content stringlengths 5 1.05M |
|---|
local awful = require('awful')
local wibox = require('wibox')
local gears = require('gears')
local beautiful = require('beautiful')
local dpi = beautiful.xresources.apply_dpi
panel_visible = false
local format_item = function(widget)
return wibox.widget {
{
{
layout = wibox.layout.align.vertical,
expand ... |
-- coffee
-- imported into farming_plus from farming redo by MTDad
minetest.register_craftitem("farming_plus:coffee_beans", {
description = "Coffee Beans",
inventory_image = "farming_coffee_beans.png",
groups = {food_coffee = 1},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(ite... |
local gen_code = require 'Q/UTILS/lua/gen_code'
local plpath = require "pl.path"
local srcdir = "../gen_src/"
local incdir = "../gen_inc/"
if ( not plpath.isdir(srcdir) ) then plpath.mkdir(srcdir) end
if ( not plpath.isdir(incdir) ) then plpath.mkdir(incdir) end
local num_produced = 0
local val_qtypes = { 'I1', 'I2... |
return {
todo = {
category = "lua",
filename = "core-run",
status = "idea",
},
main = {
{
category = "mkiv",
filename = "context",
loading = "parent",
status = "okay",
},
{
category = "lus",
comment = "stub file for context",
filename = "context",
loading = "parent",
... |
width = 1920
height = 1080
fov = 60
fullscreen = false
--seed = 452 //this seed has a broken level 2
seed = 42069
master_volume = 50
|
--[=[
lmapm binding for mapm decimal number support
df(lo,hi,scale) -> d; to be used with getdecimal()
sdf(d,scale) -> lo,hi; to be used with setdecimal()
mapm_meta -> the metatable of all mapm numbers
ismapm(x) -> true|false; the mapm library should provide this, but since it doesn't...
xsqlvar:getmapm() ->... |
--***********************************************************
--** THE INDIE STONE **
--***********************************************************
require "ISUI/ISPanelJoypad"
---@class ISSleepDialog : ISPanelJoypad
ISSleepDialog = ISPanelJoypad:derive("ISSleepDialog")
function... |
slot.set_layout("rooset", "text/html")
app.html_title.title = _"Login"
ui.section(function()
ui.tag{
tag = 'div',
attr = { class = 'mx-auto max-w-xs w-full space-y-8' },
content=function()
ui.tag{
tag = 'h2',
attr = { class = 'mt-6 text-center text-xl font-extrabold ... |
local class = require('middleclass')
local HasSignals = require('HasSignals')
local Group = class('Group'):include(HasSignals)
function Group:initialize()
HasSignals.initialize(self)
local app = require("app.App"):instance()
self.listGroupInfo = {} -- k:groupId v: packageInfo()
self.listAdminMsg = {} -- k:groupI... |
local MUSIC = {
tracks = {
love.audio.newSource("music/S_MUSIC1.it", "stream"),
love.audio.newSource("music/S_MUSIC2.it", "stream"),
love.audio.newSource("music/S_MUSIC3.it", "stream")
},
curr_track = love.math.random(1,3),
curr_volume = 2.0
}
love.audio.setVolume(MUSIC.curr_volume)
function MUSIC... |
local class = require 'core.class'
local request_key = require 'http.request_key'
local web = require 'web'
local cache_profile = {
key = request_key.new '$m:$p',
time = 600
}
local c1 = 0
local c2 = 0
local CounterHandler = class {
get = function(self)
c1 = c1 + 1
self.w:write('Counter ... |
local configs = require 'lspconfig/configs'
local util = require 'lspconfig/util'
local server_name = "azure_pipelines_ls"
local bin_name = "azure-pipelines-language-server"
configs[server_name] = {
default_config = {
cmd = {bin_name, "--stdio"};
filetypes = {"yaml"};
root_dir = util.root_pattern(".git"... |
--[[
function TriggerFirstPersonTracer(weapon, endPosition)
if weapon and weapon:GetParent() then
local player = weapon:GetParent()
local tracerStart = weapon.GetBarrelPoint and weapon:GetBarrelPoint() or weapon:GetOrigin()
local tracerVelocity = GetNormalizedVector(endPosition - trac... |
local Prop = {}
Prop.Name = "Nº19 Rua Gole de Skol"
Prop.Cat = "House"
Prop.Price = 340
Prop.Doors = {
Vector(-190, 402.90899658203, -138),
Vector(-305, 63, -10),
Vector(-305, 63, 118),
