext; using DSharpPlus.CommandsNext....
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using ColorThiefDotNet; using CompatBot.Utils; using CompatBot.Utils.Extensions; using DSharpPlus; using DSharpPlus.CommandsNext; using DSharpPlus.CommandsNext....
c4ce030221d266d2806c654dc1e358100614f49f
better font search
better font search
RPCS3/discord-bot,RPCS3/discord-bot
CompatBot/Commands/Vision.cs
lgpl-2.1
1,590,228,723
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using ColorThiefDotNet; using CompatBot.Utils; using CompatBot.Utils.Extensions; using DSharpPlus; using DSharpPlus.CommandsNext; using DSharpPlus.CommandsNext....
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using ColorThiefDotNet; using CompatBot.Utils; using CompatBot.Utils.Extensions; using DSharpPlus; using DSharpPlus.CommandsNext; using DSharpPlus.CommandsNext....
8885d090afb5784324d186d2a0e4a4c92524e7b8
add font logs
add font logs
RPCS3/discord-bot,RPCS3/discord-bot
CompatBot/Commands/Vision.cs
lgpl-2.1
1,590,228,424
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using ColorThiefDotNet; using CompatBot.Utils; using CompatBot.Utils.Extensions; using DSharpPlus; using DSharpPlus.CommandsNext; using DSharpPlus.CommandsNext....
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using ColorThiefDotNet; using CompatBot.Utils; using CompatBot.Utils.Extensions; using DSharpPlus; using DSharpPlus.CommandsNext; using DSharpPlus.CommandsNext....
508fdd73f08101978b90e40f05aedf9b9b57df9c
ignore case when matching tags
ignore case when matching tags
RPCS3/discord-bot,RPCS3/discord-bot
CompatBot/Commands/Vision.cs
lgpl-2.1
1,590,228,176
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using ColorThiefDotNet; using CompatBot.Utils; using CompatBot.Utils.Extensions; using DSharpPlus; using DSharpPlus.CommandsNext; using DSharpPlus.CommandsNext....
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using ColorThiefDotNet; using CompatBot.Utils; using CompatBot.Utils.Extensions; using DSharpPlus; using DSharpPlus.CommandsNext; using DSharpPlus.CommandsNext....
77c6981d927dc93327cc2871ea93285d54c4700e
add more font families
add more font families
RPCS3/discord-bot,RPCS3/discord-bot
CompatBot/Commands/Vision.cs
lgpl-2.1
1,590,228,088
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using ColorThiefDotNet; using CompatBot.Utils; using CompatBot.Utils.Extensions; using DSharpPlus; using DSharpPlus.CommandsNext; using DSharpPlus.CommandsNext....
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using ColorThiefDotNet; using CompatBot.Utils; using CompatBot.Utils.Extensions; using DSharpPlus; using DSharpPlus.CommandsNext; using DSharpPlus.CommandsNext....
4116e13da118852da61c9273a85a3c7a83510689
Use IReadOnlyDictionary<K, V>.TryGetValue as possible
Use IReadOnlyDictionary<K, V>.TryGetValue as possible
y-iihoshi/ThScoreFileConverter,y-iihoshi/ThScoreFileConverter
ThScoreFileConverter/Models/Th15/PracticeReplacer.cs
bsd-2-clause
1,590,227,846
//----------------------------------------------------------------------- // <copyright file="PracticeReplacer.cs" company="None"> // Copyright (c) IIHOSHI Yoshinori. // Licensed under the BSD-2-Clause license. See LICENSE.txt file in the project root for full license information. // </copyright> //-------------------...
//----------------------------------------------------------------------- // <copyright file="PracticeReplacer.cs" company="None"> // Copyright (c) IIHOSHI Yoshinori. // Licensed under the BSD-2-Clause license. See LICENSE.txt file in the project root for full license information. // </copyright> //-------------------...
af1bf709da09896d834109738d6c0ee0df0595ef
add more reactions
add more reactions
RPCS3/discord-bot,RPCS3/discord-bot
CompatBot/Commands/Vision.cs
lgpl-2.1
1,590,227,789
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using ColorThiefDotNet; using CompatBot.Utils; using CompatBot.Utils.Extensions; using DSharpPlus; using DSharpPlus.CommandsNext; using DSharpPlus.CommandsNext....
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using ColorThiefDotNet; using CompatBot.Utils; using CompatBot.Utils.Extensions; using DSharpPlus; using DSharpPlus.CommandsNext; using DSharpPlus.CommandsNext....
ea30d8801453c42867afbdd826df4f167bd7ca07
OffScreen - Improve constructor xml doc
OffScreen - Improve constructor xml doc Issue #2977
Livit/CefSharp,Livit/CefSharp,Livit/CefSharp,Livit/CefSharp
CefSharp.OffScreen/ChromiumWebBrowser.cs
bsd-3-clause
1,590,227,203
// Copyright © 2014 The CefSharp Authors. All rights reserved. // // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. using System; using System.Drawing; using System.Drawing.Imaging; using System.Threading; using System.Threading.Tasks; using CefSharp.Enums; using CefS...
