names
listlengths
7
7
width
int64
7
7
radius
int64
1
1
rounds
int64
5
5
shift
int64
1
1
rule_table
stringlengths
184
184
orbit_strings
listlengths
5
5
prompt
stringlengths
856
1.25k
answer_next_bits
stringclasses
125 values
answer_next_names
listlengths
0
7
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 1 011 -> 1 010 -> 1 001 -> 1 000 -> 0
[ "0010110", "0111111", "1111111", "1111111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 1 100 -> 1 011 -> 0 010 -> 1 001 -> 0 000 -> 0
[ "0000110", "0000001", "1000001", "0100000", "0110000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0001000
[ "Dave" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 0 011 -> 1 010 -> 0 001 -> 0 000 -> 1
[ "1101000", "1110010", "1110001", "1110101", "1111011" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 1 011 -> 1 010 -> 0 001 -> 0 000 -> 1
[ "1010000", "0001110", "1101101", "1001001", "0100101" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0010000
[ "Carol" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 1 011 -> 1 010 -> 1 001 -> 1 000 -> 0
[ "1000111", "0101111", "0101110", "1101101", "1001001" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0111111
[ "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 1 100 -> 0 011 -> 0 010 -> 1 001 -> 0 000 -> 0
[ "0101010", "0111110", "0000000", "0000000", "0000000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000000
[]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 1 011 -> 1 010 -> 1 001 -> 1 000 -> 0
[ "0111001", "1101111", "0111000", "1101100", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000000
[]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 0 011 -> 1 010 -> 1 001 -> 1 000 -> 0
[ "1000001", "0000011", "0000110", "0001100", "0011000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0110000
[ "Bob", "Carol" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 0 100 -> 0 011 -> 1 010 -> 0 001 -> 1 000 -> 1
[ "1011011", "0010010", "1100100", "1001001", "0010011" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0100110
[ "Bob", "Erin", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 0 100 -> 1 011 -> 1 010 -> 0 001 -> 1 000 -> 1
[ "0101000", "1000111", "0111100", "1100011", "0011110" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1110001
[ "Alice", "Bob", "Carol", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 0 011 -> 0 010 -> 1 001 -> 1 000 -> 1
[ "1111010", "0001111", "0110001", "1010111", "1111000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0001011
[ "Dave", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 1 011 -> 0 010 -> 1 001 -> 0 000 -> 1
[ "1110101", "0011110", "1000011", "1111000", "0001110" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1100011
[ "Alice", "Bob", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 1 100 -> 1 011 -> 1 010 -> 1 001 -> 0 000 -> 0
[ "1110101", "1101111", "1011111", "0111111", "1111110" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111101
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 0 100 -> 0 011 -> 1 010 -> 0 001 -> 0 000 -> 1
[ "0101101", "0001000", "1100011", "0001010", "1100000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1001110
[ "Alice", "Dave", "Erin", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 1 011 -> 1 010 -> 0 001 -> 1 000 -> 1
[ "1000000", "0111111", "0111111", "0111111", "0111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0111111
[ "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 0 011 -> 0 010 -> 1 001 -> 1 000 -> 1
[ "0100001", "1101111", "0110000", "1010111", "1111000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0001011
[ "Dave", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 0 011 -> 0 010 -> 0 001 -> 0 000 -> 0
[ "0011110", "0000010", "0000000", "0000000", "0000000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000000
[]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 1 100 -> 1 011 -> 1 010 -> 1 001 -> 0 000 -> 1
[ "1010000", "1111110", "1111101", "1111011", "1110111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1101111
[ "Alice", "Bob", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 0 011 -> 0 010 -> 0 001 -> 1 000 -> 0
[ "1001001", "1010010", "0100101", "1001010", "0010101" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0101010
[ "Bob", "Dave", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 1 011 -> 1 010 -> 1 001 -> 0 000 -> 1
[ "0001101", "1101001", "1001101", "0101001", "0101101" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0101001
