crossfile_context_retrievalwref dict | prompt stringlengths 82 26.2k | right_context stringlengths 19 68.4k | metadata dict | crossfile_context_retrieval dict | groundtruth stringlengths 8 297 |
|---|---|---|---|---|---|
{
"list": [
{
"filename": "Actions/timezoneActions.cs",
"retrieved_chunk": " timeZoneId = \"Central Pacific Standard Time\";\n break;\n }\n case Countries.UtcOffset.UtcPlusTwelve:\n {\n ... | using System.Collections.Generic;
using System.Linq;
namespace it
{
internal static partial class Countries
{
private static readonly Dictionary<UtcOffset, string[]> countriesByUtcOffset = new Dictionary<UtcOffset, string[]>
{
[UtcOffset.UtcMinusTwelve] = new[]
{
... | get; } = CountriesByUtcOffset
.SelectMany(x => x.Value.Select(c => (Offset: x.Key, Country: c)))
.ToDictionary(x => x.Country, x => x.Offset, System.StringComparer.Ordinal);
internal static Dictionary<UtcOffset, string[]> CountriesByUtcOffset => countriesByUtcOffset;
[Syste... | {
"context_start_lineno": 0,
"file": "Countries.cs",
"groundtruth_start_lineno": 155,
"repository": "Teun-vdB-NotifySolver-88c06a6",
"right_context_start_lineno": 156,
"task_id": "project_cc_csharp/4231"
} | {
"list": [
{
"filename": "Actions/timezoneActions.cs",
"retrieved_chunk": " timeZoneId = \"Tonga Standard Time\";\n break;\n }\n case Countries.UtcOffset.UtcPlusFivepointfive:\n {\n ... | UtcOffset> UtcOffsetByCountry { |
{
"list": [
{
"filename": "ProcessManager/Program.cs",
"retrieved_chunk": "using ProcessManager.Managers;\nusing ProcessManager.Providers;\nusing System.Diagnostics;\nusing System.Management;\nnamespace ProcessManager\n{\n internal class Program\n {\n static void Main(string[] args)\n ... | using LassoProcessManager.Models.Rules;
using ProcessManager.Models.Configs;
using ProcessManager.Providers;
using System.Diagnostics;
using System.Management;
namespace ProcessManager.Managers
{
public class LassoManager : ILassoManager
{
private Dictionary<string, LassoProfile> lassoProfiles;
... |
private ManagementEventWatcher processStartEvent;
private IConfigProvider ConfigProvider { get; set; }
private ILogProvider LogProvider { get; set; }
public LassoManager(IConfigProvider configProvider, ILogProvider logProvider)
{
ConfigProvider = configProvider;
... | {
"context_start_lineno": 0,
"file": "ProcessManager/Managers/LassoManager.cs",
"groundtruth_start_lineno": 12,
"repository": "kenshinakh1-LassoProcessManager-bcc481f",
"right_context_start_lineno": 13,
"task_id": "project_cc_csharp/4339"
} | {
"list": [
{
"filename": "ProcessManager/Program.cs",
"retrieved_chunk": " ILogProvider logProvider = new LogProvider();\n IConfigProvider configProvider = new ConfigProvider(logProvider);\n using ILassoManager lassoManager = new LassoManager(configProvider, logProvid... | ManagerConfig config; |
{
"list": [
{
"filename": "Assets/SceneTools/Editor/Views/SceneToolsSetupWindow/Handlers/SceneClassGenerationUiHandler.cs",
"retrieved_chunk": "using System.IO;\nusing Sandland.SceneTool.Editor.Common.Utils;\nusing Sandland.SceneTool.Editor.Services;\nusing UnityEditor;\nusing UnityEngine.UIElements;\... | using System;
using System.Collections.Generic;
using Sandland.SceneTool.Editor.Common.Data;
using Sandland.SceneTool.Editor.Common.Utils;
using Sandland.SceneTool.Editor.Services;
using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;
namespace Sandland.SceneTool.Editor.Views.Handlers
{
public class ... |
private string _selectedThemePath;
public ThemesSelectionUiHandler(VisualElement root)
{
_root = root.Q<RadioButtonGroup>("theme-selection-group");
var styleSheets = AssetDatabaseUtils.FindAssets<StyleSheet>("l:Sandland-theme");
_themeDisplays = new... | {
"context_start_lineno": 0,
"file": "Assets/SceneTools/Editor/Views/SceneToolsSetupWindow/Handlers/ThemesSelectionUiHandler.cs",
"groundtruth_start_lineno": 14,
"repository": "migus88-Sandland.SceneTools-64e9f8c",
"right_context_start_lineno": 15,
"task_id": "project_cc_csharp/4267"
} | {
"list": [
{
"filename": "Assets/SceneTools/Editor/Views/SceneToolsSetupWindow/Handlers/SceneClassGenerationUiHandler.cs",
"retrieved_chunk": " private const string ScriptDefine = \"SANDLAND_SCENE_CLASS_GEN\";\n private const string AddressablesSupportDefine = \"SANDLAND_ADDRESSABLES\";... | ThemeDisplay[] _themeDisplays; |
{
"list": [
{
"filename": "src/SQLServerCoverageLib/Parsers/StatementParser.cs",
"retrieved_chunk": "using System.Collections.Generic;\nusing System.IO;\nusing System; \nusing Microsoft.SqlServer.TransactSql.ScriptDom;\nusing SQLServerCoverage.Objects;\nnamespace SQLServerCoverage.Parsers\n{\n pub... | using System;
using Microsoft.SqlServer.TransactSql.ScriptDom;
using SQLServerCoverage.Objects;
namespace SQLServerCoverage.Parsers
{
internal static class TSqlParserBuilder
{
public static TSqlParser BuildNew( |
switch (version)
{
case SqlServerVersion.Sql90:
return new TSql90Parser(quoted);
case SqlServerVersion.Sql100:
return new TSql100Parser(quoted);
case SqlServerVersion.Sql110:
return new... | {
"context_start_lineno": 0,
"file": "src/SQLServerCoverageLib/Parsers/TSqlParserBuilder.cs",
"groundtruth_start_lineno": 8,
"repository": "sayantandey-SQLServerCoverage-aea57e3",
"right_context_start_lineno": 10,
"task_id": "project_cc_csharp/4277"
} | {
"list": [
{
"filename": "src/SQLServerCoverageLib/Parsers/StatementParser.cs",
"retrieved_chunk": " public StatementParser(SqlServerVersion version)\n {\n _version = version;\n }\n public List<Statement> GetChildStatements(string script, bool quotedIdentifier)\... | SqlServerVersion version, bool quoted)
{ |
{
"list": [
{
"filename": "Dto/TokenModel.cs",
"retrieved_chunk": "using System;\nusing System.Collections.Generic;\nusing System.Linq;\nusing System.Text;\nusing System.Threading.Tasks;\nnamespace Moadian.Dto\n{\n public class TokenModel\n {\n public TokenModel(string token, int expires... | using Moadian.Dto;
using Moadian.Services;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
namespace Moadian.API
{
public class Api
{
private |
private readonly string username;
private readonly HttpClientService httpClient;
public Api(string username, HttpClientService httpClient)
{
this.username = username;
this.httpClient = httpClient;
}
public async Task<TokenModel> GetToken()
... | {
"context_start_lineno": 0,
"file": "API/API.cs",
"groundtruth_start_lineno": 14,
"repository": "Torabi-srh-Moadian-482c806",
"right_context_start_lineno": 15,
"task_id": "project_cc_csharp/4318"
} | {
"list": [
{
"filename": "Dto/Packet.cs",
"retrieved_chunk": " public string uid { get; set; } = \"\";\n public string packetType { get; set; } = \"\";\n public bool retry { get; set; } = false;\n public object data { get; set; } = null;\n public string encryptionKe... | TokenModel? token = null; |
{
"list": [
{
"filename": "Ultrapain/Plugin.cs",
"retrieved_chunk": " cannonBall = LoadObject<GameObject>(\"Assets/Prefabs/Attacks and Projectiles/Cannonball.prefab\");\n // get from Assets/Prefabs/Weapons/Rocket Launcher Cannonball.prefab\n cannonBallChargeAudio = Loa... | using HarmonyLib;
using MonoMod.Utils;
using System.Collections.Generic;
using UnityEngine;
namespace Ultrapain.Patches
{
/*public class SisyphusInstructionistFlag : MonoBehaviour
{
}
[HarmonyPatch(typeof(Sisyphus), nameof(Sisyphus.Knockdown))]
public class SisyphusInstructionist_Knockdown_Patch
... |
//___explosion = shockwave/*___m_ShockwavePrefab.gameObject*/;
if(___m_ShockwavePrefab == null)
___m_ShockwavePrefab = SisyphusInstructionist_Start.shockwave.GetComponent<PhysicalShockwave>();
}
}
public class SisyphusInstructionist_SetupExplosion
{
... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/SisyphusInstructionist.cs",
"groundtruth_start_lineno": 105,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 107,
"task_id": "project_cc_csharp/4207"
} | {
"list": [
{
"filename": "Ultrapain/Patches/V2Common.cs",
"retrieved_chunk": " // Reverse the direction vector to face away from the target\n direction = -direction;\n return direction;\n }\n }\n class V2CommonExplosion\n {\n static void Postfix... | Sisyphus __instance, ref PhysicalShockwave ___m_ShockwavePrefab)
{ |
{
"list": [
{
"filename": "NodeBot/BTD6/BTD6_RoundCheck.cs",
"retrieved_chunk": " round = int.Parse(commandLine.Split(' ')[1]) - 1;\n if (round <= 0)\n {\n sender.SendMessage(\"参数错误\");\n }\n else if(round > ... | using EleCho.GoCqHttpSdk;
using EleCho.GoCqHttpSdk.Message;
using EleCho.GoCqHttpSdk.Post;
using NodeBot.Classes;
using NodeBot.Command;
using NodeBot.Event;
using NodeBot.Service;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection.Metadata;
using System.Text;
using System.Thread... |
string[] tmp = command.Split(' ');
foreach (string s in tmp)
{
if (s != string.Empty)
{
return FindCommand(s);
}
}
return null;
}
public ICommand? FindCommand(string commandNa... | {
"context_start_lineno": 0,
"file": "NodeBot/NodeBot.cs",
"groundtruth_start_lineno": 160,
"repository": "Blessing-Studio-NodeBot-ca9921f",
"right_context_start_lineno": 162,
"task_id": "project_cc_csharp/4291"
} | {
"list": [
{
"filename": "NodeBot/BTD6/BTD6_RoundCheck.cs",
"retrieved_chunk": " {\n msg += $\"==========\\n{round + 1}回合 信息如下\\n\";\n using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(\"NodeBot.Resource.Round-Release... | ICommand? GetCommandByCommandLine(string command)
{ |
{
"list": [
{
"filename": "PFlender/file_editor/File_Writer.cs",
"retrieved_chunk": "{\n\tpublic class File_Writer\n\t{\n\t\tpublic void Write_File(string filename)\n\t\t{\n\t\t\tstring path = $@\"C:\\Users\\Pascal\\Desktop\\...PFlender data\\file testing\\{filename}.PFlend\"; // Replace with your des... | using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using System.Diagnostics;
using Keyframes;
using Actors;
using System.Numerics;
using System.Drawing;
namespace file_reader
{
public class File_Reader
{
//path the PFlend file ... |
TextReader reader = new StreamReader(path);
//Debug.WriteLine(reader.ReadToEnd());
string current_folder = "none";
string current_actor = "none";
string name = null;
string type = "Cube";
List<string> childs = new List<string>();
//Actor values:
float position... | {
"context_start_lineno": 0,
"file": "PFlender/file_reader/File_Reader.cs",
"groundtruth_start_lineno": 21,
"repository": "PFornax-PFlender-1569e05",
"right_context_start_lineno": 23,
"task_id": "project_cc_csharp/4271"
} | {
"list": [
{
"filename": "PFlender/file_editor/File_Writer.cs",
"retrieved_chunk": "\t\t\t\t// Write some text to the file\n\t\t\t\twriter.WriteLine(\"# pflender \" + app_version);\n\t\t\t\twriter.WriteLine(\"\\n// This is an .PFlend file, made for PFlender\\n\\n#-\");\n\t\t\t}\n\t\t}\n\t}\n}",
... | Actor_Manager actor_manager)
{ |
{
"list": [
{
"filename": "Assets/ZimGui/Demo/RingBuffer.cs",
"retrieved_chunk": " var i= ringBuffer._startIndex + start;\n StartIndex = i<Span.Length?i:i-Span.Length; \n Length = length;\n }\n public SliceEnumerator GetEnumerator()... | using System;
using System.Collections.Generic;
using TMPro;
using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe;
using UnityEngine;
using UnityEngine.Profiling;
using UnityEngine.Rendering;
using UnityEngine.TextCore;
using static ZimGui.Core.MathHelper;
namespace ZimGui.Core {
public sealed unsafe cl... |
public Span<Quad> ReadQuadsSpan() => _quads.AsSpan();
public Span<Quad> ReadAdditionalQuadSpan(int length) {
var start = _quads.Length;
EnsureCapacity(_quads.Length + length);
_quads.Length += length;
return _quads.AsSpan()[start..];
}
p... | {
"context_start_lineno": 0,
"file": "Assets/ZimGui/Core/UiMesh.cs",
"groundtruth_start_lineno": 81,
"repository": "Akeit0-ZimGui-Unity-cc82fb9",
"right_context_start_lineno": 82,
"task_id": "project_cc_csharp/4234"
} | {
"list": [
{
"filename": "Assets/ZimGui/Demo/RingBuffer.cs",
"retrieved_chunk": " int _index;\n public SliceEnumerator(RingBufferSlice slice) {\n Span = slice.Span;\n StartIndex = slice.StartIndex;\n Length = slice... | Quad> ReadQuads() => _quads.AsArray(); |
{
"list": [
{
"filename": "Parser/SymbolTableUtil/ISymbol.cs",
"retrieved_chunk": " public string Identifier { get; }\n /// <summary>\n /// Gets type of the symbol.\n /// </summary>\n public SymbolType Type { get; }\n }\n}",
"score": 40.16319877152372
},... | using System.Collections.ObjectModel;
namespace Parser.SymbolTableUtil
{
/// <summary>
/// Represents a function in symbol table.
