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b8505f9f13d25bc474dd7ec1798548d09b30ddeb
fixes detecting inherited Schema types inside ArraySchema/MapSchema
fixes detecting inherited Schema types inside ArraySchema/MapSchema
gamestdio/colyseus-unity3d,gamestdio/colyseus-unity3d
Assets/Plugins/Colyseus/Serializer/Schema/Schema.cs
mit
1,586,695,827
using System; using System.Collections; using System.Collections.Specialized; using System.Collections.Generic; using System.Reflection; /*** Allowed primitive types: "string" "number" "boolean" "int8" "uint8" "int16" "uint16" "int32" "uint32" "int64" "uint64" "float32...
using System; using System.Collections; using System.Collections.Specialized; using System.Collections.Generic; using System.Reflection; /*** Allowed primitive types: "string" "number" "boolean" "int8" "uint8" "int16" "uint16" "int32" "uint32" "int64" "uint64" "float32...
d51458c2928571e4de1861910b8a72f6aca32c32
Make CEILING and FLOOR tests culture-independent
Make CEILING and FLOOR tests culture-independent
ClosedXML/ClosedXML,igitur/ClosedXML
ClosedXML_Tests/Excel/CalcEngine/MathTrigTests.cs
mit
1,586,695,520
// Keep this file CodeMaid organised and cleaned using ClosedXML.Excel; using ClosedXML.Excel.CalcEngine.Exceptions; using NUnit.Framework; using System; using System.Globalization; using System.Linq; namespace ClosedXML_Tests.Excel.CalcEngine { [TestFixture] public class MathTrigTests { private r...
// Keep this file CodeMaid organised and cleaned using ClosedXML.Excel; using ClosedXML.Excel.CalcEngine.Exceptions; using NUnit.Framework; using System; using System.Globalization; using System.Linq; namespace ClosedXML_Tests.Excel.CalcEngine { [TestFixture] public class MathTrigTests { private r...
d261a21b5772087c15aded0831fac78d7b7bc90b
Fix up SolutionComponent
Fix up SolutionComponent
space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14-content,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14
Content.Server/GameObjects/Components/Chemistry/SolutionComponent.cs
mit
1,586,695,454
using Content.Server.Chemistry; using Content.Server.GameObjects.EntitySystems; using Content.Shared.Chemistry; using Content.Shared.GameObjects; using Content.Shared.GameObjects.Components.Chemistry; using Content.Shared.Utility; using Robust.Server.GameObjects; using Robust.Server.GameObjects.EntitySystems; using Ro...
using Content.Server.Chemistry; using System; using System.Collections.Generic; using System.ComponentModel.Design; using System.Linq; using Content.Server.Chemistry; using Content.Shared.GameObjects.Components.Chemistry; using Content.Server.GameObjects.Components.Nutrition; using Content.Server.GameObjects.EntitySys...
1379b5d03c792ba8bde90ae93d40a235e24ed7c3
Updated the coin icon in coins command
Updated the coin icon in coins command
Daniele122898/SoraBot-v2,Daniele122898/SoraBot-v2
SoraBot/SoraBot.Bot/Modules/CoinModule.cs
agpl-3.0
1,586,694,816
using System; using System.Threading.Tasks; using Discord; using Discord.Commands; using Humanizer; using Humanizer.Localisation; using SoraBot.Common.Extensions.Modules; using SoraBot.Common.Utils; using SoraBot.Data.Models.SoraDb; using SoraBot.Data.Repositories.Interfaces; namespace SoraBot.Bot.Modules { [Name...
using System; using System.Threading.Tasks; using Discord; using Discord.Commands; using Humanizer; using Humanizer.Localisation; using SoraBot.Common.Extensions.Modules; using SoraBot.Common.Utils; using SoraBot.Data.Models.SoraDb; using SoraBot.Data.Repositories.Interfaces; namespace SoraBot.Bot.Modules { [Name...
2be82813842e476c1b8ac407e31316fbad3f3d66
Resetting column layouts no longer resets form layouts
Resetting column layouts no longer resets form layouts
ShammyLevva/FTAnalyzer,ShammyLevva/FTAnalyzer
FTAnalyser/Utilities/ReportFormHelper.cs
apache-2.0
1,586,693,685
using FTAnalyzer.Utilities; using Printing.DataGridViewPrint.Tools; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Drawing.Printing; using System.IO; using System.Linq; using System.Windows.Forms; namespace FTAnalyzer { public cla...
using FTAnalyzer.Utilities; using Printing.DataGridViewPrint.Tools; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Drawing.Printing; using System.IO; using System.Linq; using System.Windows.Forms; namespace FTAnalyzer { public cla...
d99f766c7df81712a32af96640103fce462615e2
Display current target slot at bottom right
Display current target slot at bottom right
tigrouind/AITD-roomviewer
Assets/Scripts/Room/RoomLoader.cs
mit
1,586,692,968
using UnityEngine; using System.Collections; using System; using System.Linq; using System.IO; using System.Text; using System.Collections.Generic; using UnityEngine.UI; using UnityEngine.EventSystems; using UnityEngine.SceneManagement; public class RoomLoader : MonoBehaviour { private int floor = 0; private int ro...
using UnityEngine; using System.Collections; using System; using System.Linq; using System.IO; using System.Text; using System.Collections.Generic; using UnityEngine.UI; using UnityEngine.EventSystems; using UnityEngine.SceneManagement; public class RoomLoader : MonoBehaviour { private int floor = 0; private int ro...
310a034a4db49b0ee8818408d61b3add759764ac
[ci skip] Updating ServerBuildInfo_Dynamic with latest build and version information
[ci skip] Updating ServerBuildInfo_Dynamic with latest build and version information
ACEmulator/ACE,LtRipley36706/ACE,ACEmulator/ACE,LtRipley36706/ACE,LtRipley36706/ACE,ACEmulator/ACE
Source/ACE.Server/ServerBuildInfo_Dynamic.cs
agpl-3.0
1,586,691,985
namespace ACE.Server { public static partial class ServerBuildInfo { public static string Branch = "master"; public static string Commit = "17b6dd8621e5d65660a8135ffae3ad54cdbb7068"; public static string Version = "1.2"; public static string Build = "3313"; ...
namespace ACE.Server { public static partial class ServerBuildInfo { public static string Branch = "master"; public static string Commit = "885ff2964ddbc31671be0a690846d1c21e38da09"; public static string Version = "1.2"; public static string Build = "3311"; ...
8088c0c97116d9fc039806f8791844b6f0e353df
Added some module extensions
Added some module extensions
Daniele122898/SoraBot-v2,Daniele122898/SoraBot-v2
SoraBot/SoraBot.Common/Extensions/Modules/SoraSocketCommandModule.cs
agpl-3.0
1,586,691,923
using System.Threading.Tasks; using ArgonautCore.Maybe; using Discord; using Discord.Commands; using SoraBot.Common.Utils; using SoraBot.Data.Models.SoraDb; namespace SoraBot.Common.Extensions.Modules { public class SoraSocketCommandModule : ModuleBase<SocketCommandContext> { public static readonly Co...
using System.Threading.Tasks; using ArgonautCore.Maybe; using Discord; using Discord.Commands; using SoraBot.Common.Utils; using SoraBot.Data.Models.SoraDb; namespace SoraBot.Common.Extensions.Modules { public class SoraSocketCommandModule : ModuleBase<SocketCommandContext> { public static readonly Co...
c5cb4f8778e7689e0d475ea073b0de6071fd0edd
prevent door thrashing (#2914)
prevent door thrashing (#2914)
LtRipley36706/ACE,ACEmulator/ACE,ACEmulator/ACE,LtRipley36706/ACE,LtRipley36706/ACE,ACEmulator/ACE
Source/ACE.Server/WorldObjects/Door.cs
agpl-3.0
1,586,691,832
using System; using ACE.Common; using ACE.Entity; using ACE.Entity.Enum; using ACE.Entity.Enum.Properties; using ACE.Entity.Models; using ACE.Server.Entity; using ACE.Server.Entity.Actions; using ACE.Server.Network.GameEvent.Events; using ACE.Server.Network.GameMessages.Messages; namespace ACE.Server.WorldObjects { ...
using System; using ACE.Common; using ACE.Entity; using ACE.Entity.Enum; using ACE.Entity.Enum.Properties; using ACE.Entity.Models; using ACE.Server.Entity; using ACE.Server.Entity.Actions; using ACE.Server.Network.GameEvent.Events; using ACE.Server.Network.GameMessages.Messages; namespace ACE.Server.WorldObjects { ...
067dd0494c487da66f649f8642c3200fc44a79e0
Added some more attributes to improve the help command later on.
Added some more attributes to improve the help command later on.
Daniele122898/SoraBot-v2,Daniele122898/SoraBot-v2
SoraBot/SoraBot.Bot/Modules/CoinModule.cs
agpl-3.0
1,586,691,787
using System; using System.Threading.Tasks; using Discord; using Discord.Commands; using Discord.WebSocket; using Humanizer; using Humanizer.Localisation; using Microsoft.Extensions.Logging; using SoraBot.Common.Extensions.Modules; using SoraBot.Common.Utils; using SoraBot.Data.Repositories.Interfaces; namespace Sora...
using System; using System.Threading.Tasks; using Discord; using Discord.Commands; using Discord.WebSocket; using Humanizer; using Humanizer.Localisation; using Microsoft.Extensions.Logging; using SoraBot.Common.Extensions.Modules; using SoraBot.Common.Utils; using SoraBot.Data.Repositories.Interfaces; namespace Sora...
d9128a0792d20a194d7652a4696ba7dc400988b3
added MatingSpeedMultiplier to import/export settings
added MatingSpeedMultiplier to import/export settings
cadon/ARKStatsExtractor
ARKBreedingStats/settings/Settings.cs
mit
1,586,691,123
using ARKBreedingStats.Library; using ARKBreedingStats.values; using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Text.RegularExpressions; using System.Windows.Forms; namespace ARKBreedingStats.settings { public partial class Settings : Form ...
using ARKBreedingStats.Library; using ARKBreedingStats.values; using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Text.RegularExpressions; using System.Windows.Forms; namespace ARKBreedingStats.settings { public partial class Settings : Form ...
