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// rijndael.cpp - modified by Chris Morgan <cmorgan@wpi.edu> // and Wei Dai from Paulo Baretto's Rijndael implementation // The original code and all modifications are in the public domain. // This is the original introductory comment: /** * version 3.0 (December 2000) * * Optimised ANSI C code for the Ri...
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// -*- C++ -*- /*! * @file PSGamepadComp.cpp * @brief Playstation Gamepad component * $Date$ * * $Id$ */ #include "PSGamepadRTC.h" #include "VectorConvert.h" #define AXES_AND_BUTTON_NUM 15 using namespace std; // Module specification static const char* psgamepadcomp_spec[] = { "imple...
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#include <iostream> #include <vector> #include <algorithm> using namespace std; bool compara(int i, int j){ return i < j; } main(){ //Inicializa el vector v con 15 veces un 1 vector<int> v(15, 1); //Copia el contenido de v a v2 vector<int> v2(v); //Borra v2 y le asigna 10 4's ...
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/* This file is part of munin-node-win32 * Copyright (C) 2006-2011 Jory Stone (jcsston@jory.info) * Support for DERIVE Permon counters by jossh.robb@gmail.com * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the...
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#include "gdal_priv.h" #include "gdalwarper.h" #include "ogr_spatialref.h" #include "ruby.h" typedef VALUE (ruby_method)(...); static VALUE mCreateImage; //Arguments : //The path to the resulting image, //the number of tiles in i, //the number of tiles in j, //an array with the fs location of the gp t...
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/* Copyright (C) 2008, 2009 Nokia Corporation and/or its subsidiary(-ies) Copyright (C) 2007 Staikos Computing Services Inc. Copyright (C) 2007 Apple Inc. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as ...
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#ifndef StatusLocksHpp #define StatusLocksHpp #include <pthread.h> //Note: Ihateyouihateyouihateyou. //I just can't figure out how to build it that it will allow what I want it to do, without allocating memory in LockStatus-Calls //I should better implement the fast version. Collisions won't appear for my cod...
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/** * Copyright (c) 2010 Symbian Foundation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of the GNU Lesser General Public License * which accompanies this distribution * * Initial Contributors: * Symbian Foundat...
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/* Name : Window.cpp Author : Charles N. Burns (charlesnburns|gmail|com / burnchar|isu|edu) Date : August 2009 License : GPL3. See license.txt or www.gnu.org/licenses/gpl-3.0.txt Requirements: Qt 4, data to parse, any spreadsheet program. Notes : Tested only with Atmel hardware....
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/* * Thanks to Dr.Watson JGE++! ** Haaf's Game Engine 1.7 ** Copyright (C) 2003-2007, Relish Games ** hge.relishgames.com ** ** hgeColor*** helper classes */ #ifndef HGECOLOR_H #define HGECOLOR_H #include "../nge_define.h" #define hgeColor hgeColorRGB inline void ColorClamp(float &x) { if(x<0.0f)...
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#include "stdafx.h" #include <kcore/corebase.h> #include <cassert> void nassert( bool cond, const char* cs, int line, const char* file ) { file; line; cs; if ( !cond ) { #ifdef _DEBUG __asm { int 3 }; #endif assert( cond ); } }
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#include "stdafx.h" #include "AtgUtil.h" #include "AtgSessionManager.h" #define DebugSpew ATG::DebugSpew #define FatalError ATG::FatalError #define XNKIDToInt64 ATG::XNKIDToInt64 //------------------------------------------------------------------------ // Name: SessionManager() // Desc: Public constructor /...
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/* AirSerial.cpp */ #include "AirSerial.h" #define STARTSIGNALLENGTH 2 #define BEGINOFPACKET ((char)B10101010) #define ENDOFPACKET ((char)B00000000) // // Constructor // AirSerial::AirSerial(HardwareSerial* _serial) { serial = _serial; clearpacket(); } // // Destructor // AirSerial::~Air...