/// </summary>
internal class Function : ISymbol
{
/// <summary>
/// Gets identifier (name) of the function.
/// </summary>
public string... | get; }
/// <summary>
/// Gets count of the function parameters.
/// </summary>
public int ParametersCount => Parameters.Count;
/// <summary>
/// Initializes a new instance of the <see cref="Function"/> struct.
/// </summary>
/// <param name="identifier"... | {
"context_start_lineno": 0,
"file": "Parser/SymbolTableUtil/Function.cs",
"groundtruth_start_lineno": 22,
"repository": "amirsina-mashayekh-TSLang-Compiler-3a68caf",
"right_context_start_lineno": 23,
"task_id": "project_cc_csharp/4354"
} | {
"list": [
{
"filename": "Parser/SymbolTableUtil/ISymbol.cs",
"retrieved_chunk": " public string Identifier { get; }\n /// <summary>\n /// Gets type of the symbol.\n /// </summary>\n public SymbolType Type { get; }\n }\n}",
"score": 41.04632240809281
},... | Variable> Parameters { |
{
"list": [
{
"filename": "OfficialAccount/OAuthAPI.cs",
"retrieved_chunk": " /// </summary>\n /// <param name=\"appID\">公众号的唯一标识</param>\n /// <param name=\"appSecret\">公众号的appsecret</param>\n /// <param name=\"code\">填写第一步获取的code参数</param>\n /// <returns></returns>... | using FayElf.Plugins.WeChat.Applets;
using FayElf.Plugins.WeChat.Applets.Model;
using FayElf.Plugins.WeChat.OfficialAccount;
using System;
using System.Collections.Generic;
using System.Text;
using XiaoFeng;
using XiaoFeng.Http;
/****************************************************************
* Copyright © (2021) ww... |
var AccessToken = XiaoFeng.Cache.CacheHelper.Get<AccessTokenData>("AccessToken" + appID);
if (AccessToken.IsNotNullOrEmpty()) return AccessToken;
var data = new AccessTokenData();
var result = HttpHelper.GetHtml(new HttpRequest
{
Method = Http... | {
"context_start_lineno": 0,
"file": "Common.cs",
"groundtruth_start_lineno": 33,
"repository": "zhuovi-FayElf.Plugins.WeChat-5725d1e",
"right_context_start_lineno": 35,
"task_id": "project_cc_csharp/4249"
} | {
"list": [
{
"filename": "OfficialAccount/OAuthAPI.cs",
"retrieved_chunk": " if (AccessToken.ExpiresIn <= 60)\n {\n return RefreshAccessToken(appID, AccessToken.RefreshToken);\n }\n return AccessToken;\n }\n ... | AccessTokenData GetAccessToken(string appID, string appSecret)
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/PlayerStatTweaks.cs",
"retrieved_chunk": "\t\tstatic FieldInfo f_HealthBar_hp = typeof(HealthBar).GetField(\"hp\", BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public);\n\t\tstatic FieldInfo f_HealthBar_antiHp = typeof(HealthBar).GetField(\... | using HarmonyLib;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using ULTRAKILL.Cheats;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace Ultrapain.Patches
{
public class V2SecondFlag : MonoBehaviour
{
public V2RocketL... |
public float cooldown = 0f;
static readonly string debugTag = "[V2][MalCannonShoot]";
void Awake()
{
shootPoint = UnityUtils.GetChildByNameRecursively(transform, "Shootpoint");
}
void PrepareFire()
{
Instantiate<GameObject>(Plugin.v2fla... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/V2Second.cs",
"groundtruth_start_lineno": 168,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 169,
"task_id": "project_cc_csharp/4219"
} | {
"list": [
{
"filename": "Ultrapain/Patches/Mindflayer.cs",
"retrieved_chunk": " Debug.Log($\"Collision with {__0.name} with tag {__0.tag} and layer {__state}\");\n if (__0.gameObject.tag != \"Player\" || __state == 15)\n return;\n if (__instance.tr... | Transform v2trans; |
{
"list": [
{
"filename": "AssemblyCacheHelper/NetAssemblies.cs",
"retrieved_chunk": " using System.IO;\n using System.Reflection;\n using System.Diagnostics;\n using System.Text.RegularExpressions;\n public class NetAssemblies\n {\n static List<NetAssembly> _netAssemblyCache ... | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Collections;
using System.Diagnostics;
using System.Configuration;
using System.Reflection;
using System.IO;
using Assembly... |
var netAssemblyListFiltered = (from assembly in netAssemblyList
where assembly.AssemblyName.ToLower().Contains(toolStripFilterTextBox.Text.ToLower())
select assembly);
foreach (NetAssembly netAssembly in netA... | {
"context_start_lineno": 0,
"file": "AssemblyCacheExplorer/AssemblyCacheExplorer.cs",
"groundtruth_start_lineno": 178,
"repository": "peterbaccaro-assembly-cache-explorer-a5dae15",
"right_context_start_lineno": 180,
"task_id": "project_cc_csharp/4317"
} | {
"list": [
{
"filename": "AssemblyCacheHelper/NetAssemblies.cs",
"retrieved_chunk": " {\n if (_netAssemblyCache.Count() == 0)\n {\n if (File.Exists(\"NetAssemblyCache.xml\"))\n {\n StreamReader sr = ... | NetAssembly> netAssemblyList)
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/MaliciousFace.cs",
"retrieved_chunk": " Projectile proj = ___currentProj.GetComponent<Projectile>();\n proj.target = MonoSingleton<PlayerTracker>.Instance.GetTarget();\n proj.speed = ConfigManager.maliciousFaceHomingProjecti... | using HarmonyLib;
using Mono.Cecil;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Text;
using UnityEngine;
namespace Ultrapain.Patches
{
/*
u = initial, f = final, d = delta, s = speed multiplier
u = 40f * Time.deltaT... |
exp.damage = ConfigManager.shotgunGreenExplosionDamage.value;
exp.playerDamageOverride = ConfigManager.shotgunGreenExplosionPlayerDamage.value;
float sizeMulti = ConfigManager.shotgunGreenExplosionSize.value / 9f;
exp.maxSize *= sizeMulti;
exp.speed *= sizeMu... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/PlayerStatTweaks.cs",
"groundtruth_start_lineno": 162,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 164,
"task_id": "project_cc_csharp/4197"
} | {
"list": [
{
"filename": "Ultrapain/Patches/MaliciousFace.cs",
"retrieved_chunk": " }\n class MaliciousFace_Enrage_Patch\n {\n static void Postfix(SpiderBody __instance)\n {\n EnemyIdentifier comp = __instance.GetComponent<EnemyIdentifier>();\n for(int i =... | Explosion exp)
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/Drone.cs",
"retrieved_chunk": " flag.attackDelay = ConfigManager.droneExplosionBeamDelay.value;\n GameObject chargeEffect = GameObject.Instantiate(Plugin.chargeEffect, __instance.transform);\n chargeE... | using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
namespace Ultrapain.Patches
{
/*public class ObjectActivator : MonoBehaviour
{
public int originalInstanceID = 0;
public MonoBehaviour activator;
void Start()
{
i... |
public float scaleSpeed = 1f;
void Update()
{
float deltaPitch = Time.deltaTime * scaleSpeed;
targetAud.pitch += deltaPitch;
}
}
public class RotateOnSpawn : MonoBehaviour
{
public Quaternion targetRotation;
private void Awake()... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/CommonComponents.cs",
"groundtruth_start_lineno": 35,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 36,
"task_id": "project_cc_csharp/4225"
} | {
"list": [
{
"filename": "Ultrapain/Patches/Drone.cs",
"retrieved_chunk": " CommonAudioPitchScaler pitchScaler = chargeEffect.AddComponent<CommonAudioPitchScaler>();\n pitchScaler.targetAud = chargeEffect.GetComponent<AudioSource>();\n pitchSca... | AudioSource targetAud; |
{
"list": [
{
"filename": "src/dotnetdev-badge/dotnetdev-badge.web/Endpoints/Badge/BadgeEndpoints.cs",
"retrieved_chunk": "using DotNetDevBadgeWeb.Common;\nusing DotNetDevBadgeWeb.Extensions;\nusing DotNetDevBadgeWeb.Interfaces;\nusing DotNetDevBadgeWeb.Middleware;\nusing Microsoft.AspNetCore.Mvc;\nn... | using Microsoft.Extensions.Primitives;
namespace DotNetDevBadgeWeb.Extensions
{
internal static class HttpResponseExtentions
{
internal static HttpResponse SetCacheControl(this |
response.Headers.CacheControl = new StringValues($"max-age={time}");
return response;
}
}
}
| {
"context_start_lineno": 0,
"file": "src/dotnetdev-badge/dotnetdev-badge.web/Extensions/HttpResponseExtentions.cs",
"groundtruth_start_lineno": 6,
"repository": "chanos-dev-dotnetdev-badge-5740a40",
"right_context_start_lineno": 8,
"task_id": "project_cc_csharp/4358"
} | {
"list": [
{
"filename": "src/dotnetdev-badge/dotnetdev-badge.web/Endpoints/Badge/BadgeEndpoints.cs",
"retrieved_chunk": " {\n app.UseMiddleware<BadgeIdValidatorMiddleware>();\n app.MapBadgeEndpointsV1();\n return app;\n }\n internal static WebApp... | HttpResponse response, double time)
{ |
{
"list": [
{
"filename": "Assets/ZimGui/IM.cs",
"retrieved_chunk": " var span = ScratchBuffer.AsSpan();\n label.CopyTo(span[..label.Length]);\n var remain = span[label.Length..];\n if (value.TryFormat(remain, out var count)) {\n span = span[.... | using System;
using System.Collections.Generic;
using TMPro;
using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe;
using UnityEngine;
using UnityEngine.Profiling;
using UnityEngine.Rendering;
using UnityEngine.TextCore;
using static ZimGui.Core.MathHelper;
namespace ZimGui.Core {
public sealed unsafe cl... |
var last = _quads.Length;
if (_quads.Capacity <= last + 1) EnsureCapacity(last + 1);
_quads.Length = last + 1;
return ref _quads.Ptr[last];
}
public const float Sqrt3 =1.732050807f;
public void AddInvertedTriangle(Vector2 center,float height, UiC... | {
"context_start_lineno": 0,
"file": "Assets/ZimGui/Core/UiMesh.cs",
"groundtruth_start_lineno": 312,
"repository": "Akeit0-ZimGui-Unity-cc82fb9",
"right_context_start_lineno": 313,
"task_id": "project_cc_csharp/4240"
} | {
"list": [
{
"filename": "Assets/ZimGui/IM.cs",
"retrieved_chunk": " label.CopyTo(span[..label.Length]);\n var remain = span[label.Length..];\n if (value.TryFormat(remain, out var charsWritten)) {\n ReadOnlySpan<(int, UiColor)> colors = stackalloc (int,... | Quad Next() { |
{
"list": [
{
"filename": "Ultrapain/Patches/SisyphusInstructionist.cs",
"retrieved_chunk": " esi.enraged = true;\n }\n GameObject effect = GameObject.Instantiate(Plugin.enrageEffect, __instance.transform);\n effect.transform.localScale = Vector3.one * 0... | using BepInEx;
using UnityEngine;
using UnityEngine.SceneManagement;
using System;
using HarmonyLib;
using System.IO;
using Ultrapain.Patches;
using System.Linq;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using System.Reflection;
using Steamworks;
using Unity.Audio;
using System.Text;
using System.Collection... |
public static AudioClip cannonBallChargeAudio;
public static Material gabrielFakeMat;
public static Sprite blueRevolverSprite;
public static Sprite greenRevolverSprite;
public static Sprite redRevolverSprite;
public static Sprite blueShotgunSprite;
public stati... | {
