id stringlengths 36 36 | uuid stringlengths 36 36 | scenario_name stringlengths 11 56 | difficulty stringclasses 3
values | rules listlengths 0 3 | plan stringlengths 1.52k 2.01k | metadata stringlengths 250 86.4k | q1_type stringclasses 1
value | q1_question stringclasses 1
value | q1_options stringlengths 275 329 | q1_correct_answers stringclasses 24
values | q2_type stringclasses 1
value | q2_question stringclasses 1
value | q2_correct_answer stringclasses 47
values | q3_type stringclasses 1
value | q3_question stringclasses 31
values | q3_options stringlengths 179 246 | q3_correct_answers stringclasses 5
values | q4_type stringclasses 1
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value | q4_options stringlengths 191 313 | q4_correct_answers stringclasses 5
values | file_name stringlengths 52 52 | prediction_file_name stringclasses 1
value | is_realistic bool 2
classes | video_path stringlengths 52 52 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
dbfa2c48-86ee-5ac9-9ff7-9ebf3fe652e7 | dbfa2c48-86ee-5ac9-9ff7-9ebf3fe652e7 | Frictional Frenzy | easy | [] | {"scenario": {"name": "Frictional Frenzy", "description": "A ball and a block interact under varying friction and gravity conditions.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation... | {"scenario_name": "Frictional Frenzy", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 0, "collisions": [], "disappearances": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]} | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.', 'Conservation of momentum holds during interactions.', 'After a collision, the colliding objects change color.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The simulation physics are broken.', 'The gravity is fluctuating randomly.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.'] | [0] | predictive | Based on the video so far, what will happen next? | ['All objects will disappear unnecessarily.', 'Objects will follow normal trajectories and slow down due to friction.', 'Objects will suddenly stop moving.', 'Objects will shrink until they vanish.', 'The camera view will flip upside down.'] | [1] | test/dbfa2c48-86ee-5ac9-9ff7-9ebf3fe652e7/output.mp4 | null | true | test/dbfa2c48-86ee-5ac9-9ff7-9ebf3fe652e7/output.mp4 |
2c649d68-1491-5af4-9a34-78bec6bf750b | 2c649d68-1491-5af4-9a34-78bec6bf750b | Floating Frenzy | easy | [] | {"scenario": {"name": "Floating Frenzy", "description": "A simple scenario testing basic physics understanding with floating objects and no friction.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation":... | {"scenario_name": "Floating Frenzy", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 1, "collisions": [{"frame": 35, "force": 0.0, "position": [1.4109403260006992, -1.6929805108815557, 1.543046645112638], "contact_normal": [-0.6821869711178843, 0.6585705100026632, -0.3176567641210229],... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects do not vanish just because they collide.', 'Objects change color periodically over time.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The green capsule and the white sphere will change color.', 'The green capsule and the white sphere will bounce off each other.', 'The green capsule and the white sphere will speed up significantly.', 'They will repel each other with magnetic force.', 'The scene will turn black.'] | [1] | test/2c649d68-1491-5af4-9a34-78bec6bf750b/output.mp4 | output_prediction.mp4 | true | test/2c649d68-1491-5af4-9a34-78bec6bf750b/output.mp4 |
0c6f7c74-87cd-4e35-822e-15353489df5a | 0c6f7c74-87cd-4e35-822e-15353489df5a | Ball Bounce | easy | [] | {"scenario": {"name": "Ball Bounce", "description": "A ball bounces on a frictionless surface.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "frame_start": 1, "frame_en... | {"scenario_name": "Ball Bounce", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 1, "collisions": [{"frame": 42, "force": 1175.5069995401673, "position": [-0.6563878098374175, -0.9574328799252871, 1.3291459337522673], "contact_normal": [-0.8830360431012271, -0.05791652490953317, -0.465... | rule_identification | Which rules are applied in this video? | ['Normal gravity applies: objects fall downward.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The gravity is fluctuating randomly.'] | [2] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'One of the white sphere and the yellow sphere will disappear.', 'The white sphere and the yellow sphere will bounce off each other.', 'The collision will cause a loud explosion.', 'All objects will disappear unnecessarily.'] | [2] | test/0c6f7c74-87cd-4e35-822e-15353489df5a/output.mp4 | output_prediction.mp4 | true | test/0c6f7c74-87cd-4e35-822e-15353489df5a/output.mp4 |
ec672aba-0e7f-4610-92b0-cac8768d5b29 | ec672aba-0e7f-4610-92b0-cac8768d5b29 | Gentle Bounce | easy | [] | {"scenario": {"name": "Gentle Bounce", "description": "Observe the motion of a ball bouncing on a frictionless surface while changing color periodically.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulati... | {"scenario_name": "Gentle Bounce", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 25, "collisions": [{"frame": 63, "force": 0.0, "position": [0.6201954059690188, -1.4099199065675188, 1.8761660964166318], "contact_normal": [-0.01858587469539225, 0.988939455970979, -0.14715066321845563]... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'Normal gravity applies: objects fall downward.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The simulation physics are broken.', 'Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'The object has its own engine.'] | [3] | predictive | Based on the video so far, what will happen next? | ['Objects will shrink until they vanish.', 'The purple cube and the white sphere will bounce off each other.', 'The purple cube and the white sphere will speed up significantly.', 'The objects will merge into one.', 'The purple cube and the white sphere will change color.'] | [1] | test/ec672aba-0e7f-4610-92b0-cac8768d5b29/output.mp4 | output_prediction.mp4 | true | test/ec672aba-0e7f-4610-92b0-cac8768d5b29/output.mp4 |
68137a91-788f-5b00-be46-28f789107a14 | 68137a91-788f-5b00-be46-28f789107a14 | Floating Balls Collision | easy | [] | {"scenario": {"name": "Floating Balls Collision", "description": "Three balls float in mid-air, bounce off each other, and change color periodically.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual... | {"scenario_name": "Floating Balls Collision", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 36, "collisions": [{"frame": 36, "force": 441.809481741119, "position": [-0.8756949447577312, -0.9107723831718144, 1.235609959466057], "contact_normal": [-3.9198263340739194e-15, 0.99507114006... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'After a collision, one of the colliding objects disappears.', 'Normal collision behavior: objects bounce off each other.', 'There is no gravity: objects float instead of falling.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'The object has its own engine.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The magenta gear and the orange cube will change color.', 'The magenta gear and the orange cube will bounce off each other.', 'The camera view will flip upside down.', 'One of the magenta gear and the orange cube will disappear.', 'New objects will continuously spawn filling the space.'] | [1] | test/68137a91-788f-5b00-be46-28f789107a14/output.mp4 | output_prediction.mp4 | true | test/68137a91-788f-5b00-be46-28f789107a14/output.mp4 |
632fb183-d420-4386-b8ad-722416f6d086 | 632fb183-d420-4386-b8ad-722416f6d086 | Rolling Down the Hill | easy | [] | {"scenario": {"name": "Rolling Down the Hill", "description": "A small ball rolls down a gentle slope, demonstrating friction and gravity", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolutio... | {"scenario_name": "Rolling Down the Hill", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 32, "collisions": [{"frame": 31, "force": 204.77861527733398, "position": [2.2684935552190417, -0.9933687611527539, 0.1466615405995904], "contact_normal": [-0.9487177876386738, -0.316124278438054... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'There is no friction: moving objects do not slow down on the surface.', 'Normal collision behavior: objects bounce off each other.', 'There is no gravity: objects float instead of falling.', 'Objects gain speed after collisions instead of losing energy.... | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The object has its own engine.'] | [2] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The blue gear and the magenta capsule will change color.', 'All objects will disappear unnecessarily.', 'They will repel each other with magnetic force.', 'The blue gear and the magenta capsule will bounce off each other.'] | [4] | test/632fb183-d420-4386-b8ad-722416f6d086/output.mp4 | output_prediction.mp4 | true | test/632fb183-d420-4386-b8ad-722416f6d086/output.mp4 |
58fd8639-e130-5b68-a7ed-21def0a88521 | 58fd8639-e130-5b68-a7ed-21def0a88521 | Floating Spheres | easy | [] | {"scenario": {"name": "Floating Spheres", "description": "Spheres float in mid-air, interact with each other and a colored background.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulatio... | {"scenario_name": "Floating Spheres", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 12, "collisions": [{"frame": 81, "force": 0.0, "position": [-2.03741996983687, 2.4621986809783216, 1.2313911757322897], "contact_normal": [-1.1947109314334572e-16, -0.9340656438457521, -0.357101348341... | rule_identification | Which rules are applied in this video? | ['Normal gravity applies: objects fall downward.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, the colliding objects change color.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.', 'The simulation physics are broken.', 'The object has its own engine.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The cyan sphere and the yellow sphere will change color.', 'The collision will cause a loud explosion.', 'The camera view will flip upside down.', 'A new object will appear.', 'The cyan sphere and the yellow sphere will bounce off each other.'] | [4] | test/58fd8639-e130-5b68-a7ed-21def0a88521/output.mp4 | output_prediction.mp4 | true | test/58fd8639-e130-5b68-a7ed-21def0a88521/output.mp4 |
354f8d4a-8286-5efb-ae18-1de916d1ef1b | 354f8d4a-8286-5efb-ae18-1de916d1ef1b | Floating Obstacle Course | easy | [] | {"scenario": {"name": "Floating Obstacle Course", "description": "Objects float in mid-air, and the player must navigate a ball through a challenging obstacle course without hitting the invisible walls.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions... | {"scenario_name": "Floating Obstacle Course", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 5, "collisions": [{"frame": 79, "force": 854.8317770811922, "position": [-3.938259623790576, 1.7414865775498438, 1.5335311082716478], "contact_normal": [-0.35467505283581785, 0.623422577509988... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.', 'Objects do not vanish just because they collide.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The gravity is fluctuating randomly.', 'The simulation physics are broken.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.'] | [0] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The white torus and the blue sphere will bounce off each other.', 'All objects will disappear unnecessarily.', 'The white torus and the blue sphere will speed up significantly.', 'They will repel each other with magnetic force.'] | [1] | test/354f8d4a-8286-5efb-ae18-1de916d1ef1b/output.mp4 | output_prediction.mp4 | true | test/354f8d4a-8286-5efb-ae18-1de916d1ef1b/output.mp4 |
2a3c4337-b19b-4609-9a40-7d8fc6ad41c1 | 2a3c4337-b19b-4609-9a40-7d8fc6ad41c1 | Floating Balls | easy | [] | {"scenario": {"name": "Floating Balls", "description": "Three balls float in mid-air, with two of them bouncing off each other after collision, and the third one disappearing.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": [... | {"scenario_name": "Floating Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 30, "collisions": [{"frame": 65, "force": 976.1570341484371, "position": [1.1234957115161064, 0.21538919241380683, 1.0046413063792359], "contact_normal": [2.126459563008896e-05, 0.6205237287203752, 0.78... | rule_identification | Which rules are applied in this video? | ['Normal collision behavior: objects bounce off each other.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The gravity is fluctuating randomly.', 'Magic rules are applied to the object.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The gravity will reverse direction.', 'The green sphere and the cyan cube will bounce off each other.', 'One of the green sphere and the cyan cube will disappear.', 'Objects will start spinning rapidly.', 'A new object will appear.'] | [1] | test/2a3c4337-b19b-4609-9a40-7d8fc6ad41c1/output.mp4 | output_prediction.mp4 | true | test/2a3c4337-b19b-4609-9a40-7d8fc6ad41c1/output.mp4 |
df37b0e3-18d4-4d06-ae22-2084590346d6 | df37b0e3-18d4-4d06-ae22-2084590346d6 | Floating Frenzy | easy | [] | {"scenario": {"name": "Floating Frenzy", "description": "A chaotic scenario where objects interact in a weightless environment", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 4... | {"scenario_name": "Floating Frenzy", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 30, "collisions": [{"frame": 21, "force": 409.2270393196825, "position": [-0.5629485160749506, -0.2896347892611296, 1.432389380551668], "contact_normal": [0.6067016451722764, 0.5431380131379534, -0.580... | rule_identification | Which rules are applied in this video? | ['Objects do not vanish just because they collide.', 'Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'After a collision, one of the colliding objects disappears.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.', 'Magic rules are applied to the object.', 'The object has its own engine.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The blue gear and the red cube will change color.', 'The blue gear and the red cube will bounce off each other.', 'One of the blue gear and the red cube will disappear.', 'The collision will cause a loud explosion.', 'Objects will suddenly stop moving.'] | [1] | test/df37b0e3-18d4-4d06-ae22-2084590346d6/output.mp4 | output_prediction.mp4 | true | test/df37b0e3-18d4-4d06-ae22-2084590346d6/output.mp4 |
affa034d-a5f5-40e9-a353-4acc2f4d2ff7 | affa034d-a5f5-40e9-a353-4acc2f4d2ff7 | Rolling Ball | easy | [] | {"scenario": {"name": "Rolling Ball", "description": "A blue ball rolls on a flat surface, and a red ball falls on it, bouncing off.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation"... | {"scenario_name": "Rolling Ball", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 8, "collisions": [{"frame": 77, "force": 991.9855614035615, "position": [5.69193698838366, -0.7667687451147716, 1.009496811080011], "contact_normal": [4.622609047832043e-05, -0.8358827823898173, -0.548907... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.', 'Friction applies: objects slow down and stop over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation physics are broken.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'The object has its own engine.', 'Ghost forces are pushing it.'] | [2] | predictive | Based on the video so far, what will happen next? | ['Objects will start spinning rapidly.', 'The blue gear and the yellow torus will change color.', 'The gravity will reverse direction.', 'The blue gear and the yellow torus will bounce off each other.', 'A new object will appear.'] | [3] | test/affa034d-a5f5-40e9-a353-4acc2f4d2ff7/output.mp4 | output_prediction.mp4 | true | test/affa034d-a5f5-40e9-a353-4acc2f4d2ff7/output.mp4 |
1e91412a-c30b-49a2-98cb-d335d0b360f3 | 1e91412a-c30b-49a2-98cb-d335d0b360f3 | Pendulum Showdown | easy | [] | {"scenario": {"name": "Pendulum Showdown", "description": "A pendulum collides with a stationary object while a ball bounces around in a frictionless environment.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, ... | {"scenario_name": "Pendulum Showdown", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 21, "collisions": [{"frame": 20, "force": 167.52156771247704, "position": [-0.6115161743620934, 1.4192857060655142, 0.8767910223605138], "contact_normal": [0.7079958459601247, -0.6647088252674992, 0.... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'Normal collision behavior: objects bounce off each other.', 'There is no friction: moving objects do not slow down on the surface.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The simulation physics are broken.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The green capsule and the cyan sphere will bounce off each other.', 'A new object will appear.', 'The collision will cause a loud explosion.', 'They will repel each other with magnetic force.', 'The green capsule and the cyan sphere will change color.'] | [0] | test/1e91412a-c30b-49a2-98cb-d335d0b360f3/output.mp4 | output_prediction.mp4 | true | test/1e91412a-c30b-49a2-98cb-d335d0b360f3/output.mp4 |
