commit stringlengths 40 40 | subject stringlengths 0 1.12k | message stringlengths 11 14.5k | repos stringlengths 8 11.5k | file_path stringlengths 6 191 | license stringclasses 12
values | unix_time int64 805M 1.66B | new_contents stringlengths 14 20M | old_contents stringlengths 1 20M |
|---|---|---|---|---|---|---|---|---|
18d02b930bc6bc4ff6affa1894c5f9a458e340cc | Expose services. | Expose services.
| Midnight-Myth/Mitternacht-NEW,Midnight-Myth/Mitternacht-NEW,Midnight-Myth/Mitternacht-NEW | src/NadekoBot/Services/ServiceProvider.cs | mit | 1,587,237,914 | using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using NLog;
namespace Mitternacht.Services {
public interface INServiceProvider : IServic... | using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using NLog;
namespace Mitternacht.Services {
public interface INServiceProvider : IServic... |
2794cf4ad1e0df4388a1ea2f3f3e187c03e2f923 | Fixed throw error | Fixed throw error
| fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,krille90/unitystation,fomalsd/unitystation | UnityProject/Assets/Scripts/ChemistryComponents/ReagentContainer.cs | agpl-3.0 | 1,587,236,947 | using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.Serialization;
namespace Chemistry.Components
{
/// <summary>
/// Defines reagent container that can store reagent mix. All reagent mix logic done server side.
... | using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.Serialization;
namespace Chemistry.Components
{
/// <summary>
/// Defines reagent container that can store reagent mix. All reagent mix logic done server side.
... |
632513d489408d0890f0e4daf305c499881099e6 | fix scrollbar | fix scrollbar
| kennyvv/Alex,kennyvv/Alex,kennyvv/Alex | src/Alex.API/Gui/Elements/Controls/GuiScrollBar.cs | mpl-2.0 | 1,587,236,942 | using System;
using System.Diagnostics;
using Alex.API.Gui.Graphics;
using Microsoft.Xna.Framework;
using NLog;
using RocketUI;
using GuiCursorEventArgs = Alex.API.Gui.Events.GuiCursorEventArgs;
using GuiCursorMoveEventArgs = Alex.API.Gui.Events.GuiCursorMoveEventArgs;
namespace Alex.API.Gui.Elements.Controls
{
p... | using System;
using System.Diagnostics;
using Alex.API.Gui.Graphics;
using Microsoft.Xna.Framework;
using NLog;
using RocketUI;
using GuiCursorEventArgs = Alex.API.Gui.Events.GuiCursorEventArgs;
using GuiCursorMoveEventArgs = Alex.API.Gui.Events.GuiCursorMoveEventArgs;
namespace Alex.API.Gui.Elements.Controls
{
p... |
276c356f417b3ae0fd2a14acb960158a5fb9afc1 | Fixed a problem with bad progress draw when a minimum value is specified | Fixed a problem with bad progress draw when a minimum value is specified
| falahati/CircularProgress,falahati/CircularProgress | CircularProgressBar/CircularProgressBar.cs | mit | 1,587,236,507 | using System;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Text;
using System.Windows.Forms;
using WinFormAnimation;
namespace CircularProgressBar
{
/// <summary>
/// The circular progress bar windows form control
/// </summary>
[ToolboxIt... | using System;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Text;
using System.Windows.Forms;
using WinFormAnimation;
namespace CircularProgressBar
{
/// <summary>
/// The circular progress bar windows form control
/// </summary>
[ToolboxIt... |
7c0568dd82ecaeab09991a99115e639dc1b243e9 | Update ComicGenerator.cs | Update ComicGenerator.cs | darvell/Coremero,darvell/Coremero | Coremero/Coremero.Plugin.Classic/ComicGenerator.cs | mit | 1,587,236,353 | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using Coremero.Attachments;
using Coremero.Commands;
using Coremero.Context;
using Coremero.Messages;
using Coremero.Utilities;
using Newtonsoft.Json;
using Newton... | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using Coremero.Attachments;
using Coremero.Commands;
using Coremero.Context;
using Coremero.Messages;
using Coremero.Utilities;
using Newtonsoft.Json;
using Newton... |
c3cd7e903348ed581097bed6de0dbc713d61d4c3 | adjust training form | adjust training form
| cadon/ARKStatsExtractor | ARKBreedingStats/RecognitionTrainingForm.Designer.cs | mit | 1,587,236,237 | namespace ARKBreedingStats
{
partial class RecognitionTrainingForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summa... | namespace ARKBreedingStats
{
partial class RecognitionTrainingForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summa... |
19165eaa59e33b32ba32fcd2a6db53b090cbc58d | fix nullref | fix nullref
| cadon/ARKStatsExtractor | ARKBreedingStats/RecognitionTrainingForm.cs | mit | 1,587,235,981 | using System;
using System.Drawing;
using System.Windows.Forms;
using ARKBreedingStats.ocr.PatternMatching;
namespace ARKBreedingStats
{
public partial class RecognitionTrainingForm : Form
{
private string selectedText = null;
public RecognitionTrainingForm(RecognizedCharData charData, Image ... | using System;
using System.Drawing;
using System.Windows.Forms;
using ARKBreedingStats.ocr.PatternMatching;
namespace ARKBreedingStats
{
public partial class RecognitionTrainingForm : Form
{
private string selectedText = null;
public RecognitionTrainingForm(RecognizedCharData charData, Image ... |
4b96d4b6c450e63851891b8abb92d5efa131a776 | Update ComicGenerator.cs | Update ComicGenerator.cs | darvell/Coremero,darvell/Coremero | Coremero/Coremero.Plugin.Classic/ComicGenerator.cs | mit | 1,587,235,601 | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using Coremero.Attachments;
using Coremero.Commands;
using Coremero.Context;
using Coremero.Messages;
using Coremero.Utilities;
using Newtonsoft.Json;
using Newton... | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using Coremero.Attachments;
using Coremero.Commands;
using Coremero.Context;
using Coremero.Messages;
using Coremero.Utilities;
using Newtonsoft.Json;
using Newton... |
c63699e3e8735592050ac3b045946c65ff5616ef | Update ComicGenerator.cs | Update ComicGenerator.cs | darvell/Coremero,darvell/Coremero | Coremero/Coremero.Plugin.Classic/ComicGenerator.cs | mit | 1,587,235,305 | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using Coremero.Attachments;
using Coremero.Commands;
using Coremero.Context;
using Coremero.Messages;
using Coremero.Utilities;
using Newtonsoft.Json;
using Newton... | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using Coremero.Attachments;
using Coremero.Commands;
using Coremero.Context;
using Coremero.Messages;
using Coremero.Utilities;
using Newtonsoft.Json;
using Newton... |
2ff2722d67e7072aababbf77968a7abed0b430d3 | Update ComicGenerator.cs | Update ComicGenerator.cs | darvell/Coremero,darvell/Coremero | Coremero/Coremero.Plugin.Classic/ComicGenerator.cs | mit | 1,587,235,194 | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using Coremero.Attachments;
using Coremero.Commands;
using Coremero.Context;
using Coremero.Messages;
using Coremero.Utilities;
using Newtonsoft.Json;
using Newton... | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using Coremero.Attachments;
using Coremero.Commands;
using Coremero.Context;
using Coremero.Messages;
using Coremero.Utilities;
using Newtonsoft.Json;
using Newton... |
9749f790ea723c3cb61d34e6938db7a8070ef735 | Try to fix CI builds. | Try to fix CI builds.
| chkr1011/MQTTnet,chkr1011/MQTTnet,chkr1011/MQTTnet,chkr1011/MQTTnet,chkr1011/MQTTnet | Tests/MQTTnet.Core.Tests/Server_Tests.cs | mit | 1,587,234,939 | using Microsoft.VisualStudio.TestTools.UnitTesting;
using MQTTnet.Adapter;
using MQTTnet.Client;
using MQTTnet.Client.Connecting;
using MQTTnet.Client.Disconnecting;
using MQTTnet.Client.Options;
using MQTTnet.Client.Receiving;
using MQTTnet.Client.Subscribing;
using MQTTnet.Implementations;
using MQTTnet.Protocol;
us... | using Microsoft.VisualStudio.TestTools.UnitTesting;
using MQTTnet.Adapter;
using MQTTnet.Client;
using MQTTnet.Client.Connecting;
using MQTTnet.Client.Disconnecting;
using MQTTnet.Client.Options;
using MQTTnet.Client.Receiving;
using MQTTnet.Client.Subscribing;
using MQTTnet.Implementations;
using MQTTnet.Protocol;
us... |
c24b747f834bec158da51374245faf57eb19de55 | removed warning | removed warning
| Arakis/Net3dBool | src/Net3dBoolDemo/Window.cs | mit | 1,587,233,789 | using System;
using System.Drawing;
using OpenToolkit;
using OpenToolkit.Graphics;
using OpenToolkit.Graphics.OpenGL;
using OpenToolkit.Input;
using OpenToolkit.Mathematics;
using OpenToolkit.Windowing.Common;
using OpenToolkit.Windowing.Common.Input;
using OpenToolkit.Windowing.Desktop;
namespace Net3dBoolDemo
{
... | using System;
using System.Drawing;
using OpenToolkit;
using OpenToolkit.Graphics;
using OpenToolkit.Graphics.OpenGL;
using OpenToolkit.Input;
using OpenToolkit.Mathematics;
using OpenToolkit.Windowing.Common;
using OpenToolkit.Windowing.Common.Input;
using OpenToolkit.Windowing.Desktop;
namespace Net3dBoolDemo
{
... |
703f5c6916ca8ef3ccab29009f29328044e7d8a9 | Improve nested expressions for ScriptScientificRewriter | Improve nested expressions for ScriptScientificRewriter
| textamina/scriban,lunet-io/scriban | src/Scriban/Syntax/ScriptScientificRewriter.cs | bsd-2-clause | 1,587,233,717 | // Copyright (c) Alexandre Mutel. All rights reserved.
// Licensed under the BSD-Clause 2 license.
// See license.txt file in the project root for full license information.
using System;
namespace Scriban.Syntax
{
public partial class ScriptScientificRewriter : ScriptRewriter
{
private readonly Templa... | // Copyright (c) Alexandre Mutel. All rights reserved.
// Licensed under the BSD-Clause 2 license.