"context_start_lineno": 0,
"file": "Ultrapain/Plugin.cs",
"groundtruth_start_lineno": 105,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 106,
"task_id": "project_cc_csharp/4237"
} | {
"list": [
{
"filename": "Ultrapain/Patches/SisyphusInstructionist.cs",
"retrieved_chunk": " {\n get {\n if(_shockwave == null && Plugin.shockwave != null)\n {\n _shockwave = GameObject.Instantiate(Plugin.shockwave);\n ... | GameObject parryableFlash; |
{
"list": [
{
"filename": "Assets/ZimGui/Demo/RingBuffer.cs",
"retrieved_chunk": " var i= ringBuffer._startIndex + start;\n StartIndex = i<Span.Length?i:i-Span.Length; \n Length = length;\n }\n public SliceEnumerator GetEnumerator()... | using System;
using System.Collections.Generic;
using TMPro;
using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe;
using UnityEngine;
using UnityEngine.Profiling;
using UnityEngine.Rendering;
using UnityEngine.TextCore;
using static ZimGui.Core.MathHelper;
namespace ZimGui.Core {
public sealed unsafe cl... |
public NativeArray<Quad> ReadQuads() => _quads.AsArray();
public Span<Quad> ReadQuadsSpan() => _quads.AsSpan();
public Span<Quad> ReadAdditionalQuadSpan(int length) {
var start = _quads.Length;
EnsureCapacity(_quads.Length + length);
_quads.Length += length;... | {
"context_start_lineno": 0,
"file": "Assets/ZimGui/Core/UiMesh.cs",
"groundtruth_start_lineno": 80,
"repository": "Akeit0-ZimGui-Unity-cc82fb9",
"right_context_start_lineno": 81,
"task_id": "project_cc_csharp/4266"
} | {
"list": [
{
"filename": "Assets/ZimGui/Demo/RingBuffer.cs",
"retrieved_chunk": " int _index;\n public SliceEnumerator(RingBufferSlice slice) {\n Span = slice.Span;\n StartIndex = slice.StartIndex;\n Length = slice... | FixedCharMap<CharInfo> Map; |
{
"list": [
{
"filename": "Services/GraphClientService.cs",
"retrieved_chunk": " {\n private readonly AppSettings _settings;\n private readonly ILogger _logger;\n public GraphClientService(IOptions<AppSettings> options, ILogger<GraphClientService> logger)\n {\n ... | using Microsoft.Extensions.Logging;
using GraphNotifications.Services;
using Microsoft.Azure.WebJobs.Extensions.SignalRService;
using Microsoft.AspNetCore.Http;
using Microsoft.Azure.WebJobs;
using Microsoft.Azure.WebJobs.Extensions.Http;
using GraphNotifications.Models;
using Microsoft.AspNetCore.SignalR;
using Micros... |
_tokenValidationService = tokenValidationService;
_graphNotificationService = graphNotificationService;
_certificateService = certificateService ?? throw new ArgumentException(nameof(certificateService));
_cacheService = cacheService ?? throw new ArgumentException(nameof... | {
"context_start_lineno": 0,
"file": "Functions/GraphNotificationsHub.cs",
"groundtruth_start_lineno": 30,
"repository": "microsoft-GraphNotificationBroker-b1564aa",
"right_context_start_lineno": 35,
"task_id": "project_cc_csharp/4360"
} | {
"list": [
{
"filename": "Services/TokenValidationService.cs",
"retrieved_chunk": " private static readonly Lazy<JwtSecurityTokenHandler> JwtSecurityTokenHandler = new Lazy<JwtSecurityTokenHandler>(() => new JwtSecurityTokenHandler());\n public TokenValidationService(IOptions<AppSetting... | ICacheService cacheService,
ICertificateService certificateService,
ILogger<GraphNotificationsHub> logger,
IOptions<AppSettings> options)
{ |
{
"list": [
{
"filename": "Assets/Mochineko/WhisperAPI/InverseDictionaryExtension.cs",
"retrieved_chunk": "#nullable enable\nusing System;\nusing System.Collections.Generic;\nnamespace Assets.Mochineko.WhisperAPI\n{\n internal static class InverseDictionaryExtension\n {\n public static T ... | #nullable enable
using System.Collections.Generic;
namespace Assets.Mochineko.WhisperAPI
{
internal static class ModelResolver
{
private static readonly IReadOnlyDictionary< |
[Model.Whisper1] = "whisper-1",
};
public static Model ToModel(this string model)
=> Dictionary.Inverse(model);
public static string ToText(this Model model)
=> Dictionary[model];
}
} | {
"context_start_lineno": 0,
"file": "Assets/Mochineko/WhisperAPI/ModelResolver.cs",
"groundtruth_start_lineno": 7,
"repository": "mochi-neko-Whisper-API-unity-1e815b1",
"right_context_start_lineno": 9,
"task_id": "project_cc_csharp/4371"
} | {
"list": [
{
"filename": "Assets/Mochineko/WhisperAPI/InverseDictionaryExtension.cs",
"retrieved_chunk": " foreach (var pair in dictionary)\n {\n if (pair.Value == key)\n {\n return pair.Key;\n }\n }\n ... | Model, string> Dictionary = new Dictionary<Model, string>
{ |
{
"list": [
{
"filename": "Common.cs",
"retrieved_chunk": " return fun.Invoke(aToken);\n }\n /// <summary>\n /// 运行\n /// </summary>\n /// <typeparam name=\"T\">对象</typeparam>\n /// <param name=\"path\">请求路径</param>\n /// <param name=\"data\"... | using System;
using System.Collections.Generic;
using System.Text;
using FayElf.Plugins.WeChat.OfficialAccount.Model;
using XiaoFeng;
using XiaoFeng.Http;
/****************************************************************
* Copyright © (2022) www.fayelf.com All Rights Reserved. *
* Author : jacky ... |
var config = this.Config.GetConfig(WeChatType.Applets);
return Common.Execute(config.AppID, config.AppSecret, token =>
{
var _data = new Dictionary<string, object>()
{
{"touser",touser },
{"template_id",template... | {
"context_start_lineno": 0,
"file": "OfficialAccount/Subscribe.cs",
"groundtruth_start_lineno": 336,
"repository": "zhuovi-FayElf.Plugins.WeChat-5725d1e",
"right_context_start_lineno": 338,
"task_id": "project_cc_csharp/4282"
} | {
"list": [
{
"filename": "Common.cs",
"retrieved_chunk": " public static T Execute<T>(string path, string data, Func<int, string>? errorMessage = null) where T : BaseResult, new()\n {\n var result = new HttpRequest()\n {\n Address = HttpApi.HOST + pa... | MiniProgram miniprogram, Dictionary<string, ValueColor> data)
{ |
{
"list": [
{
"filename": "src/Nebula.Caching.Redis/Interceptors/RedisCacheInterceptor.cs",
"retrieved_chunk": " private AspectContext context { get; set; }\n private AspectDelegate next { get; set; }\n public RedisCacheInterceptor(ICacheManager cacheManager, IKeyManager keyManage... | using AspectCore.DynamicProxy;
using Nebula.Caching.Common.CacheManager;
using Nebula.Caching.Common.KeyManager;
using Nebula.Caching.Common.Utils;
using Nebula.Caching.InMemory.Attributes;
using Newtonsoft.Json;
namespace Nebula.Caching.InMemory.Interceptors
{
public class InMemoryCacheInterceptor : AbstractInter... |
_cacheManager = cacheManager;
_utils = utils;
_keyManager = keyManager;
}
public async override Task Invoke(AspectContext context, AspectDelegate next)
{
this.context = context;
this.next = next;
if (ExecutedMethodHasInMem... | {
"context_start_lineno": 0,
"file": "src/Nebula.Caching.InMemory/Interceptors/InMemoryCacheInterceptor.cs",
"groundtruth_start_lineno": 18,
"repository": "Nebula-Software-Systems-Nebula.Caching-1f3bb62",
"right_context_start_lineno": 20,
"task_id": "project_cc_csharp/4194"
} | {
"list": [
{
"filename": "src/Nebula.Caching.Redis/Interceptors/RedisCacheInterceptor.cs",
"retrieved_chunk": " private AspectContext context { get; set; }\n private AspectDelegate next { get; set; }\n public RedisCacheInterceptor(ICacheManager cacheManager, IKeyManager keyManage... | IContextUtils utils, ICacheManager cacheManager, IKeyManager keyManager)
{ |
{
"list": [
{
"filename": "Helpers/KeyConverter.cs",
"retrieved_chunk": " modifiers |= ModifierKeys.Control;\n break;\n case \"alt\":\n modifiers |= ModifierKeys.Alt;\n break;\n ... | using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using WindowsHook;
using wingman.Interfaces;
using static wingman.Helpers.KeyConverter;
namespace wingman.Services
{
public class KeyCombination
{
public Keys KeyCode { get; }
... |
KeyCode = keyCode;
Modifiers = modifiers;
OriginalRecord = null;
}
public KeyCombination(Keys keyCode, ModifierKeys modifiers, KeyCombination originalRecord)
{
KeyCode = keyCode;
Modifiers = modifiers;
OriginalRecord = ori... | {
"context_start_lineno": 0,
"file": "Services/GlobalHotkeyService.cs",
"groundtruth_start_lineno": 17,
"repository": "dannyr-git-wingman-41103f3",
"right_context_start_lineno": 19,
"task_id": "project_cc_csharp/4295"
} | {
"list": [
{
"filename": "Helpers/KeyConverter.cs",
"retrieved_chunk": " {\n None = 0,\n Alt = 1,\n Control = 2,\n Shift = 4,\n Windows = 8,\n }\n public static List<InjectedInputKeyboardInfo> NormalizeKeystroke(string keystr... | ModifierKeys modifiers)
{ |
{
"list": [
{
"filename": "Assets/Mochineko/RelentStateMachine/TransitionMapBuilder.cs",
"retrieved_chunk": " private readonly Dictionary<IState<TEvent, TContext>, Dictionary<TEvent, IState<TEvent, TContext>>>\n transitionMap = new();\n private readonly Dictionary<TEvent, ISta... | #nullable enable
using System.Collections.Generic;
using Mochineko.Relent.Result;
namespace Mochineko.RelentStateMachine
{
internal sealed class TransitionMap<TEvent, TContext>
: ITransitionMap<TEvent, TContext>
{
private readonly IState<TEvent, TContext> initialState;
private readonly ... |
private readonly IReadOnlyDictionary<TEvent, IState<TEvent, TContext>>
anyTransitionMap;
public TransitionMap(
IState<TEvent, TContext> initialState,
IReadOnlyList<IState<TEvent, TContext>> states,
IReadOnlyDictionary<
IState<TEvent,... | {
"context_start_lineno": 0,
"file": "Assets/Mochineko/RelentStateMachine/TransitionMap.cs",
"groundtruth_start_lineno": 13,
"repository": "mochi-neko-RelentStateMachine-64762eb",
"right_context_start_lineno": 16,
"task_id": "project_cc_csharp/4316"
} | {
"list": [
{
"filename": "Assets/Mochineko/RelentStateMachine/TransitionMapBuilder.cs",
"retrieved_chunk": " private readonly Dictionary<IState<TEvent, TContext>, Dictionary<TEvent, IState<TEvent, TContext>>>\n transitionMap = new();\n private readonly Dictionary<TEvent, ISta... | IState<TEvent, TContext>,
IReadOnlyDictionary<TEvent, IState<TEvent, TContext>>>
transitionMap; |
{
"list": [
{
"filename": "CalloutInterfaceAPI/Records/PedDatabase.cs",
"retrieved_chunk": "namespace CalloutInterfaceAPI.Records\n{\n using System;\n using System.Collections.Generic;\n using LSPD_First_Response.Engine.Scripting.Entities;\n /// <summary>\n /// Represents a database of... | namespace CalloutInterfaceAPI.Records
{
using System;
using System.Collections.Generic;
using CalloutInterfaceAPI.External;
/// <summary>
/// Represents a database of vehicle records.
/// </summary>
internal class VehicleDatabase : |
private int invalidDocumentCount = 0;
/// <summary>
/// Gets or sets the maximum invalid document rate.
