image imagewidth (px) 1.02k 1.28k | ground_truth stringlengths 740 5.25k |
|---|---|
{"Interaction_Type": "Against Traffic", "Context": {"Crowd Density": "Low", "Environment": "Sidewalk", "Indoor": "False", "Terrain Type": "Concrete"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Move Straight", "UseOffroadPath": "Fa... | |
{"Interaction_Type": "Overtaking", "Context": {"Crowd Density": "Low", "Environment": "Sidewalk", "Indoor": "False", "Terrain Type": "Concrete"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Move Straight", "UseOffroadPath": "False",... | |
{"Interaction_Type": "Street Crossing", "Context": {"Crowd Density": "Low", "Environment": "Intersections", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Move Straight", "UseOffroadPath":... | |
{"Interaction_Type": "Overtaking", "Context": {"Crowd Density": "Very Low", "Environment": "Sidewalk", "Indoor": "False", "Terrain Type": "Tiles"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North East", "Degree": "45 Degrees", "Basic": "Move Forward"}, "Action Intention": "Maintain Distance", "UseOffroadPat... | |
{"Interaction_Type": "Against Traffic", "Context": {"Crowd Density": "Low", "Environment": "Sidewalk", "Indoor": "False", "Terrain Type": "Concrete"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "Stop", "Degree": "Stop", "Basic": "Stop"}, "Action Intention": "Wait For Clear Path", "UseOffroadPath": "False", "S... | |
{"Interaction_Type": "Against Traffic", "Context": {"Crowd Density": "Low", "Environment": "Sidewalk", "Indoor": "False", "Terrain Type": "Tiles"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Move Straight", "UseOffroadPath": "False... | |
{"Interaction_Type": "Against Traffic", "Context": {"Crowd Density": "Low", "Environment": "Sidewalk", "Indoor": "False", "Terrain Type": "Concrete"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Move Straight", "UseOffroadPath": "Fa... | |
{"Interaction_Type": "Street Crossing", "Context": {"Crowd Density": "Very Low", "Environment": "Sidewalk", "Indoor": "False", "Terrain Type": "Concrete"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "Stop", "Degree": "Stop", "Basic": "Stop"}, "Action Intention": "Wait For Clear Path", "UseOffroadPath": "False... | |
{"Interaction_Type": "Overtaking", "Context": {"Crowd Density": "Very Low", "Environment": "Open Areas", "Indoor": "True", "Terrain Type": "Tiles"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Move Straight", "UseOffroadPath": "Fals... | |
{"Interaction_Type": "Against Traffic", "Context": {"Crowd Density": "Low", "Environment": "Sidewalk", "Indoor": "False", "Terrain Type": "Concrete"}, "Robot": {"Goal": "Right", "Action": {"Cardinal": "East", "Degree": "90 Degrees", "Basic": "Turn Right"}, "Action Intention": "Wait For Clear Path", "UseOffroadPath": "F... | |
{"Interaction_Type": "Against Traffic", "Context": {"Crowd Density": "Low", "Environment": "Sidewalk", "Indoor": "False", "Terrain Type": "Concrete"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "Stop", "Degree": "Stop", "Basic": "Stop"}, "Action Intention": "Wait For Clear Path", "UseOffroadPath": "False", "S... | |
{"Interaction_Type": "With Traffic", "Context": {"Crowd Density": "Low", "Environment": "Hallways", "Indoor": "True", "Terrain Type": "Tiles"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North East", "Degree": "45 Degrees", "Basic": "Move Forward"}, "Action Intention": "Maintain Distance", "UseOffroadPath": ... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "Medium", "Environment": "Hallways", "Indoor": "True", "Terrain Type": "Concrete"}, "Robot": {"Goal": "Right", "Action": {"Cardinal": "East", "Degree": "90 Degrees", "Basic": "Turn Right"}, "Action Intention": "Move Straight", "UseOffro... | |
{"Interaction_Type": "Against Traffic", "Context": {"Crowd Density": "Low", "Environment": "Sidewalk", "Indoor": "False", "Terrain Type": "Concrete"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Move Straight", "UseOffroadPath": "Fa... | |
{"Interaction_Type": "With Traffic", "Context": {"Crowd Density": "Low", "Environment": "Sidewalk", "Indoor": "False", "Terrain Type": "Concrete"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Move Straight", "UseOffroadPath": "False... | |
{"Interaction_Type": "Against Traffic", "Context": {"Crowd Density": "Low", "Environment": "Sidewalk", "Indoor": "False", "Terrain Type": "Tiles"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Move Straight", "UseOffroadPath": "False... | |
{"Interaction_Type": "Street Crossing", "Context": {"Crowd Density": "Low", "Environment": "Sidewalk", "Indoor": "False", "Terrain Type": "Concrete"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "Stop", "Degree": "Stop", "Basic": "Stop"}, "Action Intention": "Wait For Clear Path", "UseOffroadPath": "False", "S... | |
{"Interaction_Type": "With Traffic", "Context": {"Crowd Density": "Low", "Environment": "Sidewalk", "Indoor": "False", "Terrain Type": "Concrete"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Move Straight", "UseOffroadPath": "False... | |
{"Interaction_Type": "Against Traffic", "Context": {"Crowd Density": "Very Low", "Environment": "Sidewalk", "Indoor": "False", "Terrain Type": "Concrete"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "Stop", "Degree": "Stop", "Basic": "Stop"}, "Action Intention": "Wait For Clear Path", "UseOffroadPath": "False... | |
{"Interaction_Type": "Overtaking", "Context": {"Crowd Density": "High", "Environment": "Hallways", "Indoor": "True", "Terrain Type": "Tiles"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Move Straight", "UseOffroadPath": "False", "S... | |
{"Interaction_Type": "With Traffic", "Context": {"Crowd Density": "Low", "Environment": "Hallways", "Indoor": "True", "Terrain Type": "Tiles"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "Stop", "Degree": "Stop", "Basic": "Stop"}, "Action Intention": "Wait For Clear Path", "UseOffroadPath": "False", "SpeedLev... | |
{"Interaction_Type": "Against Traffic", "Context": {"Crowd Density": "Low", "Environment": "Sidewalk", "Indoor": "False", "Terrain Type": "Tiles"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North East", "Degree": "45 Degrees", "Basic": "Turn Right"}, "Action Intention": "Move Straight", "UseOffroadPath": "F... | |
{"Interaction_Type": "With Traffic", "Context": {"Crowd Density": "Low", "Environment": "Sidewalk", "Indoor": "False", "Terrain Type": "Concrete"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North East", "Degree": "45 Degrees", "Basic": "Move Forward"}, "Action Intention": "Move Straight", "UseOffroadPath": ... | |