c51929d8-5f4b-523e-a998-963d6d3e469b | c51929d8-5f4b-523e-a998-963d6d3e469b | Floating Balls | easy | [] | {"scenario": {"name": "Floating Balls", "description": "Several balls float in a zero-gravity environment. They bounce off each other and the walls, changing color periodically.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types":... | {"scenario_name": "Floating Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 0, "collisions": [], "disappearances": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {}, "gravity": [0.0, 0.0, -10.0]} | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.', 'Friction applies: objects slow down and stop over time.', 'Objects change color periodically over time.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'Ghost forces are pushing it.', 'The object has its own engine.', 'The simulation physics are broken.'] | [0] | predictive | Based on the video so far, what will happen next? | ['Objects will start spinning rapidly.', 'The gravity will reverse direction.', 'The scene will turn black.', 'The camera view will flip upside down.', 'Objects will follow normal trajectories and slow down due to friction.'] | [4] | test/c51929d8-5f4b-523e-a998-963d6d3e469b/output.mp4 | null | true | test/c51929d8-5f4b-523e-a998-963d6d3e469b/output.mp4 |
89032ea5-e24d-4ae6-9658-2c101fb484fe | 89032ea5-e24d-4ae6-9658-2c101fb484fe | Floating Disks Showdown | easy | [] | {"scenario": {"name": "Floating Disks Showdown", "description": "A pair of disks with different masses and velocities collide in mid-air, changing colors upon contact and affecting each other's speed.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions":... | {"scenario_name": "Floating Disks Showdown", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 32, "collisions": [{"frame": 83, "force": 167.3269249423474, "position": [-0.7576958686609913, -0.6702226650278195, 1.2052131070856462], "contact_normal": [0.33180114058454424, 0.94334935368971... | rule_identification | Which rules are applied in this video? | ['Normal gravity applies: objects fall downward.', 'After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'The object has its own engine.', 'The simulation physics are broken.', 'Magic rules are applied to the object.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The blue gear and the green cylinder will change color.', 'A new object will appear.', 'The blue gear and the green cylinder will bounce off each other.', 'The collision will cause a loud explosion.', 'The gravity will reverse direction.'] | [2] | test/89032ea5-e24d-4ae6-9658-2c101fb484fe/output.mp4 | output_prediction.mp4 | true | test/89032ea5-e24d-4ae6-9658-2c101fb484fe/output.mp4 |
0e12c8dc-f05e-4efc-b31b-69db2ab6af1a | 0e12c8dc-f05e-4efc-b31b-69db2ab6af1a | Colliding Balls | easy | [] | {"scenario": {"name": "Colliding Balls", "description": "Two balls collide and bounce off each other while floating in mid-air.", "difficulty": "easy", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, ... | {"scenario_name": "Colliding Balls", "difficulty": "easy", "primary_rule": "realistic", "rules": [], "num_collisions": 28, "collisions": [{"frame": 90, "force": 318.29541281300163, "position": [0.1260574953679351, 0.6682546196208627, 1.8112123786718133], "contact_normal": [0.9661309189308932, -0.09889831264897363, -0.2... | rule_identification | Which rules are applied in this video? | ['Conservation of momentum holds during interactions.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'The object has its own engine.', 'The simulation physics are broken.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The yellow cylinder and the red cylinder will change color.', 'A new object will appear.', 'The yellow cylinder and the red cylinder will bounce off each other.', 'The collision will cause a loud explosion.', 'The scene will turn black.'] | [2] | test/0e12c8dc-f05e-4efc-b31b-69db2ab6af1a/output.mp4 | output_prediction.mp4 | true | test/0e12c8dc-f05e-4efc-b31b-69db2ab6af1a/output.mp4 |
00c36b5e-6a13-4788-8d35-b40fc8bde317 | 00c36b5e-6a13-4788-8d35-b40fc8bde317 | Frictional Frenzy | medium | [] | {"scenario": {"name": "Frictional Frenzy", "description": "A mix of friction and collision reactions.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [240, 240], ... | {"scenario_name": "Frictional Frenzy", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 41, "collisions": [{"frame": 82, "force": 0.0, "position": [-0.198234202863728, -1.6040379364104043, 0.2530605904818538], "contact_normal": [-0.13765489776415216, -0.848719550795625, -0.51061360461... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.', 'No new objects appear: objects cannot spawn out of nowhere.', 'Objects change color periodically over time.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The object has its own engine.', 'The gravity is fluctuating randomly.'] | [1] | predictive | Based on the video so far, what will happen next? | ['They will repel each other with magnetic force.', 'The yellow capsule and the cyan cube will change color.', 'The yellow capsule and the cyan cube will bounce off each other.', 'A new object will appear.', 'Objects will shrink until they vanish.'] | [2] | test/00c36b5e-6a13-4788-8d35-b40fc8bde317/output.mp4 | output_prediction.mp4 | true | test/00c36b5e-6a13-4788-8d35-b40fc8bde317/output.mp4 |
22290297-5253-4882-8358-3f4e7108bcee | 22290297-5253-4882-8358-3f4e7108bcee | Frictional Frenzy | medium | [] | {"scenario": {"name": "Frictional Frenzy", "description": "Objects of different masses experience momentum and friction, while disappearing upon collision.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counte... | {"scenario_name": "Frictional Frenzy", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 259, "collisions": [{"frame": 82, "force": 0.0, "position": [-4.181631003860905, 2.408894394043402, 1.410233860303101], "contact_normal": [0.6697753304032479, -0.7404977044515291, 0.055354823504697... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.', 'No new objects appear: objects cannot spawn out of nowhere.', 'There is no friction: moving objects do not slow down on the surfac... | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.'] | [3] | predictive | Based on the video so far, what will happen next? | ['Objects will shrink until they vanish.', 'The gray cylinder and the teal capsule will speed up significantly.', 'One of the gray cylinder and the teal capsule will disappear.', 'New objects will continuously spawn filling the space.', 'The gray cylinder and the teal capsule will bounce off each other.'] | [4] | test/22290297-5253-4882-8358-3f4e7108bcee/output.mp4 | output_prediction.mp4 | true | test/22290297-5253-4882-8358-3f4e7108bcee/output.mp4 |
5d945e1d-8a3f-484d-a00a-ac91daabb712 | 5d945e1d-8a3f-484d-a00a-ac91daabb712 | Circular Motion Mayhem | medium | [] | {"scenario": {"name": "Circular Motion Mayhem", "description": "Multiple objects interact on a frictionless surface while experiencing gravity, changing colors upon collision, and gaining speed from impacts.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_col... | {"scenario_name": "Circular Motion Mayhem", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 19, "collisions": [{"frame": 55, "force": 267.4759728437182, "position": [1.4409446624606115, 1.5324365636985617, 1.4067871521281186], "contact_normal": [-0.0003383644960302464, -0.00509008341... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'No new objects appear: objects cannot spawn out of nowher... | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Magic rules are applied to the object.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The object has its own engine.'] | [2] | predictive | Based on the video so far, what will happen next? | ['They will pass through each other like ghosts.', 'The blue gear and the green sphere will bounce off each other.', 'A new object will appear.', 'New objects will continuously spawn filling the space.', 'One of the blue gear and the green sphere will disappear.'] | [1] | test/5d945e1d-8a3f-484d-a00a-ac91daabb712/output.mp4 | output_prediction.mp4 | true | test/5d945e1d-8a3f-484d-a00a-ac91daabb712/output.mp4 |
60ad3b6b-aa35-4248-af9d-7ca2b9ca6d2e | 60ad3b6b-aa35-4248-af9d-7ca2b9ca6d2e | Floating Mallet Showdown | medium | [] | {"scenario": {"name": "Floating Mallet Showdown", "description": "Two balls are floating in mid-air, and a mallet is swinging towards them. Observe the interaction between the mallet and the balls.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": ... | {"scenario_name": "Floating Mallet Showdown", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 51, "collisions": [{"frame": 101, "force": 0.0, "position": [0.8688795447769725, -1.6678430173553365, 0.35514987161868], "contact_normal": [0.957113634029072, -0.2897127721886417, -3.4444676... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.', 'No new objects appear: objects cannot spawn out of nowhere.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The object has its own engine.', 'Magic rules are applied to the object.', 'The simulation follows standard physics rules.', 'Ghost forces are pushing it.', 'The simulation physics are broken.'] | [2] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The orange gear and the yellow capsule will bounce off each other.', 'The collision will cause a loud explosion.', 'New objects will continuously spawn filling the space.', 'The orange gear and the yellow capsule will change color.'] | [1] | test/60ad3b6b-aa35-4248-af9d-7ca2b9ca6d2e/output.mp4 | output_prediction.mp4 | true | test/60ad3b6b-aa35-4248-af9d-7ca2b9ca6d2e/output.mp4 |
bd37dcde-3b0a-4a0f-826a-6bb36315cf53 | bd37dcde-3b0a-4a0f-826a-6bb36315cf53 | Bouncing Ball and Sliding Cube | medium | [] | {"scenario": {"name": "Bouncing Ball and Sliding Cube", "description": "A ball and a cube collide and slide, testing understanding of collisions and momentum.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "cou... | {"scenario_name": "Bouncing Ball and Sliding Cube", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 172, "collisions": [{"frame": 96, "force": 858.7920813828715, "position": [-3.807261763179759, -2.485232809434668, 1.4119366827177444], "contact_normal": [-6.688293572491749e-14, 0.0, ... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Object colors stay the same unless acted on.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The gravity is fluctuating randomly.', 'The object has its own engine.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The yellow cylinder and the green cylinder will bounce off each other.', 'One of the yellow cylinder and the green cylinder will disappear.', 'Objects will start spinning rapidly.', 'A new object will appear.', 'Objects will suddenly stop moving.'] | [0] | test/bd37dcde-3b0a-4a0f-826a-6bb36315cf53/output.mp4 | output_prediction.mp4 | true | test/bd37dcde-3b0a-4a0f-826a-6bb36315cf53/output.mp4 |
da118f64-010e-501c-8991-bb1b7e1940de | da118f64-010e-501c-8991-bb1b7e1940de | Medium Physics Challenge | medium | [] | {"scenario": {"name": "Medium Physics Challenge", "description": "Objects interact with each other and their environment in a medium-level complexity physics simulation.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["fac... | {"scenario_name": "Medium Physics Challenge", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 35, "collisions": [{"frame": 100, "force": 605.1770005591571, "position": [3.1152006742347567, -1.3990078824703844, 1.4119402543361896], "contact_normal": [4.393497947304121e-05, -3.12573043... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.', 'No new objects appear: objects cannot spawn out of nowhere.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'Magic rules are applied to the object.', 'The simulation physics are broken.', 'The object has its own engine.', 'The gravity is fluctuating randomly.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The scene will turn black.', 'New objects will continuously spawn filling the space.', 'A new object will appear.', 'The red gear and the red sphere will bounce off each other.', 'The red gear and the red sphere will speed up significantly.'] | [3] | test/da118f64-010e-501c-8991-bb1b7e1940de/output.mp4 | output_prediction.mp4 | true | test/da118f64-010e-501c-8991-bb1b7e1940de/output.mp4 |
fab801f3-abc0-4c05-b401-0366d23d9bf9 | fab801f3-abc0-4c05-b401-0366d23d9bf9 | Bouncing Billiards | medium | [] | {"scenario": {"name": "Bouncing Billiards", "description": "A challenging physics simulation with bouncing balls and a twist.", "difficulty": "medium", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"r... | {"scenario_name": "Bouncing Billiards", "difficulty": "medium", "primary_rule": "realistic", "rules": [], "num_collisions": 146, "collisions": [{"frame": 8, "force": 342.9232481771919, "position": [3.045542882427509, 1.2600970734742394, 1.4671190264859575], "contact_normal": [0.6348671380354101, -0.7726213283638549, 3.... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'After a collision, one of the colliding objects disappears.', 'Object colors stay the same unless acted on.', 'There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['Ghost forces are pushing it.', 'The simulation physics are broken.', 'The gravity is fluctuating randomly.', 'The object has its own engine.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'Objects will shrink until they vanish.', 'The cyan gear and the orange cube will bounce off each other.', 'The cyan gear and the orange cube will speed up significantly.', 'New objects will continuously spawn filling the space.'] | [2] | test/fab801f3-abc0-4c05-b401-0366d23d9bf9/output.mp4 | output_prediction.mp4 | true | test/fab801f3-abc0-4c05-b401-0366d23d9bf9/output.mp4 |
ae500254-d047-4ba7-8865-dd4088190607 | ae500254-d047-4ba7-8865-dd4088190607 | Object Count Mismatch Repair | hard | [] | {"scenario": {"name": "Object Count Mismatch Repair", "description": "Repairs object count mismatch by increasing object spawn count", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation"... | {"scenario_name": "Object Count Mismatch Repair", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 167, "collisions": [{"frame": 29, "force": 0.0, "position": [-1.5820741615636935, 2.741508561730742, 1.2948045142051103], "contact_normal": [-0.9999999999697121, -7.576722768192316e-06, -1... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.', 'No new objects appear: objects cannot spawn out of nowhere.', 'After a collision, the colliding objects change color.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The simulation follows standard physics rules.', 'The object has its own engine.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.', 'The gravity is fluctuating randomly.'] | [0] | predictive | Based on the video so far, what will happen next? | ['One of the gray sphere and the cyan sphere will disappear.', 'A new object will appear.', 'The gray sphere and the cyan sphere will bounce off each other.', 'The collision will cause a loud explosion.', 'The camera view will flip upside down.'] | [2] | test/ae500254-d047-4ba7-8865-dd4088190607/output.mp4 | output_prediction.mp4 | true | test/ae500254-d047-4ba7-8865-dd4088190607/output.mp4 |
54dd4754-4bab-4287-a2d6-c19246c768c9 | 54dd4754-4bab-4287-a2d6-c19246c768c9 | Pyrotechnic Puzzle | hard | [] | {"scenario": {"name": "Pyrotechnic Puzzle", "description": "An explosive challenge with bouncing balls, slippery surfaces, and colorful explosions.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]... | {"scenario_name": "Pyrotechnic Puzzle", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 369, "collisions": [{"frame": 51, "force": 164.11600840690494, "position": [-0.3126905301462789, -0.6305806864078108, 0.21606403416276065], "contact_normal": [0.09148124527286049, -0.995781896441464... | rule_identification | Which rules are applied in this video? | ['Objects do not vanish just because they collide.', 'After a collision, one of the colliding objects disappears.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'Objects gain speed after collisions instead of losing energy.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'The object has its own engine.', 'Ghost forces are pushing it.', 'The simulation follows standard physics rules.', 'The simulation physics are broken.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The gray cube and the blue sphere will bounce off each other.', 'One of the gray cube and the blue sphere will disappear.', 'The gray cube and the blue sphere will change color.', 'New objects will continuously spawn filling the space.', 'They will repel each other with magnetic force.'] | [0] | test/54dd4754-4bab-4287-a2d6-c19246c768c9/output.mp4 | output_prediction.mp4 | true | test/54dd4754-4bab-4287-a2d6-c19246c768c9/output.mp4 |