/// </summary>
internal float MaxInvalidDocumentRate { get; set; } = 0.05f;
/// <inheritdoc />
internal override void Prune(int minutes)
{
... | {
"context_start_lineno": 0,
"file": "CalloutInterfaceAPI/Records/VehicleDatabase.cs",
"groundtruth_start_lineno": 9,
"repository": "Immersive-Plugins-Team-CalloutInterfaceAPI-2c5a303",
"right_context_start_lineno": 11,
"task_id": "project_cc_csharp/4389"
} | {
"list": [
{
"filename": "CalloutInterfaceAPI/Records/PedDatabase.cs",
"retrieved_chunk": " private int invalidLicenseCount = 0;\n private int wantedCount = 0;\n /// <summary>\n /// Gets or sets the max invalid license rate.\n /// </summary>\n internal float ... | RecordDatabase<Rage.Vehicle, VehicleRecord>
{ |
{
"list": [
{
"filename": "src/Gum.Tests/Bungee.cs",
"retrieved_chunk": " Assert.IsTrue(string.IsNullOrEmpty(errors));\n Assert.AreEqual(1, results.Length);\n CharacterScript script = results[0];\n string json = JsonConvert.SerializeObject(script, Reader.Set... | using Gum.InnerThoughts;
using Gum.Utilities;
using Murder.Serialization;
using Newtonsoft.Json;
using System.Reflection;
using System.Text;
namespace Gum
{
/// <summary>
/// This is the parser entrypoint when converting .gum -> metadata.
/// </summary>
public class Reader
{
/// <param name... |
StringWriter writer = new();
Console.SetOut(writer);
CharacterScript[] result = ParseImplementation(inputPath, lastModified, DiagnosticLevel.ErrorsOnly);
errors = writer.ToString();
return result;
}
/// <summary>
/// This will pars... | {
"context_start_lineno": 0,
"file": "src/Gum/Reader.cs",
"groundtruth_start_lineno": 87,
"repository": "isadorasophia-gum-032cb2d",
"right_context_start_lineno": 89,
"task_id": "project_cc_csharp/4313"
} | {
"list": [
{
"filename": "src/Gum.Tests/Bungee.cs",
"retrieved_chunk": " public void TestSingleSentence()\n {\n const string situationText = @\"\n=Encounter\n I just have one sentence.\";\n CharacterScript? script = Read(situationText);\n Assert.IsTru... | CharacterScript[] Parse(string inputPath, DateTime? lastModified, out string errors)
{ |
{
"list": [
{
"filename": "ForceConnect/frm_main.cs",
"retrieved_chunk": "using System.Windows.Forms;\nnamespace ForceConnect\n{\n public partial class frm_main : Form\n {\n private bool dragging = false;\n private Point dragCursorPoint, dragFormPoint;\n public DnsAddress cu... | using ForceConnect.API;
using ForceConnect.Services;
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ForceConnect
{
public partial class frm_explore : Form
{
private frm_main _mainForm;
private byte currentIndex = 0;
p... |
InitializeComponent();
_mainForm = mainForm;
listOfDNS.AddRange(DnsAddressItems.GetServicesUser());
}
private async Task<bool> updateList()
{
return await Task.Run(() =>
{
listOfDNS.Clear();
listOfDNS.Ad... | {
"context_start_lineno": 0,
"file": "ForceConnect/frm_explore.cs",
"groundtruth_start_lineno": 16,
"repository": "Mxqius-ForceConnect-059bd9e",
"right_context_start_lineno": 18,
"task_id": "project_cc_csharp/4287"
} | {
"list": [
{
"filename": "ForceConnect/frm_main.cs",
"retrieved_chunk": " public Form currentFormLoaded;\n private byte currentSelectedIndexComboBox = 0;\n private long _currentLatency = 0;\n private bool _connected, pendingRequest, _internetConnection = true;\n pri... | frm_explore(frm_main mainForm)
{ |
{
"list": [
{
"filename": "src/Gum/Parser.cs",
"retrieved_chunk": " if (_script.CurrentSituation.Blocks.Count == 1 ||\n (isNested && Block.IsChoice && !Block.Conditional))\n {\n Block? result = _script.CurrentSituation.AddBlock(\n ... | using Gum.Utilities;
using Newtonsoft.Json;
using System.Diagnostics;
namespace Gum.InnerThoughts
{
[DebuggerDisplay("{Name}")]
public class Situation
{
[JsonProperty]
public readonly int Id = 0;
[JsonProperty]
public readonly string Name = string.Empty;
public int... |
/// <summary>
/// Creates a new block subjected to a <paramref name="kind"/> relationship.
/// </summary>
public Block? AddBlock(int playUntil, int joinLevel, bool isNested, EdgeKind kind = EdgeKind.Next)
{
Block lastBlock = PeekLastBlock();
if (joinLeve... | {
"context_start_lineno": 0,
"file": "src/Gum/InnerThoughts/Situation.cs",
"groundtruth_start_lineno": 96,
"repository": "isadorasophia-gum-032cb2d",
"right_context_start_lineno": 97,
"task_id": "project_cc_csharp/4331"
} | {
"list": [
{
"filename": "src/Gum/Utilities/InnerThoughtsHelpers.cs",
"retrieved_chunk": " }\n return false;\n }\n }\n}",
"score": 24.72080718125102
},
{
"filename": "src/Gum/Parser.cs",
"retrieved_chunk": " }\n internal Characte... | Block PeekBlockAt(int level) => Blocks[_lastBlocks.ElementAt(level)]; |
{
"list": [
{
"filename": "Assets/Mochineko/YouTubeLiveStreamingClient.Samples/LiveChatMessagesCollectionDemo.cs",
"retrieved_chunk": " {\n [SerializeField]\n private string apiKeyPath = string.Empty;\n [SerializeField]\n private string videoIDOrURL = string.Empty;\n ... | #nullable enable
using System;
using System.Net.Http;
using System.Threading;
using Cysharp.Threading.Tasks;
using Mochineko.Relent.UncertainResult;
using Mochineko.YouTubeLiveStreamingClient.Responses;
using UniRx;
using UnityEngine;
namespace Mochineko.YouTubeLiveStreamingClient
{
/// <summary>
/// Collects ... |
private readonly Subject<LiveChatMessageItem> onMessageCollected = new();
public IObservable<LiveChatMessageItem> OnMessageCollected => onMessageCollected;
private bool isCollecting = false;
private string? liveChatID = null;
private string? nextPageToken = null;
priva... | {
"context_start_lineno": 0,
"file": "Assets/Mochineko/YouTubeLiveStreamingClient/LiveChatMessagesCollector.cs",
"groundtruth_start_lineno": 26,
"repository": "mochi-neko-youtube-live-streaming-client-unity-b712d77",
"right_context_start_lineno": 27,
"task_id": "project_cc_csharp/4337"
} | {
"list": [
{
"filename": "Assets/Mochineko/YouTubeLiveStreamingClient.Samples/LiveChatMessagesCollectionDemo.cs",
"retrieved_chunk": " private LiveChatMessagesCollector? collector;\n private async void Start()\n {\n // Get YouTube API key from file.\n var ap... | VideosAPIResponse> OnVideoInformationUpdated => onVideoInformationUpdated; |
{
"list": [
{
"filename": "JWLSLMerge.Data/Models/Tag.cs",
"retrieved_chunk": "using JWLSLMerge.Data.Attributes;\nnamespace JWLSLMerge.Data.Models\n{\n public class Tag\n {\n [Ignore]\n public int TagId { get; set; }\n public int Type { get; set; }\n public string Na... | using JWLSLMerge.Data.Attributes;
namespace JWLSLMerge.Data.Models
{
public class PlaylistItemMarker
{
[ | get; set; }
public int PlaylistItemId { get; set; }
public string Label { get; set; } = null!;
public long StartTimeTicks { get; set; }
public long DurationTicks { get; set; }
public long EndTransitionDurationTicks { get; set; }
[Ignore]
public int NewPlaylistIt... | {
"context_start_lineno": 0,
"file": "JWLSLMerge.Data/Models/PlaylistItemMarker.cs",
"groundtruth_start_lineno": 6,
"repository": "pliniobrunelli-JWLSLMerge-7fe66dc",
"right_context_start_lineno": 8,
"task_id": "project_cc_csharp/4385"
} | {
"list": [
{
"filename": "JWLSLMerge.Data/JWDal.cs",
"retrieved_chunk": " {\n connectionString = $\"Data Source={dbPath}\";\n }\n public IEnumerable<T> TableList<T>()\n {\n using (IDbConnection cnn = new SQLiteConnection(connectionString))\n ... | Ignore]
public int PlaylistItemMarkerId { |
{
"list": [
{
"filename": "LibreDteDotNet.RestRequest/Extensions/ContribuyenteExtension.cs",
"retrieved_chunk": "using LibreDteDotNet.RestRequest.Interfaces;\nnamespace LibreDteDotNet.RestRequest.Extensions\n{\n public static class ContribuyenteExtension\n {\n public static IContribuyent... | using LibreDteDotNet.RestRequest.Interfaces;
namespace LibreDteDotNet.RestRequest.Infraestructure
{
public class RestRequest
{
public ILibro Libro { get; }
public IContribuyente Contribuyente { get; }
public | get; }
public IBoleta Boleta { get; }
public IDTE DocumentoTributario { get; }
public RestRequest(
ILibro libroService,
IContribuyente contribuyenteService,
IFolioCaf folioCafService,
IBoleta boletaService,
IDTE dTEService
)
... | {
"context_start_lineno": 0,
"file": "LibreDteDotNet.RestRequest/Infraestructure/RestRequest.cs",
"groundtruth_start_lineno": 8,
"repository": "sergiokml-LibreDteDotNet.RestRequest-6843109",
"right_context_start_lineno": 9,
"task_id": "project_cc_csharp/4309"
} | {
"list": [
{
"filename": "LibreDteDotNet.RestRequest/Extensions/ContribuyenteExtension.cs",
"retrieved_chunk": "using LibreDteDotNet.RestRequest.Interfaces;\nnamespace LibreDteDotNet.RestRequest.Extensions\n{\n public static class ContribuyenteExtension\n {\n public static IContribuyent... | IFolioCaf FolioCaf { |
{
"list": [
{
"filename": "VisualStudioExtension/NamedPipeThread.cs",
"retrieved_chunk": "\t{\n\t\t[DllImport(\"user32.dll\")]\n\t\tstatic extern bool SetForegroundWindow(IntPtr hWnd);\n\t\tNamedPipeClientStream ClientPipe = null;\n\t\tNamedPipeServerStream ServerPipe = null;\n\t\tbool bIsPipeConnecte... | using System;
using System.IO;
using System.Diagnostics;
using System.Threading;
using Microsoft.VisualStudio.Shell;
using Microsoft.VisualStudio.Shell.Interop;
using System.IO.MemoryMappedFiles;
namespace BlueprintInspector
{
public class RunExecutable
{
private bool StdOutDone; // wait until OnOutputDataReceive... |
private SharedProject.BlueprintJson NewBlueprintJsonData = null;
private bool bBlueprintInspectorCommandletStarted = false;
private bool bBlueprintInspectorCommandletCompleted = false;
private bool bCommandletProcessCompleted = false;
public RunExecutable(bool bInIsUE4Project, bool bInIncludeEngine, bool b... | {
"context_start_lineno": 0,
"file": "VisualStudioExtension/RunExecutable.cs",
"groundtruth_start_lineno": 25,
"repository": "botman99-BlueprintInspector-31a49b9",
"right_context_start_lineno": 26,
"task_id": "project_cc_csharp/4361"
} | {
"list": [
{
"filename": "VisualStudioExtension/NamedPipeThread.cs",
"retrieved_chunk": "\t\t}\n\t\tpublic void Run()\n\t\t{\n\t\t\twhile(true)\n\t\t\t{\n\t\t\t\tif (!bIsPipeConnected) // do we need to open the named pipe?\n\t\t\t\t{\n\t\t\t\t\ttry\n\t\t\t\t\t{\n\t\t\t\t\t\t// see if the named pipe ... | BlueprintJson OldBlueprintJsonData = null; |
{
"list": [
{
"filename": "Assets/SceneTools/Editor/Views/Base/SceneToolsWindowBase.cs",
"retrieved_chunk": "using Sandland.SceneTool.Editor.Common.Utils;\nusing Sandland.SceneTool.Editor.Services;\nusing UnityEditor;\nusing UnityEngine;\nusing UnityEngine.UIElements;\nnamespace Sandland.SceneTool.Edi... | using System.Collections.Generic;
using System.Threading.Tasks;
using Sandland.SceneTool.Editor.Common.Utils;
using Sandland.SceneTool.Editor.Views.Base;
using Sandland.SceneTool.Editor.Views.Handlers;
using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;
namespace Sandland.SceneTool.Editor.Views
{
i... |
public override float MinWidth => 600;
public override float MinHeight => 600;
public override string WindowName => "Scene Tools Setup";
public override string VisualTreeName => nameof(SceneToolsSetupWindow);
public override string StyleSheetName => nameof(SceneToolsSetupWindow... | {
"context_start_lineno": 0,
"file": "Assets/SceneTools/Editor/Views/SceneToolsSetupWindow/SceneToolsSetupWindow.cs",
"groundtruth_start_lineno": 13,
"repository": "migus88-Sandland.SceneTools-64e9f8c",
"right_context_start_lineno": 14,
"task_id": "project_cc_csharp/4321"
} | {
"list": [
{
"filename": "Assets/SceneTools/Editor/Views/Base/SceneToolsWindowBase.cs",
"retrieved_chunk": " public abstract float MinWidth { get; }\n public abstract float MinHeight { get; }\n public abstract string WindowName { get; }\n public abstract string VisualTreeN... | MenuItems.Tools.Root + "Setup Scene Tools"; |
{
"list": [
{
"filename": "Assets/Mochineko/FacialExpressions.Samples/SampleForULipSyncAndVRM.cs",
"retrieved_chunk": " [SerializeField] private BasicEmotion basicEmotion = BasicEmotion.Neutral;\n [SerializeField] private float emotionWeight = 1f;\n [SerializeField] private float ... | #nullable enable
using System;
using System.Collections.Generic;
using Mochineko.FacialExpressions.LipSync;
using UniRx;
using UnityEngine;
namespace Mochineko.FacialExpressions.Extensions.uLipSync
{
/// <summary>
/// An implementation of <see cref="IFramewiseLipAnimator"/> for <see cref="global::uLipSync.uLip... |
private readonly IDisposable disposable;
/// <summary>
/// Creates a new instance of <see cref="ULipSyncAnimator"/>.
