id stringlengths 36 36 | uuid stringlengths 36 36 | scenario_name stringlengths 11 56 | difficulty stringclasses 3
values | rules listlengths 0 3 | plan stringlengths 1.52k 2.01k | metadata stringlengths 250 86.4k | q1_type stringclasses 1
value | q1_question stringclasses 1
value | q1_options stringlengths 275 329 | q1_correct_answers stringclasses 24
values | q2_type stringclasses 1
value | q2_question stringclasses 1
value | q2_correct_answer stringclasses 47
values | q3_type stringclasses 1
value | q3_question stringclasses 31
values | q3_options stringlengths 179 246 | q3_correct_answers stringclasses 5
values | q4_type stringclasses 1
value | q4_question stringclasses 1
value | q4_options stringlengths 191 313 | q4_correct_answers stringclasses 5
values | file_name stringlengths 52 52 | prediction_file_name stringclasses 1
value | is_realistic bool 2
classes | video_path stringlengths 52 52 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
b37b4e04-8e63-4409-8884-f90e8ed5ec83 | b37b4e04-8e63-4409-8884-f90e8ed5ec83 | Floating Colors | easy | [
"collision_color_change"
] | {"scenario": {"name": "Floating Colors", "description": "A sphere bounces off a moving platform, changing color and gaining speed with each collision, while color-changing and disappearing objects float nearby.", "difficulty": "easy", "unreal_rules": ["collision_color_change"], "primary_rule": "collision_color_change",... | {"scenario_name": "Floating Colors", "difficulty": "easy", "primary_rule": "collision_color_change", "rules": ["collision_color_change"], "num_collisions": 85, "collisions": [{"frame": 17, "force": 247.22097917328793, "position": [1.5156241180254084, -1.2575808118599308, 1.4474161460610149], "contact_normal": [0.876329... | rule_identification | Which rules are applied in this video? | ['Normal collision behavior: objects bounce off each other.', 'After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_color_change"], "canonical_descriptions": ["After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['The camera filter shifted.', 'A rule changes object color upon collision.', 'It reflected the color of the floor.', 'The object texture was damaged.', 'The lighting changed color momentarily.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The gravity will reverse direction.', 'The objects will merge into one.', 'A new object will appear.', 'The white capsule and the purple cylinder will speed up significantly.', 'The white capsule and the purple cylinder will change color.'] | [4] | test/b37b4e04-8e63-4409-8884-f90e8ed5ec83/output.mp4 | output_prediction.mp4 | false | test/b37b4e04-8e63-4409-8884-f90e8ed5ec83/output.mp4 |
14089d47-51f5-5fbe-9d73-2d11e72d5712 | 14089d47-51f5-5fbe-9d73-2d11e72d5712 | Floating Colors and Momentum | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Colors and Momentum", "description": "A colorful, frictionless, and explosive world with objects gaining speed on contact.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_type... | {"scenario_name": "Floating Colors and Momentum", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 5, "collisions": [{"frame": 90, "force": 836.6466817752506, "position": [-3.123345380289485, -0.1740469109117914, 1.4089822262942886], "contact_normal": [0.99999... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects change color periodically over time.', 'Normal collision behavior: objects bounce off each other.', 'There is no gravity: objects float instead of falling.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The object temperature is fluctuating.', 'It is a chameleon camouflage effect.', 'The video color encoding is corrupted.', 'A rule cycles object colors over time.', 'The scene lights are changing color.'] | [3] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'One of the green cylinder and the green cube will disappear.', 'Objects will start spinning rapidly.', 'The gravity will reverse direction.', 'The green cylinder and the green cube will bounce off each other.'] | [4] | test/14089d47-51f5-5fbe-9d73-2d11e72d5712/output.mp4 | output_prediction.mp4 | false | test/14089d47-51f5-5fbe-9d73-2d11e72d5712/output.mp4 |
a75cb31c-49f0-5e79-8c31-e8f3e6ef779d | a75cb31c-49f0-5e79-8c31-e8f3e6ef779d | Colorful Bounce | easy | [
"collision_disappear"
] | {"scenario": {"name": "Colorful Bounce", "description": "Objects with different colors bounce around with varying speeds, disappearing after collision.", "difficulty": "easy", "unreal_rules": ["collision_disappear"], "primary_rule": "collision_disappear", "collision_required": true, "max_collisions": 100, "question_typ... | {"scenario_name": "Colorful Bounce", "difficulty": "easy", "primary_rule": "collision_disappear", "rules": ["collision_disappear"], "num_collisions": 51, "collisions": [{"frame": 4, "force": 347.70881618509355, "position": [2.4588556406398614, 0.7484134475390118, 2.304878437022368], "contact_normal": [-0.0, 1.0, -0.0],... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'Normal gravity applies: objects fall downward.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_disappear"], "canonical_descriptions": ["After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the gray cube disappear after the collision? | ['The object teleported to a random location.', 'The simulation ran out of memory.', 'The object was destroyed by the high impact force.', 'The camera stopped tracking the object.', 'A rule causes objects to disappear upon collision.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The objects will freeze in place immediately.', 'The scene will turn black.', 'One of the cyan capsule and the magenta sphere will disappear.', 'A new object will appear.', 'The cyan capsule and the magenta sphere will speed up significantly.'] | [2] | test/a75cb31c-49f0-5e79-8c31-e8f3e6ef779d/output.mp4 | output_prediction.mp4 | false | test/a75cb31c-49f0-5e79-8c31-e8f3e6ef779d/output.mp4 |
f0e82c29-356c-4819-ba90-0008eac6409f | f0e82c29-356c-4819-ba90-0008eac6409f | Galactic Collision | easy | [
"gravity_zero"
] | {"scenario": {"name": "Galactic Collision", "description": "Two spaceships collide in a zero-gravity environment.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640... | {"scenario_name": "Galactic Collision", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 4, "collisions": [{"frame": 23, "force": 861.5857392338212, "position": [-1.7129189581422477, -0.021263032005755245, 3.0473439751446207], "contact_normal": [0.972193840040182, 0.233... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'After a collision, the colliding objects change color.', 'Objects do not vanish just because they collide.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no gravity: objects float instead of falling.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['There is a strong updraft supporting them.', 'The simulation is paused.', 'The objects are extremely light like feathers.', 'They are stuck to the background.', 'There is zero gravity in this environment.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The magenta cylinder and the green sphere will speed up significantly.', 'One of the magenta cylinder and the green sphere will disappear.', 'One object will turn into liquid.', 'The magenta cylinder and the green sphere will bounce off each other.', 'The collision will cause a loud explosion.'] | [3] | test/f0e82c29-356c-4819-ba90-0008eac6409f/output.mp4 | output_prediction.mp4 | false | test/f0e82c29-356c-4819-ba90-0008eac6409f/output.mp4 |
2f0b0e34-4628-5267-aec6-16345574d112 | 2f0b0e34-4628-5267-aec6-16345574d112 | Floating Obstacle Challenge | easy | [
"collision_color_change"
] | {"scenario": {"name": "Floating Obstacle Challenge", "description": "Objects bounce off each other while changing color and disappearing on contact", "difficulty": "easy", "unreal_rules": ["collision_color_change"], "primary_rule": "collision_color_change", "collision_required": true, "max_collisions": 100, "question_t... | {"scenario_name": "Floating Obstacle Challenge", "difficulty": "easy", "primary_rule": "collision_color_change", "rules": ["collision_color_change"], "num_collisions": 41, "collisions": [{"frame": 10, "force": 846.5753493176843, "position": [1.0119195960165412, -0.9079085456221774, 1.5837139275970462], "contact_normal"... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.', 'There is no gravity: objects float instead of falling.', 'Normal gravity applies: objects fall downward.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_color_change"], "canonical_descriptions": ["After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['The object texture was damaged.', 'A rule changes object color upon collision.', 'The camera filter shifted.', 'It was covered in dust.', 'It reflected the color of the floor.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The gray gear and the gray cube will speed up significantly.', 'Objects will start spinning rapidly.', 'Objects will suddenly stop moving.', 'The gray gear and the gray cube will change color.', 'A new object will appear.'] | [3] | test/2f0b0e34-4628-5267-aec6-16345574d112/output.mp4 | output_prediction.mp4 | false | test/2f0b0e34-4628-5267-aec6-16345574d112/output.mp4 |
9357c92b-2ee4-4f87-9421-c320f3dd0bdd | 9357c92b-2ee4-4f87-9421-c320f3dd0bdd | Colliding Circles | easy | [
"collision_color_change"
] | {"scenario": {"name": "Colliding Circles", "description": "Two circles collide and change color on contact, and the environment is frictionless.", "difficulty": "easy", "unreal_rules": ["collision_color_change"], "primary_rule": "collision_color_change", "collision_required": true, "max_collisions": 100, "question_type... | {"scenario_name": "Colliding Circles", "difficulty": "easy", "primary_rule": "collision_color_change", "rules": ["collision_color_change"], "num_collisions": 15, "collisions": [{"frame": 70, "force": 0.0, "position": [-1.136772226283402, 0.9951215805310435, 2.150506383620611], "contact_normal": [-0.9914779465814836, 0.... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'Conservation of momentum holds during interactions.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_color_change"], "canonical_descriptions": ["After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['The object texture was damaged.', 'The camera filter shifted.', 'A rule changes object color upon collision.', 'It was covered in dust.', 'It reflected the color of the floor.'] | [2] | predictive | Based on the video so far, what will happen next? | ['One of the green cylinder and the yellow sphere will disappear.', 'The green cylinder and the yellow sphere will change color.', 'Objects will suddenly stop moving.', 'They will pass through each other like ghosts.', 'A new object will appear.'] | [1] | test/9357c92b-2ee4-4f87-9421-c320f3dd0bdd/output.mp4 | output_prediction.mp4 | false | test/9357c92b-2ee4-4f87-9421-c320f3dd0bdd/output.mp4 |
c8e54217-f69e-4ee5-a52e-28b89dd9ddf3 | c8e54217-f69e-4ee5-a52e-28b89dd9ddf3 | Floating Mystery | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Mystery", "description": "Observe how objects behave in a weightless environment with changing colors and vanishing particles.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["... | {"scenario_name": "Floating Mystery", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 22, "collisions": [{"frame": 4, "force": 1029.6436366147216, "position": [2.308569434293988, -0.037240278445026864, 2.7891979649662977], "contact_normal": [-0.28973009726344934, -0.95... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.', 'Normal gravity applies: objects fall downward.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['The simulation is paused.', 'There is zero gravity in this environment.', 'The objects are extremely light like feathers.', 'There is a strong updraft supporting them.', 'The objects are hanging from invisible strings.'] | [1] | predictive | Based on the video so far, what will happen next? | ['One object will turn into liquid.', 'The white cylinder and the green cylinder will speed up significantly.', 'The white cylinder and the green cylinder will bounce off each other.', 'Objects will shrink until they vanish.', 'A new object will appear.'] | [2] | test/c8e54217-f69e-4ee5-a52e-28b89dd9ddf3/output.mp4 | output_prediction.mp4 | false | test/c8e54217-f69e-4ee5-a52e-28b89dd9ddf3/output.mp4 |
458931ff-406e-4ff3-917b-089964920095 | 458931ff-406e-4ff3-917b-089964920095 | Floating Bouncy Balls | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Bouncy Balls", "description": "Balls float upwards and change color upon collision", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": ... | {"scenario_name": "Floating Bouncy Balls", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 7, "collisions": [{"frame": 11, "force": 1377.9659424152223, "position": [-1.1588717571121503, -1.5168818281940242, 2.9185570067326863], "contact_normal": [0.4714174522581009, -0... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'After a collision, one of the colliding objects disappears.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects do not vanish just because they collide.', 'Gravity is reversed: objects fall upward instead of downward.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['The objects are hanging from invisible strings.', 'There is zero gravity in this environment.', 'They are stuck to the background.', 'There is a strong updraft supporting them.', 'The simulation is paused.'] | [1] | predictive | Based on the video so far, what will happen next? | ['One of the magenta capsule and the gray gear will disappear.', 'The magenta capsule and the gray gear will bounce off each other.', 'The magenta capsule and the gray gear will change color.', 'New objects will continuously spawn filling the space.', 'The objects will freeze in place immediately.'] | [1] | test/458931ff-406e-4ff3-917b-089964920095/output.mp4 | output_prediction.mp4 | false | test/458931ff-406e-4ff3-917b-089964920095/output.mp4 |
2d81f85f-d52f-473a-8779-c7ab0c0c6b12 | 2d81f85f-d52f-473a-8779-c7ab0c0c6b12 | Floating Frenzy | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Frenzy", "description": "Objects float in a gravity-free environment, changing color on contact and disappearing upon collision.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ... | {"scenario_name": "Floating Frenzy", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 26, "collisions": [{"frame": 33, "force": 1090.6692858318156, "position": [0.9475095427105327, -0.027148946257448445, 1.4458261721112426], "contact_normal": [-0.9950963652419771, -0.09... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'Normal gravity applies: objects fall downward.', 'Objects gain speed after collisions instead of losing energy.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['There is zero gravity in this environment.', 'There is a strong updraft supporting them.', 'The objects are hanging from invisible strings.', 'The simulation is paused.', 'The objects are extremely light like feathers.'] | [0] | predictive | Based on the video so far, what will happen next? | ['One object will turn into liquid.', 'The gray cube and the green cube will bounce off each other.', 'One of the gray cube and the green cube will disappear.', 'The gray cube and the green cube will speed up significantly.', 'Objects will suddenly stop moving.'] | [1] | test/2d81f85f-d52f-473a-8779-c7ab0c0c6b12/output.mp4 | output_prediction.mp4 | false | test/2d81f85f-d52f-473a-8779-c7ab0c0c6b12/output.mp4 |
82212cd6-e44f-496d-a7b5-db4b25092542 | 82212cd6-e44f-496d-a7b5-db4b25092542 | Floating Puzzle | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Puzzle", "description": "Test the ability to reason about physics in a weightless environment with moving objects.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, ... | {"scenario_name": "Floating Puzzle", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 13, "collisions": [{"frame": 21, "force": 584.1626084309694, "position": [2.161475069574676, 2.527071824748235, 3.049659586638551], "contact_normal": [-0.884106022459995, -0.2982638419... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'Normal gravity applies: objects fall downward.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['There is zero gravity in this environment.', 'The objects are hanging from invisible strings.', 'The simulation is paused.', 'They are stuck to the background.', 'There is a strong updraft supporting them.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The blue capsule and the yellow cylinder will change color.', 'They will repel each other with magnetic force.', 'A new object will appear.', 'New objects will continuously spawn filling the space.', 'The blue capsule and the yellow cylinder will bounce off each other.'] | [4] | test/82212cd6-e44f-496d-a7b5-db4b25092542/output.mp4 | output_prediction.mp4 | false | test/82212cd6-e44f-496d-a7b5-db4b25092542/output.mp4 |
68a52fe7-cc23-5026-8465-6e6aca681972 | 68a52fe7-cc23-5026-8465-6e6aca681972 | Gravity Reversal and Color Cycle | easy | [
"gravity_reverse"
] | {"scenario": {"name": "Gravity Reversal and Color Cycle", "description": "Objects fall upward, change color, and disappear on contact.", "difficulty": "easy", "unreal_rules": ["gravity_reverse"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counter... | {"scenario_name": "Gravity Reversal and Color Cycle", "difficulty": "easy", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse"], "num_collisions": 0, "collisions": [], "disappearances": [], "initial_objects": 6, "final_objects": 6, "rule_stats": {"gravity_reverse": 1}, "gravity": [0.0, 0.0, 10.0]} | rule_identification | Which rules are applied in this video? | ['Friction applies: objects slow down and stop over time.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward."]} | explanatory_reasoning | Why are objects falling upwards? | ['The objects are balloons filled with helium.', 'The objects are magnetic and repelled by the floor.', 'The camera is upside down.', 'There is a strong wind blowing up.', 'Gravity is reversed in this environment.'] | [4] | predictive | Based on the video so far, what will happen next? | ['Objects will keep falling upward.', 'The gravity will reverse direction.', 'New objects will continuously spawn filling the space.', 'The scene will turn black.', 'Objects will shrink until they vanish.'] | [0] | test/68a52fe7-cc23-5026-8465-6e6aca681972/output.mp4 | null | false | test/68a52fe7-cc23-5026-8465-6e6aca681972/output.mp4 |
4c7b8b44-758c-49e5-99de-315c99354e0b | 4c7b8b44-758c-49e5-99de-315c99354e0b | Bouncing Balls | easy | [
"momentum_gain"
] | {"scenario": {"name": "Bouncing Balls", "description": "A series of balls bounce around, gaining speed and changing color.", "difficulty": "easy", "unreal_rules": ["momentum_gain"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolu... | {"scenario_name": "Bouncing Balls", "difficulty": "easy", "primary_rule": "momentum_gain", "rules": ["momentum_gain"], "num_collisions": 32, "collisions": [{"frame": 15, "force": 0.0, "position": [-0.4849911813125972, 0.9818057370205469, 2.6990549024617723], "contact_normal": [-1.0, -1.766369225575752e-16, 1.0093538431... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'Friction applies: objects slow down and stop over time.', 'There is no friction: moving objects do not slow down on the surfa... | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object speed up after collision? | ['It released stored spring energy.', 'The object has a rocket booster.', 'A rule increases momentum upon collision.', 'The video playback speed increased.', 'It was hit by an invisible force.'] | [2] | predictive | Based on the video so far, what will happen next? | ['New objects will continuously spawn filling the space.', 'The collision will cause a loud explosion.', 'A new object will appear.', 'The orange cylinder and the orange cube will speed up significantly after impact.', 'The orange cylinder and the orange cube will speed up significantly.'] | [3] | test/4c7b8b44-758c-49e5-99de-315c99354e0b/output.mp4 | output_prediction.mp4 | false | test/4c7b8b44-758c-49e5-99de-315c99354e0b/output.mp4 |
b13d50b8-af63-49ee-be7d-010dff3b98fa | b13d50b8-af63-49ee-be7d-010dff3b98fa | Floating Color Shift | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Color Shift", "description": "A colorful, frictionless world where objects change color upon impact and vanish upon collision.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_... | {"scenario_name": "Floating Color Shift", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 49, "collisions": [{"frame": 16, "force": 419.2864315243036, "position": [-0.7982998788356781, -1.080014705657959, 1.8049015998840332], "contact_normal": [1.0, 0.0, 0.0]... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects do not vanish just because they collide.', 'There is no gravity: objects float instead of falling.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The video color encoding is corrupted.', 'It is a chameleon camouflage effect.', 'A rule cycles object colors over time.', 'The scene lights are changing color.', 'The object temperature is fluctuating.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The objects will merge into one.', 'One object will turn into liquid.', 'One of the yellow cylinder and the gray cube will disappear.', 'A new object will appear.', 'The yellow cylinder and the gray cube will bounce off each other.'] | [4] | test/b13d50b8-af63-49ee-be7d-010dff3b98fa/output.mp4 | output_prediction.mp4 | false | test/b13d50b8-af63-49ee-be7d-010dff3b98fa/output.mp4 |
