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README.md
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license: cc-by-4.0
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task_categories:
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- robotics
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language:
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- en
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tags:
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- robotics
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- navigation
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- isaac-sim
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- nova-carter
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- language-conditioned
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size_categories:
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- 1K<n<10K
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---
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# MiniVLA-Nav v1
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---
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## Demo
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<video controls autoplay loop muted playsinline width="720">
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<source src="https://huggingface.co/datasets/alibustami/miniVLA-Nav/resolve/main/assets/montage_all_scenes.mp4" type="video/mp4">
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</video>
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*2×2 montage — Office · Hospital · Warehouse (Full) · Warehouse (Shelves)*
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<source src="https://huggingface.co/datasets/alibustami/miniVLA-Nav/resolve/main/assets/montage_office_categories.mp4" type="video/mp4">
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</video>
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|---|---|
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| **Total episodes** | 1,174 |
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| **Success rate** | 100 % (failed rollouts discarded) |
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| **Scenes** | 4 (Office, Hospital, Full Warehouse, Warehouse Shelves) |
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| **Robot** | NVIDIA Nova Carter (differential drive) |
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| **Simulator** | Isaac Sim 5.1.0 |
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| **Sensor** | 640×640 RGB + Depth + Instance Segmentation |
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| **Action space** | Linear velocity *v* ∈ [0, 1] m/s · Angular velocity *ω* ∈ [−1.5, 1.5] rad/s |
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| **Max steps / episode** | 1,000 |
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| **Success radius** | 1.0 m |
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| **License** | CC-BY 4.0 |
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---
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##
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| Hospital | 52 | chair, trash_can | fire_extinguisher, whiteboard |
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| Full Warehouse | 354 | shelf, rack | barrel |
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| Warehouse (Shelves) | 68 | shelf, rack | barrel |
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---
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##
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| `train_id` | 716 | In-distribution training |
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| `val_id` | 114 | In-distribution validation |
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| `test_id` | 121 | In-distribution test |
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| `test_ood_lang` | 122 | Novel instruction templates (OOD language) |
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| `test_ood_obj` | 101 | Novel object categories (OOD objects) |
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| Mid | 3.5 – 7.0 m | ~44 % |
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| Far | Global free points | ~1 % |
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---
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##
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### Office
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<td><img src="assets/contact_sheets/contact_office.png" width="480"/></td>
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</tr></table>
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### Hospital
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### Warehouse (
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<td><img src="assets/contact_sheets/contact_full_warehouse.png" width="480"/></td>
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```
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```
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### `meta.json`
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```json
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{
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"episode_id": "
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"rollout": {
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"num_steps":
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"terminated_by": "success",
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"success": true,
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"collision_count": 0,
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"final_ne_m": 0.
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"trajectory_length_m":
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}
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}
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```
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import json, numpy as np
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from pathlib import Path
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poses = np.load(EP / "poses.npy") # (N, 7)
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---
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## Citation
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```bibtex
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url = {https://huggingface.co/datasets/alibustami/miniVLA-Nav}
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}
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```
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## License
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[Creative Commons Attribution 4.0 International (CC
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license: cc-by-4.0
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task_categories:
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- robotics
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- image-to-image
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language:
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- en
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tags:
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- robotics
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- navigation
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- imitation-learning
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- vision-language-action
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- isaac-sim
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- nova-carter
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- differential-drive
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- language-conditioned
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- behavior-cloning
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- simulation
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- object-approach
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- depth
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- segmentation
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pretty_name: MiniVLA-Nav v1
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size_categories:
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- 1K<n<10K
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multilinguality:
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- monolingual
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source_datasets:
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- original
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---
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# MiniVLA-Nav v1
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**A Multi-Scene Simulation Dataset for Language-Conditioned Robot Navigation**
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<!-- > Ali Al-Bustami · Department of Robotics Engineering (Thesis Project) -->
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---
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## Demo
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<video src="assets/montage_all_scenes.mp4" controls width="100%">All-scenes montage</video>
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*Nova Carter navigating to named objects across all four Isaac Sim environments.*
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## Dataset Summary
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MiniVLA-Nav v1 is a simulation dataset for the **Language-Conditioned Object Approach (LCOA)** task: given a short natural-language instruction, an NVIDIA Nova Carter differential-drive robot must navigate to the named object and stop within 1 m. Data were collected inside four photorealistic NVIDIA Isaac Sim 5.1 environments (Office, Hospital, Full Warehouse, Warehouse with Multiple Shelves).
