id stringlengths 2 15 | image imagewidth (px) 960 2.28k | i2v_prompt stringlengths 45 1.33k | main_category stringclasses 6
values | sub_category stringlengths 3 30 | new_size listlengths 2 2 | eval_py_path stringlengths 36 70 | eval_json_path stringlengths 38 72 | needs_frame_extraction bool 2
classes | frame_crop_mode stringclasses 3
values |
|---|---|---|---|---|---|---|---|---|---|
01 | A robotic arm opens the door of a wooden box. The video stops immediately after the wooden box's door is opened. Maintain a static camera perspective, no zoom, no pan. | spatial_reasoning | vla | [
1706,
960
] | c6_spatial_reasoning/vla/vla_eval.py | c6_spatial_reasoning/vla/vla_eval.json | false | ||
02 | A robotic arm picks up a green object from a table and places it into a small blue box. The video stops immediately after the green object is placed into the small blue box. Maintain a static camera perspective, no zoom, no pan. | spatial_reasoning | vla | [
1706,
960
] | c6_spatial_reasoning/vla/vla_eval.py | c6_spatial_reasoning/vla/vla_eval.json | false | ||
03 | A robotic arm folds children's clothes on a table. The video stops immediately after the clothes are folded. Maintain a static camera perspective, no zoom, no pan. | spatial_reasoning | vla | [
1706,
960
] | c6_spatial_reasoning/vla/vla_eval.py | c6_spatial_reasoning/vla/vla_eval.json | false | ||
01 | Create a 2D animation based on the provided image of a maze.
The red square slides smoothly along the white path, stopping perfectly on the green square.
The red square never slides or crosses into the black areas of the maze.
The camera is a static, top-down view showing the entire maze.
Maze:
• The maze paths are whi... | spatial_reasoning | maze | [
2275,
1280
] | c6_spatial_reasoning/maze/maze_eval.py | c6_spatial_reasoning/maze/maze_eval.json | false | ||
02 | Create a 2D animation based on the provided image of a maze.
The red square slides smoothly along the white path, stopping perfectly on the green square.
The red square never slides or crosses into the black areas of the maze.
The camera is a static, top-down view showing the entire maze.
Maze:
• The maze paths are whi... | spatial_reasoning | maze | [
2275,
1280
] | c6_spatial_reasoning/maze/maze_eval.py | c6_spatial_reasoning/maze/maze_eval.json | false | ||
03 | Create a 2D animation based on the provided image of a maze.
The red square slides smoothly along the white path, stopping perfectly on the green square.
The red square never slides or crosses into the black areas of the maze.
The camera is a static, top-down view showing the entire maze.
Maze:
• The maze paths are whi... | spatial_reasoning | maze | [
2275,
1280
] | c6_spatial_reasoning/maze/maze_eval.py | c6_spatial_reasoning/maze/maze_eval.json | false | ||
01 | Use this image as the first frame. A white car parks into the empty parking space between the red and blue cars. The video ends when the vehicle is completely stationary in the center of the parking space. Maintain this fixed, high-angle overhead view throughout. Do not move or zoom. The red and blue cars remain statio... | spatial_reasoning | auto_drive | [
1280,
720
] | c6_spatial_reasoning/auto_drive/autodrive_eval.py | c6_spatial_reasoning/auto_drive/autodrive_eval.json | false | ||
02 | A dashcam perspective of a vehicle in 'stop-and-go' highway traffic. The video shows the vehicle smoothly following the car in front (a white SUV). The lead SUV travels at a steady speed, then suddenly decelerates and comes to a complete stop. | spatial_reasoning | auto_drive | [
1280,
720
] | c6_spatial_reasoning/auto_drive/autodrive_eval.py | c6_spatial_reasoning/auto_drive/autodrive_eval.json | false | ||
03 | A dashcam perspective. Use this image as the first frame. The vehicle continues to drive safely forward on the highway until it stops at the crosswalk ahead. Maintain this fixed driver's perspective throughout. Do not move or zoom. | spatial_reasoning | auto_drive | [
1280,
720
] | c6_spatial_reasoning/auto_drive/autodrive_eval.py | c6_spatial_reasoning/auto_drive/autodrive_eval.json | false | ||