{"Interaction_Type": "Against Traffic", "Context": {"Crowd Density": "Low", "Environment": "Sidewalk", "Indoor": "False", "Terrain Type": "Concrete"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Maintain Distance", "UseOffroadPath":... | |
{"Interaction_Type": "Against Traffic", "Context": {"Crowd Density": "Low", "Environment": "Sidewalk", "Indoor": "False", "Terrain Type": "Concrete"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Move Straight", "UseOffroadPath": "Fa... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "Medium", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Move Straight", "U... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "Medium", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Maintain Distance"... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "High", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Move Straight", "Use... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "High", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Concrete"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Maintain Distance",... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "High", "Environment": "Sidewalk", "Indoor": "False", "Terrain Type": "Concrete"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North East", "Degree": "45 Degrees", "Basic": "Move Forward"}, "Action Intention": "Avoid - [Agent#... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "High", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Maintain Distance", ... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "High", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Maintain Distance", ... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "Medium", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Maintain Distance"... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "High", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Follow", "UseOffroad... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "High", "Environment": "Intersections", "Indoor": "False", "Terrain Type": "Concrete"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Move Straight", ... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "Medium", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Move Straight", "U... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "High", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "Stop", "Degree": "Stop", "Basic": "Stop"}, "Action Intention": "Wait For Clear Path", "UseOffroadP... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "High", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Left", "Action": {"Cardinal": "North West", "Degree": "315 Degrees", "Basic": "Move Forward"}, "Action Intention": "Bypass", "UseOffr... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "Medium", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Maintain Distance"... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "Medium", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "45 Degrees", "Basic": "Move Forward"}, "Action Intention": "Maintain Distance... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "Medium", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "45 Degrees", "Basic": "Move Forward"}, "Action Intention": "Avoid - [Agent#, ... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "Medium", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "45 Degrees", "Basic": "Move Forward"}, "Action Intention": "Avoid - [Agent#, ... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "Medium", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Move Straight", "U... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "Medium", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Move Straight", "U... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "Medium", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Move Straight", "U... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "Medium", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Maintain Distance"... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "Medium", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North East", "Degree": "45 Degrees", "Basic": "Move Forward"}, "Action Intention": "Bypass", "Us... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "High", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Avoid - [Agent#, Obs... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "Medium", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Maintain Distance"... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "Medium", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Maintain Distance"... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "High", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Bypass", "UseOffroad... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "Medium", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Bypass", "UseOffro... | |
{"Interaction_Type": "Overtaking", "Context": {"Crowd Density": "High", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Maintain Distance", "UseOffroadPath": "F... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "High", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "Stop", "Degree": "Stop", "Basic": "Stop"}, "Action Intention": "Wait For Clear Path", "UseOffroadP... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "High", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Bypass", "UseOffroad... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "Medium", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Move Straight", "U... | |
{"Interaction_Type": "Overtaking", "Context": {"Crowd Density": "Medium", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Maintain Distance", "UseOffroadPath": ... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "Medium", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Maintain Distance"... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "High", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Maintain Distance", ... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "Medium", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "45 Degrees", "Basic": "Move Forward"}, "Action Intention": "Avoid - [Agent#, ... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "Medium", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Move Straight", "U... | |
{"Interaction_Type": "Navigating Trough Large Crowds", "Context": {"Crowd Density": "High", "Environment": "Open Areas", "Indoor": "False", "Terrain Type": "Asphalt"}, "Robot": {"Goal": "Straight", "Action": {"Cardinal": "North", "Degree": "0 Degrees", "Basic": "Move Forward"}, "Action Intention": "Maintain Distance", ... |
End of preview. Expand in Data Studio
README.md exists but content is empty.
- Downloads last month
- 8