}
GM.Property:Register( Prop ) |
local dev = GetSelf()
local update_time_step = 0.1
make_default_activity(update_time_step) --update will be called 10 times per second
local sensor_data = get_base_data()
local alti = sensor_data.getRadarAltitude()*3.28084
local AircraftIsOnGround = get_param_handle("AircraftIsOnGround")
-- Variables
local L_SM... |
-- Molch, an implementation of the axolotl ratchet based on libsodium
--
-- ISC License
--
-- Copyright (C) 2015-2016 1984not Security GmbH
-- Author: Max Bruckner (FSMaxB)
--
-- Permission to use, copy, modify, and/or distribute this software for any
-- purpose with or without fee is hereby granted, provided that the ... |
--海晶乙女の潜逅
--
--Script by JustFish
function c100426035.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100426035+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100426035.target)
... |
require'nvim_lsp'.vuels.setup{}
|
function SpawnPoints()
return {
constructionworker = {
{ worldX = 31, worldY = 25, posX = 205, posY = 277, posZ = 0 }
},
fireofficer = {
{ worldX = 31, worldY = 25, posX = 205, posY = 277, posZ = 0 }
},
parkranger = {
{ worldX = 31, worldY = 25, posX = 205, posY = 277, posZ = 0 }
},
policeoffi... |
-- Main initialization code for the library.
if not Library then Library = {} end
if not Library.LibSimpleWidgets then Library.LibSimpleWidgets = {} end
|
AddCSLuaFile()
ENT.PrintName = "Horde Spawner"
ENT.Base = "base_anim"
ENT.Type = "anim"
ENT.Spawnable = true
ENT.AdminOnly = true
ENT.Category = "Bio-Annihilation II"
function ENT:Initialize()
self:SetNoDraw(true)
self:DrawShadow(false)
if SERVER then
if #navmesh.GetAllNavAreas() == 0 then
... |
addEvent ( "hideDummy", true )
addEvent ( "onClientElementPropertyChanged" )
local thisResource = getThisResource()
-- basic types list
local basicTypes = {
"object","vehicle","pickup","marker","blip","colshape","radararea","ped","water",
}
-- basic types lookup table
local isBasic = {}
for k, theType in ... |
function Police_AddMoney(amt)
local money = GAMEMODE.PoliceMoney
if amt == nil then
return
end
if money + amt < 0 then
GAMEMODE.PoliceMoney = 0
else
GAMEMODE.PoliceMoney = money + amt
end
Police_Update()
end
function Police_HasMoney(amt)
if GAMEMODE.PoliceMoney >= amt then
return true
end
return fals... |
rawset(_G, "lfs", false)
require "busted_resty"()
require "busted.runner"({ standalone = false })
|
local gfx = playdate.graphics
imagetable = gfx.imagetable.new("assets/test")
TestInit = {}
function TestInit:jsonTests()
local emptyFunc = self.sprite.states.default.onFrameChangedEvent
expected = {
default = {
name = "default",
firstFrameIndex = 1,
framesCount = 16,
animationStar... |
local Player = {}
Player.__index = Player
function Player:new(world)
local this = {
world = world or love.physics.newWorld(0, 0),
body = love.physics.newBody(world, love.graphics.getWidth() / 2, love.graphics.getHeight() / 2, "dynamic"),
shape = love.physics.newCircleShape(26)
}
... |
Coa2Screenplay = ScreenPlay:new {
M1_REFUSED = 1,
M1_ACTIVE = 2,
M1_RETURN = 3,
M1_COMPLETE = 4,
M2_REFUSED = 5,
M2_ACTIVE = 6,
M2_RETURN = 7,
M2_COMPLETE = 8,
M3_4_ACTIVE = 9,
M3_4_COMPLETE = 10,
M5_REFUSED = 11,
M5_ACTIVE = 12,
M5_COMPLETE = 13,
commanders = {
{"coa2_imperial_commander", "dantooine",... |
while not _G["LoadoutKey"] do Task.Wait() end
local LoadoutKey = _G["LoadoutKey"]
local ReliableEvents = require(script:GetCustomProperty("ReliableEvents"))
while not _G["DataBase"] do Task.Wait() end
local NETWORKSPAWN = script:GetCustomProperty("NetworkSpawn")
local OVERRIDE = script:GetCustomProperty("Override")
l... |
-- plugin for automatically uploading images to lpix.org
-- options:
-- user lpix login name
-- pass lpix password
-- gallery lpix gallery to upload to
-- notimg if true, use lpix thumbnails rather than [timg]
-- noerror if true, continue on error rather than aborting compilation
local lpix = require "lpix... |
--
-- SymbolResults Widget/View.