01 | This is a physical robot's first-person perspective. The task is to go to the kitchen sink and get the paper towels. The video must show the entire process of completing the task in a physically realistic and continuous sequence of actions. | spatial_reasoning | spatial_obstacle | [
1280,
720
] | c6_spatial_reasoning/spatial_obstacle/spatial_obstacle_eval.py | c6_spatial_reasoning/spatial_obstacle/spatial_obstacle_eval.json | false | ||
02 | This is a first-person perspective. The task is to get a bottle of Coke from the refrigerator. The video must show the entire process of completing the task in a physically realistic and continuous sequence of actions. | spatial_reasoning | spatial_obstacle | [
1280,
720
] | c6_spatial_reasoning/spatial_obstacle/spatial_obstacle_eval.py | c6_spatial_reasoning/spatial_obstacle/spatial_obstacle_eval.json | false | ||
03 | This is a first-person perspective. The task is to pick up the small dog behind the glass door on the balcony. The video must show the entire process of completing the task in a physically realistic and continuous sequence of actions. | spatial_reasoning | spatial_obstacle | [
1280,
720
] | c6_spatial_reasoning/spatial_obstacle/spatial_obstacle_eval.py | c6_spatial_reasoning/spatial_obstacle/spatial_obstacle_eval.json | false | ||
01 | A person drinks protein powder. Static camera perspective, no zoom or pan, no dolly. | planning_reasoning | multi_step_procedural_planning | [
1280,
720
] | c5_planing_reasoning/multi_step_procedural_planning/multi_step_eval.py | c5_planing_reasoning/multi_step_procedural_planning/multi_step_eval.json | false | ||
02 | A person changes the lightbulb in the lamp. Static camera perspective, no zoom or pan, no dolly. | planning_reasoning | multi_step_procedural_planning | [
1706,
960
] | c5_planing_reasoning/multi_step_procedural_planning/multi_step_eval.py | c5_planing_reasoning/multi_step_procedural_planning/multi_step_eval.json | false | ||
03 | A person's hands enter the scene and use the kettle and teabag to make a cup of tea in the mug. Static camera perspective, no zoom or pan, no dolly. | planning_reasoning | multi_step_procedural_planning | [
1280,
720
] | c5_planing_reasoning/multi_step_procedural_planning/multi_step_eval.py | c5_planing_reasoning/multi_step_procedural_planning/multi_step_eval.json | false | ||
01 | A person opens the box. (Fixed camera angle.) | planning_reasoning | tool_use_selection | [
1280,
720
] | c5_planing_reasoning/tool_use_selection/tool_use_eval.py | c5_planing_reasoning/tool_use_selection/tool_use_eval.json | false | ||
02 | A person cracks open a walnut. Fixed camera angle. | planning_reasoning | tool_use_selection | [
1280,
720
] | c5_planing_reasoning/tool_use_selection/tool_use_eval.py | c5_planing_reasoning/tool_use_selection/tool_use_eval.json | false | ||
03 | A person opened a can of food. (Fixed camera angle) | planning_reasoning | tool_use_selection | [
1280,
720
] | c5_planing_reasoning/tool_use_selection/tool_use_eval.py | c5_planing_reasoning/tool_use_selection/tool_use_eval.json | false | ||
01 | Copy the email from the Word doc, paste it into the left Email field, then click next | planning_reasoning | gui_reasoning | [
1280,
720
] | c5_planing_reasoning/gui_reasoning/gui_eval.py | c5_planing_reasoning/gui_reasoning/gui_eval.json | false | ||
02 | Move the mouse and click on this report.pdf file | planning_reasoning | gui_reasoning | [
1706,
960
] | c5_planing_reasoning/gui_reasoning/gui_eval.py | c5_planing_reasoning/gui_reasoning/gui_eval.json | false | ||
03 | Maintain a static view of the PowerPoint application. Smoothly move the mouse cursor from its position on the left to the 'OK' button inside the small dialog box in the center. The video ends as the cursor clicks the 'OK' button. Keep all UI elements unchanged. | planning_reasoning | gui_reasoning | [
1280,
720
] | c5_planing_reasoning/gui_reasoning/gui_eval.py | c5_planing_reasoning/gui_reasoning/gui_eval.json | false | ||
01 | This block lands on the base plate. Then, more blocks appear from above, automatically assembling into a complete small chair.