[ "Bob", "Dave", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 1 100 -> 1 011 -> 0 010 -> 1 001 -> 1 000 -> 0
[ "0100001", "1110011", "1101101", "1010010", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 0 011 -> 1 010 -> 0 001 -> 1 000 -> 1
[ "0011110", "1111100", "1111001", "1110011", "1100111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1001111
[ "Alice", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 1 100 -> 0 011 -> 0 010 -> 1 001 -> 1 000 -> 0
[ "0100101", "1101111", "1010111", "0111011", "1010100" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111101
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 0 011 -> 0 010 -> 0 001 -> 0 000 -> 1
[ "0100101", "0000000", "1111111", "1111111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 1 011 -> 0 010 -> 1 001 -> 0 000 -> 1
[ "1011011", "1101100", "0110110", "0011011", "1001101" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1100110
[ "Alice", "Bob", "Erin", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 0 011 -> 0 010 -> 1 001 -> 1 000 -> 1
[ "1101000", "0101011", "0101001", "0101011", "0101001" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0101011
[ "Bob", "Dave", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 0 100 -> 0 011 -> 0 010 -> 0 001 -> 1 000 -> 0
[ "1101101", "0000000", "0000000", "0000000", "0000000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000000
[]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 1 100 -> 1 011 -> 0 010 -> 1 001 -> 1 000 -> 1
[ "1000010", "1111111", "1111111", "1111111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 0 011 -> 0 010 -> 1 001 -> 1 000 -> 1
[ "1010111", "1010000", "1010111", "1010000", "1010111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1010000
[ "Alice", "Carol" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 1 011 -> 0 010 -> 0 001 -> 1 000 -> 0
[ "1100110", "0111010", "1011001", "1001110", "0110110" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1010011
[ "Alice", "Carol", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 1 011 -> 1 010 -> 0 001 -> 1 000 -> 1
[ "1110100", "1010011", "1001110", "0111010", "1101001" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0100111
[ "Bob", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 1 011 -> 1 010 -> 0 001 -> 1 000 -> 0
[ "1101000", "1000101", "0101001", "0000110", "0001101" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1011000
[ "Alice", "Carol", "Dave" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 1 011 -> 0 010 -> 1 001 -> 1 000 -> 1
[ "0011011", "1100000", "0011111", "1101110", "0000100" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 0 011 -> 0 010 -> 0 001 -> 0 000 -> 0
[ "1000101", "0000000", "0000000", "0000000", "0000000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000000
[]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 1 011 -> 1 010 -> 1 001 -> 1 000 -> 1
[ "0101111", "0101110", "1101101", "1001001", "0111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0111110
[ "Bob", "Carol", "Dave", "Erin", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 1 100 -> 1 011 -> 1 010 -> 0 001 -> 1 000 -> 0
[ "1010001", "0101011", "1010110", "0101101", "1011010" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0110101
[ "Bob", "Carol", "Erin", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 1 011 -> 0 010 -> 1 001 -> 0 000 -> 1
[ "0111011", "0010000", "1011111", "0001111", "1100110" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0010000
[ "Carol" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 1 011 -> 0 010 -> 0 001 -> 1 000 -> 0
[ "1011101", "1101110", "0110111", "1011011", "1101101" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1110110
[ "Alice", "Bob", "Carol", "Erin", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 0 100 -> 0 011 -> 1 010 -> 0 001 -> 0 000 -> 0
[ "1000010", "0000000", "0000000", "0000000", "0000000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000000
[]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 1 011 -> 0 010 -> 0 001 -> 0 000 -> 0
[ "0011110", "0001111", "1000111", "1100011", "1110001" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111000
[ "Alice", "Bob", "Carol", "Dave" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 0 011 -> 1 010 -> 1 001 -> 1 000 -> 0
[ "0101010", "1111110", "1000011", "1000110", "1001111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1011000
