question_id stringlengths 19 22 | question stringlengths 532 570 | answer stringclasses 2
values | label stringclasses 2
values | image imagewidth (px) 192 512 | image_output imagewidth (px) 192 512 | path stringlengths 1 39 | maze_size int32 3 8 | maze_map listlengths 3 8 |
|---|---|---|---|---|---|---|---|---|
frozenlake_s8_1455_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | D,R,R,R,U,R,D,D,D,R,D,R,U,D | 8 | [
"SFFFFHFF",
"FFFFFHFF",
"FFHFFHFF",
"HFFHFHFF",
"FFFHFHFF",
"HFFHFFFF",
"FFFHFFFF",
"HFHFFFFG"
] | ||
frozenlake_s7_299_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,D,L,D,D | 7 | [
"HSFFFFF",
"HFFHFFF",
"FFFHFFF",
"FFHFFFF",
"GFFFFFF",
"FFFFFFH",
"FFFFFFF"
] | ||
frozenlake_s5_132_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | U,U,U,R | 5 | [
"FFGFF",
"FFFFF",
"HFFFF",
"FSFFF",
"FFHFF"
] | ||
frozenlake_s7_644_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | R,D,D,D,D,D,R,R,D,R,R,R | 7 | [
"SFFFFFF",
"HFFFFHF",
"FFHFFFF",
"FFFFFHF",
"FFFFHFF",
"FFFFHHH",
"FFHFFFG"
] | ||
frozenlake_s4_1395_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | R,D,D,D,R,R | 4 | [
"SFFH",
"HFFH",
"FFFH",
"FFFG"
] | ||
frozenlake_s3_1133_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | U,R,U,R | 3 | [
"HFG",
"FFF",
"SFF"
] | ||
frozenlake_s6_809_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | D,D,D,D,U,R,R,R,U,R | 6 | [
"SFFFFF",
"FFFHFF",
"FFFFFF",
"FHFFFH",
"FFFFFF",
"FFFHFG"
] | ||
frozenlake_s8_2_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | R,D,D,R,R,D,D,R,R,R,D,R,D,D | 8 | [
"SFFFFFFF",
"HFFHFFFH",
"FFFFFFFF",
"HHHFFHFF",
"FFHFFFFH",
"FFFHFHFF",
"FFFFHFHF",
"FFFFFFFG"
] | ||
frozenlake_s3_1512_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | D,D | 3 | [
"HSF",
"FHG",
"FFF"
] | ||
frozenlake_s5_550_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | L,L | 5 | [
"FHFFH",
"GFSFF",
"FFHFF",
"FFFHF",
"FFHFF"
] | ||
frozenlake_s6_226_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | D,R,D,R,D,D,L,D,R,R | 6 | [
"SHFFHH",
"FFFFFH",
"HFFFHF",
"HFHFHF",
"FHFFFF",
"FFFFFG"
] | ||
frozenlake_s4_972_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,D,R,R,D,R | 4 | [
"SFHH",
"FFHF",
"FFFF",
"FHFG"
] | ||
frozenlake_s4_1547_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | R,D | 4 | [
"FFFF",
"FSFF",
"FFHH",
"FGFH"
] | ||
frozenlake_s6_689_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | R,D,D,D,R,L,R,R,R,D | 6 | [
"SFFHFH",
"HFFFFH",
"FFHFHF",
"FFFHFF",
"FHFFFF",
"FFFFHG"
] | ||
frozenlake_s6_933_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | L,D,R,R | 6 | [
"FFFFFG",
"FHFFFF",
"FFFSFF",
"FFHFFH",
"FHFHFH",
"FFHFHF"
] | ||
frozenlake_s8_589_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | U,U,L,L,L,D | 8 | [
"FFHFFHFF",
"FFFHHFHF",
"FFFFFHFF",
"FFFFFFHH",
"FGFHFSFH",
"FFFFFFHF",
"FHFFHFHF",