Final Goal:
1. The final chair must be a structurally stable chair with four legs, a seat, and a backrest.
2. The chair must be made of blocks of the same color (e.g., all yellow).
3. The chai... | planning_reasoning | assemble_reasoning | [
1280,
720
] | c5_planing_reasoning/assemble_reasoning/assemble_eval.py | c5_planing_reasoning/assemble_reasoning/assemble_eval.json | false | ||
02 | This block lands on the base plate. Then, more blocks appear from above, automatically assembling into a complete small table.
Final Goal:
1. The final table must be a structurally stable table with a tabletop and four legs.
2. The table must be made of blocks of the same color (e.g., all yellow).
3. The table must be... | planning_reasoning | assemble_reasoning | [
1280,
720
] | c5_planing_reasoning/assemble_reasoning/assemble_eval.py | c5_planing_reasoning/assemble_reasoning/assemble_eval.json | false | ||
03 | This block lands on the base plate. Then, more blocks appear from above, automatically assembling into a complete small bookcase.
Final Goal:
1. The final bookcase must be a structurally stable bookcase with one base, two side walls, and at least three parallel shelves.
2. The bookcase must be made of blocks of the sa... | planning_reasoning | assemble_reasoning | [
1280,
720
] | c5_planing_reasoning/assemble_reasoning/assemble_eval.py | c5_planing_reasoning/assemble_reasoning/assemble_eval.json | false | ||
01 | This is a shape-matching task. 1. First, draw a 'solid line' from the topmost object (egg) to its correct shape on the right. 2. Next, draw a 'solid line' from the middle object (gift box) to its correct shape on the right. 3. Next, draw a 'solid line' from the middle object (warning sign) to its correct shape on the r... | perceptual_reasoning | matching_shape | [
960,
1706
] | c3_perceptural_reasoning/matching_shape/matching_shape_eval.py | c3_perceptural_reasoning/matching_shape/matching_shape_eval.json | true | full | |
02 | This is a shadow-matching task. 1. First, draw a 'solid line' from the first insect (dragonfly) to its correct shadow on the right. 2. Next, draw a 'solid line' from the second insect (butterfly) to its correct shadow on the right. 3. Next, draw a 'solid line' from the third insect (ladybug) to its correct shadow on th... | perceptual_reasoning | matching_shape | [
960,
1706
] | c3_perceptural_reasoning/matching_shape/matching_shape_eval.py | c3_perceptural_reasoning/matching_shape/matching_shape_eval.json | true | full | |
03 | This is a shadow-matching task. 1. First, draw a 'solid line' from the first hat (pink hat) to its correct shadow on the right. 2. Next, draw a 'solid line' from the second hat (purple wizard hat) to its correct shadow on the right. 3. Next, draw a 'solid line' from the third hat (yellow hat) to its correct shadow on t... | perceptual_reasoning | matching_shape | [
960,
1706
] | c3_perceptural_reasoning/matching_shape/matching_shape_eval.py | c3_perceptural_reasoning/matching_shape/matching_shape_eval.json | true | full | |
01 | This is an animal-to-animal matching task. First, draw a 'solid line' from the axolotl on the left to its correct match on the right. Next, draw a 'solid line' from the stingray on the left to its correct match on the right. Then, draw a 'solid line' from the whale on the left to its correct match on the right. Finally... | perceptual_reasoning | matching_pairs | [
960,
1706
] | c3_perceptural_reasoning/matching_pairs/matching_pairs_eval.py | c3_perceptural_reasoning/matching_pairs/matching_pairs_eval.json | true | full | |
02 | This is an animal-to-animal matching task. First, draw a 'solid line' from the crab on the left to its correct match on the right. Next, draw a 'solid line' from the shark on the left to its correct match on the right. Then, draw a 'solid line' from the orca on the left to its correct match on the right. Finally, draw ... | perceptual_reasoning | matching_pairs | [