c7fa2c66-b467-4d91-a6fb-a8868061aa71 | c7fa2c66-b467-4d91-a6fb-a8868061aa71 | Harmonic Chaos | hard | [] | {"scenario": {"name": "Harmonic Chaos", "description": "A room full of balls bouncing and colliding, with colors changing and objects disappearing.", "difficulty": "hard", "unreal_rules": [], "primary_rule": "realistic", "collision_required": false, "max_collisions": 100, "question_types": ["factual", "counterfactual"]... | {"scenario_name": "Harmonic Chaos", "difficulty": "hard", "primary_rule": "realistic", "rules": [], "num_collisions": 250, "collisions": [{"frame": 135, "force": 53.77895506790174, "position": [-0.4412933747238383, -1.1963677790850353, 0.15265977598417552], "contact_normal": [-0.011008023943254114, 0.5189626391148376, ... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.', 'No new objects appear: objects cannot spawn out of nowhere.', 'Gravity is reversed: objects fall upward instead of downward.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": [], "realistic_physics": true, "canonical_descriptions": ["Objects behave according to normal physics (downward gravity, friction, no spontaneous spawning)."]} | explanatory_reasoning | Why did the objects behave normally? | ['The gravity is fluctuating randomly.', 'Ghost forces are pushing it.', 'Magic rules are applied to the object.', 'The simulation physics are broken.', 'The simulation follows standard physics rules.'] | [4] | predictive | Based on the video so far, what will happen next? | ['Objects will suddenly stop moving.', 'A new object will appear.', 'The blue capsule and the red cylinder will bounce off each other.', 'They will repel each other with magnetic force.', 'The blue capsule and the red cylinder will change color.'] | [2] | test/c7fa2c66-b467-4d91-a6fb-a8868061aa71/output.mp4 | output_prediction.mp4 | true | test/c7fa2c66-b467-4d91-a6fb-a8868061aa71/output.mp4 |
b3d7e7d1-1c10-4b29-b443-32036d0f65e7 | b3d7e7d1-1c10-4b29-b443-32036d0f65e7 | Floating Friction Frenzy | easy | [
"no_friction"
] | {"scenario": {"name": "Floating Friction Frenzy", "description": "A colorful, frictionless world where objects bounce and change color when they hit each other.", "difficulty": "easy", "unreal_rules": ["no_friction"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_types": ["... | {"scenario_name": "Floating Friction Frenzy", "difficulty": "easy", "primary_rule": "no_friction", "rules": ["no_friction"], "num_collisions": 26, "collisions": [{"frame": 10, "force": 1434.133773711537, "position": [1.063479807721798, -0.8866913732841643, 1.7718810518671035], "contact_normal": [0.7726213283638483, 0.6... | rule_identification | Which rules are applied in this video? | ['Normal collision behavior: objects bounce off each other.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.... | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why do objects slide without stopping? | ['Friction is disabled in this environment.', 'The floor is tilted downwards.', 'They are hovering on an air cushion.', 'The floor is made of ice.', 'Wind is pushing them constantly.'] | [0] | predictive | Based on the video so far, what will happen next? | ['All objects will disappear unnecessarily.', 'The orange capsule and the orange cube will bounce off each other.', 'The orange capsule and the orange cube will change color.', 'A new object will appear.', 'New objects will continuously spawn filling the space.'] | [1] | test/b3d7e7d1-1c10-4b29-b443-32036d0f65e7/output.mp4 | output_prediction.mp4 | false | test/b3d7e7d1-1c10-4b29-b443-32036d0f65e7/output.mp4 |
c036bbb8-1334-4391-8929-1843c62ba75d | c036bbb8-1334-4391-8929-1843c62ba75d | Floating Ball Bounce | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Ball Bounce", "description": "A ball bounces and changes color while floating in mid-air.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]... | {"scenario_name": "Floating Ball Bounce", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 65, "collisions": [{"frame": 10, "force": 466.4424020931039, "position": [0.7433998504689813, 0.31243452651962705, 1.0066495104446118], "contact_normal": [-1.0, 0.0, 0.0... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.', 'Normal collision behavior: objects bounce off each other.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The scene lights are changing color.', 'The object temperature is fluctuating.', 'It is a chameleon camouflage effect.', 'The video color encoding is corrupted.', 'A rule cycles object colors over time.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The red gear and the blue cylinder will speed up significantly.', 'The collision will cause a loud explosion.', 'The red gear and the blue cylinder will bounce off each other.', 'New objects will continuously spawn filling the space.', 'One of the red gear and the blue cylinder will disappear.'] | [2] | test/c036bbb8-1334-4391-8929-1843c62ba75d/output.mp4 | output_prediction.mp4 | false | test/c036bbb8-1334-4391-8929-1843c62ba75d/output.mp4 |
955bcdd8-47df-49d5-9f88-18be63c63d07 | 955bcdd8-47df-49d5-9f88-18be63c63d07 | Floating Orbital Chaos | easy | [
"gravity_reverse"
] | {"scenario": {"name": "Floating Orbital Chaos", "description": "Objects orbit each other while changing colors and disappearing on contact", "difficulty": "easy", "unreal_rules": ["gravity_reverse"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "s... | {"scenario_name": "Floating Orbital Chaos", "difficulty": "easy", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse"], "num_collisions": 3, "collisions": [{"frame": 4, "force": 1080.0293037044587, "position": [-0.6338658930941677, -2.014765185349139, 2.9799428740234184], "contact_normal": [-0.94852503731378... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Objects change color periodically over time.', 'Friction applies: objects slow down and stop over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward."]} | explanatory_reasoning | Why are objects falling upwards? | ['The objects are magnetic and repelled by the floor.', 'The camera is upside down.', 'There is a strong wind blowing up.', 'Gravity is reversed in this environment.', 'The floor is actually the ceiling.'] | [3] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The collision will cause a loud explosion.', 'Objects will start spinning rapidly.', 'The yellow capsule and the green cylinder will speed up significantly.', 'The yellow capsule and the green cylinder will bounce off each other.'] | [4] | test/955bcdd8-47df-49d5-9f88-18be63c63d07/output.mp4 | output_prediction.mp4 | false | test/955bcdd8-47df-49d5-9f88-18be63c63d07/output.mp4 |
73d987ba-10ee-4a1d-a08f-19790296add4 | 73d987ba-10ee-4a1d-a08f-19790296add4 | Floating Obstacles | easy | [
"momentum_gain"
] | {"scenario": {"name": "Floating Obstacles", "description": "Objects bounce around in mid-air, gaining speed and changing colors periodically.", "difficulty": "easy", "unreal_rules": ["momentum_gain"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "si... | {"scenario_name": "Floating Obstacles", "difficulty": "easy", "primary_rule": "momentum_gain", "rules": ["momentum_gain"], "num_collisions": 5, "collisions": [{"frame": 6, "force": 469.7994916538536, "position": [-1.5529548136677427, -0.15000252113318707, 2.382931686866648], "contact_normal": [0.2854894492374585, 0.941... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.', 'Conservation of momentum holds during interactions.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, the colliding objects change color.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object speed up after collision? | ['The floor is a treadmill speeding it up.', 'It released stored spring energy.', 'It was hit by an invisible force.', 'The object has a rocket booster.', 'A rule increases momentum upon collision.'] | [4] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The scene will turn black.', 'The cyan cylinder and the magenta sphere will speed up significantly after impact.', 'The objects will merge into one.', 'The cyan cylinder and the magenta sphere will speed up significantly.'] | [2] | test/73d987ba-10ee-4a1d-a08f-19790296add4/output.mp4 | output_prediction.mp4 | false | test/73d987ba-10ee-4a1d-a08f-19790296add4/output.mp4 |
3dc5f44e-8666-58db-bc76-a455210e8891 | 3dc5f44e-8666-58db-bc76-a455210e8891 | Floating Balls | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Balls", "description": "Balls float in space with changing colors", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"resolution": [6... | {"scenario_name": "Floating Balls", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 20, "collisions": [{"frame": 17, "force": 585.0403375710218, "position": [0.2934212310497707, -1.9487693119850835, 2.4670069435777453], "contact_normal": [-0.9121681173238956, -0.379347... | rule_identification | Which rules are applied in this video? | ['Normal collision behavior: objects bounce off each other.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['There is zero gravity in this environment.', 'The objects are hanging from invisible strings.', 'There is a strong updraft supporting them.', 'The simulation is paused.', 'They are stuck to the background.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The white cylinder and the green sphere will speed up significantly.', 'All objects will disappear unnecessarily.', 'The white cylinder and the green sphere will bounce off each other.', 'The white cylinder and the green sphere will change color.', 'Objects will start spinning rapidly.'] | [2] | test/3dc5f44e-8666-58db-bc76-a455210e8891/output.mp4 | output_prediction.mp4 | false | test/3dc5f44e-8666-58db-bc76-a455210e8891/output.mp4 |
7f75ec6a-7749-53dc-919f-9d6d0abd88d7 | 7f75ec6a-7749-53dc-919f-9d6d0abd88d7 | Frictionless & Colorful Collision | easy | [
"no_friction"
] | {"scenario": {"name": "Frictionless & Colorful Collision", "description": "Objects float and change colors on contact, gaining speed and disappearing afterward.", "difficulty": "easy", "unreal_rules": ["no_friction"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_types": ["... | {"scenario_name": "Frictionless & Colorful Collision", "difficulty": "easy", "primary_rule": "no_friction", "rules": ["no_friction"], "num_collisions": 5, "collisions": [{"frame": 76, "force": 486.9264326839654, "position": [2.056777057697044, -0.4197341479635568, 2.4957226514815516], "contact_normal": [0.9950963652417... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'There is no friction: moving objects do not slow down on the surface.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no gravity: objects float instead of falling.', 'Friction applies: objects slow down and stop over time.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why do objects slide without stopping? | ['The floor is tilted downwards.', 'Friction is disabled in this environment.', 'The objects have powered wheels.', 'The floor is made of ice.', 'Wind is pushing them constantly.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The blue capsule and the orange capsule will speed up significantly.', 'They will pass through each other like ghosts.', 'One of the blue capsule and the orange capsule will disappear.', 'The blue capsule and the orange capsule will bounce off each other.', 'The collision will cause a loud explosion.'] | [3] | test/7f75ec6a-7749-53dc-919f-9d6d0abd88d7/output.mp4 | output_prediction.mp4 | false | test/7f75ec6a-7749-53dc-919f-9d6d0abd88d7/output.mp4 |
a18de8eb-c020-5775-9ddf-97a2f6146fd7 | a18de8eb-c020-5775-9ddf-97a2f6146fd7 | Gravity Reversal Conundrum | easy | [
"gravity_reverse"
] | {"scenario": {"name": "Gravity Reversal Conundrum", "description": "Observe objects defying gravity and interacting in a frictionless environment", "difficulty": "easy", "unreal_rules": ["gravity_reverse"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "question_types": ["factual... | {"scenario_name": "Gravity Reversal Conundrum", "difficulty": "easy", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse"], "num_collisions": 2, "collisions": [{"frame": 34, "force": 439.3669923885673, "position": [0.08325623938388926, 1.9110525742139712, 2.1855178227682597], "contact_normal": [-1.5417715245... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'Friction applies: objects slow down and stop over time.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward."]} | explanatory_reasoning | Why are objects falling upwards? | ['The objects are balloons filled with helium.', 'Gravity is reversed in this environment.', 'The objects are magnetic and repelled by the floor.', 'There is a strong wind blowing up.', 'The camera is upside down.'] | [1] | predictive | Based on the video so far, what will happen next? | ['One of the cyan torus and the magenta cube will disappear.', 'The cyan torus and the magenta cube will bounce off each other.', 'Objects will start spinning rapidly.', 'They will pass through each other like ghosts.', 'A new object will appear.'] | [1] | test/a18de8eb-c020-5775-9ddf-97a2f6146fd7/output.mp4 | output_prediction.mp4 | false | test/a18de8eb-c020-5775-9ddf-97a2f6146fd7/output.mp4 |
4e637449-44c1-423b-857a-a53a77aaeb7c | 4e637449-44c1-423b-857a-a53a77aaeb7c | Floating Frenzy | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Frenzy", "description": "Objects float in mid-air, change color on contact, and slide forever after bouncing off each other.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["fa... | {"scenario_name": "Floating Frenzy", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 20, "collisions": [{"frame": 6, "force": 1289.975253429782, "position": [-0.7117853730764615, -0.8607227096557617, 2.5723235946676057], "contact_normal": [0.0, 0.9999999999999999, 0.0]... | rule_identification | Which rules are applied in this video? | ['Normal gravity applies: objects fall downward.', 'After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.', 'There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['There is zero gravity in this environment.', 'There is a strong updraft supporting them.', 'The objects are hanging from invisible strings.', 'The objects are extremely light like feathers.', 'The simulation is paused.'] | [0] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'They will repel each other with magnetic force.', 'The camera view will flip upside down.', 'The green cylinder and the gray cube will change color.', 'The green cylinder and the gray cube will bounce off each other.'] | [4] | test/4e637449-44c1-423b-857a-a53a77aaeb7c/output.mp4 | output_prediction.mp4 | false | test/4e637449-44c1-423b-857a-a53a77aaeb7c/output.mp4 |
de8d8b37-7430-48af-acfb-7c0b003ca28d | de8d8b37-7430-48af-acfb-7c0b003ca28d | Floating Spheres | easy | [
"momentum_gain"
] | {"scenario": {"name": "Floating Spheres", "description": "A simple simulation with colorful spheres floating in space.", "difficulty": "easy", "unreal_rules": ["momentum_gain"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulat... | {"scenario_name": "Floating Spheres", "difficulty": "easy", "primary_rule": "momentum_gain", "rules": ["momentum_gain"], "num_collisions": 18, "collisions": [{"frame": 6, "force": 0.0, "position": [0.27396781819231036, 0.5060217786882926, 2.8763183418661344], "contact_normal": [-0.8819101914064427, 0.4714174522580295, ... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects do not vanish just because they collide.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object speed up after collision? | ['The floor is a treadmill speeding it up.', 'The video playback speed increased.', 'The object has a rocket booster.', 'It was hit by an invisible force.', 'A rule increases momentum upon collision.'] | [4] | predictive | Based on the video so far, what will happen next? | ['One of the white cylinder and the red sphere will disappear.', 'All objects will disappear unnecessarily.', 'The white cylinder and the red sphere will change color.', 'The scene will turn black.', 'The white cylinder and the red sphere will speed up significantly after impact.'] | [4] | test/de8d8b37-7430-48af-acfb-7c0b003ca28d/output.mp4 | output_prediction.mp4 | false | test/de8d8b37-7430-48af-acfb-7c0b003ca28d/output.mp4 |
eaa5d1f1-7d48-56d6-b7f2-499c31efdabe | eaa5d1f1-7d48-56d6-b7f2-499c31efdabe | Racing Balls | easy | [
"collision_color_change"
] | {"scenario": {"name": "Racing Balls", "description": "A scenario where colored balls bounce and change color after collision.", "difficulty": "easy", "unreal_rules": ["collision_color_change"], "primary_rule": "collision_color_change", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "co... | {"scenario_name": "Racing Balls", "difficulty": "easy", "primary_rule": "collision_color_change", "rules": ["collision_color_change"], "num_collisions": 5, "collisions": [{"frame": 43, "force": 657.4959384876852, "position": [-1.8472823779899041, -0.5220996816546365, 1.0112651940283337], "contact_normal": [0.5488311690... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Normal gravity applies: objects fall downward.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.', 'Objects change color periodically over time.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_color_change"], "canonical_descriptions": ["After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['A rule changes object color upon collision.', 'The object texture was damaged.', 'The object got hot from friction.', 'The material properties changed due to age.', 'It was covered in dust.'] | [0] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The yellow cylinder and the white sphere will change color.', 'The yellow cylinder and the white sphere will speed up significantly.', 'The objects will freeze in place immediately.', 'The scene will turn black.'] | [1] | test/eaa5d1f1-7d48-56d6-b7f2-499c31efdabe/output.mp4 | output_prediction.mp4 | false | test/eaa5d1f1-7d48-56d6-b7f2-499c31efdabe/output.mp4 |