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class ClassA{ }; class ClassB{ }; class ClassA_1: public ClassA, ClassB{ };
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#ifndef PROPERTIES_UEPLAYERINPUTPRPERTY_H #define PROPERTIES_UEPLAYERINPUTPRPERTY_H #include "properties/inputproperty.h" #include "msg/ueplayerkey.h" namespace Properties { class Message::UePlayerKey; class UePlayerInputProperty : public InputProperty { public: DeclareRtti; DeclareFactory(...
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// Tooltip.cpp: implementation of the CTooltip class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "Tooltip.h" #include <windows.h> ////////////////////////////////////////////////////////////////////// // Construction/Destruction ///////////////////...
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#include "capturer.h" Capturer::Capturer(int fpm, QString format, int w, int h) : fpm(fpm), format(format), w(w), h(h) { if (this->fpm < 0) this->fpm = 0; screens = new QList<ScreenList>; timer = new QTimer(this); connect(timer, SIGNAL(timeout()), this, SLOT(work())); } void ...
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///////////////////////////////////////////////////////////// // hooklib.c // серверная часть #define __GLOBAL_HOOK #include <windows.h> #include <stdio.h> #include <memory.h> #include "..\..\..\SmartWires\SystemUtils\Macros.h" #pragma data_seg("Shared") HHOOK g_hhook = NULL; int shMem[2]={0,0}; BOOL b...
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//----------------------------------------------------------------------------- // Element Engine // //----------------------------------------------------------------------------- #include "LockFreeChunker.h" #include <assert.h> //---------------------------------------------------------------------------- n...
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/* CId3Lib.cpp Classe d'interfaccia con la libreria id3lib (http://www.id3lib.org/) per info/tags sui files .mp3 Luca Piergentili, 21/06/03 lpiergentili@yahoo.com */ #include "env.h" #include "pragma.h" #include "macro.h" #include "strings.h" #include <string.h> #include "window.h" #include "win32api.h"...
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tronster/node
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#pragma warning(disable:4786) #include <stdio.h> // Header File For Standard Input/Output #include <stdlib.h> // Header has rand() #include "CShatter.h" #include "loaders3d.h" // Object and texture loaders header using namespace geoGL; using namespace std; #define BREAKSTART 0 // Time befo...
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myeverytime/chtdependstoreroom
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/************************************************************************** File: AxVariableSet.hpp Date: 11/19/2007 By: Data Management Systems (www.dmsic.com) DESCRIPTION The following source code was generated using the AxGen utility and is intended to be used in conjunction with th...
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/RexLogicModule/EntityComponent/EC_OpenSimAvatar.cpp
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caocao/naali
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// For conditions of distribution and use, see copyright notice in license.txt #include "StableHeaders.h" #include "ModuleInterface.h" #include "EntityComponent/EC_OpenSimAvatar.h" namespace RexLogic { EC_OpenSimAvatar::EC_OpenSimAvatar(Foundation::ModuleInterface* module) : Foundation::ComponentInterface...
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/* * Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any pur...
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namespace HovUni { template<typename Key, typename Player, bool Unique> PlayerMap<Key, Player, Unique>::PlayerMap() : mOwnPlayer(0) { } template<typename Key, typename Player, bool Unique> PlayerMap<Key, Player, Unique>::~PlayerMap() { } template<typename Key, typename Player, bool Unique> void Player...
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LiberatorUSA/GUCE
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/* * guceCORE: GUCE module providing tie-in functionality between systems * Copyright (C) 2002 - 2008. Dinand Vanvelzen * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation;...
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lcianelli/compgraf-marble-madness
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#pragma once #ifndef PANTALLA_PAUSA_H #define PANTALLA_PAUSA_H #include "Juego.h" #include "EstadoVisual.h" #include "Nivel.h" #include "HUD.h" #include "BotonGUI.h" #include "MenuGUI.h" #include "ManejadorTextura.h" using namespace mmgui; class PantallaPausa : public EstadoVisual { private: bool...