// See license.txt file in the project root for full license information.
using System;
namespace Scriban.Syntax
{
public partial class ScriptScientificRewriter : ScriptRewriter
{
private readonly Templa... |
dc1742d11d91dbfc5d89816657fcd0fbfbb25049 | Started info module | Started info module
| Daniele122898/SoraBot-v2,Daniele122898/SoraBot-v2 | SoraBot/SoraBot.Bot/Modules/InfoModule.cs | agpl-3.0 | 1,587,232,755 | using System.Threading.Tasks;
using Discord;
using Discord.Commands;
using Discord.WebSocket;
using SoraBot.Common.Extensions.Modules;
namespace SoraBot.Bot.Modules
{
[Name("Info")]
[Summary("Commands for general information about users or Sora")]
public class InfoModule : SoraSocketCommandModule
{
... | namespace SoraBot.Bot.Modules
{
public class InfoModule
{
}
} |
78beb8725be7c96140c1ca3495b0832e18e0cef1 | Added easier embed reply | Added easier embed reply
| Daniele122898/SoraBot-v2,Daniele122898/SoraBot-v2 | SoraBot/SoraBot.Common/Extensions/Modules/SoraSocketCommandModule.cs | agpl-3.0 | 1,587,232,749 | using System.Threading.Tasks;
using ArgonautCore.Maybe;
using Discord;
using Discord.Commands;
using SoraBot.Common.Utils;
using SoraBot.Data.Models.SoraDb;
namespace SoraBot.Common.Extensions.Modules
{
public class SoraSocketCommandModule : ModuleBase<SocketCommandContext>
{
public static readonly Co... | using System.Threading.Tasks;
using ArgonautCore.Maybe;
using Discord;
using Discord.Commands;
using SoraBot.Common.Utils;
using SoraBot.Data.Models.SoraDb;
namespace SoraBot.Common.Extensions.Modules
{
public class SoraSocketCommandModule : ModuleBase<SocketCommandContext>
{
public static readonly Co... |
872b7bfa7bb8fb65ed808027233d7041bcf75d07 | Fixing ColorFieldSettings not saving as suggested by @jwu-au, see #32 | Fixing ColorFieldSettings not saving as suggested by @jwu-au, see #32
| Lombiq/Orchard-Training-Demo-Module,Lombiq/Orchard-Training-Demo-Module | Settings/ColorFieldSettingsDriver.cs | bsd-3-clause | 1,587,232,711 | using Lombiq.TrainingDemo.Fields;
using OrchardCore.ContentManagement.Metadata.Models;
using OrchardCore.ContentTypes.Editors;
using OrchardCore.DisplayManagement.Views;
using System.Threading.Tasks;
namespace Lombiq.TrainingDemo.Settings
{
// It's in the Settings folder by convention but it's the same Dis... | using Lombiq.TrainingDemo.Fields;
using OrchardCore.ContentManagement.Metadata.Models;
using OrchardCore.ContentTypes.Editors;
using OrchardCore.DisplayManagement.Views;
using System.Threading.Tasks;
namespace Lombiq.TrainingDemo.Settings
{
// It's in the Settings folder by convention but it's the same Dis... |
cde3faf112c5d68e440c6d9ec6bbfa0216a417ca | fixed rendering issue | fixed rendering issue
| Arakis/Net3dBool | src/Net3dBoolDemo/Window.cs | mit | 1,587,232,260 | using System;
using System.Drawing;
using OpenToolkit;
using OpenToolkit.Graphics;
using OpenToolkit.Graphics.OpenGL;
using OpenToolkit.Input;
using OpenToolkit.Mathematics;
using OpenToolkit.Windowing.Common;
using OpenToolkit.Windowing.Common.Input;
using OpenToolkit.Windowing.Desktop;
namespace Net3dBoolDemo
{
... | using System;
using System.Drawing;
using OpenToolkit;
using OpenToolkit.Graphics;
using OpenToolkit.Graphics.OpenGL;
using OpenToolkit.Input;
using OpenToolkit.Mathematics;
using OpenToolkit.Windowing.Common;
using OpenToolkit.Windowing.Common.Input;
using OpenToolkit.Windowing.Desktop;
namespace Net3dBoolDemo
{
... |
bf679adb6bd76c05cf7d1b2abfd4d09ba5488b9e | Try to fix CI builds. | Try to fix CI builds.
| chkr1011/MQTTnet,chkr1011/MQTTnet,chkr1011/MQTTnet,chkr1011/MQTTnet,chkr1011/MQTTnet | Source/MQTTnet/Implementations/CrossPlatformSocket.cs | mit | 1,587,231,808 | using System;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.Threading.Tasks;
namespace MQTTnet.Implementations
{
public sealed class CrossPlatformSocket : IDisposable
{
readonly Socket _socket;
NetworkStream _networkStream;
public C... | using System;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.Threading.Tasks;
namespace MQTTnet.Implementations
{
public sealed class CrossPlatformSocket : IDisposable
{
readonly Socket _socket;
NetworkStream _networkStream;
public CrossPlatformSocke... |
86fd2e423efd449fcf73fd8daf5dfa6c8b08bfa9 | Cleaned up PingResults.cs | Cleaned up PingResults.cs
| Killeroo/PowerPing,Killeroo/PowerPing,Killeroo/PowerPing | src/DataStructures/PingResults.cs | mit | 1,587,231,458 | /*
MIT License - PowerPing
Copyright (c) 2020 Matthew Carney
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, m... | /*
MIT License - PowerPing
Copyright (c) 2020 Matthew Carney
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, m... |
4ed9f5d293f1443296c83a550386149d958c2a46 | Do not dispose culture sets | Do not dispose culture sets
We actually can't know if they're used somewhere else, rely on GC in this case
| JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm | ArchiSteamFarm/Program.cs | apache-2.0 | 1,587,231,340 | // _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| ... | // _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| ... |
aef762ec84b4c896e9afff188e70c473654613ac | Fix lock race | Fix lock race
`_last` could be changed while the a through f vars are being computing. | tanglebones/pg_tuid,tanglebones/pg_tuid,tanglebones/pg_tuid,tanglebones/pg_tuid,tanglebones/pg_tuid | c#/Tuid.cs | mit | 1,587,231,264 | using System;
namespace Tuid
{
public sealed class Generator
{
private readonly object _lock = new object();
private ulong _last = 0;
private ulong _seq = 0;
private readonly ulong _nid = 0;
private readonly Func<ulong> _clock;
private readonly Func<ulong> _rand... | using System;
namespace Tuid
{
public sealed class Generator
{
private readonly object _lock = new object();
private ulong _last = 0;
private ulong _seq = 0;
private readonly ulong _nid = 0;
private readonly Func<ulong> _clock;
private readonly Func<ulong> _rand... |
03d1f984024c31c1329a7aedb77184e576fcccce | Improve AssertLinkNotDead test output in case of exception | Improve AssertLinkNotDead test output in case of exception
If the test fails with an exception other than the `EqualException` the failed URL isn't logged. This general exception handler takes care of e.g. `HttpRequestException` and reports the URL that failed to be checked.
Stumbled upon this while checking why [thi... | btcpayserver/btcpayserver,btcpayserver/btcpayserver,btcpayserver/btcpayserver,btcpayserver/btcpayserver | BTCPayServer.Tests/UnitTest1.cs | mit | 1,587,231,233 | using BTCPayServer.Tests.Logging;
using System.Linq;
using NBitcoin;
using NBitcoin.DataEncoders;
using NBitcoin.Payment;
using NBitpayClient;
using System;
using System.Threading;
using Xunit;
using Xunit.Abstractions;
using Xunit.Sdk;
using BTCPayServer.Services.Invoices;
using Newtonsoft.Json;
using System.IO;
usin... | using BTCPayServer.Tests.Logging;
using System.Linq;
using NBitcoin;
using NBitcoin.DataEncoders;
using NBitcoin.Payment;
using NBitpayClient;
using System;
using System.Threading;
using Xunit;
using Xunit.Abstractions;
using Xunit.Sdk;
using BTCPayServer.Services.Invoices;
using Newtonsoft.Json;
using System.IO;
usin... |
030271e2476fb19bb7465578b65fd989cd290d68 | Trim email addresses | Trim email addresses
| mwcaisse/portfolio,mwcaisse/portfolio | Portfolio/Portfolio.API/Startup.cs | mit | 1,587,231,190 | using System;
using System.Linq;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using Serilog;
namespace Portfolio.API
{
public cla... | using System;
using System.Linq;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using Serilog;
namespace Portfolio.API
{
public cla... |
35e1224103a1149f036acbedf953708e7e08e096 | Fix node id inclusion. | Fix node id inclusion.
Off by a nibble. | tanglebones/pg_tuid,tanglebones/pg_tuid,tanglebones/pg_tuid,tanglebones/pg_tuid,tanglebones/pg_tuid | c#/Tuid.cs | mit | 1,587,231,012 | using System;
namespace Tuid
{
public sealed class Generator
{
private readonly object _lock = new object();
private ulong _last = 0;
private ulong _seq = 0;
private readonly ulong _nid = 0;
private readonly Func<ulong> _clock;
private readonly Func<ulong> _rand... | using System;
namespace Tuid
{
public sealed class Generator
{
private readonly object _lock = new object();
private ulong _last = 0;
private ulong _seq = 0;
private readonly ulong _nid = 0;
private readonly Func<ulong> _clock;
private readonly Func<ulong> _rand... |
f1a5f60ca7894766eab56e4c08e802f94ec25200 | Evaluate captures during expr tree comparison | Evaluate captures during expr tree comparison
| Moq/moq4 | src/Moq/ExpressionComparer.cs | bsd-3-clause | 1,587,230,940 | // Copyright (c) 2007, Clarius Consulting, Manas Technology Solutions, InSTEDD.
// All rights reserved. Licensed under the BSD 3-Clause License; see License.txt.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Linq.Expressions;
using Moq.Exp... | // Copyright (c) 2007, Clarius Consulting, Manas Technology Solutions, InSTEDD.
// All rights reserved. Licensed under the BSD 3-Clause License; see License.txt.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Linq.Expressions;
namespace Moq... |
ae052d185ffcff2fb97145f512406c643342b4d9 | Исправлена ошибка в отображении колонок ТЗ в отладчике | Исправлена ошибка в отображении колонок ТЗ в отладчике
| EvilBeaver/OneScript,EvilBeaver/OneScript,EvilBeaver/OneScript,EvilBeaver/OneScript,EvilBeaver/OneScript | src/ScriptEngine.HostedScript/Library/ValueTable/ValueTableColumnCollection.cs | mpl-2.0 | 1,587,230,860 | /*----------------------------------------------------------
This Source Code Form is subject to the terms of the
Mozilla Public License, v.2.0. If a copy of the MPL
was not distributed with this file, You can obtain one
at http://mozilla.org/MPL/2.0/.