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Each of the **1,174 episodes** pairs a language instruction with per-timestep, synchronized multimodal observations:
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| Modality | Resolution / Shape | Format |
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| Front RGB | 640 × 640 × 3, uint8 | PNG |
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| Metric depth | 640 × 640, float32 (metres) | NumPy |
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| Instance segmentation | 640 × 640, uint16 | PNG |
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| Continuous actions (v, ω) | T × 2, float32 | NumPy |
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| Tokenized actions (7×7) | T × 2, int16 | NumPy |
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| Robot poses (x,y,z,qw,qx,qy,qz) | T × 7, float32 | NumPy |
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All sensors operate at **60 Hz** (physics Δt = 1/60 s).
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---
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## Supported Tasks
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- **Language-Conditioned Object Approach (LCOA)** — given a natural-language goal and front RGB-D observations, predict continuous (v, ω) or discrete 7×7 action tokens to drive a differential-drive robot within 1 m of the named object.
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- **Behaviour Cloning / Imitation Learning** — dense per-step expert labels enable direct supervised training.
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- **OOD Generalisation** — structured evaluation splits test template-paraphrase and object-category out-of-distribution robustness.
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---
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## Multimodal Observations
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Each timestep provides synchronized RGB, metric depth (float32, metres), and instance segmentation. The composites below show RGB (left) and depth colormap (right) from a mid-episode step.
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| Office | Hospital |
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| Full Warehouse | Warehouse (Multi-Shelf) |
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**Depth strip** — consecutive frames from an office episode, showing depth (metres) as the robot approaches the target:
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## Scenes
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Four photorealistic Isaac Sim environments, each with curated seen/held-out object categories:
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### Office
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### Hospital
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### Full Warehouse
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### Warehouse (Multiple Shelves)
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| Scene | Episodes | Seen Categories | Held-out Categories |
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| Office | 281 | chair, sofa, table, monitor, plant, trash\_can | fire\_extinguisher, whiteboard |
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| Hospital | 22 | chair, trash\_can | fire\_extinguisher, whiteboard |
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| Full Warehouse | 54 | shelf, rack | barrel |
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| Warehouse (Multi-Shelf) | 68 | shelf, rack | barrel |
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---
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## Object Categories
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12 categories total — 9 seen during training, 3 held out for OOD evaluation.
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**Seen categories:**
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| chair | monitor | table | trash can |
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| rack | crate | shelf | barrel (OOD) |
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**Held-out (OOD):** fire\_extinguisher, whiteboard, barrel — appear only in `test_ood_obj` split.