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kovrov/scrap
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#include "StdAfx.h" #include "UIContainer.h" ///////////////////////////////////////////////////////////////////////////////////// // // CContainerUI::CContainerUI() : m_hwndScroll(NULL), m_iPadding(0), m_iScrollPos(0), m_bAutoDestroy(true), m_bAllowScrollbars(false) { m_cxyFixed.cx = m_cxyFix...
[ "kovrov@gmail.com" ]
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/PowerBill四川电信专用版本/ibill_source/OpenDialogFrm.cpp
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sridhar19091986/xmlconvertsql
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include "OpenDialogFrm.h" #include "public.h" //--------------------------------------------------------------------------- #pragma package(smart_init) #pragma link "RzCmboBx" #pragma link "RzShel...
[ "cn.wei.hp@e7bd78f4-57e5-8052-e4e7-673d445fef99" ]
[ [ [ 1, 183 ] ] ]
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/Longitud cadena de texto.cpp
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camilonova/Varios-C
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/*Programa que determina la longitud de una cadena de texto, utilizando las funciones de la libreria string.h*/ #include <stdio.h> #include <string.h> main() { char string[80]; printf("\nIntroduzca una cadena de texto:"); gets(string); printf("\n\nLa cadena \" %s \" tiene %d caracteres\n\n", s...
[ "camilo.nova@gmail.com" ]
[ [ [ 1, 17 ] ] ]
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fleith/BestPoint
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/* * Ponto.cpp * * Created on: Jul 3, 2008 * Author: alvaro */ #include "Ponto.h" //////////////////////////////////////////////////////////////////////////////// Ponto::~Ponto() { } //////////////////////////////////////////////////////////////////////////////// Ponto::Ponto(Cromossomo...
[ "alvarofleith@gmail.com" ]
[ [ [ 1, 44 ] ] ]
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arlukin/dev
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// Bitmap.h: interface for the CBitmap class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_BITMAP_H__BBA7EEE5_879F_4ABE_A878_51FE098C3A0D__INCLUDED_) #define AFX_BITMAP_H__BBA7EEE5_879F_4ABE_A878_51FE098C3A0D__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // ...
[ "daniel@cybercow.se" ]
[ [ [ 1, 33 ] ] ]
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passzenith/passzenithproject
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#include <GL/glut.h> void init (void) { glClearColor (1.0, 1.0, 1.0, 0.0); glColor3f (0.0, 0.0, 1.0); glLineWidth(4.0); glMatrixMode (GL_PROJECTION); glLoadIdentity (); gluOrtho2D (0.0, 400.0, 0.0, 300.0); } void myDisplay (void) { int p0 [ ] = {50, 200}; int p1 [ ] = {100,...
[ "passzenith@00fadc5f-a3f2-dbaa-0561-d91942954633" ]
[ [ [ 1, 65 ] ] ]
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apoch/epoch-language.old
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// // The Epoch Language Project // FUGUE Virtual Machine // // Wrapper logic for accessing language extension libraries // #include "pch.h" #include "Language Extensions/DLLAccess.h" #include "Language Extensions/ExtensionCatalog.h" #include "Traverser/TraversalInterface.h" #include "Virtual Machine/...
[ "don.apoch@gmail.com", "don.apoch@localhost" ]
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BackupTheBerlios/phantom-graphs-svn
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//******************************************************************************* /// @file DragObjectHandler.h /// @author Katharina Greiner, Matr.-Nr. 943471 /// @date Erstellt am 15.12.2005 /// @date Letzte Änderung 15.12.2005 //******************************************************************************* ...