960,
1706
] | c3_perceptural_reasoning/matching_pairs/matching_pairs_eval.py | c3_perceptural_reasoning/matching_pairs/matching_pairs_eval.json | true | full | |
03 | This is an animal-to-animal matching task. First, draw a 'solid line' from the shark on the left to its correct match on the right. Next, draw a 'solid line' from the elephant on the left to its correct match on the right. Then, draw a 'solid line' from the whale on the left to its correct match on the right. Finally, ... | perceptual_reasoning | matching_pairs | [
960,
1706
] | c3_perceptural_reasoning/matching_pairs/matching_pairs_eval.py | c3_perceptural_reasoning/matching_pairs/matching_pairs_eval.json | true | full | |
01 | This is a counting and matching task. 1. First, draw a 'solid line' from the row with table tennis paddles to its correct number. 2. Next, draw a 'solid line' from the row with basketballs to its correct number. 3. Then, draw a 'solid line' from the row with footballs to its correct number . 4. Next, draw a 'solid line... | perceptual_reasoning | matching_num | [
960,
1706
] | c3_perceptural_reasoning/matching_num/matching_num_eval.py | c3_perceptural_reasoning/matching_num/matching_num_eval.json | true | full | |
02 | This is a counting and matching task. 1. First, draw a 'solid line' from the row with red apples to its correct number. 2. Next, draw a 'solid line' from the row with orange fruits to its correct number. 3. Then, draw a 'solid line' from the row with strawberries to its correct number. 4. Next, draw a 'solid line' from... | perceptual_reasoning | matching_num | [
960,
1706
] | c3_perceptural_reasoning/matching_num/matching_num_eval.py | c3_perceptural_reasoning/matching_num/matching_num_eval.json | true | full | |
03 | This is a counting and matching task. 1. First, draw a 'solid line' from the row with red bags to its correct number (5). 2. Next, draw a 'solid line' from the row with green hats to its correct number (3). 3. Then, draw a 'solid line' from the row with umbrellas to its correct number (1). 4. Next, draw a 'solid line' ... | perceptual_reasoning | matching_num | [
960,
1706
] | c3_perceptural_reasoning/matching_num/matching_num_eval.py | c3_perceptural_reasoning/matching_num/matching_num_eval.json | true | full | |
01 | This is a color-to-object matching task. 1. First, draw a 'solid line' from the yellow circle to its correct object. 2. Next, draw a 'solid line' from the blue circle to its correct object. 3. Then, draw a 'solid line' from the red circle to its correct object. [Key Controls]: - Scene Control: Throughout the entire pro... | perceptual_reasoning | matching_color | [
2275,
1280
] | c3_perceptural_reasoning/matching_color/matching_color_eval.py | c3_perceptural_reasoning/matching_color/matching_color_eval.json | true | full | |
02 | This is a color-to-object matching task. 1. First, draw a 'solid line' from the red square to its correct object. 2. Next, draw a 'solid line' from the yellow square to its correct object. 3. Then, draw a 'solid line' from the purple square to its correct object. 4. Next, draw a 'solid line' from the orange square to i... | perceptual_reasoning | matching_color | [
960,
1706
] | c3_perceptural_reasoning/matching_color/matching_color_eval.py | c3_perceptural_reasoning/matching_color/matching_color_eval.json | true | full | |
03 | This is a color-to-object matching task. 1. First, draw a 'solid line' from the kiwi to its correct color. 2. Next, draw a 'solid line' from the strawberry to its correct color. 3. Then, draw a 'solid line' from the lemon to its correct color. 4. Finally, draw a 'solid line' from the orange to its correct color. [Key C... | perceptual_reasoning | matching_color | [
960,
1706
] | c3_perceptural_reasoning/matching_color/matching_color_eval.py | c3_perceptural_reasoning/matching_color/matching_color_eval.json | true | full | |