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## Object Category Demo
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<video src="assets/montage_office_categories.mp4" controls width="100%">Office categories montage</video>
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*All object categories navigated to in the Office scene.*
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---
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## Dataset Structure
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```
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v1/
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├── dataset_meta.json # Global metadata (scenes, camera, action space, splits)
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├── assets/ # README visual assets
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├── splits/
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│ ├── train_id.txt # 261 episode IDs
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│ ├── val_id.txt # 41 episode IDs
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│ ├── test_id.txt # 50 episode IDs
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│ ├── test_ood_obj.txt # 37 episode IDs (held-out object categories)
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│ └── test_ood_lang.txt # 36 episode IDs (paraphrase OOD templates)
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├── targets_office.yaml # Per-scene object catalogs (3-D centroids)
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├── targets_hospital.yaml
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├── targets_full_warehouse.yaml
|
| 158 |
+
├── targets_warehouse_multiple_shelves.yaml
|
| 159 |
+
└── episodes/
|
| 160 |
+
└── ep_{N:06d}/
|
| 161 |
+
├── meta.json # Full episode metadata
|
| 162 |
+
├── rgb_front/{t}.png # 640×640 RGB frame at step t
|
| 163 |
+
├── depth_front/{t}.npy # 640×640 float32 depth (m) at step t
|
| 164 |
+
├── seg_front/{t}.png # 640×640 uint16 instance segmentation at step t
|
| 165 |
+
├── actions_continuous.npy # (T, 2) float32 — (v_t, ω_t)
|
| 166 |
+
├── actions_tokens.npy # (T, 2) int16 — discretized 7×7 tokens
|
| 167 |
+
└── poses.npy # (T, 7) float32 — (x,y,z,qw,qx,qy,qz)
|
| 168 |
```
|
| 169 |
|
| 170 |
+
### Episode Metadata (`meta.json`)
|
| 171 |
+
|
| 172 |
+
Each episode's sidecar JSON records the full configuration:
|
| 173 |
|
| 174 |
```json
|
| 175 |
{
|
| 176 |
+
"episode_id": "ep_000321",
|
| 177 |
+
"scene_id": "full_warehouse.usd",
|
| 178 |
+
"goal": {
|
| 179 |
+
"target_category": "crate",
|
| 180 |
+
"target_id": "crate_038",
|
| 181 |
+
"goal_position_xyz_m": [-15.08, 10.77, 2.93]
|
| 182 |
+
},
|
| 183 |
+
"instruction": {
|
| 184 |
+
"text": "Go to the crate.",
|
| 185 |
+
"template_id": "train_01"
|
| 186 |
+
},
|
| 187 |
+
"spawn": { "tier": "mid", "spawn_to_target_dist_m": 3.574 },
|
| 188 |
"rollout": {
|
| 189 |
+
"num_steps": 219,
|
| 190 |
"terminated_by": "success",
|
| 191 |
"success": true,
|
| 192 |
"collision_count": 0,
|
| 193 |
+
"final_ne_m": 0.966,
|
| 194 |
+
"trajectory_length_m": 2.61
|
| 195 |
}
|
| 196 |
}
|
| 197 |
```
|
| 198 |
|
| 199 |
---
|
| 200 |
|
| 201 |
+
## Splits
|
| 202 |
|
| 203 |
+
| Split | Episodes | Description |
|
| 204 |
+
|---|---|---|
|
| 205 |
+
| `train_id` | 261 | Seen objects, seen instruction templates |
|
| 206 |
+
| `val_id` | 41 | Seen objects, seen templates (validation) |
|
| 207 |
+
| `test_id` | 50 | Seen objects, seen templates (held-out test) |
|
| 208 |
+
| `test_ood_obj` | 37 | **Held-out object categories** (fire extinguisher, whiteboard, barrel) |
|
| 209 |
+
| `test_ood_lang` | 36 | **Paraphrase OOD** instruction templates |
|
| 210 |
+
| **Total** | **425** | (current snapshot; full budget: 2,000) |
|
| 211 |
|
| 212 |
---
|
| 213 |
|
| 214 |
+
## Language Instructions
|
| 215 |
+
|
| 216 |
+
Instructions are generated from slot-fill templates with `{object}` and `{color}` placeholders.
|
| 217 |
|
| 218 |
+
**18 training templates** (T1–T18), examples:
|
| 219 |
+
- "Go to the {object}."
|
| 220 |
+
- "Drive to the {object} and stop."
|
| 221 |
+
- "Approach the {object}."
|
| 222 |
+
- "Navigate to the {object}."
|
| 223 |
+
- "Your destination is the {object}."
|
| 224 |
+
|
| 225 |
+
**12 paraphrase-OOD templates** (O1–O12), examples:
|
| 226 |
+
- "Make your way to the {object}."