[ "frosch@a1b688d3-ce07-0410-8a3f-c797401f78de" ]
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mauzus/pcsxrr
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// Plugin Defs #include "Locals.h" // Dialog includes: #include <windowsx.h> #include <commctrl.h> #include "resource.h" typedef struct { DWORD cbSize; DWORD dwMajorVersion; // Major version DWORD dwMinorVersion; // Minor version DWORD dwBuildNumber; // Build number DWORD dwPlatformID; // ...
[ "mauzus@b38eb22e-9255-0410-b643-f940c3bf2d76" ]
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uri/2404-mega-project
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/////////////////////////////////////////////////////////////////////////// // --------------------------------------------------------------------- // // // // Developers: David Krutsko, Uri Gorelik // // Filenam...
[ "uri.gore@gmail.com" ]
[ [ [ 1, 35 ] ] ]
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yuguess/GSoC
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#include "DataMergeGui.h" #include <Qt/QtGui> #include <vector> #include "DataAccessor.h" #include "DataAccessorImpl.h" #include "DataRequest.h" #include "DesktopServices.h" #include "MessageLogResource.h" #include "ObjectResource.h" #include "PlugInArgList.h" #include "PlugInManagerServices.h" #include "P...
[ "yuguess@gmail.com" ]
[ [ [ 1, 512 ] ] ]
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/imgtools/romtools/rofsbuild/fatimagegenerator.cpp
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/* * Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of the License "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.o...
[ "none@none", "zheng.shen@nokia.com" ]
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/Library/PhysXCPP/NxaCharacterControllerManager.cpp
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#include "StdAfx.h" #include "NxaCharacterControllerManager.h" NxaCharacterControllerManager::NxaCharacterControllerManager(void) { }
[ "thomasfannes@e8b6d1ee-b643-0410-9178-bfabf5f736f5" ]
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openlab-vn-ua/tour
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2022-10-02T20:03:43.778821
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include "StdTool.h" #include "TourTool.h" #include "StopModelViewForm.h" #if defined(TOUR_LINKBASE_MODE) #include "StopModelAddForm.h" #include "StopModelEditForm.h" #else #include...
[ "1070569+overzoo@users.noreply.github.com" ]
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#include "ogre.h" #include "simple_model.h" using namespace std; istream& operator>>(istream& is, Ogre::Vector3 v) { is >> v.x >> v.y >> v.z; return is; } //ostream& operator <<(ostream &os, Ogre::Vector3 v) { // os << v.x << v.y << v.z; // return os; //} istream& operator>>(istream& is, SimpleMode...
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// ============================================================================ // UnPackage :: Cross-platform toolkit for Unreal Engine packages // Copyright (C) 2006 Roman Dzieciol. All Rights Reserved. // ============================================================================ // irMain.cpp // ==========...
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/* Copyright [2008] [Trevor Hogan] Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or ...
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/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the demonstration applications of the Qt Toolkit. ** ...
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#ifndef RAPIDXML_ITERATORS_HPP_INCLUDED #define RAPIDXML_ITERATORS_HPP_INCLUDED // Copyright (C) 2006, 2009 Marcin Kalicinski // Version 1.13 // Revision $DateTime: 2009/05/13 01:46:17 $ //! \file rapidxml_iterators.hpp This file contains rapidxml iterators #include "rapidxml/rapidxml.hpp" namespace rapidx...
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#include "console_command.h" #include <fstream> #include <time.h> #include <stdlib.h> #include <iostream> //lcm static lcmt_servotubeCommand_subscription_t * sub; static lcm_t * lcm; static int commandType = 1; static double commandVal= 0.0; static int final_iter = 0; //end lcm enum operationStateTypes{...
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// Copyright (C) 2005-2010 Code Synthesis Tools CC // // This program was generated by CodeSynthesis XSD, an XML Schema // to C++ data binding compiler, in the Proprietary License mode. // You should have received a proprietary license from Code Synthesis // Tools CC prior to generating this code. See the license ...