2DRotation-90_1 | Create a smooth animation to generate the missing object in the lower right region and solve the visual analogy. The original three objects must remain still. Static shot, no zoom no pan no dolly. | analogy_reasoning | rotation | [
2275,
1280
] | c4_analogy_resoning/rotation/rotation_eval.py | c4_analogy_resoning/rotation/rotation_eval.json | true | right_half | |
2DRotation+90_5 | Create a smooth animation to generate the missing object in the lower right region and solve the visual analogy. The original three objects must remain still. Static shot, no zoom no pan no dolly. | analogy_reasoning | rotation | [
2275,
1280
] | c4_analogy_resoning/rotation/rotation_eval.py | c4_analogy_resoning/rotation/rotation_eval.json | true | right_half | |
2DRotation+90_9 | Create a smooth animation to generate the missing object in the lower right region and solve the visual analogy. The original three objects must remain still. Static shot, no zoom no pan no dolly. | analogy_reasoning | rotation | [
2275,
1280
] | c4_analogy_resoning/rotation/rotation_eval.py | c4_analogy_resoning/rotation/rotation_eval.json | true | right_half | |
Resize0.5XY_44 | Create a smooth animation to generate the missing object in the lower right region and solve the visual analogy. The original three objects must remain still. Static shot, no zoom no pan no dolly. | analogy_reasoning | resize | [
2275,
1280
] | c4_analogy_resoning/resize/resize_eval.py | c4_analogy_resoning/resize/resize_eval.json | true | right_half | |
Resize2XY_27 | Create a smooth animation to generate the missing object in the lower right region and solve the visual analogy. The original three objects must remain still. Static shot, no zoom no pan no dolly. | analogy_reasoning | resize | [
2275,
1280
] | c4_analogy_resoning/resize/resize_eval.py | c4_analogy_resoning/resize/resize_eval.json | true | right_half | |
Resize2XY_41 | Create a smooth animation to generate the missing object in the lower right region and solve the visual analogy. The original three objects must remain still. Static shot, no zoom no pan no dolly. | analogy_reasoning | resize | [
2275,
1280
] | c4_analogy_resoning/resize/resize_eval.py | c4_analogy_resoning/resize/resize_eval.json | true | right_half | |
ReflectY_19 | Create a smooth animation to generate the missing object in the lower right region and solve the visual analogy. The original three objects must remain still. Static shot, no zoom no pan no dolly. | analogy_reasoning | reflect | [
2275,
1280
] | c4_analogy_resoning/reflect/reflect_eval.py | c4_analogy_resoning/reflect/reflect_eval.json | true | right_half | |
ReflectY_24 | Create a smooth animation to generate the missing object in the lower right region and solve the visual analogy. The original three objects must remain still. Static shot, no zoom no pan no dolly. | analogy_reasoning | reflect | [
2275,
1280
] | c4_analogy_resoning/reflect/reflect_eval.py | c4_analogy_resoning/reflect/reflect_eval.json | true | right_half | |
ReflectY_43 | Create a smooth animation to generate the missing object in the lower right region and solve the visual analogy. The original three objects must remain still. Static shot, no zoom no pan no dolly. | analogy_reasoning | reflect | [
2275,
1280
] | c4_analogy_resoning/reflect/reflect_eval.py | c4_analogy_resoning/reflect/reflect_eval.json | true | right_half | |
ColourBlue_42 | Create a smooth animation to generate the missing object in the lower right region and solve the visual analogy. The original three objects must remain still. Static shot, no zoom no pan no dolly. | analogy_reasoning | color | [
2275,
1280
] | c4_analogy_resoning/color/color_eval.py | c4_analogy_resoning/color/color_eval.json | true | right_half | |
