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.. _coroutines:
.. _async_functions:
.. spelling:word-list::
Async
********************
Coroutines and Tasks
********************
Testbenches built using cocotb use Python coroutines.
*Tasks* are cocotb objects that wrap coroutines
and are used to schedule concurrent execution of the testbench coroutines.
While active tasks are executing, the simulation is paused.
The coroutine uses the :keyword:`await` keyword to
block on another coroutine's execution or pass control of execution back to the
simulator, allowing simulation time to advance.
Typically coroutines :keyword:`await` a :class:`~cocotb.triggers.Trigger` object which
pauses the task, and indicates to the simulator some event which will cause the task to resume execution.
For example:
.. code-block:: python3
async def wait_10ns():
cocotb.log.info("About to wait for 10 ns")
await Timer(10, units='ns')
cocotb.log.info("Simulation time has advanced by 10 ns")
Coroutines may also :keyword:`await` on other coroutines:
.. code-block:: python3
async def wait_100ns():
for i in range(10):
await wait_10ns()
Coroutines can :keyword:`return` a value, so that they can be used by other coroutines.
.. code-block:: python3
async def get_signal(clk, signal):
await RisingEdge(clk)
return signal.value
async def check_signal_changes(dut):
first = await get_signal(dut.clk, dut.signal)
second = await get_signal(dut.clk, dut.signal)
assert first != second, "Signal did not change"
Concurrent Execution
====================
Coroutines can be scheduled for concurrent execution with :func:`~cocotb.start` and :func:`~cocotb.start_soon`.
These concurrently running coroutines are called :class:`~cocotb.task.Task`\ s.
The *async* function :func:`~cocotb.start` schedules the coroutine to be executed concurrently,
then yields control to allow the new task (and any other pending tasks) to run,
before resuming the calling task.
:func:`~cocotb.start_soon` schedules the coroutine for future execution,
after the calling task yields control.
.. code-block:: python3
@cocotb.test()
async def test_act_during_reset(dut):
"""While reset is active, toggle signals"""
tb = uart_tb(dut)
# "Clock" is a built in class for toggling a clock signal
cocotb.start_soon(Clock(dut.clk, 1, units='ns').start())
# reset_dut is a function -
# part of the user-generated "uart_tb" class
# run reset_dut immediately before continuing
await cocotb.start(tb.reset_dut(dut.rstn, 20))
await Timer(10, units='ns')
print("Reset is still active: %d" % dut.rstn)
await Timer(15, units='ns')
print("Reset has gone inactive: %d" % dut.rstn)
Other tasks can be used in an :keyword:`await` statement to suspend the current task until the other task finishes.
.. code-block:: python3
@cocotb.test()
async def test_count_edge_cycles(dut, period_ns=1, clocks=6):
cocotb.start_soon(Clock(dut.clk, period_ns, units='ns').start())
await RisingEdge(dut.clk)
timer = Timer(period_ns + 10, 'ns')
task = cocotb.start_soon(count_edges_cycles(dut.clk, clocks))
count = 0
expect = clocks - 1
while True:
result = await First(timer, task)
assert count <= expect, "Task didn't complete in expected time"
if result is timer:
dut._log.info("Count %d: Task still running" % count)
count += 1
else:
break
Tasks can be killed before they complete,
forcing their completion before they would naturally end.
.. code-block:: python3
@cocotb.test()
async def test_different_clocks(dut):
clk_1mhz = Clock(dut.clk, 1.0, units='us')
clk_250mhz = Clock(dut.clk, 4.0, units='ns')
clk_gen = cocotb.start_soon(clk_1mhz.start())
start_time_ns = get_sim_time(units='ns')
await Timer(1, units='ns')
await RisingEdge(dut.clk)
edge_time_ns = get_sim_time(units='ns')
assert isclose(edge_time_ns, start_time_ns + 1000.0), "Expected a period of 1 us"
clk_gen.kill() # kill clock coroutine here
clk_gen = cocotb.start_soon(clk_250mhz.start())
start_time_ns = get_sim_time(units='ns')
await Timer(1, units='ns')
await RisingEdge(dut.clk)
edge_time_ns = get_sim_time(units='ns')
assert isclose(edge_time_ns, start_time_ns + 4.0), "Expected a period of 4 ns"
.. versionchanged:: 1.4
The ``cocotb.coroutine`` decorator is no longer necessary for ``async def`` coroutines.
``async def`` coroutines can be used, without the ``@cocotb.coroutine`` decorator, wherever decorated coroutines are accepted,
including :keyword:`yield` statements and ``cocotb.fork`` (since replaced with :func:`~cocotb.start` and :func:`~cocotb.start_soon`).
.. versionchanged:: 1.6
Added :func:`cocotb.start` and :func:`cocotb.start_soon` scheduling functions.
.. versionchanged:: 1.7
Deprecated ``cocotb.fork``.
.. versionchanged:: 2.0
Removed ``cocotb.fork``.
Async generators
================
In Python 3.6, a ``yield`` statement within an ``async`` function has a new
meaning (rather than being a ``SyntaxError``) which matches the typical meaning
of ``yield`` within regular Python code. It can be used to create a special
type of generator function that can be iterated with ``async for``:
.. code-block:: python3
async def ten_samples_of(clk, signal):
for i in range(10):
await RisingEdge(clk)
yield signal.value # this means "send back to the for loop"
@cocotb.test()
async def test_samples_are_even(dut):
async for sample in ten_samples_of(dut.clk, dut.signal):
assert sample % 2 == 0
More details on this type of generator can be found in :pep:`525`.
.. _yield-syntax:
Generator-based coroutines
==========================
.. versionchanged:: 2.0
This style, which used the ``cocotb.coroutine`` decorator and the ``yield`` syntax, was removed.