----------------------------------------------------------... | /*----------------------------------------------------------
This Source Code Form is subject to the terms of the
Mozilla Public License, v.2.0. If a copy of the MPL
was not distributed with this file, You can obtain one
at http://mozilla.org/MPL/2.0/.
----------------------------------------------------------... |
013c92d2371a374dd61af0034c7b8d2eb342d100 | Cleanup PingAttributes.cs | Cleanup PingAttributes.cs
| Killeroo/PowerPing,Killeroo/PowerPing,Killeroo/PowerPing | src/DataStructures/PingAttributes.cs | mit | 1,587,230,819 | /*
MIT License - PowerPing
Copyright (c) 2020 Matthew Carney
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, m... | /*
MIT License - PowerPing
Copyright (c) 2020 Matthew Carney
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, m... |
ac0d4e0624a30e8b82f1d6590e5e88f5734eea9c | Fix more using mess | Fix more using mess
| MiniProfiler/dotnet,MiniProfiler/dotnet,MiniProfiler/dotnet | samples/Samples.Mvc5/Helpers/SqliteMiniProfilerStorage.cs | mit | 1,587,230,779 | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Dapper;
using StackExchange.Profiling.Storage;
using System.Data.SQLite;
namespace Samples.Mvc5.Helpers
{
/// <summary>
/// The SQLITE mini profiler storage.
/// </summary>
public class SqliteMiniProfilerStora... | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Dapper;
using StackExchange.Profiling.Storage;
using System.Data.SQLite;
namespace Samples.Mvc5.Helpers
{
/// <summary>
/// The SQLITE mini profiler storage.
/// </summary>
public class SqliteMiniProfilerStora... |
1d92dbe57f7ee0f37842a31407564c081122c4f2 | Convert error to warning | Convert error to warning
| JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm | ArchiSteamFarm/ArchiWebHandler.cs | apache-2.0 | 1,587,230,587 | // _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| ... | // _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| ... |
9d472243dbe7539c0d7dbd8220813c4769e1380f | Fixed CustomVoxelCollidableDemo using the wrong tree. | Fixed CustomVoxelCollidableDemo using the wrong tree.
| bepu/bepuphysics2,bepu/bepuphysics2 | Demos/Demos/CustomVoxelCollidableDemo.cs | apache-2.0 | 1,587,230,020 | using BepuUtilities;
using DemoRenderer;
using BepuPhysics;
using BepuPhysics.Collidables;
using System.Numerics;
using DemoContentLoader;
using BepuPhysics.CollisionDetection;
using BepuPhysics.CollisionDetection.CollisionTasks;
using BepuPhysics.Trees;
using BepuUtilities.Memory;
using BepuUtilities.Collections;
usi... | using BepuUtilities;
using DemoRenderer;
using BepuPhysics;
using BepuPhysics.Collidables;
using System.Numerics;
using DemoContentLoader;
using BepuPhysics.CollisionDetection;
using BepuPhysics.CollisionDetection.CollisionTasks;
using BepuPhysics.Trees;
using BepuUtilities.Memory;
using BepuUtilities.Collections;
usi... |
e70ba431d1f8139476fd2f6e7b25d117c9c90539 | Подсоединил приемник событий на стороне адаптера к новому коду | Подсоединил приемник событий на стороне адаптера к новому коду
| EvilBeaver/OneScript,EvilBeaver/OneScript,EvilBeaver/OneScript,EvilBeaver/OneScript,EvilBeaver/OneScript | src/VSCode.DebugAdapter/OscriptProtocols/Tcp/TcpDebugConnector.cs | mpl-2.0 | 1,587,229,964 | /*----------------------------------------------------------
This Source Code Form is subject to the terms of the
Mozilla Public License, v.2.0. If a copy of the MPL
was not distributed with this file, You can obtain one
at http://mozilla.org/MPL/2.0/.
----------------------------------------------------------*/
using... | /*----------------------------------------------------------
This Source Code Form is subject to the terms of the
Mozilla Public License, v.2.0. If a copy of the MPL
was not distributed with this file, You can obtain one
at http://mozilla.org/MPL/2.0/.
----------------------------------------------------------*/
using... |
6d5761a4ff117d430fb5ad943b90f6811efcd2d8 | Hide the 2519 debugging UI | Hide the 2519 debugging UI
| mockingbirdnest/Principia,pleroy/Principia,mockingbirdnest/Principia,pleroy/Principia,mockingbirdnest/Principia,pleroy/Principia,pleroy/Principia,mockingbirdnest/Principia,pleroy/Principia,mockingbirdnest/Principia | ksp_plugin_adapter/main_window.cs | mit | 1,587,229,615 | using System;
namespace principia {
namespace ksp_plugin_adapter {
internal class MainWindow : SupervisedWindowRenderer {
// Update this section before each release.
private const string next_release_name_ = "Fubini";
private const int next_release_lunation_number_ = 251;
private readonly DateTimeOffset next... | using System;
namespace principia {
namespace ksp_plugin_adapter {
internal class MainWindow : SupervisedWindowRenderer {
// Update this section before each release.
private const string next_release_name_ = "Fubini";
private const int next_release_lunation_number_ = 251;
private readonly DateTimeOffset next... |
fbae57fbca23577f1142962602aff7b7ca2d14e6 | fixed stack overflow on mouse move | fixed stack overflow on mouse move
| Arakis/Net3dBool | src/Net3dBoolDemo/Window.cs | mit | 1,587,229,470 | using System;
using System.Drawing;
using OpenToolkit;
using OpenToolkit.Graphics;
using OpenToolkit.Graphics.OpenGL;
using OpenToolkit.Input;
using OpenToolkit.Mathematics;
using OpenToolkit.Windowing.Common;
using OpenToolkit.Windowing.Common.Input;
using OpenToolkit.Windowing.Desktop;
namespace Net3dBoolDemo
{
... | using System;
using System.Drawing;
using OpenToolkit;
using OpenToolkit.Graphics;
using OpenToolkit.Graphics.OpenGL;
using OpenToolkit.Input;
using OpenToolkit.Mathematics;
using OpenToolkit.Windowing.Common;
using OpenToolkit.Windowing.Common.Input;
using OpenToolkit.Windowing.Desktop;
namespace Net3dBoolDemo
{
... |
a3e8ed3df319b3850f661bad412b841db3f3639c | Update ExamplePlugin.cs | Update ExamplePlugin.cs
| JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm | ArchiSteamFarm.CustomPlugins.ExamplePlugin/ExamplePlugin.cs | apache-2.0 | 1,587,228,469 | // _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| ... | // _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| ... |
b0ca3eefd52d8527156d115c00f30812e0675d7d | Expression comparison should evaluate captured vars | Expression comparison should evaluate captured vars
C# and VB.NET lambdas capture variables, not values, which can lead to
surprises: If two expression trees are identical except for capturing
different variables at the same node, Moq will consider those trees
unequal, even if both captured variables are equal at the ... | Moq/moq4 | tests/Moq.Tests/Regressions/IssueReportsFixture.cs | bsd-3-clause | 1,587,228,352 | // Copyright (c) 2007, Clarius Consulting, Manas Technology Solutions, InSTEDD.
// All rights reserved. Licensed under the BSD 3-Clause License; see License.txt.
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.IO;
using Sys... | // Copyright (c) 2007, Clarius Consulting, Manas Technology Solutions, InSTEDD.
// All rights reserved. Licensed under the BSD 3-Clause License; see License.txt.
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.IO;
using Sys... |
9c31b2c90673d7818102882516d04e6e180d5fea | Cleans up target string | Cleans up target string
| matteobortolazzo/HtmlLabelPlugin | src/HtmlLabel/Shared/UriExtensions.cs | mit | 1,587,227,767 | using System;
using System.Collections.Generic;
using System.Globalization;
using Xamarin.Essentials;
namespace LabelHtml.Forms.Plugin.Abstractions
{
public static class UriExtensions
{
public static bool IsHttp(this Uri uri) => uri != null && uri.Scheme.ToUpperInvariant().Contains("HTTP");
pu... | using System;
using System.Collections.Generic;
using System.Globalization;
using Xamarin.Essentials;
namespace LabelHtml.Forms.Plugin.Abstractions
{
public static class UriExtensions
{
public static bool IsHttp(this Uri uri) => uri != null && uri.Scheme.ToUpperInvariant().Contains("HTTP");
pu... |
c2b9bc6fc980bed85553bf8830e3628c89e189c1 | After egg's review. | After egg's review.
| mockingbirdnest/Principia,pleroy/Principia,mockingbirdnest/Principia,pleroy/Principia,mockingbirdnest/Principia,pleroy/Principia,pleroy/Principia,mockingbirdnest/Principia,pleroy/Principia,mockingbirdnest/Principia | ksp_plugin_adapter/ksp_plugin_adapter.cs | mit | 1,587,226,251 | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace principia {
namespace ksp_plugin_adapter {
[KSPScenario(createOptions: ScenarioCreationOptions.AddToAllGames,
tgtScenes: new GameScenes[]{GameScenes.FLIGHT,
GameScenes.M... | using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace principia {
namespace ksp_plugin_adapter {
[KSPScenario(createOptions: ScenarioCreationOptions.AddToAllGames,
tgtScenes: new GameScenes[]{GameScenes.FLIGHT,
GameScenes.M... |
3096391cae011444767d602046db12ca2593126c | fix code comment | fix code comment
| SixLabors/Fonts,SixLabors/Fonts | src/SixLabors.Fonts/GlyphType.cs | apache-2.0 | 1,587,225,563 | // Copyright (c) Six Labors and contributors.
// Licensed under the Apache License, Version 2.0.
namespace SixLabors.Fonts
{
/// <summary>
/// Represents the various version of a glyph records.
/// </summary>
public enum GlyphType
{
/// <summary>
/// This is a fall back glyph due to... | // Copyright (c) Six Labors and contributors.
// Licensed under the Apache License, Version 2.0.
namespace SixLabors.Fonts
{
/// <summary>
/// Represents the various version of a glyph records.