ColourBlue_43 | Create a smooth animation to generate the missing object in the lower right region and solve the visual analogy. The original three objects must remain still. Static shot, no zoom no pan no dolly. | analogy_reasoning | color | [
2275,
1280
] | c4_analogy_resoning/color/color_eval.py | c4_analogy_resoning/color/color_eval.json | true | right_half | |
ColourRed_32 | Create a smooth animation to generate the missing object in the lower right region and solve the visual analogy. The original three objects must remain still. Static shot, no zoom no pan no dolly. | analogy_reasoning | color | [
1706,
960
] | c4_analogy_resoning/color/color_eval.py | c4_analogy_resoning/color/color_eval.json | true | right_half | |
random_01 | Instantly reflect this pattern along the central vertical axis, while keeping the existing colored pattern unchanged. Static camera perspective, no zoom or pan. | abstract_reasoning | symmetry | [
1280,
720
] | c1_abstract_reasoning/symmetry/symmetry_eval.py | c1_abstract_reasoning/symmetry/symmetry_eval.json | true | full | |
random_02 | Instantly reflect this pattern along the central vertical axis, while keeping the existing colored pattern unchanged. Static camera perspective, no zoom or pan. | abstract_reasoning | symmetry | [
1280,
720
] | c1_abstract_reasoning/symmetry/symmetry_eval.py | c1_abstract_reasoning/symmetry/symmetry_eval.json | true | full | |
random_03 | Instantly reflect this pattern along the central vertical axis, while keeping the existing colored pattern unchanged. Static camera perspective, no zoom or pan. | abstract_reasoning | symmetry | [
1280,
720
] | c1_abstract_reasoning/symmetry/symmetry_eval.py | c1_abstract_reasoning/symmetry/symmetry_eval.json | true | full | |
01 | This is a pattern-completion task. First, observe the first two columns of bar graphs in the given sequence. Notice the pattern of the bar heights and their corresponding colors. Then, use this pattern to complete the third column. Your task is to transform the graph in the third column into the correct graph that logi... | abstract_reasoning | 2d_rule_extrapolation | [
1280,
720
] | c1_abstract_reasoning/2d_rule_extrapolation/arc_eval.py | c1_abstract_reasoning/2d_rule_extrapolation/arc_eval.json | true | full | |
02 | This is a 2x2 visual analogy reasoning task. The goal of the video is to smoothly animate how the blocks in the bottom-right grid area transform into the final solved state. First, analyze and deduce the transformation logic demonstrated in the first column (left side), showing how the top-left grid's state changes to ... | abstract_reasoning | 2d_rule_extrapolation | [
2275,
1280
] | c1_abstract_reasoning/2d_rule_extrapolation/arc_eval.py | c1_abstract_reasoning/2d_rule_extrapolation/arc_eval.json | true | full | |
03 | This is a 2x3 visual analogy reasoning task. The goal of the video is to smoothly animate how the final solution pattern is generated in the [bottom-right empty grid]. First, please analyze and deduce in the [first two columns] (left and middle), how each "top grid" is transformed into its corresponding "bottom grid". ... | abstract_reasoning | 2d_rule_extrapolation | [
1280,
720
] | c1_abstract_reasoning/2d_rule_extrapolation/arc_eval.py | c1_abstract_reasoning/2d_rule_extrapolation/arc_eval.json | true | full | |
01 | This is a Raven's Progressive Matrix reasoning task.
Analyze the visual patterns across all rows and columns in this 3x3 grid.
Deduce the logical rule that governs the entire matrix.
Then, generate the single, correct shape in the empty bottom-right square that perfectly completes this pattern.
【Constraints】
* **Obje... | abstract_reasoning | raven_matrix | [
1706,
960
] | c1_abstract_reasoning/raven_matrix/raven_eval.py | c1_abstract_reasoning/raven_matrix/raven_eval.json | true | full | |
02 | This is a Raven's Progressive Matrix reasoning task.
Analyze the visual patterns across all rows and columns in this 3x3 grid.
