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{ "list": [ { "filename": "Actions/timezoneActions.cs", "retrieved_chunk": " timeZoneId = \"Central Pacific Standard Time\";\n break;\n }\n case Countries.UtcOffset.UtcPlusTwelve:\n {\n ...
using System.Collections.Generic; using System.Linq; namespace it { internal static partial class Countries { private static readonly Dictionary<UtcOffset, string[]> countriesByUtcOffset = new Dictionary<UtcOffset, string[]> { [UtcOffset.UtcMinusTwelve] = new[] { ...
get; } = CountriesByUtcOffset .SelectMany(x => x.Value.Select(c => (Offset: x.Key, Country: c))) .ToDictionary(x => x.Country, x => x.Offset, System.StringComparer.Ordinal); internal static Dictionary<UtcOffset, string[]> CountriesByUtcOffset => countriesByUtcOffset; [Syste...
{ "context_start_lineno": 0, "file": "Countries.cs", "groundtruth_start_lineno": 155, "repository": "Teun-vdB-NotifySolver-88c06a6", "right_context_start_lineno": 156, "task_id": "project_cc_csharp/4231" }
{ "list": [ { "filename": "Actions/timezoneActions.cs", "retrieved_chunk": " timeZoneId = \"Tonga Standard Time\";\n break;\n }\n case Countries.UtcOffset.UtcPlusFivepointfive:\n {\n ...
UtcOffset> UtcOffsetByCountry {
{ "list": [ { "filename": "ProcessManager/Program.cs", "retrieved_chunk": "using ProcessManager.Managers;\nusing ProcessManager.Providers;\nusing System.Diagnostics;\nusing System.Management;\nnamespace ProcessManager\n{\n internal class Program\n {\n static void Main(string[] args)\n ...
using LassoProcessManager.Models.Rules; using ProcessManager.Models.Configs; using ProcessManager.Providers; using System.Diagnostics; using System.Management; namespace ProcessManager.Managers { public class LassoManager : ILassoManager { private Dictionary<string, LassoProfile> lassoProfiles; ...
private ManagementEventWatcher processStartEvent; private IConfigProvider ConfigProvider { get; set; } private ILogProvider LogProvider { get; set; } public LassoManager(IConfigProvider configProvider, ILogProvider logProvider) { ConfigProvider = configProvider; ...
{ "context_start_lineno": 0, "file": "ProcessManager/Managers/LassoManager.cs", "groundtruth_start_lineno": 12, "repository": "kenshinakh1-LassoProcessManager-bcc481f", "right_context_start_lineno": 13, "task_id": "project_cc_csharp/4339" }
{ "list": [ { "filename": "ProcessManager/Program.cs", "retrieved_chunk": " ILogProvider logProvider = new LogProvider();\n IConfigProvider configProvider = new ConfigProvider(logProvider);\n using ILassoManager lassoManager = new LassoManager(configProvider, logProvid...
ManagerConfig config;
{ "list": [ { "filename": "Assets/SceneTools/Editor/Views/SceneToolsSetupWindow/Handlers/SceneClassGenerationUiHandler.cs", "retrieved_chunk": "using System.IO;\nusing Sandland.SceneTool.Editor.Common.Utils;\nusing Sandland.SceneTool.Editor.Services;\nusing UnityEditor;\nusing UnityEngine.UIElements;\...
using System; using System.Collections.Generic; using Sandland.SceneTool.Editor.Common.Data; using Sandland.SceneTool.Editor.Common.Utils; using Sandland.SceneTool.Editor.Services; using UnityEditor; using UnityEngine; using UnityEngine.UIElements; namespace Sandland.SceneTool.Editor.Views.Handlers { public class ...
private string _selectedThemePath; public ThemesSelectionUiHandler(VisualElement root) { _root = root.Q<RadioButtonGroup>("theme-selection-group"); var styleSheets = AssetDatabaseUtils.FindAssets<StyleSheet>("l:Sandland-theme"); _themeDisplays = new...
{ "context_start_lineno": 0, "file": "Assets/SceneTools/Editor/Views/SceneToolsSetupWindow/Handlers/ThemesSelectionUiHandler.cs", "groundtruth_start_lineno": 14, "repository": "migus88-Sandland.SceneTools-64e9f8c", "right_context_start_lineno": 15, "task_id": "project_cc_csharp/4267" }
{ "list": [ { "filename": "Assets/SceneTools/Editor/Views/SceneToolsSetupWindow/Handlers/SceneClassGenerationUiHandler.cs", "retrieved_chunk": " private const string ScriptDefine = \"SANDLAND_SCENE_CLASS_GEN\";\n private const string AddressablesSupportDefine = \"SANDLAND_ADDRESSABLES\";...
ThemeDisplay[] _themeDisplays;
{ "list": [ { "filename": "src/SQLServerCoverageLib/Parsers/StatementParser.cs", "retrieved_chunk": "using System.Collections.Generic;\nusing System.IO;\nusing System; \nusing Microsoft.SqlServer.TransactSql.ScriptDom;\nusing SQLServerCoverage.Objects;\nnamespace SQLServerCoverage.Parsers\n{\n pub...
using System; using Microsoft.SqlServer.TransactSql.ScriptDom; using SQLServerCoverage.Objects; namespace SQLServerCoverage.Parsers { internal static class TSqlParserBuilder { public static TSqlParser BuildNew(
switch (version) { case SqlServerVersion.Sql90: return new TSql90Parser(quoted); case SqlServerVersion.Sql100: return new TSql100Parser(quoted); case SqlServerVersion.Sql110: return new...
{ "context_start_lineno": 0, "file": "src/SQLServerCoverageLib/Parsers/TSqlParserBuilder.cs", "groundtruth_start_lineno": 8, "repository": "sayantandey-SQLServerCoverage-aea57e3", "right_context_start_lineno": 10, "task_id": "project_cc_csharp/4277" }
{ "list": [ { "filename": "src/SQLServerCoverageLib/Parsers/StatementParser.cs", "retrieved_chunk": " public StatementParser(SqlServerVersion version)\n {\n _version = version;\n }\n public List<Statement> GetChildStatements(string script, bool quotedIdentifier)\...
SqlServerVersion version, bool quoted) {
{ "list": [ { "filename": "Dto/TokenModel.cs", "retrieved_chunk": "using System;\nusing System.Collections.Generic;\nusing System.Linq;\nusing System.Text;\nusing System.Threading.Tasks;\nnamespace Moadian.Dto\n{\n public class TokenModel\n {\n public TokenModel(string token, int expires...
using Moadian.Dto; using Moadian.Services; using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Linq; using System.Net.Sockets; using System.Text; using System.Threading.Tasks; namespace Moadian.API { public class Api { private
private readonly string username; private readonly HttpClientService httpClient; public Api(string username, HttpClientService httpClient) { this.username = username; this.httpClient = httpClient; } public async Task<TokenModel> GetToken() ...
{ "context_start_lineno": 0, "file": "API/API.cs", "groundtruth_start_lineno": 14, "repository": "Torabi-srh-Moadian-482c806", "right_context_start_lineno": 15, "task_id": "project_cc_csharp/4318" }
{ "list": [ { "filename": "Dto/Packet.cs", "retrieved_chunk": " public string uid { get; set; } = \"\";\n public string packetType { get; set; } = \"\";\n public bool retry { get; set; } = false;\n public object data { get; set; } = null;\n public string encryptionKe...
TokenModel? token = null;
{ "list": [ { "filename": "Ultrapain/Plugin.cs", "retrieved_chunk": " cannonBall = LoadObject<GameObject>(\"Assets/Prefabs/Attacks and Projectiles/Cannonball.prefab\");\n // get from Assets/Prefabs/Weapons/Rocket Launcher Cannonball.prefab\n cannonBallChargeAudio = Loa...
using HarmonyLib; using MonoMod.Utils; using System.Collections.Generic; using UnityEngine; namespace Ultrapain.Patches { /*public class SisyphusInstructionistFlag : MonoBehaviour { } [HarmonyPatch(typeof(Sisyphus), nameof(Sisyphus.Knockdown))] public class SisyphusInstructionist_Knockdown_Patch ...
//___explosion = shockwave/*___m_ShockwavePrefab.gameObject*/; if(___m_ShockwavePrefab == null) ___m_ShockwavePrefab = SisyphusInstructionist_Start.shockwave.GetComponent<PhysicalShockwave>(); } } public class SisyphusInstructionist_SetupExplosion { ...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/SisyphusInstructionist.cs", "groundtruth_start_lineno": 105, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 107, "task_id": "project_cc_csharp/4207" }
{ "list": [ { "filename": "Ultrapain/Patches/V2Common.cs", "retrieved_chunk": " // Reverse the direction vector to face away from the target\n direction = -direction;\n return direction;\n }\n }\n class V2CommonExplosion\n {\n static void Postfix...
Sisyphus __instance, ref PhysicalShockwave ___m_ShockwavePrefab) {
{ "list": [ { "filename": "NodeBot/BTD6/BTD6_RoundCheck.cs", "retrieved_chunk": " round = int.Parse(commandLine.Split(' ')[1]) - 1;\n if (round <= 0)\n {\n sender.SendMessage(\"参数错误\");\n }\n else if(round > ...
using EleCho.GoCqHttpSdk; using EleCho.GoCqHttpSdk.Message; using EleCho.GoCqHttpSdk.Post; using NodeBot.Classes; using NodeBot.Command; using NodeBot.Event; using NodeBot.Service; using System; using System.Collections.Generic; using System.Linq; using System.Reflection.Metadata; using System.Text; using System.Thread...
string[] tmp = command.Split(' '); foreach (string s in tmp) { if (s != string.Empty) { return FindCommand(s); } } return null; } public ICommand? FindCommand(string commandNa...
{ "context_start_lineno": 0, "file": "NodeBot/NodeBot.cs", "groundtruth_start_lineno": 160, "repository": "Blessing-Studio-NodeBot-ca9921f", "right_context_start_lineno": 162, "task_id": "project_cc_csharp/4291" }
{ "list": [ { "filename": "NodeBot/BTD6/BTD6_RoundCheck.cs", "retrieved_chunk": " {\n msg += $\"==========\\n{round + 1}回合 信息如下\\n\";\n using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(\"NodeBot.Resource.Round-Release...
ICommand? GetCommandByCommandLine(string command) {
{ "list": [ { "filename": "PFlender/file_editor/File_Writer.cs", "retrieved_chunk": "{\n\tpublic class File_Writer\n\t{\n\t\tpublic void Write_File(string filename)\n\t\t{\n\t\t\tstring path = $@\"C:\\Users\\Pascal\\Desktop\\...PFlender data\\file testing\\{filename}.PFlend\"; // Replace with your des...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; using System.Diagnostics; using Keyframes; using Actors; using System.Numerics; using System.Drawing; namespace file_reader { public class File_Reader { //path the PFlend file ...
TextReader reader = new StreamReader(path); //Debug.WriteLine(reader.ReadToEnd()); string current_folder = "none"; string current_actor = "none"; string name = null; string type = "Cube"; List<string> childs = new List<string>(); //Actor values: float position...
{ "context_start_lineno": 0, "file": "PFlender/file_reader/File_Reader.cs", "groundtruth_start_lineno": 21, "repository": "PFornax-PFlender-1569e05", "right_context_start_lineno": 23, "task_id": "project_cc_csharp/4271" }
{ "list": [ { "filename": "PFlender/file_editor/File_Writer.cs", "retrieved_chunk": "\t\t\t\t// Write some text to the file\n\t\t\t\twriter.WriteLine(\"# pflender \" + app_version);\n\t\t\t\twriter.WriteLine(\"\\n// This is an .PFlend file, made for PFlender\\n\\n#-\");\n\t\t\t}\n\t\t}\n\t}\n}", ...
Actor_Manager actor_manager) {
{ "list": [ { "filename": "Assets/ZimGui/Demo/RingBuffer.cs", "retrieved_chunk": " var i= ringBuffer._startIndex + start;\n StartIndex = i<Span.Length?i:i-Span.Length; \n Length = length;\n }\n public SliceEnumerator GetEnumerator()...
using System; using System.Collections.Generic; using TMPro; using Unity.Collections; using Unity.Collections.LowLevel.Unsafe; using UnityEngine; using UnityEngine.Profiling; using UnityEngine.Rendering; using UnityEngine.TextCore; using static ZimGui.Core.MathHelper; namespace ZimGui.Core { public sealed unsafe cl...
public Span<Quad> ReadQuadsSpan() => _quads.AsSpan(); public Span<Quad> ReadAdditionalQuadSpan(int length) { var start = _quads.Length; EnsureCapacity(_quads.Length + length); _quads.Length += length; return _quads.AsSpan()[start..]; } p...