-- @copyright Jefferson Gonzalez
-- @license MIT
--
local style = require "core.style"
local Widget = require "widget"
local Label = require "widget.label"
local Line = require "widget.line"
local ListBox = require "widget.listbox"
local Server = require "plugins.lsp.server"
local Lsp... |
--[[
Poppercam - Occlusion module that brings the camera closer to the subject when objects are blocking the view
Refactored for 2018 Camera Update but functionality is unchanged - AllYourBlox
--]]
--[[ Camera Maths Utilities Library ]]--
local Util = require(script.Parent:WaitForChild("CameraUtils"))
local Playe... |
mg.write("HTTP/1.1 200 OK\r\n")
mg.write("Connection: close\r\n")
mg.write("Content-Type: text/html\r\n")
mg.write("\r\n")
mg.write("<!DOCTYPE html>\r\n")
mg.write("<html>\r\n")
mg.write("<head>\r\n")
mg.write(" <meta charset=\"UTF-8\">\r\n")
mg.write(" <title>HTTP reflector</title>\r\n")
mg.write([[
<style type="te... |
return {test='A'}
|
local tiny = require("lib.tiny")
local animation = tiny.processingSystem()
animation.filter = tiny.requireAll("animations", "animationState")
function animation:process(e, dt)
-- update both dirs so we don't get weird animation jitters when changing direction
e.drawable.animations[-1][e.animationState]:update... |
EditorAIRemove = EditorAIRemove or class(MissionScriptEditor)
EditorAIRemove.LINK_ELEMENTS = {"elements"}
function EditorAIRemove:create_element()
self.super.create_element(self)
self._element.class = "ElementAIRemove"
self._element.values.elements = {}
self._element.values.use_instigator = false
self._element.val... |
function onUpdateDatabase()
print("> Updating database to version 12 (storing players record and message of the day in database)")
local motdNum = ""
local motd = ""
local lastMotdFile = io.open("lastMotd.txt", "r")
if lastMotdFile then
motdNum = lastMotdFile:read()
motd = lastMotdFile:read()
lastMotdFile:... |
module("luci.controller.uugamebooster", package.seeall)
function index()
if not nixio.fs.access("/etc/config/uugamebooster") then
return
end
local page
page = entry({"admin", "services", "uugamebooster"}, cbi("uugamebooster/uugamebooster"), ("UU GameAcc"), 99)
page.dependent = false
page.acl_depends = {"luci-... |
local f = CreateFrame('Frame')
local tooltip
function f:ADDON_LOADED(addon)
if addon == 'Blizzard_AuctionUI' then
-- FEATURE: tint icons of recipes that you already know on the AH
post_hook('AuctionFrameBrowse_Update', function()
local offset = FauxScrollFrame_GetOffset(BrowseScrollFram... |
local rex = require "toy.regex"
-- "image.jpg" -> "jpg"
-- "/opt/map/image.jpg" -> "jpg"
-- "/opt/map/image.jpg.png" -> "png"
-- "/opt/map/image.jpg%d" -> "nil"
-- "/opt/map/image.jpgd" -> "jpgd"
-- "/opt/map/imagejpg" -> nil
-- "/opt/map/" -> nil
local function get_extension(str)
local times = 0
local ans
loca... |
---@class tf.TFEExecutor
--- Eager Executor APIs.
