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1.25M
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public static void main(String[] args) { Disruptor<CalculateNumbersEvent> disruptor = new Disruptor<CalculateNumbersEvent>(CalculateNumbersEvent.EVENT_FACTORY, createExecutor(), new SingleThreadedClaimStrategy(RING_SIZE), new SleepingWaitStrategy()); disruptor.handleEvent...
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@Override public void translateTo(CalculateNumbersEvent event, long sequence) { event.setFired(new Date()); }
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private static Executor createExecutor() { return Executors.newSingleThreadExecutor(); }
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public long getValue() { return value; }
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public void setValue(final long value) { this.value = value; }
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public ValueEvent newInstance() { return new ValueEvent(); }
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@Override public void onEvent(CalculateNumbersEvent event, long sequence, boolean endOfBatch) throws Exception { long value = event.getValue(); long result = factorial(value); event.setFactorialValue(new CalculatedNumber(result)); }
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private long factorial(long n) { long result = 1; for(int i = 2; i < n; i++){ result *= i; } return result; }
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public Date getFired() { return fired; }
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public void setFired(Date fired) { this.fired = fired; }
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public long getValue() { return value; }
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public void setValue(long value) { this.value = value; }
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public CalculatedNumber getFibonacciValue() { return fibonacciValue; }
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public void setFibonacciValue(CalculatedNumber fibonacciValue) { this.fibonacciValue = fibonacciValue; }
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public CalculatedNumber getFactorialValue() { return factorialValue; }
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public void setFactorialValue(CalculatedNumber factorialValue) { this.factorialValue = factorialValue; }
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public CalculateNumbersEvent newInstance() { return new CalculateNumbersEvent(); }
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@Override public String toString() { return "CalculateNumbersEvent{" + "fired=" + fired + ", value=" + value + ", fibonacciValue=" + fibonacciValue + ", factorialValue=" + factorialValue + '}'; }
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@Override public void onEvent(CalculateNumbersEvent event, long sequence, boolean endOfBatch) throws Exception { System.out.println(event.toString()); }
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@Override public void onEvent(CalculateNumbersEvent event, long sequence, boolean endOfBatch) throws Exception { long value = event.getValue(); long result = fibonacci(value); event.setFibonacciValue(new CalculatedNumber(result)); }
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private long fibonacci(long n) { if (n <= 1) return n; else return fibonacci(n - 1) + fibonacci(n - 2); }
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public CalculatedNumber(long value) { this.value = value; }
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public String getBinaryRepresentation() { return binaryRepresentation; }
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public void setBinaryRepresentation(String binaryRepresentation) { this.binaryRepresentation = binaryRepresentation; }
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public String getHexRepresentation() { return hexRepresentation; }
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public void setHexRepresentation(String hexRepresentation) { this.hexRepresentation = hexRepresentation; }
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public long getValue() { return value; }
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@Override public String toString() { return "CalculatedNumber{" + "binaryRepresentation='" + binaryRepresentation + '\'' + ", hexRepresentation='" + hexRepresentation + '\'' + '}'; }
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public int closer(int i, int target, int step){ if(Math.abs(target-i) <= step ){ return target; } if(i < target){ return i + step; } else if(i > target){ return i - step; } else { return target; } }
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public UtilTest() { }
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@Test public void testDrawString() { assertTrue(closer(10, 5, 1) == 9); assertTrue(closer(10, 5, 2) == 8); assertTrue(closer(-10, 5, 1) == -9); assertTrue(closer(-10, 5, 2) == -8); assertTrue(closer(1, 2, 5) == 2); assertTrue(closer(-1, 1, 1) == 0); a...