Deduce the logical rule that governs the entire matrix.
Then, generate the single, correct shape in the empty bottom-right square that perfectly completes this pattern.
【Constraints】
* **Obje... | abstract_reasoning | raven_matrix | [
1706,
960
] | c1_abstract_reasoning/raven_matrix/raven_eval.py | c1_abstract_reasoning/raven_matrix/raven_eval.json | true | full | |
03 | This is a Raven's Progressive Matrix reasoning task.
Analyze the visual patterns across all rows and columns in this 3x3 grid.
Deduce the logical rule that governs the entire matrix.
Then, generate the single, correct shape in the empty bottom-right square that perfectly completes this pattern.
【Constraints】
* **Obje... | abstract_reasoning | raven_matrix | [
2275,
1280
] | c1_abstract_reasoning/raven_matrix/raven_eval.py | c1_abstract_reasoning/raven_matrix/raven_eval.json | true | full | |
01 | Analyze the transformation rule from the top-left (A) to the top-right (B). Apply this rule to the shape on the bottom-left (C), and generate the final result (D) in the question mark area in the bottom-right. Keep the A, B, and C images unchanged. Maintain a static camera. | abstract_reasoning | 3d_rule_extrapolation | [
2275,
1280
] | c1_abstract_reasoning/3d_rule_extrapolation/3d_eval.py | c1_abstract_reasoning/3d_rule_extrapolation/3d_eval.json | true | full | |
02 | Analyze the transformation rule from the top-left (A) to the top-right (B). Apply this rule to the shape on the bottom-left (C), and generate the final result (D) in the question mark area in the bottom-right. Keep the A, B, and C images unchanged. Maintain a static camera. | abstract_reasoning | 3d_rule_extrapolation | [
1706,
960
] | c1_abstract_reasoning/3d_rule_extrapolation/3d_eval.py | c1_abstract_reasoning/3d_rule_extrapolation/3d_eval.json | true | full | |
03 | Analyze the transformation rule from the top-left (A) to the top-right (B). Apply this rule to the shape on the bottom-left (C), and generate the final result (D) in the question mark area in the bottom-right. Keep the A, B, and C images unchanged. Maintain a static camera. | abstract_reasoning | 3d_rule_extrapolation | [
1280,
720
] | c1_abstract_reasoning/3d_rule_extrapolation/3d_eval.py | c1_abstract_reasoning/3d_rule_extrapolation/3d_eval.json | true | full | |
01 | Maintain a static view. Draw a line connecting point A to point D, and end the video once the line is fully drawn. | algorithmic_logical_reasoning | geometric_reasoning | [
1280,
720
] | c2_algorithmic_logical_reasoning/geometric_reasoning/geometric_eval.py | c2_algorithmic_logical_reasoning/geometric_reasoning/geometric_eval.json | true | full | |
02 | Maintain a static view. Draw a line connecting point C to point D, and end the video once the line is fully drawn. | algorithmic_logical_reasoning | geometric_reasoning | [
1280,
720
] | c2_algorithmic_logical_reasoning/geometric_reasoning/geometric_eval.py | c2_algorithmic_logical_reasoning/geometric_reasoning/geometric_eval.json | true | full | |
03 | Maintain a static view. First, mark point N as the midpoint of AC. Then, draw the line connecting E and N. End the video once the line is fully drawn. | algorithmic_logical_reasoning | geometric_reasoning | [
1280,
720
] | c2_algorithmic_logical_reasoning/geometric_reasoning/geometric_eval.py | c2_algorithmic_logical_reasoning/geometric_reasoning/geometric_eval.json | true | full | |
01 | This is a crossword puzzle-solving task. Fill in the existing blanks with one letter per square based on the clues. Do not create new spaces; only fill in the pre-existing blanks. For Across 1, fill in the word that kids love to ride on. For Across 3, fill in the word used to wipe water off your body. For Down 2, fill ... | algorithmic_logical_reasoning | cross_word | [
1706,
960