|
| 227 |
+
- "Proceed to the {object}."
|
| 228 |
+
- "Find the {object} and come to a stop."
|
| 229 |
+
- "Close in on the {object}."
|
| 230 |
+
|
| 231 |
+
> **Note:** Color-slot templates are suppressed in v1 — all targets carry `color=unknown` because USD assets do not expose material-color attributes through a standard prim API. Active pool: 13 train + 10 paraphrase-OOD templates.
|
| 232 |
|
| 233 |
---
|
| 234 |
|
| 235 |
+
## Task Definition
|
| 236 |
|
| 237 |
+
**LCOA formulation:** Given instruction $\ell$ and observations $o_t = (I_t^\text{RGB}, D_t)$, output actions $a_t = (v_t, \omega_t)$ such that the robot stops within $r_\text{success} = 1.0$ m of the target object centroid.
|
|
|
|
|
|
|
| 238 |
|
| 239 |
+
**Action space:**
|
| 240 |
+
- Continuous: $(v, \omega) \in [0, 1]$ m/s × $[-1.5, 1.5]$ rad/s
|
| 241 |
+
- Tokenized: each dimension quantized to 7 uniform bins → 49-token vocabulary
|
|
|
|
| 242 |
|
| 243 |
+
**Episode termination:**
|
| 244 |
+
- **Success** — within 1 m and stationary for ≥ 5 consecutive steps
|
| 245 |
+
- **Collision** — stall detected (no forward progress for ≥ 16 steps near obstacle)
|
| 246 |
+
- **Timeout** — 1,000 steps reached without success
|
| 247 |
|
| 248 |
+
Only successful episodes are retained in the dataset.
|
| 249 |
+
|
| 250 |
+
---
|
| 251 |
+
|
| 252 |
+
## Spawn Tiers
|
| 253 |
+
|
| 254 |
+
Trajectory diversity is ensured through three distance tiers:
|
| 255 |
+
|
| 256 |
+
| Tier | Weight | Radius |
|
| 257 |
+
|---|---|---|
|
| 258 |
+
| Near | 30% | 1.5–3.5 m from target |
|
| 259 |
+
| Mid | 40% | 3.5–7.0 m from target |
|
| 260 |
+
| Far | 30% | Global curated floor points |
|
| 261 |
+
|
| 262 |
+
Pearson correlation between spawn distance and trajectory length: **r = 0.94**.
|
| 263 |
|
| 264 |
---
|
| 265 |
|
| 266 |
+
## Expert Controller
|
| 267 |
+
|
| 268 |
+
The data-collection expert is a proportional controller using pixel-level target visibility from the instance segmentation mask:
|
| 269 |
+
|
| 270 |
+
- **Target visible (≥ 32 px):** angular correction from mask centroid column + depth-based speed
|
| 271 |
+
- **Target not visible:** bearing-only proportional law from known goal position
|
| 272 |
+
- **Obstacle avoidance:** speed clamped when depth in central foreground crop < 0.25 m
|
| 273 |
+
|
| 274 |
+
---
|
| 275 |
+
|
| 276 |
+
## Rollout Statistics
|
| 277 |
+
|
| 278 |
+
| Split | N | Mean NE (m) | Mean TL (m) | Mean Steps |
|
| 279 |
+
|---|---|---|---|---|
|
| 280 |
+
| train\_id | 261 | 0.967 | 2.75 | 197.6 |
|
| 281 |
+
| val\_id | 41 | 0.967 | 2.83 | 205.6 |
|
| 282 |
+
| test\_id | 50 | 0.966 | 2.74 | 190.6 |
|
| 283 |
+
| test\_ood\_obj | 37 | 0.967 | 2.38 | 174.7 |
|
| 284 |
+
| test\_ood\_lang | 36 | 0.967 | 3.07 | 229.7 |
|
| 285 |
+
|
| 286 |
+
NE = final navigation error (distance to goal at termination). TL = trajectory length.