local M = class('tf.TFEExecutor')
local base = require('tf.base')
local lib = base._libeagerex
local Status = require('tf.c.TFStatus')
function M:ctor(hdl)
assert(hdl and not ffi.isnullptr(hdl))
self.handle = hdl
end
--- Deletes the eager Executor without wait... |
C_PetBattles = {}
---[Documentation](https://wowpedia.fandom.com/wiki/API_C_PetBattles.GetBreedQuality)
---@param petOwner number
---@param slot number
---@return number quality
function C_PetBattles.GetBreedQuality(petOwner, slot) end
---[Documentation](https://wowpedia.fandom.com/wiki/API_C_PetBattles.GetIcon)
---@... |
local utils = require "git.utils"
local M = {}
local function process_abbrev_head(gitdir, head_str, path)
if not gitdir then
return head_str
end
if head_str == "HEAD" then
return vim.fn.trim(M.run_git_cmd("cd " .. path .. " && git --no-pager rev-parse --short HEAD"))
end
return head_str
end
funct... |
local Assets = require(script.Parent.Parent:WaitForChild("Assets"))
local Actions = require(script.Parent.Parent:WaitForChild("Actions"))
return function(player, assetId)
return function(store)
if Assets.byId[assetId] then
store:dispatch(Actions.ASSET_GIVE(player, assetId))
else
... |
local Weather = {}
Weather.Identity = "gui_weather"
Weather.Locale = {
["name"] = {
["english"] = "Weather",
["russian"] = "Погода",
["chinese"] = "天氣"
},
["desc"] = {
["english"] = "Manage the weather",
["russian"] = "Управляем погодой",
["chinese"] = "簡單的換天氣"
},
["selectbox"] = {
["english"] = "Sel... |
require 'misc'
function tailtest()
wait(1000)
local font <close> = Font('media/mono.ttf',14)
local tl = TextLog(
app.renderList,
51, 51,
Color(0, 0, 0xff, 0x80),
Color(0xff, 0xff, 0x00, 0xff),
font,
500, 10)
pt(tl.bounds)
pt(growRect(tl.bounds))
local frame <close> = Rectangle(Color(0,0,0xff,0x... |
-- Copyright 2018 lean <coolsnowwolf@gmail.com>
-- Licensed to the public under the Apache License 2.0.
module("luci.controller.webadmin", package.seeall)
function index()
if not nixio.fs.access("/etc/config/uhttpd") then
return
end
local page
page = entry({"admin", "system", "webadmin"}, cbi("webadmin"), _("... |
local t = Def.ActorFrame {
Def.Sprite{
Texture="MusicWheelItem Song NormalPart/Normal/new 2x1 (doubleres).png";
InitCommand=cmd(finishtweening;draworder,1);
OnCommand=function(self)
self:diffusealpha(0):sleep(1):diffusealpha(1)
if ThemePrefs.Get("LightMode") == true then
self:pause... |
-- See LICENSE for terms
local mod_SignHeight
local mod_LowerHigher
local next = next
local point = point
local function GetHeight()
local height = 0
if mod_LowerHigher then
height = -(mod_SignHeight * 10)
else
height = mod_SignHeight * 10
end
-- need a point obj for sign_offset
return point(0, 0, height)... |
for i = 1, 100 do
if i % 5 == 0 && i % 3 == 0 then
print("FizzBuzz")
elseif i % 3 == 0 then
print("Fizz")
elseif i % 5 == 0 then
print("Buzz")
else
print(i)
end
end
|
require "app.uicommon.WADemoListView"
require "app.wasdklua.WACallback"
require "app.uicommon.WADemoLuaAlertView"
require "app.uicommon.WADemoItem"
require "app.wasdklua.WASocialProxy"
WADemoVKFriendList = class("WADemoVKFriendList", function()
local listView = WADemoListView:new()
return listView
end)
fu... |
print(vim.inspect(vim.api.nvim_get_hl_defs(0)))
|
return require "lzmq.timer" |
--[[
Name: cl_menu_character_create.lua
-----------------------------------------------------------------
-- @package VrZn - Custom Gamemode (SRP BASE)
-- @author Nodge
-- @build Beta 1
-----------------------------------------------------------------
]]--
surface.CreateFont( "CharacterDisplayFont" , {... |
local ffi = require( "ffi" )
ffi.cdef[[
// devilu ilu | DevIL Image Library Utilities
enum {
ILU_VERSION_1_7_8 = 1,
ILU_VERSION = 178
, ILU_FILTER = 0x2600
, ILU_NEAREST = 0x2601
, ILU_LINEAR = 0x2602
, ILU_BILINEAR = 0x2603
, ILU_SCALE_BOX = 0x2604
, ILU_SCALE_TRIANGLE =... |
-- For the gnomes!!!