024d130c-6086-4755-ac7f-ccc86c83ce44 | 024d130c-6086-4755-ac7f-ccc86c83ce44 | Swirling Colors | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Swirling Colors", "description": "A colorful, frictionless ball suspended in mid-air, changing color every few seconds, and gaining speed when colliding with a disappearing wall.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_require... | {"scenario_name": "Swirling Colors", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 59, "collisions": [{"frame": 16, "force": 381.5776159966395, "position": [-1.0344617531288525, 0.9061414536445269, 1.5109252712171561], "contact_normal": [-0.5456727821547236... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Conservation of momentum holds during interactions.', 'There is no gravity: objects float instead of falling.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The scene lights are changing color.', 'A rule cycles object colors over time.', 'The object temperature is fluctuating.', 'It is a chameleon camouflage effect.', 'The video color encoding is corrupted.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The cyan gear and the white capsule will bounce off each other.', 'One of the cyan gear and the white capsule will disappear.', 'The objects will merge into one.', 'Objects will suddenly stop moving.', 'A new object will appear.'] | [0] | test/024d130c-6086-4755-ac7f-ccc86c83ce44/output.mp4 | output_prediction.mp4 | false | test/024d130c-6086-4755-ac7f-ccc86c83ce44/output.mp4 |
d1aac079-7552-5bec-b95e-dcb44944fc45 | d1aac079-7552-5bec-b95e-dcb44944fc45 | Floating Colors | easy | [
"collision_color_change"
] | {"scenario": {"name": "Floating Colors", "description": "A colorful and slippery scenario where objects bounce off each other, change colors, and disappear when they touch.", "difficulty": "easy", "unreal_rules": ["collision_color_change"], "primary_rule": "collision_color_change", "collision_required": true, "max_coll... | {"scenario_name": "Floating Colors", "difficulty": "easy", "primary_rule": "collision_color_change", "rules": ["collision_color_change"], "num_collisions": 82, "collisions": [{"frame": 7, "force": 1124.165760145108, "position": [-0.3284676356544932, 1.0106877553352738, 1.939352440966721], "contact_normal": [0.957689496... | rule_identification | Which rules are applied in this video? | ['Objects do not vanish just because they collide.', 'After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_color_change"], "canonical_descriptions": ["After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['It was covered in dust.', 'It reflected the color of the floor.', 'The lighting changed color momentarily.', 'A rule changes object color upon collision.', 'The object texture was damaged.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The yellow cylinder and the gray cylinder will change color.', 'One of the yellow cylinder and the gray cylinder will disappear.', 'They will pass through each other like ghosts.', 'Objects will start spinning rapidly.', 'The yellow cylinder and the gray cylinder will speed up significantly.'] | [0] | test/d1aac079-7552-5bec-b95e-dcb44944fc45/output.mp4 | output_prediction.mp4 | false | test/d1aac079-7552-5bec-b95e-dcb44944fc45/output.mp4 |
ddafe972-aa16-49e4-887a-00ac105b3987 | ddafe972-aa16-49e4-887a-00ac105b3987 | Rolling Over | easy | [
"momentum_gain"
] | {"scenario": {"name": "Rolling Over", "description": "Objects roll over each other, gaining speed and changing colors", "difficulty": "easy", "unreal_rules": ["momentum_gain"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution"... | {"scenario_name": "Rolling Over", "difficulty": "easy", "primary_rule": "momentum_gain", "rules": ["momentum_gain"], "num_collisions": 5, "collisions": [{"frame": 4, "force": 882.8570233020017, "position": [-0.44795367492106974, -0.6173135901687273, 2.6110318941552366], "contact_normal": [0.7443758386390327, 0.22374810... | rule_identification | Which rules are applied in this video? | ['Friction applies: objects slow down and stop over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object speed up after collision? | ['The video playback speed increased.', 'It was hit by an invisible force.', 'The object has a rocket booster.', 'It released stored spring energy.', 'A rule increases momentum upon collision.'] | [4] | predictive | Based on the video so far, what will happen next? | ['New objects will continuously spawn filling the space.', 'The gray gear and the orange gear will speed up significantly.', 'All objects will disappear unnecessarily.', 'One of the gray gear and the orange gear will disappear.', 'The gray gear and the orange gear will speed up significantly after impact.'] | [4] | test/ddafe972-aa16-49e4-887a-00ac105b3987/output.mp4 | output_prediction.mp4 | false | test/ddafe972-aa16-49e4-887a-00ac105b3987/output.mp4 |
2cf4f8ea-6a0c-4abb-8301-a0b2bb4762b7 | 2cf4f8ea-6a0c-4abb-8301-a0b2bb4762b7 | Frictionless Frenzy | easy | [
"no_friction"
] | {"scenario": {"name": "Frictionless Frenzy", "description": "Observe the behavior of objects in a frictionless environment with timed color changes", "difficulty": "easy", "unreal_rules": ["no_friction"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "... | {"scenario_name": "Frictionless Frenzy", "difficulty": "easy", "primary_rule": "no_friction", "rules": ["no_friction"], "num_collisions": 0, "collisions": [], "disappearances": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {"no_friction": 7}, "gravity": [0.0, 0.0, -10.0]} | rule_identification | Which rules are applied in this video? | ['Normal gravity applies: objects fall downward.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects change color periodically over time.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why do objects slide without stopping? | ['The floor is made of ice.', 'The floor is tilted downwards.', 'Friction is disabled in this environment.', 'Wind is pushing them constantly.', 'They are hovering on an air cushion.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The scene will turn black.', 'Objects will suddenly stop moving.', 'Objects will slide without slowing down.', 'New objects will continuously spawn filling the space.', 'Objects will shrink until they vanish.'] | [2] | test/2cf4f8ea-6a0c-4abb-8301-a0b2bb4762b7/output.mp4 | null | false | test/2cf4f8ea-6a0c-4abb-8301-a0b2bb4762b7/output.mp4 |
beaca7dc-89dd-4ba6-8801-96df717a131a | beaca7dc-89dd-4ba6-8801-96df717a131a | Floating Frenzy | easy | [
"no_friction"
] | {"scenario": {"name": "Floating Frenzy", "description": "A colorful, frictionless environment where objects gain speed upon collision and change color periodically.", "difficulty": "easy", "unreal_rules": ["no_friction"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_types"... | {"scenario_name": "Floating Frenzy", "difficulty": "easy", "primary_rule": "no_friction", "rules": ["no_friction"], "num_collisions": 4, "collisions": [{"frame": 3, "force": 1335.052789707983, "position": [0.9493430460793025, 0.81552260791783, 1.969653918022215], "contact_normal": [0.03801928935002592, -0.9564164061347... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no gravity: objects float instead of falling.', 'Friction applies: objects slow down and stop over time.', 'After a collision, one of the colliding objects disappears.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why do objects slide without stopping? | ['Wind is pushing them constantly.', 'Friction is disabled in this environment.', 'They are hovering on an air cushion.', 'The floor is made of ice.', 'The objects have powered wheels.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The scene will turn black.', 'The objects will freeze in place immediately.', 'The magenta sphere and the green cube will bounce off each other.', 'The magenta sphere and the green cube will speed up significantly.', 'The magenta sphere and the green cube will change color.'] | [2] | test/beaca7dc-89dd-4ba6-8801-96df717a131a/output.mp4 | output_prediction.mp4 | false | test/beaca7dc-89dd-4ba6-8801-96df717a131a/output.mp4 |
745b5f8f-28fe-4b29-8817-608eef050858 | 745b5f8f-28fe-4b29-8817-608eef050858 | Floating Colors | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Colors", "description": "A colorful floating objects simulation with changing colors and disappearing objects", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual... | {"scenario_name": "Floating Colors", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 25, "collisions": [{"frame": 7, "force": 702.0960694420413, "position": [0.03088089217765816, -1.3601842901177743, 1.8143201073220545], "contact_normal": [-0.9571083902769411... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Normal collision behavior: objects bounce off each other.', 'Objects change color periodically over time.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The object temperature is fluctuating.', 'It is a chameleon camouflage effect.', 'A rule cycles object colors over time.', 'The scene lights are changing color.', 'The video color encoding is corrupted.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The collision will cause a loud explosion.', 'A new object will appear.', 'The blue cylinder and the blue torus will bounce off each other.', 'The blue cylinder and the blue torus will speed up significantly.', 'They will repel each other with magnetic force.'] | [2] | test/745b5f8f-28fe-4b29-8817-608eef050858/output.mp4 | output_prediction.mp4 | false | test/745b5f8f-28fe-4b29-8817-608eef050858/output.mp4 |
5ece88dd-50a0-5c0b-8877-c915ccaf2ad5 | 5ece88dd-50a0-5c0b-8877-c915ccaf2ad5 | Floating Colors | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Colors", "description": "Objects float and change color periodically.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, ... | {"scenario_name": "Floating Colors", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 38, "collisions": [{"frame": 28, "force": 0.0, "position": [0.06965298205614096, 1.5460186004638672, 1.4440460672378541], "contact_normal": [2.071372371848431e-16, -1.0356861... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.', 'Objects do not vanish just because they collide.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no friction: moving objects do not slow down on the surface.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['It is a chameleon camouflage effect.', 'The object temperature is fluctuating.', 'The scene lights are changing color.', 'A rule cycles object colors over time.', 'The video color encoding is corrupted.'] | [3] | predictive | Based on the video so far, what will happen next? | ['They will pass through each other like ghosts.', 'One of the magenta torus and the gray sphere will disappear.', 'The collision will cause a loud explosion.', 'The magenta torus and the gray sphere will bounce off each other.', 'The magenta torus and the gray sphere will speed up significantly.'] | [3] | test/5ece88dd-50a0-5c0b-8877-c915ccaf2ad5/output.mp4 | output_prediction.mp4 | false | test/5ece88dd-50a0-5c0b-8877-c915ccaf2ad5/output.mp4 |
fdaf3d9d-ede0-4c24-9c83-fe5b9cb940c2 | fdaf3d9d-ede0-4c24-9c83-fe5b9cb940c2 | Ripples and Color Shift | easy | [
"gravity_reverse"
] | {"scenario": {"name": "Ripples and Color Shift", "description": "A small, frictionless object floats in a gravity-reversed environment, changing color periodically and gaining speed upon contact with a stationary object that vanishes on collision.", "difficulty": "easy", "unreal_rules": ["gravity_reverse"], "primary_ru... | {"scenario_name": "Ripples and Color Shift", "difficulty": "easy", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse"], "num_collisions": 6, "collisions": [{"frame": 45, "force": 0.0, "position": [0.16691301203434689, 2.2222307208001166, 2.9086521917294124], "contact_normal": [-0.5436383931879331, -0.617648... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'Objects do not vanish just because they collide.', 'Objects change color periodically over time.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward."]} | explanatory_reasoning | Why are objects falling upwards? | ['There is a strong wind blowing up.', 'The objects are balloons filled with helium.', 'The camera is upside down.', 'Gravity is reversed in this environment.', 'The objects are magnetic and repelled by the floor.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The yellow cylinder and the yellow sphere will speed up significantly.', 'The collision will cause a loud explosion.', 'One of the yellow cylinder and the yellow sphere will disappear.', 'The gravity will reverse direction.', 'The yellow cylinder and the yellow sphere will bounce off each other.'] | [4] | test/fdaf3d9d-ede0-4c24-9c83-fe5b9cb940c2/output.mp4 | output_prediction.mp4 | false | test/fdaf3d9d-ede0-4c24-9c83-fe5b9cb940c2/output.mp4 |
2b930342-f9de-521f-a0f1-9be6f32e088a | 2b930342-f9de-521f-a0f1-9be6f32e088a | Friction Frenzy | easy | [
"no_friction"
] | {"scenario": {"name": "Friction Frenzy", "description": "Objects move and disappear on contact, with changing colors and gaining speed", "difficulty": "easy", "unreal_rules": ["no_friction"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"... | {"scenario_name": "Friction Frenzy", "difficulty": "easy", "primary_rule": "no_friction", "rules": ["no_friction"], "num_collisions": 9, "collisions": [{"frame": 58, "force": 262.2094044793125, "position": [-0.5695254585180767, 1.0904780579202167, 0.017601568694414538], "contact_normal": [-7.008887662868961e-08, 0.9999... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Conservation of momentum holds during interactions.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why do objects slide without stopping? | ['They are hovering on an air cushion.', 'The objects have powered wheels.', 'Friction is disabled in this environment.', 'The floor is made of ice.', 'Wind is pushing them constantly.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The red cube and the green sphere will change color.', 'All objects will disappear unnecessarily.', 'A new object will appear.', 'One object will turn into liquid.', 'The red cube and the green sphere will bounce off each other.'] | [4] | test/2b930342-f9de-521f-a0f1-9be6f32e088a/output.mp4 | output_prediction.mp4 | false | test/2b930342-f9de-521f-a0f1-9be6f32e088a/output.mp4 |
3b957bfd-84e5-4123-9aec-54c662bd9a45 | 3b957bfd-84e5-4123-9aec-54c662bd9a45 | Floating Colors | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Colors", "description": "A colorful and frictionless environment where objects bounce and change color on collision.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["... | {"scenario_name": "Floating Colors", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 49, "collisions": [{"frame": 6, "force": 879.9249283708601, "position": [1.4418694314062281, -0.7189377928777316, 1.9518645236287453], "contact_normal": [0.7276588378061213, ... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'Friction applies: objects slow down and stop over time.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['A rule cycles object colors over time.', 'It is a chameleon camouflage effect.', 'The video color encoding is corrupted.', 'The object temperature is fluctuating.', 'The scene lights are changing color.'] | [0] | predictive | Based on the video so far, what will happen next? | ['Objects will shrink until they vanish.', 'The objects will freeze in place immediately.', 'The yellow cylinder and the green cylinder will speed up significantly.', 'The yellow cylinder and the green cylinder will bounce off each other.', 'One of the yellow cylinder and the green cylinder will disappear.'] | [3] | test/3b957bfd-84e5-4123-9aec-54c662bd9a45/output.mp4 | output_prediction.mp4 | false | test/3b957bfd-84e5-4123-9aec-54c662bd9a45/output.mp4 |