[ "Alice", "Carol", "Dave" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 1 011 -> 0 010 -> 1 001 -> 0 000 -> 1
[ "0110101", "0000101", "1110101", "1100100", "0010110" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1010001
[ "Alice", "Carol", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 1 100 -> 1 011 -> 1 010 -> 1 001 -> 0 000 -> 0
[ "1110110", "1101101", "1011011", "0110111", "1101110" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1011101
[ "Alice", "Carol", "Dave", "Erin", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 1 100 -> 1 011 -> 1 010 -> 1 001 -> 0 000 -> 1
[ "1001000", "1101110", "1011101", "0111011", "1110110" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1101101
[ "Alice", "Bob", "Dave", "Erin", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 1 011 -> 0 010 -> 1 001 -> 0 000 -> 0
[ "1000101", "1100100", "0110110", "0010011", "1011001" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1001100
[ "Alice", "Dave", "Erin" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 1 011 -> 1 010 -> 0 001 -> 1 000 -> 0
[ "0111110", "1111111", "1111111", "1111111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 1 100 -> 0 011 -> 1 010 -> 0 001 -> 1 000 -> 0
[ "1111101", "1111011", "1110111", "1101111", "1011111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0111111
[ "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 1 011 -> 0 010 -> 0 001 -> 0 000 -> 0
[ "1110000", "0111000", "0011100", "0001110", "0000111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1000011
[ "Alice", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 0 100 -> 0 011 -> 1 010 -> 1 001 -> 0 000 -> 0
[ "1111101", "0000001", "0000001", "0000001", "0000001" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000001
[ "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 1 011 -> 0 010 -> 0 001 -> 1 000 -> 0
[ "0000111", "1001011", "1110001", "1111010", "0111000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1011100
[ "Alice", "Carol", "Dave", "Erin" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 1 100 -> 1 011 -> 0 010 -> 1 001 -> 1 000 -> 0
[ "1000101", "0101110", "1110101", "1101110", "0010101" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 1 011 -> 1 010 -> 1 001 -> 0 000 -> 1
[ "1111110", "1111100", "1111010", "1110010", "1101010" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1001010
[ "Alice", "Dave", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 0 100 -> 0 011 -> 0 010 -> 0 001 -> 1 000 -> 1
[ "1011010", "0000000", "1111111", "0000000", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000000
[]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 0 011 -> 0 010 -> 1 001 -> 0 000 -> 1
[ "1001101", "1000100", "1010100", "1010100", "1010100" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1010100
[ "Alice", "Carol", "Erin" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 1 100 -> 0 011 -> 0 010 -> 0 001 -> 0 000 -> 0
[ "0000010", "0000000", "0000000", "0000000", "0000000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000000
[]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 0 011 -> 0 010 -> 1 001 -> 0 000 -> 1
[ "1011000", "1101010", "0111111", "1011111", "1101111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1110111
[ "Alice", "Bob", "Carol", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 1 100 -> 1 011 -> 0 010 -> 1 001 -> 0 000 -> 0
[ "0100110", "0110001", "1001001", "0101100", "0110010" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0001011
[ "Dave", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 0 011 -> 0 010 -> 1 001 -> 1 000 -> 0
[ "1110100", "0100101", "0101101", "0100001", "0100011" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0100100
[ "Bob", "Erin" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 1 011 -> 1 010 -> 0 001 -> 0 000 -> 1
[ "1001111", "0101111", "0001110", "1101101", "1001001" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0100101
[ "Bob", "Erin", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 1 011 -> 0 010 -> 1 001 -> 1 000 -> 1
[ "1011011", "1101101", "1110110", "0111011", "1011101" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1101110
[ "Alice", "Bob", "Dave", "Erin", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 0 011 -> 0 010 -> 0 001 -> 1 000 -> 0
[ "1011100", "0101101", "1010110", "0101011", "1010101" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1101010
[ "Alice", "Bob", "Dave", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 0 011 -> 0 010 -> 0 001 -> 1 000 -> 1