737644436599e5e1ad0c34a5d79a1d923eeefbed
Fix a bug for 5 symbols hash
Fix a bug for 5 symbols hash
fredatgithub/UsefulFunctions
ConsoleAppNTLM/Program.cs
mit
1,586,687,838
using FonctionsUtiles.Fred.Csharp; using System; using System.Collections.Generic; using System.IO; namespace ConsoleAppNTLM { class Program { static void Main() { Action<string> display = Console.WriteLine; ulong count = 0; bool addToListe = true; bool saveToFile = true; boo...
using FonctionsUtiles.Fred.Csharp; using System; using System.Collections.Generic; using System.IO; namespace ConsoleAppNTLM { class Program { static void Main() { Action<string> display = Console.WriteLine; ulong count = 0; bool addToListe = false; bool saveToFile = false; b...
bb38a362b7e8234790d2610d9aa8a1d3d0987277
Fix replication statistics issue
Fix replication statistics issue
KankuruSQL/KMO
KDatabase.cs
mit
1,586,686,985
using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using smo = Microsoft.SqlServer.Management.Smo; namespace KMO { public static class KDatabase { #region Replication /// <summary> /// Return true is the database is a d...
using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using smo = Microsoft.SqlServer.Management.Smo; namespace KMO { public static class KDatabase { #region Replication /// <summary> /// Return true is the database is a d...
eb67a65081751e4e1e8cd56ecc35939bf8851499
FIX ensure to clear value nodes before calculation
FIX ensure to clear value nodes before calculation
mdesalvo/RDFSharp
RDFSharp/Model/Validation/RDFValidationEngine.cs
apache-2.0
1,586,686,873
/* Copyright 2012-2020 Marco De Salvo Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to...
/* Copyright 2012-2020 Marco De Salvo Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to...
0651100b022acb349324d0a9618826fa66dc4bce
Fix null-handling for Orientation field in FaceDetection
Fix null-handling for Orientation field in FaceDetection
okolobaxa/uploadcare-csharp
Uploadcare/Models/UploadcareFaceDetection.cs
mit
1,586,686,770
using System; using System.Collections.Generic; using System.Text.Json; using System.Text.Json.Serialization; namespace Uploadcare.Models { public class UploadcareFaceDetection { [JsonPropertyName("id")] public string Id { get; set; } [JsonPropertyName("orientation")] public in...
using System; using System.Collections.Generic; using System.Text.Json; using System.Text.Json.Serialization; namespace Uploadcare.Models { public class UploadcareFaceDetection { [JsonPropertyName("id")] public string Id { get; set; } [JsonPropertyName("orientation")] public in...
6920b5ee9a935b866526c0260467463889d03837
Made sure migrations are always applied. Changed logger config when we're in production but only AFTER everything has been setup so we still see the migrations information etc. We dont need to see the SQL quries in production though
Made sure migrations are always applied. Changed logger config when we're in production but only AFTER everything has been setup so we still see the migrations information etc. We dont need to see the SQL quries in production though
Daniele122898/SoraBot-v2,Daniele122898/SoraBot-v2
SoraBot/SoraBot.WebApi/Program.cs
agpl-3.0
1,586,686,660
using System; using Microsoft.AspNetCore.Hosting; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Hosting; using Serilog; using Serilog.Events; using SoraBot.Data; namespace SoraBot.WebApi { public class Program { public static int Main(st...
using System; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Hosting; using Serilog; using Serilog.Events; namespace SoraBot.WebApi { public class Program { public static int Main(string[] args) { Log.Logger = new LoggerConfiguration() .MinimumLevel.V...
e9144ce32a262dd2c223d5e3f328a2d528894434
Prepare release - support distinguish versions
Prepare release - support distinguish versions
Arcitectus/Sanderling,Arcitectus/Sanderling
implement/read-memory-64-bit/Program.cs
apache-2.0
1,586,686,191
using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using System.Runtime.InteropServices; using McMaster.Extensions.CommandLineUtils; namespace read_memory_64_bit { class Program { static string AppVersionId => "2020-04-12"; static int Main(s...
using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using System.Runtime.InteropServices; using McMaster.Extensions.CommandLineUtils; namespace read_memory_64_bit { class Program { static string AppVersionId => "2020-04-08"; static int Main(s...
63a1686dfbe8e984cc8e3e5ad32ce1bfa8931e41
Scroll to screen middle
Scroll to screen middle
smoogipoo/osu,peppy/osu,UselessToucan/osu,smoogipooo/osu,UselessToucan/osu,smoogipoo/osu,UselessToucan/osu,ppy/osu,peppy/osu,NeoAdonis/osu,UselessToucan/osu,ppy/osu,peppy/osu-new,smoogipoo/osu,peppy/osu,NeoAdonis/osu,peppy/osu,ppy/osu,ppy/osu,NeoAdonis/osu,smoogipoo/osu,NeoAdonis/osu
osu.Game/Screens/Select/BeatmapCarousel.cs
mit
1,586,684,572
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using System; using System.Collections.Generic; using System.Linq; using osu.Game.Con...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using System; using System.Collections.Generic; using System.Linq; using osu.Game.Con...
e1635ecbc4215b4ac79dc40bf81c210c727abb81
improved ViewMessage filter to be able to dump message body from older versions of MiniBus and even NServiceBus too
improved ViewMessage filter to be able to dump message body from older versions of MiniBus and even NServiceBus too
SteveBate/MiniBus
src/MiniBus/Filters/ViewMessage.cs
mit
1,586,683,875
using System; using MiniBus.Core; namespace MiniBus.Filters { internal class ViewMessage : IFilter<MessageContext> { private readonly Action<string> _output; public ViewMessage(Action<string> output) { _output = output; } public void Execute(MessageContext...
using System; using MiniBus.Core; namespace MiniBus.Filters { internal class ViewMessage : IFilter<MessageContext> { private readonly Action<string> _output; public ViewMessage(Action<string> output) { _output = output; } public void Execute(MessageContext...
25d058d58fef6bd6efeee5677f0580cbd7f7084e
minor: refactor
minor: refactor
godrose/Attest,godrose/Attest
Attest.Fake.Moq.Tests/EventInvocationStepsAdapter.cs
mit
1,586,683,815
using System; using Attest.Fake.Core; using FluentAssertions; using TechTalk.SpecFlow; namespace Attest.Fake.Moq.Tests { [Binding] internal sealed class EventInvocationStepsAdapter { //TODO: Use Container private readonly ScenarioContext _scenarioContext; public EventInvocationSte...
using System; using Attest.Fake.Core; using FluentAssertions; using TechTalk.SpecFlow; namespace Attest.Fake.Moq.Tests { [Binding] internal sealed class EventInvocationStepsAdapter { //TODO: Use Container private readonly ScenarioContext _scenarioContext; public EventInvocationSte...
420ffc5b24cec799505f26c28167d50c0d92b763
Лишний пробельчик
Лишний пробельчик
EvilBeaver/OneScript,EvilBeaver/OneScript,EvilBeaver/OneScript,EvilBeaver/OneScript,EvilBeaver/OneScript
src/ScriptEngine.HostedScript/Library/ArrayImpl.cs
mpl-2.0
1,586,683,471
/*---------------------------------------------------------- This Source Code Form is subject to the terms of the Mozilla Public License, v.2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/. ----------------------------------------------------------...
/*---------------------------------------------------------- This Source Code Form is subject to the terms of the Mozilla Public License, v.2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/. ----------------------------------------------------------...
fbe115b70eeaedc62cd2fef978eb4a22aa1f9ee3
Add feature to write in all loops
Add feature to write in all loops
fredatgithub/UsefulFunctions
ConsoleAppNTLM/Program.cs
mit
1,586,683,273
using FonctionsUtiles.Fred.Csharp; using System; using System.Collections.Generic; using System.IO; namespace ConsoleAppNTLM { class Program { static void Main() { Action<string> display = Console.WriteLine; ulong count = 0; bool addToListe = false; bool saveToFile = false; b...
using FonctionsUtiles.Fred.Csharp; using System; using System.Collections.Generic; using System.IO; namespace ConsoleAppNTLM { class Program { static void Main() { Action<string> display = Console.WriteLine; ulong count = 0; bool addToListe = false; bool saveToFile = false; b...
507a35cc36b8732b0f6c751e834c4ec2118d8089
Fix armor rendering for all frames of ranged weapons
Fix armor rendering for all frames of ranged weapons
ethanmoffat/EndlessClient
EndlessClient/Rendering/CharacterProperties/ArmorRenderer.cs
mit
1,586,682,096
// Original Work Copyright (c) Ethan Moffat 2014-2016 // This file is subject to the GPL v2 License // For additional details, see the LICENSE file using System; using EndlessClient.Rendering.Sprites; using EOLib; using EOLib.Domain.Character; using EOLib.Domain.Extensions; using Microsoft.Xna.Framework; using Micros...
// Original Work Copyright (c) Ethan Moffat 2014-2016 // This file is subject to the GPL v2 License // For additional details, see the LICENSE file using System; using EndlessClient.Rendering.Sprites; using EOLib; using EOLib.Domain.Character; using EOLib.Domain.Extensions; using Microsoft.Xna.Framework; using Micros...
dfcba91ec0e0c424bdf5cce4e94f034306620960
feat(bdd): re-using event invocation setup logic
feat(bdd): re-using event invocation setup logic
godrose/Attest,godrose/Attest
Attest.Fake.Moq.Tests/EventInvocationStepsAdapter.cs
mit
1,586,682,082
using System; using Attest.Fake.Core; using FluentAssertions; using TechTalk.SpecFlow; namespace Attest.Fake.Moq.Tests { [Binding] internal sealed class EventInvocationStepsAdapter { //TODO: Use Container private readonly ScenarioContext _scenarioContext; public EventInvocationSte...
using System; using Attest.Fake.Core; using FluentAssertions; using TechTalk.SpecFlow; namespace Attest.Fake.Moq.Tests { [Binding] internal sealed class EventInvocationStepsAdapter { //TODO: Use Container private readonly ScenarioContext _scenarioContext; public EventInvocationSte...