/// </summary>
/// <param name="followingLipAnimator">Wrapped <see cref="FollowingLipAnimator"/>.</param>
/// <param name="uLipSync">Target <see cref="gl... | {
"context_start_lineno": 0,
"file": "Assets/Mochineko/FacialExpressions.Extensions/uLipSync/ULipSyncAnimator.cs",
"groundtruth_start_lineno": 16,
"repository": "mochi-neko-facial-expressions-unity-ab0d020",
"right_context_start_lineno": 17,
"task_id": "project_cc_csharp/4294"
} | {
"list": [
{
"filename": "Assets/Mochineko/FacialExpressions.Samples/SampleForULipSyncAndVRM.cs",
"retrieved_chunk": " {\n throw new NullReferenceException(nameof(uLipSync));\n }\n VoiceVoxBaseURL.BaseURL = \"http://127.0.0.1:50021\";\n var b... | Viseme> phonomeMap; |
{
"list": [
{
"filename": "source/ViewModels/CacheRootsViewModel.cs",
"retrieved_chunk": "{\n public class CacheRootsViewModel : ViewModelBase\n {\n public readonly NowPlaying plugin;\n public ICommand RefreshRootsCommand { get; private set; }\n public ICommand AddCacheRootC... | using NowPlaying.Utils;
using NowPlaying.Models;
using NowPlaying.Views;
using Playnite.SDK;
using Playnite.SDK.Models;
using Playnite.SDK.Plugins;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.IO;
using System.Thread... |
public bool AreCacheRootsNonEmpty => plugin.cacheManager.CacheRoots.Count > 0;
public bool MultipleCacheRoots => plugin.cacheManager.CacheRoots.Count > 1;
public string GameCachesVisibility => AreCacheRootsNonEmpty ? "Visible" : "Collapsed";
public string MultipleRootsVisibility => Mul... | {
"context_start_lineno": 0,
"file": "source/ViewModels/NowPlayingPanelViewModel.cs",
"groundtruth_start_lineno": 207,
"repository": "gittromney-Playnite-NowPlaying-23eec41",
"right_context_start_lineno": 208,
"task_id": "project_cc_csharp/4273"
} | {
"list": [
{
"filename": "source/ViewModels/AddGameCachesViewModel.cs",
"retrieved_chunk": " public List<GameViewModel> EligibleGames { get; private set; }\n private List<GameViewModel> selectedGames;\n public List<GameViewModel> SelectedGames \n { \n get => sel... | GameCacheViewModel> GameCaches => plugin.cacheManager.GameCaches; |
{
"list": [
{
"filename": "src/Ryan.EntityFrameworkCore.Shard/EntityFrameworkCore/Expressions/ExpressionImplementationFinder.cs",
"retrieved_chunk": " var pairs = visitors.Select(x => new KeyValuePair<string, HashSet<string>>(x.MemberExpression.Member.Name, x.Values));\n var resu... | using Microsoft.EntityFrameworkCore;
using Ryan.EntityFrameworkCore.Builder;
using Ryan.Models;
using System.Collections.Generic;
namespace Ryan.EntityFrameworkCore.ModelBuilders
{
public class MEntityModelBuilder : EntityModelBuilder<M>
{
public override void Build<TImplementation>(ModelBuilder modelB... |
return $"M_{value["Year"]}";
}
protected override void EntityConfiguration()
{
Apply(x => x.Year);
}
}
}
| {
"context_start_lineno": 0,
"file": "test/Ryan.EntityFrameworkCore.Shard.Tests/EntityFrameworkCore/ModelBuilders/MEntityModelBuilder.cs",
"groundtruth_start_lineno": 21,
"repository": "c-y-r-Ryan.EntityFrameworkCore.Shard-f15124c",
"right_context_start_lineno": 23,
"task_id": "project_cc_csharp/4308"
} | {
"list": [
{
"filename": "test/Ryan.EntityFrameworkCore.Shard.Tests/SqlServerShardDbContextTests.cs",
"retrieved_chunk": " var context = ServiceProvider.GetRequiredService<SqlServerShardDbContext>();\n var years = new[] { 2022, 2023 };\n var collection = context.AsQue... | GetTableName(Dictionary<string, string> value)
{ |
{
"list": [
{
"filename": "Editor/GraphEditor/QuestGraphSaveUtility.cs",
"retrieved_chunk": " {\n var tempNode = _targetGraphView.CreateNodeQuest(node.name, Vector2.zero, node.extraText, node.isFinal);\n //Load node variables\n tempNode.GUID = no... | using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor.Experimental.GraphView;
using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;
using UnityEditor.UIElements;
namespace QuestSystem.QuestEditor
{
public class QuestGraphView : GraphView
{
public string misi... |
var targetEdge = edges.ToList().Where(x => x.output.portName == p.portName && x.output.node == p.node);
if (targetEdge.Any())
{
var edge = targetEdge.First();
edge.input.Disconnect(edge);
RemoveElement(targetEdge.First());
... | {
"context_start_lineno": 0,
"file": "Editor/GraphEditor/QuestGraphView.cs",
"groundtruth_start_lineno": 303,
"repository": "lluispalerm-QuestSystem-cd836cc",
"right_context_start_lineno": 305,
"task_id": "project_cc_csharp/4375"
} | {
"list": [
{
"filename": "Editor/GraphEditor/QuestGraphSaveUtility.cs",
"retrieved_chunk": " objtemp.actualItems = qObjective.actualItems;\n objtemp.description = qObjective.description;\n objtemp.maxItems = qObjective.maxItems;\n ... | NodeQuestGraph node, Port p)
{ |
{
"list": [
{
"filename": "src/Gum/Utilities/OutputHelpers.cs",
"retrieved_chunk": " {\n return;\n }\n Console.ForegroundColor = ConsoleColor.Magenta;\n Console.WriteLine(message);\n Console.ResetColor();\n }\n public ... | using Gum.InnerThoughts;
using Gum.Utilities;
using Murder.Serialization;
using Newtonsoft.Json;
using System.Reflection;
using System.Text;
namespace Gum
{
/// <summary>
/// This is the parser entrypoint when converting .gum -> metadata.
/// </summary>
public class Reader
{
/// <param name... |
string json = JsonConvert.SerializeObject(script, Settings);
File.WriteAllText(path: Path.Join(path, $"{script.Name}.json"), contents: json);
return true;
}
internal static CharacterScript? Retrieve(string filepath)
{
if (!File.Exists(filepath))... | {
"context_start_lineno": 0,
"file": "src/Gum/Reader.cs",
"groundtruth_start_lineno": 64,
"repository": "isadorasophia-gum-032cb2d",
"right_context_start_lineno": 66,
"task_id": "project_cc_csharp/4340"
} | {
"list": [
{
"filename": "src/Gum/Utilities/OutputHelpers.cs",
"retrieved_chunk": " Console.WriteLine($\"🤚 Error! {message}\");\n Console.ResetColor();\n }\n public static void WriteWarning(string message)\n {\n Console.ForegroundColor = ConsoleC... | CharacterScript script, string path)
{ |
{
"list": [
{
"filename": "WAGIapp/AI/AICommands/RemoveLineCommand.cs",
"retrieved_chunk": "namespace WAGIapp.AI.AICommands\n{\n internal class RemoveLineCommand : Command\n {\n public override string Name => \"remove-line\";\n public override string Description => \"deletes a lin... | namespace WAGIapp.AI.AICommands
{
internal class WriteLineCommand : Command
{
public override string Name => "write-line";
public override string |
public override string Format => "write-line | line number | text";
public override async Task<string> Execute(Master caller, string[] args)
{
if (args.Length < 3)
return "error! not enough parameters";
int line;
try
{
... | {
"context_start_lineno": 0,
"file": "WAGIapp/AI/AICommands/WriteLineCommand.cs",
"groundtruth_start_lineno": 6,
"repository": "Woltvint-WAGI-d808927",
"right_context_start_lineno": 7,
"task_id": "project_cc_csharp/4390"
} | {
"list": [
{
"filename": "WAGIapp/AI/AICommands/RemoveLineCommand.cs",
"retrieved_chunk": " return \"error! not enough parameters\";\n int line;\n try\n {\n line = Convert.ToInt32(args[1]);\n }\n catch (Exception)\n ... | Description => "writes the given text to the line number"; |
{
"list": [
{
"filename": "Editor/GraphEditor/QuestGraphSaveUtility.cs",
"retrieved_chunk": " }\n //Remove edges\n Edges.Where(x => x.input.node == node).ToList().ForEach(edge => _targetGraphView.RemoveElement(edge));\n //Remove Node\n ... | using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor.Experimental.GraphView;
using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;
using UnityEditor.UIElements;
namespace QuestSystem.QuestEditor
{
public class QuestGraphView : GraphView
{
public string misi... |
nodes.objectivesRef.Remove(objective);
nodes.questObjectives.Remove(objective);
nodes.RefreshExpandedState();
}
private void AddNextQuestObjective(NodeQuestGraph node)
{
var Q = new QuestObjectiveGraph();
var deleteButton = new Butto... | {
"context_start_lineno": 0,
"file": "Editor/GraphEditor/QuestGraphView.cs",
"groundtruth_start_lineno": 318,
"repository": "lluispalerm-QuestSystem-cd836cc",
"right_context_start_lineno": 320,
"task_id": "project_cc_csharp/4387"
} | {
"list": [
{
"filename": "Editor/GraphEditor/QuestGraphSaveUtility.cs",
"retrieved_chunk": " {\n var tempNode = _targetGraphView.CreateNodeQuest(node.name, Vector2.zero, node.extraText, node.isFinal);\n //Load node variables\n tempNode.GUID = no... | NodeQuestGraph nodes, QuestObjectiveGraph objective)
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/SisyphusInstructionist.cs",
"retrieved_chunk": " esi.enraged = true;\n }\n GameObject effect = GameObject.Instantiate(Plugin.enrageEffect, __instance.transform);\n effect.transform.localScale = Vector3.one * 0... | using BepInEx;
using UnityEngine;
using UnityEngine.SceneManagement;
using System;
using HarmonyLib;
using System.IO;
using Ultrapain.Patches;
using System.Linq;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using System.Reflection;
using Steamworks;
using Unity.Audio;
using System.Text;
using System.Collection... |
public static GameObject sandExplosion;
public static GameObject virtueInsignia;
public static GameObject rocket;
public static GameObject revolverBullet;
public static GameObject maliciousCannonBeam;
public static GameObject lightningBoltSFX;
public static GameO... | {
"context_start_lineno": 0,
"file": "Ultrapain/Plugin.cs",
"groundtruth_start_lineno": 74,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 75,
"task_id": "project_cc_csharp/4293"
} | {
"list": [
{
"filename": "Ultrapain/Patches/SisyphusInstructionist.cs",
"retrieved_chunk": " {\n get {\n if(_shockwave == null && Plugin.shockwave != null)\n {\n _shockwave = GameObject.Instantiate(Plugin.shockwave);\n ... | GameObject bigExplosion; |
{
"list": [
{
"filename": "Assets/TimelineExtension/Scripts/CustomActivationTrack/CustomActivationPlayableBehavior.cs",
"retrieved_chunk": " [HideInInspector] public int TrackIndex;\n [HideInInspector] public int ClipIndex;\n [HideInInspector] public double StartTiming;\n [... | using System;
using System.ComponentModel;
using UnityEngine;
using UnityEngine.Playables;
using UnityEngine.Timeline;
namespace dev.kemomimi.TimelineExtension.CustomActivationTrack
{
[DisplayName("Custom Activation Clip")]
[Serializable]
public class CustomActivationClip : PlayableAsset, ITimelineClipAs... |
public ClipCaps clipCaps
{
get { return ClipCaps.None; }
}
public override Playable CreatePlayable(PlayableGraph graph, GameObject go)
{
data.TrackIndex = TrackIndexPassingThrough;
data.ClipIndex = ClipIndexPassingThrough;
da... | {
"context_start_lineno": 0,
"file": "Assets/TimelineExtension/Scripts/CustomActivationTrack/CustomActivationClip.cs",
"groundtruth_start_lineno": 18,
"repository": "nmxi-Unity_AbstractTimelineExtention-b518049",
"right_context_start_lineno": 19,
"task_id": "project_cc_csharp/4326"
} | {
"list": [
{
"filename": "Assets/TimelineExtension/Scripts/CustomActivationTrack/CustomActivationPlayableBehavior.cs",
"retrieved_chunk": " [HideInInspector] public int TrackIndex;\n [HideInInspector] public int ClipIndex;\n [HideInInspector] public double StartTiming;\n [... | CustomActivationPlayableBehavior data = new (); |
{
"list": [
{
"filename": "Magic.IndexedDb/Models/StoreSchema.cs",
"retrieved_chunk": " public string PrimaryKey { get; set; }\n public bool PrimaryKeyAuto { get; set; }\n public List<string> UniqueIndexes { get; set; } = new List<string>();\n public List<string> Indexes { ... | using Magic.IndexedDb.Helpers;
using Magic.IndexedDb.SchemaAnnotations;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace Magic.IndexedDb.Models
{
public class MagicQuery<T> where T :... | get; set; } = new List<StoredMagicQuery>();
public bool ResultsUnique { get; set; } = true;
/// <summary>
/// Return a list of items in which the items do not have to be unique. Therefore, you can get
/// duplicate instances of an object depending on how you write your query.