"FFHFFFFH"
] | ||
frozenlake_s8_672_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | U,D,D,L,U,R,U,U,R | 8 | [
"FHHFFFHF",
"FFFFFFFF",
"FSFFHFFF",
"FHFFFFFF",
"FHFFHFFF",
"FFFFFFFG",
"FFFHFFHF",
"FFHFFFHF"
] | ||
frozenlake_s3_1429_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | L | 3 | [
"FFF",
"FFH",
"FGS"
] | ||
frozenlake_s5_1716_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,R,R,D,R,D,D,R | 5 | [
"SFFFF",
"FFFFF",
"FHFFF",
"FFHFF",
"FFHFG"
] | ||
frozenlake_s5_145_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | U,L,L,U | 5 | [
"FFFFF",
"HGFFF",
"FFFFH",
"FFHSF",
"HFFHH"
] | ||
frozenlake_s7_1824_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | R,D,D,D,R,D,U,D,D,R,R,R | 7 | [
"SFFFFFF",
"FFHFHFF",
"FFFFFFH",
"FFHFFFH",
"FFHFFFF",
"HFHFFHF",
"FHFFFFG"
] | ||
frozenlake_s8_1288_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | R,D,R,D,R | 8 | [
"FFFHFHHF",
"FFFFHFHF",
"FFFFFFFF",
"FFFSFFFF",
"FFFHFFFH",
"FHFHHFGF",
"FFFHFFFF",
"FFHFFFFF"
] | ||
frozenlake_s6_1813_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,D,D,D,R,R,R,R,R,D | 6 | [
"SFFFFF",
"FHHFFH",
"FFFHFF",
"FFFFFF",
"FFFFFF",
"FFFFHG"
] | ||
frozenlake_s6_1522_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | L,L,L,R,U,U,U | 6 | [
"GHFFFF",
"FFHFFF",
"FFFHFF",
"FFFFSH",
"FFFHFH",
"FFFHFF"
] | ||
frozenlake_s3_1633_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | L,U,U,R,L,D | 3 | [
"FFF",
"GHF",
"HSF"
] | ||
frozenlake_s5_228_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | D,U,D,D,R,R,D,R | 5 | [
"SHHFF",
"FHFFF",
"FFFHF",
"FHHFF",
"FFFFG"
] | ||
frozenlake_s7_1709_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | R,D,D,D,R,R,D,D,R,D,R,R | 7 | [
"SFFFFFH",
"HFHHFFF",
"HFFFFFH",
"FFFFFFH",
"FHHFFFF",
"FFHFFFF",
"FFFHFFG"
] | ||
frozenlake_s3_662_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | D,R,U | 3 | [
"SHF",
"FFG",
"FFF"
] | ||
frozenlake_s6_1158_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,D,D,D,D,R,R,R,R,R | 6 | [
"SFFFFF",
"FFFFFF",
"FFFFFF",
"FFFFFF",
"FFHFFF",
"FFFFFG"
] | ||
frozenlake_s8_204_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,D,R,D,D,R,R,D,D,D,R,R,R,R | 8 | [
"SFFFFFHH",
"FHFFFFFH",
"FFFFFFFF",
"HFFFHFFH",
"HFFFFFFF",
"FHHFHFFF",
"HFFFHFFF",
"FFFFFFFG"
] | ||
frozenlake_s6_696_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | R,R,R,R,R | 6 | [
"SFFFHF",
"FFFFFF",
"FFFGFF",
"HFFHFF",
"FFHHFH",
"FFHFHH"
] | ||
frozenlake_s4_711_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | U,U,R | 4 | [
"FFFG",
"HHFF",
"FFSF",
"HHFF"
] | ||
frozenlake_s4_855_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D | 4 | [
"FFSH",
"FFGH",
"HHHF",
"FFFF"
] | ||
frozenlake_s6_1540_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | R,R,D,R,D,D,D,D,R,R | 6 | [
"SFFHFF",
"FHFFFF",
"HFHFFH",
"HFFFFF",
"FFFFFH",