local VERSION = "0.5.3";
local _G = getfenv(0)
-- Libraries
local string = _G.string;
local format = string.format
local gsub = string.gsub
local next = next
local wipe = wipe
local GetItemInfo = _G["GetItemInfo"];
local GameTooltip = GameTooltip
-- ------------------------------------------------... |
local fn = vim.fn
local api = vim.api
local icons = dm.icons
local job = require "dm.job"
local function center(str)
return "%=" .. str .. "%="
end
-- Custom statusline for special builtin/plugin buffers.
---@type table<string, string|function>
local special_buffer_line = {
dashboard = function(ctx)
return ce... |
--------- [ Element Data returns ] ---------
local function getData( theElement, key )
local key = tostring(key)
if isElement(theElement) and (key) then
return exports['[ars]anticheat-system']:callData( theElement, tostring(key) )
else
return false
end
end
local function setData( theElement, key, value, sy... |
-- Ledger
-- The MIT License © 2016 Arthur Corenzan
LEDGER = "Ledger"
--
--
--
local INCOME_COLOR = ZO_ColorDef:New("11EE99")
local EXPENSE_COLOR = ZO_ColorDef:New("EE2222")
local function Ledger_FormatCurrencyVariation(value)
local formattedValue = ZO_CurrencyControl_FormatCurrency(zo_abs(value))
if valu... |
local Plugin = script.Parent.Parent.Parent
local Libs = Plugin.Libs
local Roact = require(Libs.Roact)
local ContextGetter = require(Plugin.Core.Util.ContextGetter)
local getBrushtool = ContextGetter.getBrushtool
local BrushtoolConsumer = Roact.PureComponent:extend("BrushtoolConsumer")
function BrushtoolConsumer:in... |
--[[
Parallelized chargram counting program
Copyright Xiang Zhang 2016
Usage: th count_chargram.lua [input] [output_prefix] [grams] [chunks] [threads]
[batch] [buffer]
Comment: This program is a map-reduce like process. During map, each sample is
separated into character-ngrams. During reduce, these character-n... |
--
-- CommandLineLiveMinify.lua
--
-- For testing: Lets you enter lines of text to be minified to verify the
-- correctness of their implementation.
--
local util = require'Util'
local Parser = require'ParseLua'
local Format_Mini = require'FormatMini'
local ParseLua = Parser.ParseLua
local PrintTable = util.PrintTab... |
ITEM.name = "Anomalous Bolt"
ITEM.model ="models/jessev92/stalker/weapons/bolt_w.mdl"
ITEM.description = "A bolt with anomalous properties."