... | {
"context_start_lineno": 0,
"file": "Magic.IndexedDb/Models/MagicQuery.cs",
"groundtruth_start_lineno": 25,
"repository": "magiccodingman-Magic.IndexedDb-a279d6d",
"right_context_start_lineno": 26,
"task_id": "project_cc_csharp/4341"
} | {
"list": [
{
"filename": "Magic.IndexedDb/SchemaAnnotations/SchemaAnnotationDbAttribute.cs",
"retrieved_chunk": " public string SchemaName { get; }\n public string DatabaseName { get; }\n public MagicTableAttribute(string schemaName, string databaseName = null)\n {\n ... | StoredMagicQuery> storedMagicQueries { |
{
"list": [
{
"filename": "Ultrapain/Patches/GabrielSecond.cs",
"retrieved_chunk": " chaosRemaining -= 1;\n CancelInvoke(\"CallChaoticAttack\");\n Invoke(\"CallChaoticAttack\", delay);\n }\n static MethodInfo BasicCombo = typeof(GabrielSecond).GetMethod(\... | using BepInEx;
using UnityEngine;
using UnityEngine.SceneManagement;
using System;
using HarmonyLib;
using System.IO;
using Ultrapain.Patches;
using System.Linq;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using System.Reflection;
using Steamworks;
using Unity.Audio;
using System.Text;
using System.Collection... |
private static HarmonyMethod GetHarmonyMethod(MethodInfo method)
{
if (methodCache.TryGetValue(method, out HarmonyMethod harmonyMethod))
return harmonyMethod;
else
{
harmonyMethod = new HarmonyMethod(method);
methodCach... | {
"context_start_lineno": 0,
"file": "Ultrapain/Plugin.cs",
"groundtruth_start_lineno": 419,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 420,
"task_id": "project_cc_csharp/4304"
} | {
"list": [
{
"filename": "Ultrapain/Patches/GabrielSecond.cs",
"retrieved_chunk": " if (UnityEngine.Random.Range(0, 100) <= teleportChance)\n {\n Debug.Log(\"Attemted teleport\");\n comp.Teleport(false, false, true, false, false);\n t... | HarmonyMethod> methodCache = new Dictionary<MethodInfo, HarmonyMethod>(); |
{
"list": [
{
"filename": "LootingBots/utils/Log.cs",
"retrieved_chunk": " BepInEx.Configuration.ConfigEntry<LogLevel> logLevels\n )\n {\n Logger = logger;\n LogLevels = logLevels;\n }\n public bool IsDebug()\n {\n return L... | using BepInEx;
using BepInEx.Configuration;
using Comfort.Common;
using EFT;
using LootingBots.Patch.Components;
using LootingBots.Patch.Util;
using LootingBots.Patch;
using LootingBots.Brain;
using DrakiaXYZ.BigBrain.Brains;
using System.Collections.Generic;
using HandbookClass = GClass2775;
namespace LootingBot... |
// Loot Settings
public static ConfigEntry<bool> UseMarketPrices;
public static ConfigEntry<bool> ValueFromMods;
public static ConfigEntry<bool> CanStripAttachments;
public static ConfigEntry<float> PMCLootThreshold;
public static ConfigEntry<float> ScavLootThreshold;
... | {
"context_start_lineno": 0,
"file": "LootingBots/LootingBots.cs",
"groundtruth_start_lineno": 42,
"repository": "Skwizzy-SPT-LootingBots-76279a3",
"right_context_start_lineno": 43,
"task_id": "project_cc_csharp/4251"
} | {
"list": [
{
"filename": "LootingBots/utils/Log.cs",
"retrieved_chunk": " public void LogDebug(object data)\n {\n if (LogLevels.Value.HasDebug())\n {\n Logger.LogDebug(data);\n }\n }\n public void LogInfo(object data)\n ... | Log LootLog; |
{
"list": [
{
"filename": "ViewModels/ExplorerViewModel.cs",
"retrieved_chunk": " private bool _convertionInProgress = false;\n public void OnNavigatedTo()\n {\n DiagnosticLogger.Log($\"{this}\");\n LoadExplorer();\n }\n public void OnNavigatedF... | using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using CommunityToolkit.Mvvm.Messaging;
using Microsoft.Toolkit.Uwp.Notifications;
using SupernoteDesktopClient.Core;
using SupernoteDesktopClient.Extensions;
using SupernoteDesktopClient.Messages;
using SupernoteDesktopClient.Services.Contra... |
// services
_mediaDeviceService = mediaDeviceService;
_syncService = syncService;
// Register a message subscriber
WeakReferenceMessenger.Default.Register<MediaDeviceChangedMessage>(this, (r, m) => { UpdateSync(m.Value); });
}
[RelayCommand]... | {
"context_start_lineno": 0,
"file": "ViewModels/SyncViewModel.cs",
"groundtruth_start_lineno": 53,
"repository": "nelinory-SupernoteDesktopClient-e527602",
"right_context_start_lineno": 55,
"task_id": "project_cc_csharp/4329"
} | {
"list": [
{
"filename": "ViewModels/ExplorerViewModel.cs",
"retrieved_chunk": " {\n _mediaDeviceService = mediaDeviceService;\n // Register a message subscriber\n WeakReferenceMessenger.Default.Register<ProgressTrackActionMessage>(this, (r, m) =>\n ... | IMediaDeviceService mediaDeviceService, ISyncService syncService)
{ |
{
"list": [
{
"filename": "objective/objective/objective.Forms/Local/Models/PageModel.cs",
"retrieved_chunk": "namespace objective.Forms.Local.Models\n{\n\t\tpublic partial class PageModel : ObservableBase\n\t\t{\n\t\t\t\t[ObservableProperty]\n\t\t\t\tprivate ObservableCollection<ReportObject> _report... | using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using Jamesnet.Wpf.Controls;
using Jamesnet.Wpf.Mvvm;
using Microsoft.Win32;
using Newtonsoft.Json;
using objective.Core;
using objective.Core.Events;
using objective.Forms.Local.Models;
using objective.Models;
using objective.SampleData;
us... |
[ObservableProperty]
ObservableCollection<ReportObject> multiObject = new ();
[ObservableProperty]
private List<ToolItem> _subTools;
private readonly IEventAggregator _eh;
public MainContentViewModel(IEventAggregator eh)
{
_eh = eh;
Tools = GetTools ();
SubTools = GetSub... | {
"context_start_lineno": 0,
"file": "objective/objective/objective.Forms/Local/ViewModels/MainContentViewModel.cs",
"groundtruth_start_lineno": 40,
"repository": "jamesnet214-objective-0e60b6f",
"right_context_start_lineno": 41,
"task_id": "project_cc_csharp/4319"
} | {
"list": [
{
"filename": "objective/objective/objective.Forms/Local/Models/PageModel.cs",
"retrieved_chunk": "\t\t\t\tpublic ReportModel Save()\n\t\t\t\t{\n\t\t\t\t\t\tReportModel m = new ();\n\t\t\t\t\t\tm.Objects = new ();\n\t\t\t\t\t\tforeach (ReportObject data in ReportSource)\n\t\t\t\t\t\t{\n\t\... | PageModel> pages; |
{
"list": [
{
"filename": "source/ViewModels/TopPanelViewModel.cs",
"retrieved_chunk": "using NowPlaying.Utils;\nusing System;\nusing System.Collections.Generic;\nusing System.Linq;\nnamespace NowPlaying.ViewModels\n{\n public class TopPanelViewModel : ViewModelBase\n {\n public enum Mod... | using NowPlaying.Models;
using NowPlaying.Utils;
using Playnite.SDK;
using System;
using System.Timers;
using System.Windows.Controls;
namespace NowPlaying.ViewModels
{
public class InstallProgressViewModel : ViewModelBase
{
private readonly NowPlaying plugin;
private readonly |
private readonly GameCacheManagerViewModel cacheManager;
private readonly GameCacheViewModel gameCache;
private readonly RoboStats jobStats;
private readonly Timer speedEtaRefreshTimer;
private readonly long speedEtaInterval = 500; // calc avg speed, Eta every 1/2 second
... | {
"context_start_lineno": 0,
"file": "source/ViewModels/InstallProgressViewModel.cs",
"groundtruth_start_lineno": 12,
"repository": "gittromney-Playnite-NowPlaying-23eec41",
"right_context_start_lineno": 13,
"task_id": "project_cc_csharp/4307"
} | {
"list": [
{
"filename": "source/ViewModels/EditMaxFillViewModel.cs",
"retrieved_chunk": " {\n private readonly NowPlaying plugin;\n private readonly GameCacheManagerViewModel cacheManager;\n private readonly CacheRootViewModel cacheRoot;\n public Window popup { get; se... | NowPlayingInstallController controller; |
{
"list": [
{
"filename": "Interfaces/IMicrophoneDeviceService.cs",
"retrieved_chunk": "using System;\nusing System.Collections.Generic;\nusing System.Threading.Tasks;\nusing Windows.Devices.Enumeration;\nusing Windows.Storage;\nnamespace wingman.Interfaces\n{\n public interface IMicrophoneDeviceS... | using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using CommunityToolkit.WinUI;
using Microsoft.UI.Dispatching;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Input;
using Windows.Media.Devices;... |
private readonly ISettingsService _settingsService;
private List<MicrophoneDevice> _micDevices;
private readonly DispatcherQueue _dispatcherQueue;
private readonly TimeSpan _updateInterval = TimeSpan.FromMilliseconds(100);
private readonly Stopwatch _stopwatch;
private ... | {
"context_start_lineno": 0,
"file": "ViewModels/AudioInputControlViewModel.cs",
"groundtruth_start_lineno": 17,
"repository": "dannyr-git-wingman-41103f3",
"right_context_start_lineno": 18,
"task_id": "project_cc_csharp/4348"
} | {
"list": [
{
"filename": "ViewModels/MainPageViewModel.cs",
"retrieved_chunk": "{\n public class MainPageViewModel : ObservableObject\n {\n private readonly IEditorService _editorService;\n private readonly IStdInService _stdinService;\n private readonly ISettingsService _s... | IMicrophoneDeviceService _microphoneDeviceService; |
{
"list": [
{
"filename": "Ultrapain/Patches/MaliciousFace.cs",
"retrieved_chunk": "using HarmonyLib;\nusing System;\nusing System.ComponentModel;\nusing UnityEngine;\nnamespace Ultrapain.Patches\n{\n class MaliciousFaceFlag : MonoBehaviour\n {\n public bool charging = false;\n }",
... | using HarmonyLib;
using UnityEngine;
namespace Ultrapain.Patches
{
class GrenadeParriedFlag : MonoBehaviour
{
public int parryCount = 1;
public bool registeredStyle = false;
public bool bigExplosionOverride = false;
public GameObject temporaryExplosion;
public |
public GameObject weapon;
public enum GrenadeType
{
Core,
Rocket,
}
public GrenadeType grenadeType;
}
class Punch_CheckForProjectile_Patch
{
static bool Prefix(Punch __instance, Transform __0, ref bool __result, ref bool ___hitSomet... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/Parry.cs",
"groundtruth_start_lineno": 11,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 12,
"task_id": "project_cc_csharp/4323"
} | {
"list": [
{
"filename": "Ultrapain/Patches/MaliciousFace.cs",
"retrieved_chunk": " class MaliciousFace_Start_Patch\n {\n static void Postfix(SpiderBody __instance, ref GameObject ___proj, ref int ___maxBurst)\n {\n __instance.gameObject.AddComponent<MaliciousFaceFlag>(... | GameObject temporaryBigExplosion; |
{
"list": [
{
"filename": "Assets/Mochineko/FacialExpressions/Blink/AnimatorEyelidMorpher.cs",
"retrieved_chunk": "#nullable enable\nusing System.Collections.Generic;\nusing UnityEngine;\nnamespace Mochineko.FacialExpressions.Blink\n{\n /// <summary>\n /// A simple implementation of <see cref=\"... | #nullable enable
using System.Collections.Generic;
using UnityEngine;
namespace Mochineko.FacialExpressions.Blink
{
/// <summary>
/// A simple implementation of <see cref="IEyelidMorpher"/> for <see cref="skinnedMeshRenderer"/>.
