.. _coroutines: .. _async_functions: .. spelling:word-list:: Async ******************** Coroutines and Tasks ******************** Testbenches built using cocotb use Python coroutines. *Tasks* are cocotb objects that wrap coroutines and are used to schedule concurrent execution of the testbench coroutines. While active tasks are executing, the simulation is paused. The coroutine uses the :keyword:`await` keyword to block on another coroutine's execution or pass control of execution back to the simulator, allowing simulation time to advance. Typically coroutines :keyword:`await` a :class:`~cocotb.triggers.Trigger` object which pauses the task, and indicates to the simulator some event which will cause the task to resume execution. For example: .. code-block:: python3 async def wait_10ns(): cocotb.log.info("About to wait for 10 ns") await Timer(10, units='ns') cocotb.log.info("Simulation time has advanced by 10 ns") Coroutines may also :keyword:`await` on other coroutines: .. code-block:: python3 async def wait_100ns(): for i in range(10): await wait_10ns() Coroutines can :keyword:`return` a value, so that they can be used by other coroutines. .. code-block:: python3 async def get_signal(clk, signal): await RisingEdge(clk) return signal.value async def check_signal_changes(dut): first = await get_signal(dut.clk, dut.signal) second = await get_signal(dut.clk, dut.signal) assert first != second, "Signal did not change" Concurrent Execution ==================== Coroutines can be scheduled for concurrent execution with :func:`~cocotb.start` and :func:`~cocotb.start_soon`. These concurrently running coroutines are called :class:`~cocotb.task.Task`\ s. The *async* function :func:`~cocotb.start` schedules the coroutine to be executed concurrently, then yields control to allow the new task (and any other pending tasks) to run, before resuming the calling task. :func:`~cocotb.start_soon` schedules the coroutine for future execution, after the calling task yields control. .. code-block:: python3 @cocotb.test() async def test_act_during_reset(dut): """While reset is active, toggle signals""" tb = uart_tb(dut) # "Clock" is a built in class for toggling a clock signal cocotb.start_soon(Clock(dut.clk, 1, units='ns').start()) # reset_dut is a function - # part of the user-generated "uart_tb" class # run reset_dut immediately before continuing await cocotb.start(tb.reset_dut(dut.rstn, 20)) await Timer(10, units='ns') print("Reset is still active: %d" % dut.rstn) await Timer(15, units='ns') print("Reset has gone inactive: %d" % dut.rstn) Other tasks can be used in an :keyword:`await` statement to suspend the current task until the other task finishes. .. code-block:: python3 @cocotb.test() async def test_count_edge_cycles(dut, period_ns=1, clocks=6): cocotb.start_soon(Clock(dut.clk, period_ns, units='ns').start()) await RisingEdge(dut.clk) timer = Timer(period_ns + 10, 'ns') task = cocotb.start_soon(count_edges_cycles(dut.clk, clocks)) count = 0 expect = clocks - 1 while True: result = await First(timer, task) assert count <= expect, "Task didn't complete in expected time" if result is timer: dut._log.info("Count %d: Task still running" % count) count += 1 else: break Tasks can be killed before they complete, forcing their completion before they would naturally end. .. code-block:: python3 @cocotb.test() async def test_different_clocks(dut): clk_1mhz = Clock(dut.clk, 1.0, units='us') clk_250mhz = Clock(dut.clk, 4.0, units='ns') clk_gen = cocotb.start_soon(clk_1mhz.start()) start_time_ns = get_sim_time(units='ns') await Timer(1, units='ns') await RisingEdge(dut.clk) edge_time_ns = get_sim_time(units='ns') assert isclose(edge_time_ns, start_time_ns + 1000.0), "Expected a period of 1 us" clk_gen.kill() # kill clock coroutine here clk_gen = cocotb.start_soon(clk_250mhz.start()) start_time_ns = get_sim_time(units='ns') await Timer(1, units='ns') await RisingEdge(dut.clk) edge_time_ns = get_sim_time(units='ns') assert isclose(edge_time_ns, start_time_ns + 4.0), "Expected a period of 4 ns" .. versionchanged:: 1.4 The ``cocotb.coroutine`` decorator is no longer necessary for ``async def`` coroutines. ``async def`` coroutines can be used, without the ``@cocotb.coroutine`` decorator, wherever decorated coroutines are accepted, including :keyword:`yield` statements and ``cocotb.fork`` (since replaced with :func:`~cocotb.start` and :func:`~cocotb.start_soon`). .. versionchanged:: 1.6 Added :func:`cocotb.start` and :func:`cocotb.start_soon` scheduling functions. .. versionchanged:: 1.7 Deprecated ``cocotb.fork``. .. versionchanged:: 2.0 Removed ``cocotb.fork``. Async generators ================ In Python 3.6, a ``yield`` statement within an ``async`` function has a new meaning (rather than being a ``SyntaxError``) which matches the typical meaning of ``yield`` within regular Python code. It can be used to create a special type of generator function that can be iterated with ``async for``: .. code-block:: python3 async def ten_samples_of(clk, signal): for i in range(10): await RisingEdge(clk) yield signal.value # this means "send back to the for loop" @cocotb.test() async def test_samples_are_even(dut): async for sample in ten_samples_of(dut.clk, dut.signal): assert sample % 2 == 0 More details on this type of generator can be found in :pep:`525`. .. _yield-syntax: Generator-based coroutines ========================== .. versionchanged:: 2.0 This style, which used the ``cocotb.coroutine`` decorator and the ``yield`` syntax, was removed.