bc1dd492-ede5-4dcc-be32-b005d3403127 | bc1dd492-ede5-4dcc-be32-b005d3403127 | Glittering Upward Ascension | easy | [
"gravity_reverse"
] | {"scenario": {"name": "Glittering Upward Ascension", "description": "A whimsical scenario where objects fall upward, change color, and vanish on contact. Their speed increases with each interaction, and they move smoothly without friction.", "difficulty": "easy", "unreal_rules": ["gravity_reverse"], "primary_rule": "gr... | {"scenario_name": "Glittering Upward Ascension", "difficulty": "easy", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse"], "num_collisions": 5, "collisions": [{"frame": 16, "force": 154.32939308637754, "position": [-0.4338939075826108, 0.8853610251566345, 2.748290114441746], "contact_normal": [-0.995096365... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'Normal collision behavior: objects bounce off each other.', 'Objects change color periodically over time.', 'After a collision, the colliding objects change color.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward."]} | explanatory_reasoning | Why are objects falling upwards? | ['The camera is upside down.', 'There is a strong wind blowing up.', 'The objects are balloons filled with helium.', 'The objects are magnetic and repelled by the floor.', 'Gravity is reversed in this environment.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The camera view will flip upside down.', 'The cyan capsule and the white gear will speed up significantly.', 'New objects will continuously spawn filling the space.', 'A new object will appear.', 'The cyan capsule and the white gear will bounce off each other.'] | [4] | test/bc1dd492-ede5-4dcc-be32-b005d3403127/output.mp4 | output_prediction.mp4 | false | test/bc1dd492-ede5-4dcc-be32-b005d3403127/output.mp4 |
9953dbde-9bda-55a1-bbec-a26d4c7586e2 | 9953dbde-9bda-55a1-bbec-a26d4c7586e2 | Floating Spheres of Chaos | easy | [
"momentum_gain"
] | {"scenario": {"name": "Floating Spheres of Chaos", "description": "A scenario where spheres bounce and change color, demonstrating momentum gain and frictionless motion.", "difficulty": "easy", "unreal_rules": ["momentum_gain"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "questi... | {"scenario_name": "Floating Spheres of Chaos", "difficulty": "easy", "primary_rule": "momentum_gain", "rules": ["momentum_gain"], "num_collisions": 6, "collisions": [{"frame": 16, "force": 260.5965502444224, "position": [-1.2092322140705256, 2.0169081265923126, 2.176697225944566], "contact_normal": [-0.9564306552546803... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.', 'Conservation of momentum holds during interactions.', 'Gravity is reversed: objects fall upward instead of downward.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object speed up after collision? | ['It released stored spring energy.', 'The floor is a treadmill speeding it up.', 'It was hit by an invisible force.', 'The video playback speed increased.', 'A rule increases momentum upon collision.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The magenta cylinder and the yellow capsule will speed up significantly.', 'A new object will appear.', 'They will repel each other with magnetic force.', 'The magenta cylinder and the yellow capsule will speed up significantly after impact.', 'Objects will start spinning rapidly.'] | [3] | test/9953dbde-9bda-55a1-bbec-a26d4c7586e2/output.mp4 | output_prediction.mp4 | false | test/9953dbde-9bda-55a1-bbec-a26d4c7586e2/output.mp4 |
3c8bef90-c01e-4d9d-b4c6-ef71ff1700cd | 3c8bef90-c01e-4d9d-b4c6-ef71ff1700cd | Floating Objects Ballet | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Objects Ballet", "description": "Objects float and change color periodically as they slide forever.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simu... | {"scenario_name": "Floating Objects Ballet", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 69, "collisions": [{"frame": 7, "force": 431.3582284084682, "position": [-0.8956004604263305, 0.9108774627888951, 1.478528718821334], "contact_normal": [-0.4904546768... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Conservation of momentum holds during interactions.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The object temperature is fluctuating.', 'A rule cycles object colors over time.', 'The video color encoding is corrupted.', 'It is a chameleon camouflage effect.', 'The scene lights are changing color.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The red cylinder and the cyan cylinder will bounce off each other.', 'The camera view will flip upside down.', 'Objects will start spinning rapidly.', 'The red cylinder and the cyan cylinder will speed up significantly.', 'One of the red cylinder and the cyan cylinder will disappear.'] | [0] | test/3c8bef90-c01e-4d9d-b4c6-ef71ff1700cd/output.mp4 | output_prediction.mp4 | false | test/3c8bef90-c01e-4d9d-b4c6-ef71ff1700cd/output.mp4 |
bbc2ce61-4a7e-4bf0-b254-269846974150 | bbc2ce61-4a7e-4bf0-b254-269846974150 | Gravity Reversal Showdown | easy | [
"gravity_reverse"
] | {"scenario": {"name": "Gravity Reversal Showdown", "description": "Watch as objects defy gravity and test your understanding of momentum and collision.", "difficulty": "easy", "unreal_rules": ["gravity_reverse"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "question_types": ["f... | {"scenario_name": "Gravity Reversal Showdown", "difficulty": "easy", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse"], "num_collisions": 2, "collisions": [{"frame": 9, "force": 1401.3432066308485, "position": [-1.0236804399354056, -1.1578485380013863, 2.434141965806341], "contact_normal": [2.336463130575... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Objects do not vanish just because they collide.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, the colliding objects change color.', 'There is no gravity: objects float instead of falling.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward."]} | explanatory_reasoning | Why are objects falling upwards? | ['There is a strong wind blowing up.', 'The objects are balloons filled with helium.', 'Gravity is reversed in this environment.', 'The objects are magnetic and repelled by the floor.', 'The camera is upside down.'] | [2] | predictive | Based on the video so far, what will happen next? | ['Objects will start spinning rapidly.', 'The blue torus and the red cube will change color.', 'One of the blue torus and the red cube will disappear.', 'Objects will suddenly stop moving.', 'The blue torus and the red cube will bounce off each other.'] | [4] | test/bbc2ce61-4a7e-4bf0-b254-269846974150/output.mp4 | output_prediction.mp4 | false | test/bbc2ce61-4a7e-4bf0-b254-269846974150/output.mp4 |
5a7d1a4d-31a6-4711-b963-e2abc24a248e | 5a7d1a4d-31a6-4711-b963-e2abc24a248e | Floating Balls | easy | [
"no_friction"
] | {"scenario": {"name": "Floating Balls", "description": "A scenario where frictionless spheres interact with each other and the environment in a low-gravity environment.", "difficulty": "easy", "unreal_rules": ["no_friction"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_ty... | {"scenario_name": "Floating Balls", "difficulty": "easy", "primary_rule": "no_friction", "rules": ["no_friction"], "num_collisions": 13, "collisions": [{"frame": 9, "force": 448.0202767666268, "position": [-1.5546012309580954, 0.5677577024219489, 1.5533274571275628], "contact_normal": [-0.9997247249295896, -0.023462187... | rule_identification | Which rules are applied in this video? | ['Normal collision behavior: objects bounce off each other.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of down... | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why do objects slide without stopping? | ['They are hovering on an air cushion.', 'The objects have powered wheels.', 'The floor is tilted downwards.', 'Wind is pushing them constantly.', 'Friction is disabled in this environment.'] | [4] | predictive | Based on the video so far, what will happen next? | ['One object will turn into liquid.', 'The yellow capsule and the orange cylinder will speed up significantly.', 'A new object will appear.', 'The yellow capsule and the orange cylinder will bounce off each other.', 'All objects will disappear unnecessarily.'] | [3] | test/5a7d1a4d-31a6-4711-b963-e2abc24a248e/output.mp4 | output_prediction.mp4 | false | test/5a7d1a4d-31a6-4711-b963-e2abc24a248e/output.mp4 |
e59ce139-19fc-5ff5-a49b-32e6412421ff | e59ce139-19fc-5ff5-a49b-32e6412421ff | Floating Orb of Color Shift | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Orb of Color Shift", "description": "A colorful sphere floats in a zero-gravity environment, changing color periodically.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types... | {"scenario_name": "Floating Orb of Color Shift", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 66, "collisions": [{"frame": 48, "force": 868.0253918275047, "position": [-1.3694191009144718, -0.817406177192924, 1.2071260489765532], "contact_normal": [0.08846... | rule_identification | Which rules are applied in this video? | ['Normal collision behavior: objects bounce off each other.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The object temperature is fluctuating.', 'The scene lights are changing color.', 'The video color encoding is corrupted.', 'A rule cycles object colors over time.', 'It is a chameleon camouflage effect.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The objects will merge into one.', 'The green gear and the gray sphere will bounce off each other.', 'The green gear and the gray sphere will speed up significantly.', 'One of the green gear and the gray sphere will disappear.', 'They will pass through each other like ghosts.'] | [1] | test/e59ce139-19fc-5ff5-a49b-32e6412421ff/output.mp4 | output_prediction.mp4 | false | test/e59ce139-19fc-5ff5-a49b-32e6412421ff/output.mp4 |
d3edd06c-5bd8-5404-b68a-f4119d8590c6 | d3edd06c-5bd8-5404-b68a-f4119d8590c6 | Bouncing Balls | easy | [
"no_friction"
] | {"scenario": {"name": "Bouncing Balls", "description": "Three balls bounce around a confined space, testing physical reasoning on friction, momentum, and color changes.", "difficulty": "easy", "unreal_rules": ["no_friction"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_ty... | {"scenario_name": "Bouncing Balls", "difficulty": "easy", "primary_rule": "no_friction", "rules": ["no_friction"], "num_collisions": 0, "collisions": [], "disappearances": [], "initial_objects": 9, "final_objects": 9, "rule_stats": {"no_friction": 9}, "gravity": [0.0, 0.0, -10.0]} | rule_identification | Which rules are applied in this video? | ['Friction applies: objects slow down and stop over time.', 'Objects change color periodically over time.', 'Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no friction: moving objects do not slow down on the surface.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why do objects slide without stopping? | ['The floor is tilted downwards.', 'The objects have powered wheels.', 'They are hovering on an air cushion.', 'Friction is disabled in this environment.', 'Wind is pushing them constantly.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The gravity will reverse direction.', 'New objects will continuously spawn filling the space.', 'All objects will disappear unnecessarily.', 'Objects will slide without slowing down.', 'Objects will start spinning rapidly.'] | [3] | test/d3edd06c-5bd8-5404-b68a-f4119d8590c6/output.mp4 | null | false | test/d3edd06c-5bd8-5404-b68a-f4119d8590c6/output.mp4 |
d644b393-6200-43f9-869c-d4873a5d9355 | d644b393-6200-43f9-869c-d4873a5d9355 | Floating Fractals | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Fractals", "description": "Fractals float around a central point, changing colors based on their properties.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual"... | {"scenario_name": "Floating Fractals", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 24, "collisions": [{"frame": 36, "force": 337.9015641799817, "position": [-0.6175025511584731, 0.5932704756643492, 0.4168203272250784], "contact_normal": [0.0, -0.072255445... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'There is no gravity: objects float instead of falling.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.', 'Normal gravity applies: objects fall downward.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['A rule cycles object colors over time.', 'The scene lights are changing color.', 'It is a chameleon camouflage effect.', 'The object temperature is fluctuating.', 'The video color encoding is corrupted.'] | [0] | predictive | Based on the video so far, what will happen next? | ['One of the magenta torus and the gray cube will disappear.', 'The magenta torus and the gray cube will bounce off each other.', 'Objects will start spinning rapidly.', 'The collision will cause a loud explosion.', 'The magenta torus and the gray cube will speed up significantly.'] | [1] | test/d644b393-6200-43f9-869c-d4873a5d9355/output.mp4 | output_prediction.mp4 | false | test/d644b393-6200-43f9-869c-d4873a5d9355/output.mp4 |
0f3ddd74-f1d7-46e7-85a2-b470e40937f5 | 0f3ddd74-f1d7-46e7-85a2-b470e40937f5 | Energetic Encounter | easy | [
"gravity_reverse"
] | {"scenario": {"name": "Energetic Encounter", "description": "Objects interact in a colorful, gravity-defying environment", "difficulty": "easy", "unreal_rules": ["gravity_reverse"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "s... | {"scenario_name": "Energetic Encounter", "difficulty": "easy", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse"], "num_collisions": 0, "collisions": [], "disappearances": [], "initial_objects": 6, "final_objects": 6, "rule_stats": {"gravity_reverse": 1}, "gravity": [0.0, 0.0, 10.0]} | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Gravity is reversed: objects fall upward instead of downward.', 'Normal collision behavior: objects bounce off each other.', 'Objects change color periodically over time.', 'Objects gain speed after collisions instead of losing energy.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward."]} | explanatory_reasoning | Why are objects falling upwards? | ['There is a strong wind blowing up.', 'The objects are magnetic and repelled by the floor.', 'Gravity is reversed in this environment.', 'The camera is upside down.', 'The objects are balloons filled with helium.'] | [2] | predictive | Based on the video so far, what will happen next? | ['All objects will disappear unnecessarily.', 'Objects will start spinning rapidly.', 'The scene will turn black.', 'The gravity will reverse direction.', 'Objects will keep falling upward.'] | [4] | test/0f3ddd74-f1d7-46e7-85a2-b470e40937f5/output.mp4 | null | false | test/0f3ddd74-f1d7-46e7-85a2-b470e40937f5/output.mp4 |
40b34b35-99a6-4074-9c3f-d08f608408b1 | 40b34b35-99a6-4074-9c3f-d08f608408b1 | Frictional Frenzy | easy | [
"momentum_gain"
] | {"scenario": {"name": "Frictional Frenzy", "description": "Objects gain speed on contact, but always stay together after collision.", "difficulty": "easy", "unreal_rules": ["momentum_gain"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation":... | {"scenario_name": "Frictional Frenzy", "difficulty": "easy", "primary_rule": "momentum_gain", "rules": ["momentum_gain"], "num_collisions": 6, "collisions": [{"frame": 32, "force": 1238.475141018534, "position": [1.1165619628456978, 2.2229261564718494, 0.20911275215278785], "contact_normal": [5.043950892762021e-15, 0.0... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.', 'Objects gain speed after collisions instead of losing energy.', 'Objects do not vanish just because they collide.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object speed up after collision? | ['The floor is a treadmill speeding it up.', 'The object has a rocket booster.', 'The video playback speed increased.', 'It was hit by an invisible force.', 'A rule increases momentum upon collision.'] | [4] | predictive | Based on the video so far, what will happen next? | ['Objects will suddenly stop moving.', 'The orange capsule and the cyan sphere will speed up significantly after impact.', 'The orange capsule and the cyan sphere will change color.', 'The gravity will reverse direction.', 'A new object will appear.'] | [1] | test/40b34b35-99a6-4074-9c3f-d08f608408b1/output.mp4 | output_prediction.mp4 | false | test/40b34b35-99a6-4074-9c3f-d08f608408b1/output.mp4 |
e2401cad-acc5-459b-bdc6-b7113cf4019a | e2401cad-acc5-459b-bdc6-b7113cf4019a | Floating Frenzy | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Frenzy", "description": "Objects float around and interact with each other in a zero-gravity environment while changing color on contact. One object gains speed and disappears on collision.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collisi... | {"scenario_name": "Floating Frenzy", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 31, "collisions": [{"frame": 9, "force": 0.0, "position": [1.8884722178836266, 0.05914715077878746, 3.4284109299209824], "contact_normal": [-0.8473899111267895, -0.4346859604082119, -0... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'Normal gravity applies: objects fall downward.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['The objects are hanging from invisible strings.', 'The objects are extremely light like feathers.', 'The simulation is paused.', 'There is zero gravity in this environment.', 'They are stuck to the background.'] | [3] | predictive | Based on the video so far, what will happen next? | ['Objects will shrink until they vanish.', 'The yellow cylinder and the blue cube will speed up significantly.', 'One of the yellow cylinder and the blue cube will disappear.', 'The yellow cylinder and the blue cube will bounce off each other.', 'The scene will turn black.'] | [3] | test/e2401cad-acc5-459b-bdc6-b7113cf4019a/output.mp4 | output_prediction.mp4 | false | test/e2401cad-acc5-459b-bdc6-b7113cf4019a/output.mp4 |
07f357ed-ff50-4494-b9a0-9a4ed730ce94 | 07f357ed-ff50-4494-b9a0-9a4ed730ce94 | Floating Chaos | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Chaos", "description": "A colorful, frictionless, and disappearing objects scenario.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "s... | {"scenario_name": "Floating Chaos", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 107, "collisions": [{"frame": 36, "force": 1878.4631736102617, "position": [0.5674342554938734, 2.399375975048562, 0.2073260018537018], "contact_normal": [0.1804436748368801, ... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'There is no gravity: objects float instead of falling.', 'Objects change color periodically over time.', 'Objects do not vanish just because they collide.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The object temperature is fluctuating.', 'The scene lights are changing color.', 'It is a chameleon camouflage effect.', 'A rule cycles object colors over time.', 'The video color encoding is corrupted.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The yellow gear and the white gear will bounce off each other.', 'One of the yellow gear and the white gear will disappear.', 'New objects will continuously spawn filling the space.', 'The objects will merge into one.', 'A new object will appear.'] | [0] | test/07f357ed-ff50-4494-b9a0-9a4ed730ce94/output.mp4 | output_prediction.mp4 | false | test/07f357ed-ff50-4494-b9a0-9a4ed730ce94/output.mp4 |
dd4bab3b-e2e7-5e85-99eb-befc815e104c | dd4bab3b-e2e7-5e85-99eb-befc815e104c | Floating Colors | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Colors", "description": "A colorful, frictionless world where objects change color and disappear on contact.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual"... | {"scenario_name": "Floating Colors", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 8, "collisions": [{"frame": 5, "force": 1195.776160700705, "position": [-0.4557703683137171, 0.7050359912980231, 2.3794145450799373], "contact_normal": [0.9571083902769871, 0... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Normal gravity applies: objects fall downward.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'Objects gain speed after collisions instead of losing energy.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The scene lights are changing color.', 'A rule cycles object colors over time.', 'The video color encoding is corrupted.', 'The object temperature is fluctuating.', 'It is a chameleon camouflage effect.'] | [1] | predictive | Based on the video so far, what will happen next? | ['Objects will shrink until they vanish.', 'The objects will merge into one.', 'The orange gear and the green torus will bounce off each other.', 'The orange gear and the green torus will speed up significantly.', 'One of the orange gear and the green torus will disappear.'] | [2] | test/dd4bab3b-e2e7-5e85-99eb-befc815e104c/output.mp4 | output_prediction.mp4 | false | test/dd4bab3b-e2e7-5e85-99eb-befc815e104c/output.mp4 |