{ "context_start_lineno": 0, "file": "Assets/ZimGui/Core/UiMesh.cs", "groundtruth_start_lineno": 81, "repository": "Akeit0-ZimGui-Unity-cc82fb9", "right_context_start_lineno": 82, "task_id": "project_cc_csharp/4234" }
{ "list": [ { "filename": "Assets/ZimGui/Demo/RingBuffer.cs", "retrieved_chunk": " int _index;\n public SliceEnumerator(RingBufferSlice slice) {\n Span = slice.Span;\n StartIndex = slice.StartIndex;\n Length = slice...
Quad> ReadQuads() => _quads.AsArray();
{ "list": [ { "filename": "Parser/SymbolTableUtil/ISymbol.cs", "retrieved_chunk": " public string Identifier { get; }\n /// <summary>\n /// Gets type of the symbol.\n /// </summary>\n public SymbolType Type { get; }\n }\n}", "score": 40.16319877152372 },...
using System.Collections.ObjectModel; namespace Parser.SymbolTableUtil { /// <summary> /// Represents a function in symbol table. /// </summary> internal class Function : ISymbol { /// <summary> /// Gets identifier (name) of the function. /// </summary> public string...
get; } /// <summary> /// Gets count of the function parameters. /// </summary> public int ParametersCount => Parameters.Count; /// <summary> /// Initializes a new instance of the <see cref="Function"/> struct. /// </summary> /// <param name="identifier"...
{ "context_start_lineno": 0, "file": "Parser/SymbolTableUtil/Function.cs", "groundtruth_start_lineno": 22, "repository": "amirsina-mashayekh-TSLang-Compiler-3a68caf", "right_context_start_lineno": 23, "task_id": "project_cc_csharp/4354" }
{ "list": [ { "filename": "Parser/SymbolTableUtil/ISymbol.cs", "retrieved_chunk": " public string Identifier { get; }\n /// <summary>\n /// Gets type of the symbol.\n /// </summary>\n public SymbolType Type { get; }\n }\n}", "score": 41.04632240809281 },...
Variable> Parameters {
{ "list": [ { "filename": "OfficialAccount/OAuthAPI.cs", "retrieved_chunk": " /// </summary>\n /// <param name=\"appID\">公众号的唯一标识</param>\n /// <param name=\"appSecret\">公众号的appsecret</param>\n /// <param name=\"code\">填写第一步获取的code参数</param>\n /// <returns></returns>...
using FayElf.Plugins.WeChat.Applets; using FayElf.Plugins.WeChat.Applets.Model; using FayElf.Plugins.WeChat.OfficialAccount; using System; using System.Collections.Generic; using System.Text; using XiaoFeng; using XiaoFeng.Http; /**************************************************************** * Copyright © (2021) ww...
var AccessToken = XiaoFeng.Cache.CacheHelper.Get<AccessTokenData>("AccessToken" + appID); if (AccessToken.IsNotNullOrEmpty()) return AccessToken; var data = new AccessTokenData(); var result = HttpHelper.GetHtml(new HttpRequest { Method = Http...
{ "context_start_lineno": 0, "file": "Common.cs", "groundtruth_start_lineno": 33, "repository": "zhuovi-FayElf.Plugins.WeChat-5725d1e", "right_context_start_lineno": 35, "task_id": "project_cc_csharp/4249" }
{ "list": [ { "filename": "OfficialAccount/OAuthAPI.cs", "retrieved_chunk": " if (AccessToken.ExpiresIn <= 60)\n {\n return RefreshAccessToken(appID, AccessToken.RefreshToken);\n }\n return AccessToken;\n }\n ...
AccessTokenData GetAccessToken(string appID, string appSecret) {
{ "list": [ { "filename": "Ultrapain/Patches/PlayerStatTweaks.cs", "retrieved_chunk": "\t\tstatic FieldInfo f_HealthBar_hp = typeof(HealthBar).GetField(\"hp\", BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public);\n\t\tstatic FieldInfo f_HealthBar_antiHp = typeof(HealthBar).GetField(\...
using HarmonyLib; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using ULTRAKILL.Cheats; using UnityEngine; using UnityEngine.SceneManagement; namespace Ultrapain.Patches { public class V2SecondFlag : MonoBehaviour { public V2RocketL...
public float cooldown = 0f; static readonly string debugTag = "[V2][MalCannonShoot]"; void Awake() { shootPoint = UnityUtils.GetChildByNameRecursively(transform, "Shootpoint"); } void PrepareFire() { Instantiate<GameObject>(Plugin.v2fla...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/V2Second.cs", "groundtruth_start_lineno": 168, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 169, "task_id": "project_cc_csharp/4219" }
{ "list": [ { "filename": "Ultrapain/Patches/Mindflayer.cs", "retrieved_chunk": " Debug.Log($\"Collision with {__0.name} with tag {__0.tag} and layer {__state}\");\n if (__0.gameObject.tag != \"Player\" || __state == 15)\n return;\n if (__instance.tr...
Transform v2trans;
{ "list": [ { "filename": "AssemblyCacheHelper/NetAssemblies.cs", "retrieved_chunk": " using System.IO;\n using System.Reflection;\n using System.Diagnostics;\n using System.Text.RegularExpressions;\n public class NetAssemblies\n {\n static List<NetAssembly> _netAssemblyCache ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Collections; using System.Diagnostics; using System.Configuration; using System.Reflection; using System.IO; using Assembly...
var netAssemblyListFiltered = (from assembly in netAssemblyList where assembly.AssemblyName.ToLower().Contains(toolStripFilterTextBox.Text.ToLower()) select assembly); foreach (NetAssembly netAssembly in netA...
{ "context_start_lineno": 0, "file": "AssemblyCacheExplorer/AssemblyCacheExplorer.cs", "groundtruth_start_lineno": 178, "repository": "peterbaccaro-assembly-cache-explorer-a5dae15", "right_context_start_lineno": 180, "task_id": "project_cc_csharp/4317" }
{ "list": [ { "filename": "AssemblyCacheHelper/NetAssemblies.cs", "retrieved_chunk": " {\n if (_netAssemblyCache.Count() == 0)\n {\n if (File.Exists(\"NetAssemblyCache.xml\"))\n {\n StreamReader sr = ...
NetAssembly> netAssemblyList) {
{ "list": [ { "filename": "Ultrapain/Patches/MaliciousFace.cs", "retrieved_chunk": " Projectile proj = ___currentProj.GetComponent<Projectile>();\n proj.target = MonoSingleton<PlayerTracker>.Instance.GetTarget();\n proj.speed = ConfigManager.maliciousFaceHomingProjecti...
using HarmonyLib; using Mono.Cecil; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Text; using UnityEngine; namespace Ultrapain.Patches { /* u = initial, f = final, d = delta, s = speed multiplier u = 40f * Time.deltaT...
exp.damage = ConfigManager.shotgunGreenExplosionDamage.value; exp.playerDamageOverride = ConfigManager.shotgunGreenExplosionPlayerDamage.value; float sizeMulti = ConfigManager.shotgunGreenExplosionSize.value / 9f; exp.maxSize *= sizeMulti; exp.speed *= sizeMu...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/PlayerStatTweaks.cs", "groundtruth_start_lineno": 162, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 164, "task_id": "project_cc_csharp/4197" }
{ "list": [ { "filename": "Ultrapain/Patches/MaliciousFace.cs", "retrieved_chunk": " }\n class MaliciousFace_Enrage_Patch\n {\n static void Postfix(SpiderBody __instance)\n {\n EnemyIdentifier comp = __instance.GetComponent<EnemyIdentifier>();\n for(int i =...
Explosion exp) {
{ "list": [ { "filename": "Ultrapain/Patches/Drone.cs", "retrieved_chunk": " flag.attackDelay = ConfigManager.droneExplosionBeamDelay.value;\n GameObject chargeEffect = GameObject.Instantiate(Plugin.chargeEffect, __instance.transform);\n chargeE...
using HarmonyLib; using System; using System.Collections.Generic; using System.Text; using UnityEngine; namespace Ultrapain.Patches { /*public class ObjectActivator : MonoBehaviour { public int originalInstanceID = 0; public MonoBehaviour activator; void Start() { i...
public float scaleSpeed = 1f; void Update() { float deltaPitch = Time.deltaTime * scaleSpeed; targetAud.pitch += deltaPitch; } } public class RotateOnSpawn : MonoBehaviour { public Quaternion targetRotation; private void Awake()...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/CommonComponents.cs", "groundtruth_start_lineno": 35, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 36, "task_id": "project_cc_csharp/4225" }
{ "list": [ { "filename": "Ultrapain/Patches/Drone.cs", "retrieved_chunk": " CommonAudioPitchScaler pitchScaler = chargeEffect.AddComponent<CommonAudioPitchScaler>();\n pitchScaler.targetAud = chargeEffect.GetComponent<AudioSource>();\n pitchSca...
AudioSource targetAud;
{ "list": [ { "filename": "src/dotnetdev-badge/dotnetdev-badge.web/Endpoints/Badge/BadgeEndpoints.cs", "retrieved_chunk": "using DotNetDevBadgeWeb.Common;\nusing DotNetDevBadgeWeb.Extensions;\nusing DotNetDevBadgeWeb.Interfaces;\nusing DotNetDevBadgeWeb.Middleware;\nusing Microsoft.AspNetCore.Mvc;\nn...
using Microsoft.Extensions.Primitives; namespace DotNetDevBadgeWeb.Extensions { internal static class HttpResponseExtentions { internal static HttpResponse SetCacheControl(this
response.Headers.CacheControl = new StringValues($"max-age={time}"); return response; } } }
{ "context_start_lineno": 0, "file": "src/dotnetdev-badge/dotnetdev-badge.web/Extensions/HttpResponseExtentions.cs", "groundtruth_start_lineno": 6, "repository": "chanos-dev-dotnetdev-badge-5740a40", "right_context_start_lineno": 8, "task_id": "project_cc_csharp/4358" }
{ "list": [ { "filename": "src/dotnetdev-badge/dotnetdev-badge.web/Endpoints/Badge/BadgeEndpoints.cs", "retrieved_chunk": " {\n app.UseMiddleware<BadgeIdValidatorMiddleware>();\n app.MapBadgeEndpointsV1();\n return app;\n }\n internal static WebApp...
HttpResponse response, double time) {
{ "list": [ { "filename": "Assets/ZimGui/IM.cs", "retrieved_chunk": " var span = ScratchBuffer.AsSpan();\n label.CopyTo(span[..label.Length]);\n var remain = span[label.Length..];\n if (value.TryFormat(remain, out var count)) {\n span = span[....
using System; using System.Collections.Generic; using TMPro; using Unity.Collections; using Unity.Collections.LowLevel.Unsafe; using UnityEngine; using UnityEngine.Profiling; using UnityEngine.Rendering; using UnityEngine.TextCore; using static ZimGui.Core.MathHelper; namespace ZimGui.Core { public sealed unsafe cl...
var last = _quads.Length; if (_quads.Capacity <= last + 1) EnsureCapacity(last + 1); _quads.Length = last + 1; return ref _quads.Ptr[last]; } public const float Sqrt3 =1.732050807f; public void AddInvertedTriangle(Vector2 center,float height, UiC...
{ "context_start_lineno": 0, "file": "Assets/ZimGui/Core/UiMesh.cs", "groundtruth_start_lineno": 312, "repository": "Akeit0-ZimGui-Unity-cc82fb9", "right_context_start_lineno": 313, "task_id": "project_cc_csharp/4240" }
{ "list": [ { "filename": "Assets/ZimGui/IM.cs", "retrieved_chunk": " label.CopyTo(span[..label.Length]);\n var remain = span[label.Length..];\n if (value.TryFormat(remain, out var charsWritten)) {\n ReadOnlySpan<(int, UiColor)> colors = stackalloc (int,...