ITEM.longdesc = "While bolts are a dime a dozen in the zone, this one appears to be different. As you hold it in your hand, it seems to apply little clockwise fashion, as if it wa... |
object_static_item_lair_wooden_tent = object_static_item_shared_lair_wooden_tent:new {
}
ObjectTemplates:addTemplate(object_static_item_lair_wooden_tent, "object/static/item/lair_wooden_tent.iff")
|
workspace "Noctis"
architecture "x64"
configurations
{
"Debug",
"Release",
"Dist"
}
startproject "Sandbox"
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
-- include directories relative to root folder (solution directory)
IncludeDir = {}
IncludeDir["GLFW"] = "Noctis/vendor/GLFW/include"... |
local CAS = game:GetService("ContextActionService")
local Input = {}
local CHORDS = 4
local KEYS = {
Enum.KeyCode.Left,
Enum.KeyCode.Down,
Enum.KeyCode.Up,
Enum.KeyCode.Right
}
--[[ Binds input and generates the hit keys. ]]
function Input.bind(callback)
for i=1,CHORDS do
CAS:BindAction(i, callback, false, KEY... |
function lerp(a, b, weight)
weight = math.clamp(weight, 0, 1)
return (1 - weight) * a + a * weight
end
local BezierCurve = {}
BezierCurve.__index = BezierCurve
function BezierCurve:length()
return self._LUT[self._LUTLength]
end
function BezierCurve:pointAtTime(t)
t = math.clamp(t, 0, 1)
local on... |
object_mobile_dressed_dark_jedi_master_male_zab_02 = object_mobile_shared_dressed_dark_jedi_master_male_zab_02:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_dark_jedi_master_male_zab_02, "object/mobile/dressed_dark_jedi_master_male_zab_02.iff")
|
local flow = require("ludobits.m.flow")
local M = {}
function M.window_callback(self, event, data)
if event == window.WINDOW_EVENT_FOCUS_LOST then
if html5 and self.loaded_proxy then
self.pause_proxy = true
end
elseif event == window.WINDOW_EVENT_FOCUS_GAINED then
if html5 ... |
if GetBot():IsInvulnerable() or not GetBot():IsHero() or not string.find(GetBot():GetUnitName(), "hero") or GetBot():IsIllusion() then
return;
end
local ability_item_usage_generic = dofile( GetScriptDirectory().."/ability_item_usage_shutnik" )
local utils = require(GetScriptDirectory() .. "/util")
local mutil = requ... |
project "Ext_ResourceIO"
kind "StaticLib"
language "C++"
cppdialect "C++17"
location (path.join(repoRoot, "Build/Extensions/%{prj.name}"))
targetdir (path.join(repoRoot, "Bin/%{cfg.platform}/%{cfg.buildcfg}/Extensions"))
edge.configurePCH(
"include/SAMP-EDGEngine/Ext/ResourceIO/ResourceIOPCH.hpp",
"src/Res... |
local test = require "simple_test"
local fs = require "fs"
|
-- Copyright 2006-2011 Mitchell mitchell<att>caladbolg.net. See LICENSE.
-- RHTML LPeg lexer.
local l = lexer
local token, style, color, word_match = l.token, l.style, l.color, l.word_match
local P, R, S = l.lpeg.P, l.lpeg.R, l.lpeg.S
module(...)
-- Embedded in HTML.
local html = l.load('hypertext')
_lexer = html
-... |
-- 辅助支持表
local cx_help = require"CX_AEG插件辅助函数库"
-- 创建合适的函数环境
cx_help.table.merge(_G,cx_help)
-- 脚本名
script_name = "函数库示例"
-- 脚本描述
script_description = "用于示例函数库功能"
-- 作者
script_author = "晨轩°"
-- CX插件扩展值
-- 脚本签名(同一脚本签名请保持不变,签名不能含特殊字符,防止配置冲突)
script_signature = "com.chenxuan.核心测试"
-- 版本号
script_version = "1.0.0dev"
-- 关... |
local lspconfig = require 'lspconfig'
lspconfig.solargraph.setup{
settings = {
solargraph = {
diagnostics = true,
completion = true
}
},
on_attach = attacher
}
|
workspace "LostEngine"
architecture "x64"
configurations{
"Debug",
"Release",
"Distribution"
}
platforms {
"x64"
}
outputdir = "%{cfg.buildcfg}-x64"
project "Lost"
location "Lost"
kind "StaticLib"
language "C++"
targetdir("Bin/" .. outputdir .. "/%{... |
-- Object manager for Ramuthra's Plane
-- By Saldor010
local objectManager = {}
local factions = {
["champions"] = {
["name"] = "Champions",
["allies"] = {},
["enemies"] = {},
},
["monsters"] = {
["name"] = "Monsters",
["allies"] = {},
["enemies"] = {},
},
}
factions.champions.enemies = factions.mons... |
return {
PlaceObj("ModItemCode", {
"name", "StupidModEditorDeletingShit1",
"FileName", "Code/AddEntities.lua",
}),
PlaceObj("ModItemCode", {
"name", "StupidModEditorDeletingShit2",
"FileName", "Code/ReplaceObjectEntities.lua",
}),
PlaceObj("ModItemCode", {
"name", "StupidModEditorDeletingShit3",
"FileN... |
local Ans = select(2, ...);
local TextInput = Ans.UI.TextInput;
local ConfirmDialog = Ans.Object.Register("ConfirmDialog", Ans.UI);
function ConfirmDialog:Show(frame, message, confirmText, onConfirm, data)
local dialog = frame.Dialog;
if (not dialog) then
return;
end
local cancelButton = dialo... |
ENT.Base = "base_gmodentity"
ENT.Type = "anim"
ENT.PrintName = "Boiler"
ENT.Category = "Alcohol Mod"
ENT.Author = "TheAsian EggrollMaker"
ENT.Contact = "theasianeggrollmaker@gmail.com"
ENT.Purpose = ""
ENT.Instructions = "Boils the grain and hops."