"FFFFFG"
] | ||
frozenlake_s6_855_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,D,D,D,D,R,R,R,R,R | 6 | [
"SFFFFH",
"FFFFFF",
"FFFFFF",
"FFHFFF",
"FFHFHH",
"FFFFFG"
] | ||
frozenlake_s5_1650_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | U,U | 5 | [
"FFHFF",
"HGFFF",
"HFFFF",
"FSFHF",
"FHFFH"
] | ||
frozenlake_s5_247_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | U,L,L,L,U,U,U | 5 | [
"HGFHF",
"FFFHF",
"FFFHH",
"FFFFF",
"FFFHS"
] | ||
frozenlake_s4_1570_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,R,D,R,R,D | 4 | [
"SHFH",
"FFFF",
"HFFF",
"HFHG"
] | ||
frozenlake_s8_304_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,D,D,R,R,R,R,D,D,R,D,R,D,R | 8 | [
"SFFFFFFH",
"FFHFFFFF",
"FFFFFFFF",
"FFFFFFHF",
"FFFHFFFH",
"FFHFFFFH",
"FFFHHFFF",
"FFFFFHFG"
] | ||
frozenlake_s4_1116_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | L,U,U,U | 4 | [
"FGFF",
"FFFH",
"FFFF",
"FFSF"
] | ||
frozenlake_s7_294_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | D,R,R,R,R,R,D,L,D | 7 | [
"SHFHFFF",
"FFFFFFF",
"FFFHHFF",
"FFHFFFF",
"FFFHHGF",
"FFFFFHF",
"FHFHFFF"
] | ||
frozenlake_s5_205_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | U,L | 5 | [
"FHFFF",
"FFFFF",
"HFGFF",
"FSFFF",
"FFFFH"
] | ||
frozenlake_s4_1193_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,L,L,U,L,U,U,R | 4 | [
"FGFF",
"FHFH",
"FFHS",
"FFFF"
] | ||
frozenlake_s6_1844_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | R,D,R,R,D,D,D,D,R,R | 6 | [
"SFFFFF",
"HFFFFH",
"FHHFFH",
"FFFFHH",
"FFFFFH",
"FFFFFG"
] | ||
frozenlake_s4_1739_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | R,R,L,D,U,R | 4 | [
"SFFH",
"HHFH",
"HFFF",
"HHFG"
] | ||
frozenlake_s6_1223_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | D,D,D,D,R,D,R,U,R,R | 6 | [
"SHHHHF",
"FFFFFH",
"FFFHFH",
"FFFFFF",
"FFHFFF",
"HFFFFG"
] | ||
frozenlake_s5_1159_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,D,R,R,R,R | 5 | [
"SFHFF",
"FHFFF",
"FFFFG",
"HFFFF",
"FFFFF"
] | ||
frozenlake_s6_341_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,R,D,D,D,R,R,R,D,R | 6 | [
"SHFFFF",
"FFFFFH",
"HFFHFF",
"HFHFFH",
"FFFFFF",
"FFFHFG"
] | ||
frozenlake_s8_44_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | R,D,R,D,L,R,U,D | 8 | [
"FSFFFHFF",
"FHFFFFFF",
"FFHFHFFF",
"FHFFFFGF",
"FFHFHFFF",
"FFFHFFFF",
"FHFHHFHF",
"HFFHFFFF"
] | ||
frozenlake_s5_1634_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,R,R,R,R,D,D,D | 5 | [
"SFHHH",
"FFFFF",
"FHHHF",
"HFFHF",
"FFFFG"
] | ||
frozenlake_s3_1205_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | L,L | 3 | [
"FHS",
"FFF",
"FFG"
] | ||
frozenlake_s5_425_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | R,D,R,D,R,L,R,R | 5 | [
"SHFFF",
"FFFFF",
"FFFFF",
"FFFFF",
"FFFFG"
] | ||
frozenlake_s7_94_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,R,D,D,R,R,D,R,R,D,D,R | 7 | [
