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be1becd846eb0d3a4efe10f4368a71163870c204
Fix AbandonedMutexException when a process crashes in shared mode
Fix AbandonedMutexException when a process crashes in shared mode
mbdavid/LiteDB
LiteDB/Client/Shared/SharedEngine.cs
mit
1,588,176,302
using LiteDB.Engine; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Threading; #if NETFRAMEWORK using System.Security.AccessControl; using System.Security.Principal; #endif namespace LiteDB { public class SharedEngine : ILiteEngine ...
using LiteDB.Engine; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Threading; #if NETFRAMEWORK using System.Security.AccessControl; using System.Security.Principal; #endif namespace LiteDB { public class SharedEngine : ILiteEngine ...
c46fa82a2dbf2281cac495d2d9574e7f1f596ab3
Update GameManager.cs
Update GameManager.cs
fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation
UnityProject/Assets/Scripts/Managers/GameManager.cs
agpl-3.0
1,588,175,581
using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using UnityEngine; using UnityEngine.Rendering; using UnityEngine.SceneManagement; using UnityEngine.UI; public partial class GameManager : MonoBehaviour { public static GameManag...
using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using UnityEngine; using UnityEngine.Rendering; using UnityEngine.SceneManagement; using UnityEngine.UI; public partial class GameManager : MonoBehaviour { public static GameManag...
5926f6c4309c7402ceeb7f24be9b82a787086218
Update GameManager.cs
Update GameManager.cs
fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation
UnityProject/Assets/Scripts/Managers/GameManager.cs
agpl-3.0
1,588,175,493
using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using UnityEngine; using UnityEngine.Rendering; using UnityEngine.SceneManagement; using UnityEngine.UI; public partial class GameManager : MonoBehaviour { public static GameManag...
using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using UnityEngine; using UnityEngine.Rendering; using UnityEngine.SceneManagement; using UnityEngine.UI; public partial class GameManager : MonoBehaviour { public static GameManag...
a48f417fcd05d71bcb1736ad3760c260a7bd19a7
Update JoinedViewer.cs
Update JoinedViewer.cs
fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,krille90/unitystation
UnityProject/Assets/Scripts/Player/JoinedViewer.cs
agpl-3.0
1,588,175,412
using System; using System.Net.NetworkInformation; using Mirror; using Newtonsoft.Json; /// <summary> /// This is the Viewer object for a joined player. /// Once they join they will have local ownership of this object until a job is determined /// and then they are spawned as player entity /// </summary> public class...
using System; using System.Collections.Generic; using System.Net.NetworkInformation; using Mirror; using Newtonsoft.Json; /// <summary> /// This is the Viewer object for a joined player. /// Once they join they will have local ownership of this object until a job is determined /// and then they are spawned as player ...
f67598314f6f2e3aafc54458c20c595adac0eb46
Adding code to fix the null shown value for cases, where it should just be an empty string.
Adding code to fix the null shown value for cases, where it should just be an empty string.
microting/eform-sdk-dotnet,microting/eform-sdk-dotnet
eFormCore/Infrastructure/SqlController.cs
mit
1,588,175,157
/* The MIT License (MIT) Copyright (c) 2007 - 2020 Microting A/S Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify...
/* The MIT License (MIT) Copyright (c) 2007 - 2020 Microting A/S Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify...
057e51059e201765fe04e508f968c2b5c42d768a
Fixing the order for the CSV export.
Fixing the order for the CSV export.
microting/eform-sdk-dotnet,microting/eform-sdk-dotnet
eFormCore/Core.cs
mit
1,588,174,466
/* The MIT License (MIT) Copyright (c) 2007 - 2020 Microting A/S Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify...
/* The MIT License (MIT) Copyright (c) 2007 - 2020 Microting A/S Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify...
2266a3d07423ed82afa745a33e4971ab70b8e86a
Update Assets/MRTK/SDK/Experimental/Features/UX/BoundsControl/Visuals/VisualUtils.cs
Update Assets/MRTK/SDK/Experimental/Features/UX/BoundsControl/Visuals/VisualUtils.cs Co-Authored-By: Kurtis <601750f99a611216e3b3536e5835b26dc3c9b459@microsoft.com>
killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,DDReaper/MixedRealityToolkit-Unity
Assets/MRTK/SDK/Experimental/Features/UX/BoundsControl/Visuals/VisualUtils.cs
mit
1,588,174,461
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using Microsoft.MixedReality.Toolkit.Input; using Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControlTypes; using System.Collections.Generic; using UnityEng...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using Microsoft.MixedReality.Toolkit.Input; using Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControlTypes; using System.Collections.Generic; using UnityEng...
a6d75f4308caa32cf12b72898ed97b36e90d783b
Update WebUtils.QueryString.cs
Update WebUtils.QueryString.cs
RapidScada/scada,RapidScada/scada,RapidScada/scada
ScadaWeb/ScadaWeb/ScadaWebCommon/WebUtils.QueryString.cs
apache-2.0
1,588,173,760
/* * Copyright 2020 Mikhail Shiryaev * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or a...
/* * Copyright 2019 Mikhail Shiryaev * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or a...
0da7632fb9dab6bf3873b09be96aac8d86eb2707
余分なusing削除
余分なusing削除
zenuas/Roku,zenuas/Roku
src/IntermediateCode/IfCode.cs
mit
1,588,173,192
namespace Roku.IntermediateCode { public class IfCode : IOperand { public Operator Operator { get; set; } = Operator.If; public ITypedValue Condition { get; set; } public LabelCode Else { get; set; } public IfCode(ITypedValue cond, LabelCode else_) { Conditi...
using System.Reflection.Emit; namespace Roku.IntermediateCode { public class IfCode : IOperand { public Operator Operator { get; set; } = Operator.If; public ITypedValue Condition { get; set; } public LabelCode Else { get; set; } public IfCode(ITypedValue cond, LabelCode else_...
89ebadecb9492025c024be5e3d913d24b9794842
Also clean conditional compile for NETCORE from ConsoleRunHost.cs
Also clean conditional compile for NETCORE from ConsoleRunHost.cs
Topshelf/Topshelf
src/Topshelf/Hosts/ConsoleRunHost.cs
apache-2.0
1,588,173,127
// Copyright 2007-2012 Chris Patterson, Dru Sellers, Travis Smith, et. al. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at // // http://www.apache.org/licenses/LICENSE-2....
// Copyright 2007-2012 Chris Patterson, Dru Sellers, Travis Smith, et. al. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at // // http://www.apache.org/licenses/LICENSE-2....
c1efe4136a7daac0cfa5b9406bea3c3477c823a3
Updated default values for phasor input based oscillation detector to use nameof.
Updated default values for phasor input based oscillation detector to use nameof.
GridProtectionAlliance/openHistorian,GridProtectionAlliance/openHistorian,GridProtectionAlliance/openHistorian,GridProtectionAlliance/openHistorian,GridProtectionAlliance/openHistorian,GridProtectionAlliance/openHistorian
Source/Libraries/Adapters/MASAdapters/PhasorInputOscillationDetector.cs
mit
1,588,172,995
//****************************************************************************************************** // PhasorInputOscillationDetector.cs - Gbtc // // Copyright © 2020, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agre...
//****************************************************************************************************** // PhasorInputOscillationDetector.cs - Gbtc // // Copyright © 2020, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agre...
6bba2f0b98b3dd9fe98f648ebca830f8cd811fae
Fixed layer rendering when the layer has its own separate zoom.
Fixed layer rendering when the layer has its own separate zoom.
vchelaru/Gum
RenderingLibrary/Graphics/SpriteRenderer.cs
mit
1,588,172,748
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace RenderingLibrary.Graphics { public class SpriteRenderer { #region Fields private SpriteBatchStack mSpriteBatch; Raste...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace RenderingLibrary.Graphics { public class SpriteRenderer { #region Fields private SpriteBatchStack mSpriteBatch; Raste...
fac5e0062cfd2878bcc868afd00f2235ecbe1a9a
Adds some function summaries
Adds some function summaries
krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,krille90/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation
UnityProject/Assets/Scripts/Player/PlayerSprites.cs
agpl-3.0
1,588,172,657
using System.Collections; using System.Collections.Generic; using System.Linq; using Light2D; using UnityEngine; /// <summary> /// Handle displaying the sprites related to player, which includes underwear and the body. /// Note that the clothing you put on (UniCloths) are handled in Equipment /// Ghosts are handled i...
using System.Collections; using System.Collections.Generic; using System.Linq; using Light2D; using UnityEngine; /// <summary> /// Handle displaying the sprites related to player, which includes underwear and the body. /// Note that the clothing you put on (UniCloths) are handled in Equipment /// Ghosts are handled i...
7a828a0147e62cddf5f54f7f675fdc4c7f947c7a
Fix when no CommandInfo comes back (#1276)
Fix when no CommandInfo comes back (#1276)
PowerShell/PowerShellEditorServices,PowerShell/PowerShellEditorServices
src/PowerShellEditorServices/Services/PowerShellContext/Utilities/CommandHelpers.cs
mit
1,588,172,053
// // Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using System.Management.Automation; using System.Threading.Tasks; using...
// // Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using System.Management.Automation; using System.Threading.Tasks; using...
4c1c29dada33616ca2b7dfbd629e3221700cde24
remove duplicate code
remove duplicate code
Wox-launcher/Wox,qianlifeng/Wox,qianlifeng/Wox,Wox-launcher/Wox,qianlifeng/Wox,Wox-launcher/Wox,qianlifeng/Wox
Wox/ViewModel/ResultsViewModel.cs
mit
1,588,171,604
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Threading; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using NLog; using Wox.Infrastructure.Logger; using Wox.Infrastructure.UserSett...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Threading; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using NLog; using Wox.Infrastructure.Logger; using Wox.Infrastructure.UserSett...
1ec8f1cd7a932b8f8d45382dd28ee0fa2414d2fe
デバッグ時はコンソール出力結果を確認できるようReadKeyを追加
デバッグ時はコンソール出力結果を確認できるようReadKeyを追加
zenuas/Roku,zenuas/Roku
src/FrontEnd.cs
mit
1,588,171,319
using Command; using Extensions; using Roku.Compiler; using Roku.Manager; using Roku.Node; using Roku.Parser; using System; using System.IO; using System.Reflection; namespace Roku { public static class FrontEnd { public static void Main(string[] args) { var opt = new Option(); #if...
using Command; using Extensions; using Roku.Compiler; using Roku.Manager; using Roku.Node; using Roku.Parser; using System; using System.IO; using System.Reflection; namespace Roku { public static class FrontEnd { public static void Main(string[] args) { var opt = new Option(); #if...