[ "1101010", "0100000", "1001111", "1010000", "0000111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0111001
[ "Bob", "Carol", "Dave", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 1 011 -> 0 010 -> 0 001 -> 0 000 -> 1
[ "0100110", "0010011", "1001001", "1100100", "0110010" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0011001
[ "Carol", "Dave", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 1 011 -> 1 010 -> 1 001 -> 0 000 -> 1
[ "1001001", "1101101", "1101101", "1101101", "1101101" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1101101
[ "Alice", "Bob", "Dave", "Erin", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 0 100 -> 0 011 -> 0 010 -> 0 001 -> 1 000 -> 1
[ "1100110", "0001000", "1110011", "0000100", "1111001" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000010
[ "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 0 011 -> 1 010 -> 1 001 -> 0 000 -> 1
[ "1001111", "1001000", "1001010", "1001010", "1001010" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1001010
[ "Alice", "Dave", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 0 011 -> 1 010 -> 0 001 -> 0 000 -> 0
[ "1110011", "1100011", "1000011", "0000011", "0000010" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000000
[]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 1 011 -> 1 010 -> 1 001 -> 1 000 -> 0
[ "0110001", "1111011", "1111111", "1111111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 0 011 -> 0 010 -> 1 001 -> 0 000 -> 1
[ "0111011", "1011101", "1101110", "0110111", "1011011" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1101101
[ "Alice", "Bob", "Dave", "Erin", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 0 011 -> 0 010 -> 0 001 -> 1 000 -> 1
[ "0100110", "1001010", "0010101", "0101010", "1010100" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0101001
[ "Bob", "Dave", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 1 011 -> 0 010 -> 1 001 -> 0 000 -> 0
[ "0001110", "0000011", "1000001", "1100000", "0110000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0011000
[ "Carol", "Dave" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 1 100 -> 1 011 -> 0 010 -> 0 001 -> 0 000 -> 0
[ "0000100", "0000010", "0000001", "1000000", "0100000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0010000
[ "Carol" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 0 011 -> 0 010 -> 1 001 -> 0 000 -> 0
[ "0000101", "0000101", "0000101", "0000101", "0000101" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000101
[ "Erin", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 1 011 -> 0 010 -> 0 001 -> 0 000 -> 0
[ "1010101", "0000000", "0000000", "0000000", "0000000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000000
[]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 1 100 -> 0 011 -> 1 010 -> 0 001 -> 1 000 -> 0
[ "0100011", "1000110", "0001101", "0011010", "0110100" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1101000
[ "Alice", "Bob", "Dave" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 0 100 -> 1 011 -> 1 010 -> 0 001 -> 0 000 -> 1
[ "1101001", "0000101", "1110000", "1001110", "0101000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000111
[ "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 1 011 -> 0 010 -> 1 001 -> 1 000 -> 1
[ "0011110", "1101101", "1000000", "1111111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 1 100 -> 1 011 -> 0 010 -> 1 001 -> 0 000 -> 0
[ "1111000", "0000100", "0000110", "0000001", "1000001" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0100000
[ "Bob" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 1 011 -> 0 010 -> 0 001 -> 1 000 -> 1
[ "0101110", "1010011", "1101100", "0110111", "1011001" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1101110
[ "Alice", "Bob", "Dave", "Erin", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 1 011 -> 1 010 -> 0 001 -> 1 000 -> 0
[ "1101010", "1100000", "1110001", "0011011", "1111011" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0001010
[ "Dave", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 1 100 -> 0 011 -> 0 010 -> 1 001 -> 0 000 -> 0
[ "1100001", "0000000", "0000000", "0000000", "0000000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000000
[]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 0 011 -> 0 010 -> 0 001 -> 0 000 -> 1
[ "0011110", "1001110", "0000110", "1110010", "0110000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0010111