d324683f-0b2a-43a3-a836-0f3a19cac75f | d324683f-0b2a-43a3-a836-0f3a19cac75f | Celestial Ballet | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Celestial Ballet", "description": "Watch as objects interact with each other in a zero-gravity environment, with special effects.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types"... | {"scenario_name": "Celestial Ballet", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 25, "collisions": [{"frame": 1, "force": 417.27905965657476, "position": [2.15630941108783, -0.40608895921711985, 2.6220252701034625], "contact_normal": [0.0, -1.0, 4.725504... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.', 'Friction applies: objects slow down and stop over time.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The scene lights are changing color.', 'The object temperature is fluctuating.', 'It is a chameleon camouflage effect.', 'A rule cycles object colors over time.', 'The video color encoding is corrupted.'] | [3] | predictive | Based on the video so far, what will happen next? | ['One object will turn into liquid.', 'One of the purple cylinder and the cyan sphere will disappear.', 'The purple cylinder and the cyan sphere will bounce off each other.', 'New objects will continuously spawn filling the space.', 'A new object will appear.'] | [2] | test/d324683f-0b2a-43a3-a836-0f3a19cac75f/output.mp4 | output_prediction.mp4 | false | test/d324683f-0b2a-43a3-a836-0f3a19cac75f/output.mp4 |
5d87b6f5-9c58-4591-abdf-d0944105369b | 5d87b6f5-9c58-4591-abdf-d0944105369b | Floating Blocks Puzzle | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Blocks Puzzle", "description": "A series of colored blocks float in mid-air, and the player must predict their behavior when collided or changed color.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": ... | {"scenario_name": "Floating Blocks Puzzle", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 11, "collisions": [{"frame": 29, "force": 553.1018656012454, "position": [-0.0671696772779321, -1.7342356135657317, 3.2264033526182176], "contact_normal": [-0.8436153651125003, ... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Normal collision behavior: objects bounce off each other.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.', 'There is no friction: moving objects do not slow down on the surface.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['They are stuck to the background.', 'The objects are extremely light like feathers.', 'There is zero gravity in this environment.', 'The objects are hanging from invisible strings.', 'There is a strong updraft supporting them.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The cyan capsule and the red capsule will bounce off each other.', 'The cyan capsule and the red capsule will change color.', 'All objects will disappear unnecessarily.', 'The collision will cause a loud explosion.', 'A new object will appear.'] | [0] | test/5d87b6f5-9c58-4591-abdf-d0944105369b/output.mp4 | output_prediction.mp4 | false | test/5d87b6f5-9c58-4591-abdf-d0944105369b/output.mp4 |
1b9fb8a2-4738-4639-b7d8-1b644a898e86 | 1b9fb8a2-4738-4639-b7d8-1b644a898e86 | Ethereal Odyssey | easy | [
"no_friction"
] | {"scenario": {"name": "Ethereal Odyssey", "description": "A gentle, frictionless ride through a colorful world where objects bounce and change color.", "difficulty": "easy", "unreal_rules": ["no_friction"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "... | {"scenario_name": "Ethereal Odyssey", "difficulty": "easy", "primary_rule": "no_friction", "rules": ["no_friction"], "num_collisions": 18, "collisions": [{"frame": 3, "force": 1406.6366023087967, "position": [0.4485449765945149, 0.34878350501157696, 2.900406108175715], "contact_normal": [-0.28973009726546656, -0.957108... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Friction applies: objects slow down and stop over time.', 'There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.', 'Objects change color periodically over time.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why do objects slide without stopping? | ['They are hovering on an air cushion.', 'The floor is made of ice.', 'Wind is pushing them constantly.', 'Friction is disabled in this environment.', 'The floor is tilted downwards.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The collision will cause a loud explosion.', 'The blue cylinder and the gray sphere will speed up significantly.', 'The objects will merge into one.', 'One of the blue cylinder and the gray sphere will disappear.', 'The blue cylinder and the gray sphere will bounce off each other.'] | [4] | test/1b9fb8a2-4738-4639-b7d8-1b644a898e86/output.mp4 | output_prediction.mp4 | false | test/1b9fb8a2-4738-4639-b7d8-1b644a898e86/output.mp4 |
17402c3f-4ce1-40c8-bb76-834e52641522 | 17402c3f-4ce1-40c8-bb76-834e52641522 | Floating, Color-Changing, Momentum Gaining Blocks | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating, Color-Changing, Momentum Gaining Blocks", "description": "A set of blocks that float, change color, and gain speed when they collide.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_ty... | {"scenario_name": "Floating, Color-Changing, Momentum Gaining Blocks", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 51, "collisions": [{"frame": 40, "force": 859.9191087800615, "position": [-0.8816943153084428, -1.6782250546692874, 2.4526269125904365], "contact_norm... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.', 'Gravity is reversed: objects fall upward instead of downward.', 'Normal gravity applies: objects fall downward.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['There is zero gravity in this environment.', 'They are stuck to the background.', 'The objects are extremely light like feathers.', 'The objects are hanging from invisible strings.', 'There is a strong updraft supporting them.'] | [0] | predictive | Based on the video so far, what will happen next? | ['Objects will shrink until they vanish.', 'The yellow cylinder and the yellow sphere will change color.', 'Objects will start spinning rapidly.', 'A new object will appear.', 'The yellow cylinder and the yellow sphere will bounce off each other.'] | [4] | test/17402c3f-4ce1-40c8-bb76-834e52641522/output.mp4 | output_prediction.mp4 | false | test/17402c3f-4ce1-40c8-bb76-834e52641522/output.mp4 |
68a8501f-b534-4d1f-9291-11a0aebd6e45 | 68a8501f-b534-4d1f-9291-11a0aebd6e45 | Floating Dots | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Dots", "description": "Red dots with final velocity, disappearing after collision, and a periodic color change", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factua... | {"scenario_name": "Floating Dots", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 4, "collisions": [{"frame": 43, "force": 952.7057583500153, "position": [-0.061385682044724575, -0.38420937327597915, 2.7713360191983734], "contact_normal": [0.0989101808824854... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Objects gain speed after collisions instead of losing energy.', 'There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.', 'Conservation of momentum holds during interactions.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['It is a chameleon camouflage effect.', 'The scene lights are changing color.', 'A rule cycles object colors over time.', 'The video color encoding is corrupted.', 'The object temperature is fluctuating.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The scene will turn black.', 'One of the cyan cylinder and the red gear will disappear.', 'The cyan cylinder and the red gear will speed up significantly.', 'The cyan cylinder and the red gear will bounce off each other.', 'Objects will shrink until they vanish.'] | [3] | test/68a8501f-b534-4d1f-9291-11a0aebd6e45/output.mp4 | output_prediction.mp4 | false | test/68a8501f-b534-4d1f-9291-11a0aebd6e45/output.mp4 |
1951db1f-01d7-5620-9ebe-0b3c42348738 | 1951db1f-01d7-5620-9ebe-0b3c42348738 | Floating Colors | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Colors", "description": "Objects float and change color periodically", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "simulation": {"re... | {"scenario_name": "Floating Colors", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 11, "collisions": [{"frame": 5, "force": 726.5784543187223, "position": [0.493072843558196, -0.2699828480769306, 2.4856443082913757], "contact_normal": [-0.47141745225803167,... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'Friction applies: objects slow down and stop over time.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['It is a chameleon camouflage effect.', 'The video color encoding is corrupted.', 'The object temperature is fluctuating.', 'A rule cycles object colors over time.', 'The scene lights are changing color.'] | [3] | predictive | Based on the video so far, what will happen next? | ['Objects will start spinning rapidly.', 'The yellow capsule and the gray capsule will speed up significantly.', 'The yellow capsule and the gray capsule will change color.', 'The yellow capsule and the gray capsule will bounce off each other.', 'One object will turn into liquid.'] | [3] | test/1951db1f-01d7-5620-9ebe-0b3c42348738/output.mp4 | output_prediction.mp4 | false | test/1951db1f-01d7-5620-9ebe-0b3c42348738/output.mp4 |
633dec22-1604-47f4-9f48-2db5e11968a7 | 633dec22-1604-47f4-9f48-2db5e11968a7 | Floating Colors | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Colors", "description": "Objects float and change colors periodically", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480], "fra... | {"scenario_name": "Floating Colors", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 0, "collisions": [], "disappearances": [], "initial_objects": 7, "final_objects": 7, "rule_stats": {"gravity_zero": 1}, "gravity": [0.0, 0.0, 0.0]} | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.', 'Normal collision behavior: objects bounce off each other.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['The simulation is paused.', 'There is zero gravity in this environment.', 'The objects are hanging from invisible strings.', 'They are stuck to the background.', 'The objects are extremely light like feathers.'] | [1] | predictive | Based on the video so far, what will happen next? | ['New objects will continuously spawn filling the space.', 'The scene will turn black.', 'The gravity will reverse direction.', 'Objects will shrink until they vanish.', 'Objects will float without falling.'] | [4] | test/633dec22-1604-47f4-9f48-2db5e11968a7/output.mp4 | null | false | test/633dec22-1604-47f4-9f48-2db5e11968a7/output.mp4 |
e679e61e-a009-574f-bea2-02690256db1a | e679e61e-a009-574f-bea2-02690256db1a | Eccentric Encounter | easy | [
"gravity_zero"
] | {"scenario": {"name": "Eccentric Encounter", "description": "Objects of varying sizes and colors interact in a floating environment with a periodic color change and rapid speed gain on collision.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_c... | {"scenario_name": "Eccentric Encounter", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 10, "collisions": [{"frame": 6, "force": 1023.8307192633577, "position": [-0.3394455065727242, 0.9600133596905118, 2.477999611728606], "contact_normal": [-1.0, 2.342595590286881e-1... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'There is no friction: moving objects do not slow down on the surface.', 'Friction applies: objects slow down and stop over time.', 'After a collision, the colliding objects change color.', 'There is no gravity: objects float instead of falling.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['The objects are extremely light like feathers.', 'The simulation is paused.', 'The objects are hanging from invisible strings.', 'There is zero gravity in this environment.', 'They are stuck to the background.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The red cylinder and the white cylinder will speed up significantly.', 'All objects will disappear unnecessarily.', 'A new object will appear.', 'The red cylinder and the white cylinder will bounce off each other.', 'One object will turn into liquid.'] | [3] | test/e679e61e-a009-574f-bea2-02690256db1a/output.mp4 | output_prediction.mp4 | false | test/e679e61e-a009-574f-bea2-02690256db1a/output.mp4 |
60537cd4-843e-4c65-8e84-c015ebb4d512 | 60537cd4-843e-4c65-8e84-c015ebb4d512 | Gravity Reversal and Color Frenzy | easy | [
"gravity_reverse"
] | {"scenario": {"name": "Gravity Reversal and Color Frenzy", "description": "Objects float upwards while changing color on contact, and some objects vanish on collision.", "difficulty": "easy", "unreal_rules": ["gravity_reverse"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "ques... | {"scenario_name": "Gravity Reversal and Color Frenzy", "difficulty": "easy", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse"], "num_collisions": 22, "collisions": [{"frame": 7, "force": 1204.0047274143471, "position": [-0.15588271247554564, -1.0091852528497316, 2.2066132818761384], "contact_normal": [0.9... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.', 'Normal collision behavior: objects bounce off each other.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward."]} | explanatory_reasoning | Why are objects falling upwards? | ['The objects are magnetic and repelled by the floor.', 'The floor is actually the ceiling.', 'The objects are balloons filled with helium.', 'The camera is upside down.', 'Gravity is reversed in this environment.'] | [4] | predictive | Based on the video so far, what will happen next? | ['One object will turn into liquid.', 'The white gear and the blue cube will speed up significantly.', 'The collision will cause a loud explosion.', 'The white gear and the blue cube will bounce off each other.', 'The white gear and the blue cube will change color.'] | [3] | test/60537cd4-843e-4c65-8e84-c015ebb4d512/output.mp4 | output_prediction.mp4 | false | test/60537cd4-843e-4c65-8e84-c015ebb4d512/output.mp4 |
a60e3f83-c783-4e73-9af0-f628a77480d5 | a60e3f83-c783-4e73-9af0-f628a77480d5 | Eccentric Encounter | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Eccentric Encounter", "description": "Red and blue spheres oscillate and change color over time, disappearing after collision.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": [... | {"scenario_name": "Eccentric Encounter", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 14, "collisions": [{"frame": 1, "force": 1349.7682915474065, "position": [-0.23603962675069634, 0.09896023962165468, 3.0403776581694633], "contact_normal": [-0.6348671380... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'There is no gravity: objects float instead of falling.', 'Objects do not vanish just because they collide.', 'Objects gain speed after collisions instead of losing energy.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['A rule cycles object colors over time.', 'The scene lights are changing color.', 'The video color encoding is corrupted.', 'It is a chameleon camouflage effect.', 'The object temperature is fluctuating.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The camera view will flip upside down.', 'The green cylinder and the pink cube will change color.', 'The gravity will reverse direction.', 'The green cylinder and the pink cube will bounce off each other.', 'The green cylinder and the pink cube will speed up significantly.'] | [3] | test/a60e3f83-c783-4e73-9af0-f628a77480d5/output.mp4 | output_prediction.mp4 | false | test/a60e3f83-c783-4e73-9af0-f628a77480d5/output.mp4 |
4b5b48bd-b99c-478b-b343-1cb1c1a529f7 | 4b5b48bd-b99c-478b-b343-1cb1c1a529f7 | Reversing Reality | easy | [
"gravity_reverse"
] | {"scenario": {"name": "Reversing Reality", "description": "Objects fall upward and change color on contact", "difficulty": "easy", "unreal_rules": ["gravity_reverse"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640,... | {"scenario_name": "Reversing Reality", "difficulty": "easy", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse"], "num_collisions": 2, "collisions": [{"frame": 40, "force": 0.0, "position": [-2.7302379941591846, -0.1850959600784855, 2.776306629180908], "contact_normal": [-0.9799394956004116, 0.1992952206210... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'After a collision, the colliding objects change color.', 'Normal collision behavior: objects bounce off each other.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward."]} | explanatory_reasoning | Why are objects falling upwards? | ['Gravity is reversed in this environment.', 'The objects are magnetic and repelled by the floor.', 'The objects are balloons filled with helium.', 'The camera is upside down.', 'The floor is actually the ceiling.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The scene will turn black.', 'They will pass through each other like ghosts.', 'The cyan capsule and the gray capsule will bounce off each other.', 'The cyan capsule and the gray capsule will speed up significantly.', 'A new object will appear.'] | [2] | test/4b5b48bd-b99c-478b-b343-1cb1c1a529f7/output.mp4 | output_prediction.mp4 | false | test/4b5b48bd-b99c-478b-b343-1cb1c1a529f7/output.mp4 |
