| import itertools |
| import math |
| from typing import Dict, List |
|
|
| from pyrep.objects.dummy import Dummy |
| from pyrep.objects.joint import Joint |
| from pyrep.objects.object import Object |
| from pyrep.objects.shape import Shape |
| from pyrep.objects.proximity_sensor import ProximitySensor |
| from rlbench.backend.spawn_boundary import SpawnBoundary |
| from rlbench.backend.task import Task |
| from rlbench.backend.conditions import Condition, ConditionSet, DetectedCondition, NothingGrasped |
|
|
| NUM_TARGETS = 4 |
|
|
| class JointTriggerCondition(Condition): |
| def __init__(self, joint: Joint, position: float): |
| """in radians if revoloute, or meters if prismatic""" |
| self._joint = joint |
| self._original_pos = joint.get_joint_position() |
| self._pos = position |
| self._done = False |
|
|
| def condition_met(self): |
| met = math.fabs( |
| self._joint.get_joint_position() - self._original_pos) > self._pos |
| if met: |
| self._done = True |
| return self._done, False |
|
|
| class DetectedTriggerCondition(Condition): |
| def __init__(self, obj: Object, detector: ProximitySensor, |
| negated: bool = False): |
| self._obj = obj |
| self._detector = detector |
| self._negated = negated |
| self._done = False |
|
|
| def condition_met(self): |
| met = self._detector.is_detected(self._obj) |
| if self._negated: |
| met = not met |
| if met: |
| self._done = True |
| return self._done, False |
|
|
|
|
|
|
| class PutBlockBack(Task): |
| def init_task(self) -> None: |
| self._block = Shape("block") |
| self._detectors = [ProximitySensor(f"success{i+1}") for i in range(NUM_TARGETS)] |
| self._targets = [Shape(f"target{i+1}") for i in range(NUM_TARGETS)] |
|
|
| self._button = Shape("push_buttons_target1") |
| self._button_joint = Joint("target_button_joint1") |
| self._center_detector = ProximitySensor("success0") |
|
|
| self.spawn_boundary = SpawnBoundary([Shape("boundary")]) |
|
|
| self.register_graspable_objects([self._block]) |
|
|
| self.goal_conditions = [] |
|
|
| def init_episode(self, index: int) -> List[str]: |
| target_patch = self._targets[index] |
| target_detector = self._detectors[index] |
|
|
| self.spawn_boundary.clear() |
| self.spawn_boundary.sample(self._button, min_distance=0.05) |
|
|
| |
| x, y, _ = target_patch.get_position() |
| _, _, z = self._block.get_position() |
| self._block.set_position([x, y, z]) |
|
|
| waypoint1 = Dummy("waypoint1") |
| _, _, z = waypoint1.get_position() |
| waypoint1.set_position([x, y, z]) |
|
|
| waypoint10 = Dummy("waypoint10") |
| _, _, z = waypoint10.get_position() |
| waypoint10.set_position([x, y, z]) |
|
|
| waypoint11 = Dummy("waypoint11") |
| _, _, z = waypoint11.get_position() |
| waypoint11.set_position([x, y, z]) |
| |
|
|
| self.goal_conditions = [ |
| |
| DetectedTriggerCondition(self._block, target_detector, negated=True), |
| |
| DetectedTriggerCondition(self._block, self._center_detector), |
| |
| JointTriggerCondition(self._button_joint, 0.003), |
| |
| DetectedCondition(self._block, target_detector), |
| |
| NothingGrasped(self.robot.gripper), |
| ] |
| condition_set = ConditionSet(self.goal_conditions, False) |
| self.register_success_conditions([condition_set]) |
|
|
| return ['move the block on the color patch to the center, then press the button, and finally move the block back to where it was placed'] |
|
|
| def step(self) -> None: |
| if len(self.goal_conditions) < 1: |
| return |
|
|
| met1, _ = self.goal_conditions[0].condition_met() |
| |
|
|
| met2, _ = self.goal_conditions[1].condition_met() |
| |
|
|
| met3, _ = self.goal_conditions[2].condition_met() |
| |
|
|
| met4, _ = self.goal_conditions[3].condition_met() |
| |
|
|
| met5, _ = self.goal_conditions[4].condition_met() |
| |
|
|
| def variation_count(self) -> int: |
| return 4 |
|
|
| def is_static_workspace(self) -> bool: |
| return True |
|
|