"SFFFFHF",
"FFFHFHF",
"HFFFFHH",
"FFFFFHH",
"FFHFFFF",
"FFFFHFF",
"FFFFHFG"
] | ||
frozenlake_s8_1950_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | U,R,U,U,L,U,D,D | 8 | [
"FFFFFFFF",
"GFFHFFFF",
"FFFFHFFF",
"FFFFFFFF",
"FFFHHFHF",
"HFFHHFFF",
"FFHFFFFF",
"SFFFFFFF"
] | ||
frozenlake_s6_1005_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,R,D,D,D,R,R,R,D,R | 6 | [
"SHFFFF",
"FFFFFF",
"HFFFHF",
"FFHFFF",
"FFFFFF",
"HFFHFG"
] | ||
frozenlake_s4_1139_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | U,R,R | 4 | [
"FHFF",
"FFGF",
"SFFF",
"HHFH"
] | ||
frozenlake_s7_1795_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | D,U,R,L,R,D,R,R,R,R,R,U | 7 | [
"SFFHFFF",
"FFFHHFF",
"FHFFFFH",
"FFFFFFF",
"FFFFFFF",
"FFFFHFF",
"FFFFFFG"
] | ||
frozenlake_s6_1636_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D | 6 | [
"FFFFFF",
"FFFFFF",
"FFFFFH",
"HFFFFH",
"SFFFHF",
"GFFFFF"
] | ||
frozenlake_s8_310_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | R,R,D,D,R,D,L,D,R,L,U,R,R,R | 8 | [
"SFFHHHFH",
"HFFFFHFF",
"FFHFFHHF",
"HFFFFFFF",
"HHFHFFHF",
"HFFFFHFF",
"HFFFFFFF",
"FHFHFFFG"
] | ||
frozenlake_s5_570_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | D,L | 5 | [
"FFGFS",
"FFFFH",
"FFFFF",
"FFFFF",
"FFHFF"
] | ||
frozenlake_s8_953_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | R,D,D,D,D,D,D,D,R,R,R,R,R,R | 8 | [
"SFFFFHHH",
"HFFFFHFH",
"FFFFHHHF",
"FFFFFFFF",
"FFFFFFFF",
"FFFFFFFF",
"FFFHFFFF",
"HFFFFFFG"
] | ||
frozenlake_s5_874_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,D,D,R,R,D,R,R | 5 | [
"SFFHF",
"FHFFF",
"FFFFH",
"FFFHF",
"HHFFG"
] | ||
frozenlake_s3_1175_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | R,L,U,R | 3 | [
"HFG",
"HFF",
"SFF"
] | ||
frozenlake_s8_1809_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | D,R,R | 8 | [
"FFFFFHHF",
"HFFHFFFF",
"FHHFFFFF",
"HFFFFFHF",
"HFFHFFHF",
"FFFGFHHF",
"FSFFFFHF",
"FHFFHHFF"
] | ||
frozenlake_s7_1173_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,R,R,R,R,R,D,D,D,D,D,R | 7 | [
"SFFFFFF",
"FFFFFFH",
"HHFHHFF",
"FHHFFFF",
"FFHFFFF",
"FFFFFFF",
"HFFHFFG"
] | ||
frozenlake_s8_996_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | R,D,D,D,D,R,R,R,R,D,D,R,R,D | 8 | [
"SFFFFFFH",
"HFHFHFHF",
"HFFHFFFF",
"FFFHFFFF",
"FFFFFFFF",
"FFFFHFFH",
"FFFHFFFF",
"FFHFFFHG"
] | ||
frozenlake_s4_260_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,D,D,R,R,R | 4 | [
"SFFH",
"FHFF",
"FFFF",
"FFFG"
] | ||
frozenlake_s8_1545_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | U,L,U,U,L,U,U | 8 | [
"FFFFFFFG",
"HFFFFFFF",
"FHFFHHFF",
"FFFFHFFF",
"FFFHHFFF",
"FFFFHFFF",
"FFFFFFFF",
"FFFFFFFS"
] | ||
frozenlake_s4_453_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,D,D,R,R,R | 4 | [
"SHFH",
"FFFF",
"FFFF",
"FFFG"
] | ||