|
| 287 |
+
|
| 288 |
+
---
|
| 289 |
|
| 290 |
+
## Collection Setup
|
| 291 |
|
| 292 |
+
| Property | Value |
|
| 293 |
|---|---|
|
| 294 |
+
| Simulator | NVIDIA Isaac Sim 5.1.0-rc.19 |
|
| 295 |
+
| Robot | NVIDIA Nova Carter (differential-drive) |
|
| 296 |
+
| Camera | front\_hawk/right stereo camera |
|
| 297 |
+
| Physics rate | 60 Hz (Δt = 1/60 s) |
|
| 298 |
+
| Image resolution | 640 × 640 px |
|
| 299 |
+
| Random seed | 42 |
|
| 300 |
+
| Generation date | 2026-04-22 |
|
| 301 |
+
|
| 302 |
+
---
|
| 303 |
+
|
| 304 |
+
## Loading the Dataset
|
| 305 |
+
|
| 306 |
+
```python
|
| 307 |
+
import json
|
| 308 |
+
import numpy as np
|
| 309 |
+
from pathlib import Path
|
| 310 |
+
from PIL import Image
|
| 311 |
+
|
| 312 |
+
root = Path("v1")
|
| 313 |
+
|
| 314 |
+
# Load split
|
| 315 |
+
with open(root / "splits" / "train_id.txt") as f:
|
| 316 |
+
train_ids = [line.strip() for line in f]
|
| 317 |
+
|
| 318 |
+
# Load an episode
|
| 319 |
+
ep_dir = root / "episodes" / train_ids[0]
|
| 320 |
+
meta = json.loads((ep_dir / "meta.json").read_text())
|
| 321 |
+
|
| 322 |
+
instruction = meta["instruction"]["text"] # "Go to the monitor."
|
| 323 |
+
actions = np.load(ep_dir / "actions_continuous.npy") # (T, 2) float32
|
| 324 |
+
tokens = np.load(ep_dir / "actions_tokens.npy") # (T, 2) int16
|
| 325 |
+
poses = np.load(ep_dir / "poses.npy") # (T, 7) float32
|
| 326 |
+
|
| 327 |
+
# Load frame t=0
|
| 328 |
+
rgb = np.array(Image.open(ep_dir / "rgb_front" / "0.png")) # (640, 640, 3)
|
| 329 |
+
depth = np.load(ep_dir / "depth_front" / "0.npy") # (640, 640) metres
|
| 330 |
+
seg = np.array(Image.open(ep_dir / "seg_front" / "0.png")) # (640, 640) instance IDs
|
| 331 |
+
```
|
| 332 |
|
| 333 |
---
|
| 334 |
|
| 335 |
## Citation
|
| 336 |
|
| 337 |
+
If you use MiniVLA-Nav v1 in your research, please cite:
|
| 338 |
+
|
| 339 |
```bibtex
|
| 340 |
+
@article{albustami2026minivlanav,
|
| 341 |
+
title = {{MiniVLA-Nav v1}: A Multi-Scene Simulation Dataset for
|
| 342 |
+
Language-Conditioned Robot Navigation},
|
| 343 |
+
author = {Al-Bustami, Ali},
|
| 344 |
+
year = {2026},
|
| 345 |
+
note = {Thesis project, Department of Robotics Engineering}
|
|
|
|
| 346 |
}
|
| 347 |
```
|
| 348 |
|
|
|
|
| 350 |
|
| 351 |
## License
|
| 352 |
|
| 353 |
+
This dataset is released under the [Creative Commons Attribution 4.0 International (CC BY 4.0)](https://creativecommons.org/licenses/by/4.0/) license.
|
| 354 |
+
|
| 355 |
+
---
|
| 356 |
+
|
| 357 |
+
## Contact
|
| 358 |
+
|
| 359 |
+
Ali Al-Bustami — alialbustami@gmail.com
|