ddb4f657-e26c-4d14-b00b-abd6810f210e | ddb4f657-e26c-4d14-b00b-abd6810f210e | Floating Friction Frenzy | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Friction Frenzy", "description": "Objects float and change color on contact while bouncing off each other.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfa... | {"scenario_name": "Floating Friction Frenzy", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 6, "collisions": [{"frame": 5, "force": 942.462935134844, "position": [1.0237544876812248, 0.3176931966940426, 2.3263583216002366], "contact_normal": [-6.495490038037528e-14, ... | rule_identification | Which rules are applied in this video? | ['Normal collision behavior: objects bounce off each other.', 'There is no gravity: objects float instead of falling.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects change color periodically over time.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['The objects are extremely light like feathers.', 'They are stuck to the background.', 'The objects are hanging from invisible strings.', 'There is zero gravity in this environment.', 'There is a strong updraft supporting them.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The blue capsule and the blue sphere will speed up significantly.', 'The collision will cause a loud explosion.', 'The blue capsule and the blue sphere will bounce off each other.', 'A new object will appear.', 'New objects will continuously spawn filling the space.'] | [2] | test/ddb4f657-e26c-4d14-b00b-abd6810f210e/output.mp4 | output_prediction.mp4 | false | test/ddb4f657-e26c-4d14-b00b-abd6810f210e/output.mp4 |
0b9ea2f3-0538-479f-bd1b-b954904a2854 | 0b9ea2f3-0538-479f-bd1b-b954904a2854 | Floating Blocks | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Blocks", "description": "Blocks float up in the air, changing color periodically, and disappear upon collision.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factu... | {"scenario_name": "Floating Blocks", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 7, "collisions": [{"frame": 10, "force": 422.6275254120184, "position": [-0.6846518766985078, 0.5162982407479677, 1.8871080881396747], "contact_normal": [0.7999248442732569, ... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Objects gain speed after collisions instead of losing energy.', 'Objects do not vanish just because they collide.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The object temperature is fluctuating.', 'The video color encoding is corrupted.', 'It is a chameleon camouflage effect.', 'A rule cycles object colors over time.', 'The scene lights are changing color.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The orange cylinder and the yellow cylinder will change color.', 'The orange cylinder and the yellow cylinder will bounce off each other.', 'Objects will start spinning rapidly.', 'The orange cylinder and the yellow cylinder will speed up significantly.', 'The scene will turn black.'] | [1] | test/0b9ea2f3-0538-479f-bd1b-b954904a2854/output.mp4 | output_prediction.mp4 | false | test/0b9ea2f3-0538-479f-bd1b-b954904a2854/output.mp4 |
c8e824e1-bf77-56dc-aee3-0b1aec05f28e | c8e824e1-bf77-56dc-aee3-0b1aec05f28e | Floating Friction Chaos | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Friction Chaos", "description": "Objects float in mid-air and slide forever when contacted, changing color at a fixed rate.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["fac... | {"scenario_name": "Floating Friction Chaos", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 13, "collisions": [{"frame": 4, "force": 684.3673289644128, "position": [-2.0025373419125874, -1.1340988039970399, 3.269170580307641], "contact_normal": [-0.0, 1.0, -0.0], "obj... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.', 'Objects do not vanish just because they collide.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['The objects are extremely light like feathers.', 'They are stuck to the background.', 'The objects are hanging from invisible strings.', 'There is a strong updraft supporting them.', 'There is zero gravity in this environment.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The cyan cylinder and the blue capsule will speed up significantly.', 'A new object will appear.', 'The cyan cylinder and the blue capsule will bounce off each other.', 'The camera view will flip upside down.', 'They will repel each other with magnetic force.'] | [2] | test/c8e824e1-bf77-56dc-aee3-0b1aec05f28e/output.mp4 | output_prediction.mp4 | false | test/c8e824e1-bf77-56dc-aee3-0b1aec05f28e/output.mp4 |
8144e5e8-9b69-404d-bb21-75165185934a | 8144e5e8-9b69-404d-bb21-75165185934a | Frictionless Falls | easy | [
"gravity_reverse"
] | {"scenario": {"name": "Frictionless Falls", "description": "Objects fall upward while having no friction and changing colors periodically.", "difficulty": "easy", "unreal_rules": ["gravity_reverse"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "s... | {"scenario_name": "Frictionless Falls", "difficulty": "easy", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse"], "num_collisions": 1, "collisions": [{"frame": 7, "force": 660.8632723297279, "position": [0.2046956875880723, 0.841201634742659, 2.8176262179971867], "contact_normal": [-0.003055697472922989, -... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Normal collision behavior: objects bounce off each other.', 'After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.', 'There is no gravity: objects float instead of falling.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward."]} | explanatory_reasoning | Why are objects falling upwards? | ['The objects are balloons filled with helium.', 'Gravity is reversed in this environment.', 'There is a strong wind blowing up.', 'The floor is actually the ceiling.', 'The objects are magnetic and repelled by the floor.'] | [1] | predictive | Based on the video so far, what will happen next? | ['All objects will disappear unnecessarily.', 'The green sphere and the white cube will speed up significantly.', 'A new object will appear.', 'The green sphere and the white cube will bounce off each other.', 'The collision will cause a loud explosion.'] | [3] | test/8144e5e8-9b69-404d-bb21-75165185934a/output.mp4 | output_prediction.mp4 | false | test/8144e5e8-9b69-404d-bb21-75165185934a/output.mp4 |
938711fa-5779-4ef0-9425-6a05a9c05967 | 938711fa-5779-4ef0-9425-6a05a9c05967 | Floating Bouncy Balls | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Bouncy Balls", "description": "A colorful, frictionless environment where balls change color and gain speed upon collision, disappearing periodically.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_coll... | {"scenario_name": "Floating Bouncy Balls", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 65, "collisions": [{"frame": 38, "force": 757.8546341049322, "position": [-1.3253573923836743, -0.029374792641237813, 2.3549726659800885], "contact_normal": [0.36703220... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'Normal collision behavior: objects bounce off each other.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The object temperature is fluctuating.', 'The video color encoding is corrupted.', 'The scene lights are changing color.', 'It is a chameleon camouflage effect.', 'A rule cycles object colors over time.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The yellow cylinder and the white cylinder will bounce off each other.', 'A new object will appear.', 'The scene will turn black.', 'One of the yellow cylinder and the white cylinder will disappear.', 'One object will turn into liquid.'] | [0] | test/938711fa-5779-4ef0-9425-6a05a9c05967/output.mp4 | output_prediction.mp4 | false | test/938711fa-5779-4ef0-9425-6a05a9c05967/output.mp4 |
21c5f890-dd6e-4be3-838c-cd1ecb7ab064 | 21c5f890-dd6e-4be3-838c-cd1ecb7ab064 | Chaos Theory | easy | [
"collision_disappear"
] | {"scenario": {"name": "Chaos Theory", "description": "A colorful, frictionless world where objects disappear on collision and change color periodically.", "difficulty": "easy", "unreal_rules": ["collision_disappear"], "primary_rule": "collision_disappear", "collision_required": true, "max_collisions": 100, "question_ty... | {"scenario_name": "Chaos Theory", "difficulty": "easy", "primary_rule": "collision_disappear", "rules": ["collision_disappear"], "num_collisions": 22, "collisions": [{"frame": 26, "force": 329.69919094636754, "position": [-0.24560308388241742, -1.9546237235911683, 0.308618607599973], "contact_normal": [-0.0237357199660... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Normal gravity applies: objects fall downward.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_disappear"], "canonical_descriptions": ["After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the green torus disappear after the collision? | ['The object moved too fast to be seen.', 'The camera stopped tracking the object.', 'The object fell through a hole in the floor.', 'A rule causes objects to disappear upon collision.', 'It merged with the ground plane.'] | [3] | predictive | Based on the video so far, what will happen next? | ['Objects will suddenly stop moving.', 'The gray capsule and the brown cube will speed up significantly.', 'A new object will appear.', 'Objects will shrink until they vanish.', 'One of the gray capsule and the brown cube will disappear.'] | [4] | test/21c5f890-dd6e-4be3-838c-cd1ecb7ab064/output.mp4 | output_prediction.mp4 | false | test/21c5f890-dd6e-4be3-838c-cd1ecb7ab064/output.mp4 |
67bc86d9-ac06-43a4-bc0a-ecc8cef1af0d | 67bc86d9-ac06-43a4-bc0a-ecc8cef1af0d | Floating Balls | easy | [
"no_friction"
] | {"scenario": {"name": "Floating Balls", "description": "Objects of different colors float around and change color on contact", "difficulty": "easy", "unreal_rules": ["no_friction"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resoluti... | {"scenario_name": "Floating Balls", "difficulty": "easy", "primary_rule": "no_friction", "rules": ["no_friction"], "num_collisions": 15, "collisions": [{"frame": 59, "force": 968.2074359352204, "position": [-1.3577691688372169, 0.341844913076342, 1.8694833467166487], "contact_normal": [-0.8819101914060644, 0.4714174522... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'Normal collision behavior: objects bounce off each other.', 'There is no friction: moving objects do not slow down on the surface.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why do objects slide without stopping? | ['The objects have powered wheels.', 'Friction is disabled in this environment.', 'Wind is pushing them constantly.', 'They are hovering on an air cushion.', 'The floor is tilted downwards.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The green capsule and the yellow sphere will speed up significantly.', 'The green capsule and the yellow sphere will bounce off each other.', 'One object will turn into liquid.', 'The green capsule and the yellow sphere will change color.', 'New objects will continuously spawn filling the space.'] | [1] | test/67bc86d9-ac06-43a4-bc0a-ecc8cef1af0d/output.mp4 | output_prediction.mp4 | false | test/67bc86d9-ac06-43a4-bc0a-ecc8cef1af0d/output.mp4 |
157bae24-111a-457b-a986-f25a9147858d | 157bae24-111a-457b-a986-f25a9147858d | Momentum Bounce | easy | [
"no_friction"
] | {"scenario": {"name": "Momentum Bounce", "description": "A ball bounces around a frictionless surface, changing color when colliding with other balls", "difficulty": "easy", "unreal_rules": ["no_friction"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "... | {"scenario_name": "Momentum Bounce", "difficulty": "easy", "primary_rule": "no_friction", "rules": ["no_friction"], "num_collisions": 32, "collisions": [{"frame": 7, "force": 1009.1785914330258, "position": [-0.12275822060358749, -0.7610424236267779, 2.1993441937054525], "contact_normal": [-0.09891018087878223, -0.9950... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Gravity is reversed: objects fall upward instead of downward.', 'Friction applies: objects slow down and stop over time.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects gain speed after collisions instead of losing energy.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why do objects slide without stopping? | ['The floor is tilted downwards.', 'Friction is disabled in this environment.', 'The floor is made of ice.', 'Wind is pushing them constantly.', 'The objects have powered wheels.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The gray sphere and the blue sphere will bounce off each other.', 'The objects will freeze in place immediately.', 'One of the gray sphere and the blue sphere will disappear.', 'The gravity will reverse direction.', 'A new object will appear.'] | [0] | test/157bae24-111a-457b-a986-f25a9147858d/output.mp4 | output_prediction.mp4 | false | test/157bae24-111a-457b-a986-f25a9147858d/output.mp4 |
980a0cdb-c570-4b4b-9c7c-27e009cbecca | 980a0cdb-c570-4b4b-9c7c-27e009cbecca | Floating Colors | easy | [
"no_friction"
] | {"scenario": {"name": "Floating Colors", "description": "A set of colored balls that float and change color when hitting each other, disappearing upon collision, with no friction.", "difficulty": "easy", "unreal_rules": ["no_friction"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "... | {"scenario_name": "Floating Colors", "difficulty": "easy", "primary_rule": "no_friction", "rules": ["no_friction"], "num_collisions": 5, "collisions": [{"frame": 48, "force": 424.61412332983616, "position": [0.27667224492492726, -0.12171100129143092, 1.9180769662399568], "contact_normal": [-0.062041482234510205, 0.1061... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.', 'Conservation of momentum holds during interactions.', 'There is no friction: moving objects do not slow down on the surface.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why do objects slide without stopping? | ['Wind is pushing them constantly.', 'The floor is tilted downwards.', 'They are hovering on an air cushion.', 'The objects have powered wheels.', 'Friction is disabled in this environment.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The cyan cylinder and the red cylinder will bounce off each other.', 'The cyan cylinder and the red cylinder will change color.', 'New objects will continuously spawn filling the space.', 'The gravity will reverse direction.', 'One of the cyan cylinder and the red cylinder will disappear.'] | [0] | test/980a0cdb-c570-4b4b-9c7c-27e009cbecca/output.mp4 | output_prediction.mp4 | false | test/980a0cdb-c570-4b4b-9c7c-27e009cbecca/output.mp4 |
51e8d0cc-0102-5f55-b187-d3ccccb5c75c | 51e8d0cc-0102-5f55-b187-d3ccccb5c75c | Floating Blocks Conundrum | easy | [
"collision_color_change"
] | {"scenario": {"name": "Floating Blocks Conundrum", "description": "Blocks float in mid-air, change color on collision, and disappear when contacted. A ball bounces around, gaining speed with each collision.", "difficulty": "easy", "unreal_rules": ["collision_color_change"], "primary_rule": "collision_color_change", "co... | {"scenario_name": "Floating Blocks Conundrum", "difficulty": "easy", "primary_rule": "collision_color_change", "rules": ["collision_color_change"], "num_collisions": 11, "collisions": [{"frame": 17, "force": 235.29223553286104, "position": [-1.0374187546253935, 1.315167531593854, 0.5966966886681353], "contact_normal": ... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Conservation of momentum holds during interactions.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_color_change"], "canonical_descriptions": ["After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['The material properties changed due to age.', 'The lighting changed color momentarily.', 'The object got hot from friction.', 'It was covered in dust.', 'A rule changes object color upon collision.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The collision will cause a loud explosion.', 'A new object will appear.', 'The yellow capsule and the blue gear will change color.', 'The yellow capsule and the blue gear will speed up significantly.', 'One object will turn into liquid.'] | [2] | test/51e8d0cc-0102-5f55-b187-d3ccccb5c75c/output.mp4 | output_prediction.mp4 | false | test/51e8d0cc-0102-5f55-b187-d3ccccb5c75c/output.mp4 |
e378c701-6a60-443f-89c0-b3d63f5624df | e378c701-6a60-443f-89c0-b3d63f5624df | Bouncing Puzzle | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Bouncing Puzzle", "description": "A simple setup with objects bouncing around, changing color, and disappearing upon collision.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ... | {"scenario_name": "Bouncing Puzzle", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 39, "collisions": [{"frame": 55, "force": 316.6285852828219, "position": [-0.06421574638831076, 2.2798262024206135, 1.0310686687779862], "contact_normal": [0.0, 1.0, -5.34914... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Normal gravity applies: objects fall downward.', 'After a collision, the colliding objects change color.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['It is a chameleon camouflage effect.', 'The video color encoding is corrupted.', 'The object temperature is fluctuating.', 'A rule cycles object colors over time.', 'The scene lights are changing color.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The magenta cylinder and the cyan cube will change color.', 'The magenta cylinder and the cyan cube will speed up significantly.', 'The magenta cylinder and the cyan cube will bounce off each other.', 'Objects will suddenly stop moving.', 'The gravity will reverse direction.'] | [2] | test/e378c701-6a60-443f-89c0-b3d63f5624df/output.mp4 | output_prediction.mp4 | false | test/e378c701-6a60-443f-89c0-b3d63f5624df/output.mp4 |