5910e97e-f33a-44f4-866d-84ee9556d5fd | 5910e97e-f33a-44f4-866d-84ee9556d5fd | Floating Orbital Chaos | easy | [
"momentum_gain"
] | {"scenario": {"name": "Floating Orbital Chaos", "description": "Orbits and collisions test momentum and friction", "difficulty": "easy", "unreal_rules": ["momentum_gain"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [64... | {"scenario_name": "Floating Orbital Chaos", "difficulty": "easy", "primary_rule": "momentum_gain", "rules": ["momentum_gain"], "num_collisions": 9, "collisions": [{"frame": 11, "force": 533.8538104192402, "position": [1.7821109311341294, -1.153119109065552, 1.088199412643545], "contact_normal": [-0.46840253293981043, -... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.', 'Normal gravity applies: objects fall downward.', 'Objects change color periodically over time.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object speed up after collision? | ['The object has a rocket booster.', 'The floor is a treadmill speeding it up.', 'It was hit by an invisible force.', 'The video playback speed increased.', 'A rule increases momentum upon collision.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The yellow cylinder and the green cylinder will speed up significantly after impact.', 'All objects will disappear unnecessarily.', 'The scene will turn black.', 'The yellow cylinder and the green cylinder will speed up significantly.', 'The yellow cylinder and the green cylinder will change color.'] | [0] | test/5910e97e-f33a-44f4-866d-84ee9556d5fd/output.mp4 | output_prediction.mp4 | false | test/5910e97e-f33a-44f4-866d-84ee9556d5fd/output.mp4 |
704c57a8-103c-56c4-9ce2-dda2d2278525 | 704c57a8-103c-56c4-9ce2-dda2d2278525 | Floating Frenzy | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Frenzy", "description": "Objects float and change color when they collide with each other", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolutio... | {"scenario_name": "Floating Frenzy", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 24, "collisions": [{"frame": 27, "force": 9433.365986532637, "position": [1.5914527753983054, -0.5823886270424723, 2.125143178817344], "contact_normal": [1.2353684796020237e-13, 1.0, 0... | rule_identification | Which rules are applied in this video? | ['Normal gravity applies: objects fall downward.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.', 'There is no gravity: objects float instead of falling.', 'Objects change color periodically over time.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['The objects are hanging from invisible strings.', 'There is a strong updraft supporting them.', 'The simulation is paused.', 'They are stuck to the background.', 'There is zero gravity in this environment.'] | [4] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The red sphere and the pink cube will bounce off each other.', 'The scene will turn black.', 'The red sphere and the pink cube will speed up significantly.', 'They will repel each other with magnetic force.'] | [1] | test/704c57a8-103c-56c4-9ce2-dda2d2278525/output.mp4 | output_prediction.mp4 | false | test/704c57a8-103c-56c4-9ce2-dda2d2278525/output.mp4 |
4c2103f0-8358-48d0-8c69-9b821fb62db3 | 4c2103f0-8358-48d0-8c69-9b821fb62db3 | Floating Droplet Adventure | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Droplet Adventure", "description": "A single droplet bounces in a frictionless environment, changing colors periodically.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types... | {"scenario_name": "Floating Droplet Adventure", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 2, "collisions": [{"frame": 77, "force": 0.0, "position": [2.773813418423197, -2.783285202923296, 1.7630248106272313], "contact_normal": [-0.6663668400916626, 0.57... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects gain speed after collisions instead of losing energy.', 'Objects do not vanish just because they collide.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The scene lights are changing color.', 'The object temperature is fluctuating.', 'A rule cycles object colors over time.', 'The video color encoding is corrupted.', 'It is a chameleon camouflage effect.'] | [2] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'They will pass through each other like ghosts.', 'The gravity will reverse direction.', 'The yellow capsule and the red cylinder will speed up significantly.', 'The yellow capsule and the red cylinder will bounce off each other.'] | [4] | test/4c2103f0-8358-48d0-8c69-9b821fb62db3/output.mp4 | output_prediction.mp4 | false | test/4c2103f0-8358-48d0-8c69-9b821fb62db3/output.mp4 |
120b3e6d-7a3b-414e-b096-c17d1248f007 | 120b3e6d-7a3b-414e-b096-c17d1248f007 | Bouncing Colors | easy | [
"collision_color_change"
] | {"scenario": {"name": "Bouncing Colors", "description": "Objects bounce around and change color on impact.", "difficulty": "easy", "unreal_rules": ["collision_color_change"], "primary_rule": "collision_color_change", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"reso... | {"scenario_name": "Bouncing Colors", "difficulty": "easy", "primary_rule": "collision_color_change", "rules": ["collision_color_change"], "num_collisions": 20, "collisions": [{"frame": 75, "force": 0.0, "position": [-2.3035790049151426, 0.3206302703548709, 1.1976176197882713], "contact_normal": [-0.5603358471464658, -0... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'Friction applies: objects slow down and stop over time.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_color_change"], "canonical_descriptions": ["After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['The lighting changed color momentarily.', 'The camera filter shifted.', 'It reflected the color of the floor.', 'A rule changes object color upon collision.', 'The object texture was damaged.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The yellow gear and the magenta sphere will change color.', 'The objects will freeze in place immediately.', 'The yellow gear and the magenta sphere will speed up significantly.', 'They will repel each other with magnetic force.', 'One of the yellow gear and the magenta sphere will disappear.'] | [0] | test/120b3e6d-7a3b-414e-b096-c17d1248f007/output.mp4 | output_prediction.mp4 | false | test/120b3e6d-7a3b-414e-b096-c17d1248f007/output.mp4 |
3a40a155-197c-4199-9391-cd14721ea953 | 3a40a155-197c-4199-9391-cd14721ea953 | Floating Chaos | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Chaos", "description": "Objects float and interact in a frictionless environment with changing colors and varying momentum.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["fac... | {"scenario_name": "Floating Chaos", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 5, "collisions": [{"frame": 84, "force": 388.9114171840375, "position": [1.5335570125410583, 2.619271997686096, 2.663388252258301], "contact_normal": [-0.09891018088248589, -0.995096365... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'After a collision, the colliding objects change color.', 'There is no gravity: objects float instead of falling.', 'After a collision, one of the colliding objects disappears.', 'Conservation of momentum holds during interactions.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['The objects are hanging from invisible strings.', 'They are stuck to the background.', 'There is a strong updraft supporting them.', 'There is zero gravity in this environment.', 'The simulation is paused.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The red cylinder and the green sphere will bounce off each other.', 'The camera view will flip upside down.', 'The red cylinder and the green sphere will speed up significantly.', 'One of the red cylinder and the green sphere will disappear.', 'The gravity will reverse direction.'] | [0] | test/3a40a155-197c-4199-9391-cd14721ea953/output.mp4 | output_prediction.mp4 | false | test/3a40a155-197c-4199-9391-cd14721ea953/output.mp4 |
9c24b38a-c371-4089-8875-d4a2d5dee1de | 9c24b38a-c371-4089-8875-d4a2d5dee1de | Galaxy Odyssey | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Galaxy Odyssey", "description": "A frictionless, color-changing, disappearing galaxy where momentum is gained on contact.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["fact... | {"scenario_name": "Galaxy Odyssey", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 84, "collisions": [{"frame": 15, "force": 79.91433090128564, "position": [0.2530711222775257, 0.513936937004061, 1.8349351286888134], "contact_normal": [-0.2897300972654761, 0... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Normal collision behavior: objects bounce off each other.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The object temperature is fluctuating.', 'The scene lights are changing color.', 'A rule cycles object colors over time.', 'It is a chameleon camouflage effect.', 'The video color encoding is corrupted.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The magenta capsule and the orange capsule will bounce off each other.', 'One of the magenta capsule and the orange capsule will disappear.', 'One object will turn into liquid.', 'The scene will turn black.', 'The magenta capsule and the orange capsule will change color.'] | [0] | test/9c24b38a-c371-4089-8875-d4a2d5dee1de/output.mp4 | output_prediction.mp4 | false | test/9c24b38a-c371-4089-8875-d4a2d5dee1de/output.mp4 |
c4cd51ea-4621-5439-baba-e2f20120bb72 | c4cd51ea-4621-5439-baba-e2f20120bb72 | Reversing Friction | easy | [
"no_friction"
] | {"scenario": {"name": "Reversing Friction", "description": "A simple, colorful simulation where objects can gain speed on contact and slide forever.", "difficulty": "easy", "unreal_rules": ["no_friction"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "c... | {"scenario_name": "Reversing Friction", "difficulty": "easy", "primary_rule": "no_friction", "rules": ["no_friction"], "num_collisions": 20, "collisions": [{"frame": 7, "force": 1374.8991245641405, "position": [1.4231094420781165, 0.6673950897018072, 2.3567713912692962], "contact_normal": [0.28973009726546617, 0.957108... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'Conservation of momentum holds during interactions.', 'After a collision, one of the colliding objects disappears.', 'Objects change color periodically over time.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why do objects slide without stopping? | ['They are hovering on an air cushion.', 'The floor is made of ice.', 'Friction is disabled in this environment.', 'Wind is pushing them constantly.', 'The floor is tilted downwards.'] | [2] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The magenta gear and the green sphere will bounce off each other.', 'One object will turn into liquid.', 'One of the magenta gear and the green sphere will disappear.', 'The collision will cause a loud explosion.'] | [1] | test/c4cd51ea-4621-5439-baba-e2f20120bb72/output.mp4 | output_prediction.mp4 | false | test/c4cd51ea-4621-5439-baba-e2f20120bb72/output.mp4 |
58de1ce7-7a96-57ac-b2f4-5d2ab20c8125 | 58de1ce7-7a96-57ac-b2f4-5d2ab20c8125 | Collision Chaos | easy | [
"momentum_gain"
] | {"scenario": {"name": "Collision Chaos", "description": "Observe the behavior of a bouncy ball in a frictionless environment.", "difficulty": "easy", "unreal_rules": ["momentum_gain"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"res... | {"scenario_name": "Collision Chaos", "difficulty": "easy", "primary_rule": "momentum_gain", "rules": ["momentum_gain"], "num_collisions": 4, "collisions": [{"frame": 14, "force": 57.17445167888417, "position": [-0.29521642178754953, -2.147145018791589, 1.0510180352684113], "contact_normal": [-0.5846889459275814, 0.4315... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Normal collision behavior: objects bounce off each other.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object speed up after collision? | ['The object has a rocket booster.', 'The floor is a treadmill speeding it up.', 'It released stored spring energy.', 'A rule increases momentum upon collision.', 'It was hit by an invisible force.'] | [3] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'They will repel each other with magnetic force.', 'New objects will continuously spawn filling the space.', 'The orange capsule and the white cube will speed up significantly after impact.', 'The orange capsule and the white cube will speed up significantly.'] | [3] | test/58de1ce7-7a96-57ac-b2f4-5d2ab20c8125/output.mp4 | output_prediction.mp4 | false | test/58de1ce7-7a96-57ac-b2f4-5d2ab20c8125/output.mp4 |
3a523c85-7c5f-47cc-acc1-6b4bbe97ac3c | 3a523c85-7c5f-47cc-acc1-6b4bbe97ac3c | Frictionless Collision Cycle | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Frictionless Collision Cycle", "description": "Objects with periodic color changes collide and disappear, gaining speed each time they make contact.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 10... | {"scenario_name": "Frictionless Collision Cycle", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 15, "collisions": [{"frame": 52, "force": 344.82784553244056, "position": [0.6640065242493891, 0.8281552996758501, 1.5132821236875023], "contact_normal": [-0.631... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Friction applies: objects slow down and stop over time.', 'After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['A rule cycles object colors over time.', 'The scene lights are changing color.', 'The object temperature is fluctuating.', 'It is a chameleon camouflage effect.', 'The video color encoding is corrupted.'] | [0] | predictive | Based on the video so far, what will happen next? | ['One of the gray cylinder and the green capsule will disappear.', 'The camera view will flip upside down.', 'The objects will freeze in place immediately.', 'The gray cylinder and the green capsule will bounce off each other.', 'The gray cylinder and the green capsule will speed up significantly.'] | [3] | test/3a523c85-7c5f-47cc-acc1-6b4bbe97ac3c/output.mp4 | output_prediction.mp4 | false | test/3a523c85-7c5f-47cc-acc1-6b4bbe97ac3c/output.mp4 |
b4c8831b-1db2-4bd0-84db-5a7687ce82ef | b4c8831b-1db2-4bd0-84db-5a7687ce82ef | Upward Rush | easy | [
"gravity_reverse"
] | {"scenario": {"name": "Upward Rush", "description": "A ball bounces upward, changing color and gaining speed while moving through a frictionless environment.", "difficulty": "easy", "unreal_rules": ["gravity_reverse"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "question_types... | {"scenario_name": "Upward Rush", "difficulty": "easy", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse"], "num_collisions": 6, "collisions": [{"frame": 41, "force": 0.0, "position": [-0.14059224384197544, -1.0644180819753353, 2.692976412032095], "contact_normal": [-0.7726213283418516, -0.6348671380621873,... | rule_identification | Which rules are applied in this video? | ['Friction applies: objects slow down and stop over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappea... | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward."]} | explanatory_reasoning | Why are objects falling upwards? | ['The floor is actually the ceiling.', 'The objects are balloons filled with helium.', 'There is a strong wind blowing up.', 'The camera is upside down.', 'Gravity is reversed in this environment.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The yellow cylinder and the magenta sphere will bounce off each other.', 'A new object will appear.', 'The objects will merge into one.', 'The yellow cylinder and the magenta sphere will change color.', 'One object will turn into liquid.'] | [0] | test/b4c8831b-1db2-4bd0-84db-5a7687ce82ef/output.mp4 | output_prediction.mp4 | false | test/b4c8831b-1db2-4bd0-84db-5a7687ce82ef/output.mp4 |
8ae6dec1-df28-4958-a83f-64949de5e3d9 | 8ae6dec1-df28-4958-a83f-64949de5e3d9 | Floating Bouncy Balls | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Bouncy Balls", "description": "Objects float in mid-air and bounce off each other, changing color on contact.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counte... | {"scenario_name": "Floating Bouncy Balls", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 8, "collisions": [{"frame": 16, "force": 224.83038997404785, "position": [-1.567734199693637, 2.05032819520489, 2.712984523979105], "contact_normal": [-0.6455190066514409, -0.610... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.', 'Friction applies: objects slow down and stop over time.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['The objects are hanging from invisible strings.', 'They are stuck to the background.', 'There is zero gravity in this environment.', 'The simulation is paused.', 'The objects are extremely light like feathers.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The gray torus and the magenta cube will change color.', 'The camera view will flip upside down.', 'The objects will merge into one.', 'A new object will appear.', 'The gray torus and the magenta cube will bounce off each other.'] | [4] | test/8ae6dec1-df28-4958-a83f-64949de5e3d9/output.mp4 | output_prediction.mp4 | false | test/8ae6dec1-df28-4958-a83f-64949de5e3d9/output.mp4 |
6e4cb844-837a-57d4-8424-a8ef32b2a902 | 6e4cb844-837a-57d4-8424-a8ef32b2a902 | Rolling Harmony | easy | [
"momentum_gain"
] | {"scenario": {"name": "Rolling Harmony", "description": "Watch as objects interact and change under the influence of our carefully curated rules", "difficulty": "easy", "unreal_rules": ["momentum_gain"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "c... | {"scenario_name": "Rolling Harmony", "difficulty": "easy", "primary_rule": "momentum_gain", "rules": ["momentum_gain"], "num_collisions": 49, "collisions": [{"frame": 4, "force": 1449.248323793093, "position": [-0.04240028252283775, -1.057074935294577, 2.293369094224874], "contact_normal": [-0.9966263705030992, 0.07971... | rule_identification | Which rules are applied in this video? | ['Objects do not vanish just because they collide.', 'Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'Objects change color periodically over time.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object speed up after collision? | ['A rule increases momentum upon collision.', 'The video playback speed increased.', 'It was hit by an invisible force.', 'The floor is a treadmill speeding it up.', 'It released stored spring energy.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The camera view will flip upside down.', 'The orange gear and the yellow cylinder will speed up significantly after impact.', 'One of the orange gear and the yellow cylinder will disappear.', 'Objects will suddenly stop moving.', 'The orange gear and the yellow cylinder will change color.'] | [1] | test/6e4cb844-837a-57d4-8424-a8ef32b2a902/output.mp4 | output_prediction.mp4 | false | test/6e4cb844-837a-57d4-8424-a8ef32b2a902/output.mp4 |
b1b4ca4f-b70f-56f0-afe9-d7a24ac08ccd | b1b4ca4f-b70f-56f0-afe9-d7a24ac08ccd | Momentum Mayhem | easy | [
"no_friction"
] | {"scenario": {"name": "Momentum Mayhem", "description": "Objects bounce around with changing colors and no friction, then disappear on contact, all while colors cycle through the spectrum.", "difficulty": "easy", "unreal_rules": ["no_friction"], "primary_rule": "no_friction", "collision_required": true, "max_collisions... | {"scenario_name": "Momentum Mayhem", "difficulty": "easy", "primary_rule": "no_friction", "rules": ["no_friction"], "num_collisions": 10, "collisions": [{"frame": 31, "force": 0.0, "position": [-0.7435727073283072, -1.8533173000352132, 1.6441289186477661], "contact_normal": [0.9571083902769549, 0.28973009726546584, 0.0... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'After a collision, the colliding objects change color.', 'Normal collision behavior: objects bounce off each other.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why do objects slide without stopping? | ['The objects have powered wheels.', 'They are hovering on an air cushion.', 'The floor is tilted downwards.', 'Friction is disabled in this environment.', 'Wind is pushing them constantly.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The cyan sphere and the blue cube will bounce off each other.', 'One object will turn into liquid.', 'The gravity will reverse direction.', 'A new object will appear.', 'One of the cyan sphere and the blue cube will disappear.'] | [0] | test/b1b4ca4f-b70f-56f0-afe9-d7a24ac08ccd/output.mp4 | output_prediction.mp4 | false | test/b1b4ca4f-b70f-56f0-afe9-d7a24ac08ccd/output.mp4 |