/// </summary>
public enum GlyphType
{
/// <summary>
/// This is a fall back glyph dure t... |
ac3d761412311fa761754e914735d5707b104ea4 | Spelling: e.g, option activated | Spelling: e.g, option activated | mnaiman/duplicati,mnaiman/duplicati,mnaiman/duplicati,mnaiman/duplicati,duplicati/duplicati,duplicati/duplicati,duplicati/duplicati,duplicati/duplicati,mnaiman/duplicati,duplicati/duplicati | Duplicati/Library/Backend/File/Strings.cs | lgpl-2.1 | 1,587,225,508 | using Duplicati.Library.Localization.Short;
namespace Duplicati.Library.Backend.Strings {
internal static class FileBackend {
public static string AlternateDestinationMarkerLong(string optionname) { return LC.L(@"This option only works when the --{0} option is also specified. If there are alternate paths... | using Duplicati.Library.Localization.Short;
namespace Duplicati.Library.Backend.Strings {
internal static class FileBackend {
public static string AlternateDestinationMarkerLong(string optionname) { return LC.L(@"This option only works when the --{0} option is also specified. If there are alternate paths... |
0407708dc166246a531eee2cd046106f32924f2d | notunder menü added | notunder menü added
| KirillOsenkov/MSBuildStructuredLog,KirillOsenkov/MSBuildStructuredLog,KirillOsenkov/MSBuildStructuredLog | src/StructuredLogViewer/Controls/BuildControl.xaml.cs | mit | 1,587,224,885 | using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Do... | using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Do... |
d19347342fbb8ca0159c2784a54b5b3a6ff97d56 | under notunder nodes collections added | under notunder nodes collections added
| KirillOsenkov/MSBuildStructuredLog,KirillOsenkov/MSBuildStructuredLog,KirillOsenkov/MSBuildStructuredLog | src/StructuredLogViewer.Core/NodeQueryMatcher.cs | mit | 1,587,223,951 | using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using Microsoft.Build.Logging.StructuredLogger;
namespace StructuredLogViewer
{
public class NodeQueryMatcher
{
public string Query { get; private set; }
public List<stri... | using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using Microsoft.Build.Logging.StructuredLogger;
namespace StructuredLogViewer
{
public class NodeQueryMatcher
{
public string Query { get; private set; }
public List<stri... |
db02aa40f0c4aebbaaa838c004136f8278f3d825 | Fixed cast object to primitive types failed bug. #547 | Fixed cast object to primitive types failed bug. #547
| ouraspnet/cap,dotnetcore/CAP,dotnetcore/CAP | src/DotNetCore.CAP/Internal/ISubscribeInvoker.Default.cs | mit | 1,587,223,670 | // Copyright (c) .NET Core Community. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
using System;
using System.Collections.Concurrent;
using System.ComponentModel;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using DotN... | // Copyright (c) .NET Core Community. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
using System;
using System.Collections.Concurrent;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using DotNetCore.CAP.Messages;
using Mi... |
94331f3dc6dde6d242acdf54130f5fd350f6638c | Check for null | Check for null
| umasteeringgroup/UMA | UMAProject/Assets/UMA/Core/StandardAssets/UMA/Scripts/UMAUtils.cs | mit | 1,587,223,416 | using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
namespace UMA
{
/// <summary>
/// UMA utility class with various static methods.
/// </summary>
public static class UMAUtils
{
/// <summary>
/// Hash value for a string.
/// </summary>
/// <returns>Has... | using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
namespace UMA
{
/// <summary>
/// UMA utility class with various static methods.
/// </summary>
public static class UMAUtils
{
/// <summary>
/// Hash value for a string.
/// </summary>
/// <returns>Has... |
7fbe9fadd83534dc3a16da582a603129b1fba9f9 | Cache `When` predicate | Cache `When` predicate
No need to re-compile the `Expression` into a `Func` each time `AppliesTo` is
called.
Made a simple benchmark to verify the improvement.
```c#
list.Should().BeEquivalentTo(list2, opt => opt
.WithStrictOrdering()
.Using<string>(ctx => ctx.Should().NotBeNull())
.When(ctx => ctx.Select... | jnyrup/fluentassertions,jnyrup/fluentassertions,fluentassertions/fluentassertions,dennisdoomen/fluentassertions,fluentassertions/fluentassertions,dennisdoomen/fluentassertions,dennisdoomen/fluentassertions,fluentassertions/fluentassertions,jnyrup/fluentassertions | Src/FluentAssertions/Equivalency/AssertionRuleEquivalencyStep.cs | apache-2.0 | 1,587,223,401 | using System;
using System.Linq.Expressions;
using FluentAssertions.Common;
using FluentAssertions.Execution;
namespace FluentAssertions.Equivalency
{
public class AssertionRuleEquivalencyStep<TSubject> : IEquivalencyStep
{
private readonly Func<IMemberInfo, bool> predicate;
private readonly s... | using System;
using System.Linq.Expressions;
using FluentAssertions.Common;
using FluentAssertions.Execution;
namespace FluentAssertions.Equivalency
{
public class AssertionRuleEquivalencyStep<TSubject> : IEquivalencyStep
{
private readonly Expression<Func<IMemberInfo, bool>> predicate;
privat... |
c4ba83bdf316d1d5b65d87d264cfa03f1605d7e3 | Remove mispredict testing code. | Remove mispredict testing code.
| space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14-content | Content.Shared/GameObjects/EntitySystems/SharedCombatModeSystem.cs | mit | 1,587,223,088 | using Content.Shared.GameObjects.Components.Mobs;
using Content.Shared.GameObjects.EntitySystemMessages;
using Content.Shared.Interfaces;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.IoC;
using Robust.Shared.Random;
using Logger = R... | using Content.Shared.GameObjects.Components.Mobs;
using Content.Shared.GameObjects.EntitySystemMessages;
using Content.Shared.Interfaces;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.IoC;
using Robust.Shared.Random;
using Logger = R... |
cd848bf2bb2a93a59c5b7ef4b691d8de0f81b183 | Update ExamplePlugin.cs | Update ExamplePlugin.cs
| JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm | ArchiSteamFarm.CustomPlugins.ExamplePlugin/ExamplePlugin.cs | apache-2.0 | 1,587,222,329 | // _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| ... | // _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| ... |
0bbe8bf2b484738bfc731b0cdb04f9846da2583f | More misc improvements | More misc improvements
| JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm | ArchiSteamFarm/ArchiHandler.cs | apache-2.0 | 1,587,221,910 | // _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| ... | // _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| ... |
000fe00b5c64f0bacca4591893c9e3c149164425 | Reverted StringComparision | Reverted StringComparision
| bit-foundation/bit-framework,bit-foundation/bit-framework,bit-foundation/bit-framework,bit-foundation/bit-framework | src/CSharpClient/Bit.CSharpClient.Prism/ViewModel/BitViewModelBase.cs | mit | 1,587,221,576 | using Bit.Model;
using Bit.ViewModel.Contracts;
using Prism.Navigation;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Xamarin.Essentials;
namespace Bit.ViewModel
{
public class BitViewModelBase : Bindable,... | using Bit.Model;
using Bit.ViewModel.Contracts;
using Prism.Navigation;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Xamarin.Essentials;
namespace Bit.ViewModel
{
public class BitViewModelBase : Bindable,... |
12a8842c88fb238b838e131a2abe3e99d141a1a5 | log mon version | log mon version
| bit-foundation/bit-framework,bit-foundation/bit-framework,bit-foundation/bit-framework,bit-foundation/bit-framework | src/CSharpClient/Bit.CSharpClient.Prism/ViewModel/Implementations/TelemetryServiceBase.cs | mit | 1,587,221,573 | using Bit.View;
using Bit.ViewModel.Contracts;
using System;
using System.Collections.Generic;
using System.Globalization;
using Xamarin.Essentials;
using Xamarin.Forms;
using System.Reflection;
using System.Linq;
namespace Bit.ViewModel.Implementations
{
public abstract class TelemetryServiceBase : ITelemetrySer... | using Bit.View;
using Bit.ViewModel.Contracts;
using System;
using System.Collections.Generic;
using System.Globalization;
using Xamarin.Essentials;
using Xamarin.Forms;
using System.Reflection;
using System.Linq;
namespace Bit.ViewModel.Implementations
{
public abstract class TelemetryServiceBase : ITelemetrySer... |
f28933a03b396d20bad5c6ae393c6f7d23e87c5d | Make JSON compatible with imageflow v1.3.0 | Make JSON compatible with imageflow v1.3.0
| imazen/imageflow-dotnet | src/Imageflow/Fluent/BuildNode.cs | agpl-3.0 | 1,587,221,331 | using System;
using System.Drawing;
using System.IO;
namespace Imageflow.Fluent
{
public class BuildNode :BuildItemBase
{
internal static BuildNode StartNode(FluentBuildJob graph, object data) => new BuildNode(graph, data, null, null);
public BuildEndpoint Encode(IOutputDestinatio... | using System;
using System.Drawing;
using System.IO;
namespace Imageflow.Fluent
{
public class BuildNode :BuildItemBase
{
internal static BuildNode StartNode(FluentBuildJob graph, object data) => new BuildNode(graph, data, null, null);
public BuildEndpoint Encode(IOutputDestinatio... |
d98213291611c7b1a3cb01b94c7fbd65314a3541 | Improve calc --verbose output | Improve calc --verbose output
| macro187/verbot | Verbot/VerbotRepository.cs | mit | 1,587,220,751 | using System;
using System.Collections.Generic;
using System.Linq;
using MacroExceptions;
using MacroGit;
using MacroGuards;
using MacroSemver;
using MacroSln;
using System.Diagnostics;
using System.Text.RegularExpressions;
namespace Verbot
{
internal class VerbotRepository : GitRepository
{
public Ve... | using System;
using System.Collections.Generic;
using System.Linq;
using MacroExceptions;
using MacroGit;
using MacroGuards;
using MacroSemver;
using MacroSln;
using System.Diagnostics;
using System.Text.RegularExpressions;
namespace Verbot
{
internal class VerbotRepository : GitRepository
{
public Ve... |
37adc2012e3003c4a67a3eb4020b5f4657286f5e | Show error when savefile has been corrupted | Show error when savefile has been corrupted
Could happen if app is killed while save is being created.