acefb100-e09a-524d-a05a-0faccecda53a | acefb100-e09a-524d-a05a-0faccecda53a | Floating Colors | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Colors", "description": "Observe the colored blocks as they float and change color.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "si... | {"scenario_name": "Floating Colors", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 1, "collisions": [{"frame": 21, "force": 0.0, "position": [-1.6644004283217788, -0.08027850044084062, 1.7976492849039132], "contact_normal": [0.3191704507626714, 0.7041730225... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.', 'Friction applies: objects slow down and stop over time.', 'Objects change color periodically over time.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The video color encoding is corrupted.', 'The scene lights are changing color.', 'A rule cycles object colors over time.', 'It is a chameleon camouflage effect.', 'The object temperature is fluctuating.'] | [2] | predictive | Based on the video so far, what will happen next? | ['One of the blue cylinder and the yellow capsule will disappear.', 'All objects will disappear unnecessarily.', 'The blue cylinder and the yellow capsule will bounce off each other.', 'The scene will turn black.', 'The blue cylinder and the yellow capsule will change color.'] | [2] | test/acefb100-e09a-524d-a05a-0faccecda53a/output.mp4 | output_prediction.mp4 | false | test/acefb100-e09a-524d-a05a-0faccecda53a/output.mp4 |
a9f8a2fe-2a92-4528-8fef-68e3b3660c9b | a9f8a2fe-2a92-4528-8fef-68e3b3660c9b | Floating Friction Frenzy | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Friction Frenzy", "description": "Objects float and slide away, changing color on impact due to a reverse gravity effect.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factu... | {"scenario_name": "Floating Friction Frenzy", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 6, "collisions": [{"frame": 75, "force": 1078.2340894825866, "position": [1.6039138866317566, 0.9164266955382411, 2.3108700688008468], "contact_normal": [-0.09870485849413754,... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Normal collision behavior: objects bounce off each other.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.', 'After a collision, the colliding objects change color.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['The simulation is paused.', 'There is a strong updraft supporting them.', 'There is zero gravity in this environment.', 'The objects are hanging from invisible strings.', 'They are stuck to the background.'] | [2] | predictive | Based on the video so far, what will happen next? | ['One of the red cylinder and the magenta cube will disappear.', 'The red cylinder and the magenta cube will speed up significantly.', 'They will repel each other with magnetic force.', 'The red cylinder and the magenta cube will bounce off each other.', 'The collision will cause a loud explosion.'] | [3] | test/a9f8a2fe-2a92-4528-8fef-68e3b3660c9b/output.mp4 | output_prediction.mp4 | false | test/a9f8a2fe-2a92-4528-8fef-68e3b3660c9b/output.mp4 |
ef560526-d7f4-47ef-93ae-36ab9a43bf0f | ef560526-d7f4-47ef-93ae-36ab9a43bf0f | Floating Puzzle Blocks | easy | [
"collision_disappear"
] | {"scenario": {"name": "Floating Puzzle Blocks", "description": "Blocks made of different materials float in mid-air, changing color on contact, and disappearing upon collision, while experiencing no friction, and gain momentum upon contact.", "difficulty": "easy", "unreal_rules": ["collision_disappear"], "primary_rule"... | {"scenario_name": "Floating Puzzle Blocks", "difficulty": "easy", "primary_rule": "collision_disappear", "rules": ["collision_disappear"], "num_collisions": 70, "collisions": [{"frame": 9, "force": 371.51419055510456, "position": [0.7324043938269218, 0.37856896320978883, 2.138585887683763], "contact_normal": [0.0, 1.0,... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'After a collision, the colliding objects change color.', 'Friction applies: objects slow down and stop over time.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_disappear"], "canonical_descriptions": ["After a collision, one of the colliding objects disappears."]} | explanatory_reasoning | Why did the magenta cube disappear after the collision? | ['The object moved too fast to be seen.', 'A rule causes objects to disappear upon collision.', 'The camera stopped tracking the object.', 'The simulation ran out of memory.', 'The lighting conditions made it invisible.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The orange cylinder and the gray capsule will speed up significantly.', 'New objects will continuously spawn filling the space.', 'A new object will appear.', 'The scene will turn black.', 'One of the orange cylinder and the gray capsule will disappear.'] | [4] | test/ef560526-d7f4-47ef-93ae-36ab9a43bf0f/output.mp4 | output_prediction.mp4 | false | test/ef560526-d7f4-47ef-93ae-36ab9a43bf0f/output.mp4 |
e8d01ded-4f9d-4e00-aa3d-0e4829d67bd3 | e8d01ded-4f9d-4e00-aa3d-0e4829d67bd3 | Floating Circle Gauntlet | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Circle Gauntlet", "description": "A circular object with momentum gain and no friction, floating in space, changing color periodically.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "... | {"scenario_name": "Floating Circle Gauntlet", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 41, "collisions": [{"frame": 74, "force": 214.57803905024798, "position": [1.1699464476302621, -0.13697244504752343, 0.8291639680515062], "contact_normal": [0.284485... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Normal collision behavior: objects bounce off each other.', 'Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The video color encoding is corrupted.', 'It is a chameleon camouflage effect.', 'The object temperature is fluctuating.', 'The scene lights are changing color.', 'A rule cycles object colors over time.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The cyan cylinder and the green capsule will change color.', 'The cyan cylinder and the green capsule will bounce off each other.', 'The gravity will reverse direction.', 'One of the cyan cylinder and the green capsule will disappear.', 'Objects will suddenly stop moving.'] | [1] | test/e8d01ded-4f9d-4e00-aa3d-0e4829d67bd3/output.mp4 | output_prediction.mp4 | false | test/e8d01ded-4f9d-4e00-aa3d-0e4829d67bd3/output.mp4 |
63945811-228e-4541-8bdc-d1064ab28252 | 63945811-228e-4541-8bdc-d1064ab28252 | Floating Friction Frenzy | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Friction Frenzy", "description": "Observe how objects interact in a frictionless environment with periodic color changes on collision.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "q... | {"scenario_name": "Floating Friction Frenzy", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 58, "collisions": [{"frame": 11, "force": 997.7508744083674, "position": [0.9326696369541747, 0.11868842049435518, 1.8306397497126725], "contact_normal": [-0.4692310... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'After a collision, one of the colliding objects disappears.', 'Objects change color periodically over time.', 'Objects gain speed after collisions instead of losing energy.', 'Normal collision behavior: objects bounce off each other.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['It is a chameleon camouflage effect.', 'The scene lights are changing color.', 'A rule cycles object colors over time.', 'The video color encoding is corrupted.', 'The object temperature is fluctuating.'] | [2] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The cyan cylinder and the cyan cube will bounce off each other.', 'They will repel each other with magnetic force.', 'The collision will cause a loud explosion.', 'The cyan cylinder and the cyan cube will change color.'] | [1] | test/63945811-228e-4541-8bdc-d1064ab28252/output.mp4 | output_prediction.mp4 | false | test/63945811-228e-4541-8bdc-d1064ab28252/output.mp4 |
9ea7565d-6232-5abc-95d6-0918bac4d546 | 9ea7565d-6232-5abc-95d6-0918bac4d546 | Floating Frenzy | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Frenzy", "description": "Objects float in mid-air with a colorful surprise.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640, 480]... | {"scenario_name": "Floating Frenzy", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 17, "collisions": [{"frame": 40, "force": 0.0, "position": [0.3174189755916571, 1.692676069144456, 3.0411789553554005], "contact_normal": [-1.0, -4.645956532348539e-15, 4.7247015583205... | rule_identification | Which rules are applied in this video? | ['Conservation of momentum holds during interactions.', 'Objects change color periodically over time.', 'Objects gain speed after collisions instead of losing energy.', 'There is no gravity: objects float instead of falling.', 'There is no friction: moving objects do not slow down on the surface.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['They are stuck to the background.', 'There is zero gravity in this environment.', 'The objects are extremely light like feathers.', 'There is a strong updraft supporting them.', 'The simulation is paused.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The blue cylinder and the red sphere will bounce off each other.', 'The blue cylinder and the red sphere will speed up significantly.', 'One of the blue cylinder and the red sphere will disappear.', 'They will repel each other with magnetic force.', 'Objects will start spinning rapidly.'] | [0] | test/9ea7565d-6232-5abc-95d6-0918bac4d546/output.mp4 | output_prediction.mp4 | false | test/9ea7565d-6232-5abc-95d6-0918bac4d546/output.mp4 |
354c8102-4791-42cd-85c7-52ffbfba9ed1 | 354c8102-4791-42cd-85c7-52ffbfba9ed1 | Floating Colored Blocks | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Colored Blocks", "description": "Red and blue blocks float and change color when they collide, then disappear.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "sim... | {"scenario_name": "Floating Colored Blocks", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 24, "collisions": [{"frame": 10, "force": 622.0745343209511, "position": [1.6519933299290788, -0.9828003023876513, 3.0298350648426022], "contact_normal": [-0.6348671380331018, ... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'There is no friction: moving objects do not slow down on the surface.', 'Normal gravity applies: objects fall downward.', 'There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['The objects are extremely light like feathers.', 'The objects are hanging from invisible strings.', 'They are stuck to the background.', 'There is a strong updraft supporting them.', 'There is zero gravity in this environment.'] | [4] | predictive | Based on the video so far, what will happen next? | ['One object will turn into liquid.', 'The red cylinder and the blue cube will speed up significantly.', 'One of the red cylinder and the blue cube will disappear.', 'The red cylinder and the blue cube will bounce off each other.', 'The camera view will flip upside down.'] | [3] | test/354c8102-4791-42cd-85c7-52ffbfba9ed1/output.mp4 | output_prediction.mp4 | false | test/354c8102-4791-42cd-85c7-52ffbfba9ed1/output.mp4 |
c0b7d1ed-4828-48a8-9c06-143847e32bc1 | c0b7d1ed-4828-48a8-9c06-143847e32bc1 | Phasing Out | easy | [
"momentum_gain"
] | {"scenario": {"name": "Phasing Out", "description": "An object is placed on a frictionless surface with an initial velocity. The object's momentum is gained when it collides with another object. The object's color changes periodically.", "difficulty": "easy", "unreal_rules": ["momentum_gain"], "primary_rule": "momentum... | {"scenario_name": "Phasing Out", "difficulty": "easy", "primary_rule": "momentum_gain", "rules": ["momentum_gain"], "num_collisions": 4, "collisions": [{"frame": 58, "force": 0.0, "position": [0.35747754353122463, -0.24730453183017392, 1.9822843879192866], "contact_normal": [0.8819101914084967, -0.4714174522541873, -6.... | rule_identification | Which rules are applied in this video? | ['Conservation of momentum holds during interactions.', 'Objects change color periodically over time.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.', 'After a collision, the colliding objects change color.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object speed up after collision? | ['It was hit by an invisible force.', 'It released stored spring energy.', 'The floor is a treadmill speeding it up.', 'A rule increases momentum upon collision.', 'The video playback speed increased.'] | [3] | predictive | Based on the video so far, what will happen next? | ['Objects will start spinning rapidly.', 'A new object will appear.', 'The white gear and the magenta gear will speed up significantly after impact.', 'The white gear and the magenta gear will speed up significantly.', 'Objects will shrink until they vanish.'] | [2] | test/c0b7d1ed-4828-48a8-9c06-143847e32bc1/output.mp4 | output_prediction.mp4 | false | test/c0b7d1ed-4828-48a8-9c06-143847e32bc1/output.mp4 |
138fc28a-9724-466d-8006-0aca59f37c4f | 138fc28a-9724-466d-8006-0aca59f37c4f | Floating Collision Chaos | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Collision Chaos", "description": "Objects float and change color on contact, with some objects disappearing and gaining speed.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["... | {"scenario_name": "Floating Collision Chaos", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 45, "collisions": [{"frame": 6, "force": 0.0, "position": [-0.2068111692217986, 0.4402326023053873, 2.8410712577941575], "contact_normal": [-0.23913164945999074, 0.97095874952... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Objects change color periodically over time.', 'Normal collision behavior: objects bounce off each other.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no friction: moving objects do not slow down on the surface.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['There is a strong updraft supporting them.', 'The simulation is paused.', 'The objects are extremely light like feathers.', 'There is zero gravity in this environment.', 'They are stuck to the background.'] | [3] | predictive | Based on the video so far, what will happen next? | ['One of the yellow capsule and the blue gear will disappear.', 'The yellow capsule and the blue gear will bounce off each other.', 'The yellow capsule and the blue gear will change color.', 'One object will turn into liquid.', 'The camera view will flip upside down.'] | [1] | test/138fc28a-9724-466d-8006-0aca59f37c4f/output.mp4 | output_prediction.mp4 | false | test/138fc28a-9724-466d-8006-0aca59f37c4f/output.mp4 |
0c277e94-5d66-473f-b305-443dc8e7153e | 0c277e94-5d66-473f-b305-443dc8e7153e | Floating Spheres | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Spheres", "description": "A simple scenario with floating spheres that change color when they collide and gain speed. One sphere disappears when it collides with a wall.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_require... | {"scenario_name": "Floating Spheres", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 47, "collisions": [{"frame": 47, "force": 990.5330837223572, "position": [1.796302820523026, 0.8848225906071474, 1.157210403234374], "contact_normal": [9.6747427137925e-06, ... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'Normal gravity applies: objects fall downward.', 'There is no gravity: objects float instead of falling.', 'Objects gain speed after collisions instead of losing energy.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['A rule cycles object colors over time.', 'The object temperature is fluctuating.', 'It is a chameleon camouflage effect.', 'The video color encoding is corrupted.', 'The scene lights are changing color.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The blue capsule and the magenta cube will bounce off each other.', 'One of the blue capsule and the magenta cube will disappear.', 'One object will turn into liquid.', 'The blue capsule and the magenta cube will change color.', 'The collision will cause a loud explosion.'] | [0] | test/0c277e94-5d66-473f-b305-443dc8e7153e/output.mp4 | output_prediction.mp4 | false | test/0c277e94-5d66-473f-b305-443dc8e7153e/output.mp4 |