Quad Next() {
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " esi.enraged = true;\n }\n GameObject effect = GameObject.Instantiate(Plugin.enrageEffect, __instance.transform);\n effect.transform.localScale = Vector3.one * 0...
using BepInEx; using UnityEngine; using UnityEngine.SceneManagement; using System; using HarmonyLib; using System.IO; using Ultrapain.Patches; using System.Linq; using UnityEngine.UI; using UnityEngine.EventSystems; using System.Reflection; using Steamworks; using Unity.Audio; using System.Text; using System.Collection...
public static AudioClip cannonBallChargeAudio; public static Material gabrielFakeMat; public static Sprite blueRevolverSprite; public static Sprite greenRevolverSprite; public static Sprite redRevolverSprite; public static Sprite blueShotgunSprite; public stati...
{ "context_start_lineno": 0, "file": "Ultrapain/Plugin.cs", "groundtruth_start_lineno": 105, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 106, "task_id": "project_cc_csharp/4237" }
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " {\n get {\n if(_shockwave == null && Plugin.shockwave != null)\n {\n _shockwave = GameObject.Instantiate(Plugin.shockwave);\n ...
GameObject parryableFlash;
{ "list": [ { "filename": "Assets/ZimGui/Demo/RingBuffer.cs", "retrieved_chunk": " var i= ringBuffer._startIndex + start;\n StartIndex = i<Span.Length?i:i-Span.Length; \n Length = length;\n }\n public SliceEnumerator GetEnumerator()...
using System; using System.Collections.Generic; using TMPro; using Unity.Collections; using Unity.Collections.LowLevel.Unsafe; using UnityEngine; using UnityEngine.Profiling; using UnityEngine.Rendering; using UnityEngine.TextCore; using static ZimGui.Core.MathHelper; namespace ZimGui.Core { public sealed unsafe cl...
public NativeArray<Quad> ReadQuads() => _quads.AsArray(); public Span<Quad> ReadQuadsSpan() => _quads.AsSpan(); public Span<Quad> ReadAdditionalQuadSpan(int length) { var start = _quads.Length; EnsureCapacity(_quads.Length + length); _quads.Length += length;...
{ "context_start_lineno": 0, "file": "Assets/ZimGui/Core/UiMesh.cs", "groundtruth_start_lineno": 80, "repository": "Akeit0-ZimGui-Unity-cc82fb9", "right_context_start_lineno": 81, "task_id": "project_cc_csharp/4266" }
{ "list": [ { "filename": "Assets/ZimGui/Demo/RingBuffer.cs", "retrieved_chunk": " int _index;\n public SliceEnumerator(RingBufferSlice slice) {\n Span = slice.Span;\n StartIndex = slice.StartIndex;\n Length = slice...
FixedCharMap<CharInfo> Map;
{ "list": [ { "filename": "Services/GraphClientService.cs", "retrieved_chunk": " {\n private readonly AppSettings _settings;\n private readonly ILogger _logger;\n public GraphClientService(IOptions<AppSettings> options, ILogger<GraphClientService> logger)\n {\n ...
using Microsoft.Extensions.Logging; using GraphNotifications.Services; using Microsoft.Azure.WebJobs.Extensions.SignalRService; using Microsoft.AspNetCore.Http; using Microsoft.Azure.WebJobs; using Microsoft.Azure.WebJobs.Extensions.Http; using GraphNotifications.Models; using Microsoft.AspNetCore.SignalR; using Micros...
_tokenValidationService = tokenValidationService; _graphNotificationService = graphNotificationService; _certificateService = certificateService ?? throw new ArgumentException(nameof(certificateService)); _cacheService = cacheService ?? throw new ArgumentException(nameof...
{ "context_start_lineno": 0, "file": "Functions/GraphNotificationsHub.cs", "groundtruth_start_lineno": 30, "repository": "microsoft-GraphNotificationBroker-b1564aa", "right_context_start_lineno": 35, "task_id": "project_cc_csharp/4360" }
{ "list": [ { "filename": "Services/TokenValidationService.cs", "retrieved_chunk": " private static readonly Lazy<JwtSecurityTokenHandler> JwtSecurityTokenHandler = new Lazy<JwtSecurityTokenHandler>(() => new JwtSecurityTokenHandler());\n public TokenValidationService(IOptions<AppSetting...
ICacheService cacheService, ICertificateService certificateService, ILogger<GraphNotificationsHub> logger, IOptions<AppSettings> options) {
{ "list": [ { "filename": "Assets/Mochineko/WhisperAPI/InverseDictionaryExtension.cs", "retrieved_chunk": "#nullable enable\nusing System;\nusing System.Collections.Generic;\nnamespace Assets.Mochineko.WhisperAPI\n{\n internal static class InverseDictionaryExtension\n {\n public static T ...
#nullable enable using System.Collections.Generic; namespace Assets.Mochineko.WhisperAPI { internal static class ModelResolver { private static readonly IReadOnlyDictionary<
[Model.Whisper1] = "whisper-1", }; public static Model ToModel(this string model) => Dictionary.Inverse(model); public static string ToText(this Model model) => Dictionary[model]; } }
{ "context_start_lineno": 0, "file": "Assets/Mochineko/WhisperAPI/ModelResolver.cs", "groundtruth_start_lineno": 7, "repository": "mochi-neko-Whisper-API-unity-1e815b1", "right_context_start_lineno": 9, "task_id": "project_cc_csharp/4371" }
{ "list": [ { "filename": "Assets/Mochineko/WhisperAPI/InverseDictionaryExtension.cs", "retrieved_chunk": " foreach (var pair in dictionary)\n {\n if (pair.Value == key)\n {\n return pair.Key;\n }\n }\n ...
Model, string> Dictionary = new Dictionary<Model, string> {
{ "list": [ { "filename": "Common.cs", "retrieved_chunk": " return fun.Invoke(aToken);\n }\n /// <summary>\n /// 运行\n /// </summary>\n /// <typeparam name=\"T\">对象</typeparam>\n /// <param name=\"path\">请求路径</param>\n /// <param name=\"data\"...
using System; using System.Collections.Generic; using System.Text; using FayElf.Plugins.WeChat.OfficialAccount.Model; using XiaoFeng; using XiaoFeng.Http; /**************************************************************** * Copyright © (2022) www.fayelf.com All Rights Reserved. * * Author : jacky ...
var config = this.Config.GetConfig(WeChatType.Applets); return Common.Execute(config.AppID, config.AppSecret, token => { var _data = new Dictionary<string, object>() { {"touser",touser }, {"template_id",template...
{ "context_start_lineno": 0, "file": "OfficialAccount/Subscribe.cs", "groundtruth_start_lineno": 336, "repository": "zhuovi-FayElf.Plugins.WeChat-5725d1e", "right_context_start_lineno": 338, "task_id": "project_cc_csharp/4282" }
{ "list": [ { "filename": "Common.cs", "retrieved_chunk": " public static T Execute<T>(string path, string data, Func<int, string>? errorMessage = null) where T : BaseResult, new()\n {\n var result = new HttpRequest()\n {\n Address = HttpApi.HOST + pa...
MiniProgram miniprogram, Dictionary<string, ValueColor> data) {
{ "list": [ { "filename": "src/Nebula.Caching.Redis/Interceptors/RedisCacheInterceptor.cs", "retrieved_chunk": " private AspectContext context { get; set; }\n private AspectDelegate next { get; set; }\n public RedisCacheInterceptor(ICacheManager cacheManager, IKeyManager keyManage...
using AspectCore.DynamicProxy; using Nebula.Caching.Common.CacheManager; using Nebula.Caching.Common.KeyManager; using Nebula.Caching.Common.Utils; using Nebula.Caching.InMemory.Attributes; using Newtonsoft.Json; namespace Nebula.Caching.InMemory.Interceptors { public class InMemoryCacheInterceptor : AbstractInter...
_cacheManager = cacheManager; _utils = utils; _keyManager = keyManager; } public async override Task Invoke(AspectContext context, AspectDelegate next) { this.context = context; this.next = next; if (ExecutedMethodHasInMem...
{ "context_start_lineno": 0, "file": "src/Nebula.Caching.InMemory/Interceptors/InMemoryCacheInterceptor.cs", "groundtruth_start_lineno": 18, "repository": "Nebula-Software-Systems-Nebula.Caching-1f3bb62", "right_context_start_lineno": 20, "task_id": "project_cc_csharp/4194" }
{ "list": [ { "filename": "src/Nebula.Caching.Redis/Interceptors/RedisCacheInterceptor.cs", "retrieved_chunk": " private AspectContext context { get; set; }\n private AspectDelegate next { get; set; }\n public RedisCacheInterceptor(ICacheManager cacheManager, IKeyManager keyManage...
IContextUtils utils, ICacheManager cacheManager, IKeyManager keyManager) {
{ "list": [ { "filename": "Helpers/KeyConverter.cs", "retrieved_chunk": " modifiers |= ModifierKeys.Control;\n break;\n case \"alt\":\n modifiers |= ModifierKeys.Alt;\n break;\n ...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; using WindowsHook; using wingman.Interfaces; using static wingman.Helpers.KeyConverter; namespace wingman.Services { public class KeyCombination { public Keys KeyCode { get; } ...
KeyCode = keyCode; Modifiers = modifiers; OriginalRecord = null; } public KeyCombination(Keys keyCode, ModifierKeys modifiers, KeyCombination originalRecord) { KeyCode = keyCode; Modifiers = modifiers; OriginalRecord = ori...
{ "context_start_lineno": 0, "file": "Services/GlobalHotkeyService.cs", "groundtruth_start_lineno": 17, "repository": "dannyr-git-wingman-41103f3", "right_context_start_lineno": 19, "task_id": "project_cc_csharp/4295" }
{ "list": [ { "filename": "Helpers/KeyConverter.cs", "retrieved_chunk": " {\n None = 0,\n Alt = 1,\n Control = 2,\n Shift = 4,\n Windows = 8,\n }\n public static List<InjectedInputKeyboardInfo> NormalizeKeystroke(string keystr...
ModifierKeys modifiers) {
{ "list": [ { "filename": "Assets/Mochineko/RelentStateMachine/TransitionMapBuilder.cs", "retrieved_chunk": " private readonly Dictionary<IState<TEvent, TContext>, Dictionary<TEvent, IState<TEvent, TContext>>>\n transitionMap = new();\n private readonly Dictionary<TEvent, ISta...
#nullable enable using System.Collections.Generic; using Mochineko.Relent.Result; namespace Mochineko.RelentStateMachine { internal sealed class TransitionMap<TEvent, TContext> : ITransitionMap<TEvent, TContext> { private readonly IState<TEvent, TContext> initialState; private readonly ...
private readonly IReadOnlyDictionary<TEvent, IState<TEvent, TContext>> anyTransitionMap; public TransitionMap( IState<TEvent, TContext> initialState, IReadOnlyList<IState<TEvent, TContext>> states, IReadOnlyDictionary< IState<TEvent,...
{ "context_start_lineno": 0, "file": "Assets/Mochineko/RelentStateMachine/TransitionMap.cs", "groundtruth_start_lineno": 13, "repository": "mochi-neko-RelentStateMachine-64762eb", "right_context_start_lineno": 16, "task_id": "project_cc_csharp/4316" }
{ "list": [ { "filename": "Assets/Mochineko/RelentStateMachine/TransitionMapBuilder.cs", "retrieved_chunk": " private readonly Dictionary<IState<TEvent, TContext>, Dictionary<TEvent, IState<TEvent, TContext>>>\n transitionMap = new();\n private readonly Dictionary<TEvent, ISta...
IState<TEvent, TContext>, IReadOnlyDictionary<TEvent, IState<TEvent, TContext>>> transitionMap;
{ "list": [ { "filename": "CalloutInterfaceAPI/Records/PedDatabase.cs", "retrieved_chunk": "namespace CalloutInterfaceAPI.Records\n{\n using System;\n using System.Collections.Generic;\n using LSPD_First_Response.Engine.Scripting.Entities;\n /// <summary>\n /// Represents a database of...
namespace CalloutInterfaceAPI.Records { using System; using System.Collections.Generic; using CalloutInterfaceAPI.External; /// <summary> /// Represents a database of vehicle records. /// </summary> internal class VehicleDatabase :
private int invalidDocumentCount = 0; /// <summary> /// Gets or sets the maximum invalid document rate. /// </summary> internal float MaxInvalidDocumentRate { get; set; } = 0.05f; /// <inheritdoc /> internal override void Prune(int minutes) { ...