// Copyright © 2014 The CefSharp Authors. All rights reserved. // // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. using System; using System.Drawing; using System.Drawing.Imaging; using System.Threading; using System.Threading.Tasks; using CefSharp.Enums; using CefS...
e9ca3f58e21e0847bb75613e51c6bcc44f9bef66
Core - FreezableBase improve error message
Core - FreezableBase improve error message Include the instance type instead of FreezableBase
Livit/CefSharp,Livit/CefSharp,Livit/CefSharp,Livit/CefSharp
CefSharp/Internals/FreezableBase.cs
bsd-3-clause
1,590,227,122
// Copyright © 2020 The CefSharp Authors. All rights reserved. // // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. using System; namespace CefSharp.Internals { /// <summary> /// Base classes for Feezable settings objects /// </summary> public class F...
// Copyright © 2020 The CefSharp Authors. All rights reserved. // // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. using System; namespace CefSharp.Internals { /// <summary> /// Base classes for Feezable settings objects /// </summary> public class F...
1121c4b05e18e1373639c69342724f44cec4ed8a
add image description to !tag
add image description to !tag
RPCS3/discord-bot,RPCS3/discord-bot
CompatBot/Commands/Vision.cs
lgpl-2.1
1,590,226,524
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using ColorThiefDotNet; using CompatBot.Utils; using CompatBot.Utils.Extensions; using DSharpPlus; using DSharpPlus.CommandsNext; using DSharpPlus.CommandsNext....
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using ColorThiefDotNet; using CompatBot.Utils; using CompatBot.Utils.Extensions; using DSharpPlus; using DSharpPlus.CommandsNext; using DSharpPlus.CommandsNext....
07a00da143b64661ea0a3c5b3ccc41cb3a3ae8f3
Rename generator formatter command line options
Rename generator formatter command line options
0xd4d/iced,0xd4d/iced,0xd4d/iced,0xd4d/iced,0xd4d/iced
src/csharp/Intel/Generator/Program.cs
mit
1,590,223,231
/* Copyright (C) 2018-2019 de4dot@gmail.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distr...
/* Copyright (C) 2018-2019 de4dot@gmail.com Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distr...
6d090591227f424d33a66917ea6b3d0d6c6e6e0e
Typo and plural
Typo and plural
xkproject/Orchard2,xkproject/Orchard2,OrchardCMS/Brochard,petedavis/Orchard2,petedavis/Orchard2,stevetayloruk/Orchard2,OrchardCMS/Brochard,xkproject/Orchard2,stevetayloruk/Orchard2,xkproject/Orchard2,petedavis/Orchard2,stevetayloruk/Orchard2,xkproject/Orchard2,OrchardCMS/Brochard,stevetayloruk/Orchard2,OrchardCMS/Broch...
src/OrchardCore.Modules/OrchardCore.Media/ShortCodes/MediaShortCode.cs
bsd-3-clause
1,590,223,065
using System; using System.Collections.Generic; using System.Threading.Tasks; using OrchardCore.DisplayManagement; using OrchardCore.Infrastructure.Html; using OrchardCore.ShortCodes; namespace OrchardCore.Media.ShortCodes { public class MediaShortCode : IShortCode { private readonly IHtmlSanitizerServ...
using System; using System.Collections.Generic; using System.Threading.Tasks; using OrchardCore.DisplayManagement; using OrchardCore.Infrastructure.Html; using OrchardCore.ShortCodes; namespace OrchardCore.Media.ShortCodes { public class MediaShortCode : IShortCode { private readonly IHtmlSanitizerServ...
6652d48ce9d1911bd80da6fd73a2ad5ba45777e6
IntStringKey
IntStringKey
iolevel/peachpie-concept,peachpiecompiler/peachpie,iolevel/peachpie-concept,iolevel/peachpie,iolevel/peachpie,peachpiecompiler/peachpie,iolevel/peachpie-concept,iolevel/peachpie,peachpiecompiler/peachpie,peachpiecompiler/peachpie,iolevel/peachpie-concept,iolevel/peachpie
src/Peachpie.Runtime/OrderedDictionary.cs
apache-2.0
1,590,222,975
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Runtime.CompilerServices; using System.Threading; using Pchp.Core.Utilities; using TValue = Pchp.Core.PhpValue; namespace Pchp.Core { #region SetOperations /// <summary> ///...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Runtime.CompilerServices; using System.Threading; using Pchp.Core.Utilities; using TValue = Pchp.Core.PhpValue; namespace Pchp.Core { #region SetOperations /// <summary> ///...
