state listlengths 2 24 | action dict | next_obs listlengths 2 2 | state_len int64 1.88k 3.23k | temperature float64 1 1 | reward float64 0.12 1 | done bool 2
classes | truncated bool 1
class | timestep int64 0 11 | try_step int64 0 0 | batch_id int64 60 60 | unique_data_sample_id int64 0 79 | generation_id int64 0 0 | split stringclasses 1
value | return_ float64 0.12 1 | advantage float64 0.12 1 | return_is_computed bool 1
class | advantage_is_computed bool 1
class | constant_reward_group bool 1
class | tools listlengths 11 11 | action_prob float64 0.12 1 | system_prompt null |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I need to find the broom in the bedroom. First, I'll look around to see if the broom is visible or if it's inside any container or on a supporter. This will help determine how to take it.\n\n<tool_call>\n{\"name\": \"look\", \"arguments\": {}}\n</tool_call>",
"role": "assistant"
} | [
{
"content": "-= Bedroom =-\nYou are in a bedroom. A typical kind of place.\n\n\n\nThere is an unblocked exit to the east. There is an unguarded exit to the west.\n\n\n> -= Bedroom =-0/... | 1,900 | 1 | 1 | false | false | 0 | 0 | 60 | 0 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The broom might be in a different room. I'll go west to explore further, as there's an unguarded exit there. This could lead to a room where the broom is located or where I can find more clues.\n\n<tool_call>\n{\"name\": \"go\", \"arguments\": {\"direction\": \"west\"}}\n</tool_call>",
"role": "assist... | [
{
"content": "-= Basement =-\nYou arrive in a basement. A normal one.\n\n\n\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unguarded.\n\nThere is a broom and a fly larva on the floor.\n\n\n> ... | 2,133 | 1 | 1 | false | false | 1 | 0 | 60 | 0 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I found the broom on the floor of the basement. I'll take it to complete the task. The objective is to \"take broom,\" and now that I have it, the task should be fully completed.\n\n<tool_call>\n{\"name\": \"take\", \"arguments\": {\"item\": \"broom\"}}\n</tool_call>",
"role": "assistant"
} | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 2,275 | 1 | 1 | true | false | 2 | 0 | 60 | 0 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I need to explore the bar environment to locate the \"latchkey\" as per the new objective. First, I'll look around to see what objects are visible and if the latchkey is among them. This will help me determine the next step.\n\n<tool_call>\n{\"name\": \"look\", \"arguments\": {}}\n</tool_call>",
"role... | [
{
"content": "-= Bar =-\nYou've entered a bar.\n\n\n\nYou don't like doors? Why not try going north, that entranceway is unguarded.\n\n\n> -= Bar =-0/2\n\n## Current State:\n\n{\n \"cu... | 1,886 | 1 | 1 | false | false | 0 | 0 | 60 | 1 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The bar has a north entrance that is unguarded. I'll go north to explore further, as the latchkey might be in a new area. Moving north could lead to a room where the latchkey is located or another path to the objective.\n\n<tool_call>\n{\"name\": \"go\", \"arguments\": {\"direction\": \"north\"}}\n</too... | [
{
"content": "-= Kitchen =-\nWell, here we are in the kitchen.\n\n\n\nThere is an exit to the east. Don't worry, it is unblocked. There is an unblocked exit to the south.\n\n\n> -= Kitc... | 2,110 | 1 | 1 | false | false | 1 | 0 | 60 | 1 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I am now in the kitchen. I should check the environment again to see if the \"latchkey\" is visible or if it's inside any containers or on a surface. Since the task is to take the latchkey, I need to locate it directly. If it's not visible, I might need to explore further in east or south directions. Fi... | [
{
"content": "-= Kitchen =-\nWell, here we are in the kitchen.\n\n\n\nThere is an exit to the east. Don't worry, it is unblocked. There is an unblocked exit to the south.\n\n\n> -= Kitc... | 2,215 | 1 | 1 | false | false | 2 | 0 | 60 | 1 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The kitchen has an exit to the east. I'll go east to explore further, as the latchkey might be in that room. Moving east could lead to a location where the latchkey is located or a storage area where it's stored. I'll investigate that area next.\n\n<tool_call>\n{\"name\": \"go\", \"arguments\": {\"direc... | [
{