{ "context_start_lineno": 0, "file": "CalloutInterfaceAPI/Records/VehicleDatabase.cs", "groundtruth_start_lineno": 9, "repository": "Immersive-Plugins-Team-CalloutInterfaceAPI-2c5a303", "right_context_start_lineno": 11, "task_id": "project_cc_csharp/4389" }
{ "list": [ { "filename": "CalloutInterfaceAPI/Records/PedDatabase.cs", "retrieved_chunk": " private int invalidLicenseCount = 0;\n private int wantedCount = 0;\n /// <summary>\n /// Gets or sets the max invalid license rate.\n /// </summary>\n internal float ...
RecordDatabase<Rage.Vehicle, VehicleRecord> {
{ "list": [ { "filename": "src/Gum.Tests/Bungee.cs", "retrieved_chunk": " Assert.IsTrue(string.IsNullOrEmpty(errors));\n Assert.AreEqual(1, results.Length);\n CharacterScript script = results[0];\n string json = JsonConvert.SerializeObject(script, Reader.Set...
using Gum.InnerThoughts; using Gum.Utilities; using Murder.Serialization; using Newtonsoft.Json; using System.Reflection; using System.Text; namespace Gum { /// <summary> /// This is the parser entrypoint when converting .gum -> metadata. /// </summary> public class Reader { /// <param name...
StringWriter writer = new(); Console.SetOut(writer); CharacterScript[] result = ParseImplementation(inputPath, lastModified, DiagnosticLevel.ErrorsOnly); errors = writer.ToString(); return result; } /// <summary> /// This will pars...
{ "context_start_lineno": 0, "file": "src/Gum/Reader.cs", "groundtruth_start_lineno": 87, "repository": "isadorasophia-gum-032cb2d", "right_context_start_lineno": 89, "task_id": "project_cc_csharp/4313" }
{ "list": [ { "filename": "src/Gum.Tests/Bungee.cs", "retrieved_chunk": " public void TestSingleSentence()\n {\n const string situationText = @\"\n=Encounter\n I just have one sentence.\";\n CharacterScript? script = Read(situationText);\n Assert.IsTru...
CharacterScript[] Parse(string inputPath, DateTime? lastModified, out string errors) {
{ "list": [ { "filename": "ForceConnect/frm_main.cs", "retrieved_chunk": "using System.Windows.Forms;\nnamespace ForceConnect\n{\n public partial class frm_main : Form\n {\n private bool dragging = false;\n private Point dragCursorPoint, dragFormPoint;\n public DnsAddress cu...
using ForceConnect.API; using ForceConnect.Services; using System; using System.Collections.Generic; using System.Threading.Tasks; using System.Windows.Forms; namespace ForceConnect { public partial class frm_explore : Form { private frm_main _mainForm; private byte currentIndex = 0; p...
InitializeComponent(); _mainForm = mainForm; listOfDNS.AddRange(DnsAddressItems.GetServicesUser()); } private async Task<bool> updateList() { return await Task.Run(() => { listOfDNS.Clear(); listOfDNS.Ad...
{ "context_start_lineno": 0, "file": "ForceConnect/frm_explore.cs", "groundtruth_start_lineno": 16, "repository": "Mxqius-ForceConnect-059bd9e", "right_context_start_lineno": 18, "task_id": "project_cc_csharp/4287" }
{ "list": [ { "filename": "ForceConnect/frm_main.cs", "retrieved_chunk": " public Form currentFormLoaded;\n private byte currentSelectedIndexComboBox = 0;\n private long _currentLatency = 0;\n private bool _connected, pendingRequest, _internetConnection = true;\n pri...
frm_explore(frm_main mainForm) {
{ "list": [ { "filename": "src/Gum/Parser.cs", "retrieved_chunk": " if (_script.CurrentSituation.Blocks.Count == 1 ||\n (isNested && Block.IsChoice && !Block.Conditional))\n {\n Block? result = _script.CurrentSituation.AddBlock(\n ...
using Gum.Utilities; using Newtonsoft.Json; using System.Diagnostics; namespace Gum.InnerThoughts { [DebuggerDisplay("{Name}")] public class Situation { [JsonProperty] public readonly int Id = 0; [JsonProperty] public readonly string Name = string.Empty; public int...
/// <summary> /// Creates a new block subjected to a <paramref name="kind"/> relationship. /// </summary> public Block? AddBlock(int playUntil, int joinLevel, bool isNested, EdgeKind kind = EdgeKind.Next) { Block lastBlock = PeekLastBlock(); if (joinLeve...
{ "context_start_lineno": 0, "file": "src/Gum/InnerThoughts/Situation.cs", "groundtruth_start_lineno": 96, "repository": "isadorasophia-gum-032cb2d", "right_context_start_lineno": 97, "task_id": "project_cc_csharp/4331" }
{ "list": [ { "filename": "src/Gum/Utilities/InnerThoughtsHelpers.cs", "retrieved_chunk": " }\n return false;\n }\n }\n}", "score": 24.72080718125102 }, { "filename": "src/Gum/Parser.cs", "retrieved_chunk": " }\n internal Characte...
Block PeekBlockAt(int level) => Blocks[_lastBlocks.ElementAt(level)];
{ "list": [ { "filename": "Assets/Mochineko/YouTubeLiveStreamingClient.Samples/LiveChatMessagesCollectionDemo.cs", "retrieved_chunk": " {\n [SerializeField]\n private string apiKeyPath = string.Empty;\n [SerializeField]\n private string videoIDOrURL = string.Empty;\n ...
#nullable enable using System; using System.Net.Http; using System.Threading; using Cysharp.Threading.Tasks; using Mochineko.Relent.UncertainResult; using Mochineko.YouTubeLiveStreamingClient.Responses; using UniRx; using UnityEngine; namespace Mochineko.YouTubeLiveStreamingClient { /// <summary> /// Collects ...
private readonly Subject<LiveChatMessageItem> onMessageCollected = new(); public IObservable<LiveChatMessageItem> OnMessageCollected => onMessageCollected; private bool isCollecting = false; private string? liveChatID = null; private string? nextPageToken = null; priva...
{ "context_start_lineno": 0, "file": "Assets/Mochineko/YouTubeLiveStreamingClient/LiveChatMessagesCollector.cs", "groundtruth_start_lineno": 26, "repository": "mochi-neko-youtube-live-streaming-client-unity-b712d77", "right_context_start_lineno": 27, "task_id": "project_cc_csharp/4337" }
{ "list": [ { "filename": "Assets/Mochineko/YouTubeLiveStreamingClient.Samples/LiveChatMessagesCollectionDemo.cs", "retrieved_chunk": " private LiveChatMessagesCollector? collector;\n private async void Start()\n {\n // Get YouTube API key from file.\n var ap...
VideosAPIResponse> OnVideoInformationUpdated => onVideoInformationUpdated;
{ "list": [ { "filename": "JWLSLMerge.Data/Models/Tag.cs", "retrieved_chunk": "using JWLSLMerge.Data.Attributes;\nnamespace JWLSLMerge.Data.Models\n{\n public class Tag\n {\n [Ignore]\n public int TagId { get; set; }\n public int Type { get; set; }\n public string Na...
using JWLSLMerge.Data.Attributes; namespace JWLSLMerge.Data.Models { public class PlaylistItemMarker { [
get; set; } public int PlaylistItemId { get; set; } public string Label { get; set; } = null!; public long StartTimeTicks { get; set; } public long DurationTicks { get; set; } public long EndTransitionDurationTicks { get; set; } [Ignore] public int NewPlaylistIt...
{ "context_start_lineno": 0, "file": "JWLSLMerge.Data/Models/PlaylistItemMarker.cs", "groundtruth_start_lineno": 6, "repository": "pliniobrunelli-JWLSLMerge-7fe66dc", "right_context_start_lineno": 8, "task_id": "project_cc_csharp/4385" }
{ "list": [ { "filename": "JWLSLMerge.Data/JWDal.cs", "retrieved_chunk": " {\n connectionString = $\"Data Source={dbPath}\";\n }\n public IEnumerable<T> TableList<T>()\n {\n using (IDbConnection cnn = new SQLiteConnection(connectionString))\n ...
Ignore] public int PlaylistItemMarkerId {
{ "list": [ { "filename": "LibreDteDotNet.RestRequest/Extensions/ContribuyenteExtension.cs", "retrieved_chunk": "using LibreDteDotNet.RestRequest.Interfaces;\nnamespace LibreDteDotNet.RestRequest.Extensions\n{\n public static class ContribuyenteExtension\n {\n public static IContribuyent...
using LibreDteDotNet.RestRequest.Interfaces; namespace LibreDteDotNet.RestRequest.Infraestructure { public class RestRequest { public ILibro Libro { get; } public IContribuyente Contribuyente { get; } public
get; } public IBoleta Boleta { get; } public IDTE DocumentoTributario { get; } public RestRequest( ILibro libroService, IContribuyente contribuyenteService, IFolioCaf folioCafService, IBoleta boletaService, IDTE dTEService ) ...
{ "context_start_lineno": 0, "file": "LibreDteDotNet.RestRequest/Infraestructure/RestRequest.cs", "groundtruth_start_lineno": 8, "repository": "sergiokml-LibreDteDotNet.RestRequest-6843109", "right_context_start_lineno": 9, "task_id": "project_cc_csharp/4309" }
{ "list": [ { "filename": "LibreDteDotNet.RestRequest/Extensions/ContribuyenteExtension.cs", "retrieved_chunk": "using LibreDteDotNet.RestRequest.Interfaces;\nnamespace LibreDteDotNet.RestRequest.Extensions\n{\n public static class ContribuyenteExtension\n {\n public static IContribuyent...
IFolioCaf FolioCaf {
{ "list": [ { "filename": "VisualStudioExtension/NamedPipeThread.cs", "retrieved_chunk": "\t{\n\t\t[DllImport(\"user32.dll\")]\n\t\tstatic extern bool SetForegroundWindow(IntPtr hWnd);\n\t\tNamedPipeClientStream ClientPipe = null;\n\t\tNamedPipeServerStream ServerPipe = null;\n\t\tbool bIsPipeConnecte...
using System; using System.IO; using System.Diagnostics; using System.Threading; using Microsoft.VisualStudio.Shell; using Microsoft.VisualStudio.Shell.Interop; using System.IO.MemoryMappedFiles; namespace BlueprintInspector { public class RunExecutable { private bool StdOutDone; // wait until OnOutputDataReceive...
private SharedProject.BlueprintJson NewBlueprintJsonData = null; private bool bBlueprintInspectorCommandletStarted = false; private bool bBlueprintInspectorCommandletCompleted = false; private bool bCommandletProcessCompleted = false; public RunExecutable(bool bInIsUE4Project, bool bInIncludeEngine, bool b...
{ "context_start_lineno": 0, "file": "VisualStudioExtension/RunExecutable.cs", "groundtruth_start_lineno": 25, "repository": "botman99-BlueprintInspector-31a49b9", "right_context_start_lineno": 26, "task_id": "project_cc_csharp/4361" }
{ "list": [ { "filename": "VisualStudioExtension/NamedPipeThread.cs", "retrieved_chunk": "\t\t}\n\t\tpublic void Run()\n\t\t{\n\t\t\twhile(true)\n\t\t\t{\n\t\t\t\tif (!bIsPipeConnected) // do we need to open the named pipe?\n\t\t\t\t{\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\t// see if the named pipe ...
BlueprintJson OldBlueprintJsonData = null;
{ "list": [ { "filename": "Assets/SceneTools/Editor/Views/Base/SceneToolsWindowBase.cs", "retrieved_chunk": "using Sandland.SceneTool.Editor.Common.Utils;\nusing Sandland.SceneTool.Editor.Services;\nusing UnityEditor;\nusing UnityEngine;\nusing UnityEngine.UIElements;\nnamespace Sandland.SceneTool.Edi...
using System.Collections.Generic; using System.Threading.Tasks; using Sandland.SceneTool.Editor.Common.Utils; using Sandland.SceneTool.Editor.Views.Base; using Sandland.SceneTool.Editor.Views.Handlers; using UnityEditor; using UnityEngine; using UnityEngine.UIElements; namespace Sandland.SceneTool.Editor.Views { i...
public override float MinWidth => 600; public override float MinHeight => 600; public override string WindowName => "Scene Tools Setup"; public override string VisualTreeName => nameof(SceneToolsSetupWindow); public override string StyleSheetName => nameof(SceneToolsSetupWindow...