80e36edd-0858-5864-8d2e-618c91733c1f | 80e36edd-0858-5864-8d2e-618c91733c1f | Rolling Marble | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Rolling Marble", "description": "A marble rolls on a frictionless surface with changing colors.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"re... | {"scenario_name": "Rolling Marble", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 21, "collisions": [{"frame": 28, "force": 630.3392647980498, "position": [0.9226840064369561, 1.8379986651465088, 2.506233215332032], "contact_normal": [-0.4714174522580305, -... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects do not vanish just because they collide.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The scene lights are changing color.', 'The object temperature is fluctuating.', 'The video color encoding is corrupted.', 'It is a chameleon camouflage effect.', 'A rule cycles object colors over time.'] | [4] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The objects will freeze in place immediately.', 'The magenta sphere and the gray sphere will change color.', 'The gravity will reverse direction.', 'The magenta sphere and the gray sphere will bounce off each other.'] | [4] | test/80e36edd-0858-5864-8d2e-618c91733c1f/output.mp4 | output_prediction.mp4 | false | test/80e36edd-0858-5864-8d2e-618c91733c1f/output.mp4 |
2696c8c2-cae8-4a79-9fb5-30bed6cb708b | 2696c8c2-cae8-4a79-9fb5-30bed6cb708b | Floating Frenzy | easy | [
"momentum_gain"
] | {"scenario": {"name": "Floating Frenzy", "description": "Objects with momentum gain and disappear on contact, while colors change periodically", "difficulty": "easy", "unreal_rules": ["momentum_gain"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "s... | {"scenario_name": "Floating Frenzy", "difficulty": "easy", "primary_rule": "momentum_gain", "rules": ["momentum_gain"], "num_collisions": 24, "collisions": [{"frame": 8, "force": 332.06340585955763, "position": [1.928976598251917, -0.3496379213845635, 1.7097298735687645], "contact_normal": [0.28973009726546617, 0.95710... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Normal collision behavior: objects bounce off each other.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object speed up after collision? | ['The object has a rocket booster.', 'A rule increases momentum upon collision.', 'It was hit by an invisible force.', 'The video playback speed increased.', 'It released stored spring energy.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The objects will merge into one.', 'The objects will freeze in place immediately.', 'One of the gray cylinder and the magenta cube will disappear.', 'The gray cylinder and the magenta cube will speed up significantly after impact.', 'The gray cylinder and the magenta cube will speed up significantly.'] | [3] | test/2696c8c2-cae8-4a79-9fb5-30bed6cb708b/output.mp4 | output_prediction.mp4 | false | test/2696c8c2-cae8-4a79-9fb5-30bed6cb708b/output.mp4 |
4b71f4bd-4c6d-4f41-ba02-ed7d1303b663 | 4b71f4bd-4c6d-4f41-ba02-ed7d1303b663 | Floating Friction Frenzy | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Friction Frenzy", "description": "Objects of varying sizes and weights interact in a gravity-free environment with unpredictable color cycles and vanishing effects.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": t... | {"scenario_name": "Floating Friction Frenzy", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 15, "collisions": [{"frame": 70, "force": 665.4529132300665, "position": [0.6060030856864144, 2.303077757427357, 1.444162089558089], "contact_normal": [-0.4692310256... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Objects gain speed after collisions instead of losing energy.', 'There is no gravity: objects float instead of falling.', 'Objects change color periodically over time.', 'Objects do not vanish just because they collide.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The scene lights are changing color.', 'A rule cycles object colors over time.', 'It is a chameleon camouflage effect.', 'The video color encoding is corrupted.', 'The object temperature is fluctuating.'] | [1] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'All objects will disappear unnecessarily.', 'The red torus and the white capsule will speed up significantly.', 'The red torus and the white capsule will bounce off each other.', 'Objects will suddenly stop moving.'] | [3] | test/4b71f4bd-4c6d-4f41-ba02-ed7d1303b663/output.mp4 | output_prediction.mp4 | false | test/4b71f4bd-4c6d-4f41-ba02-ed7d1303b663/output.mp4 |
25377d0c-6163-4436-bfb2-2375fb5a818e | 25377d0c-6163-4436-bfb2-2375fb5a818e | Floating Collision Chaos | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Collision Chaos", "description": "Observe the behavior of objects in a zero-gravity environment with changing colors and disappearing objects.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "que... | {"scenario_name": "Floating Collision Chaos", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 14, "collisions": [{"frame": 5, "force": 154.0045077465768, "position": [0.7716715827584266, -0.9433068205912908, 1.6986188304920993], "contact_normal": [-1.0, -0.0, -0.0], "o... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'Objects do not vanish just because they collide.', 'There is no gravity: objects float instead of falling.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['The simulation is paused.', 'There is zero gravity in this environment.', 'The objects are extremely light like feathers.', 'They are stuck to the background.', 'There is a strong updraft supporting them.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The red cylinder and the green cylinder will bounce off each other.', 'One of the red cylinder and the green cylinder will disappear.', 'The red cylinder and the green cylinder will change color.', 'Objects will start spinning rapidly.', 'They will pass through each other like ghosts.'] | [0] | test/25377d0c-6163-4436-bfb2-2375fb5a818e/output.mp4 | output_prediction.mp4 | false | test/25377d0c-6163-4436-bfb2-2375fb5a818e/output.mp4 |
45eb1b95-831f-4a22-b243-dd3b683f7323 | 45eb1b95-831f-4a22-b243-dd3b683f7323 | Floating Balls with Color Change on Collision | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Balls with Color Change on Collision", "description": "A single ball floats in space, changing color periodically and gaining speed and disappearing when colliding with itself", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_r... | {"scenario_name": "Floating Balls with Color Change on Collision", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 2, "collisions": [{"frame": 60, "force": 223.58009938802925, "position": [4.153261422697154, 2.4506013716081223, 0.0929947665072675], "contact_n... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'Objects do not vanish just because they collide.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['A rule cycles object colors over time.', 'The scene lights are changing color.', 'The video color encoding is corrupted.', 'The object temperature is fluctuating.', 'It is a chameleon camouflage effect.'] | [0] | predictive | Based on the video so far, what will happen next? | ['One of the yellow gear and the green gear will disappear.', 'The yellow gear and the green gear will bounce off each other.', 'The yellow gear and the green gear will change color.', 'Objects will start spinning rapidly.', 'The objects will freeze in place immediately.'] | [1] | test/45eb1b95-831f-4a22-b243-dd3b683f7323/output.mp4 | output_prediction.mp4 | false | test/45eb1b95-831f-4a22-b243-dd3b683f7323/output.mp4 |
cc07fc45-1e5a-53e4-b72b-2d5d7bc1e37b | cc07fc45-1e5a-53e4-b72b-2d5d7bc1e37b | Floating Colors | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Colors", "description": "A colorful, frictionless scenario with disappearing objects", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"reso... | {"scenario_name": "Floating Colors", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 129, "collisions": [{"frame": 10, "force": 553.6861618938051, "position": [0.1969532567598673, -0.9182488564646573, 2.2221367377373906], "contact_normal": [-0.996366971557604... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'Friction applies: objects slow down and stop over time.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The object temperature is fluctuating.', 'The scene lights are changing color.', 'The video color encoding is corrupted.', 'A rule cycles object colors over time.', 'It is a chameleon camouflage effect.'] | [3] | predictive | Based on the video so far, what will happen next? | ['One of the gray capsule and the magenta cube will disappear.', 'All objects will disappear unnecessarily.', 'They will repel each other with magnetic force.', 'The gray capsule and the magenta cube will bounce off each other.', 'The gray capsule and the magenta cube will speed up significantly.'] | [3] | test/cc07fc45-1e5a-53e4-b72b-2d5d7bc1e37b/output.mp4 | output_prediction.mp4 | false | test/cc07fc45-1e5a-53e4-b72b-2d5d7bc1e37b/output.mp4 |
9a9595af-e535-557c-9479-261eecb174ea | 9a9595af-e535-557c-9479-261eecb174ea | Floating Color Changer | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Color Changer", "description": "Objects change color and float in mid-air", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation":... | {"scenario_name": "Floating Color Changer", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 68, "collisions": [{"frame": 5, "force": 1259.6700674150763, "position": [-1.2251693075904635, 1.6214428608756415, 2.1542216421256004], "contact_normal": [0.6348671380... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Friction applies: objects slow down and stop over time.', 'Objects change color periodically over time.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The video color encoding is corrupted.', 'A rule cycles object colors over time.', 'The scene lights are changing color.', 'The object temperature is fluctuating.', 'It is a chameleon camouflage effect.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The gravity will reverse direction.', 'The objects will merge into one.', 'One of the cyan sphere and the yellow cube will disappear.', 'The cyan sphere and the yellow cube will bounce off each other.', 'The cyan sphere and the yellow cube will change color.'] | [3] | test/9a9595af-e535-557c-9479-261eecb174ea/output.mp4 | output_prediction.mp4 | false | test/9a9595af-e535-557c-9479-261eecb174ea/output.mp4 |
93985d00-a6bc-56b6-8eff-e0207e55d52f | 93985d00-a6bc-56b6-8eff-e0207e55d52f | Floating Blocks | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Blocks", "description": "Blocks float in mid-air, change color on collision, and disappear when hit.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "sim... | {"scenario_name": "Floating Blocks", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 10, "collisions": [{"frame": 44, "force": 740.4983615169206, "position": [-1.4803966800617452, 0.3224983967542698, 2.246863906084412], "contact_normal": [0.12968794179847326,... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'After a collision, one of the colliding objects disappears.', 'Objects change color periodically over time.', 'Conservation of momentum holds during interactions.', 'Objects gain speed after collisions instead of losing energy.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The scene lights are changing color.', 'It is a chameleon camouflage effect.', 'The video color encoding is corrupted.', 'The object temperature is fluctuating.', 'A rule cycles object colors over time.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The orange sphere and the red sphere will bounce off each other.', 'One of the orange sphere and the red sphere will disappear.', 'Objects will suddenly stop moving.', 'The gravity will reverse direction.', 'The orange sphere and the red sphere will speed up significantly.'] | [0] | test/93985d00-a6bc-56b6-8eff-e0207e55d52f/output.mp4 | output_prediction.mp4 | false | test/93985d00-a6bc-56b6-8eff-e0207e55d52f/output.mp4 |
4b50b8d0-d5b7-45c6-972e-050690ea8de6 | 4b50b8d0-d5b7-45c6-972e-050690ea8de6 | Bouncing Planets | easy | [
"no_friction"
] | {"scenario": {"name": "Bouncing Planets", "description": "A delicate balance of momentum and color changes on a frictionless surface.", "difficulty": "easy", "unreal_rules": ["no_friction"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]... | {"scenario_name": "Bouncing Planets", "difficulty": "easy", "primary_rule": "no_friction", "rules": ["no_friction"], "num_collisions": 5, "collisions": [{"frame": 3, "force": 1147.7326905093576, "position": [0.6292969581715199, 0.3671981884469431, 2.9291909055418954], "contact_normal": [-0.47537086642681897, -0.8727319... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'There is no gravity: objects float instead of falling.', 'Objects change color periodically over time.', 'Friction applies: objects slow down and stop over time.', 'There is no friction: moving objects do not slow down on the surface.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why do objects slide without stopping? | ['They are hovering on an air cushion.', 'The objects have powered wheels.', 'Wind is pushing them constantly.', 'Friction is disabled in this environment.', 'The floor is made of ice.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The objects will freeze in place immediately.', 'The blue capsule and the gray cylinder will bounce off each other.', 'One of the blue capsule and the gray cylinder will disappear.', 'The blue capsule and the gray cylinder will change color.', 'The objects will merge into one.'] | [1] | test/4b50b8d0-d5b7-45c6-972e-050690ea8de6/output.mp4 | output_prediction.mp4 | false | test/4b50b8d0-d5b7-45c6-972e-050690ea8de6/output.mp4 |
ccccb723-1108-577c-a1d5-9e34a3642140 | ccccb723-1108-577c-a1d5-9e34a3642140 | Bouncing Colors | easy | [
"collision_color_change"
] | {"scenario": {"name": "Bouncing Colors", "description": "Objects with different colors bounce off each other, changing their color periodically.", "difficulty": "easy", "unreal_rules": ["collision_color_change"], "primary_rule": "collision_color_change", "collision_required": true, "max_collisions": 100, "question_type... | {"scenario_name": "Bouncing Colors", "difficulty": "easy", "primary_rule": "collision_color_change", "rules": ["collision_color_change"], "num_collisions": 30, "collisions": [{"frame": 39, "force": 528.2884638739789, "position": [1.2176191446054232, -0.07451176474106691, 1.8061079818807153], "contact_normal": [3.236309... | rule_identification | Which rules are applied in this video? | ['Friction applies: objects slow down and stop over time.', 'After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no gravity: objects float instead of falling.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_color_change"], "canonical_descriptions": ["After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['The material properties changed due to age.', 'The lighting changed color momentarily.', 'The object texture was damaged.', 'It was covered in dust.', 'A rule changes object color upon collision.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The orange cube and the cyan cube will speed up significantly.', 'The orange cube and the cyan cube will change color.', 'Objects will start spinning rapidly.', 'All objects will disappear unnecessarily.', 'One of the orange cube and the cyan cube will disappear.'] | [1] | test/ccccb723-1108-577c-a1d5-9e34a3642140/output.mp4 | output_prediction.mp4 | false | test/ccccb723-1108-577c-a1d5-9e34a3642140/output.mp4 |
a0d5e6ab-25d3-4a26-89d8-f5898a6c90f2 | a0d5e6ab-25d3-4a26-89d8-f5898a6c90f2 | Floating Colors and Momentum | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Colors and Momentum", "description": "Objects float in space and change color on contact, gaining speed as they interact.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factu... | {"scenario_name": "Floating Colors and Momentum", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 29, "collisions": [{"frame": 8, "force": 842.0686539307089, "position": [-1.1422445917924755, 1.0778809710138633, 3.03572760373354], "contact_normal": [-0.2897300972654666... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'Normal collision behavior: objects bounce off each other.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['The objects are hanging from invisible strings.', 'The simulation is paused.', 'There is zero gravity in this environment.', 'There is a strong updraft supporting them.', 'The objects are extremely light like feathers.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The objects will freeze in place immediately.', 'One of the yellow capsule and the white gear will disappear.', 'The yellow capsule and the white gear will bounce off each other.', 'The yellow capsule and the white gear will speed up significantly.', 'The camera view will flip upside down.'] | [2] | test/a0d5e6ab-25d3-4a26-89d8-f5898a6c90f2/output.mp4 | output_prediction.mp4 | false | test/a0d5e6ab-25d3-4a26-89d8-f5898a6c90f2/output.mp4 |
77bb19ee-e878-44af-bd9f-5bde0ac6349f | 77bb19ee-e878-44af-bd9f-5bde0ac6349f | Upward Bounce | easy | [
"gravity_reverse"
] | {"scenario": {"name": "Upward Bounce", "description": "Objects are affected by reverse gravity and momentum gain on collision.", "difficulty": "easy", "unreal_rules": ["gravity_reverse"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": ... | {"scenario_name": "Upward Bounce", "difficulty": "easy", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse"], "num_collisions": 3, "collisions": [{"frame": 8, "force": 1181.4921696095773, "position": [0.2631943051491831, -0.45898186175721, 2.1852456756350067], "contact_normal": [-0.5614200166073664, -0.8275... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'Normal collision behavior: objects bounce off each o... | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward."]} | explanatory_reasoning | Why are objects falling upwards? | ['The floor is actually the ceiling.', 'The objects are balloons filled with helium.', 'There is a strong wind blowing up.', 'The objects are magnetic and repelled by the floor.', 'Gravity is reversed in this environment.'] | [4] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The camera view will flip upside down.', 'The cyan sphere and the yellow cube will bounce off each other.', 'The cyan sphere and the yellow cube will change color.', 'The scene will turn black.'] | [2] | test/77bb19ee-e878-44af-bd9f-5bde0ac6349f/output.mp4 | output_prediction.mp4 | false | test/77bb19ee-e878-44af-bd9f-5bde0ac6349f/output.mp4 |
a08f8bdf-e32f-4153-b342-7079da139c7b | a08f8bdf-e32f-4153-b342-7079da139c7b | Floating Balls | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Balls", "description": "Balls float in mid-air, changing color periodically, and gaining speed when colliding.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factua... | {"scenario_name": "Floating Balls", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 28, "collisions": [{"frame": 5, "force": 0.0, "position": [0.6591711583321103, -0.03766838351135249, 2.4591329291462896], "contact_normal": [0.4018390874857998, -0.91571029685... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'There is no gravity: objects float instead of falling.', 'After a collision, one of the colliding objects disappears.', 'Friction applies: objects slow down and stop over time.', 'Objects change color periodically over time.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['It is a chameleon camouflage effect.', 'The video color encoding is corrupted.', 'A rule cycles object colors over time.', 'The object temperature is fluctuating.', 'The scene lights are changing color.'] | [2] | predictive | Based on the video so far, what will happen next? | ['They will pass through each other like ghosts.', 'One of the orange cylinder and the yellow sphere will disappear.', 'The orange cylinder and the yellow sphere will change color.', 'The orange cylinder and the yellow sphere will bounce off each other.', 'New objects will continuously spawn filling the space.'] | [3] | test/a08f8bdf-e32f-4153-b342-7079da139c7b/output.mp4 | output_prediction.mp4 | false | test/a08f8bdf-e32f-4153-b342-7079da139c7b/output.mp4 |
6f26ae9a-a94b-4fde-b16e-e427ed02c480 | 6f26ae9a-a94b-4fde-b16e-e427ed02c480 | Floating Orbs with Changing Colors | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Orbs with Changing Colors", "description": "A scenario with floating orbs that change colors periodically and gain speed on collision.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "q... | {"scenario_name": "Floating Orbs with Changing Colors", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 20, "collisions": [{"frame": 7, "force": 955.7968395115284, "position": [-1.1292134510854215, 0.7246776373334421, 2.5848422587228317], "contact_normal": [-... | rule_identification | Which rules are applied in this video? | ['Normal gravity applies: objects fall downward.', 'Objects change color periodically over time.', 'There is no friction: moving objects do not slow down on the surface.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The video color encoding is corrupted.', 'A rule cycles object colors over time.', 'The object temperature is fluctuating.', 'The scene lights are changing color.', 'It is a chameleon camouflage effect.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The red sphere and the cyan sphere will bounce off each other.', 'The camera view will flip upside down.', 'New objects will continuously spawn filling the space.', 'A new object will appear.', 'The red sphere and the cyan sphere will change color.'] | [0] | test/6f26ae9a-a94b-4fde-b16e-e427ed02c480/output.mp4 | output_prediction.mp4 | false | test/6f26ae9a-a94b-4fde-b16e-e427ed02c480/output.mp4 |