38eaa4cb9d2f96803a0e783079b669adfdf7a142
removed debug code
removed debug code
cadon/ARKStatsExtractor
ASB-Updater/MainWindow.xaml.cs
mit
1,588,171,006
using System; using System.Diagnostics; using System.IO; using System.Linq; using System.Threading; using System.Threading.Tasks; using System.Windows; using System.Windows.Threading; namespace ASB_Updater { public partial class MainWindow : Window { // Update 'engine' private ASBUpdater upd...
using System; using System.Diagnostics; using System.IO; using System.Linq; using System.Threading; using System.Threading.Tasks; using System.Windows; using System.Windows.Threading; namespace ASB_Updater { public partial class MainWindow : Window { // Update 'engine' private ASBUpdater upd...
d9f25d0841fd374656ed110219934bf8a970fc2a
do not showAllowSegmentationForDocumentTypes pr default
do not showAllowSegmentationForDocumentTypes pr default
NikRimington/Umbraco-CMS,mattbrailsford/Umbraco-CMS,KevinJump/Umbraco-CMS,tcmorris/Umbraco-CMS,tcmorris/Umbraco-CMS,abryukhov/Umbraco-CMS,robertjf/Umbraco-CMS,leekelleher/Umbraco-CMS,umbraco/Umbraco-CMS,hfloyd/Umbraco-CMS,mattbrailsford/Umbraco-CMS,robertjf/Umbraco-CMS,arknu/Umbraco-CMS,hfloyd/Umbraco-CMS,mattbrailsfor...
src/Umbraco.Web/Editors/BackOfficeServerVariables.cs
mit
1,588,171,000
using System; using System.Collections; using System.Collections.Generic; using System.Configuration; using System.Linq; using System.Runtime.Serialization; using System.Web; using System.Web.Configuration; using System.Web.Mvc; using ClientDependency.Core.Config; using Microsoft.Owin; using Microsoft.Owin.Security; u...
using System; using System.Collections; using System.Collections.Generic; using System.Configuration; using System.Linq; using System.Runtime.Serialization; using System.Web; using System.Web.Configuration; using System.Web.Mvc; using ClientDependency.Core.Config; using Microsoft.Owin; using Microsoft.Owin.Security; u...
e371a5a79fa00e15d70f304fa99d85d7b87c3b90
GSF.PhasorProtocols.UI: Filtered group devices from graph measurements screen.
GSF.PhasorProtocols.UI: Filtered group devices from graph measurements screen.
GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf
Source/Libraries/GSF.PhasorProtocols/UI/DataModels/RealTimeStream.cs
mit
1,588,170,403
//****************************************************************************************************** // RealTimeData.cs - Gbtc // // Copyright © 2010, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See // th...
//****************************************************************************************************** // RealTimeData.cs - Gbtc // // Copyright © 2010, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See // th...
7425e5ab42fa56d11161a669109400ed8b9efc7f
Look through all potential sources
Look through all potential sources
ZLima12/osu-framework,ppy/osu-framework,ZLima12/osu-framework,EVAST9919/osu-framework,EVAST9919/osu-framework,peppy/osu-framework,smoogipooo/osu-framework,EVAST9919/osu-framework,ppy/osu-framework,EVAST9919/osu-framework,ppy/osu-framework,EVAST9919/osu-framework,peppy/osu-framework,peppy/osu-framework,smoogipooo/osu-fr...
osu.Framework/Testing/RoslynTypeReferenceBuilder.cs
mit
1,588,170,282
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #if NETCOREAPP using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Threading.Tasks; using Microsoft....
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #if NETCOREAPP using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Threading.Tasks; using Microsoft....
86d032e2ea8021ab7af9867d24bd135cba2d057c
C#: Remove nullability warning by lifting local function. Warning seems to be caused by a compiler bug.
C#: Remove nullability warning by lifting local function. Warning seems to be caused by a compiler bug.
github/codeql,github/codeql,github/codeql,github/codeql,github/codeql,github/codeql,github/codeql,github/codeql,github/codeql,github/codeql,github/codeql,github/codeql,github/codeql,github/codeql,github/codeql
csharp/autobuilder/Semmle.Autobuild/Autobuilder.cs
mit
1,588,170,103
using Semmle.Extraction.CSharp; using Semmle.Util.Logging; using System; using System.Collections.Generic; using System.IO; using System.Linq; namespace Semmle.Autobuild { /// <summary> /// A build rule analyses the files in "builder" and outputs a build script. /// </summary> interface IBuildRule ...
using Semmle.Extraction.CSharp; using Semmle.Util.Logging; using System; using System.Collections.Generic; using System.IO; using System.Linq; namespace Semmle.Autobuild { /// <summary> /// A build rule analyses the files in "builder" and outputs a build script. /// </summary> interface IBuildRule ...
3be063bd772409fa992a51872cc5813407f9e0df
Pass Save Loading errors to Hacknet
Pass Save Loading errors to Hacknet
Arkhist/Hacknet-Pathfinder,Arkhist/Hacknet-Pathfinder,Arkhist/Hacknet-Pathfinder,Arkhist/Hacknet-Pathfinder
Pathfinder/PathfinderHooks.cs
mit
1,588,170,083
using System; using System.IO; using System.Linq; using System.Reflection; using System.Xml; using Hacknet; using Hacknet.Effects; using Hacknet.Gui; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Pathfinder.Attribute; using Pathfinder.Exceptions; using Pathfinder.Game; using Pathfinder.Ga...
using System; using System.IO; using System.Linq; using System.Reflection; using System.Xml; using Hacknet; using Hacknet.Effects; using Hacknet.Gui; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Pathfinder.Attribute; using Pathfinder.Exceptions; using Pathfinder.Game; using Pathfinder.Ga...
0b7ecdbbe255e40e6fc6c8bd1e48f3ce6554e299
393: remove unused code
393: remove unused code
LayoutFarm/PixelFarm
src/PixelFarm/PaintLab.RenderTree/4_Boxes/RenderBoxBase.cs
bsd-2-clause
1,588,169,149
//Apache2, 2014-present, WinterDev using PixelFarm.Drawing; using LayoutFarm.RenderBoxes; using System.Collections.Generic; namespace LayoutFarm { public enum BoxContentLayoutKind : byte { Absolute, VerticalStack, HorizontalStack, HorizontalFlow, } public enum Vertic...
//Apache2, 2014-present, WinterDev using PixelFarm.Drawing; using LayoutFarm.RenderBoxes; using System.Collections.Generic; namespace LayoutFarm { public enum BoxContentLayoutKind : byte { Absolute, VerticalStack, HorizontalStack, HorizontalFlow, } public enum Vertic...
2bc813712ee2dbe9b342ef6dafe2b63468a1e437
Refactored an EditStatus usage to WithParty
Refactored an EditStatus usage to WithParty
SkillsFundingAgency/das-commitments,SkillsFundingAgency/das-commitments,SkillsFundingAgency/das-commitments
src/CommitmentsV2/SFA.DAS.CommitmentsV2/Models/Cohort.cs
mit
1,588,168,753
using System; using System.Collections.Generic; using System.Linq; using SFA.DAS.CommitmentsV2.Types; using SFA.DAS.CommitmentsV2.Domain; using SFA.DAS.CommitmentsV2.Domain.Entities; using SFA.DAS.CommitmentsV2.Domain.Exceptions; using SFA.DAS.CommitmentsV2.Domain.Extensions; using SFA.DAS.CommitmentsV2.Messages.Event...
using System; using System.Collections.Generic; using System.Linq; using SFA.DAS.CommitmentsV2.Types; using SFA.DAS.CommitmentsV2.Domain; using SFA.DAS.CommitmentsV2.Domain.Entities; using SFA.DAS.CommitmentsV2.Domain.Exceptions; using SFA.DAS.CommitmentsV2.Domain.Extensions; using SFA.DAS.CommitmentsV2.Messages.Event...
a202d1dc3a78ae7902b7299ba4b5d05fe0c315f5
Autoload tests
Autoload tests
Backendless/.NET-SDK,Backendless/.NET-SDK
Projects/GeometryTestProject/UnitTest1.cs
apache-2.0
1,588,168,466
using Microsoft.VisualStudio.TestTools.UnitTesting; using BackendlessAPI; using BackendlessAPI.Persistence; using System; using System.Collections.Generic; using System.Linq; using BackendlessAPI.Async; using System.Threading.Tasks; using System.Net.Http; using System.Net.Http.Headers; using BackendlessAPI.Exception; u...
using Microsoft.VisualStudio.TestTools.UnitTesting; using BackendlessAPI; using BackendlessAPI.Persistence; using System; using System.Collections.Generic; using System.Linq; using BackendlessAPI.Async; using System.Threading.Tasks; using System.Net.Http; using System.Net.Http.Headers; using BackendlessAPI.Exception; u...
7ff311265704e76e21db0c25615d5d47ee1d9a81
PowerCalculations: Updated 'default literal' to old style to it will compile on BuildBot
PowerCalculations: Updated 'default literal' to old style to it will compile on BuildBot
GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf
Source/Libraries/Adapters/PowerCalculations/BulkSequenceCalculator.cs
mit
1,588,168,378
//****************************************************************************************************** // BulkSequenceCalculator.cs - Gbtc // // Copyright © 2020, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. ...
//****************************************************************************************************** // BulkSequenceCalculator.cs - Gbtc // // Copyright © 2020, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. ...
2c4354c95a4167f8221bc4fe8f5003da3fb6ad09
Take welder into account.
Take welder into account.
space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14
Content.Server/GameObjects/Components/Construction/ConstructionComponent.cs
mit
1,588,167,665
using System; using System.Collections.Generic; using Content.Server.GameObjects.Components.Interactable; using Content.Server.GameObjects.Components.Stack; using Content.Server.GameObjects.EntitySystems; using Content.Server.Interfaces; using Content.Shared.Construction; using Content.Shared.GameObjects.Components; u...
using System; using System.Collections.Generic; using Content.Server.GameObjects.Components.Interactable; using Content.Server.GameObjects.Components.Stack; using Content.Server.GameObjects.EntitySystems; using Content.Server.Interfaces; using Content.Shared.Construction; using Content.Shared.GameObjects.Components; u...