5d40396f61916f3cae05d28d1648979f62f853c1
Add nsbp in help link #1088
Add nsbp in help link #1088
joinrpg/joinrpg-net,leotsarev/joinrpg-net,joinrpg/joinrpg-net,leotsarev/joinrpg-net,joinrpg/joinrpg-net,joinrpg/joinrpg-net,leotsarev/joinrpg-net,leotsarev/joinrpg-net
JoinRpg.Portal/AppCodeCompiled/MvcHelpers.cs
mit
1,590,219,874
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq.Expressions; using System.Net; using JetBrains.Annotations; using JoinRpg.Domain; using JoinRpg.Helpers; using JoinRpg.Web.Models; using Microsoft.AspNetCore.Html; using Microsoft.AspNetCore.Http; using Micros...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq.Expressions; using System.Net; using JetBrains.Annotations; using JoinRpg.Domain; using JoinRpg.Helpers; using JoinRpg.Web.Models; using Microsoft.AspNetCore.Html; using Microsoft.AspNetCore.Http; using Micros...
16069e3d5a99a479c04c1fbb845479ba8f1a1371
修改 添加繁简转化,防并发多线程方法
修改 添加繁简转化,防并发多线程方法
toolgood/ToolGood.Words,toolgood/ToolGood.Words,toolgood/ToolGood.Words,toolgood/ToolGood.Words,toolgood/ToolGood.Words
csharp/ToolGood.Words/internals/Translate.cs
apache-2.0
1,590,218,601
using System; using System.Collections.Generic; using System.IO; using System.IO.Compression; using System.Linq; using System.Text; #if NETSTANDARD2_1 using ZIPStream = System.IO.Compression.BrotliStream; #else using ZIPStream = System.IO.Compression.GZipStream; #endif namespace ToolGood.Words.internals { class T...
using System; using System.Collections.Generic; using System.IO; using System.IO.Compression; using System.Linq; using System.Text; #if NETSTANDARD2_1 using ZIPStream = System.IO.Compression.BrotliStream; #else using ZIPStream = System.IO.Compression.GZipStream; #endif namespace ToolGood.Words.internals { class T...
f855fa3ce2e13f83e276f753eb80024a431c9f61
Fix a typo in Interval documentation
Fix a typo in Interval documentation 1fb657c fixed up the documentation for various types' equality/ordering, but accidentally uses "date interval" for both `DateInterval` and `Interval`.
BenJenkinson/nodatime,malcolmr/nodatime,nodatime/nodatime,BenJenkinson/nodatime,nodatime/nodatime,malcolmr/nodatime,malcolmr/nodatime
src/NodaTime/Interval.cs
apache-2.0
1,590,218,511
// Copyright 2009 The Noda Time Authors. All rights reserved. // Use of this source code is governed by the Apache License 2.0, // as found in the LICENSE.txt file. using JetBrains.Annotations; using NodaTime.Text; using NodaTime.Utility; using System; using System.Runtime.CompilerServices; using System.Xml; using Sys...
// Copyright 2009 The Noda Time Authors. All rights reserved. // Use of this source code is governed by the Apache License 2.0, // as found in the LICENSE.txt file. using JetBrains.Annotations; using NodaTime.Text; using NodaTime.Utility; using System; using System.Runtime.CompilerServices; using System.Xml; using Sys...
00ff3a4aeb2dc2744886cac52f175a13555d989a
skip HaveImageWriterUnicode
skip HaveImageWriterUnicode
shimat/opencvsharp,shimat/opencvsharp,shimat/opencvsharp,shimat/opencvsharp
test/OpenCvSharp.Tests/imgcodecs/ImgCodecsTest.cs
apache-2.0
1,590,217,377
#nullable enable using System; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; using Xunit; using Xunit.Abstractions; #pragma warning disable CA1031 namespace OpenCvSharp.Tests.ImgCodecs { public class ImgCodec...
#nullable enable using System; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; using Xunit; using Xunit.Abstractions; #pragma warning disable CA1031 namespace OpenCvSharp.Tests.ImgCodecs { public class ImgCodec...
0a56ed509b0a4ba5d386395bc6b52a6c563c621e
dont put ProcessedByFody in namespace (#868)
dont put ProcessedByFody in namespace (#868) since that namespace shows up in intelisense
Fody/Fody,GeertvanHorrik/Fody
FodyIsolated/InnerWeaver.cs
mit
1,590,212,994
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; #if NET472 using System.Runtime.Remoting; #endif using Fody; using Mono.Cecil; using Mono.Cecil.Pdb; using Mono.Cecil.Rocks; using FieldAttributes = Mono.Cecil.FieldAttributes; using Ty...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; #if NET472 using System.Runtime.Remoting; #endif using Fody; using Mono.Cecil; using Mono.Cecil.Pdb; using Mono.Cecil.Rocks; using FieldAttributes = Mono.Cecil.FieldAttributes; using Ty...