f5506e4e-1997-4b61-a0ed-2cba1bcbcb03 | f5506e4e-1997-4b61-a0ed-2cba1bcbcb03 | Floating Balls | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Balls", "description": "Colors change when balls collide and disappear", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640,... | {"scenario_name": "Floating Balls", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 97, "collisions": [{"frame": 28, "force": 80.55511046912454, "position": [0.6472532132476891, 2.5567452743154035, 0.4720148104260419], "contact_normal": [0.1428443880059298, 0... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects do not vanish just because they collide.', 'There is no friction: moving objects do not slow down on the surface.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The object temperature is fluctuating.', 'It is a chameleon camouflage effect.', 'The video color encoding is corrupted.', 'A rule cycles object colors over time.', 'The scene lights are changing color.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The scene will turn black.', 'One of the blue cylinder and the gray cube will disappear.', 'The blue cylinder and the gray cube will bounce off each other.', 'The blue cylinder and the gray cube will speed up significantly.', 'The camera view will flip upside down.'] | [2] | test/f5506e4e-1997-4b61-a0ed-2cba1bcbcb03/output.mp4 | output_prediction.mp4 | false | test/f5506e4e-1997-4b61-a0ed-2cba1bcbcb03/output.mp4 |
e93f3a77-6cb3-4aab-bcbf-9b7057569b8b | e93f3a77-6cb3-4aab-bcbf-9b7057569b8b | Floating Chaos | easy | [
"collision_color_change"
] | {"scenario": {"name": "Floating Chaos", "description": "Objects of different colors will bounce around the environment, changing colors and disappearing upon collision, while having no friction to keep the motion interesting.", "difficulty": "easy", "unreal_rules": ["collision_color_change"], "primary_rule": "collision... | {"scenario_name": "Floating Chaos", "difficulty": "easy", "primary_rule": "collision_color_change", "rules": ["collision_color_change"], "num_collisions": 114, "collisions": [{"frame": 4, "force": 29.249453178653823, "position": [0.004993299643198945, 1.1584271272023519, 1.8781092584133146], "contact_normal": [0.0, -1.... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'Objects do not vanish just because they collide.', 'After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_color_change"], "canonical_descriptions": ["After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['A rule changes object color upon collision.', 'The material properties changed due to age.', 'It was covered in dust.', 'The object texture was damaged.', 'It reflected the color of the floor.'] | [0] | predictive | Based on the video so far, what will happen next? | ['All objects will disappear unnecessarily.', 'The yellow cube and the green sphere will speed up significantly.', 'The yellow cube and the green sphere will change color.', 'They will repel each other with magnetic force.', 'A new object will appear.'] | [2] | test/e93f3a77-6cb3-4aab-bcbf-9b7057569b8b/output.mp4 | output_prediction.mp4 | false | test/e93f3a77-6cb3-4aab-bcbf-9b7057569b8b/output.mp4 |
2527baa9-5954-4448-ac56-3d8af3f65606 | 2527baa9-5954-4448-ac56-3d8af3f65606 | Floating Frenzy | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Frenzy", "description": "Objects float around and change color on collision, with some gaining speed or disappearing upon contact.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types"... | {"scenario_name": "Floating Frenzy", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 22, "collisions": [{"frame": 2, "force": 1889.1302856133873, "position": [0.014085384209950647, 2.2805895805358887, 2.314782988280058], "contact_normal": [-1.0, -4.052155645468376e-17,... | rule_identification | Which rules are applied in this video? | ['Friction applies: objects slow down and stop over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no gravity: objects float instead of falling.', 'Objects change color periodically over time.', 'There is no friction: moving objects do not slow down on the surface.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['The objects are extremely light like feathers.', 'The simulation is paused.', 'They are stuck to the background.', 'There is zero gravity in this environment.', 'There is a strong updraft supporting them.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The red cube and the white sphere will speed up significantly.', 'They will pass through each other like ghosts.', 'The scene will turn black.', 'The red cube and the white sphere will change color.', 'The red cube and the white sphere will bounce off each other.'] | [4] | test/2527baa9-5954-4448-ac56-3d8af3f65606/output.mp4 | output_prediction.mp4 | false | test/2527baa9-5954-4448-ac56-3d8af3f65606/output.mp4 |
8cd332ca-7ece-5434-a810-1474df58f74d | 8cd332ca-7ece-5434-a810-1474df58f74d | Frictionless Frenzy | easy | [
"no_friction"
] | {"scenario": {"name": "Frictionless Frenzy", "description": "A scenario where objects slide forever and change color when hitting the ground, making it harder to predict motion.", "difficulty": "easy", "unreal_rules": ["no_friction"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "qu... | {"scenario_name": "Frictionless Frenzy", "difficulty": "easy", "primary_rule": "no_friction", "rules": ["no_friction"], "num_collisions": 2, "collisions": [{"frame": 95, "force": 1751.3549237746447, "position": [0.4796619932759343, 0.243243950389469, 2.0082361945434113], "contact_normal": [0.9571083902769545, 0.2897300... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.', 'Normal collision behavior: objects bounce off each other.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why do objects slide without stopping? | ['They are hovering on an air cushion.', 'The objects have powered wheels.', 'Friction is disabled in this environment.', 'The floor is made of ice.', 'Wind is pushing them constantly.'] | [2] | predictive | Based on the video so far, what will happen next? | ['They will repel each other with magnetic force.', 'The cyan capsule and the green torus will bounce off each other.', 'The cyan capsule and the green torus will speed up significantly.', 'All objects will disappear unnecessarily.', 'The cyan capsule and the green torus will change color.'] | [1] | test/8cd332ca-7ece-5434-a810-1474df58f74d/output.mp4 | output_prediction.mp4 | false | test/8cd332ca-7ece-5434-a810-1474df58f74d/output.mp4 |
899d0de7-7660-49d3-a88e-614bf7c7a362 | 899d0de7-7660-49d3-a88e-614bf7c7a362 | Floating Colors and Collisions | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Colors and Collisions", "description": "Objects float and change color on contact, gaining speed and disappearing afterwards.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_t... | {"scenario_name": "Floating Colors and Collisions", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 33, "collisions": [{"frame": 23, "force": 0.0, "position": [1.3324035534426717, -0.033423358855903806, 2.272609074200282], "contact_normal": [0.612598480206242... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'Conservation of momentum holds during interactions.', 'There is no gravity: objects float instead of falling.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['It is a chameleon camouflage effect.', 'A rule cycles object colors over time.', 'The scene lights are changing color.', 'The object temperature is fluctuating.', 'The video color encoding is corrupted.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The green capsule and the cyan gear will bounce off each other.', 'A new object will appear.', 'Objects will suddenly stop moving.', 'One of the green capsule and the cyan gear will disappear.', 'New objects will continuously spawn filling the space.'] | [0] | test/899d0de7-7660-49d3-a88e-614bf7c7a362/output.mp4 | output_prediction.mp4 | false | test/899d0de7-7660-49d3-a88e-614bf7c7a362/output.mp4 |
17326bd1-61d6-4413-821e-ce6bc8e24374 | 17326bd1-61d6-4413-821e-ce6bc8e24374 | Floating Forest Frenzy | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Forest Frenzy", "description": "Observe the colorful balls bouncing and changing colors as they float in mid-air.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["fac... | {"scenario_name": "Floating Forest Frenzy", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 60, "collisions": [{"frame": 5, "force": 1650.1673651252775, "position": [0.8427668526867667, 0.46715534496882516, 1.5231803561209472], "contact_normal": [-0.881910191... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Normal collision behavior: objects bounce off each other.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no gravity: objects float instead of falling.', 'Objects gain speed after collisions instead of losing energy.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The video color encoding is corrupted.', 'It is a chameleon camouflage effect.', 'The object temperature is fluctuating.', 'A rule cycles object colors over time.', 'The scene lights are changing color.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The cyan capsule and the cyan gear will speed up significantly.', 'Objects will shrink until they vanish.', 'One of the cyan capsule and the cyan gear will disappear.', 'Objects will suddenly stop moving.', 'The cyan capsule and the cyan gear will bounce off each other.'] | [4] | test/17326bd1-61d6-4413-821e-ce6bc8e24374/output.mp4 | output_prediction.mp4 | false | test/17326bd1-61d6-4413-821e-ce6bc8e24374/output.mp4 |
cfdf3a14-4336-4c7c-a381-0270b3480697 | cfdf3a14-4336-4c7c-a381-0270b3480697 | Floating Balls | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Balls", "description": "A scenario where balls float and bounce off each other with changing colors and disappearing on contact", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": [... | {"scenario_name": "Floating Balls", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 12, "collisions": [{"frame": 7, "force": 798.4772054565628, "position": [-0.6796344042204555, 0.39651865502897654, 1.8071400099930557], "contact_normal": [-0.3169568280978663, 0.9484239... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Friction applies: objects slow down and stop over time.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['There is zero gravity in this environment.', 'There is a strong updraft supporting them.', 'The objects are extremely light like feathers.', 'The simulation is paused.', 'They are stuck to the background.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The gray capsule and the white gear will bounce off each other.', 'The gray capsule and the white gear will speed up significantly.', 'The camera view will flip upside down.', 'The scene will turn black.', 'A new object will appear.'] | [0] | test/cfdf3a14-4336-4c7c-a381-0270b3480697/output.mp4 | output_prediction.mp4 | false | test/cfdf3a14-4336-4c7c-a381-0270b3480697/output.mp4 |
0e904b4c-d83f-4220-9658-a0e522b2f0c8 | 0e904b4c-d83f-4220-9658-a0e522b2f0c8 | Frictionless Frenzy | medium | [
"no_friction",
"collision_color_change"
] | {"scenario": {"name": "Frictionless Frenzy", "description": "Objects slide, collide, and change colors in a zero-gravity environment with unpredictable cycles of color changes.", "difficulty": "medium", "unreal_rules": ["no_friction", "collision_color_change"], "primary_rule": "no_friction", "collision_required": true,... | {"scenario_name": "Frictionless Frenzy", "difficulty": "medium", "primary_rule": "no_friction", "rules": ["no_friction", "collision_color_change"], "num_collisions": 8, "collisions": [{"frame": 34, "force": 0.0, "position": [0.09032192163305414, -1.418435636571384, 1.8745957381884877], "contact_normal": [0.099141226844... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'No new objects appear: objects cannot spawn out of nowhere.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.... | [3, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction", "collision_color_change"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface.", "After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['A rule changes object color upon collision.', 'The object texture was damaged.', 'The camera filter shifted.', 'The object got hot from friction.', 'The material properties changed due to age.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The white cylinder and the magenta sphere will change color.', 'Objects will start spinning rapidly.', 'A new object will appear.', 'The objects will merge into one.', 'The white cylinder and the magenta sphere will speed up significantly.'] | [0] | test/0e904b4c-d83f-4220-9658-a0e522b2f0c8/output.mp4 | output_prediction.mp4 | false | test/0e904b4c-d83f-4220-9658-a0e522b2f0c8/output.mp4 |
22ad3804-6e19-5de1-846c-20f364ac9ce3 | 22ad3804-6e19-5de1-846c-20f364ac9ce3 | Frictionless Frenzy | medium | [
"no_friction",
"collision_disappear"
] | {"scenario": {"name": "Frictionless Frenzy", "description": "A chaotic collision scenario with no gravity and frictionless movement.", "difficulty": "medium", "unreal_rules": ["no_friction", "collision_disappear"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_types": ["fac... | {"scenario_name": "Frictionless Frenzy", "difficulty": "medium", "primary_rule": "no_friction", "rules": ["no_friction", "collision_disappear"], "num_collisions": 15, "collisions": [{"frame": 7, "force": 1033.8496356750209, "position": [-1.4028679015774113, -0.15033117423780967, 2.6240782079597302], "contact_normal": [... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'No new objects appear: objects cannot spawn out of nowhere.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.'] | [0, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction", "collision_disappear"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface.", "After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the cyan cylinder disappear after the collision? | ['The object fell through a hole in the floor.', 'A rule causes objects to disappear upon collision.', 'The simulation ran out of memory.', 'It was obscured by another object.', 'The lighting conditions made it invisible.'] | [1] | predictive | Based on the video so far, what will happen next? | ['One object will turn into liquid.', 'The objects will merge into one.', 'One of the yellow capsule and the white gear will disappear.', 'A new object will appear.', 'The yellow capsule and the white gear will speed up significantly.'] | [2] | test/22ad3804-6e19-5de1-846c-20f364ac9ce3/output.mp4 | output_prediction.mp4 | false | test/22ad3804-6e19-5de1-846c-20f364ac9ce3/output.mp4 |
306286f3-9117-491e-8cb1-0dca20805acb | 306286f3-9117-491e-8cb1-0dca20805acb | Momentum Shift and Vanishing Act | medium | [
"collision_color_change",
"momentum_gain"
] | {"scenario": {"name": "Momentum Shift and Vanishing Act", "description": "Objects change color and gain speed on contact, then disappear", "difficulty": "medium", "unreal_rules": ["collision_color_change", "momentum_gain"], "primary_rule": "collision_color_change", "collision_required": true, "max_collisions": 100, "qu... | {"scenario_name": "Momentum Shift and Vanishing Act", "difficulty": "medium", "primary_rule": "collision_color_change", "rules": ["collision_color_change", "momentum_gain"], "num_collisions": 13, "collisions": [{"frame": 23, "force": 440.63990282359447, "position": [2.186519494070869, 1.1520738546298057, 2.503108978271... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.', 'Object colors stay the same unless acted on.'] | [0, 1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_color_change", "momentum_gain"], "canonical_descriptions": ["After a collision, the colliding objects change color.", "Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object change color recently? | ['It reflected the color of the floor.', 'The object got hot from friction.', 'The camera filter shifted.', 'A rule changes object color upon collision.', 'The lighting changed color momentarily.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The red gear and the blue sphere will change color.', 'The objects will merge into one.', 'They will repel each other with magnetic force.', 'The red gear and the blue sphere will speed up significantly.', 'A new object will appear.'] | [0] | test/306286f3-9117-491e-8cb1-0dca20805acb/output.mp4 | output_prediction.mp4 | false | test/306286f3-9117-491e-8cb1-0dca20805acb/output.mp4 |
c38620f1-6463-4544-ab46-e1feb83862ed | c38620f1-6463-4544-ab46-e1feb83862ed | Floating Obstacles | medium | [
"gravity_zero",
"momentum_gain"
] | {"scenario": {"name": "Floating Obstacles", "description": "Test user's ability to reason about floating objects and their interactions with each other and the environment.", "difficulty": "medium", "unreal_rules": ["gravity_zero", "momentum_gain"], "primary_rule": "gravity_zero", "collision_required": true, "max_colli... | {"scenario_name": "Floating Obstacles", "difficulty": "medium", "primary_rule": "gravity_zero", "rules": ["gravity_zero", "momentum_gain"], "num_collisions": 17, "collisions": [{"frame": 93, "force": 707.7860420411383, "position": [0.9340854377755298, 0.7809310832265837, 2.370214498662377], "contact_normal": [0.2897300... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.', 'No new objects appear: objects cannot spawn out of nowhere.'] | [1, 2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero", "momentum_gain"], "canonical_descriptions": ["There is no gravity: objects float instead of falling.", "Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why are objects floating? | ['There is zero gravity in this environment.', 'The simulation is paused.', 'There is a strong updraft supporting them.', 'The objects are extremely light like feathers.', 'The objects are hanging from invisible strings.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The green capsule and the cyan capsule will speed up significantly after impact.', 'All objects will disappear unnecessarily.', 'Objects will start spinning rapidly.', 'The green capsule and the cyan capsule will speed up significantly.', 'A new object will appear.'] | [0] | test/c38620f1-6463-4544-ab46-e1feb83862ed/output.mp4 | output_prediction.mp4 | false | test/c38620f1-6463-4544-ab46-e1feb83862ed/output.mp4 |
31b853ba-6c7c-471f-bf25-e3465c542adf | 31b853ba-6c7c-471f-bf25-e3465c542adf | tool_scenario_998756800 | medium | [
"gravity_reverse",
"collision_color_change"
] | {"scenario": {"name": "tool_scenario_998756800", "description": "", "difficulty": "medium", "unreal_rules": ["gravity_reverse", "collision_color_change"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": ... | {"scenario_name": "tool_scenario_998756800", "difficulty": "medium", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "collision_color_change"], "num_collisions": 5, "collisions": [{"frame": 9, "force": 244.80787075740636, "position": [0.03791608751665232, 0.9345001296993761, 3.1431827717978096], "contac... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'Object colors stay the same unless acted on.'] | [1, 2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "collision_color_change"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['The material properties changed due to age.', 'The object texture was damaged.', 'The object got hot from friction.', 'The camera filter shifted.', 'A rule changes object color upon collision.'] | [4] | predictive | Based on the video so far, what will happen next? | ['They will repel each other with magnetic force.', 'A new object will appear.', 'The red sphere and the red cube will change color.', 'One of the red sphere and the red cube will disappear.', 'They will pass through each other like ghosts.'] | [2] | test/31b853ba-6c7c-471f-bf25-e3465c542adf/output.mp4 | output_prediction.mp4 | false | test/31b853ba-6c7c-471f-bf25-e3465c542adf/output.mp4 |
f7e0af78-c438-455b-85e0-b4670d65db96 | f7e0af78-c438-455b-85e0-b4670d65db96 | Rampage of Colorful Chaos | medium | [
"no_friction",
"timed_color_cycle"
] | {"scenario": {"name": "Rampage of Colorful Chaos", "description": "A medium difficulty scenario testing physics reasoning with sliding, momentum gain, and timed color changes.", "difficulty": "medium", "unreal_rules": ["no_friction", "timed_color_cycle"], "primary_rule": "no_friction", "collision_required": true, "max_... | {"scenario_name": "Rampage of Colorful Chaos", "difficulty": "medium", "primary_rule": "no_friction", "rules": ["no_friction", "timed_color_cycle"], "num_collisions": 17, "collisions": [{"frame": 33, "force": 759.8487070974894, "position": [1.7590675176212331, -0.5052712746203529, 0.9286430162738606], "contact_normal":... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'There is no friction: moving objects do not slow down on the surface.', 'Object colors stay the same unless acted on.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.'] | [1, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction", "timed_color_cycle"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface.", "Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The scene lights are changing color.', 'The video color encoding is corrupted.', 'The object temperature is fluctuating.', 'It is a chameleon camouflage effect.', 'A rule cycles object colors over time.'] | [4] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'One of the blue cylinder and the cyan gear will disappear.', 'New objects will continuously spawn filling the space.', 'The objects will merge into one.', 'The blue cylinder and the cyan gear will bounce off each other.'] | [4] | test/f7e0af78-c438-455b-85e0-b4670d65db96/output.mp4 | output_prediction.mp4 | false | test/f7e0af78-c438-455b-85e0-b4670d65db96/output.mp4 |