{ "context_start_lineno": 0, "file": "Assets/SceneTools/Editor/Views/SceneToolsSetupWindow/SceneToolsSetupWindow.cs", "groundtruth_start_lineno": 13, "repository": "migus88-Sandland.SceneTools-64e9f8c", "right_context_start_lineno": 14, "task_id": "project_cc_csharp/4321" }
{ "list": [ { "filename": "Assets/SceneTools/Editor/Views/Base/SceneToolsWindowBase.cs", "retrieved_chunk": " public abstract float MinWidth { get; }\n public abstract float MinHeight { get; }\n public abstract string WindowName { get; }\n public abstract string VisualTreeN...
MenuItems.Tools.Root + "Setup Scene Tools";
{ "list": [ { "filename": "Assets/Mochineko/FacialExpressions.Samples/SampleForULipSyncAndVRM.cs", "retrieved_chunk": " [SerializeField] private BasicEmotion basicEmotion = BasicEmotion.Neutral;\n [SerializeField] private float emotionWeight = 1f;\n [SerializeField] private float ...
#nullable enable using System; using System.Collections.Generic; using Mochineko.FacialExpressions.LipSync; using UniRx; using UnityEngine; namespace Mochineko.FacialExpressions.Extensions.uLipSync { /// <summary> /// An implementation of <see cref="IFramewiseLipAnimator"/> for <see cref="global::uLipSync.uLip...
private readonly IDisposable disposable; /// <summary> /// Creates a new instance of <see cref="ULipSyncAnimator"/>. /// </summary> /// <param name="followingLipAnimator">Wrapped <see cref="FollowingLipAnimator"/>.</param> /// <param name="uLipSync">Target <see cref="gl...
{ "context_start_lineno": 0, "file": "Assets/Mochineko/FacialExpressions.Extensions/uLipSync/ULipSyncAnimator.cs", "groundtruth_start_lineno": 16, "repository": "mochi-neko-facial-expressions-unity-ab0d020", "right_context_start_lineno": 17, "task_id": "project_cc_csharp/4294" }
{ "list": [ { "filename": "Assets/Mochineko/FacialExpressions.Samples/SampleForULipSyncAndVRM.cs", "retrieved_chunk": " {\n throw new NullReferenceException(nameof(uLipSync));\n }\n VoiceVoxBaseURL.BaseURL = \"http://127.0.0.1:50021\";\n var b...
Viseme> phonomeMap;
{ "list": [ { "filename": "source/ViewModels/CacheRootsViewModel.cs", "retrieved_chunk": "{\n public class CacheRootsViewModel : ViewModelBase\n {\n public readonly NowPlaying plugin;\n public ICommand RefreshRootsCommand { get; private set; }\n public ICommand AddCacheRootC...
using NowPlaying.Utils; using NowPlaying.Models; using NowPlaying.Views; using Playnite.SDK; using Playnite.SDK.Models; using Playnite.SDK.Plugins; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Collections.Specialized; using System.IO; using System.Thread...
public bool AreCacheRootsNonEmpty => plugin.cacheManager.CacheRoots.Count > 0; public bool MultipleCacheRoots => plugin.cacheManager.CacheRoots.Count > 1; public string GameCachesVisibility => AreCacheRootsNonEmpty ? "Visible" : "Collapsed"; public string MultipleRootsVisibility => Mul...
{ "context_start_lineno": 0, "file": "source/ViewModels/NowPlayingPanelViewModel.cs", "groundtruth_start_lineno": 207, "repository": "gittromney-Playnite-NowPlaying-23eec41", "right_context_start_lineno": 208, "task_id": "project_cc_csharp/4273" }
{ "list": [ { "filename": "source/ViewModels/AddGameCachesViewModel.cs", "retrieved_chunk": " public List<GameViewModel> EligibleGames { get; private set; }\n private List<GameViewModel> selectedGames;\n public List<GameViewModel> SelectedGames \n { \n get => sel...
GameCacheViewModel> GameCaches => plugin.cacheManager.GameCaches;
{ "list": [ { "filename": "src/Ryan.EntityFrameworkCore.Shard/EntityFrameworkCore/Expressions/ExpressionImplementationFinder.cs", "retrieved_chunk": " var pairs = visitors.Select(x => new KeyValuePair<string, HashSet<string>>(x.MemberExpression.Member.Name, x.Values));\n var resu...
using Microsoft.EntityFrameworkCore; using Ryan.EntityFrameworkCore.Builder; using Ryan.Models; using System.Collections.Generic; namespace Ryan.EntityFrameworkCore.ModelBuilders { public class MEntityModelBuilder : EntityModelBuilder<M> { public override void Build<TImplementation>(ModelBuilder modelB...
return $"M_{value["Year"]}"; } protected override void EntityConfiguration() { Apply(x => x.Year); } } }
{ "context_start_lineno": 0, "file": "test/Ryan.EntityFrameworkCore.Shard.Tests/EntityFrameworkCore/ModelBuilders/MEntityModelBuilder.cs", "groundtruth_start_lineno": 21, "repository": "c-y-r-Ryan.EntityFrameworkCore.Shard-f15124c", "right_context_start_lineno": 23, "task_id": "project_cc_csharp/4308" }
{ "list": [ { "filename": "test/Ryan.EntityFrameworkCore.Shard.Tests/SqlServerShardDbContextTests.cs", "retrieved_chunk": " var context = ServiceProvider.GetRequiredService<SqlServerShardDbContext>();\n var years = new[] { 2022, 2023 };\n var collection = context.AsQue...
GetTableName(Dictionary<string, string> value) {
{ "list": [ { "filename": "Editor/GraphEditor/QuestGraphSaveUtility.cs", "retrieved_chunk": " {\n var tempNode = _targetGraphView.CreateNodeQuest(node.name, Vector2.zero, node.extraText, node.isFinal);\n //Load node variables\n tempNode.GUID = no...
using System; using System.Collections.Generic; using System.Linq; using UnityEditor.Experimental.GraphView; using UnityEditor; using UnityEngine; using UnityEngine.UIElements; using UnityEditor.UIElements; namespace QuestSystem.QuestEditor { public class QuestGraphView : GraphView { public string misi...
var targetEdge = edges.ToList().Where(x => x.output.portName == p.portName && x.output.node == p.node); if (targetEdge.Any()) { var edge = targetEdge.First(); edge.input.Disconnect(edge); RemoveElement(targetEdge.First()); ...
{ "context_start_lineno": 0, "file": "Editor/GraphEditor/QuestGraphView.cs", "groundtruth_start_lineno": 303, "repository": "lluispalerm-QuestSystem-cd836cc", "right_context_start_lineno": 305, "task_id": "project_cc_csharp/4375" }
{ "list": [ { "filename": "Editor/GraphEditor/QuestGraphSaveUtility.cs", "retrieved_chunk": " objtemp.actualItems = qObjective.actualItems;\n objtemp.description = qObjective.description;\n objtemp.maxItems = qObjective.maxItems;\n ...
NodeQuestGraph node, Port p) {
{ "list": [ { "filename": "src/Gum/Utilities/OutputHelpers.cs", "retrieved_chunk": " {\n return;\n }\n Console.ForegroundColor = ConsoleColor.Magenta;\n Console.WriteLine(message);\n Console.ResetColor();\n }\n public ...
using Gum.InnerThoughts; using Gum.Utilities; using Murder.Serialization; using Newtonsoft.Json; using System.Reflection; using System.Text; namespace Gum { /// <summary> /// This is the parser entrypoint when converting .gum -> metadata. /// </summary> public class Reader { /// <param name...
string json = JsonConvert.SerializeObject(script, Settings); File.WriteAllText(path: Path.Join(path, $"{script.Name}.json"), contents: json); return true; } internal static CharacterScript? Retrieve(string filepath) { if (!File.Exists(filepath))...
{ "context_start_lineno": 0, "file": "src/Gum/Reader.cs", "groundtruth_start_lineno": 64, "repository": "isadorasophia-gum-032cb2d", "right_context_start_lineno": 66, "task_id": "project_cc_csharp/4340" }
{ "list": [ { "filename": "src/Gum/Utilities/OutputHelpers.cs", "retrieved_chunk": " Console.WriteLine($\"🤚 Error! {message}\");\n Console.ResetColor();\n }\n public static void WriteWarning(string message)\n {\n Console.ForegroundColor = ConsoleC...
CharacterScript script, string path) {
{ "list": [ { "filename": "WAGIapp/AI/AICommands/RemoveLineCommand.cs", "retrieved_chunk": "namespace WAGIapp.AI.AICommands\n{\n internal class RemoveLineCommand : Command\n {\n public override string Name => \"remove-line\";\n public override string Description => \"deletes a lin...
namespace WAGIapp.AI.AICommands { internal class WriteLineCommand : Command { public override string Name => "write-line"; public override string
public override string Format => "write-line | line number | text"; public override async Task<string> Execute(Master caller, string[] args) { if (args.Length < 3) return "error! not enough parameters"; int line; try { ...
{ "context_start_lineno": 0, "file": "WAGIapp/AI/AICommands/WriteLineCommand.cs", "groundtruth_start_lineno": 6, "repository": "Woltvint-WAGI-d808927", "right_context_start_lineno": 7, "task_id": "project_cc_csharp/4390" }
{ "list": [ { "filename": "WAGIapp/AI/AICommands/RemoveLineCommand.cs", "retrieved_chunk": " return \"error! not enough parameters\";\n int line;\n try\n {\n line = Convert.ToInt32(args[1]);\n }\n catch (Exception)\n ...
Description => "writes the given text to the line number";
{ "list": [ { "filename": "Editor/GraphEditor/QuestGraphSaveUtility.cs", "retrieved_chunk": " }\n //Remove edges\n Edges.Where(x => x.input.node == node).ToList().ForEach(edge => _targetGraphView.RemoveElement(edge));\n //Remove Node\n ...
using System; using System.Collections.Generic; using System.Linq; using UnityEditor.Experimental.GraphView; using UnityEditor; using UnityEngine; using UnityEngine.UIElements; using UnityEditor.UIElements; namespace QuestSystem.QuestEditor { public class QuestGraphView : GraphView { public string misi...
nodes.objectivesRef.Remove(objective); nodes.questObjectives.Remove(objective); nodes.RefreshExpandedState(); } private void AddNextQuestObjective(NodeQuestGraph node) { var Q = new QuestObjectiveGraph(); var deleteButton = new Butto...
{ "context_start_lineno": 0, "file": "Editor/GraphEditor/QuestGraphView.cs", "groundtruth_start_lineno": 318, "repository": "lluispalerm-QuestSystem-cd836cc", "right_context_start_lineno": 320, "task_id": "project_cc_csharp/4387" }
{ "list": [ { "filename": "Editor/GraphEditor/QuestGraphSaveUtility.cs", "retrieved_chunk": " {\n var tempNode = _targetGraphView.CreateNodeQuest(node.name, Vector2.zero, node.extraText, node.isFinal);\n //Load node variables\n tempNode.GUID = no...
NodeQuestGraph nodes, QuestObjectiveGraph objective) {
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " esi.enraged = true;\n }\n GameObject effect = GameObject.Instantiate(Plugin.enrageEffect, __instance.transform);\n effect.transform.localScale = Vector3.one * 0...
using BepInEx; using UnityEngine; using UnityEngine.SceneManagement; using System; using HarmonyLib; using System.IO; using Ultrapain.Patches; using System.Linq; using UnityEngine.UI; using UnityEngine.EventSystems; using System.Reflection; using Steamworks; using Unity.Audio; using System.Text; using System.Collection...
public static GameObject sandExplosion; public static GameObject virtueInsignia; public static GameObject rocket; public static GameObject revolverBullet; public static GameObject maliciousCannonBeam; public static GameObject lightningBoltSFX; public static GameO...
{ "context_start_lineno": 0, "file": "Ultrapain/Plugin.cs", "groundtruth_start_lineno": 74, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 75, "task_id": "project_cc_csharp/4293" }
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " {\n get {\n if(_shockwave == null && Plugin.shockwave != null)\n {\n _shockwave = GameObject.Instantiate(Plugin.shockwave);\n ...
GameObject bigExplosion;
{ "list": [ { "filename": "Assets/TimelineExtension/Scripts/CustomActivationTrack/CustomActivationPlayableBehavior.cs", "retrieved_chunk": " [HideInInspector] public int TrackIndex;\n [HideInInspector] public int ClipIndex;\n [HideInInspector] public double StartTiming;\n [...
using System; using System.ComponentModel; using UnityEngine; using UnityEngine.Playables; using UnityEngine.Timeline; namespace dev.kemomimi.TimelineExtension.CustomActivationTrack { [DisplayName("Custom Activation Clip")] [Serializable] public class CustomActivationClip : PlayableAsset, ITimelineClipAs...
public ClipCaps clipCaps { get { return ClipCaps.None; } } public override Playable CreatePlayable(PlayableGraph graph, GameObject go) { data.TrackIndex = TrackIndexPassingThrough; data.ClipIndex = ClipIndexPassingThrough; da...