7822ba795abf1453a6973e0464860b737c3d3d22
DeleteOldProjectionTables defaults to true
DeleteOldProjectionTables defaults to true
Elders/Cronus.Projections.Cassandra,Elders/Cronus.Projections.Cassandra
src/Elders.Cronus.Projections.Cassandra/Infrastructure/TableRetention/TableRetentionOptions.cs
apache-2.0
1,586,681,405
namespace Elders.Cronus.Projections.Cassandra.Infrastructure { public class TableRetentionOptions { public bool DeleteOldProjectionTables { get; set; } = true; public uint NumberOfOldProjectionTablesToRetain { get; set; } = 2; } }
namespace Elders.Cronus.Projections.Cassandra.Infrastructure { public class TableRetentionOptions { public bool DeleteOldProjectionTables { get; set; } = false; public uint NumberOfOldProjectionTablesToRetain { get; set; } = 2; } }
2c56cc046a2baaa49ef19ba07f57b73d527f4145
[Modify] Edit it
[Modify] Edit it
sta/websocket-sharp,sta/websocket-sharp,sta/websocket-sharp
websocket-sharp/Net/WebHeaderCollection.cs
mit
1,586,681,001
#region License /* * WebHeaderCollection.cs * * This code is derived from WebHeaderCollection.cs (System.Net) of Mono * (http://www.mono-project.com). * * The MIT License * * Copyright (c) 2003 Ximian, Inc. (http://www.ximian.com) * Copyright (c) 2007 Novell, Inc. (http://www.novell.com) * Copyright (c) 2012-...
#region License /* * WebHeaderCollection.cs * * This code is derived from WebHeaderCollection.cs (System.Net) of Mono * (http://www.mono-project.com). * * The MIT License * * Copyright (c) 2003 Ximian, Inc. (http://www.ximian.com) * Copyright (c) 2007 Novell, Inc. (http://www.novell.com) * Copyright (c) 2012-...
c3f0475748f910172c5161db4dbd62afc3eb0c28
Make CirclePiece abstract
Make CirclePiece abstract
ppy/osu,NeoAdonis/osu,ppy/osu,smoogipoo/osu,peppy/osu-new,EVAST9919/osu,peppy/osu,peppy/osu,UselessToucan/osu,smoogipoo/osu,UselessToucan/osu,smoogipooo/osu,peppy/osu,EVAST9919/osu,UselessToucan/osu,smoogipoo/osu,ppy/osu,EVAST9919/osu,ppy/osu,UselessToucan/osu,NeoAdonis/osu,NeoAdonis/osu,smoogipoo/osu,NeoAdonis/osu,pep...
osu.Game.Rulesets.Taiko/Objects/Drawables/Pieces/CirclePiece.cs
mit
1,586,680,822
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Gam...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Gam...
2dc231a2eecefb467fa5d690e2ed8a1edf8ee9ca
fix (#997): Для методов массива "Добавить" и "Вставить" реализовано необязательное указание параметра "Значение", поведение приведено в соответствие с поведением в 1С.
fix (#997): Для методов массива "Добавить" и "Вставить" реализовано необязательное указание параметра "Значение", поведение приведено в соответствие с поведением в 1С.
EvilBeaver/OneScript,EvilBeaver/OneScript,EvilBeaver/OneScript,EvilBeaver/OneScript,EvilBeaver/OneScript
src/ScriptEngine.HostedScript/Library/ArrayImpl.cs
mpl-2.0
1,586,680,387
/*---------------------------------------------------------- This Source Code Form is subject to the terms of the Mozilla Public License, v.2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/. ----------------------------------------------------------...
/*---------------------------------------------------------- This Source Code Form is subject to the terms of the Mozilla Public License, v.2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/. ----------------------------------------------------------...
e572b30ff231b8c23a8afdb5fbb7ff6253cf7e5e
Use var instead.
Use var instead.
dlemstra/Magick.NET,dlemstra/Magick.NET,dlemstra/Magick.NET
src/Magick.NET/Shared/Profiles/8Bim/EightBimProfile.cs
apache-2.0
1,586,677,541
// Copyright 2013-2020 Dirk Lemstra <https://github.com/dlemstra/Magick.NET/> // // Licensed under the ImageMagick License (the "License"); you may not use this file except in // compliance with the License. You may obtain a copy of the License at // // https://www.imagemagick.org/script/license.php // // Unless req...
// Copyright 2013-2020 Dirk Lemstra <https://github.com/dlemstra/Magick.NET/> // // Licensed under the ImageMagick License (the "License"); you may not use this file except in // compliance with the License. You may obtain a copy of the License at // // https://www.imagemagick.org/script/license.php // // Unless req...
442992dc5bd9bb1e4fcdbeee0ab39a170af263f5
Removed un-needed using
Removed un-needed using
NeoAdonis/osu,ppy/osu,ppy/osu,NeoAdonis/osu,ppy/osu,peppy/osu,smoogipooo/osu,UselessToucan/osu,smoogipoo/osu,smoogipoo/osu,ppy/osu,NeoAdonis/osu,peppy/osu,peppy/osu-new,peppy/osu,NeoAdonis/osu,UselessToucan/osu,smoogipoo/osu,UselessToucan/osu,peppy/osu,UselessToucan/osu,smoogipoo/osu
osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableCentreHit.cs
mit
1,586,676,757
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Graphics; using osu.Game.Rulesets.Scoring; using osu.Game....
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Graphics; using osu.Game.Rulesets.Judgements; using osu.Ga...
a52130857bdefc35656ff4357ff8ee3ee1783174
Added arbitrary hit handler to drum roll object
Added arbitrary hit handler to drum roll object
smoogipoo/osu,NeoAdonis/osu,peppy/osu-new,UselessToucan/osu,peppy/osu,ppy/osu,UselessToucan/osu,ppy/osu,smoogipoo/osu,ppy/osu,NeoAdonis/osu,ppy/osu,peppy/osu,peppy/osu,smoogipoo/osu,NeoAdonis/osu,UselessToucan/osu,smoogipooo/osu,NeoAdonis/osu,UselessToucan/osu,smoogipoo/osu,peppy/osu
osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs
mit
1,586,676,549
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Utils; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; using osu...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Utils; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; using osu...
81a514ee6a38b37cb1b9a64e947f2087eba287cd
Added judgement forwarder to drumroll tick object
Added judgement forwarder to drumroll tick object
smoogipoo/osu,smoogipoo/osu,peppy/osu,NeoAdonis/osu,smoogipoo/osu,smoogipoo/osu,NeoAdonis/osu,UselessToucan/osu,ppy/osu,peppy/osu-new,NeoAdonis/osu,peppy/osu,ppy/osu,peppy/osu,smoogipooo/osu,NeoAdonis/osu,UselessToucan/osu,UselessToucan/osu,peppy/osu,ppy/osu,UselessToucan/osu,ppy/osu
osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs
mit
1,586,676,549
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Taiko.Objects.Drawables.P...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Taiko.Objects.Drawables.P...
fbcfc7d278a7ed779839c7ade8a395db9b4bc53a
Added separate scrolling track to display drum roll notes
Added separate scrolling track to display drum roll notes
peppy/osu,peppy/osu-new,NeoAdonis/osu,peppy/osu,peppy/osu,UselessToucan/osu,smoogipoo/osu,NeoAdonis/osu,UselessToucan/osu,ppy/osu,peppy/osu,UselessToucan/osu,smoogipooo/osu,smoogipoo/osu,ppy/osu,ppy/osu,NeoAdonis/osu,smoogipoo/osu,NeoAdonis/osu,UselessToucan/osu,ppy/osu,smoogipoo/osu
osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs
mit
1,586,676,549
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers...
9d0d2ef68aaff860b62c2c3de247f2a34ecb2961
Added content proxying to drull roll elements
Added content proxying to drull roll elements
NeoAdonis/osu,peppy/osu,peppy/osu-new,NeoAdonis/osu,peppy/osu,UselessToucan/osu,ppy/osu,smoogipoo/osu,UselessToucan/osu,ppy/osu,UselessToucan/osu,NeoAdonis/osu,NeoAdonis/osu,peppy/osu,peppy/osu,UselessToucan/osu,smoogipoo/osu,ppy/osu,smoogipooo/osu,smoogipoo/osu,smoogipoo/osu,ppy/osu
osu.Game.Rulesets.Taiko/UI/TaikoPlayfield.cs
mit
1,586,676,549
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers...
f9988c39cd08d0b87d42ee913f6b26473f66e3f6
Update AbstractSystemTest.cs
Update AbstractSystemTest.cs
NakedObjectsGroup/NakedObjectsFramework,NakedObjectsGroup/NakedObjectsFramework,NakedObjectsGroup/NakedObjectsFramework
Test/NakedObjects.SystemTest/AbstractSystemTest.cs
apache-2.0
1,586,674,657
// Copyright Naked Objects Group Ltd, 45 Station Road, Henley on Thames, UK, RG9 1AT // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. // You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0. // Unless requi...
// Copyright Naked Objects Group Ltd, 45 Station Road, Henley on Thames, UK, RG9 1AT // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. // You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0. // Unless requi...
18e10e289e4c2c59ae31f9833bf7ec11c737b4e9
Added tabs to separate player info and general round info. Colored players IC name depending on antag status.
Added tabs to separate player info and general round info. Colored players IC name depending on antag status.
space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14-content
Content.Client/UserInterface/RoundEndSummaryWindow.cs
mit
1,586,671,184
using Robust.Client.Graphics; using Robust.Client.Interfaces.Input; using Robust.Client.Interfaces.ResourceManagement; using Robust.Client.ResourceManagement; using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.CustomControls; using Robust.Shared.IoC; using Robust.Shared.Localization; using R...
using Robust.Client.Graphics; using Robust.Client.Interfaces.Input; using Robust.Client.Interfaces.ResourceManagement; using Robust.Client.ResourceManagement; using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.CustomControls; using Robust.Shared.IoC; using Robust.Shared.Localization; using R...
d800ab4809bd151e3eac2223727e08e3dd6e9997
update Magboots to use new speed debuff system
update Magboots to use new speed debuff system
fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,krille90/unitystation,krille90/unitystation
UnityProject/Assets/ItemMagBoots.cs
agpl-3.0
1,586,671,046
using System; using System.Collections; using System.Collections.Generic; using Atmospherics; using UnityEngine; using Mirror; using UnityEngine.Events; using System.Linq; using UnityEngine.UI; public class ItemMagBoots : NetworkBehaviour, IServerActionGUI, IClientInventoryMove,IServerInventoryMove { [SyncVar(hook ...
using System; using System.Collections; using System.Collections.Generic; using Atmospherics; using UnityEngine; using Mirror; using UnityEngine.Events; using System.Linq; using UnityEngine.UI; public class ItemMagBoots : NetworkBehaviour, IServerActionGUI, IClientInventoryMove,IServerInventoryMove { [SyncVar(hook ...