ENT.Spawnable = true
ENT.AdminSpawnable = true
func... |
local skynet = require "skynet"
local socket = require "socket"
local httpd = require "http.httpd"
local urllib = require "http.url"
local sockethelper = require "http.sockethelper"
local string = string
local cjson = require "cjson"
local utils = require "utils"
local function response(id, code, msg, ...)
utils.p... |
--[[------------------------------------------------------------------
NUMERIC DISPLAY
Displays a number with a label
]]--------------------------------------------------------------------
if CLIENT then
-- Parameters
local NUM_W, NUM_H = 19, 28;
local SNUM_W, SNUM_H = 9, 14;
local TRANSPARENT = Color(0, ... |
------------------------------------------------------
-- datatypes.lua
--
-- List of datatypes for regular SQL.
-- These may become applications.
------------------------------------------------------
------------------------------------------------------
-- types {}
--
-- Different datatypes for different database... |
-- 最近使用表情映射表
ExpressionRecentData2 = class(GameData);
ExpressionRecentData2.Delegate = {
};
ExpressionRecentData2.ctor = function(self)
end
ExpressionRecentData2.dtor = function(self)
end
ExpressionRecentData2.initData = function(self)
self.m_originalSizeClassic = 0;
self.m_origi... |
project "Terrain Server"
language "C#"
kind "ConsoleApp"
files { "../src/terrainServer/**.cs" }
links { "System", "OpenTK", "Terrain", "Util", "Engine", "Events", "Network" }
location "terrainServer"
vpaths { ["*"] = "../src/terrainServer" }
|
chipid = node.chipid()
wifi.setmode(wifi.SOFTAP)
cfg={}
cfg.ssid="GoFish_" .. chipid
cfg.pwd="password"
wifi.ap.config(cfg)
print('SSID:' .. cfg.ssid)
print('Password:' .. cfg.pwd)
cfg={}
cfg.ip="192.168.73.1"
cfg.netmask="255.255.255.0"
cfg.gateway="192.168.73.1"
wifi.ap.setip(cfg)
ip = wifi.ap.getip()
print('Add... |
---------------------------------------------------------------------------------------------------
-- Proposal: https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0042-transfer-invalid-image-rpc.md
--
-- Requirement summary:TBD
--
-- Description:
-- In case:
-- 1. Mobile app requests AddCommand wit... |
@dofile "samples/def_defmacro.lua"
@defmacro reverse_names do
return macros.token_filter(next_char, function(t, v)
if t == '<name>' then
return t, v:reverse()
else
return t, v
end
end)
end
abc = 1
@reverse_names
tnirp(cba)
|
return PlaceObj('ModDef', {
'title', "Vegetation Rebalanced",
'description', 'Forestation Plants will now receive a boost of up to +400% based on current Atmosphere, Temperature, Water, and Vegetation levels.\nForestation Plant will also not stop contributing to global Vegetation once Vegetation reaches 40%.\n\nVeget... |
local container = {}
-- [Item] --
local item = table.deepcopy(data.raw["module"]["speed-module-3"])
item.effect = {
speed = {
bonus = settings.startup["t4-modules-speed-item-effect-speed"].value
},
consumption = {
bonus = settings.startup["t4-modules-speed-item-effect-consumption"]
... |
-- Reference: http://www.r-5.org/files/books/computers/algo-list/realtime-3d/Christer_Ericson-Real-Time_Collision_Detection-EN.pdf