{ "context_start_lineno": 0, "file": "Assets/TimelineExtension/Scripts/CustomActivationTrack/CustomActivationClip.cs", "groundtruth_start_lineno": 18, "repository": "nmxi-Unity_AbstractTimelineExtention-b518049", "right_context_start_lineno": 19, "task_id": "project_cc_csharp/4326" }
{ "list": [ { "filename": "Assets/TimelineExtension/Scripts/CustomActivationTrack/CustomActivationPlayableBehavior.cs", "retrieved_chunk": " [HideInInspector] public int TrackIndex;\n [HideInInspector] public int ClipIndex;\n [HideInInspector] public double StartTiming;\n [...
CustomActivationPlayableBehavior data = new ();
{ "list": [ { "filename": "Magic.IndexedDb/Models/StoreSchema.cs", "retrieved_chunk": " public string PrimaryKey { get; set; }\n public bool PrimaryKeyAuto { get; set; }\n public List<string> UniqueIndexes { get; set; } = new List<string>();\n public List<string> Indexes { ...
using Magic.IndexedDb.Helpers; using Magic.IndexedDb.SchemaAnnotations; using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Text; using System.Threading.Tasks; namespace Magic.IndexedDb.Models { public class MagicQuery<T> where T :...
get; set; } = new List<StoredMagicQuery>(); public bool ResultsUnique { get; set; } = true; /// <summary> /// Return a list of items in which the items do not have to be unique. Therefore, you can get /// duplicate instances of an object depending on how you write your query. ...
{ "context_start_lineno": 0, "file": "Magic.IndexedDb/Models/MagicQuery.cs", "groundtruth_start_lineno": 25, "repository": "magiccodingman-Magic.IndexedDb-a279d6d", "right_context_start_lineno": 26, "task_id": "project_cc_csharp/4341" }
{ "list": [ { "filename": "Magic.IndexedDb/SchemaAnnotations/SchemaAnnotationDbAttribute.cs", "retrieved_chunk": " public string SchemaName { get; }\n public string DatabaseName { get; }\n public MagicTableAttribute(string schemaName, string databaseName = null)\n {\n ...
StoredMagicQuery> storedMagicQueries {
{ "list": [ { "filename": "Ultrapain/Patches/GabrielSecond.cs", "retrieved_chunk": " chaosRemaining -= 1;\n CancelInvoke(\"CallChaoticAttack\");\n Invoke(\"CallChaoticAttack\", delay);\n }\n static MethodInfo BasicCombo = typeof(GabrielSecond).GetMethod(\...
using BepInEx; using UnityEngine; using UnityEngine.SceneManagement; using System; using HarmonyLib; using System.IO; using Ultrapain.Patches; using System.Linq; using UnityEngine.UI; using UnityEngine.EventSystems; using System.Reflection; using Steamworks; using Unity.Audio; using System.Text; using System.Collection...
private static HarmonyMethod GetHarmonyMethod(MethodInfo method) { if (methodCache.TryGetValue(method, out HarmonyMethod harmonyMethod)) return harmonyMethod; else { harmonyMethod = new HarmonyMethod(method); methodCach...
{ "context_start_lineno": 0, "file": "Ultrapain/Plugin.cs", "groundtruth_start_lineno": 419, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 420, "task_id": "project_cc_csharp/4304" }
{ "list": [ { "filename": "Ultrapain/Patches/GabrielSecond.cs", "retrieved_chunk": " if (UnityEngine.Random.Range(0, 100) <= teleportChance)\n {\n Debug.Log(\"Attemted teleport\");\n comp.Teleport(false, false, true, false, false);\n t...
HarmonyMethod> methodCache = new Dictionary<MethodInfo, HarmonyMethod>();
{ "list": [ { "filename": "LootingBots/utils/Log.cs", "retrieved_chunk": " BepInEx.Configuration.ConfigEntry<LogLevel> logLevels\n )\n {\n Logger = logger;\n LogLevels = logLevels;\n }\n public bool IsDebug()\n {\n return L...
using BepInEx; using BepInEx.Configuration; using Comfort.Common; using EFT; using LootingBots.Patch.Components; using LootingBots.Patch.Util; using LootingBots.Patch; using LootingBots.Brain; using DrakiaXYZ.BigBrain.Brains; using System.Collections.Generic; using HandbookClass = GClass2775; namespace LootingBot...
// Loot Settings public static ConfigEntry<bool> UseMarketPrices; public static ConfigEntry<bool> ValueFromMods; public static ConfigEntry<bool> CanStripAttachments; public static ConfigEntry<float> PMCLootThreshold; public static ConfigEntry<float> ScavLootThreshold; ...
{ "context_start_lineno": 0, "file": "LootingBots/LootingBots.cs", "groundtruth_start_lineno": 42, "repository": "Skwizzy-SPT-LootingBots-76279a3", "right_context_start_lineno": 43, "task_id": "project_cc_csharp/4251" }
{ "list": [ { "filename": "LootingBots/utils/Log.cs", "retrieved_chunk": " public void LogDebug(object data)\n {\n if (LogLevels.Value.HasDebug())\n {\n Logger.LogDebug(data);\n }\n }\n public void LogInfo(object data)\n ...
Log LootLog;
{ "list": [ { "filename": "ViewModels/ExplorerViewModel.cs", "retrieved_chunk": " private bool _convertionInProgress = false;\n public void OnNavigatedTo()\n {\n DiagnosticLogger.Log($\"{this}\");\n LoadExplorer();\n }\n public void OnNavigatedF...
using CommunityToolkit.Mvvm.ComponentModel; using CommunityToolkit.Mvvm.Input; using CommunityToolkit.Mvvm.Messaging; using Microsoft.Toolkit.Uwp.Notifications; using SupernoteDesktopClient.Core; using SupernoteDesktopClient.Extensions; using SupernoteDesktopClient.Messages; using SupernoteDesktopClient.Services.Contra...
// services _mediaDeviceService = mediaDeviceService; _syncService = syncService; // Register a message subscriber WeakReferenceMessenger.Default.Register<MediaDeviceChangedMessage>(this, (r, m) => { UpdateSync(m.Value); }); } [RelayCommand]...
{ "context_start_lineno": 0, "file": "ViewModels/SyncViewModel.cs", "groundtruth_start_lineno": 53, "repository": "nelinory-SupernoteDesktopClient-e527602", "right_context_start_lineno": 55, "task_id": "project_cc_csharp/4329" }
{ "list": [ { "filename": "ViewModels/ExplorerViewModel.cs", "retrieved_chunk": " {\n _mediaDeviceService = mediaDeviceService;\n // Register a message subscriber\n WeakReferenceMessenger.Default.Register<ProgressTrackActionMessage>(this, (r, m) =>\n ...
IMediaDeviceService mediaDeviceService, ISyncService syncService) {
{ "list": [ { "filename": "objective/objective/objective.Forms/Local/Models/PageModel.cs", "retrieved_chunk": "namespace objective.Forms.Local.Models\n{\n\t\tpublic partial class PageModel : ObservableBase\n\t\t{\n\t\t\t\t[ObservableProperty]\n\t\t\t\tprivate ObservableCollection<ReportObject> _report...
using CommunityToolkit.Mvvm.ComponentModel; using CommunityToolkit.Mvvm.Input; using Jamesnet.Wpf.Controls; using Jamesnet.Wpf.Mvvm; using Microsoft.Win32; using Newtonsoft.Json; using objective.Core; using objective.Core.Events; using objective.Forms.Local.Models; using objective.Models; using objective.SampleData; us...
[ObservableProperty] ObservableCollection<ReportObject> multiObject = new (); [ObservableProperty] private List<ToolItem> _subTools; private readonly IEventAggregator _eh; public MainContentViewModel(IEventAggregator eh) { _eh = eh; Tools = GetTools (); SubTools = GetSub...
{ "context_start_lineno": 0, "file": "objective/objective/objective.Forms/Local/ViewModels/MainContentViewModel.cs", "groundtruth_start_lineno": 40, "repository": "jamesnet214-objective-0e60b6f", "right_context_start_lineno": 41, "task_id": "project_cc_csharp/4319" }
{ "list": [ { "filename": "objective/objective/objective.Forms/Local/Models/PageModel.cs", "retrieved_chunk": "\t\t\t\tpublic ReportModel Save()\n\t\t\t\t{\n\t\t\t\t\t\tReportModel m = new ();\n\t\t\t\t\t\tm.Objects = new ();\n\t\t\t\t\t\tforeach (ReportObject data in ReportSource)\n\t\t\t\t\t\t{\n\t\...
PageModel> pages;
{ "list": [ { "filename": "source/ViewModels/TopPanelViewModel.cs", "retrieved_chunk": "using NowPlaying.Utils;\nusing System;\nusing System.Collections.Generic;\nusing System.Linq;\nnamespace NowPlaying.ViewModels\n{\n public class TopPanelViewModel : ViewModelBase\n {\n public enum Mod...
using NowPlaying.Models; using NowPlaying.Utils; using Playnite.SDK; using System; using System.Timers; using System.Windows.Controls; namespace NowPlaying.ViewModels { public class InstallProgressViewModel : ViewModelBase { private readonly NowPlaying plugin; private readonly
private readonly GameCacheManagerViewModel cacheManager; private readonly GameCacheViewModel gameCache; private readonly RoboStats jobStats; private readonly Timer speedEtaRefreshTimer; private readonly long speedEtaInterval = 500; // calc avg speed, Eta every 1/2 second ...
{ "context_start_lineno": 0, "file": "source/ViewModels/InstallProgressViewModel.cs", "groundtruth_start_lineno": 12, "repository": "gittromney-Playnite-NowPlaying-23eec41", "right_context_start_lineno": 13, "task_id": "project_cc_csharp/4307" }
{ "list": [ { "filename": "source/ViewModels/EditMaxFillViewModel.cs", "retrieved_chunk": " {\n private readonly NowPlaying plugin;\n private readonly GameCacheManagerViewModel cacheManager;\n private readonly CacheRootViewModel cacheRoot;\n public Window popup { get; se...
NowPlayingInstallController controller;
{ "list": [ { "filename": "Interfaces/IMicrophoneDeviceService.cs", "retrieved_chunk": "using System;\nusing System.Collections.Generic;\nusing System.Threading.Tasks;\nusing Windows.Devices.Enumeration;\nusing Windows.Storage;\nnamespace wingman.Interfaces\n{\n public interface IMicrophoneDeviceS...
using CommunityToolkit.Mvvm.ComponentModel; using CommunityToolkit.Mvvm.Input; using CommunityToolkit.WinUI; using Microsoft.UI.Dispatching; using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; using System.Windows.Input; using Windows.Media.Devices;...
private readonly ISettingsService _settingsService; private List<MicrophoneDevice> _micDevices; private readonly DispatcherQueue _dispatcherQueue; private readonly TimeSpan _updateInterval = TimeSpan.FromMilliseconds(100); private readonly Stopwatch _stopwatch; private ...
{ "context_start_lineno": 0, "file": "ViewModels/AudioInputControlViewModel.cs", "groundtruth_start_lineno": 17, "repository": "dannyr-git-wingman-41103f3", "right_context_start_lineno": 18, "task_id": "project_cc_csharp/4348" }
{ "list": [ { "filename": "ViewModels/MainPageViewModel.cs", "retrieved_chunk": "{\n public class MainPageViewModel : ObservableObject\n {\n private readonly IEditorService _editorService;\n private readonly IStdInService _stdinService;\n private readonly ISettingsService _s...