| NPBruce/valkyrie,NPBruce/valkyrie | unity/Assets/Scripts/Quest/Quest.cs | apache-2.0 | 1,587,219,644 | using UnityEngine;
using System.Collections.Generic;
using Assets.Scripts.Content;
using Assets.Scripts.UI;
using ValkyrieTools;
using System.IO;
using System.Linq;
// Class to manage all data for the current quest
public class Quest
{
/// <summary>
/// QuestData
/// </summary>
public QuestData qd;
... | using UnityEngine;
using System.Collections.Generic;
using Assets.Scripts.Content;
using Assets.Scripts.UI;
using ValkyrieTools;
using System.IO;
using System.Linq;
// Class to manage all data for the current quest
public class Quest
{
/// <summary>
/// QuestData
/// </summary>
public QuestData qd;
... |
4b317f4ba69e0c48224c84f414b50713dd371383 | fix(gamemode): improve antag count checking | fix(gamemode): improve antag count checking
| krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation | UnityProject/Assets/Scripts/GameModes/GameMode.cs | agpl-3.0 | 1,587,219,430 | using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using Antagonists;
using UnityEngine.Serialization;
using Random = UnityEngine.Random;
/// <summary>
/// Contains the definition of a game mode. To create a new one you should
/// make a new class which inherits this one. M... | using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using Antagonists;
using UnityEngine.Serialization;
using Random = UnityEngine.Random;
/// <summary>
/// Contains the definition of a game mode. To create a new one you should
/// make a new class which inherits this one. M... |
5ae337dbdbf863b12bf6cb61795c08bfb9c4015f | (#64) Add Accent property | (#64) Add Accent property
| alexguirre/RAGENativeUI,alexguirre/RAGENativeUI,alexguirre/RAGENativeUI | Source/Elements/TimerBars/TimerBarBase.cs | mit | 1,587,218,204 | namespace RAGENativeUI.Elements
{
using System;
using System.ComponentModel;
using System.Drawing;
// TimerBar Constants
internal static class TB
{
// Most constants are from the game scripts
internal const float InitialX = 0.795f;
internal const float InitialY = 0.925... | namespace RAGENativeUI.Elements
{
using System;
using System.ComponentModel;
using System.Drawing;
// TimerBar Constants
internal static class TB
{
// Most constants are from the game scripts
internal const float InitialX = 0.795f;
internal const float InitialY = 0.925... |
ba85c49911b0442a0a1e5d6c29ea341b952a98aa | Allow to view camera frustrum even if DOSBOX is not enabled | Allow to view camera frustrum even if DOSBOX is not enabled
| tigrouind/AITD-roomviewer | Assets/Scripts/Room/RoomLoader.cs | mit | 1,587,218,087 | using UnityEngine;
using System.Collections;
using System;
using System.Linq;
using System.IO;
using System.Text;
using System.Collections.Generic;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using UnityEngine.SceneManagement;
public class RoomLoader : MonoBehaviour
{
private int floor = 0;
private int ro... | using UnityEngine;
using System.Collections;
using System;
using System.Linq;
using System.IO;
using System.Text;
using System.Collections.Generic;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using UnityEngine.SceneManagement;
public class RoomLoader : MonoBehaviour
{
private int floor = 0;
private int ro... |
28a3cc9ac2d82008796126995f2ad887c915111e | Only include nullable attributes if needed | Only include nullable attributes if needed
| tom-englert/TomsToolbox | Nullable.cs | mit | 1,587,218,059 | // Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#if NETSTANDARD || NETFRAMEWORK
#define INTERNAL_NULLABLE_ATTRIBUTES
namespace System.Diagnostics.CodeAnalysis
{
... | // Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#define INTERNAL_NULLABLE_ATTRIBUTES
namespace System.Diagnostics.CodeAnalysis
{
/// <summary>Specifies that nu... |
23a4871f270ec87ba2e8248a1d6ff6773a562946 | Fix possible NRE in ObjectValue.GetChild() | Fix possible NRE in ObjectValue.GetChild()
Fixes VSTS #1089298
| mono/debugger-libs,Unity-Technologies/debugger-libs,Unity-Technologies/debugger-libs,mono/debugger-libs | Mono.Debugging/Mono.Debugging.Client/ObjectValue.cs | mit | 1,587,217,151 | // ObjectValue.cs
//
// Authors: Lluis Sanchez Gual <lluis@novell.com>
// Jeffrey Stedfast <jeff@xamarin.com>
//
// Copyright (c) 2008 Novell, Inc (http://www.novell.com)
// Copyright (c) 2012 Xamarin Inc. (http://www.xamarin.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a c... | // ObjectValue.cs
//
// Authors: Lluis Sanchez Gual <lluis@novell.com>
// Jeffrey Stedfast <jeff@xamarin.com>
//
// Copyright (c) 2008 Novell, Inc (http://www.novell.com)
// Copyright (c) 2012 Xamarin Inc. (http://www.xamarin.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a c... |
5708a1a5e50d58980759683e3def554c15014444 | Fix async codegen generator | Fix async codegen generator
| lunet-io/scriban,textamina/scriban | src/Scriban.AsyncCodeGen/Program.cs | bsd-2-clause | 1,587,216,994 | using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using Microsoft.CodeAn... | using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using Microsoft.CodeAn... |
5c96437786b9dcbe56255de7c0ed51e711332da1 | suppress dotnet logo in pack target (#216) | suppress dotnet logo in pack target (#216)
| IdentityModel/IdentityModel.OidcClient,IdentityModel/IdentityModel.OidcClient,IdentityModel/IdentityModel.OidcClient2,IdentityModel/IdentityModel.OidcClient,IdentityModel/IdentityModel.OidcClient2,IdentityModel/IdentityModel.OidcClient2 | build/Program.cs | apache-2.0 | 1,587,216,231 | using System;
using System.IO;
using static Bullseye.Targets;
using static SimpleExec.Command;
namespace build
{
internal static class Program
{
private const string packOutput = "./artifacts";
private const string envVarMissing = " environment variable is missing. Aborting.";
private... | using System;
using System.IO;
using static Bullseye.Targets;
using static SimpleExec.Command;
namespace build
{
internal static class Program
{
private const string packOutput = "./artifacts";
private const string envVarMissing = " environment variable is missing. Aborting.";
private... |
6e86682e62612e91301eb1b9fca9acd9965c3d75 | suppress dotnet logo in pack target (#90) | suppress dotnet logo in pack target (#90)
| IdentityModel/IdentityModel.AspNet.OAuth2Introspection,IdentityModel/IdentityModel.AspNetCore.OAuth2Introspection,IdentityModel/IdentityModel.AspNetCore.OAuth2Introspection,IdentityModel/IdentityModel.AspNetCore.OAuth2Introspection,IdentityModel/IdentityModel.AspNet.OAuth2Introspection | build/Program.cs | apache-2.0 | 1,587,216,217 | using System;
using System.IO;
using static Bullseye.Targets;
using static SimpleExec.Command;
namespace build
{
internal static class Program
{
private const string packOutput = "./artifacts";
private const string envVarMissing = " environment variable is missing. Aborting.";
private... | using System;
using System.IO;
using static Bullseye.Targets;
using static SimpleExec.Command;
namespace build
{
internal static class Program
{
private const string packOutput = "./artifacts";
private const string envVarMissing = " environment variable is missing. Aborting.";
private... |
43401b10c84305ecde41714e7d035670ce8a433e | fix search term in sign-binary target (#91) | fix search term in sign-binary target (#91)
| IdentityModel/IdentityModel.AspNetCore.OAuth2Introspection,IdentityModel/IdentityModel.AspNetCore.OAuth2Introspection,IdentityModel/IdentityModel.AspNetCore.OAuth2Introspection,IdentityModel/IdentityModel.AspNet.OAuth2Introspection,IdentityModel/IdentityModel.AspNet.OAuth2Introspection | build/Program.cs | apache-2.0 | 1,587,216,207 | using System;
using System.IO;
using static Bullseye.Targets;
using static SimpleExec.Command;
namespace build
{
internal static class Program
{
private const string packOutput = "./artifacts";
private const string envVarMissing = " environment variable is missing. Aborting.";
private... | using System;
using System.IO;
using static Bullseye.Targets;
using static SimpleExec.Command;
namespace build
{
internal static class Program
{
private const string packOutput = "./artifacts";
private const string envVarMissing = " environment variable is missing. Aborting.";
private... |
4fc94c0a9071bfa6f666fefe0d8dee1b96471a40 | suppress dotnet logo in pack target (#322) | suppress dotnet logo in pack target (#322)
| IdentityModel/IdentityModel,IdentityModel/IdentityModelv2,IdentityModel/IdentityModel,IdentityModel/IdentityModel,IdentityModel/IdentityModel2,IdentityModel/IdentityModelv2,IdentityModel/IdentityModel2,IdentityModel/IdentityModel2,IdentityModel/IdentityModelv2 | build/Program.cs | apache-2.0 | 1,587,216,125 | using System;
using System.IO;
using static Bullseye.Targets;
using static SimpleExec.Command;
namespace build
{
internal static class Program
{
private const string packOutput = "./artifacts";
private const string envVarMissing = " environment variable is missing. Aborting.";
private... | using System;
using System.IO;
using static Bullseye.Targets;
using static SimpleExec.Command;
namespace build
{
internal static class Program
{
private const string packOutput = "./artifacts";
private const string envVarMissing = " environment variable is missing. Aborting.";
private... |
7a5b9494b629ad624fd8713837fedff8fc877913 | fix(gamemode): stop non antag jobs being selected as antags | fix(gamemode): stop non antag jobs being selected as antags
| fomalsd/unitystation,krille90/unitystation,krille90/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation | UnityProject/Assets/Scripts/GameModes/GameMode.cs | agpl-3.0 | 1,587,215,657 | using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using Antagonists;
using UnityEngine.Serialization;
using Random = UnityEngine.Random;
/// <summary>
/// Contains the definition of a game mode. To create a new one you should
/// make a new class which inherits this one. M... | using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using Antagonists;
using UnityEngine.Serialization;
using Random = UnityEngine.Random;
/// <summary>
/// Contains the definition of a game mode. To create a new one you should
/// make a new class which inherits this one. M... |
9e90f7756ae8f882d810af7eab1176ff611023ec | [FIXED #559] Unicode Support | [FIXED #559] Unicode Support
| YAFNET/YAFNET,YAFNET/YAFNET,YAFNET/YAFNET | yafsrc/YAF.Data.MsSql/SetMsSqlDialectEvent.cs | apache-2.0 | 1,587,215,645 | /* Yet Another Forum.NET
* Copyright (C) 2003-2005 Bjrnar Henden
* Copyright (C) 2006-2013 Jaben Cargman
* Copyright (C) 2014-2020 Ingo Herbote
* https://www.yetanotherforum.net/
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distr... | /* Yet Another Forum.NET
* Copyright (C) 2003-2005 Bjrnar Henden
* Copyright (C) 2006-2013 Jaben Cargman
* Copyright (C) 2014-2020 Ingo Herbote
* https://www.yetanotherforum.net/
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distr... |
ab499ac697d20289b7870de83d12786505894a94 | Fix precedence of parsing function calls with binary expression in scientific mode | Fix precedence of parsing function calls with binary expression in scientific mode
| textamina/scriban,lunet-io/scriban | src/Scriban/Parsing/Parser.Expressions.cs | bsd-2-clause | 1,587,215,017 | // Copyright (c) Alexandre Mutel. All rights reserved.
