state listlengths 2 24 | action dict | next_obs listlengths 2 2 | state_len int64 1.88k 3.41k | temperature float64 1 1 | reward float64 0.12 1 | done bool 2
classes | truncated bool 1
class | timestep int64 0 11 | try_step int64 0 0 | batch_id int64 50 50 | unique_data_sample_id int64 0 79 | generation_id int64 0 0 | split stringclasses 1
value | return_ float64 0.12 1 | advantage float64 0.12 1 | return_is_computed bool 1
class | advantage_is_computed bool 1
class | constant_reward_group bool 1
class | tools listlengths 11 11 | action_prob float64 0.12 1 | system_prompt null |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I need to find the broom in the bedroom. First, I'll look around to see if the broom is visible or if it's inside any container or on a supporter. This will help determine how to proceed with taking it.\n\n<tool_call>\n{\"name\": \"look\", \"arguments\": {}}\n</tool_call>",
"role": "assistant"
} | [
{
"content": "-= Bedroom =-\nYou are in a bedroom. A typical kind of place.\n\n\n\nThere is an unblocked exit to the east. There is an unguarded exit to the west.\n\n\n> -= Bedroom =-0/... | 1,900 | 1 | 1 | false | false | 0 | 0 | 50 | 0 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The broom isn't visible in the current room. I'll explore the west exit to see if the broom is located there. Moving west might lead to a new area where the broom is stored or placed. This is a logical step to continue searching.\n\n<tool_call>\n{\"name\": \"go\", \"arguments\": {\"direction\": \"west\"... | [
{
"content": "-= Basement =-\nYou arrive in a basement. A normal one.\n\n\n\nYou don't like doors? Why not try going east, that entranceway is unguarded. You don't like doors? Why not try going south, that entranceway is unguarded.\n\nThere is a broom and a fly larva on the floor.\n\n\n> ... | 2,135 | 1 | 1 | false | false | 1 | 0 | 50 | 0 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I found the broom on the floor of the basement. I will take it to complete the task. The objective is to \"take broom,\" so once I have it in my inventory, the task is fulfilled and the score should update to 1.\n\n<tool_call>\n{\"name\": \"take\", \"arguments\": {\"item\": \"broom\"}}\n</tool_call>",
... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 2,283 | 1 | 1 | true | false | 2 | 0 | 50 | 0 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I need to explore the bar environment to find the \"latchkey\" mentioned in the task. First, I'll look around to see what objects are visible. This will help me locate the latchkey or any clues about its location.\n\n<tool_call>\n{\"name\": \"look\", \"arguments\": {}}\n</tool_call>",
"role": "assista... | [
{
"content": "-= Bar =-\nYou've entered a bar.\n\n\n\nYou don't like doors? Why not try going north, that entranceway is unguarded.\n\n\n> -= Bar =-0/2\n\n## Current State:\n\n{\n \"cu... | 1,886 | 1 | 1 | false | false | 0 | 0 | 50 | 1 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The bar has a north entrance that is unguarded. I will go north to explore further, as the latchkey might be in a new area or room beyond the bar. Moving north is the next logical step to locate the object.\n\n<tool_call>\n{\"name\": \"go\", \"arguments\": {\"direction\": \"north\"}}\n</tool_call>",
"... | [
{
"content": "-= Kitchen =-\nWell, here we are in the kitchen.\n\n\n\nThere is an exit to the east. Don't worry, it is unblocked. There is an unblocked exit to the south.\n\n\n> -= Kitc... | 2,107 | 1 | 1 | false | false | 1 | 0 | 50 | 1 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I am now in the kitchen. I need to check what objects are visible here, as the latchkey might be on a surface, in a container, or nearby. I'll look around to find any clues or the latchkey directly.\n\n<tool_call>\n{\"name\": \"look\", \"arguments\": {}}\n</tool_call>",
"role": "assistant"
} | [
{
"content": "-= Kitchen =-\nWell, here we are in the kitchen.\n\n\n\nThere is an exit to the east. Don't worry, it is unblocked. There is an unblocked exit to the south.\n\n\n> -= Kitc... | 2,209 | 1 | 1 | false | false | 2 | 0 | 50 | 1 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The kitchen has an exit to the east. I will go east to explore further, as the latchkey might be in a different area. This could lead to a room where the latchkey is located or where I can find more relevant items. I need to keep exploring systematically.\n\n<tool_call>\n{\"name\": \"go\", \"arguments\"... | [
{
"content": "-= Bedchamber =-\nYou arrive in a bedchamber. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\n\n\n\nYou don't like doors? Why not try going south, that entranceway is unguarded. There is an unblocked ex... | 2,284 | 1 | 1 | false | false | 3 | 0 | 50 | 1 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I have entered the bedchamber. I need to check what objects are visible here, as the latchkey might be in this room. I will look around to see if the latchkey is present or if there are any clues that can help me locate it. This is a crucial step to complete the task.\n\n<tool_call>\n{\"name\": \"look\"... | [