"content": "-= Bedchamber =-\nYou arrive in a bedchamber. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\n\n\n\nYou don't like doors? Why not try going south, that entranceway is unguarded. There is an unblocked ex... | 2,329 | 1 | 1 | false | false | 3 | 0 | 60 | 1 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I am now in the bedchamber. I need to search carefully to locate the \"latchkey\" as per the objective. Since the room is described as ordinary and familiar, the key might be visible or stored in a container. I'll look around again to check if the latchkey is visible or if it's in any nearby objects or ... | [
{
"content": "-= Bedchamber =-\nYou arrive in a bedchamber. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\n\n\n\nYou don't like doors? Why not try going south, that entranceway is unguarded. There is an unblocked ex... | 2,482 | 1 | 1 | false | false | 4 | 0 | 60 | 1 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The bedchamber has an unguarded exit to the south. I'll go south to explore further, as the latchkey might be in that direction. Moving south could lead to a new room where the latchkey is located or a storage area. I'll continue my search systematically to find the latchkey.\n\n<tool_call>\n{\"name\": ... | [
{
"content": "-= Workshop =-\nYou've just sauntered into a workshop.\n\n\n\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unguarded exit to the north.\n\nThere is a gummy bear and a latchkey on the floor.\n\n\n> ... | 2,611 | 1 | 1 | false | false | 5 | 0 | 60 | 1 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I have found the latchkey on the floor of the workshop. The objective is to take the latchkey, so I will pick it up and complete the task. Now that I have the latchkey, the score should update to 1, indicating the task is successfully completed.\n\n<tool_call>\n{\"name\": \"take\", \"arguments\": {\"ite... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 2,678 | 1 | 1 | true | false | 6 | 0 | 60 | 1 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I need to explore the shower room more thoroughly to find any clues or objects related to the teapot or refrigerator. I'll look around to see if there's anything visible that could help me complete the task. The passkey might be needed later, so I should keep it in my inventory.\n\n<tool_call>\n{\"name\... | [
{
"content": "-= Shower =-\nYou find yourself in a shower. A normal kind of place. You begin to take stock of what's in the room.\n\n\n\nYou need an unblocked exit? You should try going east. You need an unblocked exit? You should try going south.\n\n\n> ... | 1,938 | 1 | 1 | false | false | 0 | 0 | 60 | 2 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The shower has exits to east and south. I'll try going east first to explore a new area. This might lead to the refrigerator or another room where the teapot is stored. Moving east is a logical step to continue my search.\n\n<tool_call>\n{\"name\": \"go\", \"arguments\": {\"direction\": \"east\"}}\n</to... | [
{
"content": "-= Cellar =-\nYou arrive in a cellar. An usual kind of place.\n\n\n\nThere is an exit to the south. Don't worry, it is unguarded. You need an unblocked exit? You should try going west.\n\n\n> ... | 2,222 | 1 | 1 | false | false | 1 | 0 | 60 | 2 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I'm in the cellar again, with an exit to the south and a suggestion to go west. I need to explore further to find the refrigerator and recover the teapot. I'll go south next to continue progressing toward the goal.\n\n<tool_call>\n{\"name\": \"go\", \"arguments\": {\"direction\": \"south\"}}\n</tool_cal... | [
{
"content": "-= Chamber =-\nYou are in a chamber. A standard kind of place.\n\n\n\nYou don't like doors? Why not try going north, that entranceway is unguarded.\n\nThere is a passkey on the floor.\n\n\n> ... | 2,288 | 1 | 1 | false | false | 2 | 0 | 60 | 2 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I found another passkey in the chamber. This might be useful for unlocking a door or container, such as the refrigerator. I'll take it to keep in my inventory for future use. I still need to find the refrigerator and recover the teapot. I'll continue exploring to locate it.\n\n<tool_call>\n{\"name\": \"... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 2,362 | 1 | 1 | true | false | 3 | 0 | 60 | 2 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I need to explore the studio more thoroughly. The environment has multiple exits (north, south, west), but I don't know what's inside yet. I should look around to find clues, such as the refrigerator or any objects related to the teapot. I'll use the look command to get a detailed description of the cur... | [