5ff27586c6c4785b2d81e90182ac30031ed02764
Keywords "static" and "private" swapped.
Keywords "static" and "private" swapped.
virtualdreams/notes-core,virtualdreams/notes-core,virtualdreams/notes-core
Core/Internal/PasswordHasher.cs
mit
1,588,167,620
using System; using System.Security.Cryptography; namespace notes.Core.Internal { public static class PasswordHasher { private const int SaltByteSize = 24; private const int HashByteSize = 24; private const int HashingIterationsCount = 10101; public static string HashPassword(string password) ...
using System; using System.Security.Cryptography; namespace notes.Core.Internal { public static class PasswordHasher { private const int SaltByteSize = 24; private const int HashByteSize = 24; private const int HashingIterationsCount = 10101; public static string HashPassword(string password) ...
ea005e5eb586e1d2fa399a196145e392d9957d0c
Fixed bug comparing versions.
Fixed bug comparing versions.
Algoryx/agxUnity
AGXUnity/VersionInfo.cs
apache-2.0
1,588,167,523
using System; using System.IO; using UnityEngine; namespace AGXUnity { public struct VersionInfo : IComparable<VersionInfo> { public struct ReleaseType { public bool Official; public int Alpha; public int Beta; public int Rc; public bool IsAlpha { get { return Alpha >= 0; }...
using System; using System.IO; using UnityEngine; namespace AGXUnity { public struct VersionInfo : IComparable<VersionInfo> { public struct ReleaseType { public bool Official; public int Alpha; public int Beta; public int Rc; public bool IsAlpha { get { return Alpha >= 0; }...
659d623784b817c66bf6f940526d972eb581ba52
Cleanup construction component
Cleanup construction component
space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14-content
Content.Server/GameObjects/Components/Construction/ConstructionComponent.cs
mit
1,588,167,289
using System; using System.Collections.Generic; using Content.Server.GameObjects.Components.Interactable; using Content.Server.GameObjects.Components.Stack; using Content.Server.GameObjects.EntitySystems; using Content.Server.Interfaces; using Content.Shared.Construction; using Content.Shared.GameObjects.Components; u...
using System; using System.Collections.Generic; using Content.Server.GameObjects.Components.Interactable; using Content.Server.GameObjects.Components.Stack; using Content.Server.GameObjects.EntitySystems; using Content.Server.Interfaces; using Content.Shared.Construction; using Content.Shared.GameObjects.Components; u...
2101ad704aea7ed1be1a14a37a662b461c623570
some more cleanup
some more cleanup
killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,DDReaper/MixedRealityToolkit-Unity
Assets/MRTK/SDK/Experimental/Features/UX/BoundsControl/Visuals/BoxDisplay.cs
mit
1,588,166,993
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControlTypes; using UnityEngine; namespace Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControl {...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControlTypes; using UnityEngine; namespace Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControl {...
180bc2376fe3f5b19d41bb68f8736f27b1a0fc21
fixed wrong reset of scale handle visibility moved flattenedHandles array to util class unified reset method signatures more cleanup
fixed wrong reset of scale handle visibility moved flattenedHandles array to util class unified reset method signatures more cleanup
killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,DDReaper/MixedRealityToolkit-Unity
Assets/MRTK/SDK/Experimental/Features/UX/BoundsControl/Visuals/Links.cs
mit
1,588,166,901
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControlTypes; using System.Collections.Generic; using UnityEngine; namespace Microsoft.MixedReality.Toolk...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControlTypes; using System.Collections.Generic; using UnityEngine; namespace Microsoft.MixedReality.Toolk...
995ed64789fee1d51f941df0f378be6dd9c7f4ad
Don't raise ToolAct, remove unused IToolAct
Don't raise ToolAct, remove unused IToolAct
space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14
Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs
mit
1,588,166,883
using System; using System.Collections.Generic; using System.Linq; using Content.Server.GameObjects.Components.Interactable; using Content.Server.GameObjects.Components.Mobs; using Content.Server.GameObjects.Components.Timing; using Content.Server.Interfaces.GameObjects; using Content.Shared.GameObjects.Components.Int...
using System; using System.Collections.Generic; using System.Linq; using Content.Server.GameObjects.Components.Interactable; using Content.Server.GameObjects.Components.Mobs; using Content.Server.GameObjects.Components.Timing; using Content.Server.Interfaces.GameObjects; using Content.Shared.GameObjects.Components.Int...
44907a065c5df08d10704e1ab9c75d90a08ef691
Update OTPprovider.cs
Update OTPprovider.cs fix for #39
sbidy/privacyIDEA-ADFSProvider,sbidy/privacyIDEA-ADFSProvider
privacyIDEAADFSProvider/OTPprovider.cs
mit
1,588,166,833
using System; using System.Collections.Generic; using System.Collections.Specialized; using System.Diagnostics; using System.Linq; using System.Net; using System.Text; using System.Runtime.Serialization.Json; using System.Xml; using System.Xml.Linq; namespace privacyIDEAADFSProvider { public class OTPprovider ...
using System; using System.Collections.Generic; using System.Collections.Specialized; using System.Diagnostics; using System.Linq; using System.Net; using System.Text; using System.Runtime.Serialization.Json; using System.Xml; using System.Xml.Linq; namespace privacyIDEAADFSProvider { public class OTPprovider ...
d706bb61ad70cbe7173fcd9ceca90071fbb84a96
Revalidation adjustment.
Revalidation adjustment.
DragonSpark/Framework,DragonSpark/Framework,DragonSpark/Framework
DragonSpark.Application/Security/Identity/Revalidation.cs
mit
1,588,166,568
using DragonSpark.Compose; using Microsoft.AspNetCore.Components.Authorization; using Microsoft.AspNetCore.Components.Server; using Microsoft.AspNetCore.Identity; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Options; using System; using System.Security....
using DragonSpark.Compose; using Microsoft.AspNetCore.Components.Authorization; using Microsoft.AspNetCore.Components.Server; using Microsoft.AspNetCore.Identity; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Options; using System; using System.Security....
8f152994bf84f2763ece5179618f23081d0e672f
Adds a retry strategy when message publishing fails
Adds a retry strategy when message publishing fails
Elders/Cronus,Elders/Cronus
src/Elders.Cronus/Publisher.cs
apache-2.0
1,588,165,601
using System; using System.Collections.Generic; using System.Linq; using Elders.Cronus.Multitenancy; using Microsoft.Extensions.Logging; namespace Elders.Cronus { public abstract class Publisher<TMessage> : IPublisher<TMessage> where TMessage : IMessage { static readonly ILogger logger = CronusLogger....
using System; using System.Collections.Generic; using System.Linq; using Elders.Cronus.Multitenancy; using Microsoft.Extensions.Logging; namespace Elders.Cronus { public abstract class Publisher<TMessage> : IPublisher<TMessage> where TMessage : IMessage { static readonly ILogger logger = CronusLogger....
3abb5ae38cc1f63cc58c6647c2ef45fa6fdcfab0
throw exception when invoke exception
throw exception when invoke exception
WeihanLi/WeihanLi.Common,WeihanLi/WeihanLi.Common,WeihanLi/WeihanLi.Common
src/WeihanLi.Common/Aspect/AspectDelegate.cs
mit
1,588,164,967
using System; using System.Collections.Generic; using System.Threading.Tasks; using WeihanLi.Common.Helpers; using WeihanLi.Extensions; namespace WeihanLi.Common.Aspect { public class AspectDelegate { public static void InvokeWithInterceptors(IInvocation invocation, IReadOnlyCollection<IInterceptor> i...
using System; using System.Collections.Generic; using System.Threading.Tasks; using WeihanLi.Common.Helpers; namespace WeihanLi.Common.Aspect { public class AspectDelegate { public static void InvokeWithInterceptors(IInvocation invocation, IReadOnlyCollection<IInterceptor> interceptors) { ...
70d4e98dff5dc29aaa56e0a3f7d988d2dd7ec17d
Make App Inventory Updater run updates in order
Make App Inventory Updater run updates in order followed the same logic we used in the new auto labelling
btcpayserver/btcpayserver,btcpayserver/btcpayserver,btcpayserver/btcpayserver,btcpayserver/btcpayserver
BTCPayServer/HostedServices/AppInventoryUpdaterHostedService.cs
mit
1,588,164,697
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using BTCPayServer.Controllers; using BTCPayServer.Events; using BTCPayServer.Services.Apps; namespace BTCPayServer.HostedServices { public class AppInventoryUpdaterHostedService : EventHostedSe...
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using BTCPayServer.Controllers; using BTCPayServer.Events; using BTCPayServer.Services.Apps; namespace BTCPayServer.HostedServices { public class AppInventoryUpdaterHostedService : EventHostedSe...
23fe1e3d920c855677ae8c122bd492d51d3a7f85
Restrict MenuLinks to be compiled in editor only (#49)
Restrict MenuLinks to be compiled in editor only (#49)
Trollpants/CloudOnce,Trollpants/CloudOnce,jizc/CloudOnce
source/PluginDev/Assets/Extensions/CloudOnce/Internal/Editor/MenuLinks.cs
mit
1,588,164,631
// <copyright file="MenuLinks.cs" company="Jan Ivar Z. Carlsen, Sindri Jóelsson"> // Copyright (c) 2016 Jan Ivar Z. Carlsen, Sindri Jóelsson. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // </copyright> #if UNITY_EDITOR namespace CloudOnce.I...