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#include<stdio.h> #include<math.h> #include<stdlib.h> #include<string.h> #include"common.h" #include"team0078.cpp" #include"team0093.cpp" #include"team0072.cpp" #include"team0055.cpp" #include"team0038.cpp" #include"team0036.cpp" #include"team0048.cpp" #include"team0031.cpp" ...
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#ifndef STATIC_STRUCTURED_BUFFER_H #define STATIC_STRUCTURED_BUFFER_H #include <D3D11.h> class StaticStructuredBuffer { public: static StaticStructuredBuffer* create( ID3D11Device* pDevice, int nElements, int elementSizeBytes ); virtual ~StaticStructuredBuffer(); int numElements() const; int ...
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//******************************************************************************* // COPYRIGHT NOTES // --------------- // This is a part of the BCGControlBar Library // Copyright (C) 1998-2008 BCGSoft Ltd. // All rights reserved. // // This source code can be used, distributed or modified // only under terms a...
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// Copyright 2010 Hewlett-Packard under the terms of the MIT X license // found at http://www.opensource.org/licenses/mit-license.html #pragma once #include "petsvisitor.h" class BrowserSettingVisitor : public PetsVisitor { public: BrowserSettingVisitor(void); virtual ~BrowserSettingVisitor(void); virt...
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#include "EvolutionChamberAgent.h" #include "WorkerAgent.h" #include "AgentManager.h" #include "ZergCommander.h" EvolutionChamberAgent::EvolutionChamberAgent(Unit* mUnit) { unit = mUnit; unitID = unit->getID(); Broodwar->printf("EvolutionChamberAgent created (%s)", unit->getType().getName().c_str()); } ...
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#include "main.h" #include "map.h" int current_stype = 0; int stype_damage = 0; bool stype_flags[3]; extern GtkWidget *editor_window; extern Map map; void stype_tree_view_changed(GtkTreeView *view, gpointer data) { GtkTreeIter iter; GtkTreeSelection *selection = gtk_tree_view_get_selection(GTK_T...
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// 2DTrans.h : 2DTrans 응용 프로그램에 대한 주 헤더 파일 // #pragma once #ifndef __AFXWIN_H__ #error "PCH에 대해 이 파일을 포함하기 전에 'stdafx.h'를 포함합니다." #endif #include "resource.h" // 주 기호입니다. // CMy2DTransApp: // 이 클래스의 구현에 대해서는 2DTrans.cpp을 참조하십시오. // class CMy2DTransApp : public CWinAppEx { public: CMy2DTr...
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/*! \file encoder.cpp \version 0.0.1 \author mice, ICQ: 332-292-380, mailto:wonder.mice@gmail.com \brief Реализация класса wic::encoder \todo Более подробно описать файл encoder.h */ //////////////////////////////////////////////////////////////////////////////// // include // standard...
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/* * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of the License "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.o...
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/* Copyright (c) 1997-2007, Václav Haisman All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of condi...
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#ifndef __TABLE_SERIALIZER_H #define __TABLE_SERIALIZER_H #include "RakMemoryOverride.h" #include "DS_Table.h" #include "Export.h" namespace RakNet { class BitStream; } class RAK_DLL_EXPORT TableSerializer : public RakNet::RakMemoryOverride { public: static void SerializeTable(DataStructures::Table ...
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// ClientSocket.cpp : implementation file // #include "stdafx.h" #include "NetDiskTool.h" #include "ClientSocket.h" #include "netdisktooldoc.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif /////////////////////////////////////////////////////////////...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Game Physics source code is supplied under the terms of the license // agreement http://www.magic-software.com/License/GamePhysics.pdf and may not // be copied or disclosed ...
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// 02562 Rendering Framework // Written by Jeppe Revall Frisvad, 2011 // Copyright (c) DTU Informatics 2011 #include <iostream> #include <algorithm> #include <list> #include <string> #include "my_glut.h" #include <optix_world.h> #include "../SOIL/stb_image_write.h" #include "string_utils.h" #include "Timer...