52d8a015f72b49a42122ee973933b19b3c91fcf3
Less string allocations
Less string allocations
samcook/RedLock.net
RedLockNet.SERedis/RedLock.cs
mit
1,586,671,014
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.Logging; using RedLockNet.SERedis.Internal; using RedLockNet.SERedis.Util; using StackExc...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.Logging; using RedLockNet.SERedis.Internal; using RedLockNet.SERedis.Util; using StackExc...
3a3661b88be181da3e77aee0817d17ec62e83732
I did an oopsie
I did an oopsie
fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,krille90/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation
UnityProject/Assets/Scripts/Player/PlayerMove.cs
agpl-3.0
1,586,670,922
using System; using System.Collections.Generic; using UnityEngine; using Mirror; using UnityEngine.Events; using UnityEngine.Serialization; /// <summary> /// Player move queues the directional move keys /// to be processed along with the server. /// It also changes the sprite direction and /// handles...
using System; using System.Collections.Generic; using UnityEngine; using Mirror; using UnityEngine.Serialization; /// <summary> /// Player move queues the directional move keys /// to be processed along with the server. /// It also changes the sprite direction and /// handles interaction with objects ...
6a972ed14cd057f1c2b51480bf16e0e42c5a43d7
Ability to erase new electrical cable tiles at edit time
Ability to erase new electrical cable tiles at edit time
fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,krille90/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation
UnityProject/Assets/Scripts/Tilemaps/Behaviours/Layers/UnderFloorLayer.cs
agpl-3.0
1,586,668,640
using System.Collections.Generic; using UnityEngine; /// <summary> /// Used for stacking tiles Since thats what happens in the Underfloor stuff /// </summary> [ExecuteInEditMode] public class UnderFloorLayer : Layer { //It is assumed that the tiles start at 1 and go down private Dictionary<Vector2Int, List<LayerTil...
using System.Collections.Generic; using UnityEngine; /// <summary> /// Used for stacking tiles Since thats what happens in the Underfloor stuff /// </summary> [ExecuteInEditMode] public class UnderFloorLayer : Layer { //It is assumed that the tiles start at 1 and go down private Dictionary<Vector2Int, List<LayerTil...
5c4ecb78595bec14937a22e15145293e941bb0ec
Update NAssembly.cs
Update NAssembly.cs
NMSLanX/Natasha
src/Natasha/Api/Level2/Operator/NAssembly.cs
mpl-2.0
1,586,668,432
using Natasha.CSharp.Builder; using Natasha.CSharp.Operator; using Natasha.CSharp.Template; using Natasha.Error; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; namespace Natasha.CSharp { public class NAssembly : CompilerTemplate<NAssembly> { public Assemb...
using Natasha.CSharp.Builder; using Natasha.CSharp.Operator; using Natasha.CSharp.Template; using Natasha.Error; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; namespace Natasha.CSharp { public class NAssembly : CompilerTemplate<NAssembly> { public Assemb...
156c33c9b35d5ce396f551bcf1d280f830961078
Tweaks to extend/unlock locking
Tweaks to extend/unlock locking
samcook/RedLock.net
RedLockNet.SERedis/RedLock.cs
mit
1,586,667,349
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.Logging; using RedLockNet.SERedis.Internal; using RedLockNet.SERedis.Util; using StackExc...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.Logging; using RedLockNet.SERedis.Internal; using RedLockNet.SERedis.Util; using StackExc...
10e037f51f1e7da3872b7c080fc9de68b5953e0a
Fix default constructor
Fix default constructor
PoshCode/Pansies,PoshCode/Pansies
Source/Assembly/RgbColor.cs
mit
1,586,666,657
using ColorMine.ColorSpaces; using PoshCode.Pansies.Palettes; using System; using System.Globalization; namespace PoshCode.Pansies { // Thinking about renaming this to AnsiColor to prevent collisions with System.Drawing.Color, as I would // like to add a ctor that takes a System.Drawing.Color.Antiqu...
using ColorMine.ColorSpaces; using PoshCode.Pansies.Palettes; using System; using System.Globalization; namespace PoshCode.Pansies { // Thinking about renaming this to AnsiColor to prevent collisions with System.Drawing.Color, as I would // like to add a ctor that takes a System.Drawing.Color.Antiqu...
7a9ee907bf4d862c1e49188a8c835a2412977fb9
Fix incorrect button state in some cases
Fix incorrect button state in some cases
smoogipoo/osu,NeoAdonis/osu,NeoAdonis/osu,UselessToucan/osu,peppy/osu,NeoAdonis/osu,EVAST9919/osu,peppy/osu-new,ppy/osu,ppy/osu,EVAST9919/osu,ppy/osu,peppy/osu,EVAST9919/osu,smoogipoo/osu,NeoAdonis/osu,peppy/osu,smoogipoo/osu,smoogipoo/osu,peppy/osu,smoogipooo/osu,UselessToucan/osu,UselessToucan/osu,UselessToucan/osu,p...
osu.Game/Overlays/OverlayScrollContainer.cs
mit
1,586,666,098
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Grap...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Grap...
41b035d712df584fd8dc36d70e14966bc2f2ae90
PositionedObjectList.GetFirstAfter now throws an exception in Debug if value is NaN
PositionedObjectList.GetFirstAfter now throws an exception in Debug if value is NaN
vchelaru/FlatRedBall,vchelaru/FlatRedBall,vchelaru/FlatRedBall,vchelaru/FlatRedBall,vchelaru/FlatRedBall
Engines/FlatRedBallXNA/FlatRedBall/Math/PositionedObjectList.cs
mit
1,586,663,633
using System; using System.Collections.Generic; using System.Text; #if FRB_MDX using Microsoft.DirectX; #else using Microsoft.Xna.Framework; #endif namespace FlatRedBall.Math { public class PositionedObjectList<T> : AttachableList<T>, IEquatable<PositionedObjectList<T>> where T : PositionedObject { #r...
using System; using System.Collections.Generic; using System.Text; #if FRB_MDX using Microsoft.DirectX; #else using Microsoft.Xna.Framework; #endif namespace FlatRedBall.Math { public class PositionedObjectList<T> : AttachableList<T>, IEquatable<PositionedObjectList<T>> where T : PositionedObject { #r...
29c83484180fe56d8e66da1774104e4907397166
Fixes possible NRE when GraphiQL renders a DB Template
Fixes possible NRE when GraphiQL renders a DB Template
OrchardCMS/Brochard,stevetayloruk/Orchard2,stevetayloruk/Orchard2,xkproject/Orchard2,xkproject/Orchard2,petedavis/Orchard2,petedavis/Orchard2,OrchardCMS/Brochard,OrchardCMS/Brochard,OrchardCMS/Brochard,stevetayloruk/Orchard2,stevetayloruk/Orchard2,petedavis/Orchard2,xkproject/Orchard2,xkproject/Orchard2,xkproject/Orcha...
src/OrchardCore/OrchardCore.DisplayManagement.Liquid/LiquidViewTemplate.cs
bsd-3-clause
1,586,662,682
using System; using System.Globalization; using System.IO; using System.Text.Encodings.Web; using System.Threading.Tasks; using Fluid; using Fluid.Accessors; using Fluid.Values; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Abstractions; using Microsoft.AspNetCore.Mvc.I...
using System; using System.Globalization; using System.IO; using System.Text.Encodings.Web; using System.Threading.Tasks; using Fluid; using Fluid.Accessors; using Fluid.Values; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Abstractions; using Microsoft.AspNetCore.Mvc.I...
162a85042a6e15be69f57388e50669e174f81792
Removed un-needed using
Removed un-needed using
smoogipooo/osu,ppy/osu,peppy/osu,UselessToucan/osu,smoogipoo/osu,peppy/osu,smoogipoo/osu,peppy/osu,UselessToucan/osu,NeoAdonis/osu,ppy/osu,smoogipoo/osu,peppy/osu,ppy/osu,UselessToucan/osu,smoogipoo/osu,peppy/osu-new,UselessToucan/osu,NeoAdonis/osu,NeoAdonis/osu,ppy/osu,NeoAdonis/osu
osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableCentreHit.cs
mit
1,586,659,102
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Graphics; using osu.Game.Rulesets.Scoring; using osu.Game....
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Graphics; using osu.Game.Rulesets.Judgements; using osu.Ga...
567daf2fa4f462e54c29702cf7752dbd7e3c7eba
Fix the fix
Fix the fix
krille90/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation
UnityProject/Assets/Scripts/Player/PlayerSprites.cs
agpl-3.0
1,586,658,686
using System.Collections; using System.Collections.Generic; using System.Linq; using Light2D; using UnityEngine; /// <summary> /// Handle displaying the sprites related to player, which includes underwear and the body. /// Note that the clothing you put on (UniCloths) are handled in Equipment /// Ghosts are handled i...
using System.Collections; using System.Collections.Generic; using System.Linq; using Light2D; using UnityEngine; /// <summary> /// Handle displaying the sprites related to player, which includes underwear and the body. /// Note that the clothing you put on (UniCloths) are handled in Equipment /// Ghosts are handled i...