// <copyright file="MenuLinks.cs" company="Jan Ivar Z. Carlsen, Sindri Jóelsson"> // Copyright (c) 2016 Jan Ivar Z. Carlsen, Sindri Jóelsson. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // </copyright> namespace CloudOnce.Internal.Editor { ...
dd72f9d1a974e1b844ca0416684cd754decacd01
Actually raise ToolAct
Actually raise ToolAct
space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14-content
Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs
mit
1,588,164,338
using System; using System.Collections.Generic; using System.Linq; using Content.Server.GameObjects.Components.Interactable; using Content.Server.GameObjects.Components.Mobs; using Content.Server.GameObjects.Components.Timing; using Content.Server.Interfaces.GameObjects; using Content.Shared.GameObjects.Components.Int...
using System; using System.Collections.Generic; using System.Linq; using Content.Server.GameObjects.Components.Interactable; using Content.Server.GameObjects.Components.Mobs; using Content.Server.GameObjects.Components.Timing; using Content.Server.Interfaces.GameObjects; using Content.Shared.GameObjects.Components.Int...
e42111a4afef28438fe422d6b546593bc50b4bd9
Added logging for unknown devices
Added logging for unknown devices
antonpup/Aurora,antonpup/Aurora,antonpup/Aurora,antonpup/Aurora,antonpup/Aurora
Project-Aurora/Project-Aurora/Devices/Asus/AsusHandler.cs
mit
1,588,164,266
using System; using System.Collections.Generic; using System.Drawing; using System.Text; using System.Threading; using System.Threading.Tasks; using AuraServiceLib; using Aurora.Devices.Asus.Config; using Microsoft.Win32; namespace Aurora.Devices.Asus { public class AsusHandler { public IAuraSdk2 Aura...
using System; using System.Collections.Generic; using System.Drawing; using System.Text; using System.Threading; using System.Threading.Tasks; using AuraServiceLib; using Aurora.Devices.Asus.Config; using Microsoft.Win32; namespace Aurora.Devices.Asus { public class AsusHandler { public IAuraSdk2 Aura...
bab93e9443061bc5fe4df6b50a020cfd145d81b0
Fix timezoneString for OSX
Fix timezoneString for OSX
marketvision/ShipStation4Net,nla-brandonjames/ShipStation4Net,marketvision/ShipStation4Net
ShipStation4Net/ClientBase.cs
apache-2.0
1,588,164,218
#region License /* * Copyright 2017 Brandon James * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by appl...
#region License /* * Copyright 2017 Brandon James * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by appl...
0d02c0eb743e4b8a8c104043a7ee9cfe17d9dc6d
change class to use static field
change class to use static field
takenet/lime-csharp
src/Lime.Protocol/Serialization/TypeUtilEx.cs
apache-2.0
1,588,163,617
using System; using System.Collections.Concurrent; using System.Globalization; using System.Linq; using System.Linq.Expressions; using System.Reflection; namespace Lime.Protocol.Serialization { /// <summary> /// Provides metadata about the types. /// </summary> public static class TypeUtilEx { ...
using System; using System.Collections.Concurrent; using System.Globalization; using System.Linq; using System.Linq.Expressions; using System.Reflection; namespace Lime.Protocol.Serialization { /// <summary> /// Provides metadata about the types. /// </summary> public static class TypeUtilEx { ...
89e7ad4144ab7a5fa9b5b0c1bf51899e69862142
Correct comment
Correct comment
space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14-content
Content.Server/GameObjects/EntitySystems/Click/InteractionSystem.cs
mit
1,588,163,226
using System; using System.Collections.Generic; using System.Linq; using Content.Server.GameObjects.Components.Interactable; using Content.Server.GameObjects.Components.Mobs; using Content.Server.GameObjects.Components.Timing; using Content.Server.Interfaces.GameObjects; using Content.Shared.GameObjects.Components.Int...
using System; using System.Collections.Generic; using System.Linq; using Content.Server.GameObjects.Components.Interactable; using Content.Server.GameObjects.Components.Mobs; using Content.Server.GameObjects.Components.Timing; using Content.Server.Interfaces.GameObjects; using Content.Shared.GameObjects.Components.Int...
8f1d59c95328cbf478a155c81bfef2d6a56a9092
moved ignore collider into handles, fixed tether test
moved ignore collider into handles, fixed tether test
killerantz/HoloToolkit-Unity,DDReaper/MixedRealityToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity
Assets/MRTK/SDK/Experimental/Features/UX/BoundsControl/BoundsControl.cs
mit
1,588,162,634
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using Microsoft.MixedReality.Toolkit.Input; using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; using UnityEngine.Serialization; using Uni...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using Microsoft.MixedReality.Toolkit.Input; using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; using UnityEngine.Serialization; using Uni...
fd8a685c3109116bc84b6bfc23f460330a8e66cd
fixed a IME handling bug.
fixed a IME handling bug.
fairygui/FairyGUI-unity
Assets/Scripts/Core/Stage.cs
mit
1,588,162,521
using System; using System.Collections.Generic; using UnityEngine; using FairyGUI.Utils; #if UNITY_5_3_OR_NEWER using UnityEngine.SceneManagement; #endif namespace FairyGUI { /// <summary> /// /// </summary> public class Stage : Container { [Obsolete("Use size.y")] ...
using System; using System.Collections.Generic; using UnityEngine; using FairyGUI.Utils; #if UNITY_5_3_OR_NEWER using UnityEngine.SceneManagement; #endif namespace FairyGUI { /// <summary> /// /// </summary> public class Stage : Container { [Obsolete("Use size.y")] ...
f289ed8e76ecedce5efeb9bb5b2c56e6186db627
Fixing NullReferenceException in case the authentication with credentials fails, such as in the scenario where a user enters incorrect credentials. Returning NULL instead to indicate we don't have an AccessToken.
Fixing NullReferenceException in case the authentication with credentials fails, such as in the scenario where a user enters incorrect credentials. Returning NULL instead to indicate we don't have an AccessToken.
OfficeDev/PnP-Sites-Core,OfficeDev/PnP-Sites-Core,OfficeDev/PnP-Sites-Core
Core/OfficeDevPnP.Core/AuthenticationManager.cs
mit
1,588,162,516
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Net; using System.Security; using System.Security.Cryptography.X509Certificates; using System.Text.RegularExpressions; using System.Threading; using System.Threading.Tasks; #if !NETSTANDARD2_0 using System.Windo...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Net; using System.Security; using System.Security.Cryptography.X509Certificates; using System.Text.RegularExpressions; using System.Threading; using System.Threading.Tasks; #if !NETSTANDARD2_0 using System.Windo...
bd77d30bc29de4eb9b2a4b1446529beab5bb6fb4
Pass CancellationToken on #874
Pass CancellationToken on #874
AngleSharp/AngleSharp,AngleSharp/AngleSharp,AngleSharp/AngleSharp,AngleSharp/AngleSharp,AngleSharp/AngleSharp
src/AngleSharp/BrowsingContextExtensions.cs
mit
1,588,162,374
namespace AngleSharp { using AngleSharp.Browser; using AngleSharp.Browser.Dom.Events; using AngleSharp.Css; using AngleSharp.Dom; using AngleSharp.Io; using AngleSharp.Media; using AngleSharp.Scripting; using AngleSharp.Text; using System; using System.Collections.Generic; us...
namespace AngleSharp { using AngleSharp.Browser; using AngleSharp.Browser.Dom.Events; using AngleSharp.Css; using AngleSharp.Dom; using AngleSharp.Io; using AngleSharp.Media; using AngleSharp.Scripting; using AngleSharp.Text; using System; using System.Collections.Generic; us...
dac2935ef8674a39039f85cf7ef5ebb9302fd384
Refactor PlayerSprites to reduce code duplication
Refactor PlayerSprites to reduce code duplication
fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,fomalsd/unitystation,fomalsd/unitystation,krille90/unitystation,fomalsd/unitystation,krille90/unitystation,krille90/unitystation,fomalsd/unitystation
UnityProject/Assets/Scripts/Player/PlayerSprites.cs
agpl-3.0
1,588,161,790
using System.Collections; using System.Collections.Generic; using System.Linq; using Light2D; using UnityEngine; /// <summary> /// Handle displaying the sprites related to player, which includes underwear and the body. /// Note that the clothing you put on (UniCloths) are handled in Equipment /// Ghosts are handled i...
using System.Collections; using System.Collections.Generic; using System.Linq; using Light2D; using UnityEngine; /// <summary> /// Handle displaying the sprites related to player, which includes underwear and the body. /// Note that the clothing you put on (UniCloths) are handled in Equipment /// Ghosts are handled i...
0a44490acb265dd879a59863a1649a10d464d817
Change fuel consumption back to normal
Change fuel consumption back to normal
space-wizards/space-station-14-content,space-wizards/space-station-14-content,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14,space-wizards/space-station-14-content
Content.Server/GameObjects/Components/Interactable/ToolComponent.cs
mit
1,588,161,398
// Only unused on .NET Core due to KeyValuePair.Deconstruct // ReSharper disable once RedundantUsingDirective using System; using Content.Server.GameObjects.Components.Chemistry; using Content.Server.GameObjects.EntitySystems; using Content.Shared.Audio; using Content.Shared.Chemistry; using Content.Shared.GameObject...
// Only unused on .NET Core due to KeyValuePair.Deconstruct // ReSharper disable once RedundantUsingDirective using System; using Content.Server.GameObjects.Components.Chemistry; using Content.Server.GameObjects.EntitySystems; using Content.Shared.Audio; using Content.Shared.Chemistry; using Content.Shared.GameObject...
e16d82be0152e6fe8e8f78c9d3a6a5f5209723e8
removed last calls to create rig - rig will now only be created on enable - all other property changes will only reload what's necessary
removed last calls to create rig - rig will now only be created on enable - all other property changes will only reload what's necessary
killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,DDReaper/MixedRealityToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity
Assets/MRTK/SDK/Experimental/Features/UX/BoundsControl/Visuals/BoxDisplay.cs
mit
1,588,161,078
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControlTypes; using UnityEngine; namespace Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControl {...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControlTypes; using UnityEngine; namespace Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControl {...
4e9a6d9cd8a88afc2f6ab814eddb4a0abacbb092
Fix RPC when using legacy conventions (#1040)
Fix RPC when using legacy conventions (#1040)
micdenny/EasyNetQ,EasyNetQ/EasyNetQ
Source/EasyNetQ/Producer/DefaultRpc.cs
mit
1,588,160,848
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Text; using System.Threading; using System.Threading.Tasks; using EasyNetQ.Events; using EasyNetQ.FluentConfiguration; using EasyNetQ.Internals; using EasyNetQ.Topology; namespace EasyNetQ.Producer { /// <summary> ...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Text; using System.Threading; using System.Threading.Tasks; using EasyNetQ.Events; using EasyNetQ.FluentConfiguration; using EasyNetQ.Internals; using EasyNetQ.Topology; namespace EasyNetQ.Producer { /// <summary> ...