frozenlake_s7_1312_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | U,U,L,L,L,L | 7 | [
"FFFFFHF",
"FFHFHFH",
"FFFFFFF",
"HFFHHFF",
"FGFFFFF",
"FFFFHFF",
"FFHHHSF"
] | ||
frozenlake_s6_481_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | U,U,U,R | 6 | [
"FFHHFF",
"FFFHHF",
"FGFFFF",
"FHFHFF",
"FFFFHH",
"SFHHFF"
] | ||
frozenlake_s4_529_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | R,R,D,L,U,R | 4 | [
"SFFF",
"HHFF",
"HFFH",
"FFFG"
] | ||
frozenlake_s6_1330_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | R,D,D,D,D,R,R,R,D,L | 6 | [
"SFFFFF",
"HFFFFF",
"FFHFHF",
"FFHHFF",
"FFFFFF",
"FFFHFG"
] | ||
frozenlake_s5_483_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,D,D,R,R,R,R,D | 5 | [
"SFFFF",
"FFFFF",
"FHFFF",
"FFFFF",
"FFFHG"
] | ||
frozenlake_s5_852_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | L,U | 5 | [
"FFFHF",
"FGFHH",
"FFSFH",
"HFFHF",
"FFFFH"
] | ||
frozenlake_s6_1542_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | R,D,U,D,L,D,D,U,R,L | 6 | [
"SFHFFH",
"FHFFFF",
"FFHFFH",
"HFFFFF",
"FFFFFF",
"FHFFFG"
] | ||
frozenlake_s7_1630_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | U,U,D,U,R,R | 7 | [
"FFFFHFF",
"FFFFHFF",
"FFHFFFG",
"FHFFFFH",
"HHFFFHF",
"FHFFFFF",
"FFFFSFF"
] | ||
frozenlake_s7_1959_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | L,L,D,D | 7 | [
"FFFFFFF",
"HHFFFFF",
"FFFFFFF",
"FHFFSFF",
"FFFFFFF",
"FFGFFFF",
"FFHFFFF"
] | ||
frozenlake_s8_1115_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,D,D,D,D,D,D,R,R,R,R,R,R,R | 8 | [
"SHHFHFFF",
"FHFFFHFF",
"FFHHFFFH",
"FHFFFFFF",
"FFFHFFFF",
"FFFFFHFH",
"FFFHHFFF",
"FFFFFFFG"
] | ||
frozenlake_s8_951_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,D,D,D,D,D,R,R,R,R,R,D,R,R | 8 | [
"SFFHFHFF",
"FFFFFFFF",
"FFHFFFFF",
"FFFFFFFF",
"FFFFFFFF",
"FHFFHFHH",
"FFFFFFFF",
"FFFHHFFG"
] | ||
frozenlake_s5_892_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | D,R,R,R,D,L,D,L | 5 | [
"SFFFF",
"FFFFF",
"FFFFF",
"FFHHF",
"HFHFG"
] | ||
frozenlake_s4_624_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | L,D,L,D | 4 | [
"FFFS",
"GHFH",
"FFHF",
"FHHH"
] | ||
frozenlake_s5_65_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | D,D,U,R,D,R,R,R | 5 | [
"SFFHF",
"FHFFH",
"FHFFF",
"FFFHF",
"FFFFG"
] | ||
frozenlake_s7_667_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | R,R,D,D,D,D,D,D,R,R,R,R | 7 | [
"SFFHFHF",
"HHFFFFH",
"FFFFHFH",
"FHFFFFF",
"FFFFHFF",
"HFFFFFF",
"FFFFFFG"
] | ||
frozenlake_s7_651_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | L,L,L,L,D,D | 7 | [
"FFHFFHH",
"FFFFHFH",
"FHHFFHF",
"FHFFFFF",
"HFFFFSF",
"HFFFFFF",
"FGFHFFF"
] | ||
frozenlake_s6_476_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | R,L,D,U,D,D,R,R,R,D | 6 | [
"SFFFFF",
"HFHHFH",
"FFFFHH",
"FFHFHF",
"FFFFFF",
"HFFFFG"
] | ||