6596bcdea7d9f4c38037a9a16b4eabdb8be54b0a
Update ModuleWeaver.cs
Update ModuleWeaver.cs
GeertvanHorrik/Fody,Fody/Fody
SampleWeaver.Fody/ModuleWeaver.cs
mit
1,590,211,463
using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using Fody; using Mono.Cecil; using Mono.Cecil.Cil; using Mono.Cecil.Rocks; public class ModuleWeaver : BaseModuleWeaver { public override void Execute() { ValidateSymbols(); va...
using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using Fody; using Mono.Cecil; using Mono.Cecil.Cil; using Mono.Cecil.Rocks; public class ModuleWeaver : BaseModuleWeaver { public override void Execute() { ValidateSymbols(); va...
880f11410cf2c4d9b3490324532e62785a11fcdd
Core - JavascriptBindingSettings.LegacyBindingEnabled throw if Frozen
Core - JavascriptBindingSettings.LegacyBindingEnabled throw if Frozen Throw exception if attempt to set frozen property. Issue #2977
Livit/CefSharp,Livit/CefSharp,Livit/CefSharp,Livit/CefSharp
CefSharp/JavascriptBindingSettings.cs
bsd-3-clause
1,590,208,090
// Copyright © 2020 The CefSharp Authors. All rights reserved. // // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. namespace CefSharp.Internals { /// <summary> /// Javascript Binding Settings /// </summary> public class JavascriptBindingSettings : Fre...
// Copyright © 2020 The CefSharp Authors. All rights reserved. // // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. namespace CefSharp.Internals { /// <summary> /// Javascript Binding Settings /// </summary> public class JavascriptBindingSettings : Fre...
adcc12e7845f756bc19546a1270af36aed124c04
try disabling HaveImageWriter
try disabling HaveImageWriter
shimat/opencvsharp,shimat/opencvsharp,shimat/opencvsharp,shimat/opencvsharp
test/OpenCvSharp.Tests/imgcodecs/ImgCodecsTest.cs
apache-2.0
1,590,207,885
#nullable enable using System; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; using Xunit; using Xunit.Abstractions; #pragma warning disable CA1031 namespace OpenCvSharp.Tests.ImgCodecs { public class ImgCodec...
#nullable enable using System; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; using Xunit; using Xunit.Abstractions; #pragma warning disable CA1031 #if false namespace OpenCvSharp.Tests.ImgCodecs { public class...
9b9e814c024151df1dafcd8e61285ec1c6aecca0
try disabling ImgCodecsTest
try disabling ImgCodecsTest
shimat/opencvsharp,shimat/opencvsharp,shimat/opencvsharp,shimat/opencvsharp
test/OpenCvSharp.Tests/imgcodecs/ImgCodecsTest.cs
apache-2.0
1,590,207,499
#nullable enable using System; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; using Xunit; using Xunit.Abstractions; #pragma warning disable CA1031 #if false namespace OpenCvSharp.Tests.ImgCodecs { public class...
#nullable enable using System; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; using Xunit; using Xunit.Abstractions; #pragma warning disable CA1031 namespace OpenCvSharp.Tests.ImgCodecs { public class ImgCodec...
48c1c6b73877ce55d42823deaa59b573f952e111
Fix tool path resolution to consider all package executable names
Fix tool path resolution to consider all package executable names
nuke-build/nuke,nuke-build/nuke,nuke-build/nuke,nuke-build/nuke
source/Nuke.Common/Tooling/ToolPathResolver.cs
mit
1,590,206,693
// Copyright 2020 Maintainers of NUKE. // Distributed under the MIT License. // https://github.com/nuke-build/nuke/blob/master/LICENSE using System; using System.Collections.Generic; using System.IO; using System.Linq; using JetBrains.Annotations; using Nuke.Common.IO; using Nuke.Common.Utilities; using Nuke.Common.Ut...