0b3ecb01e14f0700aefafac393c7bc085fec4161
Every hw wallet is watchonly
Every hw wallet is watchonly
nopara73/HiddenWallet,nopara73/HiddenWallet,nopara73/HiddenWallet
WalletWasabi.Gui/Controls/WalletExplorer/SendTabViewModel.cs
mit
1,588,160,443
using Avalonia.Controls.Notifications; using NBitcoin; using NBitcoin.Payment; using ReactiveUI; using System; using System.Collections.Generic; using System.Reactive; using System.Threading; using System.Threading.Tasks; using WalletWasabi.Blockchain.TransactionBuilding; using WalletWasabi.Blockchain.Transactions; usi...
using Avalonia.Controls.Notifications; using NBitcoin; using NBitcoin.Payment; using ReactiveUI; using System; using System.Collections.Generic; using System.Reactive; using System.Threading; using System.Threading.Tasks; using WalletWasabi.Blockchain.TransactionBuilding; using WalletWasabi.Blockchain.Transactions; usi...
91fd4f1c7fdcd68c1096639a7ea97144911c0465
Cosmetic changes
Cosmetic changes
quartz-software/kephas,quartz-software/kephas,quartz-software/kephas
src/Tests/Kephas.Commands.Messaging.Tests/CommandsTestBase.cs
mit
1,588,160,406
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="CommandsTestBase.cs" company="Kephas Software SRL"> // Copyright (c) Kephas Software SRL. All rights reserved. // Licensed under the MIT license. See LICENSE file in the proje...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="ConsoleTestBase.cs" company="Kephas Software SRL"> // Copyright (c) Kephas Software SRL. All rights reserved. // Licensed under the MIT license. See LICENSE file in the projec...
eb8de3433477ef968877d92add1220851f1e18b0
Reset DesiredHeight before during measure
Reset DesiredHeight before during measure Sets DataGridCells.DesiredHeight to 0 before measuring the individual cells
Perspex/Perspex,AvaloniaUI/Avalonia,akrisiun/Perspex,wieslawsoltes/Perspex,wieslawsoltes/Perspex,wieslawsoltes/Perspex,wieslawsoltes/Perspex,AvaloniaUI/Avalonia,jkoritzinsky/Avalonia,jkoritzinsky/Avalonia,jkoritzinsky/Perspex,wieslawsoltes/Perspex,akrisiun/Perspex,Perspex/Perspex,Perspex/Perspex,grokys/Perspex,grokys/P...
src/Avalonia.Controls.DataGrid/Primitives/DataGridCellsPresenter.cs
mit
1,588,159,738
// (c) Copyright Microsoft Corporation. // This source is subject to the Microsoft Public License (Ms-PL). // Please see http://go.microsoft.com/fwlink/?LinkID=131993 for details. // All other rights reserved. using Avalonia.Media; using Avalonia.Utilities; using System; using System.Diagnostics; using Avalonia.Contr...
// (c) Copyright Microsoft Corporation. // This source is subject to the Microsoft Public License (Ms-PL). // Please see http://go.microsoft.com/fwlink/?LinkID=131993 for details. // All other rights reserved. using Avalonia.Media; using Avalonia.Utilities; using System; using System.Diagnostics; using Avalonia.Contr...
955b0a29b8df6d78fa15d17d85863e22803d97b7
removed waitforendofframe from visibility test as it's not needed and CI for some reason never ends the frame and this test will just block
removed waitforendofframe from visibility test as it's not needed and CI for some reason never ends the frame and this test will just block
killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,DDReaper/MixedRealityToolkit-Unity,killerantz/HoloToolkit-Unity
Assets/MRTK/Tests/PlayModeTests/Experimental/BoundsControlTests.cs
mit
1,588,159,673
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. #if !WINDOWS_UWP // When the .NET scripting backend is enabled and C# projects are built // The assembly that this file is part of is still built for the player, // e...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. #if !WINDOWS_UWP // When the .NET scripting backend is enabled and C# projects are built // The assembly that this file is part of is still built for the player, // e...
73a972dd48815ea62fb57747c85896dd048f02e3
fixed bug in updating highlighted handles that would result in disabling all handles when there's no highlight and users update the highlight material
fixed bug in updating highlighted handles that would result in disabling all handles when there's no highlight and users update the highlight material
killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,DDReaper/MixedRealityToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity
Assets/MRTK/SDK/Experimental/Features/UX/BoundsControl/Visuals/HandlesBase.cs
mit
1,588,159,672
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControlTypes; using System; using System.Collections.Generic; using UnityEngine; namespace Microsoft.Mixe...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControlTypes; using System; using System.Collections.Generic; using UnityEngine; namespace Microsoft.Mixe...
2abc491dafaf9fbebb485dfebcd617553209bf7b
added missing scale update for scale handles when handle size changes
added missing scale update for scale handles when handle size changes
killerantz/HoloToolkit-Unity,DDReaper/MixedRealityToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity
Assets/MRTK/SDK/Experimental/Features/UX/BoundsControl/Visuals/ScaleHandles.cs
mit
1,588,159,672
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using Microsoft.MixedReality.Toolkit.Input; using Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControlTypes; using UnityEngine; namespace Microsoft.MixedRea...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using Microsoft.MixedReality.Toolkit.Input; using Microsoft.MixedReality.Toolkit.Experimental.UI.BoundsControlTypes; using UnityEngine; namespace Microsoft.MixedRea...
4694e56b8da58d3754737d00bf1983b8772a43e3
restructured todo tests
restructured todo tests
killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,DDReaper/MixedRealityToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity
Assets/MRTK/Tests/PlayModeTests/Experimental/BoundsControlTests.cs
mit
1,588,159,672
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. #if !WINDOWS_UWP // When the .NET scripting backend is enabled and C# projects are built // The assembly that this file is part of is still built for the player, // e...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. #if !WINDOWS_UWP // When the .NET scripting backend is enabled and C# projects are built // The assembly that this file is part of is still built for the player, // e...
74b0832904c819fbe3c8c4b614c2d96edd983fa7
added test for wireframe radius configuration and wireframe behavior on flattening links
added test for wireframe radius configuration and wireframe behavior on flattening links
killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,DDReaper/MixedRealityToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity
Assets/MRTK/Tests/PlayModeTests/Experimental/BoundsControlTests.cs
mit
1,588,159,672
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. #if !WINDOWS_UWP // When the .NET scripting backend is enabled and C# projects are built // The assembly that this file is part of is still built for the player, // e...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. #if !WINDOWS_UWP // When the .NET scripting backend is enabled and C# projects are built // The assembly that this file is part of is still built for the player, // e...
e3ca788828cdb1d835acfe5cb88d871c63107d74
added test for wireframe shape
added test for wireframe shape
killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,DDReaper/MixedRealityToolkit-Unity
Assets/MRTK/Tests/PlayModeTests/Experimental/BoundsControlTests.cs
mit
1,588,159,672
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. #if !WINDOWS_UWP // When the .NET scripting backend is enabled and C# projects are built // The assembly that this file is part of is still built for the player, // e...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. #if !WINDOWS_UWP // When the .NET scripting backend is enabled and C# projects are built // The assembly that this file is part of is still built for the player, // e...
8e487a376912b993b79913133399746bd6fb7a57
added test for wireframe material change
added test for wireframe material change
killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,DDReaper/MixedRealityToolkit-Unity,killerantz/HoloToolkit-Unity
Assets/MRTK/Tests/PlayModeTests/Experimental/BoundsControlTests.cs
mit
1,588,159,672
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. #if !WINDOWS_UWP // When the .NET scripting backend is enabled and C# projects are built // The assembly that this file is part of is still built for the player, // e...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. #if !WINDOWS_UWP // When the .NET scripting backend is enabled and C# projects are built // The assembly that this file is part of is still built for the player, // e...
26dde415c02c1600b89b00cac5e841c03c59f9f1
Fixed 'Open in native viewer...' for dev environments.
Fixed 'Open in native viewer...' for dev environments.
Algoryx/agxUnity
Editor/AGXUnityEditor/Tools/SimulationTool.cs
apache-2.0
1,588,159,294
using System; using AGXUnity; using UnityEngine; using UnityEditor; using GUI = AGXUnity.Utils.GUI; using Object = UnityEngine.Object; namespace AGXUnityEditor.Tools { [CustomTool( typeof( Simulation ) )] public class SimulationTool : CustomTargetTool { public Simulation Simulation { get { ...
using System; using AGXUnity; using UnityEngine; using UnityEditor; using GUI = AGXUnity.Utils.GUI; using Object = UnityEngine.Object; namespace AGXUnityEditor.Tools { [CustomTool( typeof( Simulation ) )] public class SimulationTool : CustomTargetTool { public Simulation Simulation { get { ...
dae69c641e250167b870e255d39734c28cdf3855
Adds test for pre-release numeric tags on release branches
Adds test for pre-release numeric tags on release branches
GitTools/GitVersion,ermshiperete/GitVersion,asbjornu/GitVersion,ParticularLabs/GitVersion,dazinator/GitVersion,gep13/GitVersion,dazinator/GitVersion,ermshiperete/GitVersion,gep13/GitVersion,ermshiperete/GitVersion,dazinator/GitVersion,GitTools/GitVersion,gep13/GitVersion,ParticularLabs/GitVersion,ermshiperete/GitVersio...
src/GitVersionCore.Tests/IntegrationTests/ReleaseBranchScenarios.cs
mit
1,588,158,511
using GitTools.Testing; using GitVersion.Configuration; using GitVersion.Extensions; using GitVersion.Model.Configuration; using GitVersion.VersionCalculation; using GitVersionCore.Tests.Helpers; using LibGit2Sharp; using NUnit.Framework; namespace GitVersionCore.Tests.IntegrationTests { [TestFixture] public c...
using GitTools.Testing; using GitVersion.Configuration; using GitVersion.Extensions; using GitVersion.Model.Configuration; using GitVersion.VersionCalculation; using GitVersionCore.Tests.Helpers; using LibGit2Sharp; using NUnit.Framework; namespace GitVersionCore.Tests.IntegrationTests { [TestFixture] public c...