] | c2_algorithmic_logical_reasoning/cross_word/crossword_eval.py | c2_algorithmic_logical_reasoning/cross_word/crossword_eval.json | true | full | |
02 | This is a crossword puzzle-solving task. Fill in the existing blanks with one letter per square based on the clues provided. Do not create new spaces; only fill in the pre-existing blanks. For Across 2, the answer is a piece of paper that you buy to enter a show. For Across 3, the answer is a flat utensil where you put... | algorithmic_logical_reasoning | cross_word | [
1706,
960
] | c2_algorithmic_logical_reasoning/cross_word/crossword_eval.py | c2_algorithmic_logical_reasoning/cross_word/crossword_eval.json | true | full | |
03 | This is a crossword puzzle-solving task. Fill in the existing blanks with one letter per square based on the clues provided. Do not create new spaces; only fill in the pre-existing blanks. For Across 1, the answer is something that kids love to ride on. For Across 3, the answer is something used to wipe water off your ... | algorithmic_logical_reasoning | cross_word | [
1706,
960
] | c2_algorithmic_logical_reasoning/cross_word/crossword_eval.py | c2_algorithmic_logical_reasoning/cross_word/crossword_eval.json | true | full | |
01 | This is a Sudoku puzzle-solving task with numbers 1–4.
1. First, fill in the blank cell in the top-right corner to ensure that each row, column, and 3x3 box contains the numbers 1, 2, 3, and 4 without repetition.
2. Next, fill in the cell in the middle of the grid. Ensure that the placement follows Sudoku rules and inc... | algorithmic_logical_reasoning | sudoku | [
2275,
1280
] | c2_algorithmic_logical_reasoning/sudoku/sudoku_eval.py | c2_algorithmic_logical_reasoning/sudoku/sudoku_eval.json | true | full | |
02 | This is a Sudoku puzzle-solving task with numbers 1–4.
1. First, fill in the blank cell in the top-right corner to ensure that each row, column, and 3x3 box contains the numbers 1, 2, 3, and 4 without repetition.
2. Next, fill in the cell in the middle of the grid. Ensure that the placement follows Sudoku rules and inc... | algorithmic_logical_reasoning | sudoku | [
2275,
1280
] | c2_algorithmic_logical_reasoning/sudoku/sudoku_eval.py | c2_algorithmic_logical_reasoning/sudoku/sudoku_eval.json | true | full | |
03 | This is a Sudoku puzzle-solving task with numbers 1–4.
1. First, fill in the blank cell in the top-right corner to ensure that each row, column, and 3x3 box contains the numbers 1, 2, 3, and 4 without repetition.
2. Next, fill in the cell in the middle of the grid. Ensure that the placement follows Sudoku rules and inc... | algorithmic_logical_reasoning | sudoku | [
2275,
1280
] | c2_algorithmic_logical_reasoning/sudoku/sudoku_eval.py | c2_algorithmic_logical_reasoning/sudoku/sudoku_eval.json | true | full | |
01 | Starting from the blue well, an unlimited supply of blue water moves through the connected channel system without spilling into the white area. | algorithmic_logical_reasoning | graph_tr | [
1280,
720
] | c2_algorithmic_logical_reasoning/graph_tr/graph_tr_eval.py | c2_algorithmic_logical_reasoning/graph_tr/graph_tr_eval.json | false | ||
02 | Starting from the blue well, an unlimited supply of blue water moves through the connected channel system without spilling into the white area. | algorithmic_logical_reasoning | graph_tr | [
1280,
720
] | c2_algorithmic_logical_reasoning/graph_tr/graph_tr_eval.py | c2_algorithmic_logical_reasoning/graph_tr/graph_tr_eval.json | false | ||
03 | Starting from the blue well, an unlimited supply of blue water moves through the connected channel system without spilling into the white area. | algorithmic_logical_reasoning | graph_tr | [
1280,
720
] | c2_algorithmic_logical_reasoning/graph_tr/graph_tr_eval.py | c2_algorithmic_logical_reasoning/graph_tr/graph_tr_eval.json | false |
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