{
"content": "-= Bedchamber =-\nYou arrive in a bedchamber. An ordinary kind of place. The room seems oddly familiar, as though it were only superficially different from the other rooms in the building.\n\n\n\nYou don't like doors? Why not try going south, that entranceway is unguarded. There is an unblocked ex... | 2,437 | 1 | 1 | false | false | 4 | 0 | 50 | 1 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The bedchamber has a south exit that is unguarded. I will go south to return to the kitchen, as I may have missed the latchkey earlier. I need to systematically explore all areas to find the latchkey. Returning to the kitchen might allow me to see it in a new context or find a better path to the next ro... | [
{
"content": "-= Workshop =-\nYou've just sauntered into a workshop.\n\n\n\nYou don't like doors? Why not try going east, that entranceway is unblocked. There is an unguarded exit to the north.\n\nThere is a gummy bear and a latchkey on the floor.\n\n\n> ... | 2,527 | 1 | 1 | false | false | 5 | 0 | 50 | 1 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I have found the latchkey on the floor in the workshop. Now I need to take it to complete the task. Once I have the latchkey, the objective is fulfilled, and my score should update to 1. I will take the latchkey and confirm the task is complete.\n\n<tool_call>\n{\"name\": \"take\", \"arguments\": {\"ite... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 2,602 | 1 | 1 | true | false | 6 | 0 | 50 | 1 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I am now in the shower. I need to check what items or objects are visible here to determine if the passkey is present or if there's another path to the refrigerator. I'll use the look command to inspect the room thoroughly.\n\n<tool_call>\n{\"name\": \"look\", \"arguments\": {}}\n</tool_call>",
"role"... | [
{
"content": "-= Shower =-\nYou find yourself in a shower. A normal kind of place. You begin to take stock of what's in the room.\n\n\n\nYou need an unblocked exit? You should try going east. You need an unblocked exit? You should try going south.\n\n\n> ... | 1,938 | 1 | 1 | false | false | 0 | 0 | 50 | 2 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "The shower has exits to the east and south. Since there's no indication of any objects in the shower, I'll try moving east to explore further and possibly find the refrigerator or the teapot. I need to continue progressing toward the objective.\n\n<tool_call>\n{\"name\": \"go\", \"arguments\": {\"direct... | [
{
"content": "-= Cellar =-\nYou arrive in a cellar. An usual kind of place.\n\n\n\nThere is an exit to the south. Don't worry, it is unguarded. You need an unblocked exit? You should try going west.\n\n\n> ... | 2,211 | 1 | 1 | false | false | 1 | 0 | 50 | 2 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I moved to the cellar again, which has a south exit and a west exit. The hint indicates that the task is not complete until the score reaches 1. I need to find the refrigerator and recover the teapot. I'll now try going west to explore further, as it might lead to a storage area or the refrigerator.\n\n... | [
{
"content": "-= Chamber =-\nYou are in a chamber. A standard kind of place.\n\n\n\nYou don't like doors? Why not try going north, that entranceway is unguarded.\n\nThere is a passkey on the floor.\n\n\n> ... | 2,278 | 1 | 0.365334 | false | false | 2 | 0 | 50 | 2 | 0 | train_all | 0.365334 | 0.365334 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.365334 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I found another passkey in the chamber. Since the objective is to recover the teapot from the refrigerator, I now have a passkey. I need to use it to unlock the refrigerator. The refrigerator is likely in a closed area that requires a key. I will continue exploring to find the refrigerator or a door tha... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 2,372 | 1 | 0.669439 | true | false | 3 | 0 | 50 | 2 | 0 | train_all | 0.669439 | 0.669439 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.669439 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I have entered the studio. I need to explore the environment to locate the passkey or find a way to retrieve it. I will first check what objects are visible in the room to see if the passkey is here or if there's a container or object that might hold it.\n\n<tool_call>\n{\"name\": \"look\", \"arguments\... | [
{