529a3afc8012d9dd8887236c387713dfb4c45ba1
Fix playersprite toggling with clothing
Fix playersprite toggling with clothing
fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,krille90/unitystation,krille90/unitystation,fomalsd/unitystation
UnityProject/Assets/Scripts/Player/PlayerSprites.cs
agpl-3.0
1,586,657,503
using System.Collections; using System.Collections.Generic; using System.Linq; using Light2D; using UnityEngine; /// <summary> /// Handle displaying the sprites related to player, which includes underwear and the body. /// Note that the clothing you put on (UniCloths) are handled in Equipment /// Ghosts are handled i...
using System.Collections; using System.Collections.Generic; using System.Linq; using Light2D; using UnityEngine; /// <summary> /// Handle displaying the sprites related to player, which includes underwear and the body. /// Note that the clothing you put on (UniCloths) are handled in Equipment /// Ghosts are handled i...
d9043a53602e4a9b5913ffbe703f367d0906ca7a
(#56) Convert MaxItemsOnScreen to a UIMenu property
(#56) Convert MaxItemsOnScreen to a UIMenu property
alexguirre/RAGENativeUI,alexguirre/RAGENativeUI,alexguirre/RAGENativeUI
Source/UIMenu.cs
mit
1,586,653,763
/* * * * Created by: Guad, CamxxCore, jedijosh920 * * * Ported by: alexguirre, Stealth22, LtFlash * */ using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Linq; using System.Windows.Forms; using Rage; using Rage.Native; using RAGENativeUI.Elements; namesp...
/* * * * Created by: Guad, CamxxCore, jedijosh920 * * * Ported by: alexguirre, Stealth22, LtFlash * */ using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Linq; using System.Windows.Forms; using Rage; using Rage.Native; using RAGENativeUI.Elements; namesp...
941268572417bdf4a76e6b0f41f59eb84e57d488
update demo.
update demo.
shuxinqin/Chloe
src/ChloeDemo/EntityMap.cs
mit
1,586,653,597
using Chloe.Entity; using System; using System.Collections.Generic; using System.Data; using System.Text; namespace ChloeDemo { public class EntityMapBase<TEntity> : EntityTypeBuilder<TEntity> where TEntity : EntityBase { public EntityMapBase() { this.Property(a => a.Id).IsAutoIncr...
using Chloe.Entity; using System; using System.Collections.Generic; using System.Data; using System.Text; namespace ChloeDemo { public class EntityMapBase<TEntity> : EntityTypeBuilder<TEntity> where TEntity : EntityBase { public EntityMapBase() { this.Property(a => a.Id).IsAutoIncr...
0cd075db3c345d6f265443ac60648705f4073f53
Fixed broken example
Fixed broken example
babelshift/SharpDL
Examples/Example0_Sandbox/MainGame.cs
mit
1,586,653,352
using Microsoft.Extensions.Logging; using SharpDL; using SharpDL.Graphics; namespace Example0_Sandbox { public class MainGame : IGame { private readonly ILogger<MainGame> logger; private IGameEngine engine; private IWindow window; private IRenderer renderer; public MainGame( IGameEngine engine, ...
using Microsoft.Extensions.Logging; using SharpDL; using SharpDL.Graphics; namespace Example0_Sandbox { public class MainGame : IGame { private readonly ILogger<MainGame> logger; private IGameEngine engine; private IWindow window; private IRenderer renderer; public MainGame( IGameEngine engine, ...
3a29a5d552ff08ee3d613ca2b18d9d9d853ff7b9
:umbrella: Add test for false positive in codeunit
:umbrella: Add test for false positive in codeunit
SceneGate/Yarhl
src/Yarhl.UnitTests/IO/DataReaderTests.cs
mit
1,586,652,300
// Copyright (c) 2019 SceneGate // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, dist...
// Copyright (c) 2019 SceneGate // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, dist...
0bf4597de56738274353a1dfd8f472a1752e5ab9
Remove claims when not needed.
Remove claims when not needed.
googleprojectzero/sandbox-attacksurface-analysis-tools,googleprojectzero/sandbox-attacksurface-analysis-tools
TokenViewer/TokenForm.cs
apache-2.0
1,586,652,214
// Copyright 2015 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by...
// Copyright 2015 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by...
6faa38c61e0a1820ed2c06e133d963b3d214e5a5
New clientlib ver
New clientlib ver
kaltura/KalturaGeneratedAPIClientsCsharp
KalturaClient/Client.cs
agpl-3.0
1,586,650,667
// =================================================================================================== // _ __ _ _ // | |/ /__ _| | |_ _ _ _ _ __ _ // | ' </ _` | | _| || | '_/ _` | // |_|\_\__,_|_|\__|\_,_|_| \_...
// =================================================================================================== // _ __ _ _ // | |/ /__ _| | |_ _ _ _ _ __ _ // | ' </ _` | | _| || | '_/ _` | // |_|\_\__,_|_|\__|\_,_|_| \_...
47304851142266441892eabff73a5efe6b1c257a
make metabolism play toogether with other speed debuffs
make metabolism play toogether with other speed debuffs
krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,krille90/unitystation
UnityProject/Assets/Scripts/Health/BloodHealth/MetabolismSystem.cs
agpl-3.0
1,586,650,535
using Mirror; using System.Collections; using System.Collections.Generic; using UnityEngine; /// <summary> /// Used by the Metabolism class to apply the desired effects. Substances are applied evenly over the duration of the effect. /// </summary> public struct MetabolismEffect { public int totalNutrients; public i...
using Mirror; using System.Collections; using System.Collections.Generic; using UnityEngine; /// <summary> /// Used by the Metabolism class to apply the desired effects. Substances are applied evenly over the duration of the effect. /// </summary> public struct MetabolismEffect { public int totalNutrients; public i...
e3e4441eb8b8212c14f8537ee7a8e6d5351e634f
Fix AzurePipelines configuration to allow overriding configuration directory (#466)
Fix AzurePipelines configuration to allow overriding configuration directory (#466)
nuke-build/nuke,nuke-build/nuke,nuke-build/nuke,nuke-build/nuke
source/Nuke.Common/CI/AzurePipelines/AzurePipelinesAttribute.cs
mit
1,586,650,383
// Copyright 2019 Maintainers of NUKE. // Distributed under the MIT License. // https://github.com/nuke-build/nuke/blob/master/LICENSE using System; using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; using Nuke.Common.CI.AzurePipelines.Configuration; using Nuke.Common.Execution; using Nu...
// Copyright 2019 Maintainers of NUKE. // Distributed under the MIT License. // https://github.com/nuke-build/nuke/blob/master/LICENSE using System; using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; using Nuke.Common.CI.AzurePipelines.Configuration; using Nuke.Common.Execution; using Nu...
e0db655c3ee7a29f57d2e0d1eefac5116b66d77f
Fix globbing on test result directory
Fix globbing on test result directory
nuke-build/nuke,nuke-build/nuke,nuke-build/nuke,nuke-build/nuke
build/Build.cs
mit
1,586,650,382
// Copyright 2019 Maintainers of NUKE. // Distributed under the MIT License. // https://github.com/nuke-build/nuke/blob/master/LICENSE using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using Nuke.Common; using Nuke.Common.CI; using Nuke.Common.CI.AppVeyor; using Nuk...
// Copyright 2019 Maintainers of NUKE. // Distributed under the MIT License. // https://github.com/nuke-build/nuke/blob/master/LICENSE using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using Nuke.Common; using Nuke.Common.CI; using Nuke.Common.CI.AppVeyor; using Nuk...
1b8a3fad075efc037c0cefb2d460e441e7a7a2c9
Fix previous constructor usages for AzurePipelinesAttribute (#456)
Fix previous constructor usages for AzurePipelinesAttribute (#456)
nuke-build/nuke,nuke-build/nuke,nuke-build/nuke,nuke-build/nuke
source/Nuke.Common/CI/AzurePipelines/AzurePipelinesAttribute.cs
mit
1,586,650,381
// Copyright 2019 Maintainers of NUKE. // Distributed under the MIT License. // https://github.com/nuke-build/nuke/blob/master/LICENSE using System; using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; using Nuke.Common.CI.AzurePipelines.Configuration; using Nuke.Common.Execution; using Nu...
// Copyright 2019 Maintainers of NUKE. // Distributed under the MIT License. // https://github.com/nuke-build/nuke/blob/master/LICENSE using System; using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; using Nuke.Common.CI.AzurePipelines.Configuration; using Nuke.Common.Execution; using Nu...
97340da2f296eb1d88ac70c7addfb5cf2dd76a23
Add null-conditional to acesses in dispose methods
Add null-conditional to acesses in dispose methods Such a terrible mistake, the finalizer may be called while the dependencies have an instance but the local itself doesn't have a value yet.
smoogipoo/osu,UselessToucan/osu,NeoAdonis/osu,peppy/osu,peppy/osu,NeoAdonis/osu,NeoAdonis/osu,UselessToucan/osu,ppy/osu,ppy/osu,smoogipoo/osu,ppy/osu,smoogipoo/osu,peppy/osu,UselessToucan/osu,smoogipoo/osu,smoogipooo/osu,ppy/osu,NeoAdonis/osu,peppy/osu-new,peppy/osu,UselessToucan/osu
osu.Game/Rulesets/UI/DrawableRuleset.cs
mit
1,586,647,476
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Rulesets.Judgements; using ...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Rulesets.Judgements; using ...
6e91000a027acf8c6a7220b7c2b68a6f207a5679
After egg's review.
After egg's review.
mockingbirdnest/Principia,mockingbirdnest/Principia,mockingbirdnest/Principia,pleroy/Principia,pleroy/Principia,pleroy/Principia,pleroy/Principia,pleroy/Principia,mockingbirdnest/Principia,mockingbirdnest/Principia
ksp_plugin_adapter/ownership_transfer_marshaler.cs
mit
1,586,647,361
using System; using System.Runtime.InteropServices; namespace principia { namespace ksp_plugin_adapter { // An adapter that uses TMarshaler to marshal objects of type T, but // additionally takes ownership of the native data passed in the native-to- // managed direction. T may be a struct or a class, but it *must* ...
using System; using System.Runtime.InteropServices; namespace principia { namespace ksp_plugin_adapter { // An adapter that uses TMarshaler to marshal objects of type T, but // additionally takes ownership of the native data passed in the native-to- // managed direction. T may be a struct or a class, but it *must* ...