d379ad70-1f84-4be7-929d-83b5d03c5d5a | d379ad70-1f84-4be7-929d-83b5d03c5d5a | mock_scenario_9845895 | medium | [
"collision_disappear",
"collision_color_change"
] | {"scenario": {"name": "mock_scenario_9845895", "description": "Auto-generated medium difficulty scenario", "difficulty": "medium", "unreal_rules": ["collision_disappear", "collision_color_change"], "primary_rule": "collision_disappear", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "c... | {"scenario_name": "mock_scenario_9845895", "difficulty": "medium", "primary_rule": "collision_disappear", "rules": ["collision_disappear", "collision_color_change"], "num_collisions": 18, "collisions": [{"frame": 137, "force": 342.21251174328523, "position": [-0.6628895681872364, -1.2762680428517403, 0.8455170023354468... | rule_identification | Which rules are applied in this video? | ['Object colors stay the same unless acted on.', 'After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.'] | [1, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_disappear", "collision_color_change"], "canonical_descriptions": ["After a collision, one of the colliding objects disappears.", "After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the green cube disappear after the collision? | ['The object fell through a hole in the floor.', 'A rule causes objects to disappear upon collision.', 'It was obscured by another object.', 'The simulation ran out of memory.', 'The object teleported to a random location.'] | [1] | predictive | Based on the video so far, what will happen next? | ['One of the yellow sphere and the gray sphere will disappear.', 'A new object will appear.', 'The collision will cause a loud explosion.', 'Objects will suddenly stop moving.', 'The yellow sphere and the gray sphere will speed up significantly.'] | [0] | test/d379ad70-1f84-4be7-929d-83b5d03c5d5a/output.mp4 | output_prediction.mp4 | false | test/d379ad70-1f84-4be7-929d-83b5d03c5d5a/output.mp4 |
894f3bdf-9f1b-487b-aed3-1baf8e412f12 | 894f3bdf-9f1b-487b-aed3-1baf8e412f12 | Reversing Momentum | medium | [
"gravity_reverse",
"momentum_gain"
] | {"scenario": {"name": "Reversing Momentum", "description": "Objects will change direction and speed upon collision, while also sliding indefinitely and potentially disappearing.", "difficulty": "medium", "unreal_rules": ["gravity_reverse", "momentum_gain"], "primary_rule": "gravity_reverse", "collision_required": true,... | {"scenario_name": "Reversing Momentum", "difficulty": "medium", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "momentum_gain"], "num_collisions": 9, "collisions": [{"frame": 23, "force": 0.0, "position": [2.436192224589977, 2.1199024065119434, 3.199108506783604], "contact_normal": [0.772621328363022, ... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'Conservation of momentum holds during interactions.', 'Objects gain speed after collisions instead of losing energy.'] | [1, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "momentum_gain"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why are objects falling upwards? | ['The camera is upside down.', 'There is a strong wind blowing up.', 'The objects are balloons filled with helium.', 'Gravity is reversed in this environment.', 'The floor is actually the ceiling.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The magenta cylinder and the green cube will speed up significantly after impact.', 'The collision will cause a loud explosion.', 'Objects will start spinning rapidly.', 'One of the magenta cylinder and the green cube will disappear.', 'A new object will appear.'] | [0] | test/894f3bdf-9f1b-487b-aed3-1baf8e412f12/output.mp4 | output_prediction.mp4 | false | test/894f3bdf-9f1b-487b-aed3-1baf8e412f12/output.mp4 |
bbf9b5e3-3256-5a01-8dfe-7dd843f1bd61 | bbf9b5e3-3256-5a01-8dfe-7dd843f1bd61 | Bouncy Balls Showdown | medium | [
"momentum_gain",
"no_friction"
] | {"scenario": {"name": "Bouncy Balls Showdown", "description": "A medium-difficulty scenario where balls interact with each other and the ground, demonstrating active use of momentum and the effects of no friction.", "difficulty": "medium", "unreal_rules": ["momentum_gain", "no_friction"], "primary_rule": "momentum_gain... | {"scenario_name": "Bouncy Balls Showdown", "difficulty": "medium", "primary_rule": "momentum_gain", "rules": ["momentum_gain", "no_friction"], "num_collisions": 1, "collisions": [{"frame": 145, "force": 1900.5706146513548, "position": [-0.5853102384610467, 1.6881452659845304, 1.6534492482052117], "contact_normal": [-0.... | rule_identification | Which rules are applied in this video? | ['Object colors stay the same unless acted on.', 'Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.'] | [1, 2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain", "no_friction"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy.", "There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why do objects slide without stopping? | ['The floor is made of ice.', 'Wind is pushing them constantly.', 'They are hovering on an air cushion.', 'Friction is disabled in this environment.', 'The floor is tilted downwards.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The green capsule and the yellow torus will speed up significantly after impact.', 'The gravity will reverse direction.', 'A new object will appear.', 'One of the green capsule and the yellow torus will disappear.', 'Objects will shrink until they vanish.'] | [0] | test/bbf9b5e3-3256-5a01-8dfe-7dd843f1bd61/output.mp4 | output_prediction.mp4 | false | test/bbf9b5e3-3256-5a01-8dfe-7dd843f1bd61/output.mp4 |
161ea582-50d4-45f5-a1b2-7d9d9668c485 | 161ea582-50d4-45f5-a1b2-7d9d9668c485 | Floating Fractals | medium | [
"timed_color_cycle",
"momentum_gain"
] | {"scenario": {"name": "Floating Fractals", "description": "Floating spheres with color changes and momentum gain", "difficulty": "medium", "unreal_rules": ["timed_color_cycle", "momentum_gain"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counte... | {"scenario_name": "Floating Fractals", "difficulty": "medium", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle", "momentum_gain"], "num_collisions": 4, "collisions": [{"frame": 2, "force": 1274.7256443227714, "position": [-0.5228569823304179, 0.47376119578373727, 2.6819147325845893], "contact_normal":... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'Normal gravity applies: objects fall downward.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.'] | [1, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle", "momentum_gain"], "canonical_descriptions": ["Objects change color periodically over time.", "Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The scene lights are changing color.', 'The object temperature is fluctuating.', 'It is a chameleon camouflage effect.', 'The video color encoding is corrupted.', 'A rule cycles object colors over time.'] | [4] | predictive | Based on the video so far, what will happen next? | ['Objects will start spinning rapidly.', 'The cyan sphere and the yellow sphere will speed up significantly after impact.', 'The cyan sphere and the yellow sphere will speed up significantly.', 'One of the cyan sphere and the yellow sphere will disappear.', 'The scene will turn black.'] | [1] | test/161ea582-50d4-45f5-a1b2-7d9d9668c485/output.mp4 | output_prediction.mp4 | false | test/161ea582-50d4-45f5-a1b2-7d9d9668c485/output.mp4 |
79287de5-4e66-42ed-a0c3-9ad3946bae05 | 79287de5-4e66-42ed-a0c3-9ad3946bae05 | Gravity Reversal Chaos | medium | [
"momentum_gain",
"gravity_reverse"
] | {"scenario": {"name": "Gravity Reversal Chaos", "description": "A medium-difficulty simulation that tests reasoning about objects moving under reverse gravity and gaining speed on contact, while also considering the absence of friction and objects disappearing on collision.", "difficulty": "medium", "unreal_rules": ["g... | {"scenario_name": "Gravity Reversal Chaos", "difficulty": "medium", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "momentum_gain"], "num_collisions": 0, "collisions": [], "disappearances": [], "initial_objects": 10, "final_objects": 10, "rule_stats": {"gravity_reverse": 1, "momentum_gain": 10}, "gravi... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'After a collision, the colliding objects change color.', 'Object colors stay the same unless acted on.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.'] | [0, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain", "gravity_reverse"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy.", "Gravity is reversed: objects fall upward instead of downward."]} | explanatory_reasoning | Why are objects falling upwards? | ['Gravity is reversed in this environment.', 'The objects are magnetic and repelled by the floor.', 'The objects are balloons filled with helium.', 'There is a strong wind blowing up.', 'The camera is upside down.'] | [0] | predictive | Based on the video so far, what will happen next? | ['Objects will shrink until they vanish.', 'Objects will start spinning rapidly.', 'All objects will disappear unnecessarily.', 'The scene will turn black.', 'Objects will keep falling upward.'] | [4] | test/79287de5-4e66-42ed-a0c3-9ad3946bae05/output.mp4 | null | false | test/79287de5-4e66-42ed-a0c3-9ad3946bae05/output.mp4 |
7703e43a-ec42-405f-9d7f-6568ecb98a43 | 7703e43a-ec42-405f-9d7f-6568ecb98a43 | Rebound and Disappear | medium | [
"gravity_reverse",
"collision_disappear"
] | {"scenario": {"name": "Rebound and Disappear", "description": "Objects fall upward and change color upon collision, and then disappear when hitting the ground.", "difficulty": "medium", "unreal_rules": ["gravity_reverse", "collision_disappear"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collis... | {"scenario_name": "Rebound and Disappear", "difficulty": "medium", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "collision_disappear"], "num_collisions": 4, "collisions": [{"frame": 7, "force": 1519.6954255942524, "position": [0.2716976124064677, -0.7184298818720058, 2.7851004191570814], "contact_nor... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.', 'Object colors stay the same unless acted on.'] | [1, 2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "collision_disappear"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the white capsule disappear after the collision? | ['The object was destroyed by the high impact force.', 'It merged with the ground plane.', 'The camera stopped tracking the object.', 'A rule causes objects to disappear upon collision.', 'It was obscured by another object.'] | [3] | predictive | Based on the video so far, what will happen next? | ['Objects will shrink until they vanish.', 'A new object will appear.', 'The yellow gear and the green cylinder will speed up significantly.', 'One of the yellow gear and the green cylinder will disappear.', 'The objects will merge into one.'] | [3] | test/7703e43a-ec42-405f-9d7f-6568ecb98a43/output.mp4 | output_prediction.mp4 | false | test/7703e43a-ec42-405f-9d7f-6568ecb98a43/output.mp4 |
9666bb9e-6a77-527d-b679-3dc6f92d74af | 9666bb9e-6a77-527d-b679-3dc6f92d74af | Physics Frenzy | medium | [
"gravity_reverse",
"collision_color_change"
] | {"scenario": {"name": "Physics Frenzy", "description": "A chaotic environment where objects defy gravity and change color on contact, while experiencing momentum gain and sliding forever.", "difficulty": "medium", "unreal_rules": ["gravity_reverse", "collision_color_change"], "primary_rule": "gravity_reverse", "collisi... | {"scenario_name": "Physics Frenzy", "difficulty": "medium", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "collision_color_change"], "num_collisions": 3, "collisions": [{"frame": 110, "force": 209.01070736911774, "position": [0.9967508705930003, 0.5814157587016132, 4.048122360834702], "contact_normal"... | rule_identification | Which rules are applied in this video? | ['No new objects appear: objects cannot spawn out of nowhere.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.'] | [1, 2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "collision_color_change"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['The lighting changed color momentarily.', 'The object got hot from friction.', 'The camera filter shifted.', 'It was covered in dust.', 'A rule changes object color upon collision.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The blue cylinder and the magenta sphere will change color.', 'They will repel each other with magnetic force.', 'The blue cylinder and the magenta sphere will speed up significantly.', 'A new object will appear.', 'They will pass through each other like ghosts.'] | [0] | test/9666bb9e-6a77-527d-b679-3dc6f92d74af/output.mp4 | output_prediction.mp4 | false | test/9666bb9e-6a77-527d-b679-3dc6f92d74af/output.mp4 |
a9a76267-1090-5336-aafa-5338ef3c241d | a9a76267-1090-5336-aafa-5338ef3c241d | Momentum Maze | medium | [
"gravity_zero",
"timed_color_cycle"
] | {"scenario": {"name": "Momentum Maze", "description": "A maze with floating objects that change color and gain speed on contact.", "difficulty": "medium", "unreal_rules": ["gravity_zero", "timed_color_cycle"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual... | {"scenario_name": "Momentum Maze", "difficulty": "medium", "primary_rule": "gravity_zero", "rules": ["gravity_zero", "timed_color_cycle"], "num_collisions": 11, "collisions": [{"frame": 10, "force": 0.0, "position": [-0.8480562555064497, 0.058042498671217135, 2.879033780423923], "contact_normal": [0.6348671380354135, -... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'After a collision, the colliding objects change color.', 'After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.', 'Object colors stay the same unless acted on.'] | [0, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero", "timed_color_cycle"], "canonical_descriptions": ["There is no gravity: objects float instead of falling.", "Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The scene lights are changing color.', 'The video color encoding is corrupted.', 'It is a chameleon camouflage effect.', 'A rule cycles object colors over time.', 'The object temperature is fluctuating.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The yellow capsule and the yellow capsule will bounce off each other.', 'The camera view will flip upside down.', 'A new object will appear.', 'The yellow capsule and the yellow capsule will change color.', 'Objects will start spinning rapidly.'] | [0] | test/a9a76267-1090-5336-aafa-5338ef3c241d/output.mp4 | output_prediction.mp4 | false | test/a9a76267-1090-5336-aafa-5338ef3c241d/output.mp4 |
4f09ef39-ca78-4983-849f-4f7a7c52522d | 4f09ef39-ca78-4983-849f-4f7a7c52522d | Frictional Mayhem | medium | [
"gravity_reverse",
"momentum_gain"
] | {"scenario": {"name": "Frictional Mayhem", "description": "Objects fall upward and gain speed on contact, with objects vanishing on collision and changing color periodically.", "difficulty": "medium", "unreal_rules": ["gravity_reverse", "momentum_gain"], "primary_rule": "gravity_reverse", "collision_required": true, "m... | {"scenario_name": "Frictional Mayhem", "difficulty": "medium", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "momentum_gain"], "num_collisions": 1, "collisions": [{"frame": 52, "force": 1455.7457775991306, "position": [-1.1820131831442628, -2.441501115269238, 2.944078221329912], "contact_normal": [-0.... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'Object colors stay the same unless acted on.'] | [0, 1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "momentum_gain"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why are objects falling upwards? | ['The camera is upside down.', 'The objects are balloons filled with helium.', 'Gravity is reversed in this environment.', 'The objects are magnetic and repelled by the floor.', 'There is a strong wind blowing up.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The gravity will reverse direction.', 'The orange gear and the red sphere will speed up significantly.', 'They will pass through each other like ghosts.', 'The orange gear and the red sphere will speed up significantly after impact.', 'The orange gear and the red sphere will change color.'] | [3] | test/4f09ef39-ca78-4983-849f-4f7a7c52522d/output.mp4 | output_prediction.mp4 | false | test/4f09ef39-ca78-4983-849f-4f7a7c52522d/output.mp4 |
b1193f4c-ff78-4ce9-9899-8928daa248ec | b1193f4c-ff78-4ce9-9899-8928daa248ec | Floating Frenzy | medium | [
"momentum_gain",
"collision_color_change"
] | {"scenario": {"name": "Floating Frenzy", "description": "Objects bounce and change color while floating in mid-air.", "difficulty": "medium", "unreal_rules": ["momentum_gain", "collision_color_change"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "co... | {"scenario_name": "Floating Frenzy", "difficulty": "medium", "primary_rule": "momentum_gain", "rules": ["momentum_gain", "collision_color_change"], "num_collisions": 10, "collisions": [{"frame": 129, "force": 235.82047496176384, "position": [-1.4451962135762184, 2.5346244509644165, 2.263964311966177], "contact_normal":... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'No new objects appear: objects cannot spawn out of nowhere.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.'] | [0, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain", "collision_color_change"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy.", "After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['The object texture was damaged.', 'A rule changes object color upon collision.', 'It reflected the color of the floor.', 'The lighting changed color momentarily.', 'The camera filter shifted.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The gray cylinder and the orange capsule will change color.', 'One of the gray cylinder and the orange capsule will disappear.', 'The scene will turn black.', 'A new object will appear.', 'Objects will start spinning rapidly.'] | [0] | test/b1193f4c-ff78-4ce9-9899-8928daa248ec/output.mp4 | output_prediction.mp4 | false | test/b1193f4c-ff78-4ce9-9899-8928daa248ec/output.mp4 |
02d96001-c272-47fa-aee1-46f90441ddbf | 02d96001-c272-47fa-aee1-46f90441ddbf | Floating Obstacles and Color Changing Chaos | medium | [
"gravity_zero",
"collision_color_change"
] | {"scenario": {"name": "Floating Obstacles and Color Changing Chaos", "description": "Objects float and change colors on collision in a frictionless environment.", "difficulty": "medium", "unreal_rules": ["gravity_zero", "collision_color_change"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisio... | {"scenario_name": "Floating Obstacles and Color Changing Chaos", "difficulty": "medium", "primary_rule": "gravity_zero", "rules": ["gravity_zero", "collision_color_change"], "num_collisions": 19, "collisions": [{"frame": 95, "force": 956.7658300994292, "position": [0.046081619197868906, 0.1687984933369657, 2.4611570490... | rule_identification | Which rules are applied in this video? | ['Normal gravity applies: objects fall downward.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.', 'Objects change color periodically over time.'] | [1, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero", "collision_color_change"], "canonical_descriptions": ["There is no gravity: objects float instead of falling.", "After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['A rule changes object color upon collision.', 'The material properties changed due to age.', 'The camera filter shifted.', 'It was covered in dust.', 'The object got hot from friction.'] | [0] | predictive | Based on the video so far, what will happen next? | ['They will repel each other with magnetic force.', 'A new object will appear.', 'The red gear and the red sphere will change color.', 'The scene will turn black.', 'One of the red gear and the red sphere will disappear.'] | [2] | test/02d96001-c272-47fa-aee1-46f90441ddbf/output.mp4 | output_prediction.mp4 | false | test/02d96001-c272-47fa-aee1-46f90441ddbf/output.mp4 |
e33eb148-d4ea-5bb8-91b5-e164c4f4ce3a | e33eb148-d4ea-5bb8-91b5-e164c4f4ce3a | Gravity Anomalies | medium | [
"gravity_reverse",
"momentum_gain"