[ "Carol", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 1 011 -> 1 010 -> 1 001 -> 0 000 -> 1
[ "1111011", "0001110", "1101011", "0111110", "0100011" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111011
[ "Alice", "Bob", "Carol", "Dave", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 1 100 -> 0 011 -> 0 010 -> 0 001 -> 0 000 -> 0
[ "0011100", "0000000", "0000000", "0000000", "0000000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000000
[]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 1 011 -> 1 010 -> 0 001 -> 0 000 -> 1
[ "1101111", "0101000", "0000111", "1110101", "0010001" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1001100
[ "Alice", "Dave", "Erin" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 1 100 -> 1 011 -> 1 010 -> 1 001 -> 0 000 -> 0
[ "1011001", "0110101", "1101111", "0011000", "0010100" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0011110
[ "Carol", "Dave", "Erin", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 0 011 -> 1 010 -> 1 001 -> 0 000 -> 1
[ "0001101", "0101111", "1111111", "1111111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 0 011 -> 1 010 -> 0 001 -> 0 000 -> 0
[ "0101011", "1010111", "1101100", "1111100", "1000100" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000000
[]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 1 011 -> 1 010 -> 1 001 -> 1 000 -> 1
[ "0000001", "1111111", "1111111", "1111111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 1 100 -> 0 011 -> 1 010 -> 0 001 -> 0 000 -> 1
[ "0100000", "0001111", "0101001", "1010000", "0100110" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000110
[ "Erin", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 1 100 -> 1 011 -> 1 010 -> 1 001 -> 1 000 -> 0
[ "0011000", "0111100", "1111110", "1111111", "1111111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111111
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 0 011 -> 0 010 -> 1 001 -> 0 000 -> 0
[ "0100011", "0100000", "0100000", "0100000", "0100000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0100000
[ "Bob" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 0 011 -> 1 010 -> 0 001 -> 0 000 -> 0
[ "1000100", "0000000", "0000000", "0000000", "0000000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0000000
[]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 0 011 -> 1 010 -> 0 001 -> 1 000 -> 0
[ "1111000", "1001001", "1010011", "1000110", "0001110" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0011010
[ "Carol", "Dave", "Frank" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 1 101 -> 0 100 -> 0 011 -> 1 010 -> 0 001 -> 0 000 -> 1
[ "0110111", "0110101", "0110000", "0110111", "0110101" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0110000
[ "Bob", "Carol" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 1 100 -> 0 011 -> 1 010 -> 1 001 -> 1 000 -> 1
[ "1101001", "0011011", "0110110", "1101100", "1011001" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
0110011
[ "Bob", "Carol", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 1 101 -> 0 100 -> 1 011 -> 0 010 -> 1 001 -> 1 000 -> 1
[ "1110000", "0111111", "0011111", "1101111", "1100111" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1111011
[ "Alice", "Bob", "Carol", "Dave", "Frank", "Grace" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 1 110 -> 0 101 -> 0 100 -> 0 011 -> 1 010 -> 1 001 -> 0 000 -> 0
[ "1001100", "1001000", "1001000", "1001000", "1001000" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1001000
[ "Alice", "Dave" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 0 100 -> 0 011 -> 0 010 -> 1 001 -> 1 000 -> 1
[ "0011001", "0100011", "0101100", "1100001", "0001110" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1110000
[ "Alice", "Bob", "Carol" ]
[ "Alice", "Bob", "Carol", "Dave", "Erin", "Frank", "Grace" ]
7
1
5
1
NEIGHBOURHOOD ORDER: [left 1 .. left 1, self, right 1 .. right 1] (circular) TRUTH TABLE (pattern -> next bit): 111 -> 0 110 -> 0 101 -> 0 100 -> 1 011 -> 1 010 -> 1 001 -> 0 000 -> 0
[ "1011100", "1010010", "1011010", "1010010", "1011010" ]
You peek through a doorway into a cosy room. 7 friends sit around a round table in this order: Alice, Bob, Carol, Dave, Erin, Frank, and Grace — and then back to Alice again. They don’t talk. At the end of each round they all decide, at the very same moment, either to raise a hand or to keep both hands on the table. Y...
1010010
[ "Alice", "Carol", "Frank" ]