598bf619b029a700a376e59987957b36370604de
Removed non required namespace
Removed non required namespace
grecosoft/NetFusion,grecosoft/NetFusion
netfusion/src/Core/NetFusion.Messaging.Types/Contracts/ICommand.cs
mit
1,586,645,751
namespace NetFusion.Messaging.Types.Contracts { /// <summary> /// Represents a message that can have one and only one consumer. The handling consumer /// can associate a result after processing the message. A command expresses an action that /// is to take place resulting in a change to an application...
using System; namespace NetFusion.Messaging.Types.Contracts { /// <summary> /// Represents a message that can have one and only one consumer. The handling consumer /// can associate a result after processing the message. A command expresses an action that /// is to take place resulting in a change to...
72df91660f23598b39f18322427d9adb3de5a51f
Add basic decoration
Add basic decoration
nikeee/HolzShots,nikeee/HolzShots
src/HolzShots.Core/Input/Selection/AreaSelector2.cs
agpl-3.0
1,586,645,552
using System; using System.Diagnostics; using System.Drawing; using System.Threading.Tasks; using System.Windows.Forms; using unvell.D2DLib; using unvell.D2DLib.WinForm; namespace HolzShots.Input.Selection { public partial class AreaSelector2 : D2DForm, IAreaSelector { private static readonly D2DColor ...
using System; using System.Diagnostics; using System.Drawing; using System.Threading.Tasks; using System.Windows.Forms; using unvell.D2DLib; using unvell.D2DLib.WinForm; namespace HolzShots.Input.Selection { public partial class AreaSelector2 : D2DForm, IAreaSelector { private static readonly D2DColor ...
36dadba80b756dc528f03f725825ea0555e5f158
Potential solution for fixing issues with process access rights. When getting WoT's process information.
Potential solution for fixing issues with process access rights. When getting WoT's process information.
Willster419/RelicModManager,Willster419/RelhaxModpack
RelhaxModpack/RelhaxModpack/Utils/Utils.cs
apache-2.0
1,586,644,964
using Ionic.Zip; using Microsoft.Win32; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Net; using System.Reflection; using System.Runtime.InteropServices; using...
using Ionic.Zip; using Microsoft.Win32; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Net; using System.Reflection; using System.Runtime.InteropServices; using...
f8f68bd78f59d703eb03e1d31d4cee7abd21a44e
Fixed bug in collision plugin where going from Platformer Solid Collision to Bounce Collision would generate uncompilable code
Fixed bug in collision plugin where going from Platformer Solid Collision to Bounce Collision would generate uncompilable code
vchelaru/FlatRedBall,vchelaru/FlatRedBall,vchelaru/FlatRedBall,vchelaru/FlatRedBall,vchelaru/FlatRedBall
FRBDK/Glue/OfficialPlugins/CollisionPlugin/Controllers/CollisionRelationshipViewModelController.cs
mit
1,586,644,023
using FlatRedBall.Glue.Elements; using FlatRedBall.Glue.Plugins.ExportedImplementations; using FlatRedBall.Glue.SaveClasses; using FlatRedBall.Utilities; using OfficialPlugins.CollisionPlugin.Managers; using OfficialPlugins.CollisionPlugin.ViewModels; using System; using System.Collections.Generic; using System.Compon...
using FlatRedBall.Glue.Elements; using FlatRedBall.Glue.Plugins.ExportedImplementations; using FlatRedBall.Glue.SaveClasses; using FlatRedBall.Utilities; using OfficialPlugins.CollisionPlugin.Managers; using OfficialPlugins.CollisionPlugin.ViewModels; using System; using System.Collections.Generic; using System.Compon...
9dc052666a771e7b20f3970f150987bec3eadbb5
Fixed incorrectly generated code when collision "<Entire Object>" is selected in the collision manager
Fixed incorrectly generated code when collision "<Entire Object>" is selected in the collision manager
vchelaru/FlatRedBall,vchelaru/FlatRedBall,vchelaru/FlatRedBall,vchelaru/FlatRedBall,vchelaru/FlatRedBall
FRBDK/Glue/OfficialPlugins/CollisionPlugin/CodeGenerators/CollisionCodeGenerator.cs
mit
1,586,643,765
using FlatRedBall.Glue.CodeGeneration; using FlatRedBall.Glue.CodeGeneration.CodeBuilder; using FlatRedBall.Glue.SaveClasses; using OfficialPlugins.CollisionPlugin.Managers; using OfficialPlugins.CollisionPlugin.ViewModels; using System; using System.Collections.Generic; using System.Globalization; using System.Linq; ...
using FlatRedBall.Glue.CodeGeneration; using FlatRedBall.Glue.CodeGeneration.CodeBuilder; using FlatRedBall.Glue.SaveClasses; using OfficialPlugins.CollisionPlugin.Managers; using OfficialPlugins.CollisionPlugin.ViewModels; using System; using System.Collections.Generic; using System.Globalization; using System.Linq; ...
b4f387fa7b5b728a53f94dea9c36c233b3186755
Added fun module
Added fun module
Daniele122898/SoraBot-v2,Daniele122898/SoraBot-v2
SoraBot/SoraBot.Bot/Modules/FunModule.cs
agpl-3.0
1,586,643,077
using System.Threading.Tasks; using Discord; using Discord.Commands; using SoraBot.Common.Extensions.Modules; namespace SoraBot.Bot.Modules { [Group("Fun")] [Name("Fun")] [Summary("A bunch of fun and useless commands.")] public class FunModule : SoraSocketCommandModule { [Command("ruined")...
namespace SoraBot.Bot.Modules { public class FunModule { } }
514e97470380820f86e29cf1c8e1b08f522d5a1d
Modified GenericStringMarshaler type constraint to ISimpleMemoryMethods
Modified GenericStringMarshaler type constraint to ISimpleMemoryMethods
dahall/vanara
PInvoke/Shared/InteropServices/GenericStringMarshaler.cs
mit
1,586,643,033
using System; using System.Runtime.InteropServices; using Vanara.Extensions; namespace Vanara.InteropServices { /// <summary>Marshals strings that are allocated by native code and must be freed after use.</summary> /// <remarks> /// The supplied cookie must be a string representation of a <see cref="CharSet"/> val...
using System; using System.Runtime.InteropServices; using Vanara.Extensions; namespace Vanara.InteropServices { /// <summary>Marshals strings that are allocated by native code and must be freed after use.</summary> /// <remarks> /// The supplied cookie must be a string representation of a <see cref="CharSet"/> val...
471bc70563043be480d105819be60d1df9ba2089
Added non-throwin AccessCheckWithResultList.
Added non-throwin AccessCheckWithResultList.
googleprojectzero/sandbox-attacksurface-analysis-tools,googleprojectzero/sandbox-attacksurface-analysis-tools
NtApiDotNet/NtSecurity.cs
apache-2.0
1,586,642,988
// Copyright 2016 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applica...
// Copyright 2016 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applica...
3ce5539bf5e497258aa87822c2e6661a8059a249
Added UserPrivilege option to explicitly specify the privilege list.
Added UserPrivilege option to explicitly specify the privilege list.
googleprojectzero/sandbox-attacksurface-analysis-tools,googleprojectzero/sandbox-attacksurface-analysis-tools
NtObjectManager/Cmdlets/Object/NewNtTokenCmdlet.cs
apache-2.0
1,586,642,822
// Copyright 2016 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applica...
// Copyright 2016 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applica...
55eb467d091ab718b12890eeb371a621ddd3ea79
Added an Effective Token privilege check.
Added an Effective Token privilege check.
googleprojectzero/sandbox-attacksurface-analysis-tools,googleprojectzero/sandbox-attacksurface-analysis-tools
NtApiDotNet/NtToken.cs
apache-2.0
1,586,642,761
// Copyright 2016 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applica...
// Copyright 2016 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applica...
9b658ae17af5cadff0f48d7edab991c006755093
Reorder fields
Reorder fields
nikeee/HolzShots,nikeee/HolzShots
src/HolzShots.Core/Input/Selection/AreaSelector2.cs
agpl-3.0
1,586,642,650
using System; using System.Diagnostics; using System.Drawing; using System.Threading.Tasks; using System.Windows.Forms; using unvell.D2DLib; using unvell.D2DLib.WinForm; namespace HolzShots.Input.Selection { public partial class AreaSelector2 : D2DForm, IAreaSelector { private static readonly D2DColor ...
using System; using System.Diagnostics; using System.Drawing; using System.Threading.Tasks; using System.Windows.Forms; using unvell.D2DLib; using unvell.D2DLib.WinForm; namespace HolzShots.Input.Selection { public partial class AreaSelector2 : D2DForm, IAreaSelector { private static TaskCompletionSour...
70325f8271cb7dc5635e9a3dc3c766162ace6d58
Turn off anti aliasing
Turn off anti aliasing
nikeee/HolzShots,nikeee/HolzShots
src/HolzShots.Core/Input/Selection/AreaSelector2.cs
agpl-3.0
1,586,642,432
using System; using System.Diagnostics; using System.Drawing; using System.Threading.Tasks; using System.Windows.Forms; using unvell.D2DLib; using unvell.D2DLib.WinForm; namespace HolzShots.Input.Selection { public partial class AreaSelector2 : D2DForm, IAreaSelector { private static TaskCompletionSour...
using System; using System.Diagnostics; using System.Drawing; using System.Threading.Tasks; using System.Windows.Forms; using unvell.D2DLib; using unvell.D2DLib.WinForm; namespace HolzShots.Input.Selection { public partial class AreaSelector2 : D2DForm, IAreaSelector { private static TaskCompletionSour...
d3f3f9b29965de232baff9d91daef7e67be32c46
Clamp selection to image dimensions
Clamp selection to image dimensions
nikeee/HolzShots,nikeee/HolzShots
src/HolzShots.Core/Input/Selection/AreaSelector2.cs
agpl-3.0
1,586,642,311
using System; using System.Diagnostics; using System.Drawing; using System.Threading.Tasks; using System.Windows.Forms; using unvell.D2DLib; using unvell.D2DLib.WinForm; namespace HolzShots.Input.Selection { public partial class AreaSelector2 : D2DForm, IAreaSelector { private static TaskCompletionSour...
using System; using System.Diagnostics; using System.Drawing; using System.Threading.Tasks; using System.Windows.Forms; using unvell.D2DLib; using unvell.D2DLib.WinForm; namespace HolzShots.Input.Selection { public partial class AreaSelector2 : D2DForm, IAreaSelector { private static TaskCompletionSour...
a2f11c4e62397a3972292b58700f57e869e95fbc
Remove debug escape
Remove debug escape
nikeee/HolzShots,nikeee/HolzShots
src/HolzShots.Core/Input/Selection/AreaSelector2.cs
agpl-3.0
1,586,642,067
using System; using System.Diagnostics; using System.Drawing; using System.Threading.Tasks; using System.Windows.Forms; using unvell.D2DLib; using unvell.D2DLib.WinForm; namespace HolzShots.Input.Selection { public partial class AreaSelector2 : D2DForm, IAreaSelector { private static TaskCompletionSour...
using System; using System.Diagnostics; using System.Drawing; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using unvell.D2DLib; using unvell.D2DLib.WinForm; namespace HolzShots.Input.Selection { public partial class AreaSelector2 : D2DForm, IAreaSelector { private static...
d3cb9334fc760525bce78c6eb594904169ab12c9
Add CilCode.ToOpCode() extension.