// Copyright 2020 Maintainers of NUKE. // Distributed under the MIT License. // https://github.com/nuke-build/nuke/blob/master/LICENSE using System; using System.Collections.Generic; using System.IO; using System.Linq; using JetBrains.Annotations; using Nuke.Common.IO; using Nuke.Common.Utilities; using Nuke.Common.Ut...
f561243f495be0452151dcc0b155b6e5cdbd3b4a
Set default value to BackgroundColor
Set default value to BackgroundColor
Xeeynamo/KingdomHearts
OpenKh.Tools.LayoutViewer/Properties/Settings.Designer.cs
mit
1,590,203,430
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--...
d675ad344c6d8f225fd71a74e684ff5a7a3cc754
update syncController
update syncController
WeihanLi/SparkTodo,WeihanLi/SparkTodo,WeihanLi/SparkTodo
SparkTodo.API/Controllers/SyncController.cs
mit
1,590,201,309
using System; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.DependencyInjection; using SparkTodo.API.Extensions; using SparkTodo.API.Models; using SparkTodo.DataAccess; using SparkTodo.Models; usi...
using System; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.DependencyInjection; using SparkTodo.API.Extensions; using SparkTodo.API.Models; using SparkTodo.DataAccess; using SparkTodo.Models; usi...
7983ec6923a5bc0e6370cb2a56a8692b1716eb71
Lastの対応 Concatの拡張
Lastの対応 Concatの拡張
zenuas/Roku,zenuas/Roku
src/Extensions/Lists.cs
mit
1,590,199,732
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; namespace Extensions { public static class Lists { [DebuggerHidden] public static IEnumerable<int> Sequence(int first, int tolerance = 1) { for (; ; fi...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; namespace Extensions { public static class Lists { [DebuggerHidden] public static IEnumerable<int> Sequence(int first, int tolerance = 1) { for (; ; fi...
a8dbfe279159b3157b573f99a125c1fd4eda9060
Fix distance snap grid not disappearing when exiting playfield
Fix distance snap grid not disappearing when exiting playfield
peppy/osu,smoogipoo/osu,smoogipoo/osu,peppy/osu,ppy/osu,smoogipooo/osu,ppy/osu,smoogipoo/osu,ppy/osu,peppy/osu,peppy/osu-new,UselessToucan/osu,UselessToucan/osu,UselessToucan/osu,smoogipoo/osu,NeoAdonis/osu,NeoAdonis/osu,NeoAdonis/osu,ppy/osu,NeoAdonis/osu,UselessToucan/osu,peppy/osu
osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
mit
1,590,199,037
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Caching; using osu.Framework.Graphics; using osu.Fr...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Caching; using osu.Framework.Graphics; using osu.Fr...
bc82c2d3b7b6995f77473ea9686f8404e16c3686
Move drawable addition above event bindings
Move drawable addition above event bindings
peppy/osu,smoogipoo/osu,peppy/osu-new,smoogipoo/osu,UselessToucan/osu,peppy/osu,NeoAdonis/osu,peppy/osu,peppy/osu,smoogipooo/osu,UselessToucan/osu,NeoAdonis/osu,ppy/osu,UselessToucan/osu,UselessToucan/osu,ppy/osu,smoogipoo/osu,NeoAdonis/osu,NeoAdonis/osu,ppy/osu,ppy/osu,smoogipoo/osu
osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
mit
1,590,198,293
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Caching; using osu.Framework.Graphics; using osu.Fr...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Caching; using osu.Framework.Graphics; using osu.Fr...
dd9bb3e3ca7a39580bc5e3b694b6dbabdce0e5dc
Redirect from CopyMemory to memcpy.
Redirect from CopyMemory to memcpy.
Xeeynamo/KingdomHearts
OpenKh.Tools.Common/Controls/DrawPanel.cs
mit
1,590,198,221
using System; using System.ComponentModel; using System.Runtime.InteropServices; using System.Threading.Tasks; using System.Windows; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using Xe.Drawing; using static OpenKh.Tools.Common.DependencyPropertyUtils; namespace OpenKh....
using System; using System.ComponentModel; using System.Runtime.InteropServices; using System.Threading.Tasks; using System.Windows; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using Xe.Drawing; using static OpenKh.Tools.Common.DependencyPropertyUtils; namespace OpenKh....
648d3b1592bd3ed6f146669de7622e84f78a2903
Remove unnecessary if statement
Remove unnecessary if statement
NicolasDorier/NBitcoin,MetacoSA/NBitcoin,MetacoSA/NBitcoin,MetacoSA/NBitcoin,NicolasDorier/NBitcoin
NBitcoin/UInt256.cs
mit
1,590,196,909
 using System; using System.Collections; using System.Linq; using System.Runtime.InteropServices; using NBitcoin.DataEncoders; namespace NBitcoin { public sealed class uint256 : IComparable<uint256>, IEquatable<uint256>, IComparable { public class MutableUint256 : IBitcoinSerializable { uint256 ...
 using System; using System.Collections; using System.Linq; using System.Runtime.InteropServices; using NBitcoin.DataEncoders; namespace NBitcoin { public sealed class uint256 : IComparable<uint256>, IEquatable<uint256>, IComparable { public class MutableUint256 : IBitcoinSerializable { uint256 ...