// Licensed under the BSD-Clause 2 license.
// See license.txt file in the project root for full license information.
using System;
using System.Collections.Generic;
using Scriban.Functions;
using Scriban.Runtime;
using Scriban.Syntax;
namespace Scriban.Parsing
... | // Copyright (c) Alexandre Mutel. All rights reserved.
// Licensed under the BSD-Clause 2 license.
// See license.txt file in the project root for full license information.
using System;
using System.Collections.Generic;
using Scriban.Functions;
using Scriban.Runtime;
using Scriban.Syntax;
namespace Scriban.Parsing
... |
c594589e97ff16c5420a2f1ce3ee9ca2911d01e6 | Add ScriptOnly support for TemplateRewriterContext | Add ScriptOnly support for TemplateRewriterContext
| textamina/scriban,lunet-io/scriban | src/Scriban/TemplateRewriterContext.cs | bsd-2-clause | 1,587,214,984 | // Copyright (c) Alexandre Mutel. All rights reserved.
// Licensed under the BSD-Clause 2 license.
// See license.txt file in the project root for full license information.
using System;
using System.Collections.Generic;
using Scriban.Helpers;
using Scriban.Parsing;
using Scriban.Runtime;
using Scriban.Syntax;
names... | // Copyright (c) Alexandre Mutel. All rights reserved.
// Licensed under the BSD-Clause 2 license.
// See license.txt file in the project root for full license information.
using System;
using System.Collections.Generic;
using Scriban.Helpers;
using Scriban.Parsing;
using Scriban.Runtime;
using Scriban.Syntax;
names... |
2488cfa52aecb6021e7f9a742d3c1c99761bd712 | Added logitech HIDs from #110 | Added logitech HIDs from #110
| DarthAffe/RGB.NET,DarthAffe/RGB.NET | RGB.NET.Devices.Logitech/HID/DeviceChecker.cs | lgpl-2.1 | 1,587,214,511 | using System.Collections.Generic;
using System.Linq;
using HidSharp;
using RGB.NET.Core;
namespace RGB.NET.Devices.Logitech.HID
{
//TODO DarthAffe 04.02.2017: Rewrite this once the SDK supports per-device lighting to get all the devices connected.
internal static class DeviceChecker
{
#region Cons... | using System.Collections.Generic;
using System.Linq;
using HidSharp;
using RGB.NET.Core;
namespace RGB.NET.Devices.Logitech.HID
{
//TODO DarthAffe 04.02.2017: Rewrite this once the SDK supports per-device lighting to get all the devices connected.
internal static class DeviceChecker
{
#region Cons... |
6b16908c05bafd95e069b986d5efd6d73631875f | Move todo to appease dotnet-format | Move todo to appease dotnet-format
| smoogipoo/osu,peppy/osu,NeoAdonis/osu,smoogipoo/osu,ppy/osu,ppy/osu,NeoAdonis/osu,ppy/osu,peppy/osu,UselessToucan/osu,peppy/osu,UselessToucan/osu,UselessToucan/osu,smoogipoo/osu,NeoAdonis/osu,peppy/osu,smoogipooo/osu,peppy/osu-new,ppy/osu,smoogipoo/osu,NeoAdonis/osu,UselessToucan/osu | osu.Game/Beatmaps/Formats/LegacyBeatmapEncoder.cs | mit | 1,587,214,297 | // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using osu.Game.Audio;
using osu.Game.Beatmaps.ControlPoints;
using ... | // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using osu.Game.Audio;
using osu.Game.Beatmaps.ControlPoints;
using ... |
616b1461c15dc6e1c65db6a443b06e8bc05038fd | [Modify] Add it | [Modify] Add it
| sta/websocket-sharp,sta/websocket-sharp,sta/websocket-sharp | websocket-sharp/Net/WebHeaderCollection.cs | mit | 1,587,213,777 | #region License
/*
* WebHeaderCollection.cs
*
* This code is derived from WebHeaderCollection.cs (System.Net) of Mono
* (http://www.mono-project.com).
*
* The MIT License
*
* Copyright (c) 2003 Ximian, Inc. (http://www.ximian.com)
* Copyright (c) 2007 Novell, Inc. (http://www.novell.com)
* Copyright (c) 2012-... | #region License
/*
* WebHeaderCollection.cs
*
* This code is derived from WebHeaderCollection.cs (System.Net) of Mono
* (http://www.mono-project.com).
*
* The MIT License
*
* Copyright (c) 2003 Ximian, Inc. (http://www.ximian.com)
* Copyright (c) 2007 Novell, Inc. (http://www.novell.com)
* Copyright (c) 2012-... |
19570abec07d20b42a2a90bd6511431fdd097376 | Fix calculating min/max layout size. | Fix calculating min/max layout size.
Code ported from WPF.
| jkoritzinsky/Avalonia,SuperJMN/Avalonia,wieslawsoltes/Perspex,AvaloniaUI/Avalonia,grokys/Perspex,jkoritzinsky/Avalonia,SuperJMN/Avalonia,jkoritzinsky/Perspex,jkoritzinsky/Perspex,akrisiun/Perspex,AvaloniaUI/Avalonia,Perspex/Perspex,Perspex/Perspex,jkoritzinsky/Avalonia,AvaloniaUI/Avalonia,SuperJMN/Avalonia,jkoritzinsky... | src/Avalonia.Layout/LayoutHelper.cs | mit | 1,587,212,748 | using System;
using Avalonia.Utilities;
using Avalonia.VisualTree;
namespace Avalonia.Layout
{
/// <summary>
/// Provides helper methods needed for layout.
/// </summary>
public static class LayoutHelper
{
/// <summary>
/// Calculates a control's size based on its <see cref="ILayout... | using System;
using Avalonia.VisualTree;
namespace Avalonia.Layout
{
/// <summary>
/// Provides helper methods needed for layout.
/// </summary>
public static class LayoutHelper
{
/// <summary>
/// Calculates a control's size based on its <see cref="ILayoutable.Width"/>,
///... |
591f31ae4d094c6d75b4da00df2352aed6bad292 | ArgumentParser cleanup | ArgumentParser cleanup
| asbjornu/GitVersion,dazinator/GitVersion,gep13/GitVersion,ermshiperete/GitVersion,ermshiperete/GitVersion,gep13/GitVersion,dazinator/GitVersion,ermshiperete/GitVersion,asbjornu/GitVersion,GitTools/GitVersion,asbjornu/GitVersion,gep13/GitVersion,GitTools/GitVersion,ParticularLabs/GitVersion,dazinator/GitVersion,ermshipe... | src/GitVersionExe/ArgumentParser.cs | mit | 1,587,212,725 | using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.IO;
using System.Linq;
using GitVersion.Extensions;
using GitVersion.Logging;
using GitVersion.Model;
using GitVersion.Model.Configuration;
using GitVersion.OutputVariables;
namespace GitVersion
{
public class Argume... | using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.IO;
using System.Linq;
using GitVersion.Extensions;
using GitVersion.Logging;
using GitVersion.Model;
using GitVersion.Model.Configuration;
using GitVersion.OutputVariables;
namespace GitVersion
{
public class Argume... |
0d109ea996fe482ae8403b90657bc3def8fbcb74 | Apply all layout constraints in WindowBase. | Apply all layout constraints in WindowBase.
| jkoritzinsky/Avalonia,wieslawsoltes/Perspex,wieslawsoltes/Perspex,SuperJMN/Avalonia,grokys/Perspex,grokys/Perspex,AvaloniaUI/Avalonia,jkoritzinsky/Avalonia,wieslawsoltes/Perspex,AvaloniaUI/Avalonia,grokys/Perspex,jkoritzinsky/Avalonia,jkoritzinsky/Avalonia,akrisiun/Perspex,Perspex/Perspex,AvaloniaUI/Avalonia,AvaloniaUI... | src/Avalonia.Controls/WindowBase.cs | mit | 1,587,212,723 | using System;
using System.ComponentModel;
using System.Linq;
using System.Reactive.Disposables;
using System.Reactive.Linq;
using Avalonia.Controls.Primitives;
using Avalonia.Input;
using Avalonia.Layout;
using Avalonia.Platform;
using JetBrains.Annotations;
namespace Avalonia.Controls
{
/// <summary>
/// Ba... | using System;
using System.ComponentModel;
using System.Linq;
using System.Reactive.Disposables;
using System.Reactive.Linq;
using Avalonia.Controls.Primitives;
using Avalonia.Input;
using Avalonia.Layout;
using Avalonia.Platform;
using JetBrains.Annotations;
namespace Avalonia.Controls
{
/// <summary>
/// Ba... |
ec24030bac5101139a48258957e9728d5e32e9f5 | Added another failing PopupRoot test. | Added another failing PopupRoot test.