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#include<iostream.h> #include<conio.h> void search(int prr[],int size,int se) { int ll,ul,mid,j; ll=0;ul=size-1; mid=(ul+ll)/2; for(j=1;j<=size;j++) { mid=(ul+ll)/2; if(se<prr[mid]) ul=(mid-1); else if(se>prr[mid]) ll=(mid+1); else { cout<<"Element found at location "<<mid; b...
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/* This is an implementation of the threads API of POSIX 1003.1-2001. * * -------------------------------------------------------------------------- * * Pthreads-win32 - POSIX Threads Library for Win32 * Copyright(C) 1998 John E. Bossom * Copyright(C) 1999,2005 Pthreads-win32 contributors *...
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#pragma once // CTabItem_MainTabBn ÃüÁîÄ¿±ê #include "TabItem.h" class CTabItem_MainTabBn : public CTabItem { DECLARE_DYNCREATE(CTabItem_MainTabBn) public: CTabItem_MainTabBn(); virtual ~CTabItem_MainTabBn(); virtual int GetDesireLength(void){return 20;} virtual void Paint(CDC* pDC); virtua...
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#include "enDList.h"
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#ifndef EVENTLISTENER_H #define EVENTLISTENER_H #include <SFML\Window.hpp> /// /// Input events interface /// class EventListener { private: int _inputClose, _inputLeft, _inputRight, _inputUp, _inputDown, _inputPropNum, _inputPropNumValue, _inputZoomIn, _inputZoomOut; sf::RenderW...
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#ifndef __WND_MAP_EX_H__ #define __WND_MAP_EX_H__ #ifdef __IMPROVE_MAP_SYSTEM #ifdef __CLIENT #include "TeleportationIconInfo.h" #include "WndUserMarkNameChanger.h" class CWndMapEx : public CWndNeuz { public: enum ConstructionMode { NORMAL, TELEPORTATION, DESTINATION }; public: CWndMapEx( void ); ~...
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#pragma once class ArnVec3; class ARANMATH_API ArnVec4 { public: float x, y, z, w; ArnVec4() : x(0), y(0), z(0), w(0) {} ArnVec4(float _x, float _y, float _z, float _w) : x(_x), y(_y), z(_z), w(_w) {} ArnVec4(const ArnVec3& vec3, float _w) : x(vec3.x), y(vec3.y), z(vec3.z), w(_w) {} float operator...
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#ifndef _TEXTDRAWER_H_ #define _TEXTDRAWER_H_ namespace syd { class Bitmap; class PlainBmp; class TextDrawer { unsigned char_width_, char_height_; Bitmap& font_bmp_; public: TextDrawer ( Bitmap& font_bmp, unsigned char_width, unsigned char_height ); ~TextDrawer(); public: TextDrawer& draw (...
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/* Open Asset Import Library (ASSIMP) ---------------------------------------------------------------------- Copyright (c) 2006-2010, ASSIMP Development Team All rights reserved. Redistribution and use of this software in source and binary forms, with or without modification, are permitted provided that the ...
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// stdafx.cpp : source file that includes just the standard includes // MFCHash.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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#include "Core.h" #include "TextBox.h" #include "RenderManager.h" #include "FontManager.h" //---Constructor CTextBox::CTextBox( uint32 windowsHeight, uint32 windowsWidth, float height_precent, float width_percent, const Vect2f position_percent, float buttonWidthPercent, float buttonHeightPercent, ...
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// Copyright (c) 2010-2011 Zipline Games, Inc. All Rights Reserved. // http://getmoai.com #include "pch.h" #include <moaicore/MOAIEventSource.h> #include <moaicore/MOAILogMessages.h> //================================================================// // lua //================================================...
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#include <graphics.h> #include <dos.h> #include <stdlib.h> #include <stdio.h> #include <conio.h> #include <mouse.h> int main(void) { int gdriver = DETECT, gmode, errorcode; initgraph(&gdriver, &gmode, ""); errorcode = graphresult(); if (errorcode != grOk) /* an error occurred */ { printf("Graphic...