7369c36af9c6c62a37cddc4fc129f906d58a556f
docs: headerdocs Strict text
docs: headerdocs Strict text
icarus-consulting/Yaapii.Atoms,icarus-consulting/Yaapii.Atoms
src/Yaapii.Atoms/Text/Strict.cs
mit
1,588,158,243
using System; using System.Collections.Generic; using Yaapii.Atoms.Enumerable; using Yaapii.Atoms.Scalar; namespace Yaapii.Atoms.Text { /// <summary> /// A strict text which can only be one of the specified valid texts. /// </summary> public sealed class Strict : TextEnvelope { /// <summar...
using System; using System.Collections.Generic; using System.Text; using Yaapii.Atoms.Enumerable; namespace Yaapii.Atoms.Text { public sealed class Strict : TextEnvelope { /// <summary> /// A strict text which can only be one of the specified valid texts, ignoring case. /// </summary> ...
84082ee25a201aa0b9c8564d711e4b4e84930621
[Modify] Polish it
[Modify] Polish it
sta/websocket-sharp,sta/websocket-sharp,sta/websocket-sharp
websocket-sharp/Net/WebHeaderCollection.cs
mit
1,588,157,393
#region License /* * WebHeaderCollection.cs * * This code is derived from WebHeaderCollection.cs (System.Net) of Mono * (http://www.mono-project.com). * * The MIT License * * Copyright (c) 2003 Ximian, Inc. (http://www.ximian.com) * Copyright (c) 2007 Novell, Inc. (http://www.novell.com) * Copyright (c) 2012-...
#region License /* * WebHeaderCollection.cs * * This code is derived from WebHeaderCollection.cs (System.Net) of Mono * (http://www.mono-project.com). * * The MIT License * * Copyright (c) 2003 Ximian, Inc. (http://www.ximian.com) * Copyright (c) 2007 Novell, Inc. (http://www.novell.com) * Copyright (c) 2012-...
0c746bfcfaa5d9502b4f7e7f39f6fc07b1c777c8
[Modify] Polish it
[Modify] Polish it
sta/websocket-sharp,sta/websocket-sharp,sta/websocket-sharp
websocket-sharp/Net/WebHeaderCollection.cs
mit
1,588,156,894
#region License /* * WebHeaderCollection.cs * * This code is derived from WebHeaderCollection.cs (System.Net) of Mono * (http://www.mono-project.com). * * The MIT License * * Copyright (c) 2003 Ximian, Inc. (http://www.ximian.com) * Copyright (c) 2007 Novell, Inc. (http://www.novell.com) * Copyright (c) 2012-...
#region License /* * WebHeaderCollection.cs * * This code is derived from WebHeaderCollection.cs (System.Net) of Mono * (http://www.mono-project.com). * * The MIT License * * Copyright (c) 2003 Ximian, Inc. (http://www.ximian.com) * Copyright (c) 2007 Novell, Inc. (http://www.novell.com) * Copyright (c) 2012-...
d74bfdae8fbacce6746dcf56c7f6436b76bd65ec
Reword comment a bit
Reword comment a bit
smoogipooo/osu-framework,EVAST9919/osu-framework,EVAST9919/osu-framework,ppy/osu-framework,EVAST9919/osu-framework,smoogipooo/osu-framework,peppy/osu-framework,ppy/osu-framework,EVAST9919/osu-framework,peppy/osu-framework,ZLima12/osu-framework,peppy/osu-framework,ppy/osu-framework,ZLima12/osu-framework,ppy/osu-framewor...
osu.Framework/Testing/DynamicClassCompiler.cs
mit
1,588,156,792
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.IO; using System.Linq; using System.Reflection; using System.Threading; using osu.Framework.Logging; using System.Collections.Generic; using Sy...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.IO; using System.Linq; using System.Reflection; using System.Threading; using osu.Framework.Logging; using System.Collections.Generic; using Sy...
35b4019558d54da7a96ec46e8c856c1186187c23
CON-1721-Throw custom exception
CON-1721-Throw custom exception
SkillsFundingAgency/das-employerapprenticeshipsservice,SkillsFundingAgency/das-employerapprenticeshipsservice,SkillsFundingAgency/das-employerapprenticeshipsservice
src/SFA.DAS.EmployerAccounts.ReadStore/SFA.DAS.EmployerAccounts.ReadStore/Models/AccountUser.cs
mit
1,588,156,042
using System; using System.Collections.Generic; using System.Linq; using Newtonsoft.Json; using SFA.DAS.EmployerAccounts.ReadStore.Exceptions; using SFA.DAS.EmployerAccounts.Types.Models; namespace SFA.DAS.EmployerAccounts.ReadStore.Models { public class AccountUser : Document { [JsonProperty("userRef...
using System; using System.Collections.Generic; using System.Linq; using Newtonsoft.Json; using SFA.DAS.EmployerAccounts.Types.Models; namespace SFA.DAS.EmployerAccounts.ReadStore.Models { public class AccountUser : Document { [JsonProperty("userRef")] public Guid UserRef { get; private set; }...
ca1b8fd9590fe060eb3e3a578c5fa50cc2d286fc
Trim dead code
Trim dead code
ppy/osu-framework,ppy/osu-framework,ppy/osu-framework,EVAST9919/osu-framework,EVAST9919/osu-framework,ppy/osu-framework,EVAST9919/osu-framework,EVAST9919/osu-framework,smoogipooo/osu-framework,EVAST9919/osu-framework,smoogipooo/osu-framework,peppy/osu-framework,ZLima12/osu-framework,peppy/osu-framework,ZLima12/osu-fram...
osu.Framework/Testing/DynamicClassCompiler.cs
mit
1,588,155,804
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.IO; using System.Linq; using System.Reflection; using System.Threading; using osu.Framework.Logging; using System.Collections.Generic; using Sy...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.IO; using System.Linq; using System.Reflection; using System.Threading; using osu.Framework.Logging; using System.Collections.Generic; using Sy...
fdca32f40c17db4b65a3382dc2dc3256e2fb0ddb
Implement roslyn-based dynamic compilation type resolution
Implement roslyn-based dynamic compilation type resolution
ppy/osu-framework,EVAST9919/osu-framework,ppy/osu-framework,peppy/osu-framework,EVAST9919/osu-framework,smoogipooo/osu-framework,peppy/osu-framework,EVAST9919/osu-framework,smoogipooo/osu-framework,ZLima12/osu-framework,peppy/osu-framework,peppy/osu-framework,EVAST9919/osu-framework,ppy/osu-framework,EVAST9919/osu-fram...
osu.Framework/Testing/DynamicClassCompiler.cs
mit
1,588,155,718
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.IO; using System.Linq; using System.Reflection; using System.Threading; using osu.Framework.Logging; using System.Collections.Generic; using Sy...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.IO; using System.Linq; using System.Reflection; using System.Threading; using osu.Framework.Logging; using System.Collections.Generic; using Sy...
3b2aba649a96067b53380863a38503be2c3eecbd
Hmm. I hope this is just a copy/paste error
Hmm. I hope this is just a copy/paste error
Elders/Cronus,Elders/Cronus
src/Elders.Cronus/Hosting/CronusServiceCollectionExtensions.cs
apache-2.0
1,588,154,536
using System; using System.Collections.Concurrent; using System.Linq; using Elders.Cronus.Discoveries; using Elders.Cronus.EventStore.Index; using Elders.Cronus.MessageProcessing; using Elders.Cronus.Multitenancy; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Microsoft...
using System; using System.Collections.Concurrent; using System.Linq; using Elders.Cronus.Discoveries; using Elders.Cronus.EventStore.Index; using Elders.Cronus.MessageProcessing; using Elders.Cronus.Multitenancy; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Microsoft...
cfd1561946a4df25b2653187728eff7333ef195d
Add debug info to troubleshoot failing test
Add debug info to troubleshoot failing test
milkshakesoftware/PreMailer.Net
PreMailer.Net/PreMailer.Net/Sources/LinkTagCssSource.cs
mit
1,588,153,298
using System; using System.Linq; using System.Net; using AngleSharp.Dom; using PreMailer.Net.Downloaders; namespace PreMailer.Net.Sources { public class LinkTagCssSource : ICssSource { private readonly Uri _downloadUri; private string _cssContents; public LinkTagCssSource(IElement node, Uri baseUri) { /...
using System; using System.Linq; using System.Net; using AngleSharp.Dom; using PreMailer.Net.Downloaders; namespace PreMailer.Net.Sources { public class LinkTagCssSource : ICssSource { private readonly Uri _downloadUri; private string _cssContents; public LinkTagCssSource(IElement node, Uri baseUri) { /...
76dde6fcb75cd11b464d34b4d4e362f40af809c6
don't go negative with abnormals duration
don't go negative with abnormals duration
Foglio1024/Tera-custom-cooldowns,Foglio1024/Tera-custom-cooldowns
TCC.Core/Data/Abnormalities/AbnormalityDuration.cs
mit
1,588,152,015
using System; using System.Globalization; using System.Timers; using System.Windows.Data; using System.Windows.Markup; using System.Windows.Threading; using Nostrum; namespace TCC.Data.Abnormalities { public class DurationLabelConverter : MarkupExtension, IValueConverter { public object Convert(object...
using System; using System.Globalization; using System.Timers; using System.Windows.Data; using System.Windows.Markup; using System.Windows.Threading; using Nostrum; namespace TCC.Data.Abnormalities { public class DurationLabelConverter : MarkupExtension, IValueConverter { public object Convert(object...
810d4b9a730c709098f5ababcb8850f6c5655fd7
Add hidden test, fix assert
Add hidden test, fix assert
milkshakesoftware/PreMailer.Net
PreMailer.Net/PreMailer.Net.Tests/PreMailerTests.cs
mit
1,588,151,072
using Xunit; using Moq; using PreMailer.Net.Downloaders; using System; using System.IO; namespace PreMailer.Net.Tests { public class PreMailerTests { [Fact] public void MoveCssInline_HasStyle_DoesNotBreakImageWidthAttribute() { string input = "<html><head><style type=\"text/css\">img { }</style></head>" + ...
using Xunit; using Moq; using PreMailer.Net.Downloaders; using System; using System.IO; namespace PreMailer.Net.Tests { public class PreMailerTests { [Fact] public void MoveCssInline_HasStyle_DoesNotBreakImageWidthAttribute() { string input = "<html><head><style type=\"text/css\">img { }</style></head>" + ...