Add CilCode.ToOpCode() extension.
Washi1337/AsmResolver,Washi1337/AsmResolver,Washi1337/AsmResolver,Washi1337/AsmResolver
src/AsmResolver.PE/DotNet/Cil/CilCode.cs
mit
1,586,641,953
// AsmResolver - Executable file format inspection library // Copyright (C) 2016-2019 Washi // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 3.0 of the Lice...
// AsmResolver - Executable file format inspection library // Copyright (C) 2016-2019 Washi // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 3.0 of the Lice...
a6c1a1bcae2b3985eff325e31fe8b32053dc9e23
Support cancellation
Support cancellation
nikeee/HolzShots,nikeee/HolzShots
src/HolzShots.Core/Input/Selection/AreaSelector2.cs
agpl-3.0
1,586,641,920
using System; using System.Diagnostics; using System.Drawing; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using unvell.D2DLib; using unvell.D2DLib.WinForm; namespace HolzShots.Input.Selection { public partial class AreaSelector2 : D2DForm, IAreaSelector { private static...
using System; using System.Diagnostics; using System.Drawing; using System.Threading.Tasks; using System.Windows.Forms; using unvell.D2DLib; using unvell.D2DLib.WinForm; namespace HolzShots.Input.Selection { public partial class AreaSelector2 : D2DForm, IAreaSelector { private static TaskCompletionSour...
5d83e9f520971d3497f8346dde8e43442ed83453
Updated Russian translations
Updated Russian translations
Willster419/RelhaxModpack,Willster419/RelicModManager
RelhaxModpack/RelhaxModpack/Utils/Translations.cs
apache-2.0
1,586,641,321
using RelhaxModpack.Windows; using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Media; namespace RelhaxModpack { ///...
using RelhaxModpack.Windows; using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Media; namespace RelhaxModpack { ///...
cc4fe1473b2cdf294c87abb8b684aa3c0b255dec
Add IsLdcI4 and GetLdcI4Constant()
Add IsLdcI4 and GetLdcI4Constant()
Washi1337/AsmResolver,Washi1337/AsmResolver,Washi1337/AsmResolver,Washi1337/AsmResolver
src/AsmResolver.PE/DotNet/Cil/CilInstruction.cs
mit
1,586,641,277
// AsmResolver - Executable file format inspection library // Copyright (C) 2016-2019 Washi // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 3.0 of the License, o...
// AsmResolver - Executable file format inspection library // Copyright (C) 2016-2019 Washi // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 3.0 of the License, o...
9c3396d05e12673efc5d0f069c31130d4d569d3c
Fixes IIS integration for .net core 3.1
Fixes IIS integration for .net core 3.1
flubu-core/flubu.core,flubu-core/flubu.core,flubu-core/flubu.core,flubu-core/flubu.core
src/FlubuCore.WebApi/Program.cs
bsd-2-clause
1,586,641,265
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Hosting; namespace FlubuCore.WebApi { public class Program { ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; namespace FlubuCore.WebApi { public class Program { public static void Main(string[] args) { var...
039252592b14939245778cd07aa1a07a500b611f
[ci skip] Updating ServerBuildInfo_Dynamic with latest build and version information
[ci skip] Updating ServerBuildInfo_Dynamic with latest build and version information
ACEmulator/ACE,LtRipley36706/ACE,LtRipley36706/ACE,ACEmulator/ACE,LtRipley36706/ACE,ACEmulator/ACE
Source/ACE.Server/ServerBuildInfo_Dynamic.cs
agpl-3.0
1,586,640,127
namespace ACE.Server { public static partial class ServerBuildInfo { public static string Branch = "master"; public static string Commit = "885ff2964ddbc31671be0a690846d1c21e38da09"; public static string Version = "1.2"; public static string Build = "3311"; ...
namespace ACE.Server { public static partial class ServerBuildInfo { public static string Branch = "master"; public static string Commit = "4cb4ae8fea77090156f1224ae84e375974af095d"; public static string Version = "1.2"; public static string Build = "3310"; ...
3674d6cd7a160b751240dfd12067bc5595e6a7ce
updated version info
updated version info
Willster419/RelicModManager,Willster419/RelhaxModpack
RelhaxModpack/RelhaxModpack/Properties/AssemblyInfo.cs
apache-2.0
1,586,639,778
using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Windows; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated w...
using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Windows; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated w...
347bc3781fc836dc24345aab315ea1d84a8a9f62
Fixed bug of user mods not installing when it contained a patch file
Fixed bug of user mods not installing when it contained a patch file
Willster419/RelhaxModpack,Willster419/RelicModManager
RelhaxModpack/RelhaxModpack/Windows/ModSelectionList.xaml.cs
apache-2.0
1,586,639,611
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Media; using System.Xml; using System.Net; using System.IO; using Microsoft.Win32; using RelhaxModpack.UIComponents; usi...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Media; using System.Xml; using System.Net; using System.IO; using Microsoft.Win32; using RelhaxModpack.UIComponents; usi...
d6021a004fe59ec60212d03da159e9b6e5f43bd4
Make DeleteBatch a class
Make DeleteBatch a class
carbon/Amazon,carbon/Amazon
src/Amazon.S3/Actions/BatchDeleteRequest.cs
mit
1,586,638,886
using System; using System.Net.Http; using System.Security.Cryptography; using System.Text; using System.Xml.Linq; namespace Amazon.S3 { public sealed class BatchDeleteRequest : S3Request { public BatchDeleteRequest(string host, string bucketName, DeleteBatch batch) : base(HttpM...
using System; using System.Net.Http; using System.Security.Cryptography; using System.Text; using System.Xml.Linq; namespace Amazon.S3 { public sealed class BatchDeleteRequest : S3Request { public BatchDeleteRequest(string host, string bucketName, DeleteBatch batch) : base(HttpM...
04140e8d844769657bd0265fe35b49cfb23ecbab
Foreign key order tests
Foreign key order tests
alexfoxgill/LazyEntityGraph
src/LazyEntityGraph.EntityFramework.Tests/EndToEndTests.cs
mit
1,586,638,217
using FluentAssertions; using LazyEntityGraph.AutoFixture; using AutoFixture; using AutoFixture.Xunit2; using Xunit; using System; namespace LazyEntityGraph.EntityFramework.Tests { public class BlogModelDataAttribute : AutoDataAttribute { public BlogModelDataAttribute() : base(CreateFixture) {...
using FluentAssertions; using LazyEntityGraph.AutoFixture; using AutoFixture; using AutoFixture.Xunit2; using Xunit; using System; namespace LazyEntityGraph.EntityFramework.Tests { public class BlogModelDataAttribute : AutoDataAttribute { public BlogModelDataAttribute() : base(CreateFixture) {...
74bdea0b84f1bdfffae5ad57c83803fa90cab5f6
Fix test name misspellings
Fix test name misspellings
smiggleworth/Quidjibo
src/Quidjibo.Tests/Clients/QuidjiboClientTests.cs
apache-2.0
1,586,638,151
using System; using System.Collections.Generic; using System.Reflection; using System.Threading; using System.Threading.Tasks; using GenFu; using Microsoft.Extensions.Logging; using Microsoft.VisualStudio.TestTools.UnitTesting; using NSubstitute; using Quidjibo.Attributes; using Quidjibo.Clients; using Quidjibo.Comman...
using System; using System.Collections.Generic; using System.Reflection; using System.Threading; using System.Threading.Tasks; using GenFu; using Microsoft.Extensions.Logging; using Microsoft.VisualStudio.TestTools.UnitTesting; using NSubstitute; using Quidjibo.Attributes; using Quidjibo.Clients; using Quidjibo.Comman...
e7a3c5247197f50139e9a5b7a17bc17deeac8d14
Marshalers for optional fields.
Marshalers for optional fields.
pleroy/Principia,pleroy/Principia,mockingbirdnest/Principia,mockingbirdnest/Principia,mockingbirdnest/Principia,mockingbirdnest/Principia,pleroy/Principia,mockingbirdnest/Principia,pleroy/Principia,pleroy/Principia
ksp_plugin_adapter/optional_marshaler.cs
mit
1,586,638,078
using System; using System.Globalization; using System.Runtime.InteropServices; namespace principia { namespace ksp_plugin_adapter { internal abstract class OptionalMarshaler<T> : MonoMarshaler where T : struct { public override void CleanUpNativeDataImplementation(IntPtr native_data) { Marshal.FreeHGlobal(nat...
using System; using System.Globalization; using System.Runtime.InteropServices; namespace principia { namespace ksp_plugin_adapter { internal class OptionalMarshaler<T> : MonoMarshaler where T : struct { // In addition to implementing the |ICustomMarshaler| interface, custom // marshalers must implement a static...
7191add94703c96489133b890a9a5b4b46f445ec
more logfile updates
more logfile updates
Willster419/RelicModManager,Willster419/RelhaxModpack
RelhaxModpack/RelhaxModpack/MainWindow.xaml.cs
apache-2.0
1,586,637,420
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using RelhaxModpack.Windows; using RelhaxModpack.UIComponents; using System.Xml; using System.Diagnostics;...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using RelhaxModpack.Windows; using RelhaxModpack.UIComponents; using System.Xml; using System.Diagnostics;...