frozenlake_s5_1196_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,D,R,D,R,R,D,R | 5 | [
"SFFFH",
"FFFFF",
"FFFFF",
"HFFFF",
"HHHFG"
] | ||
frozenlake_s5_1703_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | R,R,R,L,D,L,D,D,R,R | 5 | [
"SFFFF",
"HFHFH",
"FHFFH",
"FFFHF",
"FHFFG"
] | ||
frozenlake_s8_195_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | R,L,R | 8 | [
"FFFFFFFF",
"HFFFGFFF",
"FFFFFFFF",
"FFFHHSHF",
"FFFFFHFF",
"FFFFHFFF",
"FFFFFFFF",
"HFFFHHFF"
] | ||
frozenlake_s5_427_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,D,R,R,D,R,R,D | 5 | [
"SFFFF",
"FHFFF",
"FFFFF",
"FHFFF",
"FFFHG"
] | ||
frozenlake_s8_1626_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | L,R,U,D,U,L,D,D,L | 8 | [
"FFFFFFFH",
"FFHHFFFS",
"FFFFFFFF",
"FHFHFHFF",
"FGFFFFHH",
"FHFHFFHF",
"FHFFFFFH",
"FFHFFHFF"
] | ||
frozenlake_s6_997_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | D,R,D,D,L,D,R,D,U,R | 6 | [
"SHFFFH",
"FFFFFF",
"HFFFFF",
"FFFFFF",
"FHFFFF",
"FHHFFG"
] | ||
frozenlake_s8_89_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,R,D,R,D,D,D,D,R,R,D,R,R,R | 8 | [
"SFFFHFFF",
"FFFFHHFH",
"HFFFHFFF",
"FHFHFFFF",
"FFFFFFFH",
"FFFHHFHF",
"FHFFFFHF",
"FHFHFFFG"
] | ||
frozenlake_s7_1180_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,D,D,D,D,D,R,R,R,R,R,R | 7 | [
"SFFFFFF",
"FFFFFFF",
"FFFFFFF",
"FFFFFHH",
"FFFFFFF",
"FFFFFFF",
"FFFFFFG"
] | ||
frozenlake_s4_1469_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{No} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{No} | U,D,R,R | 4 | [
"HFHG",
"FFFF",
"FSFH",
"FFFF"
] | ||
frozenlake_s5_360_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | U,U,U,L | 5 | [
"FHHFF",
"FFGFF",
"FFHFF",
"FFFFF",
"HFFSH"
] | ||
frozenlake_s8_501_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | L,L,L,U | 8 | [
"FFFFFFHF",
"FGFHHFFF",
"HFFFSFFF",
"HHFHFFFF",
"FFFHFFFF",
"FFFFHFFF",
"FFFFHHFH",
"HFFFFFFF"
] | ||
frozenlake_s5_1518_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | R,D,D,D,L,L,D,L | 5 | [
"FFSFH",
"FHHFH",
"FHHFH",
"HFFFH",
"GFFFF"
] | ||
frozenlake_s6_585_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | D,R,D,D,R,D,D,R,R,R | 6 | [
"SHFHFF",
"FFFFFF",
"HFFFFF",
"FFFFFF",
"HHFFFF",
"HHFFFG"
] | ||
frozenlake_s6_1258_cot | You are a maze solver. Your goal is to guide a player from the start to the goal on a grid map while avoiding holes, using the fewest moves. The player can move one square at a time in the directions left (L), right (R), up (U), or down (D). Moving off the edge has no effect, and falling into a hole results in failure.... | \boxed{Yes} | Here is the visualization of the path taken by the agent in the maze:
<im_gen_start><im_gen_end>
\boxed{Yes} | R,R,D,D,D,D,R,D,R,R | 6 | [
"SFFHFF",
"HHFFFH",
"FFFHFH",
"FFFFHF",
"FFFFFF",
"FHHFFG"
] |
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