5ad3ef2d698042d3c876fafa92ddc5123261b114
Update WalletWasabi.Gui/Controls/WalletExplorer/SendTabViewModel.cs
Update WalletWasabi.Gui/Controls/WalletExplorer/SendTabViewModel.cs Co-authored-by: Lucas Ontivero <7fbf69634c7f8746a1585e508ea7bfe6c4c26d19@users.noreply.github.com>
nopara73/HiddenWallet,nopara73/HiddenWallet,nopara73/HiddenWallet
WalletWasabi.Gui/Controls/WalletExplorer/SendTabViewModel.cs
mit
1,590,194,525
using NBitcoin; using NBitcoin.Payment; using ReactiveUI; using System; using System.Collections.Generic; using System.Net.Http; using System.Threading; using System.Threading.Tasks; using WalletWasabi.Blockchain.TransactionBuilding; using WalletWasabi.Blockchain.Transactions; using WalletWasabi.Gui.Helpers; using Wall...
using NBitcoin; using NBitcoin.Payment; using ReactiveUI; using System; using System.Collections.Generic; using System.Net.Http; using System.Threading; using System.Threading.Tasks; using WalletWasabi.Blockchain.TransactionBuilding; using WalletWasabi.Blockchain.Transactions; using WalletWasabi.Gui.Helpers; using Wall...
d112f56e65f2d4d67bf3511ad508f584d40d0a26
documentation changes
documentation changes
ipjohnson/EasyRpc
src/EasyRpc.AspNetCore/IApiConfiguration.cs
mit
1,590,194,507
using System; using System.Collections.Generic; using System.Linq.Expressions; using System.Net; using System.Reflection; using System.Runtime.CompilerServices; using System.Text; using EasyRpc.Abstractions.Path; using EasyRpc.Abstractions.Services; using EasyRpc.AspNetCore.Authorization; using EasyRpc.AspNetCore.Conf...
using System; using System.Collections.Generic; using System.Linq.Expressions; using System.Net; using System.Reflection; using System.Runtime.CompilerServices; using System.Text; using EasyRpc.Abstractions.Path; using EasyRpc.Abstractions.Services; using EasyRpc.AspNetCore.Authorization; using EasyRpc.AspNetCore.Conf...
ed20f7184fc3a5f7cbb0916867b3d44c817249dd
adding OnlyAttributes method
adding OnlyAttributes method
ipjohnson/EasyRpc
src/EasyRpc.AspNetCore/ITypeSetExposureConfiguration.cs
mit
1,590,194,457
using System; using System.Collections.Generic; using System.Reflection; using System.Text; using EasyRpc.AspNetCore.Authorization; namespace EasyRpc.AspNetCore { /// <summary> /// configuration for set of types /// </summary> public interface ITypeSetExposureConfiguration { /// <summary> ...
using System; using System.Collections.Generic; using System.Reflection; using System.Text; using EasyRpc.AspNetCore.Authorization; namespace EasyRpc.AspNetCore { /// <summary> /// configuration for set of types /// </summary> public interface ITypeSetExposureConfiguration { /// <summary> ...
7c872679a73133e9dc140830982dc4269e5605c0
Update WalletWasabi.Gui/Controls/WalletExplorer/SendTabViewModel.cs
Update WalletWasabi.Gui/Controls/WalletExplorer/SendTabViewModel.cs Co-authored-by: Lucas Ontivero <7fbf69634c7f8746a1585e508ea7bfe6c4c26d19@users.noreply.github.com>
nopara73/HiddenWallet,nopara73/HiddenWallet,nopara73/HiddenWallet
WalletWasabi.Gui/Controls/WalletExplorer/SendTabViewModel.cs
mit
1,590,194,415
using NBitcoin; using NBitcoin.Payment; using ReactiveUI; using System; using System.Collections.Generic; using System.Net.Http; using System.Threading; using System.Threading.Tasks; using WalletWasabi.Blockchain.TransactionBuilding; using WalletWasabi.Blockchain.Transactions; using WalletWasabi.Gui.Helpers; using Wall...
using NBitcoin; using NBitcoin.Payment; using ReactiveUI; using System; using System.Collections.Generic; using System.Net.Http; using System.Threading; using System.Threading.Tasks; using WalletWasabi.Blockchain.TransactionBuilding; using WalletWasabi.Blockchain.Transactions; using WalletWasabi.Gui.Helpers; using Wall...