{
"content": "-= Studio =-\nThis might come as a shock to you, but you've just entered a studio.\n\n\n\nYou don't like doors? Why not try going north, that entranceway is unblocked. You need an unguarded exit? You should try going south. You don't like doors? Why not try going west, that entranceway is unblocke... | 1,972 | 1 | 1 | false | false | 0 | 0 | 60 | 3 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I'll try going north first since the entranceway is unblocked. Moving north might lead to a room with the refrigerator or other relevant objects. I need to explore systematically to locate the teapot and complete the task.\n\n<tool_call>\n{\"name\": \"go\", \"arguments\": {\"direction\": \"north\"}}\n</... | [
{
"content": "-= Cookery =-\nYou arrive in a cookery. A normal kind of place. You can barely contain your excitement.\n\n\n\nYou don't like doors? Why not try going south, that entranceway is unguarded.\n\nThere is a passkey on the floor.\n\n\n> ... | 2,299 | 1 | 1 | false | false | 1 | 0 | 60 | 3 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I found another passkey in the cookery. This might be redundant, or perhaps it's a different key for a different lock. However, since the task is to recover the teapot from the refrigerator, I need to locate the refrigerator. I'll keep the passkey in my inventory and continue exploring to find the refri... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 2,341 | 1 | 1 | true | false | 2 | 0 | 60 | 3 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I am now in the Chamber. Before taking any action, I should look around to identify visible objects and possible exits. This will help me locate the fondue and plan my next steps. I need to explore the room thoroughly.\n\n<tool_call>\n{\"name\": \"look\", \"arguments\": {}}\n</tool_call>",
"role": "as... | [
{
"content": "-= Chamber =-\nYou're now in the chamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\n\n\n\nYou need an unguarded exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded.\n\n\n> ... | 1,960 | 1 | 0.622997 | false | false | 0 | 0 | 60 | 4 | 0 | train_all | 0.622997 | 0.622997 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.622997 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The chamber has an unguarded exit to the east. I will go east to explore the new area, as it might contain the fondue. Before moving, I should confirm the room layout and objects. Going east is a logical next step to progress toward completing the task.\n\n<tool_call>\n{\"name\": \"go\", \"arguments\": ... | [
{
"content": "-= Cookhouse =-\nYou have fallen into the most typical of all possible cookhouses.\n\n\n\nYou need an unguarded exit? You should try going west.\n\nThere is a fondue on the floor.\n\n\n> ... | 2,253 | 1 | 1 | false | false | 1 | 0 | 60 | 4 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I found the fondue on the floor in the Cookhouse. Since the task is to take the fondue, I will pick it up and complete the objective. The score should update to 1 when this action is finalized, indicating the task is complete.\n\n<tool_call>\n{\"name\": \"take\", \"arguments\": {\"item\": \"fondue\"}}\n... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 2,292 | 1 | 1 | true | false | 2 | 0 | 60 | 4 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
End of preview. Expand in Data Studio
Act-PRM Rollout Dataset
Run Metadata
- run_name:
act-prm-v2-ia=0-rr=0-ec=act_prm_tw_treasure_easy_gpt5m-gc=aprm_qwen3_ap-tc=aprm_for_sft100-rbc=default-mc=hf_qwen3_4b_inst_2507-lc=r8_a16_qkvo-nf=0-ao=1-ho=1-gs=8-bs=8-lr=4e_05-ns=4-s=0-r=gpt5m_hd_0 - run_cmd:
main_pytorch.py --env_config act_prm/tw_treasure_easy_gpt5m --model_config hf_qwen3_4b_inst_2507 --lora_config r8_a16_qkvo --generator_config aprm_qwen3_ap --trainer_config aprm_for_sft100 --replay_buffer_config default --log_path ./logs --actions_only --hide_observations --batch_size 8 --group_size 8 --learning_rate 4e-5 --num_substeps 4 --seed 0 --replicate gpt5m_hd_0 --verbose - batch_idx:
60 - split:
train_all - trajectory_key:
think_act_policy - num_trajectories:
348 - num_episodes:
348 - group_size:
8 - batch_size:
8
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