| jkoritzinsky/Avalonia,grokys/Perspex,wieslawsoltes/Perspex,AvaloniaUI/Avalonia,wieslawsoltes/Perspex,AvaloniaUI/Avalonia,AvaloniaUI/Avalonia,Perspex/Perspex,akrisiun/Perspex,wieslawsoltes/Perspex,wieslawsoltes/Perspex,SuperJMN/Avalonia,grokys/Perspex,AvaloniaUI/Avalonia,akrisiun/Perspex,SuperJMN/Avalonia,SuperJMN/Avalo... | tests/Avalonia.Controls.UnitTests/Primitives/PopupRootTests.cs | mit | 1,587,212,710 | using System;
using System.Linq;
using Avalonia.Controls.Presenters;
using Avalonia.Controls.Primitives;
using Avalonia.Controls.Primitives.PopupPositioning;
using Avalonia.Controls.Templates;
using Avalonia.LogicalTree;
using Avalonia.Platform;
using Avalonia.Styling;
using Avalonia.UnitTests;
using Avalonia.VisualTre... | using System;
using System.Linq;
using Avalonia.Controls.Presenters;
using Avalonia.Controls.Primitives;
using Avalonia.Controls.Primitives.PopupPositioning;
using Avalonia.Controls.Templates;
using Avalonia.LogicalTree;
using Avalonia.Platform;
using Avalonia.Styling;
using Avalonia.UnitTests;
using Avalonia.VisualTre... |
18d5893db11ba62ece8c6e784d4adca76bb897e6 | Fix debugging listener | Fix debugging listener
| JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm | ArchiSteamFarm/Bot.cs | apache-2.0 | 1,587,212,696 | // _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| ... | // _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| ... |
46960200accd4fc9e2776ce3fbcf3ba670879aee | Small Performance-improvements in Brush-Color-Finalization | Small Performance-improvements in Brush-Color-Finalization
| DarthAffe/RGB.NET,DarthAffe/RGB.NET | RGB.NET.Core/Brushes/AbstractBrush.cs | lgpl-2.1 | 1,587,212,572 | // ReSharper disable VirtualMemberNeverOverriden.Global
// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable VirtualMemberNeverOverridden.Global
using System.Collections.Generic;
using System.Linq;
namespace RGB.NET.Core
{
/// <inheritdoc cref="AbstractDecoratable{T}" />
/// <inheritdoc cref="... | // ReSharper disable VirtualMemberNeverOverriden.Global
// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable VirtualMemberNeverOverridden.Global
using System.Collections.Generic;
using System.Linq;
namespace RGB.NET.Core
{
/// <inheritdoc cref="AbstractDecoratable{T}" />
/// <inheritdoc cref="... |
9934c542079d01cc998d821f9f741e1edf0ded69 | fix(gamemode): inverted allocateJobsToAntags oopsie | fix(gamemode): inverted allocateJobsToAntags oopsie
| krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation | UnityProject/Assets/Scripts/GameModes/GameMode.cs | agpl-3.0 | 1,587,212,572 | using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using Antagonists;
using UnityEngine.Serialization;
using Random = UnityEngine.Random;
/// <summary>
/// Contains the definition of a game mode. To create a new one you should
/// make a new class which inherits this one. M... | using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using Antagonists;
using UnityEngine.Serialization;
using Random = UnityEngine.Random;
/// <summary>
/// Contains the definition of a game mode. To create a new one you should
/// make a new class which inherits this one. M... |
06d9014ebe89519544788834b2ff26f09ac0b351 | Use botName identifier for new SteamClient logging context | Use botName identifier for new SteamClient logging context
| JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm,JustArchi/ArchiSteamFarm | ArchiSteamFarm/Bot.cs | apache-2.0 | 1,587,212,120 | // _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| ... | // _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| ... |
a15203a06171cdb6171fb868f5eee976eea14708 | Don't count non-ascii chars into maxChar limit in CharacterMap | Don't count non-ascii chars into maxChar limit in CharacterMap
| lunet-io/markdig,lunet-io/markdig | src/Markdig/Helpers/CharacterMap.cs | bsd-2-clause | 1,587,211,801 | // Copyright (c) Alexandre Mutel. All rights reserved.
// This file is licensed under the BSD-Clause 2 license.
// See the license.txt file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Runtime.CompilerServices;
nam... | // Copyright (c) Alexandre Mutel. All rights reserved.
// This file is licensed under the BSD-Clause 2 license.
// See the license.txt file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Runtime.CompilerServices;
nam... |
86a72c3582032b6efbabc7e5300789c36ddcfe20 | Avoid delegate allocation in LinkInlineParser.MarkParentAsInactive | Avoid delegate allocation in LinkInlineParser.MarkParentAsInactive
| lunet-io/markdig,lunet-io/markdig | src/Markdig/Parsers/Inlines/LinkInlineParser.cs | bsd-2-clause | 1,587,211,800 | // Copyright (c) Alexandre Mutel. All rights reserved.
// This file is licensed under the BSD-Clause 2 license.
// See the license.txt file in the project root for more information.
using Markdig.Helpers;
using Markdig.Syntax;
using Markdig.Syntax.Inlines;
namespace Markdig.Parsers.Inlines
{
/// <summary>
/// ... | // Copyright (c) Alexandre Mutel. All rights reserved.
// This file is licensed under the BSD-Clause 2 license.
// See the license.txt file in the project root for more information.
using Markdig.Helpers;
using Markdig.Syntax;
using Markdig.Syntax.Inlines;
namespace Markdig.Parsers.Inlines
{
/// <summary>
/// ... |
2679c84788ed8f636dede9f6588da3363e7ce941 | Remove .Net Foundation license header | Remove .Net Foundation license header
| lunet-io/markdig,lunet-io/markdig | src/Markdig/Helpers/CharHelper.cs | bsd-2-clause | 1,587,211,800 | // Copyright (c) Alexandre Mutel. All rights reserved.
// This file is licensed under the BSD-Clause 2 license.
// See the license.txt file in the project root for more information.
using System;
using System.Globalization;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Diagnos... | // Copyright (c) Alexandre Mutel. All rights reserved.
// This file is licensed under the BSD-Clause 2 license.
// See the license.txt file in the project root for more information.
// The IsHighSurrogate, IsLowSurrogate and ConvertToUtf32 methods are copied from
// .Net Core source code which is under MIT license. ... |
09593ff3da65e4aef541f777586f81671fc6e1e5 | Remove unused Helper | Remove unused Helper
| lunet-io/markdig,lunet-io/markdig | src/Markdig/Helpers/CharHelper.cs | bsd-2-clause | 1,587,211,799 | // Copyright (c) Alexandre Mutel. All rights reserved.
// This file is licensed under the BSD-Clause 2 license.
// See the license.txt file in the project root for more information.
// The IsHighSurrogate, IsLowSurrogate and ConvertToUtf32 methods are copied from
// .Net Core source code which is under MIT license. ... | // Copyright (c) Alexandre Mutel. All rights reserved.
// This file is licensed under the BSD-Clause 2 license.
// See the license.txt file in the project root for more information.
// The IsHighSurrogate, IsLowSurrogate and ConvertToUtf32 methods are copied from
// .Net Core source code which is under MIT license. ... |
2d97628cfd80f88ed22615c1393d5cb9840b38e8 | Optimize StringSlice helpers | Optimize StringSlice helpers
| lunet-io/markdig,lunet-io/markdig | src/Markdig/Helpers/StringSlice.cs | bsd-2-clause | 1,587,211,799 | // Copyright (c) Alexandre Mutel. All rights reserved.
// This file is licensed under the BSD-Clause 2 license.
// See the license.txt file in the project root for more information.
using System;
using System.Runtime.CompilerServices;
namespace Markdig.Helpers
{
/// <summary>
/// A lightweight struct that re... | // Copyright (c) Alexandre Mutel. All rights reserved.
// This file is licensed under the BSD-Clause 2 license.
// See the license.txt file in the project root for more information.
using System;
using System.Runtime.CompilerServices;
namespace Markdig.Helpers
{
/// <summary>
/// A lightweight struct that re... |
f7d763230de19b3832c23ffd8c8267aa1ef1fa23 | Unseal MarkdownParserContext | Unseal MarkdownParserContext
| lunet-io/markdig,lunet-io/markdig | src/Markdig/MarkdownParserContext.cs | bsd-2-clause | 1,587,211,798 | using System.Collections.Generic;
namespace Markdig
{
/// <summary>
/// Provides a context that can be used as part of parsing Markdown documents.
/// </summary>
public class MarkdownParserContext
{
/// <summary>
/// Gets or sets the context property collection.
/// </summar... | using System.Collections.Generic;
namespace Markdig
{
/// <summary>
/// Provides a context that can be used as part of parsing Markdown documents.
/// </summary>
public sealed class MarkdownParserContext
{
/// <summary>
/// Gets or sets the context property collection.
/// <... |
bd5adcd44b1e57d78dcaea4de925eb199f7f28c7 | Release 7.6 | Release 7.6
| JosefNemec/Playnite,JosefNemec/Playnite,JosefNemec/Playnite | source/Playnite/Properties/AssemblyInfo.cs | mit | 1,587,211,369 | using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows.Markup;
[assembly: System.Windows.ThemeInfo(System.Windows.ResourceDictionaryLocation.None, System.Windows.ResourceDictionaryLocation.SourceAssembly)]
// General Information about an assem... | using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows.Markup;
[assembly: System.Windows.ThemeInfo(System.Windows.ResourceDictionaryLocation.None, System.Windows.ResourceDictionaryLocation.SourceAssembly)]
// General Information about an asse... |
8f54f68bf4e8f46a78f6b293abc46efa6f5708c1 | fix(preround): reset ready status on disable | fix(preround): reset ready status on disable
| krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,krille90/unitystation | UnityProject/Assets/Scripts/UI/PreRound/GUI_PreRoundWindow.cs | agpl-3.0 | 1,587,211,021 | using System;
using TMPro;
using UnityEngine;
using UnityEngine.Serialization;
using UnityEngine.UI;
public class GUI_PreRoundWindow : MonoBehaviour
{
// Text objects
[SerializeField]
private TMP_Text currentGameMode = null;
[SerializeField]
private TMP_Text timer = null;
[SerializeField]
private TMP_Text playe... | using System;
using TMPro;
using UnityEngine;
using UnityEngine.Serialization;
using UnityEngine.UI;
public class GUI_PreRoundWindow : MonoBehaviour
{
// Text objects
[SerializeField]
private TMP_Text currentGameMode = null;
[SerializeField]
private TMP_Text timer = null;
[SerializeField]
private TMP_Text playe... |
870ae22a90525f6f3614415397911324f809ba85 | fix(gamemode): add occupation checks for antag spawning | fix(gamemode): add occupation checks for antag spawning
| fomalsd/unitystation,krille90/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation | UnityProject/Assets/Scripts/GameModes/GameMode.cs | agpl-3.0 | 1,587,211,020 | using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using Antagonists;
using UnityEngine.Serialization;
using Random = UnityEngine.Random;
/// <summary>
/// Contains the definition of a game mode. To create a new one you should
/// make a new class which inherits this one. M... | using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using Antagonists;
using UnityEngine.Serialization;
using Random = UnityEngine.Random;
/// <summary>
/// Contains the definition of a game mode. To create a new one you should
/// make a new class which inherits this one. M... |
adfae98bdaf255d5d09d8f482f0173dbca9d886a | fix(jobs): add TryGetCandidates method | fix(jobs): add TryGetCandidates method
| fomalsd/unitystation,krille90/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,krille90/unitystation | UnityProject/Assets/Scripts/Managers/JobAllocator.cs | agpl-3.0 | 1,587,211,020 | using System.Collections.Generic;
using System.Linq;
// TODO add Managers namespace
public class JobAllocator
{
/// <summary>
/// The default occupation to allocate to players who don't get any jobs.