-- Page 132-134: Distance to Closest Point on OBB squared
local ClosestPointOnOBBToPoint = require(script.Parent.Parent.ClosestPointOn.OBBToPoint)
local function PointToOBB(point, center,... |
local playsession = {
{"firstandlast", {359845}},
{"wotwotvodka", {112564}},
{"Stryker159", {139885}},
{"CmonMate497", {331838}},
{"kendoctor", {359114}},
{"Maggnz", {358536}},
{"cahesar", {358132}},
{"Chesmu", {354733}},
{"tyssa", {280929}},
{"yulingqixiao", {302173}},
{"BallisticGamer04", {345643}},
{"Zor... |
--***********************************************************
--** THE INDIE STONE **
--** Author: turbotutone **
--***********************************************************
require "ISUI/ISCollapsableWindow"
---@class PlayerClimateDebug : ISCollapsableWindow
Player... |
local lazytable= {
ngx_request = {
headers = function()
return ngx.req.get_headers()
end,
cmd_meth = function()
return ngx.var.request_method
end,
rip = function()
return (ngx.req.get_headers()['X-Real-IP'])
end,
cip = function()
return ngx.... |
local mod = get_mod("CustomHUD") -- luacheck: ignore get_mod
local mod_data = {
name = mod:localize("mod_name"),
description = mod:localize("mod_description"),
is_togglable = false,
}
mod.SETTING_NAMES = {
CUSTOM_HUD_METHOD = "custom_hud_method",
HP_BAR_SIZE_METHOD = "hp_bar_size_method",
HP_BAR_SIZE_SCAL... |
local queue_name = KEYS[1]
local job = redis.call("RPOP", queue_name)
if job then
local job_details = cjson.decode(job)
job_details['blah'] = 25
local updated_job = cjson.encode(job_details)
redis.log(redis.LOG_NOTICE, "found job "..job_details['job_id'])
redis.call("SET", "AGNER:RESERVED:"..job_details['job_... |
require(script.Parent.BaseClass)
local ClassHandler = require(script.Parent.ClassHandler)
return function(RDM)
return ClassHandler:Get("String", RDM)
end |
-- Sends units away into the wild
-- https://gist.github.com/IndigoFenix/8543616
args={...}
local targetUnit=dfhack.gui.getSelectedUnit()
if targetUnit == nil and args[2] ~= 'all' then
local targetUnit = df.unit.find(tonumber(args[2]))
end
group = args[1]
if args[2] == 'all' then
all = true
else... |
--[[
/////// //////////////////
/////// PROJECT: MTA iLife - German Fun Reallife Gamemode
/////// VERSION: 1.7.2
/////// DEVELOPERS: See DEVELOPERS.md in the top folder
/////// LICENSE: See LICENSE.md in the top folder
/////// /////////////////
]]
CCasino = inherit(CShop)
function CCasino:constructor(dim)
--... |
pg = pg or {}
pg.world_event_complete = {
{
event_id = 200,
id = 1,
map_icon = "buff_a2",
chapter_num = 6,
desc = "适应性-破坏增加",
tips_icon = {
{
12,
2000000,
5
}
},
event_reward_item = {},
event_reward_slgbuff = {
401,
5
}
},
{
event_id = 200,
id = 2,
map_icon = "buff_h... |
local require = require
local Dot = require 'std.class'('ActionNode', require 'data.skill.template.one_shot')
function Dot:_new(args)
local node = self:super():_new()
node._period_ = args[1]
node._count_ = args[2]
return node
end
function Dot:start()
self.period_ = self._period_
self.count_ =... |
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