"content": "-= Studio =-\nThis might come as a shock to you, but you've just entered a studio.\n\n\n\nYou don't like doors? Why not try going north, that entranceway is unblocked. You need an unguarded exit? You should try going south. You don't like doors? Why not try going west, that entranceway is unblocke... | 1,972 | 1 | 0.511891 | false | false | 0 | 0 | 50 | 3 | 0 | train_all | 0.511891 | 0.511891 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.511891 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I need to explore the studio systematically. Since the north entrance is unblocked, I'll go north first to see if there's a new area with the passkey or a refrigerator. Moving in a direction might reveal hidden objects or rooms that lead to the objective.\n\n<tool_call>\n{\"name\": \"go\", \"arguments\"... | [
{
"content": "-= Cookery =-\nYou arrive in a cookery. A normal kind of place. You can barely contain your excitement.\n\n\n\nYou don't like doors? Why not try going south, that entranceway is unguarded.\n\nThere is a passkey on the floor.\n\n\n> ... | 2,288 | 1 | 1 | false | false | 1 | 0 | 50 | 3 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I found the passkey in the cookery room. Now I have it. The objective is to recover the teapot from the refrigerator, and I need the passkey to access it. I will keep the passkey in my inventory and continue searching for the refrigerator. I should now explore further to find the refrigerator, possibly ... | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 2,339 | 1 | 0.948729 | true | false | 2 | 0 | 50 | 3 | 0 | train_all | 0.948729 | 0.948729 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.948729 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I am now in the Chamber. I need to explore and find the fondue. First, I'll take a complete look at the room to identify any visible items or possible paths. The exits suggest going east or north, so I'll check the surroundings thoroughly before moving.\n\n<tool_call>\n{\"name\": \"look\", \"arguments\"... | [
{
"content": "-= Chamber =-\nYou're now in the chamber. You decide to just list off a complete list of everything you see in the room, because hey, why not?\n\n\n\nYou need an unguarded exit? You should try going east. You don't like doors? Why not try going north, that entranceway is unguarded.\n\n\n> ... | 1,960 | 1 | 0.712279 | false | false | 0 | 0 | 50 | 4 | 0 | train_all | 0.712279 | 0.712279 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 0.712279 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I need to find the fondue, so I'll first try going east as suggested. This might lead to a room with the fondue or a storage area where it could be located. Moving east is a logical first step to explore further.\n\n<tool_call>\n{\"name\": \"go\", \"arguments\": {\"direction\": \"east\"}}\n</tool_call>"... | [
{
"content": "-= Cookhouse =-\nYou have fallen into the most typical of all possible cookhouses.\n\n\n\nYou need an unguarded exit? You should try going west.\n\nThere is a fondue on the floor.\n\n\n> ... | 2,262 | 1 | 1 | false | false | 1 | 0 | 50 | 4 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
[
{
"content": "You are a helpful tool-calling assistant.\n\nYou are an agent playing TextWorld, a text-based adventure game where you are in a randomly generated maze and must find a specific object.\nYou need to explore different rooms to find the target object.\n\n## Rules:\n- You need to unlock a locked door ... | {
"content": "I found the fondue on the floor of the cookhouse. Since the task is to take the fondue, I will pick it up and complete the objective. The score should now update to 1, indicating success.\n\n<tool_call>\n{\"name\": \"take\", \"arguments\": {\"item\": \"fondue\"}}\n</tool_call>",
"role": "assistant"
} | [
{
"content": "",
"role": "assistant"
},
{
"content": "",
"role": "assistant"
}
] | 2,295 | 1 | 1 | true | false | 2 | 0 | 50 | 4 | 0 | train_all | 1 | 1 | true | true | false | [
{
"description": "Describe the current room.",
"name": "look",
"parameters": {
"properties": {
"container": null,
"direction": null,
"item": null,
"key": null,
"source": null,
"supporter": null,
"target": null
},
"required": [],
... | 1 | null |
End of preview. Expand in Data Studio
Act-PRM Rollout Dataset
Run Metadata
- run_name:
act-prm-v2-ia=0-rr=0-ec=act_prm_tw_treasure_easy_gpt5m-gc=aprm_qwen3_ap-tc=aprm_for_sft100-rbc=default-mc=hf_qwen3_4b_inst_2507-lc=r8_a16_qkvo-nf=0-ao=1-ho=1-gs=8-bs=8-lr=4e_05-ns=4-s=0-r=gpt5m_hd_0 - run_cmd:
main_pytorch.py --env_config act_prm/tw_treasure_easy_gpt5m --model_config hf_qwen3_4b_inst_2507 --lora_config r8_a16_qkvo --generator_config aprm_qwen3_ap --trainer_config aprm_for_sft100 --replay_buffer_config default --log_path ./logs --actions_only --hide_observations --batch_size 8 --group_size 8 --learning_rate 4e-5 --num_substeps 4 --seed 0 --replicate gpt5m_hd_0 --verbose - batch_idx:
50 - split:
train_all - trajectory_key:
think_act_policy - num_trajectories:
348 - num_episodes:
348 - group_size:
8 - batch_size:
8
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