/// </summary>
public sealed class SkinnedMeshEyelidMorpher : IEyelidMorph... |
private readonly bool separateBoth;
/// <summary>
/// Creates a new instance of <see cref="SkinnedMeshEyelidMorpher"/>.
/// </summary>
/// <param name="skinnedMeshRenderer">Target renderer.</param>
/// <param name="indexMap">Map of eyelid and blend shape index.</param>
... | {
"context_start_lineno": 0,
"file": "Assets/Mochineko/FacialExpressions/Blink/SkinnedMeshEyelidMorpher.cs",
"groundtruth_start_lineno": 12,
"repository": "mochi-neko-facial-expressions-unity-ab0d020",
"right_context_start_lineno": 13,
"task_id": "project_cc_csharp/4346"
} | {
"list": [
{
"filename": "Assets/Mochineko/FacialExpressions/Blink/AnimatorEyelidMorpher.cs",
"retrieved_chunk": " private readonly Animator animator;\n private readonly IReadOnlyDictionary<Eyelid, int> idMap;\n /// <summary>\n /// Creates a new instance of <see cref=\"Ani... | Eyelid, int> indexMap; |
{
"list": [
{
"filename": "OfficialAccount/Model/IndustryTemplateListResult.cs",
"retrieved_chunk": " /// 行业模板列表\n /// </summary>\n public class IndustryTemplateListResult:BaseResult\n {\n #region 构造器\n /// <summary>\n /// 无参构造器\n /// </summary>\n public ... | using FayElf.Plugins.WeChat.OfficialAccount.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using XiaoFeng;
using XiaoFeng.Http;
/****************************************************************
* Copyright © (2022) www.fayelf.com All Rights R... |
var config = this.Config.GetConfig(WeChatType.Applets);
return Common.Execute(config.AppID, config.AppSecret, token =>
{
var response = HttpHelper.GetHtml(new HttpRequest
{
Method = HttpMethod.Get,
Address = $"h... | {
"context_start_lineno": 0,
"file": "OfficialAccount/Template.cs",
"groundtruth_start_lineno": 162,
"repository": "zhuovi-FayElf.Plugins.WeChat-5725d1e",
"right_context_start_lineno": 164,
"task_id": "project_cc_csharp/4351"
} | {
"list": [
{
"filename": "OfficialAccount/Subscribe.cs",
"retrieved_chunk": " {\n var config = this.Config.GetConfig(WeChatType.Applets);\n return Common.Execute(config.AppID, config.AppSecret, token =>\n {\n var response = HttpHelper.GetHtml(new... | IndustryTemplateListResult GetAllPrivateTemplate()
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/SisyphusInstructionist.cs",
"retrieved_chunk": " esi.enraged = true;\n }\n GameObject effect = GameObject.Instantiate(Plugin.enrageEffect, __instance.transform);\n effect.transform.localScale = Vector3.one * 0... | using BepInEx;
using UnityEngine;
using UnityEngine.SceneManagement;
using System;
using HarmonyLib;
using System.IO;
using Ultrapain.Patches;
using System.Linq;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using System.Reflection;
using Steamworks;
using Unity.Audio;
using System.Text;
using System.Collection... |
public static GameObject v2flashUnparryable;
public static GameObject ricochetSfx;
public static GameObject parryableFlash;
public static AudioClip cannonBallChargeAudio;
public static Material gabrielFakeMat;
public static Sprite blueRevolverSprite;
public sta... | {
"context_start_lineno": 0,
"file": "Ultrapain/Plugin.cs",
"groundtruth_start_lineno": 102,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 103,
"task_id": "project_cc_csharp/4335"
} | {
"list": [
{
"filename": "Ultrapain/Patches/SisyphusInstructionist.cs",
"retrieved_chunk": " {\n get {\n if(_shockwave == null && Plugin.shockwave != null)\n {\n _shockwave = GameObject.Instantiate(Plugin.shockwave);\n ... | GameObject enrageEffect; |
{
"list": [
{
"filename": "Services/SettingsService.cs",
"retrieved_chunk": " }\n public class SettingsService : ISettingsService\n {\n public readonly string SettingsFolderName = \"Wingman\";\n public readonly string SettingsFileName = \"Wingman.settings\";\n private rea... | using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using WindowsHook;
using wingman.Interfaces;
using static wingman.Helpers.KeyConverter;
namespace wingman.Services
{
public class KeyCombination
{
public Keys KeyCode { get; }
... |
private readonly Dictionary<WingmanSettings, EventHandler> _hotkeyDownHandlers;
private readonly ISettingsService _settingsService;
private readonly Dictionary<HotkeyType, KeyCombination> _cachedValidHotkeys;
private readonly HashSet<KeyCombination> _currentlyPressedCombinations;
... | {
"context_start_lineno": 0,
"file": "Services/GlobalHotkeyService.cs",
"groundtruth_start_lineno": 62,
"repository": "dannyr-git-wingman-41103f3",
"right_context_start_lineno": 63,
"task_id": "project_cc_csharp/4379"
} | {
"list": [
{
"filename": "Services/SettingsService.cs",
"retrieved_chunk": " _settingsFilePath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), SettingsFolderName, SettingsFileName);\n if (!Directory.Exists(Path.GetDirectoryName(_settings... | WingmanSettings, EventHandler> _hotkeyUpHandlers; |
{
"list": [
{
"filename": "Assets/Mochineko/FacialExpressions/Blink/ProbabilisticEyelidAnimationGenerator.cs",
"retrieved_chunk": " /// </summary>\n /// <param name=\"eyelid\"></param>\n /// <param name=\"framesPerSecond\"></param>\n /// <param name=\"duration\"></param>\n ... | #nullable enable
using System;
using System.Collections.Generic;
using Random = UnityEngine.Random;
namespace Mochineko.FacialExpressions.Blink
{
/// <summary>
/// A generator of <see cref="EyelidAnimationFrame"/> for linear eyelid animation.
/// </summary>
public static class LinearEyelidAnimationGene... |
if (framesPerSecond <= 0)
{
throw new ArgumentOutOfRangeException(nameof(framesPerSecond));
}
if (duration <= 0f)
{
throw new ArgumentOutOfRangeException(nameof(duration));
}
if (closingRate is <= 0f o... | {
"context_start_lineno": 0,
"file": "Assets/Mochineko/FacialExpressions/Blink/LinearEyelidAnimationGenerator.cs",
"groundtruth_start_lineno": 61,
"repository": "mochi-neko-facial-expressions-unity-ab0d020",
"right_context_start_lineno": 64,
"task_id": "project_cc_csharp/4388"
} | {
"list": [
{
"filename": "Assets/Mochineko/FacialExpressions/Blink/ProbabilisticEyelidAnimationGenerator.cs",
"retrieved_chunk": " /// <returns></returns>\n /// <exception cref=\"ArgumentOutOfRangeException\"></exception>\n public static IEnumerable<EyelidAnimationFrame> Generate... | Eyelid eyelid,
int framesPerSecond, float duration, float closingRate)
{ |
{
"list": [
{
"filename": "Bannerlord/Code/Inworld/Inworld/InworldView/InworldMissionChatVM.cs",
"retrieved_chunk": "using Inworld.InMission;\nusing Inworld.Engine;\nusing TaleWorlds.Engine.Options;\nusing TaleWorlds.InputSystem;\nnamespace Inworld.InworldView\n{\n public class InworldMissionChatVM... | using SandBox.Conversation.MissionLogics;
using SandBox.View.Missions;
using System;
using TaleWorlds.CampaignSystem.Conversation;
using TaleWorlds.CampaignSystem;
using TaleWorlds.Core;
using TaleWorlds.Engine.GauntletUI;
using TaleWorlds.Engine.Screens;
using TaleWorlds.InputSystem;
using TaleWorlds.Library;
using Ta... |
private GauntletLayer _gauntletLayer;
private ConversationManager _conversationManager;
private MissionConversationCameraView _conversationCameraView;
private MissionGauntletEscapeMenuBase _escapeView;
private SpriteCategory _conversationCategory;
public MissionConversa... | {
"context_start_lineno": 0,
"file": "Bannerlord/Code/Inworld/Inworld/InworldView/InworldMissionConversationView.cs",
"groundtruth_start_lineno": 22,
"repository": "BlocTheWorker-Inworld-Bannerlord-Mod-75242ae",
"right_context_start_lineno": 23,
"task_id": "project_cc_csharp/4381"
} | {
"list": [
{
"filename": "Bannerlord/Code/Inworld/Inworld/Mission/SceneChatCharacterController.cs",
"retrieved_chunk": " {\n private readonly string CREATE_URI = \"http://127.0.0.1:3000/createNewCharacter\";\n private readonly string UPDATE_URI = \"http://127.0.0.1:3000/updateCharact... | InworldMissionChatVM _dataSource; |
{
"list": [
{
"filename": "Common.cs",
"retrieved_chunk": " return fun.Invoke(aToken);\n }\n /// <summary>\n /// 运行\n /// </summary>\n /// <typeparam name=\"T\">对象</typeparam>\n /// <param name=\"path\">请求路径</param>\n /// <param name=\"data\"... | using System;
using System.Collections.Generic;
using System.Text;
using XiaoFeng.Xml;
using System.Xml;
using System.Xml.Serialization;
using XiaoFeng;
using XiaoFeng.IO;
using XiaoFeng.Cryptography;
using System.Linq;
using FayElf.Plugins.WeChat.Model;
using FayElf.Plugins.WeChat.Cryptotraphy;
/**********************... |
if (news == null || news.Item == null || news.Item.Count == 0) return "";
return $"<ArticleCount>{news.Item.Count}</ArticleCount>{news.EntityToXml(OmitXmlDeclaration: true, OmitComment: true, Indented: false)}";
});
#endregion
#endregion
}
} | {
"context_start_lineno": 0,
"file": "OfficialAccount/Receive.cs",
"groundtruth_start_lineno": 194,
"repository": "zhuovi-FayElf.Plugins.WeChat-5725d1e",
"right_context_start_lineno": 196,
"task_id": "project_cc_csharp/4391"
} | {
"list": [
{
"filename": "Common.cs",
"retrieved_chunk": " public static T Execute<T>(string path, string data, Func<int, string>? errorMessage = null) where T : BaseResult, new()\n {\n var result = new HttpRequest()\n {\n Address = HttpApi.HOST + pa... | NewsModel news) => this.ReplayContent(MessageType.news, fromUserName, toUserName, () =>
{ |
{
"list": [
{
"filename": "Assets/ZimGui/IM.cs",
"retrieved_chunk": " var span = ScratchBuffer.AsSpan();\n label.CopyTo(span[..label.Length]);\n var remain = span[label.Length..];\n if (value.TryFormat(remain, out var count)) {\n span = span[.... | using System;
using System.Collections.Generic;
using TMPro;
using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe;
using UnityEngine;
using UnityEngine.Profiling;
using UnityEngine.Rendering;
using UnityEngine.TextCore;
using static ZimGui.Core.MathHelper;
namespace ZimGui.Core {
public sealed unsafe cl... |
CheckAddLength(count);
_quads.AddRange(ptr, count);
}
public ref Quad Next() {
var last = _quads.Length;
if (_quads.Capacity <= last + 1) EnsureCapacity(last + 1);
_quads.Length = last + 1;
return ref _quads.Ptr[last];
}
... | {
"context_start_lineno": 0,
"file": "Assets/ZimGui/Core/UiMesh.cs",
"groundtruth_start_lineno": 307,
"repository": "Akeit0-ZimGui-Unity-cc82fb9",
"right_context_start_lineno": 308,
"task_id": "project_cc_csharp/4367"
} | {
"list": [
{
"filename": "Assets/ZimGui/IM.cs",
"retrieved_chunk": " label.CopyTo(span[..label.Length]);\n var remain = span[label.Length..];\n if (value.TryFormat(remain, out var charsWritten)) {\n ReadOnlySpan<(int, UiColor)> colors = stackalloc (int,... | Quad* ptr, int count) { |
{
"list": [
{
"filename": "LootingBots/utils/BotTypes.cs",
"retrieved_chunk": " return botType.HasFlag(BotType.Scav);\n }\n public static bool HasPmc(this BotType botType)\n {\n return botType.HasFlag(BotType.Pmc);\n }\n public static bool HasRa... | using BepInEx;
using BepInEx.Configuration;
using Comfort.Common;
using EFT;
using LootingBots.Patch.Components;
using LootingBots.Patch.Util;