IMicrophoneDeviceService _microphoneDeviceService;
{ "list": [ { "filename": "Ultrapain/Patches/MaliciousFace.cs", "retrieved_chunk": "using HarmonyLib;\nusing System;\nusing System.ComponentModel;\nusing UnityEngine;\nnamespace Ultrapain.Patches\n{\n class MaliciousFaceFlag : MonoBehaviour\n {\n public bool charging = false;\n }", ...
using HarmonyLib; using UnityEngine; namespace Ultrapain.Patches { class GrenadeParriedFlag : MonoBehaviour { public int parryCount = 1; public bool registeredStyle = false; public bool bigExplosionOverride = false; public GameObject temporaryExplosion; public
public GameObject weapon; public enum GrenadeType { Core, Rocket, } public GrenadeType grenadeType; } class Punch_CheckForProjectile_Patch { static bool Prefix(Punch __instance, Transform __0, ref bool __result, ref bool ___hitSomet...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/Parry.cs", "groundtruth_start_lineno": 11, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 12, "task_id": "project_cc_csharp/4323" }
{ "list": [ { "filename": "Ultrapain/Patches/MaliciousFace.cs", "retrieved_chunk": " class MaliciousFace_Start_Patch\n {\n static void Postfix(SpiderBody __instance, ref GameObject ___proj, ref int ___maxBurst)\n {\n __instance.gameObject.AddComponent<MaliciousFaceFlag>(...
GameObject temporaryBigExplosion;
{ "list": [ { "filename": "Assets/Mochineko/FacialExpressions/Blink/AnimatorEyelidMorpher.cs", "retrieved_chunk": "#nullable enable\nusing System.Collections.Generic;\nusing UnityEngine;\nnamespace Mochineko.FacialExpressions.Blink\n{\n /// <summary>\n /// A simple implementation of <see cref=\"...
#nullable enable using System.Collections.Generic; using UnityEngine; namespace Mochineko.FacialExpressions.Blink { /// <summary> /// A simple implementation of <see cref="IEyelidMorpher"/> for <see cref="skinnedMeshRenderer"/>. /// </summary> public sealed class SkinnedMeshEyelidMorpher : IEyelidMorph...
private readonly bool separateBoth; /// <summary> /// Creates a new instance of <see cref="SkinnedMeshEyelidMorpher"/>. /// </summary> /// <param name="skinnedMeshRenderer">Target renderer.</param> /// <param name="indexMap">Map of eyelid and blend shape index.</param> ...
{ "context_start_lineno": 0, "file": "Assets/Mochineko/FacialExpressions/Blink/SkinnedMeshEyelidMorpher.cs", "groundtruth_start_lineno": 12, "repository": "mochi-neko-facial-expressions-unity-ab0d020", "right_context_start_lineno": 13, "task_id": "project_cc_csharp/4346" }
{ "list": [ { "filename": "Assets/Mochineko/FacialExpressions/Blink/AnimatorEyelidMorpher.cs", "retrieved_chunk": " private readonly Animator animator;\n private readonly IReadOnlyDictionary<Eyelid, int> idMap;\n /// <summary>\n /// Creates a new instance of <see cref=\"Ani...
Eyelid, int> indexMap;
{ "list": [ { "filename": "OfficialAccount/Model/IndustryTemplateListResult.cs", "retrieved_chunk": " /// 行业模板列表\n /// </summary>\n public class IndustryTemplateListResult:BaseResult\n {\n #region 构造器\n /// <summary>\n /// 无参构造器\n /// </summary>\n public ...
using FayElf.Plugins.WeChat.OfficialAccount.Model; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using XiaoFeng; using XiaoFeng.Http; /**************************************************************** * Copyright © (2022) www.fayelf.com All Rights R...
var config = this.Config.GetConfig(WeChatType.Applets); return Common.Execute(config.AppID, config.AppSecret, token => { var response = HttpHelper.GetHtml(new HttpRequest { Method = HttpMethod.Get, Address = $"h...
{ "context_start_lineno": 0, "file": "OfficialAccount/Template.cs", "groundtruth_start_lineno": 162, "repository": "zhuovi-FayElf.Plugins.WeChat-5725d1e", "right_context_start_lineno": 164, "task_id": "project_cc_csharp/4351" }
{ "list": [ { "filename": "OfficialAccount/Subscribe.cs", "retrieved_chunk": " {\n var config = this.Config.GetConfig(WeChatType.Applets);\n return Common.Execute(config.AppID, config.AppSecret, token =>\n {\n var response = HttpHelper.GetHtml(new...
IndustryTemplateListResult GetAllPrivateTemplate() {
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " esi.enraged = true;\n }\n GameObject effect = GameObject.Instantiate(Plugin.enrageEffect, __instance.transform);\n effect.transform.localScale = Vector3.one * 0...
using BepInEx; using UnityEngine; using UnityEngine.SceneManagement; using System; using HarmonyLib; using System.IO; using Ultrapain.Patches; using System.Linq; using UnityEngine.UI; using UnityEngine.EventSystems; using System.Reflection; using Steamworks; using Unity.Audio; using System.Text; using System.Collection...
public static GameObject v2flashUnparryable; public static GameObject ricochetSfx; public static GameObject parryableFlash; public static AudioClip cannonBallChargeAudio; public static Material gabrielFakeMat; public static Sprite blueRevolverSprite; public sta...
{ "context_start_lineno": 0, "file": "Ultrapain/Plugin.cs", "groundtruth_start_lineno": 102, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 103, "task_id": "project_cc_csharp/4335" }
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " {\n get {\n if(_shockwave == null && Plugin.shockwave != null)\n {\n _shockwave = GameObject.Instantiate(Plugin.shockwave);\n ...
GameObject enrageEffect;
{ "list": [ { "filename": "Services/SettingsService.cs", "retrieved_chunk": " }\n public class SettingsService : ISettingsService\n {\n public readonly string SettingsFolderName = \"Wingman\";\n public readonly string SettingsFileName = \"Wingman.settings\";\n private rea...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; using WindowsHook; using wingman.Interfaces; using static wingman.Helpers.KeyConverter; namespace wingman.Services { public class KeyCombination { public Keys KeyCode { get; } ...
private readonly Dictionary<WingmanSettings, EventHandler> _hotkeyDownHandlers; private readonly ISettingsService _settingsService; private readonly Dictionary<HotkeyType, KeyCombination> _cachedValidHotkeys; private readonly HashSet<KeyCombination> _currentlyPressedCombinations; ...
{ "context_start_lineno": 0, "file": "Services/GlobalHotkeyService.cs", "groundtruth_start_lineno": 62, "repository": "dannyr-git-wingman-41103f3", "right_context_start_lineno": 63, "task_id": "project_cc_csharp/4379" }
{ "list": [ { "filename": "Services/SettingsService.cs", "retrieved_chunk": " _settingsFilePath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), SettingsFolderName, SettingsFileName);\n if (!Directory.Exists(Path.GetDirectoryName(_settings...
WingmanSettings, EventHandler> _hotkeyUpHandlers;
{ "list": [ { "filename": "Assets/Mochineko/FacialExpressions/Blink/ProbabilisticEyelidAnimationGenerator.cs", "retrieved_chunk": " /// </summary>\n /// <param name=\"eyelid\"></param>\n /// <param name=\"framesPerSecond\"></param>\n /// <param name=\"duration\"></param>\n ...
#nullable enable using System; using System.Collections.Generic; using Random = UnityEngine.Random; namespace Mochineko.FacialExpressions.Blink { /// <summary> /// A generator of <see cref="EyelidAnimationFrame"/> for linear eyelid animation. /// </summary> public static class LinearEyelidAnimationGene...
if (framesPerSecond <= 0) { throw new ArgumentOutOfRangeException(nameof(framesPerSecond)); } if (duration <= 0f) { throw new ArgumentOutOfRangeException(nameof(duration)); } if (closingRate is <= 0f o...
{ "context_start_lineno": 0, "file": "Assets/Mochineko/FacialExpressions/Blink/LinearEyelidAnimationGenerator.cs", "groundtruth_start_lineno": 61, "repository": "mochi-neko-facial-expressions-unity-ab0d020", "right_context_start_lineno": 64, "task_id": "project_cc_csharp/4388" }
{ "list": [ { "filename": "Assets/Mochineko/FacialExpressions/Blink/ProbabilisticEyelidAnimationGenerator.cs", "retrieved_chunk": " /// <returns></returns>\n /// <exception cref=\"ArgumentOutOfRangeException\"></exception>\n public static IEnumerable<EyelidAnimationFrame> Generate...
Eyelid eyelid, int framesPerSecond, float duration, float closingRate) {
{ "list": [ { "filename": "Bannerlord/Code/Inworld/Inworld/InworldView/InworldMissionChatVM.cs", "retrieved_chunk": "using Inworld.InMission;\nusing Inworld.Engine;\nusing TaleWorlds.Engine.Options;\nusing TaleWorlds.InputSystem;\nnamespace Inworld.InworldView\n{\n public class InworldMissionChatVM...
using SandBox.Conversation.MissionLogics; using SandBox.View.Missions; using System; using TaleWorlds.CampaignSystem.Conversation; using TaleWorlds.CampaignSystem; using TaleWorlds.Core; using TaleWorlds.Engine.GauntletUI; using TaleWorlds.Engine.Screens; using TaleWorlds.InputSystem; using TaleWorlds.Library; using Ta...
private GauntletLayer _gauntletLayer; private ConversationManager _conversationManager; private MissionConversationCameraView _conversationCameraView; private MissionGauntletEscapeMenuBase _escapeView; private SpriteCategory _conversationCategory; public MissionConversa...
{ "context_start_lineno": 0, "file": "Bannerlord/Code/Inworld/Inworld/InworldView/InworldMissionConversationView.cs", "groundtruth_start_lineno": 22, "repository": "BlocTheWorker-Inworld-Bannerlord-Mod-75242ae", "right_context_start_lineno": 23, "task_id": "project_cc_csharp/4381" }
{ "list": [ { "filename": "Bannerlord/Code/Inworld/Inworld/Mission/SceneChatCharacterController.cs", "retrieved_chunk": " {\n private readonly string CREATE_URI = \"http://127.0.0.1:3000/createNewCharacter\";\n private readonly string UPDATE_URI = \"http://127.0.0.1:3000/updateCharact...
InworldMissionChatVM _dataSource;
{ "list": [ { "filename": "Common.cs", "retrieved_chunk": " return fun.Invoke(aToken);\n }\n /// <summary>\n /// 运行\n /// </summary>\n /// <typeparam name=\"T\">对象</typeparam>\n /// <param name=\"path\">请求路径</param>\n /// <param name=\"data\"...
using System; using System.Collections.Generic; using System.Text; using XiaoFeng.Xml; using System.Xml; using System.Xml.Serialization; using XiaoFeng; using XiaoFeng.IO; using XiaoFeng.Cryptography; using System.Linq; using FayElf.Plugins.WeChat.Model; using FayElf.Plugins.WeChat.Cryptotraphy; /**********************...
if (news == null || news.Item == null || news.Item.Count == 0) return ""; return $"<ArticleCount>{news.Item.Count}</ArticleCount>{news.EntityToXml(OmitXmlDeclaration: true, OmitComment: true, Indented: false)}"; }); #endregion #endregion } }
{ "context_start_lineno": 0, "file": "OfficialAccount/Receive.cs", "groundtruth_start_lineno": 194, "repository": "zhuovi-FayElf.Plugins.WeChat-5725d1e", "right_context_start_lineno": 196, "task_id": "project_cc_csharp/4391" }
{ "list": [ { "filename": "Common.cs", "retrieved_chunk": " public static T Execute<T>(string path, string data, Func<int, string>? errorMessage = null) where T : BaseResult, new()\n {\n var result = new HttpRequest()\n {\n Address = HttpApi.HOST + pa...
NewsModel news) => this.ReplayContent(MessageType.news, fromUserName, toUserName, () => {
{ "list": [ { "filename": "Assets/ZimGui/IM.cs", "retrieved_chunk": " var span = ScratchBuffer.AsSpan();\n label.CopyTo(span[..label.Length]);\n var remain = span[label.Length..];\n if (value.TryFormat(remain, out var count)) {\n span = span[....
using System; using System.Collections.Generic; using TMPro; using Unity.Collections; using Unity.Collections.LowLevel.Unsafe; using UnityEngine; using UnityEngine.Profiling; using UnityEngine.Rendering; using UnityEngine.TextCore; using static ZimGui.Core.MathHelper; namespace ZimGui.Core { public sealed unsafe cl...
CheckAddLength(count); _quads.AddRange(ptr, count); } public ref Quad Next() { var last = _quads.Length; if (_quads.Capacity <= last + 1) EnsureCapacity(last + 1); _quads.Length = last + 1; return ref _quads.Ptr[last]; } ...