] | {"scenario": {"name": "Gravity Anomalies", "description": "Objects move in unpredictable ways due to anomalies in gravity and physics", "difficulty": "medium", "unreal_rules": ["gravity_reverse", "momentum_gain"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "question_types": ["... | {"scenario_name": "Gravity Anomalies", "difficulty": "medium", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "momentum_gain"], "num_collisions": 8, "collisions": [{"frame": 1, "force": 0.0, "position": [0.9563584688282009, -1.684968913239218, 2.0568598980574], "contact_normal": [0.9523992193323152, 0.... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no gravity: objects float instead of falling.', 'No new objects appear: objects cannot spawn out of nowhere.', 'Objects gain speed after collisions instead of losing energy.'] | [1, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "momentum_gain"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why are objects falling upwards? | ['The camera is upside down.', 'The objects are magnetic and repelled by the floor.', 'The floor is actually the ceiling.', 'The objects are balloons filled with helium.', 'Gravity is reversed in this environment.'] | [4] | predictive | Based on the video so far, what will happen next? | ['Objects will suddenly stop moving.', 'One of the red capsule and the red sphere will disappear.', 'The objects will merge into one.', 'The red capsule and the red sphere will speed up significantly after impact.', 'The red capsule and the red sphere will speed up significantly.'] | [3] | test/e33eb148-d4ea-5bb8-91b5-e164c4f4ce3a/output.mp4 | output_prediction.mp4 | false | test/e33eb148-d4ea-5bb8-91b5-e164c4f4ce3a/output.mp4 |
23e14706-8061-47be-9b27-903dd8d2814c | 23e14706-8061-47be-9b27-903dd8d2814c | Floating Frenzy | medium | [
"gravity_zero",
"momentum_gain"
] | {"scenario": {"name": "Floating Frenzy", "description": "Objects float, gain speed on contact, and change color on impact, with some objects disappearing and others sliding forever.", "difficulty": "medium", "unreal_rules": ["gravity_zero", "momentum_gain"], "primary_rule": "gravity_zero", "collision_required": true, "... | {"scenario_name": "Floating Frenzy", "difficulty": "medium", "primary_rule": "gravity_zero", "rules": ["gravity_zero", "momentum_gain"], "num_collisions": 47, "collisions": [{"frame": 71, "force": 240.1844199629247, "position": [-1.499142376454453, 0.2645399439904076, 1.9848845197846094], "contact_normal": [-0.99509636... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.', 'No new objects appear: objects cannot spawn out of nowhere.', 'There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downwar... | [0, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero", "momentum_gain"], "canonical_descriptions": ["There is no gravity: objects float instead of falling.", "Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why are objects floating? | ['There is zero gravity in this environment.', 'They are stuck to the background.', 'The objects are hanging from invisible strings.', 'The simulation is paused.', 'There is a strong updraft supporting them.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The scene will turn black.', 'The collision will cause a loud explosion.', 'The white cylinder and the blue cube will change color.', 'A new object will appear.', 'The white cylinder and the blue cube will speed up significantly after impact.'] | [4] | test/23e14706-8061-47be-9b27-903dd8d2814c/output.mp4 | output_prediction.mp4 | false | test/23e14706-8061-47be-9b27-903dd8d2814c/output.mp4 |
d395b092-692f-4629-881a-c20837ef3f28 | d395b092-692f-4629-881a-c20837ef3f28 | mock_scenario_95877 | medium | [
"collision_disappear",
"collision_color_change"
] | {"scenario": {"name": "mock_scenario_95877", "description": "Auto-generated medium difficulty scenario", "difficulty": "medium", "unreal_rules": ["collision_disappear", "collision_color_change"], "primary_rule": "collision_disappear", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "cou... | {"scenario_name": "mock_scenario_95877", "difficulty": "medium", "primary_rule": "collision_disappear", "rules": ["collision_disappear", "collision_color_change"], "num_collisions": 44, "collisions": [{"frame": 78, "force": 459.32182225304126, "position": [0.07562683321496833, -0.6038052316524961, 1.009955811643037], "... | rule_identification | Which rules are applied in this video? | ['No new objects appear: objects cannot spawn out of nowhere.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'Objects change color periodically over time.', 'After a collision, the colliding objects change color.'] | [2, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_disappear", "collision_color_change"], "canonical_descriptions": ["After a collision, one of the colliding objects disappears.", "After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the magenta cube disappear after the collision? | ['The object fell through a hole in the floor.', 'It was obscured by another object.', 'A rule causes objects to disappear upon collision.', 'It merged with the ground plane.', 'The object was destroyed by the high impact force.'] | [2] | predictive | Based on the video so far, what will happen next? | ['Objects will suddenly stop moving.', 'One of the green cube and the green sphere will disappear.', 'The scene will turn black.', 'The green cube and the green sphere will speed up significantly.', 'A new object will appear.'] | [1] | test/d395b092-692f-4629-881a-c20837ef3f28/output.mp4 | output_prediction.mp4 | false | test/d395b092-692f-4629-881a-c20837ef3f28/output.mp4 |
abb893d6-6d12-4b0e-8a84-e779983460cf | abb893d6-6d12-4b0e-8a84-e779983460cf | Frictionless Frenzy | medium | [
"gravity_zero",
"collision_color_change"
] | {"scenario": {"name": "Frictionless Frenzy", "description": "Objects bounce off each other and change color, while floating in mid-air.", "difficulty": "medium", "unreal_rules": ["gravity_zero", "collision_color_change"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types... | {"scenario_name": "Frictionless Frenzy", "difficulty": "medium", "primary_rule": "gravity_zero", "rules": ["gravity_zero", "collision_color_change"], "num_collisions": 10, "collisions": [{"frame": 4, "force": 285.407291938109, "position": [0.9021358286407168, -1.4512627043955426, 2.4646404065105547], "contact_normal": ... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'No new objects appear: objects cannot spawn out of nowhere.', 'Objects change color periodically over time.', 'There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.'] | [0, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero", "collision_color_change"], "canonical_descriptions": ["There is no gravity: objects float instead of falling.", "After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['The object got hot from friction.', 'The lighting changed color momentarily.', 'A rule changes object color upon collision.', 'It was covered in dust.', 'The object texture was damaged.'] | [2] | predictive | Based on the video so far, what will happen next? | ['Objects will suddenly stop moving.', 'One of the pink gear and the green gear will disappear.', 'The pink gear and the green gear will change color.', 'Objects will start spinning rapidly.', 'A new object will appear.'] | [2] | test/abb893d6-6d12-4b0e-8a84-e779983460cf/output.mp4 | output_prediction.mp4 | false | test/abb893d6-6d12-4b0e-8a84-e779983460cf/output.mp4 |
eaa04a1a-f3c7-412e-90d9-6fa728a9f94c | eaa04a1a-f3c7-412e-90d9-6fa728a9f94c | Momentum Mayhem | medium | [
"gravity_reverse",
"momentum_gain"
] | {"scenario": {"name": "Momentum Mayhem", "description": "A colorful, gravity-defying, frictionless environment where objects gain speed on impact and change color before disappearing.", "difficulty": "medium", "unreal_rules": ["gravity_reverse", "momentum_gain"], "primary_rule": "gravity_reverse", "collision_required":... | {"scenario_name": "Momentum Mayhem", "difficulty": "medium", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "momentum_gain"], "num_collisions": 4, "collisions": [{"frame": 62, "force": 235.33808976282884, "position": [0.4831371280012479, -0.2428720565423682, 2.9637638850774293], "contact_normal": [0.20... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Object colors stay the same unless acted on.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.'] | [0, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "momentum_gain"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why are objects falling upwards? | ['There is a strong wind blowing up.', 'Gravity is reversed in this environment.', 'The objects are balloons filled with helium.', 'The camera is upside down.', 'The objects are magnetic and repelled by the floor.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The blue capsule and the orange sphere will change color.', 'A new object will appear.', 'The blue capsule and the orange sphere will speed up significantly after impact.', 'They will pass through each other like ghosts.', 'All objects will disappear unnecessarily.'] | [2] | test/eaa04a1a-f3c7-412e-90d9-6fa728a9f94c/output.mp4 | output_prediction.mp4 | false | test/eaa04a1a-f3c7-412e-90d9-6fa728a9f94c/output.mp4 |
556dc540-04dd-4b2e-872f-5094fb70da3f | 556dc540-04dd-4b2e-872f-5094fb70da3f | Rolling Puzzle | medium | [
"no_friction",
"timed_color_cycle"
] | {"scenario": {"name": "Rolling Puzzle", "description": "Objects roll and bounce with changing colors and friction", "difficulty": "medium", "unreal_rules": ["no_friction", "timed_color_cycle"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactua... | {"scenario_name": "Rolling Puzzle", "difficulty": "medium", "primary_rule": "no_friction", "rules": ["no_friction", "timed_color_cycle"], "num_collisions": 15, "collisions": [{"frame": 174, "force": 793.6153177669944, "position": [2.3209779920673004, 0.5612954575984354, 2.814290392536746], "contact_normal": [-0.0970991... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'No new objects appear: objects cannot spawn out of nowhere.', 'Objects change color periodically over time.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.'] | [2, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction", "timed_color_cycle"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface.", "Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['A rule cycles object colors over time.', 'The video color encoding is corrupted.', 'It is a chameleon camouflage effect.', 'The scene lights are changing color.', 'The object temperature is fluctuating.'] | [0] | predictive | Based on the video so far, what will happen next? | ['One of the green capsule and the gray sphere will disappear.', 'A new object will appear.', 'They will repel each other with magnetic force.', 'The green capsule and the gray sphere will bounce off each other.', 'Objects will start spinning rapidly.'] | [3] | test/556dc540-04dd-4b2e-872f-5094fb70da3f/output.mp4 | output_prediction.mp4 | false | test/556dc540-04dd-4b2e-872f-5094fb70da3f/output.mp4 |
efff3dd3-c2b5-563e-af13-386c70d55927 | efff3dd3-c2b5-563e-af13-386c70d55927 | Floating Frenzy | medium | [
"momentum_gain",
"collision_color_change"
] | {"scenario": {"name": "Floating Frenzy", "description": "Objects float and interact with each other in mid-air, gaining speed and changing colors on collision.", "difficulty": "medium", "unreal_rules": ["momentum_gain", "collision_color_change"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisi... | {"scenario_name": "Floating Frenzy", "difficulty": "medium", "primary_rule": "momentum_gain", "rules": ["momentum_gain", "collision_color_change"], "num_collisions": 4, "collisions": [{"frame": 110, "force": 257.571270327418, "position": [0.008066787407558396, -1.4739742570495276, 1.0765879315819669], "contact_normal":... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'No new objects appear: objects cannot spawn out of nowhere.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.'] | [0, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain", "collision_color_change"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy.", "After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['The camera filter shifted.', 'The lighting changed color momentarily.', 'It was covered in dust.', 'The object texture was damaged.', 'A rule changes object color upon collision.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The gray cylinder and the yellow cylinder will change color.', 'The scene will turn black.', 'The collision will cause a loud explosion.', 'One of the gray cylinder and the yellow cylinder will disappear.', 'A new object will appear.'] | [0] | test/efff3dd3-c2b5-563e-af13-386c70d55927/output.mp4 | output_prediction.mp4 | false | test/efff3dd3-c2b5-563e-af13-386c70d55927/output.mp4 |
c80d5e57-84e5-43af-afe2-5ec6ecd1f407 | c80d5e57-84e5-43af-afe2-5ec6ecd1f407 | Frictionless Frenzy | medium | [
"no_friction",
"momentum_gain"
] | {"scenario": {"name": "Frictionless Frenzy", "description": "A medium-difficulty scenario testing physics reasoning with a mix of rules", "difficulty": "medium", "unreal_rules": ["no_friction", "momentum_gain"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_types": ["factua... | {"scenario_name": "Frictionless Frenzy", "difficulty": "medium", "primary_rule": "no_friction", "rules": ["no_friction", "momentum_gain"], "num_collisions": 15, "collisions": [{"frame": 91, "force": 563.9360205436832, "position": [1.2445423201280006, -0.3880594957424383, 1.5949126640993063], "contact_normal": [-0.77262... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects change color periodically over time.', 'No new objects appear: objects cannot spawn out of nowhere.'] | [0, 2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction", "momentum_gain"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface.", "Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why do objects slide without stopping? | ['The floor is tilted downwards.', 'They are hovering on an air cushion.', 'Wind is pushing them constantly.', 'The floor is made of ice.', 'Friction is disabled in this environment.'] | [4] | predictive | Based on the video so far, what will happen next? | ['One of the blue cylinder and the blue cylinder will disappear.', 'Objects will suddenly stop moving.', 'The blue cylinder and the blue cylinder will change color.', 'They will repel each other with magnetic force.', 'The blue cylinder and the blue cylinder will speed up significantly after impact.'] | [4] | test/c80d5e57-84e5-43af-afe2-5ec6ecd1f407/output.mp4 | output_prediction.mp4 | false | test/c80d5e57-84e5-43af-afe2-5ec6ecd1f407/output.mp4 |
6c4b9f27-2a67-489f-b947-259b7b6fa048 | 6c4b9f27-2a67-489f-b947-259b7b6fa048 | Repaired Medium Difficulty Simulation | medium | [
"gravity_reverse",
"momentum_gain"
] | {"scenario": {"name": "Repaired Medium Difficulty Simulation", "description": "Fixed object count mismatch by adjusting object generation parameters", "difficulty": "medium", "unreal_rules": ["gravity_reverse", "momentum_gain"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "ques... | {"scenario_name": "Repaired Medium Difficulty Simulation", "difficulty": "medium", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "momentum_gain"], "num_collisions": 18, "collisions": [{"frame": 11, "force": 566.9051809595296, "position": [-1.0148991338654707, -1.1634608942510292, 3.224130065505554], "... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'No new objects appear: objects cannot spawn out of nowhere.', 'There is no gravity: objects float instead of falling.'] | [0, 1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "momentum_gain"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why are objects falling upwards? | ['There is a strong wind blowing up.', 'The floor is actually the ceiling.', 'Gravity is reversed in this environment.', 'The camera is upside down.', 'The objects are balloons filled with helium.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The objects will freeze in place immediately.', 'The orange cylinder and the white sphere will speed up significantly after impact.', 'The orange cylinder and the white sphere will speed up significantly.', 'One of the orange cylinder and the white sphere will disappear.', 'Objects will suddenly stop moving.'] | [1] | test/6c4b9f27-2a67-489f-b947-259b7b6fa048/output.mp4 | output_prediction.mp4 | false | test/6c4b9f27-2a67-489f-b947-259b7b6fa048/output.mp4 |
23c50e0e-6ca1-42e5-99b0-a58ed025178a | 23c50e0e-6ca1-42e5-99b0-a58ed025178a | Frictionless Collision Chaos | medium | [
"no_friction",
"collision_color_change"
] | {"scenario": {"name": "Frictionless Collision Chaos", "description": "Objects float, collide, and change color in a zero-gravity environment.", "difficulty": "medium", "unreal_rules": ["no_friction", "collision_color_change"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_t... | {"scenario_name": "Frictionless Collision Chaos", "difficulty": "medium", "primary_rule": "no_friction", "rules": ["no_friction", "collision_color_change"], "num_collisions": 11, "collisions": [{"frame": 83, "force": 290.00021821101365, "position": [0.3404729263958426, -0.5346701799062149, 2.0038742549146358], "contact... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'Object colors stay the same unless acted on.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.'] | [1, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction", "collision_color_change"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface.", "After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['A rule changes object color upon collision.', 'The object got hot from friction.', 'It was covered in dust.', 'The object texture was damaged.', 'The material properties changed due to age.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The objects will merge into one.', 'One of the green cylinder and the red gear will disappear.', 'All objects will disappear unnecessarily.', 'The green cylinder and the red gear will speed up significantly.', 'The green cylinder and the red gear will change color.'] | [4] | test/23c50e0e-6ca1-42e5-99b0-a58ed025178a/output.mp4 | output_prediction.mp4 | false | test/23c50e0e-6ca1-42e5-99b0-a58ed025178a/output.mp4 |
5e50e5ca-d7cf-4012-9f2a-f0d0145567e7 | 5e50e5ca-d7cf-4012-9f2a-f0d0145567e7 | Floating Frenzy | medium | [
"gravity_zero",
"collision_color_change"
] | {"scenario": {"name": "Floating Frenzy", "description": "Objects float and change color upon collision, with some disappearing and gaining speed.", "difficulty": "medium", "unreal_rules": ["gravity_zero", "collision_color_change"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "ques... | {"scenario_name": "Floating Frenzy", "difficulty": "medium", "primary_rule": "gravity_zero", "rules": ["gravity_zero", "collision_color_change"], "num_collisions": 13, "collisions": [{"frame": 7, "force": 630.6572536662846, "position": [0.168601219109486, -0.27707928678652927, 2.2469863863815593], "contact_normal": [0.... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Objects do not vanish just because they collide.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.'] | [0, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero", "collision_color_change"], "canonical_descriptions": ["There is no gravity: objects float instead of falling.", "After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['The material properties changed due to age.', 'A rule changes object color upon collision.', 'The lighting changed color momentarily.', 'It reflected the color of the floor.', 'It was covered in dust.'] | [1] | predictive | Based on the video so far, what will happen next? | ['They will repel each other with magnetic force.', 'The cyan cylinder and the magenta capsule will speed up significantly.', 'The cyan cylinder and the magenta capsule will change color.', 'One of the cyan cylinder and the magenta capsule will disappear.', 'They will pass through each other like ghosts.'] | [2] | test/5e50e5ca-d7cf-4012-9f2a-f0d0145567e7/output.mp4 | output_prediction.mp4 | false | test/5e50e5ca-d7cf-4012-9f2a-f0d0145567e7/output.mp4 |
8e29ea6d-abe3-479b-8a16-f2fea671cbc2 | 8e29ea6d-abe3-479b-8a16-f2fea671cbc2 | Bouncy Chaos | medium | [
"collision_color_change",
"momentum_gain"
] | {"scenario": {"name": "Bouncy Chaos", "description": "A colorful array of balls bouncing and changing colors on impact, sometimes disappearing.", "difficulty": "medium", "unreal_rules": ["collision_color_change", "momentum_gain"], "primary_rule": "collision_color_change", "collision_required": true, "max_collisions": 1... | {"scenario_name": "Bouncy Chaos", "difficulty": "medium", "primary_rule": "collision_color_change", "rules": ["collision_color_change", "momentum_gain"], "num_collisions": 41, "collisions": [{"frame": 36, "force": 750.3776584372164, "position": [1.0490597844156535, -1.6864948397557713, 2.6860771340663177], "contact_nor... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Normal gravity applies: objects fall downward.', 'After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.'] | [2, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_color_change", "momentum_gain"], "canonical_descriptions": ["After a collision, the colliding objects change color.", "Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object change color recently? | ['The material properties changed due to age.', 'The object got hot from friction.', 'The lighting changed color momentarily.', 'A rule changes object color upon collision.', 'The object texture was damaged.'] | [3] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The orange sphere and the cyan sphere will change color.', 'They will repel each other with magnetic force.', 'The collision will cause a loud explosion.', 'The orange sphere and the cyan sphere will speed up significantly.'] | [1] | test/8e29ea6d-abe3-479b-8a16-f2fea671cbc2/output.mp4 | output_prediction.mp4 | false | test/8e29ea6d-abe3-479b-8a16-f2fea671cbc2/output.mp4 |