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public Player(int x, int y) { this.x = x; this.y = y; tex = tx.getTexture("assets/dude.png"); this.q = new Quad(x, y, tex); }
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public int[] getForce() { return force; }
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public void addForce(int x, int y) { this.force[0] += x; this.force[1] += y; }
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public void setDirection(int direction){ if(direction == LEFT){ this.tex = tx.getTexture("assets/dudeLeft.png"); } else { this.tex = tx.getTexture("assets/dude.png"); } }
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@Override public void draw() { q.setPos(x, y); q.setTexture(tex); q.draw(); }
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public int lock(int i, int min, int max){ if(i > max){ i = max; } else if(i < min){ i = min; } return i; }
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public int closer(int i, int target, int step){ if(Math.abs(target-i) <= step ){ return target; } if(i < target){ return i + step; } else if(i > target){ return i - step; } else { return target; } }
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public boolean isAirbourne(){ return force[1] > 0; }
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@Override public void tick(State gamestate) { this.force[0] = lock(this.force[0], -20, 20); this.force[1] = lock(this.force[1], -50, 50); // x if(this.force[0] > 0){ // moving in positive x this.x += this.force[...
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@Override public Rectangle getBounds() { return new Rectangle(x+15, y, 64-30, 57); }
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public int getX(){ return x; }
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public int getY(){ return y; }
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public Rectangle getBounds();
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public void tick(State gamestate);
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public void draw();
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public Mock(int x, int y) { this.x = x; this.y = y; tex = tx.getTexture("assets/sand.png"); this.q = new Quad(x, y, tex); }
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@Override public void draw() { q.draw(); }
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@Override public void tick(State gamestate) { }
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@Override public Rectangle getBounds() { return new Rectangle(x, y, 64, 64); }
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public void draw();
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public Quad(float x, float y, Texture tex){ this.x = x; this.y = y; this.tex = tex; }
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public void setPos(int x, int y){ this.x = x; this.y = y; }
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public void setTexture(Texture t){ this.tex = t; }
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@Override public void draw(){ if(this.tex != null){ tex.bind(); } GL11.glPushMatrix(); GL11.glTranslatef(x, y, 0); GL11.glBegin(GL11.GL_QUADS); GL11.glTexCoord2f(0, 1); GL11.glVertex2f(0, 0); GL11.glTex...
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public IsoGrid(){ TextureLoader tx = new TextureLoader(); Texture testTex = tx.getTexture("assets/iso_grass.png"); Texture testTex2 = tx.getTexture("assets/iso_grass2.png"); Texture flowers = tx.getTexture("assets/iso_grass3.png"); Texture flower = tx.getTexture...
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@Override public void draw() { for(Drawable d : pipe){ d.draw(); } }
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public static void drawString(int x, int y, String text){ int tilesize = 16; for(int i = 0; i < text.length(); ++i){ String character = "" + text.charAt(i); TextTile tile = alphabetmap.get(character.toUpperCase()); if(tile == null){ tile = alphabet...
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public TextTile(int row, int col, Texture t){ this.x = 0; this.y = 0; this.row = row; this.col = col; this.tex = t; }
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public void setPosition(int x, int y){ this.x = x; this.y = y; }
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@Override public void draw(){ if(this.tex != null){ tex.bind(); } GL11.glPushMatrix(); GL11.glTranslatef(x, y, 0); GL11.glBegin(GL11.GL_QUADS); float dist = 1f / numtiles; float tileSize=16f; GL11.glTexCo...
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public IsoQuad(float x, float y, Texture tex){ this.x = x; this.y = y; this.tex = tex; }
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public void draw(){ if(this.tex != null){ tex.bind(); } GL11.glPushMatrix(); GL11.glTranslatef(x, y, 0); GL11.glBegin(GL11.GL_QUADS); GL11.glTexCoord2f(0, 1); GL11.glVertex2f(0, 0); GL11.glTexCoord2f(1, 1);...