88aab376849a1cf35360b258e6ec24c55262669c
Set SharedDownloader to Mock instance when creating SUT
Set SharedDownloader to Mock instance when creating SUT
milkshakesoftware/PreMailer.Net
PreMailer.Net/PreMailer.Net.Tests/LinkTagCssSourceTests.cs
mit
1,588,149,910
using AngleSharp.Html.Parser; using Xunit; using Moq; using PreMailer.Net.Downloaders; using PreMailer.Net.Sources; using System; namespace PreMailer.Net.Tests { public class LinkTagCssSourceTests { private readonly Mock<IWebDownloader> _webDownloader = new Mock<IWebDownloader>(); [Fact] public void Implemen...
using AngleSharp.Html.Parser; using Xunit; using Moq; using PreMailer.Net.Downloaders; using PreMailer.Net.Sources; using System; namespace PreMailer.Net.Tests { public class LinkTagCssSourceTests { private readonly Mock<IWebDownloader> _webDownloader = new Mock<IWebDownloader>(); public LinkTagCssSourceTests(...
bbd44a6adbf3ed4d08d93ac0cd3de96008ff9cfd
Fixed crash with the parameter picker when choosing a new path, it has a SelectPathChanged handler and the existing path is empty.
Fixed crash with the parameter picker when choosing a new path, it has a SelectPathChanged handler and the existing path is empty.
antonpup/Aurora,antonpup/Aurora,antonpup/Aurora,antonpup/Aurora,antonpup/Aurora
Project-Aurora/Project-Aurora/Controls/GameStateParameterPicker.xaml.cs
mit
1,588,149,198
using Aurora.Profiles; using Aurora.Utils; using System; using System.Collections.Generic; using System.ComponentModel; using System.Globalization; using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Media; using System.Windows.Media.Animation; using ...
using Aurora.Profiles; using Aurora.Utils; using System; using System.Collections.Generic; using System.ComponentModel; using System.Globalization; using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Media; using System.Windows.Media.Animation; using ...
8e938d0af4de7fbeb829494f2268c1ff4825882a
Fix hosting settings
Fix hosting settings
SzymonPobiega/NServiceBus.Raw
src/NServiceBus.Raw/InitializableRawEndpoint.cs
mit
1,588,148,523
using System; using System.Reflection; using System.Threading.Tasks; using NServiceBus.Routing; using NServiceBus.Settings; using NServiceBus.Transport; namespace NServiceBus.Raw { class InitializableRawEndpoint { public InitializableRawEndpoint(SettingsHolder settings, Func<MessageContext, IDispatchM...
using System; using System.Reflection; using System.Threading.Tasks; using NServiceBus.Routing; using NServiceBus.Settings; using NServiceBus.Transport; namespace NServiceBus.Raw { class InitializableRawEndpoint { public InitializableRawEndpoint(SettingsHolder settings, Func<MessageContext, IDispatchM...
08bf0d59bf222fff3c013ec881e57762c940b5e0
fixed a InputTextField bug.
fixed a InputTextField bug.
fairygui/FairyGUI-unity
Assets/Scripts/Core/Text/InputTextField.cs
mit
1,588,148,353
using System; using System.Collections.Generic; using System.Text; using System.Text.RegularExpressions; using UnityEngine; using FairyGUI.Utils; namespace FairyGUI { /// <summary> /// 接收用户输入的文本控件。因为支持直接输入表情,所以从RichTextField派生。 /// </summary> public class InputTextField : RichTextField ...
using System; using System.Collections.Generic; using System.Text; using System.Text.RegularExpressions; using UnityEngine; using FairyGUI.Utils; namespace FairyGUI { /// <summary> /// 接收用户输入的文本控件。因为支持直接输入表情,所以从RichTextField派生。 /// </summary> public class InputTextField : RichTextField ...
0e80dee0ac171d1064a7be16874b92f6240587e1
Setup receive config
Setup receive config
SzymonPobiega/NServiceBus.Raw
src/NServiceBus.Raw/InitializableRawEndpoint.cs
mit
1,588,148,091
using System; using System.Reflection; using System.Threading.Tasks; using NServiceBus.Routing; using NServiceBus.Settings; using NServiceBus.Transport; namespace NServiceBus.Raw { class InitializableRawEndpoint { public InitializableRawEndpoint(SettingsHolder settings, Func<MessageContext, IDispatchM...
using System; using System.Reflection; using System.Threading.Tasks; using NServiceBus.Routing; using NServiceBus.Settings; using NServiceBus.Transport; namespace NServiceBus.Raw { class InitializableRawEndpoint { public InitializableRawEndpoint(SettingsHolder settings, Func<MessageContext, IDispatchM...
a33bb574fc81fd500e0957250694555d910b5370
repair double property names in search
repair double property names in search
KirillOsenkov/MSBuildStructuredLog,KirillOsenkov/MSBuildStructuredLog,KirillOsenkov/MSBuildStructuredLog
src/StructuredLogViewer.Core/ProxyNode.cs
mit
1,588,147,846
using System.Collections.Generic; using System.Linq; using StructuredLogViewer; namespace Microsoft.Build.Logging.StructuredLogger { public class ProxyNode : TextNode { public BaseNode Original { get; set; } public SearchResult SearchResult { get; set; } private List<objec...
using System.Collections.Generic; using System.Linq; using StructuredLogViewer; namespace Microsoft.Build.Logging.StructuredLogger { public class ProxyNode : TextNode { public BaseNode Original { get; set; } public SearchResult SearchResult { get; set; } private List<objec...
d1ec99ffd9c790bf57f10a9592bd9e06b7b4df53
Further improve beatmap carousel load performance by avoiding incorrect query construction
Further improve beatmap carousel load performance by avoiding incorrect query construction
peppy/osu,UselessToucan/osu,ppy/osu,smoogipoo/osu,NeoAdonis/osu,UselessToucan/osu,ppy/osu,NeoAdonis/osu,ppy/osu,peppy/osu,smoogipoo/osu,smoogipoo/osu,peppy/osu,peppy/osu-new,ppy/osu,smoogipooo/osu,NeoAdonis/osu,UselessToucan/osu,UselessToucan/osu,NeoAdonis/osu,peppy/osu,smoogipoo/osu
osu.Game/Beatmaps/BeatmapManager.cs
mit
1,588,146,682
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Text; using System.Threading; using System...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Text; using System.Threading; using System...
6648b5d45298eb2cdcb75e473062c8213a1a0a8d
PowerCalculations: Updated documentation comments for BulkSequenceCalculator.
PowerCalculations: Updated documentation comments for BulkSequenceCalculator.
GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf
Source/Libraries/Adapters/PowerCalculations/BulkSequenceCalculator.cs
mit
1,588,146,423
//****************************************************************************************************** // BulkSequenceCalculator.cs - Gbtc // // Copyright © 2020, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. ...
//****************************************************************************************************** // BulkSequenceCalculator.cs - Gbtc // // Copyright © 2020, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. ...
c6a487742a2835e2a24820797093cfd33f1e806e
Init the stats database on the options form also (there have been issues initialising it when the player starts
Init the stats database on the options form also (there have been issues initialising it when the player starts
dasgarner/xibo-dotnetclient,xibosignage/xibo-dotnetclient
OptionsForm.xaml.cs
agpl-3.0
1,588,146,404
/** * Copyright (C) 2020 Xibo Signage Ltd * * Xibo - Digital Signage - http://www.xibo.org.uk * * This file is part of Xibo. * * Xibo is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either ver...
/** * Copyright (C) 2020 Xibo Signage Ltd * * Xibo - Digital Signage - http://www.xibo.org.uk * * This file is part of Xibo. * * Xibo is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either ver...
b2b524ee9decde88731e4621cfc05d51ed26888a
Fix SaveLoader's DatabaseDaemon Executor NRE
Fix SaveLoader's DatabaseDaemon Executor NRE Unfortunately, the overload of Utility.Create the AddDaemon extension method uses has a bit of a problem with `null` arguments, since there's no proper `null` type in .NET. Changed it to manually construct instead.
Arkhist/Hacknet-Pathfinder,Arkhist/Hacknet-Pathfinder,Arkhist/Hacknet-Pathfinder,Arkhist/Hacknet-Pathfinder
Pathfinder/Internal/Replacements/SaveLoader.cs
mit
1,588,145,997
using System; using System.Collections.Generic; using System.IO; using System.Linq; using Hacknet; using Hacknet.Mission; using Hacknet.Factions; using Hacknet.Security; using Microsoft.Xna.Framework; using Pathfinder.Game.Computer; using Pathfinder.ModManager; using Pathfinder.Util; using Pathfinder.Util.XML; using Pa...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using Hacknet; using Hacknet.Mission; using Hacknet.Factions; using Hacknet.Security; using Microsoft.Xna.Framework; using Pathfinder.Game.Computer; using Pathfinder.ModManager; using Pathfinder.Util; using Pathfinder.Util.XML; using Pa...
2a5f82cdb76d3010fb24ba25310926d4494b6824
Fix powershell path with spaces
Fix powershell path with spaces
webprofusion/Certify
src/Certify.Core/Management/Challenges/DNS/DnsProviderPoshACME.cs
mit
1,588,145,481
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; using Certify.Management; using Certify.Models.Config; using Certify.Models.Providers; using Microsoft.ApplicationInsights.DataContracts; namespace Certify.Core.Management.Chal...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; using Certify.Management; using Certify.Models.Config; using Certify.Models.Providers; using Microsoft.ApplicationInsights.DataContracts; namespace Certify.Core.Management.Chal...
11facf6678455ce6ae4f7ec3b114fc8407f1c305
PowerCalculations: Simplified BulkSequenceCalculator initialization.
PowerCalculations: Simplified BulkSequenceCalculator initialization.
GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf
Source/Libraries/Adapters/PowerCalculations/BulkSequenceCalculator.cs
mit
1,588,145,135
//****************************************************************************************************** // BulkSequenceCalculator.cs - Gbtc // // Copyright © 2020, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. ...