30883c69-2af4-4e77-972b-428cfc2cbb35 | 30883c69-2af4-4e77-972b-428cfc2cbb35 | Gravity Reversal and Color Cycle | medium | [
"gravity_reverse",
"no_friction"
] | {"scenario": {"name": "Gravity Reversal and Color Cycle", "description": "A gravity-reversing, frictionless, and color-changing environment where objects gain momentum on impact.", "difficulty": "medium", "unreal_rules": ["gravity_reverse", "no_friction"], "primary_rule": "gravity_reverse", "collision_required": true, ... | {"scenario_name": "Gravity Reversal and Color Cycle", "difficulty": "medium", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse", "no_friction"], "num_collisions": 4, "collisions": [{"frame": 59, "force": 0.0, "position": [2.2991509410543096, 2.412935256691895, 2.5673604736328004], "contact_normal": [-1.674... | rule_identification | Which rules are applied in this video? | ['No new objects appear: objects cannot spawn out of nowhere.', 'There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.'] | [2, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse", "no_friction"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward.", "There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why are objects falling upwards? | ['The floor is actually the ceiling.', 'The objects are balloons filled with helium.', 'The objects are magnetic and repelled by the floor.', 'Gravity is reversed in this environment.', 'The camera is upside down.'] | [3] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'Objects will start spinning rapidly.', 'The orange capsule and the green cylinder will bounce off each other.', 'They will repel each other with magnetic force.', 'One of the orange capsule and the green cylinder will disappear.'] | [2] | test/30883c69-2af4-4e77-972b-428cfc2cbb35/output.mp4 | output_prediction.mp4 | false | test/30883c69-2af4-4e77-972b-428cfc2cbb35/output.mp4 |
931a9448-196a-4219-95df-8d3011ce50e1 | 931a9448-196a-4219-95df-8d3011ce50e1 | Racing Balls in Zero-Gravity | medium | [
"gravity_zero",
"timed_color_cycle"
] | {"scenario": {"name": "Racing Balls in Zero-Gravity", "description": "A scenario where balls bounce, change colors, and disappear on collision.", "difficulty": "medium", "unreal_rules": ["gravity_zero", "timed_color_cycle"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_ty... | {"scenario_name": "Racing Balls in Zero-Gravity", "difficulty": "medium", "primary_rule": "gravity_zero", "rules": ["gravity_zero", "timed_color_cycle"], "num_collisions": 30, "collisions": [{"frame": 19, "force": 296.03390508972336, "position": [-0.23138223087653545, -0.14152111914322896, 2.2887385931685618], "contact... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'No new objects appear: objects cannot spawn out of nowhere.', 'There is no gravity: objects float instead of falling.', 'Objects change color periodically over time.', 'After a collision, the colliding objects change color.'] | [2, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero", "timed_color_cycle"], "canonical_descriptions": ["There is no gravity: objects float instead of falling.", "Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['A rule cycles object colors over time.', 'The object temperature is fluctuating.', 'The video color encoding is corrupted.', 'It is a chameleon camouflage effect.', 'The scene lights are changing color.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The scene will turn black.', 'A new object will appear.', 'The red capsule and the white sphere will bounce off each other.', 'Objects will shrink until they vanish.', 'The red capsule and the white sphere will change color.'] | [2] | test/931a9448-196a-4219-95df-8d3011ce50e1/output.mp4 | output_prediction.mp4 | false | test/931a9448-196a-4219-95df-8d3011ce50e1/output.mp4 |
0064b611-bbfe-569e-9e75-51f98314082f | 0064b611-bbfe-569e-9e75-51f98314082f | Frictionless Chaos | medium | [
"no_friction",
"collision_color_change"
] | {"scenario": {"name": "Frictionless Chaos", "description": "A world where objects slide forever and change color on contact, while some objects vanish on contact", "difficulty": "medium", "unreal_rules": ["no_friction", "collision_color_change"], "primary_rule": "no_friction", "collision_required": true, "max_collision... | {"scenario_name": "Frictionless Chaos", "difficulty": "medium", "primary_rule": "no_friction", "rules": ["no_friction", "collision_color_change"], "num_collisions": 12, "collisions": [{"frame": 50, "force": 337.17126752407063, "position": [-0.04903056033895303, 0.7702607406886716, 1.7581778227428018], "contact_normal":... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.', 'Object colors stay the same unless acted on.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.'] | [3, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction", "collision_color_change"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface.", "After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['It reflected the color of the floor.', 'A rule changes object color upon collision.', 'It was covered in dust.', 'The object got hot from friction.', 'The camera filter shifted.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The collision will cause a loud explosion.', 'The objects will merge into one.', 'The magenta capsule and the blue gear will change color.', 'The magenta capsule and the blue gear will speed up significantly.', 'One of the magenta capsule and the blue gear will disappear.'] | [2] | test/0064b611-bbfe-569e-9e75-51f98314082f/output.mp4 | output_prediction.mp4 | false | test/0064b611-bbfe-569e-9e75-51f98314082f/output.mp4 |
e31fa669-4ccf-525e-899d-be96101666b2 | e31fa669-4ccf-525e-899d-be96101666b2 | Momentum Mayhem | medium | [
"momentum_gain",
"no_friction"
] | {"scenario": {"name": "Momentum Mayhem", "description": "Objects of different masses and velocities interact with each other and their environment in a complex way.", "difficulty": "medium", "unreal_rules": ["momentum_gain", "no_friction"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": ... | {"scenario_name": "Momentum Mayhem", "difficulty": "medium", "primary_rule": "momentum_gain", "rules": ["momentum_gain", "no_friction"], "num_collisions": 4, "collisions": [{"frame": 38, "force": 0.0, "position": [-1.0773188795283248, -1.8293803063374778, 1.176056918081175], "contact_normal": [0.9598911473941061, -0.01... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects change color periodically over time.', 'Normal collision behavior: objects bounce off each other.'] | [0, 2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain", "no_friction"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy.", "There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why do objects slide without stopping? | ['The objects have powered wheels.', 'Wind is pushing them constantly.', 'Friction is disabled in this environment.', 'The floor is tilted downwards.', 'They are hovering on an air cushion.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The yellow capsule and the yellow cylinder will speed up significantly after impact.', 'The yellow capsule and the yellow cylinder will change color.', 'The scene will turn black.', 'The yellow capsule and the yellow cylinder will speed up significantly.', 'The collision will cause a loud explosion.'] | [0] | test/e31fa669-4ccf-525e-899d-be96101666b2/output.mp4 | output_prediction.mp4 | false | test/e31fa669-4ccf-525e-899d-be96101666b2/output.mp4 |
537be6f4-a4d6-417e-86c1-ed955ac3e55b | 537be6f4-a4d6-417e-86c1-ed955ac3e55b | Quantum Bounce | medium | [
"gravity_zero",
"collision_color_change"
] | {"scenario": {"name": "Quantum Bounce", "description": "Objects interact in a zero-gravity environment with changing colors and disappearing on impact, with frictionless movement and speed gain.", "difficulty": "medium", "unreal_rules": ["gravity_zero", "collision_color_change"], "primary_rule": "gravity_zero", "collis... | {"scenario_name": "Quantum Bounce", "difficulty": "medium", "primary_rule": "gravity_zero", "rules": ["gravity_zero", "collision_color_change"], "num_collisions": 7, "collisions": [{"frame": 104, "force": 987.1634014979214, "position": [1.2505673110972297, -0.6879291531032075, 2.1206474972563294], "contact_normal": [0.... | rule_identification | Which rules are applied in this video? | ['Object colors stay the same unless acted on.', 'After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.'] | [2, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero", "collision_color_change"], "canonical_descriptions": ["There is no gravity: objects float instead of falling.", "After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['A rule changes object color upon collision.', 'The lighting changed color momentarily.', 'It reflected the color of the floor.', 'The object texture was damaged.', 'It was covered in dust.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The camera view will flip upside down.', 'All objects will disappear unnecessarily.', 'One of the green gear and the yellow cylinder will disappear.', 'The green gear and the yellow cylinder will change color.', 'The green gear and the yellow cylinder will speed up significantly.'] | [3] | test/537be6f4-a4d6-417e-86c1-ed955ac3e55b/output.mp4 | output_prediction.mp4 | false | test/537be6f4-a4d6-417e-86c1-ed955ac3e55b/output.mp4 |
a1366dc1-ae71-4c79-9c26-c3142a896c79 | a1366dc1-ae71-4c79-9c26-c3142a896c79 | Mid-Air Collision Chaos | medium | [
"gravity_zero",
"collision_color_change"
] | {"scenario": {"name": "Mid-Air Collision Chaos", "description": "Objects float in mid-air, change color on contact, and gain speed on collision, but disappear upon impact and slide forever.", "difficulty": "medium", "unreal_rules": ["gravity_zero", "collision_color_change"], "primary_rule": "gravity_zero", "collision_r... | {"scenario_name": "Mid-Air Collision Chaos", "difficulty": "medium", "primary_rule": "gravity_zero", "rules": ["gravity_zero", "collision_color_change"], "num_collisions": 17, "collisions": [{"frame": 19, "force": 966.9120241375929, "position": [-2.785149658488326, 1.9080123941721534, 2.350079362665313], "contact_norma... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.', 'No new objects appear: objects cannot spawn out of nowhere.'] | [0, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero", "collision_color_change"], "canonical_descriptions": ["There is no gravity: objects float instead of falling.", "After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['The camera filter shifted.', 'It was covered in dust.', 'The material properties changed due to age.', 'It reflected the color of the floor.', 'A rule changes object color upon collision.'] | [4] | predictive | Based on the video so far, what will happen next? | ['One of the orange capsule and the yellow sphere will disappear.', 'The orange capsule and the yellow sphere will change color.', 'The camera view will flip upside down.', 'All objects will disappear unnecessarily.', 'The orange capsule and the yellow sphere will speed up significantly.'] | [1] | test/a1366dc1-ae71-4c79-9c26-c3142a896c79/output.mp4 | output_prediction.mp4 | false | test/a1366dc1-ae71-4c79-9c26-c3142a896c79/output.mp4 |
edaf0039-9163-483d-928f-c185d64cb9a7 | edaf0039-9163-483d-928f-c185d64cb9a7 | Momentum Chaos | medium | [
"momentum_gain",
"collision_color_change"
] | {"scenario": {"name": "Momentum Chaos", "description": "A medium difficulty scenario that tests object interaction and color change", "difficulty": "medium", "unreal_rules": ["momentum_gain", "collision_color_change"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types":... | {"scenario_name": "Momentum Chaos", "difficulty": "medium", "primary_rule": "momentum_gain", "rules": ["momentum_gain", "collision_color_change"], "num_collisions": 8, "collisions": [{"frame": 43, "force": 380.54566800363995, "position": [1.4071267544625337, 0.030855489328349195, 2.0251784251319647], "contact_normal": ... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'No new objects appear: objects cannot spawn out of nowhere.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surfac... | [0, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain", "collision_color_change"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy.", "After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['It was covered in dust.', 'The material properties changed due to age.', 'The object texture was damaged.', 'A rule changes object color upon collision.', 'The lighting changed color momentarily.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The objects will merge into one.', 'The magenta gear and the white sphere will change color.', 'The magenta gear and the white sphere will speed up significantly.', 'They will repel each other with magnetic force.', 'One of the magenta gear and the white sphere will disappear.'] | [1] | test/edaf0039-9163-483d-928f-c185d64cb9a7/output.mp4 | output_prediction.mp4 | false | test/edaf0039-9163-483d-928f-c185d64cb9a7/output.mp4 |
3a4b0533-c146-4d8d-aa5c-02bd050c47c1 | 3a4b0533-c146-4d8d-aa5c-02bd050c47c1 | Floating Fractals of Chaos | medium | [
"gravity_zero",
"timed_color_cycle"
] | {"scenario": {"name": "Floating Fractals of Chaos", "description": "A mesmerizing display of floating objects interacting with each other, with an added twist of timed color changes and the opportunity to test momentum gain and frictionless movement.", "difficulty": "medium", "unreal_rules": ["gravity_zero", "timed_col... | {"scenario_name": "Floating Fractals of Chaos", "difficulty": "medium", "primary_rule": "gravity_zero", "rules": ["gravity_zero", "timed_color_cycle"], "num_collisions": 4, "collisions": [{"frame": 74, "force": 92.59196080161794, "position": [-1.9108242392539978, -0.23676698002964258, 2.0805013904571537], "contact_norm... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.', 'Objects change color periodically over time.', 'No new objects appear: objects cannot spawn out of nowhere.', 'There is no gravity: objects float instead of falling.'] | [2, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero", "timed_color_cycle"], "canonical_descriptions": ["There is no gravity: objects float instead of falling.", "Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['A rule cycles object colors over time.', 'It is a chameleon camouflage effect.', 'The object temperature is fluctuating.', 'The scene lights are changing color.', 'The video color encoding is corrupted.'] | [0] | predictive | Based on the video so far, what will happen next? | ['One of the orange cylinder and the blue sphere will disappear.', 'One object will turn into liquid.', 'The orange cylinder and the blue sphere will speed up significantly.', 'The scene will turn black.', 'The orange cylinder and the blue sphere will bounce off each other.'] | [4] | test/3a4b0533-c146-4d8d-aa5c-02bd050c47c1/output.mp4 | output_prediction.mp4 | false | test/3a4b0533-c146-4d8d-aa5c-02bd050c47c1/output.mp4 |
a2d18679-ae25-514b-b2a7-f7c2820320c9 | a2d18679-ae25-514b-b2a7-f7c2820320c9 | Mid-Air Mayhem | medium | [
"momentum_gain",
"collision_disappear"
] | {"scenario": {"name": "Mid-Air Mayhem", "description": "Objects interact with each other in mid-air, with unpredictable behavior.", "difficulty": "medium", "unreal_rules": ["momentum_gain", "collision_disappear"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types": ["fa... | {"scenario_name": "Mid-Air Mayhem", "difficulty": "medium", "primary_rule": "momentum_gain", "rules": ["momentum_gain", "collision_disappear"], "num_collisions": 105, "collisions": [{"frame": 71, "force": 1402.1632563381795, "position": [1.023113585094972, 0.10830292806304265, 0.8100706300767972], "contact_normal": [-0... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.', 'Object colors stay the same unless acted on.', 'After a collision, one of the colliding objects disappears.', 'There is no friction: moving objects do not slow down on the surface.'] | [1, 3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain", "collision_disappear"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy.", "After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the orange sphere disappear after the collision? | ['It was obscured by another object.', 'A rule causes objects to disappear upon collision.', 'It merged with the ground plane.', 'The simulation ran out of memory.', 'The object fell through a hole in the floor.'] | [1] | predictive | Based on the video so far, what will happen next? | ['One of the white gear and the green sphere will disappear.', 'The objects will merge into one.', 'The white gear and the green sphere will speed up significantly.', 'The white gear and the green sphere will change color.', 'Objects will suddenly stop moving.'] | [0] | test/a2d18679-ae25-514b-b2a7-f7c2820320c9/output.mp4 | output_prediction.mp4 | false | test/a2d18679-ae25-514b-b2a7-f7c2820320c9/output.mp4 |
222fed07-5501-4c1a-bd8f-6967743a3d13 | 222fed07-5501-4c1a-bd8f-6967743a3d13 | Toxic Dynamite Showdown | medium | [
"momentum_gain",
"collision_disappear"
] | {"scenario": {"name": "Toxic Dynamite Showdown", "description": "Colliding and bouncing balls amidst a collision-filled environment", "difficulty": "medium", "unreal_rules": ["momentum_gain", "collision_disappear"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types": ["... | {"scenario_name": "Toxic Dynamite Showdown", "difficulty": "medium", "primary_rule": "momentum_gain", "rules": ["momentum_gain", "collision_disappear"], "num_collisions": 44, "collisions": [{"frame": 94, "force": 66.77468434264759, "position": [2.1914044771644683, 2.1379621382402547, 1.97813738666219], "contact_normal"... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'There is no friction: moving objects do not slow down on the surface.', 'Object colors stay the same unless acted on.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.'] | [0, 4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain", "collision_disappear"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy.", "After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the red cylinder disappear after the collision? | ['The lighting conditions made it invisible.', 'The object fell through a hole in the floor.', 'It was obscured by another object.', 'It merged with the ground plane.', 'A rule causes objects to disappear upon collision.'] | [4] | predictive | Based on the video so far, what will happen next? | ['One of the cyan capsule and the green sphere will disappear.', 'The cyan capsule and the green sphere will speed up significantly.', 'The collision will cause a loud explosion.', 'The cyan capsule and the green sphere will change color.', 'The gravity will reverse direction.'] | [0] | test/222fed07-5501-4c1a-bd8f-6967743a3d13/output.mp4 | output_prediction.mp4 | false | test/222fed07-5501-4c1a-bd8f-6967743a3d13/output.mp4 |
c24da58a-e9c1-4dc4-a767-05c9b1639a68 | c24da58a-e9c1-4dc4-a767-05c9b1639a68 | Floating Circles and Frictional Frenzy | medium | [
"collision_color_change",
"no_friction"
] | {"scenario": {"name": "Floating Circles and Frictional Frenzy", "description": "A chaotic scenario where circles bounce and change color at random, with some disappearing after collision and others sliding forever.", "difficulty": "medium", "unreal_rules": ["collision_color_change", "no_friction"], "primary_rule": "col... | {"scenario_name": "Floating Circles and Frictional Frenzy", "difficulty": "medium", "primary_rule": "collision_color_change", "rules": ["collision_color_change", "no_friction"], "num_collisions": 11, "collisions": [{"frame": 140, "force": 663.0968371828517, "position": [2.3156534883402062, -0.9293184451847492, 1.736476... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.', 'Object colors stay the same unless acted on.', 'Gravity is reversed: objects fall upward instead of downward.'] | [1, 2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_color_change", "no_friction"], "canonical_descriptions": ["After a collision, the colliding objects change color.", "There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why did the object change color recently? | ['A rule changes object color upon collision.', 'The material properties changed due to age.', 'The object got hot from friction.', 'It reflected the color of the floor.', 'It was covered in dust.'] | [0] | predictive | Based on the video so far, what will happen next? | ['One object will turn into liquid.', 'The orange gear and the magenta cylinder will speed up significantly.', 'All objects will disappear unnecessarily.', 'One of the orange gear and the magenta cylinder will disappear.', 'The orange gear and the magenta cylinder will change color.'] | [4] | test/c24da58a-e9c1-4dc4-a767-05c9b1639a68/output.mp4 | output_prediction.mp4 | false | test/c24da58a-e9c1-4dc4-a767-05c9b1639a68/output.mp4 |
Subsets and Splits
Search UUID in Train & Test
Retrieves a specific record from either training or test datasets by UUID, providing basic data verification but offering limited analytical value beyond confirming data existence.