using LootingBots.Patch;
using LootingBots.Brain;
using DrakiaXYZ.BigBrain.Brains;
using System.Collections.Generic;
using HandbookClass = GClass2775;
namespace LootingBot... |
public static ConfigEntry<float> TimeToWaitBetweenLoot;
public static ConfigEntry<float> DetectItemDistance;
public static ConfigEntry<float> DetectContainerDistance;
public static ConfigEntry<float> DetectCorpseDistance;
public static ConfigEntry<bool> DebugLootNavigation;
... | {
"context_start_lineno": 0,
"file": "LootingBots/LootingBots.cs",
"groundtruth_start_lineno": 33,
"repository": "Skwizzy-SPT-LootingBots-76279a3",
"right_context_start_lineno": 34,
"task_id": "project_cc_csharp/4383"
} | {
"list": [
{
"filename": "LootingBots/utils/BotTypes.cs",
"retrieved_chunk": " public static bool HasCultist(this BotType botType)\n {\n return botType.HasFlag(BotType.Cultist);\n }\n public static bool HasBoss(this BotType botType)\n {\n retur... | BotType> LooseItemLootingEnabled; |
{
"list": [
{
"filename": "Ultrapain/Patches/MinosPrime.cs",
"retrieved_chunk": " string clipname = ___anim.GetCurrentAnimatorClipInfo(0)[0].clip.name;\n if (clipname != \"Combo\" || UnityEngine.Random.Range(0, 99.9f) > ConfigManager.minosPrimeComboExplosiveEndChance.value)\n ... | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Reflection;
using System.Text;
using ULTRAKILL.Cheats;
using UnityEngine;
namespace Ultrapain.Patches
{
class Leviathan_Flag : MonoBehaviour
{
private LeviathanHead comp;
private Animator anim;
//p... |
if (!__instance.active)
{
return false;
}
Leviathan_Flag flag = __instance.GetComponent<Leviathan_Flag>();
if (flag == null)
return true;
if (___projectileBursting && flag.projectileAttack)
{
... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/Leviathan.cs",
"groundtruth_start_lineno": 235,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 237,
"task_id": "project_cc_csharp/4332"
} | {
"list": [
{
"filename": "Ultrapain/Patches/MinosPrime.cs",
"retrieved_chunk": " {\n if (___eid.health <= 0)\n return true;\n MinosPrimeFlag flag = __instance.GetComponent<MinosPrimeFlag>();\n if (flag == null)\n return true;\n ... | Animator ___anim, ref int ___previousAttack)
{ |
{
"list": [
{
"filename": "Ultrapain/Plugin.cs",
"retrieved_chunk": " {\n projectedPlayerPos = target.position;\n }\n else if (Physics.Raycast(target.position, MonoSingleton<PlayerTracker>.Instance.GetPlayerVelocity(), out raycastHit, MonoSingleton<Playe... | using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Reflection;
using System.Text;
using ULTRAKILL.Cheats;
using UnityEngine;
namespace Ultrapain.Patches
{
class Leviathan_Flag : MonoBehaviour
{
private LeviathanHead comp;
private Animator anim;
//p... |
return new Vector3(UnityEngine.Random.Range(min, max), UnityEngine.Random.Range(min, max), UnityEngine.Random.Range(min, max));
}
public Vector3 targetShootPoint;
private void Shoot()
{
Debug.Log("Attempting to shoot projectile for leviathan");
GameO... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/Leviathan.cs",
"groundtruth_start_lineno": 116,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 118,
"task_id": "project_cc_csharp/4338"
} | {
"list": [
{
"filename": "Ultrapain/Plugin.cs",
"retrieved_chunk": " projectedPlayerPos = new Vector3(projectedPlayerPos.x, target.transform.position.y + (target.transform.position.y - projectedPlayerPos.y) * 0.5f, projectedPlayerPos.z);\n }\n return projectedPlay... | Vector3 RandomVector(float min, float max)
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/Panopticon.cs",
"retrieved_chunk": " }\n }\n return code.AsEnumerable();\n }\n }\n}",
"score": 20.13283643306795
},
{
"filename": "Ultrapain/Patches/Parry.cs",
"retrieved_chunk": " ... | using HarmonyLib;
using Mono.Cecil;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Text;
using UnityEngine;
namespace Ultrapain.Patches
{
/*
u = initial, f = final, d = delta, s = speed multiplier
u = 40f * Time.deltaT... |
GrenadeExplosionOverride ovr = core.AddComponent<GrenadeExplosionOverride>();
ovr.normalMod = true;
ovr.normalDamage = (float)ConfigManager.shotgunCoreExplosionDamage.value / 35f;
ovr.normalSize = (float)ConfigManager.shotgunCoreExplosionSize.value / 6f * ConfigManager.... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/PlayerStatTweaks.cs",
"groundtruth_start_lineno": 316,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 318,
"task_id": "project_cc_csharp/4344"
} | {
"list": [
{
"filename": "Ultrapain/Patches/Panopticon.cs",
"retrieved_chunk": " }\n }\n return code.AsEnumerable();\n }\n }\n}",
"score": 20.13283643306795
},
{
"filename": "Ultrapain/ILUtils.cs",
"retrieved_chunk": " pu... | GameObject core)
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/Mindflayer.cs",
"retrieved_chunk": " MonoSingleton<HookArm>.Instance.StopThrow(1f, true);\n __instance.transform.position = targetPosition;\n ___goingLeft = !___goingLeft;\n GameObject.Instantiate<GameObject>(__in... | using HarmonyLib;
using Sandbox;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.AI;
namespace Ultrapain.Patches
{
class MinosPrimeCharge
{
static GameObject decoy;
public static void CreateDecoy()
{
if (decoy != null ... |
if(decoy == null)
{
CreateDecoy();
return;
}
targetPosition = Vector3.MoveTowards(targetPosition, startPosition, 5f);
Vector3 currentPosition = startPosition;
float distance = Vector3.Distance(startPosition, target... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/MinosPrime.cs",
"groundtruth_start_lineno": 52,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 54,
"task_id": "project_cc_csharp/4342"
} | {
"list": [
{
"filename": "Ultrapain/Patches/Mindflayer.cs",
"retrieved_chunk": " {\n gameObject.GetComponent<MindflayerDecoy>().enraged = true;\n }\n ___anim.speed = 0f;\n __instance.CancelInvoke(\"ResetAnimSpeed\");\n __instance.I... | Vector3 targetPosition)
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/Virtue.cs",
"retrieved_chunk": " class Virtue_SpawnInsignia_Patch\n {\n static bool Prefix(Drone __instance, ref EnemyIdentifier ___eid, ref int ___difficulty, ref Transform ___target, ref int ___usedAttacks)\n {\n if (___eid.... | using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Runtime.ConstrainedExecution;
using UnityEngine;
namespace Ultrapain.Patches
{
class Drone_Start_Patch
{
static void Postfix(Drone __instance, ref EnemyIdentifier ___eid)
{... |
if (___eid.enemyType != EnemyType.Drone)
return;
DroneFlag flag = __instance.GetComponent<DroneFlag>();
if (flag == null || flag.attackDelay < 0)
return;
float attackSpeedDecay = (float)(___difficulty / 2);
if (___difficulty ... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/Drone.cs",
"groundtruth_start_lineno": 151,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 153,
"task_id": "project_cc_csharp/4355"
} | {
"list": [
{
"filename": "Ultrapain/Plugin.cs",
"retrieved_chunk": " if(ConfigManager.ferrymanComboToggle.value)\n harmonyTweaks.Patch(GetMethod<Ferryman>(\"StopMoving\"), postfix: GetHarmonyMethod(GetMethod<FerrymanStopMoving>(\"Postfix\")));\n if(ConfigManager.f... | EnemyIdentifier ___eid, ref float ___attackCooldown, int ___difficulty)
{ |
{
"list": [
{
"filename": "Ultrapain/Patches/SisyphusInstructionist.cs",
"retrieved_chunk": " esi.enraged = true;\n }\n GameObject effect = GameObject.Instantiate(Plugin.enrageEffect, __instance.transform);\n effect.transform.localScale = Vector3.one * 0... | using BepInEx;
using UnityEngine;
using UnityEngine.SceneManagement;
using System;
using HarmonyLib;
using System.IO;
using Ultrapain.Patches;
using System.Linq;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using System.Reflection;
using Steamworks;
using Unity.Audio;
using System.Text;
using System.Collection... |
//public static GameObject idol;
public static GameObject ferryman;
public static GameObject minosPrime;
//public static GameObject maliciousFace;
public static GameObject somethingWicked;
public static Turret turret;
public static GameObject turretFinalFlash;
... | {
"context_start_lineno": 0,
"file": "Ultrapain/Plugin.cs",
"groundtruth_start_lineno": 92,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 93,
"task_id": "project_cc_csharp/4369"
} | {
"list": [
{
"filename": "Ultrapain/Patches/SisyphusInstructionist.cs",
"retrieved_chunk": " {\n get {\n if(_shockwave == null && Plugin.shockwave != null)\n {\n _shockwave = GameObject.Instantiate(Plugin.shockwave);\n ... | GameObject sisyphusDestroyExplosion; |
{
"list": [
{
"filename": "Ultrapain/Patches/Parry.cs",
"retrieved_chunk": " }\n }\n class Explosion_Collide_Patch\n {\n static float lastTime = 0;\n static bool Prefix(Explosion __instance, Collider __0)\n {\n GrenadeParriedFlag flag = __instance.gameOb... | using HarmonyLib;
using System.Security.Cryptography;
using UnityEngine;
namespace Ultrapain.Patches
{
class SwordsMachineFlag : MonoBehaviour
{
public SwordsMachine sm;
public Animator anim;
public EnemyIdentifier eid;
public bool speedingUp = false;
private void Reset... |
__instance.Enrage();
if (!__0)
__instance.SwordCatch();
return false;
}
}
class SwordsMachine_Down_Patch
{
static bool Prefix(SwordsMachine __instance)
{
if (ConfigManager.swordsMachineSecondPhaseMode.value == ConfigM... | {
"context_start_lineno": 0,
"file": "Ultrapain/Patches/SwordsMachine.cs",
"groundtruth_start_lineno": 62,
"repository": "eternalUnion-UltraPain-ad924af",
"right_context_start_lineno": 64,
"task_id": "project_cc_csharp/4386"
} | {
"list": [
{
"filename": "Ultrapain/Patches/SomethingWicked.cs",
"retrieved_chunk": " SomethingWickedFlag flag = __instance.GetComponent<SomethingWickedFlag>();\n if (flag == null)\n return;\n if (flag.spear != null)\n GameObject.Destroy(... | SwordsMachine __instance, bool __0)
{ |
{
"list": [
{
"filename": "Microsoft.Build.Shared/FileMatcher.cs",
"retrieved_chunk": " private readonly GetFileSystemEntries _getFileSystemEntries;\n internal static readonly char[] directorySeparatorCharacters = FileUtilities.Slashes;\n private static readonly char[] s_invalidPa... | using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading;
using Microsoft.Build.Shared;
using Mi... |
fullPath = AttemptToShortenPath(fullPath);
try
{
if (fileSystem == null)
{
fileSystem = DefaultFileSystem;
}
return /*Traits.Instance.CacheFileExistence*/true ? FileExistenceCache.GetOrAdd(fullPath, ... | {
"context_start_lineno": 0,
"file": "Microsoft.Build.Shared/FileUtilities.cs",
"groundtruth_start_lineno": 223,
"repository": "Chuyu-Team-MSBuildCppCrossToolset-6c84a69",
"right_context_start_lineno": 225,
"task_id": "project_cc_csharp/4377"
} | {
"list": [
{
"filename": "Microsoft.Build.Shared/FileMatcher.cs",
"retrieved_chunk": " switch (entityType)\n {\n case FileSystemEntity.Files:\n return GetAccessibleFiles(fileSystem, path, pattern, projectDirectory, stripProjectDirectory);\n ... | IFileSystem fileSystem = null)
{ |
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