//****************************************************************************************************** // BulkSequenceCalculator.cs - Gbtc // // Copyright © 2020, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. ...
e45d0b014302884a8894bce48aa339684755b6e7
Fixed namespace for mapping profiles.
Fixed namespace for mapping profiles.
virtualdreams/notes-core,virtualdreams/notes-core,virtualdreams/notes-core
MappingProfiles/MappingProfile.cs
mit
1,588,144,581
using AutoMapper; using System.Linq; using System; using notes.Areas.Admin.Models; using notes.Core.Models; using notes.Models; namespace notes.MappingProfiles { public class MappingProfile : Profile { public MappingProfile() { #region domain -> view CreateMap<Note, NoteModel>() .ForMember(d => d.Tags,...
using AutoMapper; using System.Linq; using System; using notes.Areas.Admin.Models; using notes.Core.Models; using notes.Models; namespace note.MappingProfiles { public class MappingProfile : Profile { public MappingProfile() { #region domain -> view CreateMap<Note, NoteModel>() .ForMember(d => d.Tags, ...
56b392872db1ae8242e1709dc3053fa4dea3b44b
PowerCalculations: Updated SequenceCalculator adapter to support operation as either a standalone adapter or as part of an independently managed bulk collection adapter.
PowerCalculations: Updated SequenceCalculator adapter to support operation as either a standalone adapter or as part of an independently managed bulk collection adapter.
GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf
Source/Libraries/Adapters/PowerCalculations/SequenceCalculator.cs
mit
1,588,143,856
//****************************************************************************************************** // SequenceCalculator.cs - Gbtc // // Copyright © 2012, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See ...
//****************************************************************************************************** // SequenceCalculator.cs - Gbtc // // Copyright © 2012, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See ...
6674902e3f8d72d989949f07eb181a6fb8beab7d
GSF.TimeSeries: Updated independent adapter management handler for initialization to fail when SignalTypes is defined and length does not support per adapter output length.
GSF.TimeSeries: Updated independent adapter management handler for initialization to fail when SignalTypes is defined and length does not support per adapter output length.
GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf
Source/Libraries/GSF.TimeSeries/Adapters/IndependentAdapterManagerHandlers.cs
mit
1,588,143,855
//****************************************************************************************************** // IndependentAdapterManagerHandlers.cs - Gbtc // // Copyright © 2020, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license a...
//****************************************************************************************************** // IndependentAdapterManagerHandlers.cs - Gbtc // // Copyright © 2020, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license a...
43c2fc3bce36d5c8ea536d134f22f821d708e06e
GSF.Core: Updated char extensions for ToUpper/ToLower to use standard .NET functions
GSF.Core: Updated char extensions for ToUpper/ToLower to use standard .NET functions
GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf,GridProtectionAlliance/gsf
Source/Libraries/GSF.Core.Shared/CharExtensions.cs
mit
1,588,143,854
//****************************************************************************************************** // CharExtensions.cs - Gbtc // // Copyright © 2012, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See // ...
//****************************************************************************************************** // CharExtensions.cs - Gbtc // // Copyright © 2012, Grid Protection Alliance. All Rights Reserved. // // Licensed to the Grid Protection Alliance (GPA) under one or more contributor license agreements. See // ...
2cea993dc0d5175ec04ad4e91d721a8c199c7fec
Update Program.cs (#74)
Update Program.cs (#74) Updated so that conditional and write line referenced the correct "result".
IdentityModel/IdentityModel.OidcClient.Samples
NetCoreConsoleClient/src/NetCoreConsoleClient/Program.cs
apache-2.0
1,588,143,429
using IdentityModel.OidcClient; using Newtonsoft.Json.Linq; using Serilog; using System; using System.Net.Http; using System.Threading.Tasks; namespace ConsoleClientWithBrowser { public class Program { static string _authority = "https://demo.identityserver.io"; static string _api = "https://d...
using IdentityModel.OidcClient; using Newtonsoft.Json.Linq; using Serilog; using System; using System.Net.Http; using System.Threading.Tasks; namespace ConsoleClientWithBrowser { public class Program { static string _authority = "https://demo.identityserver.io"; static string _api = "https://d...
7a2db2f1ab740f3d6e19bec388129c3685549c54
387: class RenderElemHelper
387: class RenderElemHelper
LayoutFarm/PixelFarm
src/PixelFarm/PaintLab.RenderTree/4_Boxes/RenderBoxBase.cs
bsd-2-clause
1,588,141,817
//Apache2, 2014-present, WinterDev using PixelFarm.Drawing; using LayoutFarm.RenderBoxes; using System.Collections.Generic; using System; namespace LayoutFarm { public enum BoxContentLayoutKind : byte { Absolute, VerticalStack, HorizontalStack, HorizontalFlow, } publi...
//Apache2, 2014-present, WinterDev using PixelFarm.Drawing; using LayoutFarm.RenderBoxes; using System.Collections.Generic; using System; namespace LayoutFarm { public enum BoxContentLayoutKind : byte { Absolute, VerticalStack, HorizontalStack, HorizontalFlow, } publi...
28b7d923ce7ca2669a6b6c94a2863a9694087274
extended summary
extended summary
killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,DDReaper/MixedRealityToolkit-Unity
Assets/MRTK/Core/Extensions/UnityObjectExtensions.cs
mit
1,588,141,163
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using UnityEngine; using Object = UnityEngine.Object; namespace Microsoft.MixedReality.Toolkit { /// <summary> /// Extension methods for Unity's Object cla...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using UnityEngine; using Object = UnityEngine.Object; namespace Microsoft.MixedReality.Toolkit { /// <summary> /// Extension methods for Unity's Object cla...
6bb962f7253caf433f75f90010e54f547a5c7ee8
changed comment
changed comment
DDReaper/MixedRealityToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity
Assets/MRTK/Core/Extensions/UnityObjectExtensions.cs
mit
1,588,141,120
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using UnityEngine; using Object = UnityEngine.Object; namespace Microsoft.MixedReality.Toolkit { /// <summary> /// Extension methods for Unity's Object cla...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using UnityEngine; using Object = UnityEngine.Object; namespace Microsoft.MixedReality.Toolkit { /// <summary> /// Extension methods for Unity's Object cla...
845c2239936fb33db640e3ca7a4e569bdad8e3f8
Added proper interface IsNull check
Added proper interface IsNull check
killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity,DDReaper/MixedRealityToolkit-Unity,killerantz/HoloToolkit-Unity,killerantz/HoloToolkit-Unity
Assets/MRTK/Core/Extensions/UnityObjectExtensions.cs
mit
1,588,140,583
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using UnityEngine; using Object = UnityEngine.Object; namespace Microsoft.MixedReality.Toolkit { /// <summary> /// Extension methods for Unity's Object cla...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using UnityEngine; using Object = UnityEngine.Object; namespace Microsoft.MixedReality.Toolkit { /// <summary> /// Extension methods for Unity's Object cla...
65f3267c9a4eb15d419d483bc45518ed7b7b0883
don't copy some setters
don't copy some setters
qianlifeng/Wox,qianlifeng/Wox,Wox-launcher/Wox,qianlifeng/Wox,qianlifeng/Wox,Wox-launcher/Wox,Wox-launcher/Wox
Wox.Core/Resource/Theme.cs
mit
1,588,140,171
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices; using System.Windows; using System.Windows.Controls; using System.Windows.Interop; using System.Windows.Markup; using System.Windows.Media; using NLog; using Wox.Infrastructure; using Wox.Infrastru...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices; using System.Windows; using System.Windows.Controls; using System.Windows.Interop; using System.Windows.Markup; using System.Windows.Media; using NLog; using Wox.Infrastructure; using Wox.Infrastru...
744764acfc0b17976cb57886ca58a8730d984503
#1524 Add CheckRulesAsync implementation
#1524 Add CheckRulesAsync implementation
rockfordlhotka/csla,MarimerLLC/csla,MarimerLLC/csla,JasonBock/csla,JasonBock/csla,MarimerLLC/csla,rockfordlhotka/csla,JasonBock/csla,rockfordlhotka/csla
Source/Csla.Shared/Rules/BusinessRules.cs
mit
1,588,139,061
//----------------------------------------------------------------------- // <copyright file="BusinessRules.cs" company="Marimer LLC"> // Copyright (c) Marimer LLC. All rights reserved. // Website: https://cslanet.com // </copyright> // <summary>Tracks the business rules for a business object.</summary> //----...
//----------------------------------------------------------------------- // <copyright file="BusinessRules.cs" company="Marimer LLC"> // Copyright (c) Marimer LLC. All rights reserved. // Website: https://cslanet.com // </copyright> // <summary>Tracks the business rules for a business object.</summary> //----...
124276275821f8b6cc3b738b1f6e147f92d0f04d
fix linq and caretBrush. Load color from Base Style
fix linq and caretBrush. Load color from Base Style
qianlifeng/Wox,Wox-launcher/Wox,Wox-launcher/Wox,qianlifeng/Wox,qianlifeng/Wox,qianlifeng/Wox,Wox-launcher/Wox
Wox.Core/Resource/Theme.cs
mit
1,588,138,067
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices; using System.Windows; using System.Windows.Controls; using System.Windows.Interop; using System.Windows.Markup; using System.Windows.Media; using NLog; using Wox.Infrastructure; using Wox.Infrastru...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices; using System.Windows; using System.Windows.Controls; using System.Windows.Interop; using System.Windows.Markup; using System.Windows.Media; using NLog; using Wox.Infrastructure; using Wox.Infrastru...
4f332ace1426b1c6840d0b4af3aad2e4a8e58e14
Use 0 length
Use 0 length
NeoAdonis/osu,smoogipoo/osu,peppy/osu,UselessToucan/osu,peppy/osu,smoogipoo/osu,peppy/osu-new,smoogipoo/osu,NeoAdonis/osu,UselessToucan/osu,ppy/osu,ppy/osu,smoogipoo/osu,peppy/osu,NeoAdonis/osu,UselessToucan/osu,ppy/osu,smoogipooo/osu,NeoAdonis/osu,peppy/osu,UselessToucan/osu,ppy/osu
osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs
mit
1,588,138,041
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Audio.Track; using osu.Framework.Bindables; using osu.Framework....
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Audio.Track; using osu.Framework.Bindables; using osu.Framework....