ff7920793a4ebdb9a3f6e7577d6fa03a6d10cd42
adding default method when no configuratino applied
adding default method when no configuratino applied
ipjohnson/EasyRpc
src/EasyRpc.AspNetCore/AppBuilderExtensions.cs
mit
1,590,194,393
using System; using System.Collections.Generic; using System.Reflection; using System.Text; using EasyRpc.AspNetCore.Authorization; using EasyRpc.AspNetCore.Configuration; using EasyRpc.AspNetCore.Documentation; using EasyRpc.AspNetCore.EndPoints; using EasyRpc.AspNetCore.Errors; using EasyRpc.AspNetCore.CodeGeneratio...
using System; using System.Collections.Generic; using System.Text; using EasyRpc.AspNetCore.Authorization; using EasyRpc.AspNetCore.Configuration; using EasyRpc.AspNetCore.Documentation; using EasyRpc.AspNetCore.EndPoints; using EasyRpc.AspNetCore.Errors; using EasyRpc.AspNetCore.CodeGeneration; using EasyRpc.AspNetCo...
f9dc7f6ce164f8ee799dba23f953f172cba81116
adding openapi version 2 support
adding openapi version 2 support
ipjohnson/EasyRpc
src/EasyRpc.AspNetCore/Documentation/OpenApiGenerationService.cs
mit
1,590,194,351
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Text; using System.Text.Json; using System.Threading.Tasks; using EasyRpc.AspNetCore.CodeGeneration; using EasyRpc.AspNetCore.Configuration; using EasyRpc.AspNetCore.EndPoints; using EasyRpc.AspNet...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Text; using System.Text.Json; using System.Threading.Tasks; using EasyRpc.AspNetCore.CodeGeneration; using EasyRpc.AspNetCore.Configuration; using EasyRpc.AspNetCore.EndPoints; using EasyRpc.AspNet...
f10a71324b7be84bf6a403f0a41805b9420d55d2
marking nullable false for non nullable types
marking nullable false for non nullable types
ipjohnson/EasyRpc
src/EasyRpc.AspNetCore/Documentation/SimpleOpenApiTypeMapper.cs
mit
1,590,194,252
using System; using System.Collections.Generic; using System.Text; using Microsoft.OpenApi.Any; using Microsoft.OpenApi.Models; namespace EasyRpc.AspNetCore.Documentation { public interface ISimpleOpenApiTypeMapper { OpenApiSchema MapSimpleType(Type type); } /// <summary> /// Maps simple ...
using System; using System.Collections.Generic; using System.Text; using Microsoft.OpenApi.Any; using Microsoft.OpenApi.Models; namespace EasyRpc.AspNetCore.Documentation { public interface ISimpleOpenApiTypeMapper { OpenApiSchema MapSimpleType(Type type); } /// <summary> /// Maps simple ...
7b3fe724ccbb99c2b1bcd3effec6f18d0a18b62e
make function virtual
make function virtual
MatterHackers/agg-sharp,larsbrubaker/agg-sharp
Gui/Menu/DropDownList.cs
bsd-2-clause
1,590,193,918
/* Copyright (c) 2015, Lars Brubaker All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the followi...
/* Copyright (c) 2015, Lars Brubaker All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the followi...
6333081f7db7410b1b0efdae1e9ef2204906859d
Address self review - Adds missing license header/removes unused imports
Address self review - Adds missing license header/removes unused imports
StefanoRaggi/Lean,AlexCatarino/Lean,StefanoRaggi/Lean,StefanoRaggi/Lean,QuantConnect/Lean,jameschch/Lean,QuantConnect/Lean,JKarathiya/Lean,StefanoRaggi/Lean,JKarathiya/Lean,jameschch/Lean,QuantConnect/Lean,jameschch/Lean,AlexCatarino/Lean,AlexCatarino/Lean,JKarathiya/Lean,jameschch/Lean
Tests/Engine/DataFeeds/SubscriptionDataTests.cs
apache-2.0
1,590,193,213
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of...
using NUnit.Framework; using QuantConnect.Data; using QuantConnect.Data.Market; using QuantConnect.Lean.Engine.DataFeeds; using QuantConnect.Securities; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace QuantConnect.Tests.Engine.DataFeeds { ...
77d3f68bb9c2771c6f3910b429a5a9b2589a265b
Implement automatic link to dosbox feature
Implement automatic link to dosbox feature
tigrouind/AITD-roomviewer
Assets/Scripts/Room/RoomLoader.cs
mit
1,590,191,322
using UnityEngine; using System.Collections; using System; using System.Linq; using System.IO; using System.Text; using System.Collections.Generic; using UnityEngine.UI; using UnityEngine.EventSystems; using UnityEngine.SceneManagement; public class RoomLoader : MonoBehaviour { private int floor = 0; private int ro...
using UnityEngine; using System.Collections; using System; using System.Linq; using System.IO; using System.Text; using System.Collections.Generic; using UnityEngine.UI; using UnityEngine.EventSystems; using UnityEngine.SceneManagement; public class RoomLoader : MonoBehaviour { private int floor = 0; private int ro...