/// </summary>
private static Occupation DefaultJob => OccupationList.Instance.Get(JobType.ASSISTANT);
/// <summar... | using System.Collections.Generic;
using System.Linq;
// TODO add Managers namespace
public class JobAllocator
{
/// <summary>
/// The default occupation to allocate to players who don't get any jobs.
/// </summary>
private static Occupation DefaultJob => OccupationList.Instance.Get(JobType.ASSISTANT);
/// <summar... |
56ab0c3cefd472beebc108a599baf5abd696b876 | fix(ready): remove unneeded connection args + checks | fix(ready): remove unneeded connection args + checks
| krille90/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,krille90/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation | UnityProject/Assets/Scripts/Player/JoinedViewer.cs | agpl-3.0 | 1,587,211,020 | using System.Net.NetworkInformation;
using Mirror;
using Newtonsoft.Json;
/// <summary>
/// This is the Viewer object for a joined player.
/// Once they join they will have local ownership of this object until a job is determined
/// and then they are spawned as player entity
/// </summary>
public class JoinedViewer ... | using System.Net.NetworkInformation;
using Mirror;
using Newtonsoft.Json;
/// <summary>
/// This is the Viewer object for a joined player.
/// Once they join they will have local ownership of this object until a job is determined
/// and then they are spawned as player entity
/// </summary>
public class JoinedViewer ... |
1064862bb7d92711dee6e54de7c51765a61a03c7 | fix(preround): only reset ready players when PlayerList exists | fix(preround): only reset ready players when PlayerList exists
| krille90/unitystation,fomalsd/unitystation,krille90/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation | UnityProject/Assets/Scripts/Managers/GameManager.cs | agpl-3.0 | 1,587,211,019 | using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public partial class GameManager : MonoBehaviour
{
public static GameManag... | using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public partial class GameManager : MonoBehaviour
{
public static GameManag... |
7142792bcd5eb32745f80e70c9deaee7dd91e358 | fix(UI): logger typo | fix(UI): logger typo
| fomalsd/unitystation,krille90/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation | UnityProject/Assets/Scripts/UI/ResponsiveUI.cs | agpl-3.0 | 1,587,211,019 | using System.Collections;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
/// <summary>
/// Responds to any UI or game window size changes
/// and adjusts all the elements accordingly
/// (i.e. forcing 16:9 aspect ratio, resizing camera size etc)
/// </summary>
public cla... | using System.Collections;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
/// <summary>
/// Responds to any UI or game window size changes
/// and adjusts all the elements accordingly
/// (i.e. forcing 16:9 aspect ratio, resizing camera size etc)
/// </summary>
public cla... |
1d5e1cc4dd9c2b341485bc769fcf21aa7876f47f | fix(round): change start delay to a frame | fix(round): change start delay to a frame
| fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,krille90/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation | UnityProject/Assets/Scripts/Managers/GameManager.GameMode.cs | agpl-3.0 | 1,587,211,019 |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// Represents what state the round is in: PreRound, Started or Ended
/// </summary>
public enum RoundState
{
None,
PreRound,
Started,
Ended,
Restarting,
}
/// <summary>
/// Game mode related part of GameManager
/// </s... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// Represents what state the round is in: PreRound, Started or Ended
/// </summary>
public enum RoundState
{
None,
PreRound,
Started,
Ended,
Restarting,
}
/// <summary>
/// Game mode related part of GameManager
/// </s... |
90444fa45df9be0505e430a5a3432855d5a87974 | fix(preround): remove unused usings | fix(preround): remove unused usings
| krille90/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation | UnityProject/Assets/Scripts/UI/PreRound/GUI_PreRoundWindow.cs | agpl-3.0 | 1,587,211,018 | using System;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class GUI_PreRoundWindow : MonoBehaviour
{
[SerializeField]
private TMP_Text currentGameMode = null;
[SerializeField]
private TMP_Text timer = null;
[SerializeField]
private TMP_Text playerCount = null;
[SerializeField]
private GameOb... | using System;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class GUI_PreRoundWindow : MonoBehaviour
{
[SerializeField]
private TMP_Text currentGameMode = null;
[SerializeField]
private TMP_Text timer = null;
[SerializeField]
private TMP... |
a8e9ddef8b22f2834cab2343b54add343f1dafa3 | fix(UI): disable song tracker on spawn | fix(UI): disable song tracker on spawn
| fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,krille90/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation | UnityProject/Assets/Scripts/UI/ControlDisplays.cs | agpl-3.0 | 1,587,211,018 | using UnityEngine;
using System.Collections;
using UnityEngine.Serialization;
public class ControlDisplays : MonoBehaviour
{
/// <summary>
/// Represents which screen to open with generic function
/// </summary>
public enum Screens
{
SlotReset,
Lobby,
Game,
PreRound,
TeamSelect,
JobSelect
}
public ... | using UnityEngine;
using System.Collections;
using UnityEngine.Serialization;
public class ControlDisplays : MonoBehaviour
{
/// <summary>
/// Represents which screen to open with generic function
/// </summary>
public enum Screens
{
SlotReset,
Lobby,
Game,
PreRound,
TeamSelect,
JobSelect
}
public ... |
2829ae1ad5183ae4460222e48a83f653d1c11405 | feat(department): add job getters | feat(department): add job getters
| fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,krille90/unitystation | UnityProject/Assets/Scripts/Occupations/DepartmentList.cs | agpl-3.0 | 1,587,211,018 | using System.Collections.Generic;
using System.Linq;
using UnityEngine;
/// <summary>
/// Singleton. Provides a list of currently enabled departments and the order in which they
/// should appear in the job preferences.
/// </summary>
[CreateAssetMenu(fileName = "DepartmentListSingleton", menuName = "Singleton/Depart... | using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.Serialization;
/// <summary>
/// Singleton. Provides a list of currently enabled departments and the order in which they
/// should appear in the job preferences.
/// </summary>
[CreateAssetMenu(fileName = "DepartmentListSinglet... |
aca1064a42a2fbdc8e6f3200bf38656ec8c49184 | fix(chat): remove annoying log messages | fix(chat): remove annoying log messages
| fomalsd/unitystation,krille90/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation | UnityProject/Assets/Scripts/Chat/ChatUI.cs | agpl-3.0 | 1,587,211,018 | using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
using System;
using AdminTools;
using System.Linq;
public class ChatUI : MonoBehaviour
{
public static ChatUI Instance;
public GameObject chatInputWindow;
public Transform content;
... | using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
using System;
using AdminTools;
using System.Linq;
public class ChatUI : MonoBehaviour
{
public static ChatUI Instance;
public GameObject chatInputWindow;
public Transform content;
... |
679ff645a0e667512b892bff768dba1d58c3d6d3 | fix(preround): add join button after countdown | fix(preround): add join button after countdown
| fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation | UnityProject/Assets/Scripts/UI/PreRound/GUI_PreRoundWindow.cs | agpl-3.0 | 1,587,211,018 | using System;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class GUI_PreRoundWindow : MonoBehaviour
{
[SerializeField]
private TMP_Text currentGameMode = null;
[SerializeField]
private TMP_Text timer = null;
[SerializeField]
private TMP... | using System;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class GUI_PreRoundWindow : MonoBehaviour
{
[SerializeField]
private TMP_Text currentGameMode = null;
[SerializeField]
private TMP_Text timer = null;
[SerializeField]
private TMP... |
63b7730f1021eb613c81202ed5b9d7ecf4046ae3 | fix(rebels): use correct name for game mode in logs | fix(rebels): use correct name for game mode in logs
| krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation | UnityProject/Assets/Scripts/GameModes/Cargonia.cs | agpl-3.0 | 1,587,211,018 | using UnityEngine;
using Antagonists;
using System.Collections;
using System.Collections.Generic;
using System;
[CreateAssetMenu(menuName="ScriptableObjects/GameModes/Cargonia")]
public class Cargonia : GameMode
{
/// <summary>
/// Set up the station for the game mode
/// </summary>
private List<JobType> RebelJob;... | using UnityEngine;
using Antagonists;
using System.Collections;
using System.Collections.Generic;
using System;
[CreateAssetMenu(menuName="ScriptableObjects/GameModes/Cargonia")]
public class Cargonia : GameMode
{
/// <summary>
/// Set up the station for the game mode
/// </summary>
private List<JobType> RebelJob;... |
e3c286526e2da8ff50286c4619d881036b1d410f | fix(character): better deserialization | fix(character): better deserialization
| krille90/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation | UnityProject/Assets/Scripts/Player/PlayerManager.cs | agpl-3.0 | 1,587,211,017 | using System.Text.RegularExpressions;
using Newtonsoft.Json;
using UnityEngine;
using UnityEngine.SceneManagement;
public class PlayerManager : MonoBehaviour
{
private static PlayerManager playerManager;
public static GameObject LocalPlayer { get; private set; }
public static Equipment Equipment { get; private se... | using System.Text.RegularExpressions;
using Lobby;
using UnityEngine;
using UnityEngine.SceneManagement;
public class PlayerManager : MonoBehaviour
{
private static PlayerManager playerManager;
public static GameObject LocalPlayer { get; private set; }
public static Equipment Equipment { get; private set; }
pub... |
2609828ea0000989ce7c99bd14a4c1884b680101 | refactor: clean up ConnectedPlayer with Rider | refactor: clean up ConnectedPlayer with Rider
| krille90/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation | UnityProject/Assets/Scripts/Managers/ConnectedPlayer.cs | agpl-3.0 | 1,587,211,017 | using UnityEngine;
using Mirror;
/// <summary>
/// Server-only full player information class
/// </summary>
public class ConnectedPlayer
{
/// <summary>
/// Name that is used if the client's character name is empty
/// </summary>
private const string DEFAULT_NAME = "Anonymous Spessman";
public static readonly Co... | using UnityEngine;
using Mirror;
/// Server-only full player information class
public class ConnectedPlayer
{
private string username;
private string name;
private JobType job;
private GameObject gameObject;
private PlayerScript playerScript;
private JoinedViewer viewerScript;
private NetworkConnection connect... |
582089392c628233f223248816075dbc4a17b348 | [Shader Playground] Make PC shader models work at least with invalid shaders | [Shader Playground] Make PC shader models work at least with invalid shaders
| sephiroth99/xenia,sephiroth99/xenia,sephiroth99/xenia,sephiroth99/xenia | tools/shader-playground/Editor.cs | bsd-3-clause | 1,587,209,392 | using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Forms;
namespace shader_playground {
public partial clas... | using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Forms;
namespace shader_playground {
public partial clas... |
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