88cd1687285132fe1b842f9b980c571b238f1312
Logfile capitalization updates
Logfile capitalization updates
Willster419/RelhaxModpack,Willster419/RelicModManager
RelhaxModpack/RelhaxModpack/MainWindow.xaml.cs
apache-2.0
1,586,637,304
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using RelhaxModpack.Windows; using RelhaxModpack.UIComponents; using System.Xml; using System.Diagnostics;...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using RelhaxModpack.Windows; using RelhaxModpack.UIComponents; using System.Xml; using System.Diagnostics;...
2a5654edb95f916d90c481f5a72f5e4c4c83413f
Remove an unused using
Remove an unused using
tgstation/tgstation-server,tgstation/tgstation-server-tools,tgstation/tgstation-server-tools,tgstation/tgstation-server
tests/Tgstation.Server.Host.Tests/TestServerFactory.cs
agpl-3.0
1,586,636,195
using Microsoft.VisualStudio.TestTools.UnitTesting; using Moq; using System; using Tgstation.Server.Host.IO; using Tgstation.Server.Host.System; namespace Tgstation.Server.Host.Tests { /// <summary> /// Tests for <see cref="ServerFactory"/> /// </summary> [TestClass] public sealed class TestServerFactory { [T...
using Microsoft.VisualStudio.TestTools.UnitTesting; using Moq; using System; using Tgstation.Server.Host.Core; using Tgstation.Server.Host.IO; using Tgstation.Server.Host.System; namespace Tgstation.Server.Host.Tests { /// <summary> /// Tests for <see cref="ServerFactory"/> /// </summary> [TestClass] public seal...
26ff98bbff7fb8d851ab5579c0890e250c1c02e5
Add more cases for final state
Add more cases for final state
nikeee/HolzShots,nikeee/HolzShots
src/HolzShots.Core/Input/Selection/AreaSelector2.cs
agpl-3.0
1,586,635,641
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Diagnostics; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using HolzShots.Input; using unvell.D2DLib; using unvell.D2DLib.WinForm; namesp...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Diagnostics; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using HolzShots.Input; using unvell.D2DLib; using unvell.D2DLib.WinForm; namesp...
fde5f9b103203b72fe43730c790ad29dfbc5538e
Fixed AbstractIntValueReference event handler
Fixed AbstractIntValueReference event handler Manifested itself with ObjectDefinitions not updating X/Y values when dragged
Drenn1/LynnaLab,Drenn1/LynnaLab,Drenn1/LynnaLab
LynnaLab/Core/AbstractIntValueReference.cs
mit
1,586,635,526
using System; using System.Collections.Generic; namespace LynnaLab { // In order to use this properly, the Handler class must implement (or override if inheriting // from "Data") the "GetIntValue" and "SetValue(string, int)" functions. public class AbstractIntValueReference : ValueReference { priv...
using System; using System.Collections.Generic; namespace LynnaLab { // In order to use this properly, the Handler class must implement (or override if inheriting // from "Data") the "GetIntValue" and "SetValue(string, int)" functions. public class AbstractIntValueReference : ValueReference { priv...
af914ec15ecf2b6b6e169443b6a60540b2437fdf
Fixed ObjectGroup bug
Fixed ObjectGroup bug
Drenn1/LynnaLab,Drenn1/LynnaLab,Drenn1/LynnaLab
LynnaLab/Core/ObjectGroup.cs
mit
1,586,635,293
using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; using System.Diagnostics; namespace LynnaLab { public enum ObjectGroupType { Main, // Top-level (has its own objects and also holds other ObjectGroups as children) Enemy, // "obj_Po...
using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; using System.Diagnostics; namespace LynnaLab { public enum ObjectGroupType { Main, // Top-level (has its own objects and also holds other ObjectGroups as children) Enemy, // "obj_Po...
0c27668b57b5698a8bc95f664397b9b569d5b81c
One final oops.
One final oops.
bepu/bepuphysics2,bepu/bepuphysics2
BepuPhysics/CollisionDetection/ContactConstraintAccessor.cs
apache-2.0
1,586,635,074
using BepuPhysics.Constraints; using BepuPhysics.Constraints.Contact; using BepuUtilities; using BepuUtilities.Collections; using BepuUtilities.Memory; using System; using System.Collections.Generic; using System.Diagnostics; using System.Numerics; using System.Runtime.CompilerServices; using System.Runtime.InteropSer...
using BepuPhysics.Constraints; using BepuPhysics.Constraints.Contact; using BepuUtilities; using BepuUtilities.Collections; using BepuUtilities.Memory; using System; using System.Collections.Generic; using System.Diagnostics; using System.Numerics; using System.Runtime.CompilerServices; using System.Runtime.InteropSer...
df18f0e9a4600fd93421c97b0a45f8ea6e4dc246
fix dependencies of pack target (#314)
fix dependencies of pack target (#314)
IdentityModel/IdentityModel2,IdentityModel/IdentityModel,IdentityModel/IdentityModel2,IdentityModel/IdentityModel,IdentityModel/IdentityModelv2,IdentityModel/IdentityModel2,IdentityModel/IdentityModel,IdentityModel/IdentityModelv2,IdentityModel/IdentityModelv2
build/Program.cs
apache-2.0
1,586,634,553
using System; using System.IO; using System.Linq; using static Bullseye.Targets; using static SimpleExec.Command; namespace build { class Program { private static class Targets { public const string Build = "build"; public const string Test = "test"; public ...
using System; using System.IO; using System.Linq; using static Bullseye.Targets; using static SimpleExec.Command; namespace build { class Program { private static class Targets { public const string Build = "build"; public const string Test = "test"; public ...
d6c4aef8dd64038114f72fc2f21b40f0497991d6
[ci skip] Updating ServerBuildInfo_Dynamic with latest build and version information
[ci skip] Updating ServerBuildInfo_Dynamic with latest build and version information
LtRipley36706/ACE,ACEmulator/ACE,ACEmulator/ACE,LtRipley36706/ACE,LtRipley36706/ACE,ACEmulator/ACE
Source/ACE.Server/ServerBuildInfo_Dynamic.cs
agpl-3.0
1,586,633,519
namespace ACE.Server { public static partial class ServerBuildInfo { public static string Branch = "master"; public static string Commit = "4cb4ae8fea77090156f1224ae84e375974af095d"; public static string Version = "1.2"; public static string Build = "3310"; ...
namespace ACE.Server { public static partial class ServerBuildInfo { public static string Branch = "master"; public static string Commit = "7e03b2c32609e3adffc27fdfa66b941c32ce402f"; public static string Version = "1.2"; public static string Build = "3307"; ...
5df1d2a633da823ab8f9ca68d8c4b6a54840ca47
syncing thrown weapons re-appearance time for monsters up to retail (#2910)
syncing thrown weapons re-appearance time for monsters up to retail (#2910) * syncing thrown weapons re-appearance time for monsters up to retail * still accounting for original scenario
ACEmulator/ACE,ACEmulator/ACE,LtRipley36706/ACE,LtRipley36706/ACE,ACEmulator/ACE,LtRipley36706/ACE
Source/ACE.Server/WorldObjects/Monster_Missile.cs
agpl-3.0
1,586,633,325
using System; using System.Numerics; using ACE.Entity.Enum; using ACE.Server.Entity; using ACE.Server.Entity.Actions; using ACE.Server.Network.GameMessages.Messages; using ACE.Server.Physics.Animation; namespace ACE.Server.WorldObjects { partial class Creature { /// <summary> /// The delay bet...
using System; using System.Numerics; using ACE.Entity.Enum; using ACE.Server.Entity; using ACE.Server.Entity.Actions; using ACE.Server.Network.GameMessages.Messages; using ACE.Server.Physics.Animation; namespace ACE.Server.WorldObjects { partial class Creature { /// <summary> /// The delay bet...
27f4b06c26481fee75f3b81ea0b7219cec82c9aa
Use conditional for applying hair clip shader (Linux only)
Use conditional for applying hair clip shader (Linux only)
ethanmoffat/EndlessClient
EndlessClient/Rendering/CharacterProperties/HatRenderer.cs
mit
1,586,631,597
// Original Work Copyright (c) Ethan Moffat 2014-2016 // This file is subject to the GPL v2 License // For additional details, see the LICENSE file using EndlessClient.Content; using EndlessClient.Rendering.Sprites; using EOLib; using EOLib.Domain.Character; using EOLib.Domain.Extensions; using Microsoft.Xna.Framewor...
// Original Work Copyright (c) Ethan Moffat 2014-2016 // This file is subject to the GPL v2 License // For additional details, see the LICENSE file using EndlessClient.Content; using EndlessClient.Rendering.Sprites; using EOLib; using EOLib.Domain.Character; using EOLib.Domain.Extensions; using Microsoft.Xna.Framewor...
5b04929771788882991517b4636859145b17237c
Code cleanup.
Code cleanup.
StockSharp/StockSharp
Algo/Storages/StorageBuffer.cs
apache-2.0
1,586,630,854
namespace StockSharp.Algo.Storages { using System; using System.Collections.Generic; using System.Linq; using Ecng.Collections; using Ecng.Common; using Ecng.Serialization; using StockSharp.Localization; using StockSharp.Messages; /// <summary> /// Storage buffer. /// </summary> public class StorageBuffe...
namespace StockSharp.Algo.Storages { using System; using System.Collections.Generic; using System.Linq; using Ecng.Collections; using Ecng.Common; using Ecng.Serialization; using StockSharp.Localization; using StockSharp.Messages; /// <summary> /// Storage buffer. /// </summary> public class StorageBuffe...
f3d15c683e3b0b2c8c849adb72d6227cdc376bef
Update Hello.cs
Update Hello.cs
theDrake/csharp-experiments
Hello.cs
mit
1,586,628,426
class HelloWorld { static void Main() { System.Console.WriteLine("Hello world!"); } }
class HelloWorld { static void Main() { System.Console.WriteLine("Hello world!"); } }