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public static boolean isIn(Rectangle r, int pointX, int pointY){ return r.contains(pointX, pointY); }
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public Texture(int target, int textureID) { this.target = target; this.textureID = textureID; }
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public void bind() { if(currentlyBoundTexture != textureID){ glBindTexture(target, textureID); currentlyBoundTexture = textureID; } }
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public void setHeight(int height) { this.height = height; setHeight(); }
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public void setWidth(int width) { this.width = width; setWidth(); }
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public int getImageHeight() { return height; }
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public int getImageWidth() { return width; }
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public float getHeight() { return heightRatio; }
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public float getWidth() { return widthRatio; }
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public void setTextureHeight(int texHeight) { this.texHeight = texHeight; setHeight(); }
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public void setTextureWidth(int texWidth) { this.texWidth = texWidth; setWidth(); }
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private void setHeight() { if (texHeight != 0) { heightRatio = ((float) height) / texHeight; } }
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private void setWidth() { if (texWidth != 0) { widthRatio = ((float) width) / texWidth; } }
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public Engine(){ try { Display.setDisplayMode(new DisplayMode(800,600)); Display.create(); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity(); GL11.glOrtho(0, 800, 0, 600, 1, -1); GL11.glMatrixMo...
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public void start() { GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glDisable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); // init gameState.setP...
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private void update(){ for(Entity e : gameState.getEntities()){ e.tick(gameState); } }
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private void draw(){ // Clear the screen and depth buffer GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glLoadIdentity(); GL11.glScalef(scale, scale, scale); GL11.glTranslatef(-camerax, -cameray, 0)...
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public void handleInput(){ // mouse stuff apparently if(Mouse.isButtonDown(0)){ System.out.println(String.format("Screen: %s/%s", Mouse.getX(), Mouse.getY())); System.out.println(String.format("World : %s/%s", Mouse.getX()+camerax, Mouse.getY()+came...
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public State() { }
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public TextureLoader getLoader() { return loader; }
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public List<Entity> getEntities() { return entities; }
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public void setPlayer(Player p){ this.player = p; this.entities.add(p); }
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public Player getPlayer(){ return this.player; }
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public boolean blocking(Entity a){ for(Entity ent : entities){ if(a != ent && a.getBounds().intersects(ent.getBounds())){ return true; } } return false; }
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public Entity blockingEntity(Entity a){ for(Entity ent : entities){ if(a != ent && a.getBounds().intersects(ent.getBounds())){ return ent; } } return null; }
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public static void main(String[] args) { Engine e = new Engine(); e.start(); }
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public TextureLoader() { glAlphaColorModel = new ComponentColorModel(ColorSpace.getInstance(ColorSpace.CS_sRGB), new int[] {8,8,8,8}, true, false, ...
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private int createTextureID() { glGenTextures(textureIDBuffer); return textureIDBuffer.get(0); }
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public Texture getTexture(String resourceName){ Texture tex = table.get(resourceName); if (tex != null) { return tex; } try{ tex = getTexture(resourceName, GL_TEXTURE_2D, GL_RGBA, GL_LINEAR, GL_LINEAR); } catch(Exception e){ throw ne...
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public Texture getTexture(String resourceName, int target, int dstPixelFormat, int minFilter, int magFilter) throws IOException { int srcPixelFormat; // create the texture ID for this...
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private static int get2Fold(int fold) { int ret = 2; while (ret < fold) { ret *= 2; } return ret; }
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private ByteBuffer convertImageData(BufferedImage bufferedImage,Texture texture) { ByteBuffer imageBuffer; WritableRaster raster; BufferedImage texImage; int texWidth = 2; int texHeight = 2; // find the closest power of 2 for the width and height // of the produ...
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private BufferedImage loadImage(String ref) throws IOException { URL url = TextureLoader.class.getClassLoader().getResource(ref); if (url == null) { throw new IOException("Cannot find: " + ref); } Image img = new ImageIcon(url).getImage(); BufferedI...
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public ListOfTasks() { taskList = new ArrayList<Task>(); }
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public ArrayList<Task> getTaskList() { return taskList; }
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public void addTask(Task newTask) { taskList.add(newTask); }
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public void removeTask(Task task) { taskList.remove(task); }