{ "context_start_lineno": 0, "file": "Assets/ZimGui/Core/UiMesh.cs", "groundtruth_start_lineno": 307, "repository": "Akeit0-ZimGui-Unity-cc82fb9", "right_context_start_lineno": 308, "task_id": "project_cc_csharp/4367" }
{ "list": [ { "filename": "Assets/ZimGui/IM.cs", "retrieved_chunk": " label.CopyTo(span[..label.Length]);\n var remain = span[label.Length..];\n if (value.TryFormat(remain, out var charsWritten)) {\n ReadOnlySpan<(int, UiColor)> colors = stackalloc (int,...
Quad* ptr, int count) {
{ "list": [ { "filename": "LootingBots/utils/BotTypes.cs", "retrieved_chunk": " return botType.HasFlag(BotType.Scav);\n }\n public static bool HasPmc(this BotType botType)\n {\n return botType.HasFlag(BotType.Pmc);\n }\n public static bool HasRa...
using BepInEx; using BepInEx.Configuration; using Comfort.Common; using EFT; using LootingBots.Patch.Components; using LootingBots.Patch.Util; using LootingBots.Patch; using LootingBots.Brain; using DrakiaXYZ.BigBrain.Brains; using System.Collections.Generic; using HandbookClass = GClass2775; namespace LootingBot...
public static ConfigEntry<float> TimeToWaitBetweenLoot; public static ConfigEntry<float> DetectItemDistance; public static ConfigEntry<float> DetectContainerDistance; public static ConfigEntry<float> DetectCorpseDistance; public static ConfigEntry<bool> DebugLootNavigation; ...
{ "context_start_lineno": 0, "file": "LootingBots/LootingBots.cs", "groundtruth_start_lineno": 33, "repository": "Skwizzy-SPT-LootingBots-76279a3", "right_context_start_lineno": 34, "task_id": "project_cc_csharp/4383" }
{ "list": [ { "filename": "LootingBots/utils/BotTypes.cs", "retrieved_chunk": " public static bool HasCultist(this BotType botType)\n {\n return botType.HasFlag(BotType.Cultist);\n }\n public static bool HasBoss(this BotType botType)\n {\n retur...
BotType> LooseItemLootingEnabled;
{ "list": [ { "filename": "Ultrapain/Patches/MinosPrime.cs", "retrieved_chunk": " string clipname = ___anim.GetCurrentAnimatorClipInfo(0)[0].clip.name;\n if (clipname != \"Combo\" || UnityEngine.Random.Range(0, 99.9f) > ConfigManager.minosPrimeComboExplosiveEndChance.value)\n ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Reflection; using System.Text; using ULTRAKILL.Cheats; using UnityEngine; namespace Ultrapain.Patches { class Leviathan_Flag : MonoBehaviour { private LeviathanHead comp; private Animator anim; //p...
if (!__instance.active) { return false; } Leviathan_Flag flag = __instance.GetComponent<Leviathan_Flag>(); if (flag == null) return true; if (___projectileBursting && flag.projectileAttack) { ...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/Leviathan.cs", "groundtruth_start_lineno": 235, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 237, "task_id": "project_cc_csharp/4332" }
{ "list": [ { "filename": "Ultrapain/Patches/MinosPrime.cs", "retrieved_chunk": " {\n if (___eid.health <= 0)\n return true;\n MinosPrimeFlag flag = __instance.GetComponent<MinosPrimeFlag>();\n if (flag == null)\n return true;\n ...
Animator ___anim, ref int ___previousAttack) {
{ "list": [ { "filename": "Ultrapain/Plugin.cs", "retrieved_chunk": " {\n projectedPlayerPos = target.position;\n }\n else if (Physics.Raycast(target.position, MonoSingleton<PlayerTracker>.Instance.GetPlayerVelocity(), out raycastHit, MonoSingleton<Playe...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Reflection; using System.Text; using ULTRAKILL.Cheats; using UnityEngine; namespace Ultrapain.Patches { class Leviathan_Flag : MonoBehaviour { private LeviathanHead comp; private Animator anim; //p...
return new Vector3(UnityEngine.Random.Range(min, max), UnityEngine.Random.Range(min, max), UnityEngine.Random.Range(min, max)); } public Vector3 targetShootPoint; private void Shoot() { Debug.Log("Attempting to shoot projectile for leviathan"); GameO...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/Leviathan.cs", "groundtruth_start_lineno": 116, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 118, "task_id": "project_cc_csharp/4338" }
{ "list": [ { "filename": "Ultrapain/Plugin.cs", "retrieved_chunk": " projectedPlayerPos = new Vector3(projectedPlayerPos.x, target.transform.position.y + (target.transform.position.y - projectedPlayerPos.y) * 0.5f, projectedPlayerPos.z);\n }\n return projectedPlay...
Vector3 RandomVector(float min, float max) {
{ "list": [ { "filename": "Ultrapain/Patches/Panopticon.cs", "retrieved_chunk": " }\n }\n return code.AsEnumerable();\n }\n }\n}", "score": 20.13283643306795 }, { "filename": "Ultrapain/Patches/Parry.cs", "retrieved_chunk": " ...
using HarmonyLib; using Mono.Cecil; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Text; using UnityEngine; namespace Ultrapain.Patches { /* u = initial, f = final, d = delta, s = speed multiplier u = 40f * Time.deltaT...
GrenadeExplosionOverride ovr = core.AddComponent<GrenadeExplosionOverride>(); ovr.normalMod = true; ovr.normalDamage = (float)ConfigManager.shotgunCoreExplosionDamage.value / 35f; ovr.normalSize = (float)ConfigManager.shotgunCoreExplosionSize.value / 6f * ConfigManager....
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/PlayerStatTweaks.cs", "groundtruth_start_lineno": 316, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 318, "task_id": "project_cc_csharp/4344" }
{ "list": [ { "filename": "Ultrapain/Patches/Panopticon.cs", "retrieved_chunk": " }\n }\n return code.AsEnumerable();\n }\n }\n}", "score": 20.13283643306795 }, { "filename": "Ultrapain/ILUtils.cs", "retrieved_chunk": " pu...
GameObject core) {
{ "list": [ { "filename": "Ultrapain/Patches/Mindflayer.cs", "retrieved_chunk": " MonoSingleton<HookArm>.Instance.StopThrow(1f, true);\n __instance.transform.position = targetPosition;\n ___goingLeft = !___goingLeft;\n GameObject.Instantiate<GameObject>(__in...
using HarmonyLib; using Sandbox; using System; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.AI; namespace Ultrapain.Patches { class MinosPrimeCharge { static GameObject decoy; public static void CreateDecoy() { if (decoy != null ...
if(decoy == null) { CreateDecoy(); return; } targetPosition = Vector3.MoveTowards(targetPosition, startPosition, 5f); Vector3 currentPosition = startPosition; float distance = Vector3.Distance(startPosition, target...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/MinosPrime.cs", "groundtruth_start_lineno": 52, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 54, "task_id": "project_cc_csharp/4342" }
{ "list": [ { "filename": "Ultrapain/Patches/Mindflayer.cs", "retrieved_chunk": " {\n gameObject.GetComponent<MindflayerDecoy>().enraged = true;\n }\n ___anim.speed = 0f;\n __instance.CancelInvoke(\"ResetAnimSpeed\");\n __instance.I...
Vector3 targetPosition) {
{ "list": [ { "filename": "Ultrapain/Patches/Virtue.cs", "retrieved_chunk": " class Virtue_SpawnInsignia_Patch\n {\n static bool Prefix(Drone __instance, ref EnemyIdentifier ___eid, ref int ___difficulty, ref Transform ___target, ref int ___usedAttacks)\n {\n if (___eid....
using HarmonyLib; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Runtime.ConstrainedExecution; using UnityEngine; namespace Ultrapain.Patches { class Drone_Start_Patch { static void Postfix(Drone __instance, ref EnemyIdentifier ___eid) {...
if (___eid.enemyType != EnemyType.Drone) return; DroneFlag flag = __instance.GetComponent<DroneFlag>(); if (flag == null || flag.attackDelay < 0) return; float attackSpeedDecay = (float)(___difficulty / 2); if (___difficulty ...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/Drone.cs", "groundtruth_start_lineno": 151, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 153, "task_id": "project_cc_csharp/4355" }
{ "list": [ { "filename": "Ultrapain/Plugin.cs", "retrieved_chunk": " if(ConfigManager.ferrymanComboToggle.value)\n harmonyTweaks.Patch(GetMethod<Ferryman>(\"StopMoving\"), postfix: GetHarmonyMethod(GetMethod<FerrymanStopMoving>(\"Postfix\")));\n if(ConfigManager.f...
EnemyIdentifier ___eid, ref float ___attackCooldown, int ___difficulty) {
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " esi.enraged = true;\n }\n GameObject effect = GameObject.Instantiate(Plugin.enrageEffect, __instance.transform);\n effect.transform.localScale = Vector3.one * 0...
using BepInEx; using UnityEngine; using UnityEngine.SceneManagement; using System; using HarmonyLib; using System.IO; using Ultrapain.Patches; using System.Linq; using UnityEngine.UI; using UnityEngine.EventSystems; using System.Reflection; using Steamworks; using Unity.Audio; using System.Text; using System.Collection...
//public static GameObject idol; public static GameObject ferryman; public static GameObject minosPrime; //public static GameObject maliciousFace; public static GameObject somethingWicked; public static Turret turret; public static GameObject turretFinalFlash; ...
{ "context_start_lineno": 0, "file": "Ultrapain/Plugin.cs", "groundtruth_start_lineno": 92, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 93, "task_id": "project_cc_csharp/4369" }
{ "list": [ { "filename": "Ultrapain/Patches/SisyphusInstructionist.cs", "retrieved_chunk": " {\n get {\n if(_shockwave == null && Plugin.shockwave != null)\n {\n _shockwave = GameObject.Instantiate(Plugin.shockwave);\n ...
GameObject sisyphusDestroyExplosion;
{ "list": [ { "filename": "Ultrapain/Patches/Parry.cs", "retrieved_chunk": " }\n }\n class Explosion_Collide_Patch\n {\n static float lastTime = 0;\n static bool Prefix(Explosion __instance, Collider __0)\n {\n GrenadeParriedFlag flag = __instance.gameOb...
using HarmonyLib; using System.Security.Cryptography; using UnityEngine; namespace Ultrapain.Patches { class SwordsMachineFlag : MonoBehaviour { public SwordsMachine sm; public Animator anim; public EnemyIdentifier eid; public bool speedingUp = false; private void Reset...
__instance.Enrage(); if (!__0) __instance.SwordCatch(); return false; } } class SwordsMachine_Down_Patch { static bool Prefix(SwordsMachine __instance) { if (ConfigManager.swordsMachineSecondPhaseMode.value == ConfigM...
{ "context_start_lineno": 0, "file": "Ultrapain/Patches/SwordsMachine.cs", "groundtruth_start_lineno": 62, "repository": "eternalUnion-UltraPain-ad924af", "right_context_start_lineno": 64, "task_id": "project_cc_csharp/4386" }
{ "list": [ { "filename": "Ultrapain/Patches/SomethingWicked.cs", "retrieved_chunk": " SomethingWickedFlag flag = __instance.GetComponent<SomethingWickedFlag>();\n if (flag == null)\n return;\n if (flag.spear != null)\n GameObject.Destroy(...
SwordsMachine __instance, bool __0) {
{ "list": [ { "filename": "Microsoft.Build.Shared/FileMatcher.cs", "retrieved_chunk": " private readonly GetFileSystemEntries _getFileSystemEntries;\n internal static readonly char[] directorySeparatorCharacters = FileUtilities.Slashes;\n private static readonly char[] s_invalidPa...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Text; using System.Threading; using Microsoft.Build.Shared; using Mi...
fullPath = AttemptToShortenPath(fullPath); try { if (fileSystem == null) { fileSystem = DefaultFileSystem; } return /*Traits.Instance.CacheFileExistence*/true ? FileExistenceCache.GetOrAdd(fullPath, ...
{ "context_start_lineno": 0, "file": "Microsoft.Build.Shared/FileUtilities.cs", "groundtruth_start_lineno": 223, "repository": "Chuyu-Team-MSBuildCppCrossToolset-6c84a69", "right_context_start_lineno": 225, "task_id": "project_cc_csharp/4377" }
{ "list": [ { "filename": "Microsoft.Build.Shared/FileMatcher.cs", "retrieved_chunk": " switch (entityType)\n {\n case FileSystemEntity.Files:\n return GetAccessibleFiles(fileSystem, path, pattern, projectDirectory, stripProjectDirectory);\n ...
IFileSystem fileSystem = null) {