3bf2c801e686023f7a23abc02a985337a01655df
fix label backgrounds on small boxes
fix label backgrounds on small boxes
RPCS3/discord-bot,RPCS3/discord-bot
CompatBot/Commands/Vision.cs
lgpl-2.1
1,590,190,120
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using ColorThiefDotNet; using CompatBot.Utils; using CompatBot.Utils.Extensions; using DiscUtils.Streams; using DSharpPlus; using DSharpPlus.CommandsNext; using...
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using ColorThiefDotNet; using CompatBot.Utils; using CompatBot.Utils.Extensions; using DiscUtils.Streams; using DSharpPlus; using DSharpPlus.CommandsNext; using...
b46c22499e2062e2d8ab85686b386aca727753b1
Reduce duplicate test code
Reduce duplicate test code
rolledback/LegoSharp
LegoSharpTest/GraphClientTests.cs
mit
1,590,189,243
using Microsoft.VisualStudio.TestTools.UnitTesting; using System; using System.Collections.Generic; using System.Text; using System.Threading.Tasks; using LegoSharp; using LegoSharp.PickABrick; using System.Linq; using System.Reflection; using System.IO.MemoryMappedFiles; namespace LegoSharpTest { [TestClass] ...
using Microsoft.VisualStudio.TestTools.UnitTesting; using System; using System.Collections.Generic; using System.Text; using System.Threading.Tasks; using LegoSharp; using LegoSharp.PickABrick; using System.Linq; using System.Reflection; namespace LegoSharpTest { [TestClass] public class GraphClientTests ...
bec59b329a4731b6408694ae4b791a2368ec72fd
Fix KeyVault attributes to be treated as parameters (#508)
Fix KeyVault attributes to be treated as parameters (#508)
nuke-build/nuke,nuke-build/nuke,nuke-build/nuke,nuke-build/nuke
source/Nuke.Common/Tools/AzureKeyVault/Attributes/KeyVaultSecretAttribute.cs
mit
1,590,189,209
// Copyright Sebastian Karasek, Matthias Koch 2018. // Distributed under the MIT License. // https://github.com/nuke-build/azure-keyvault/blob/master/LICENSE using System; using System.Linq; using System.Reflection; using JetBrains.Annotations; using Nuke.Common.Execution; namespace Nuke.Common.Tools.AzureKeyVault.A...
// Copyright Sebastian Karasek, Matthias Koch 2018. // Distributed under the MIT License. // https://github.com/nuke-build/azure-keyvault/blob/master/LICENSE using System; using System.Linq; using System.Reflection; using JetBrains.Annotations; using Nuke.Common.Execution; namespace Nuke.Common.Tools.AzureKeyVault.A...
2194c5305219940976d6035d0f2e6c17f462a7c7
fix color conversions
fix color conversions
RPCS3/discord-bot,RPCS3/discord-bot
CompatBot/Utils/Extensions/Converters.cs
lgpl-2.1
1,590,188,783
using System; using SixLabors.ImageSharp; using SixLabors.ImageSharp.ColorSpaces; using SixLabors.ImageSharp.ColorSpaces.Conversion; using SixLabors.ImageSharp.PixelFormats; namespace CompatBot.Utils.Extensions { internal static class Converters { private static readonly ColorSpaceConverter colorSpaceConverter = ...
using System; using CompatApiClient.Utils; using Microsoft.Azure.CognitiveServices.Vision.ComputerVision.Models; using SixLabors.ImageSharp; using SixLabors.ImageSharp.ColorSpaces; using SixLabors.ImageSharp.ColorSpaces.Conversion; using SixLabors.ImageSharp.PixelFormats; namespace CompatBot.Utils.Extensions { inter...
cf396a95560e6ec686b970769b68f1dc869464e4
fix potential issue
fix potential issue
RPCS3/discord-bot,RPCS3/discord-bot
CompatBot/Commands/Sudo.Fix.cs
lgpl-2.1
1,590,187,647
using System; using System.Linq; using System.Text.RegularExpressions; using System.Threading.Tasks; using CompatBot.Commands.Converters; using CompatBot.Database; using CompatBot.Database.Providers; using CompatBot.Utils; using DSharpPlus.CommandsNext; using DSharpPlus.CommandsNext.Attributes; namespace CompatBot.Co...
using System; using System.Linq; using System.Text.RegularExpressions; using System.Threading.Tasks; using CompatBot.Commands.Converters; using CompatBot.Database; using CompatBot.Database.Providers; using CompatBot.Utils; using DSharpPlus.CommandsNext; using DSharpPlus.CommandsNext.Attributes; namespace CompatBot.Co...