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/* * Copyright (c) 2002 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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/********************************************************************** *< FILE: REVJ.h DESCRIPTION: PHY File Format HISTORY: *> Copyright (c) 2009, All Rights Reserved. **********************************************************************/ #include <stdafx.h> #include "GFF/GFFCommon.h" #include "GFF/GF...
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////////////////////////////////////////////////////////// // // MglDirectInputDeviceBase - マウス入力クラス // // 2008/09/29 古いバッファ記憶対応 ////////////////////////////////////////////////////////// #ifndef __MglDirectInputDeviceBase_H__ #define __MglDirectInputDeviceBase_H__ #include "MglDirectInputBase.h" // クラス宣...
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#include "StdAfx.h" #include "GameState_GamePlay.h" #include "LevelManager.h" #include "Level.h" #include "PlayerCharacter.h" #include "Common\Procedural\kppBox.h" #include "Common\Procedural\kppPlane.h" #include "Common\Procedural\kppTerrain.h" #include "Common\Procedural\kppHuman.h" #include "Common\Graphics...
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// Copyright (C) 2009 Davis E. King (davisking@users.sourceforge.net) // License: Boost Software License See LICENSE.txt for the full license. #undef DLIB_MATRIx_LA_FUNCTS_ABSTRACT_ #ifdef DLIB_MATRIx_LA_FUNCTS_ABSTRACT_ #include "matrix_abstract.h" #include <complex> namespace dlib { // -------------...
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// State dialog module #include "burner.h" int bDrvSaveAll = 0; static void StateMakeOfn(TCHAR* pszFilter) { _stprintf(pszFilter, FBALoadStringEx(IDS_DISK_FILE_STATE), _T(APP_TITLE)); memcpy(pszFilter + _tcslen(pszFilter), _T(" (*.fs, *.fr)\0*.fs;*.fr\0\0"), 25 * sizeof(TCHAR)); memset(&ofn, 0, sizeof(o...
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#include <QtGui> #include "scale.h" #include "scalewidget.h" ScaleWidget::ScaleWidget(QWidget *parent) : QWidget(parent) { scale=0; } void ScaleWidget::paintEvent(QPaintEvent * /*event*/) { QPainter p(this); p.setRenderHint(QPainter::Antialiasing); p.setRenderHint(QPainter::Smoot...
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// This code is in the public domain -- castanyo@yahoo.es #include "TriMesh.h" using namespace nv; /// Triangle mesh. Vector3 TriMesh::faceNormal(uint f) const { const Face & face = this->faceAt(f); const Vector3 & p0 = this->vertexAt(face.v[0]).pos; const Vector3 & p1 = this->vertexAt(face.v[1]).pos...
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#ifndef ENCODE_PROFILE_H #define ENCODE_PROFILE_H #include <vector> #include <string> /* input_file=abc.wmv input_file=123.wmv output_file=output.wmv ffmpeg_param=-i xxx -acodec wmav2 -vcodec msmpeg4 -ss 30 -y xxx.wmv ffmpeg_param=-i xxx -acodec wmav2 -vcodec msmpeg4 -ss 30 -y xxx.wmv */ using namespace st...
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#ifndef NIL_INI_HPP #define NIL_INI_HPP #include <string> #include <vector> #include <map> #include <iostream> #include <nil/file.hpp> #include <nil/string.hpp> #include <nil/exception.hpp> namespace nil { class ini { public: ini(); ini(std::string const & file_name); bool load(std:...
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#include "Oracle7.h" #include "OciCommon.h" #pragma hdrstop /* extern "C" { #define dword _dword typedef byte text; #include <oratypes.h> #include <ocidfn.h> #include <ocidem.h> #include <ociapr.h> #undef dword }; */ NAMESPACE_UPP #define DLLFILENAME "ociw32.dll" #define DLIMODULE OCI7 #define ...
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#ifndef BOOST_MPL_AUX_POP_BACK_IMPL_HPP_INCLUDED #define BOOST_MPL_AUX_POP_BACK_IMPL_HPP_INCLUDED // Copyright Aleksey Gurtovoy 2000-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See...
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/* * Copyright 1999-2001,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list...
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//comment next line to remove from program // SJpeg.h : header file // ///////////////////////////////////////////////////////////////////////////// // SJpeg window typedef struct taghuffStruct { WORD huffCode[16]; //lowest code which starts length BYTE huffLength[16]; BYTE huffIndex[16]; //index into huf...
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// stdafx.cpp : source file that includes just the standard includes // dwmaxx.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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lvtx/gamekernel
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#pragma once #include <kgraphics/math/math.h> #include <kgraphics/math/Writer.h> #include <kgraphics/math/Vector3.h> namespace gfx { class Hermite { public: // constructor/destructor Hermite(); ~Hermite(); // text output (for debugging) friend Writer& operator<<( Writer& out, co...
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#pragma once #include "ImageRetargeter.h" #include "FillHoleEnergyFunction.h" #include "GCoptimization.h" #include "MaskShift.h" #include <vector> using namespace std; class FillHoleShiftMap : public ImageRetargeter { public: FillHoleShiftMap(void); ~FillHoleShiftMap(void); virtual IplImage* GetRetarge...
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#include <iostream.h> #include "../glcontrol.h" //Include the basics for adding this into OpenGL #include "../globals.h" // All global vars and functions #include "../prog1/prog1.h" //Include OUR old basic code #include "../prog2/prog2.h" // includ some of our primitive stuff #include "prog3.h" // hope we...
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trimpage/multifxvst
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//----------------------------------------------------------------------------- // VST Plug-Ins SDK // VSTGUI: Graphical User Interface Framework for VST plugins : // // Version 2.2 Date : 14/05/03 // // First version : Wolfgang Kundrus 06.97 // Added Motif/Windows vers.: Yvan Grabit ...
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#include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <sys/ioctl.h> #include <fcntl.h> #include <signal.h> #include <curses.h> #include "cmtdef.h" #include "xsens_time.h" #include "xsens_list.h" #include "cmtscan.h" #include "cmt3.h" #include "example_linux.h" // this macro tests for an...
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#include <mm_std.h> #include "ctrl.h" int ListGetSelListEx(HWND hwnd, int idc, int **buf) { int size = ListGetSelCount(hwnd, idc); if (size > 0) { *buf = (int*)GAlloc(size *sizeof(int)); ListGetSelList(hwnd, idc, size, *buf); } return size; } //---------------------------------------...
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// Copyright (c) 2008-2010 Glare Technologies Limited. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found at http://www.indigorenderer.com/opensource/licence.txt // // #include "indigo_mesh.h" #include <fstream> #include <limits> namespace Indigo { ...
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#ifndef NEWCTGAMEFORM_H_ #define NEWCTGAMEFORM_H_ class CNewCTGameForm : public CForm { public: /* TITLE "New Game" FIELD ID SetPlayer3Name AT (56 108 78 12) USABLE LEFTALIGN FONT 0 MAXCHARS 14 UNDERLINED EDITABLE AUTOSHIFT FIELD ID SetPlayer2Name AT (117 39 38 12) USABLE LEFTALIGN FONT 0 M...
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#ifndef __SPEEDHACKCHECKER_H__ #define __SPEEDHACKCHECKER_H__ #include "dpmng.h" #include "msghdr.h" class CSpeedHackChecker { private: // time_t m_tBaseOfServer; // time_t m_tBaseOfClient; DWORD m_tBaseOfServer; DWORD m_tBaseOfClient; BOOL m_fKill; public: // Constructions CSpeedHackChecker(); ...
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