b6c86d27-b387-4b8f-b51d-6bd39252150c | b6c86d27-b387-4b8f-b51d-6bd39252150c | Floating Spheres Showdown | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Spheres Showdown", "description": "A sphere bounces off several other spheres while changing colors at random intervals.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types"... | {"scenario_name": "Floating Spheres Showdown", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 21, "collisions": [{"frame": 25, "force": 1192.097935414827, "position": [-1.6978529269408054, 0.16041820421502806, 1.7430415571728894], "contact_normal": [0.378397... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Gravity is reversed: objects fall upward instead of downward.', 'Normal gravity applies: objects fall downward.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The object temperature is fluctuating.', 'It is a chameleon camouflage effect.', 'The video color encoding is corrupted.', 'A rule cycles object colors over time.', 'The scene lights are changing color.'] | [3] | predictive | Based on the video so far, what will happen next? | ['They will pass through each other like ghosts.', 'The white capsule and the magenta sphere will change color.', 'The objects will merge into one.', 'The white capsule and the magenta sphere will bounce off each other.', 'A new object will appear.'] | [3] | test/b6c86d27-b387-4b8f-b51d-6bd39252150c/output.mp4 | output_prediction.mp4 | false | test/b6c86d27-b387-4b8f-b51d-6bd39252150c/output.mp4 |
404941e3-cd8f-4687-bb38-dd10b679020c | 404941e3-cd8f-4687-bb38-dd10b679020c | Floating City | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating City", "description": "Objects float in a gravity-free environment, changing color and disappearing on contact.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "si... | {"scenario_name": "Floating City", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 9, "collisions": [{"frame": 6, "force": 1271.5217232659477, "position": [-0.6215937743554164, -0.7802672286430988, 2.97961111182741], "contact_normal": [0.0, 1.0, 0.0], "objects": ["obje... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Objects change color periodically over time.', 'Objects do not vanish just because they collide.', 'Objects gain speed after collisions instead of losing energy.', 'There is no gravity: objects float instead of falling.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['The objects are extremely light like feathers.', 'The objects are hanging from invisible strings.', 'There is zero gravity in this environment.', 'They are stuck to the background.', 'There is a strong updraft supporting them.'] | [2] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'Objects will shrink until they vanish.', 'All objects will disappear unnecessarily.', 'The orange gear and the cyan cylinder will speed up significantly.', 'The orange gear and the cyan cylinder will bounce off each other.'] | [4] | test/404941e3-cd8f-4687-bb38-dd10b679020c/output.mp4 | output_prediction.mp4 | false | test/404941e3-cd8f-4687-bb38-dd10b679020c/output.mp4 |
d53c8436-acef-4074-bc31-6b23c5fefcc4 | d53c8436-acef-4074-bc31-6b23c5fefcc4 | Floating Puzzle | easy | [
"no_friction"
] | {"scenario": {"name": "Floating Puzzle", "description": "Test the physics reasoning with a simple floating scenario", "difficulty": "easy", "unreal_rules": ["no_friction"], "primary_rule": "no_friction", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution": [640... | {"scenario_name": "Floating Puzzle", "difficulty": "easy", "primary_rule": "no_friction", "rules": ["no_friction"], "num_collisions": 69, "collisions": [{"frame": 10, "force": 1068.4369656350807, "position": [-0.5459420532325159, -0.9117163766945093, 1.768899884023918], "contact_normal": [-0.542326952598444, 0.72370686... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'Objects change color periodically over time.', 'Normal collision behavior: objects bounce off each other.', 'Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["no_friction"], "canonical_descriptions": ["There is no friction: moving objects do not slow down on the surface."]} | explanatory_reasoning | Why do objects slide without stopping? | ['Friction is disabled in this environment.', 'The floor is tilted downwards.', 'They are hovering on an air cushion.', 'The floor is made of ice.', 'The objects have powered wheels.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The red cylinder and the gray capsule will speed up significantly.', 'Objects will start spinning rapidly.', 'One of the red cylinder and the gray capsule will disappear.', 'The red cylinder and the gray capsule will bounce off each other.', 'The objects will merge into one.'] | [3] | test/d53c8436-acef-4074-bc31-6b23c5fefcc4/output.mp4 | output_prediction.mp4 | false | test/d53c8436-acef-4074-bc31-6b23c5fefcc4/output.mp4 |
51c2bb12-8372-43cb-a442-a9088f379d5f | 51c2bb12-8372-43cb-a442-a9088f379d5f | Floating Colors and Vanishing Bubbles | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Colors and Vanishing Bubbles", "description": "A colorful simulation where bubbles change color and disappear on contact, without gravity, but gain speed and exhibit no friction.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required... | {"scenario_name": "Floating Colors and Vanishing Bubbles", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 4, "collisions": [{"frame": 71, "force": 0.0, "position": [0.040193415853921666, -0.10483424641922344, 1.7676379557238324], "contact_normal": [0.9549877862539755,... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'There is no gravity: objects float instead of falling.', 'Conservation of momentum holds during interactions.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['There is zero gravity in this environment.', 'They are stuck to the background.', 'The simulation is paused.', 'There is a strong updraft supporting them.', 'The objects are extremely light like feathers.'] | [0] | predictive | Based on the video so far, what will happen next? | ['The orange capsule and the orange sphere will speed up significantly.', 'Objects will start spinning rapidly.', 'The orange capsule and the orange sphere will bounce off each other.', 'The objects will freeze in place immediately.', 'A new object will appear.'] | [2] | test/51c2bb12-8372-43cb-a442-a9088f379d5f/output.mp4 | output_prediction.mp4 | false | test/51c2bb12-8372-43cb-a442-a9088f379d5f/output.mp4 |
158895ee-e4a8-5ab6-aa1d-5bea7803fbd6 | 158895ee-e4a8-5ab6-aa1d-5bea7803fbd6 | Floating Colors | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Colors", "description": "A scenario where small objects float and change color as they collide.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfac... | {"scenario_name": "Floating Colors", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 23, "collisions": [{"frame": 55, "force": 640.6423621853211, "position": [-2.9851845318794767, -0.5210995239577476, 0.1527933212132908], "contact_normal": [-3.997173577974628... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'There is no friction: moving objects do not slow down on the surface.', 'Normal gravity applies: objects fall downward.', 'Objects change color periodically over time.', 'After a collision, the colliding objects change color.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['A rule cycles object colors over time.', 'It is a chameleon camouflage effect.', 'The video color encoding is corrupted.', 'The object temperature is fluctuating.', 'The scene lights are changing color.'] | [0] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'The gray capsule and the green capsule will change color.', 'All objects will disappear unnecessarily.', 'The objects will merge into one.', 'The gray capsule and the green capsule will bounce off each other.'] | [4] | test/158895ee-e4a8-5ab6-aa1d-5bea7803fbd6/output.mp4 | output_prediction.mp4 | false | test/158895ee-e4a8-5ab6-aa1d-5bea7803fbd6/output.mp4 |
e7c626e6-4bd0-5dc9-b161-785af419c084 | e7c626e6-4bd0-5dc9-b161-785af419c084 | Floating Colliding Chaos | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Colliding Chaos", "description": "A world where objects float, gain speed on collision, and change color at regular intervals", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["f... | {"scenario_name": "Floating Colliding Chaos", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 11, "collisions": [{"frame": 17, "force": 501.31133733557596, "position": [1.808938686661384, 0.7512177585878312, 2.6746022701263445], "contact_normal": [-0.9571083902775475, ... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'There is no gravity: objects float instead of falling.', 'Normal gravity applies: objects fall downward.', 'After a collision, one of the colliding objects disappears.', 'There is no friction: moving objects do not slow down on the surface.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['They are stuck to the background.', 'There is a strong updraft supporting them.', 'The objects are hanging from invisible strings.', 'There is zero gravity in this environment.', 'The simulation is paused.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The red capsule and the green capsule will bounce off each other.', 'Objects will start spinning rapidly.', 'The collision will cause a loud explosion.', 'A new object will appear.', 'The red capsule and the green capsule will change color.'] | [0] | test/e7c626e6-4bd0-5dc9-b161-785af419c084/output.mp4 | output_prediction.mp4 | false | test/e7c626e6-4bd0-5dc9-b161-785af419c084/output.mp4 |
41b74b45-f872-5699-8007-af26b3eff2d3 | 41b74b45-f872-5699-8007-af26b3eff2d3 | Momentum Puzzle | easy | [
"momentum_gain"
] | {"scenario": {"name": "Momentum Puzzle", "description": "A scenario that tests the understanding of momentum and collisions.", "difficulty": "easy", "unreal_rules": ["momentum_gain"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "s... | {"scenario_name": "Momentum Puzzle", "difficulty": "easy", "primary_rule": "momentum_gain", "rules": ["momentum_gain"], "num_collisions": 0, "collisions": [], "disappearances": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"momentum_gain": 8}, "gravity": [0.0, 0.0, -10.0]} | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, the colliding objects change color.', 'Normal collision behavior: objects bounce off each other.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object speed up after collision? | ['The floor is a treadmill speeding it up.', 'It was hit by an invisible force.', 'It released stored spring energy.', 'The video playback speed increased.', 'A rule increases momentum upon collision.'] | [4] | predictive | Based on the video so far, what will happen next? | ['All objects will disappear unnecessarily.', 'New objects will continuously spawn filling the space.', 'Objects will suddenly stop moving.', 'Objects will follow normal trajectories and slow down due to friction.', 'The scene will turn black.'] | [3] | test/41b74b45-f872-5699-8007-af26b3eff2d3/output.mp4 | null | false | test/41b74b45-f872-5699-8007-af26b3eff2d3/output.mp4 |
e9961704-da29-4af7-804d-edd11853aa6c | e9961704-da29-4af7-804d-edd11853aa6c | Floating Spheres | easy | [
"collision_color_change"
] | {"scenario": {"name": "Floating Spheres", "description": "A set of spheres float in space and change color when colliding", "difficulty": "easy", "unreal_rules": ["collision_color_change"], "primary_rule": "collision_color_change", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simu... | {"scenario_name": "Floating Spheres", "difficulty": "easy", "primary_rule": "collision_color_change", "rules": ["collision_color_change"], "num_collisions": 36, "collisions": [{"frame": 50, "force": 381.5029444922924, "position": [1.438806597648404, -2.4517358677709478, 1.0107778047090181], "contact_normal": [-0.631870... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Normal gravity applies: objects fall downward.', 'Objects change color periodically over time.', 'There is no friction: moving objects do not slow down on the surface.', 'Gravity is reversed: objects fall upward instead of downward.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_color_change"], "canonical_descriptions": ["After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['It reflected the color of the floor.', 'The camera filter shifted.', 'A rule changes object color upon collision.', 'The lighting changed color momentarily.', 'It was covered in dust.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The magenta capsule and the yellow cylinder will speed up significantly.', 'One of the magenta capsule and the yellow cylinder will disappear.', 'The magenta capsule and the yellow cylinder will change color.', 'Objects will shrink until they vanish.', 'All objects will disappear unnecessarily.'] | [2] | test/e9961704-da29-4af7-804d-edd11853aa6c/output.mp4 | output_prediction.mp4 | false | test/e9961704-da29-4af7-804d-edd11853aa6c/output.mp4 |
1aea60c6-bf35-55c7-be88-9486871f1639 | 1aea60c6-bf35-55c7-be88-9486871f1639 | Elastic Bounce Showdown | easy | [
"momentum_gain"
] | {"scenario": {"name": "Elastic Bounce Showdown", "description": "Explore the effects of momentum gain and frictionless motion on a bouncing sphere", "difficulty": "easy", "unreal_rules": ["momentum_gain"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}... | {"scenario_name": "Elastic Bounce Showdown", "difficulty": "easy", "primary_rule": "momentum_gain", "rules": ["momentum_gain"], "num_collisions": 21, "collisions": [{"frame": 11, "force": 927.712768521693, "position": [-1.138044704785549, 0.22429991182133407, 1.0959981546777562], "contact_normal": [-0.6348671380329965,... | rule_identification | Which rules are applied in this video? | ['Normal gravity applies: objects fall downward.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects gain speed after collisions instead of losing energy.', 'There is no gravity: objects float instead of falling.', 'After a collision, one of the colliding objects disappears.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object speed up after collision? | ['The object has a rocket booster.', 'It was hit by an invisible force.', 'It released stored spring energy.', 'A rule increases momentum upon collision.', 'The floor is a treadmill speeding it up.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The collision will cause a loud explosion.', 'A new object will appear.', 'The brown cylinder and the gray cube will speed up significantly.', 'The brown cylinder and the gray cube will speed up significantly after impact.', 'The gravity will reverse direction.'] | [3] | test/1aea60c6-bf35-55c7-be88-9486871f1639/output.mp4 | output_prediction.mp4 | false | test/1aea60c6-bf35-55c7-be88-9486871f1639/output.mp4 |
f972964c-c5b0-5d53-bc54-8b19374bbf97 | f972964c-c5b0-5d53-bc54-8b19374bbf97 | Gravity Reversal Ruckus | easy | [
"gravity_reverse"
] | {"scenario": {"name": "Gravity Reversal Ruckus", "description": "Objects will defy gravity, and their colors might change when they bounce into each other.", "difficulty": "easy", "unreal_rules": ["gravity_reverse"], "primary_rule": "gravity_reverse", "collision_required": true, "max_collisions": 100, "question_types":... | {"scenario_name": "Gravity Reversal Ruckus", "difficulty": "easy", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse"], "num_collisions": 1, "collisions": [{"frame": 7, "force": 474.1772211415388, "position": [-0.03458079063789443, -0.2726785579245369, 2.985801727259926], "contact_normal": [0.15075600811038... | rule_identification | Which rules are applied in this video? | ['There is no gravity: objects float instead of falling.', 'Objects gain speed after collisions instead of losing energy.', 'There is no friction: moving objects do not slow down on the surface.', 'Objects do not vanish just because they collide.', 'Gravity is reversed: objects fall upward instead of downward.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward."]} | explanatory_reasoning | Why are objects falling upwards? | ['The objects are magnetic and repelled by the floor.', 'The camera is upside down.', 'The objects are balloons filled with helium.', 'Gravity is reversed in this environment.', 'The floor is actually the ceiling.'] | [3] | predictive | Based on the video so far, what will happen next? | ['The red cylinder and the yellow torus will change color.', 'The red cylinder and the yellow torus will bounce off each other.', 'A new object will appear.', 'The camera view will flip upside down.', 'The gravity will reverse direction.'] | [1] | test/f972964c-c5b0-5d53-bc54-8b19374bbf97/output.mp4 | output_prediction.mp4 | false | test/f972964c-c5b0-5d53-bc54-8b19374bbf97/output.mp4 |
fada9695-029b-5052-b7c8-bfb131bddaa3 | fada9695-029b-5052-b7c8-bfb131bddaa3 | Floating Colors | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Colors", "description": "Objects float in mid-air, changing color with each collision.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"resolution":... | {"scenario_name": "Floating Colors", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 16, "collisions": [{"frame": 24, "force": 0.0, "position": [-1.1057890403070314, -3.0172251806336656, 2.9613526674987125], "contact_normal": [0.7726213283638552, -0.6348671380354095, 3... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Objects gain speed after collisions instead of losing energy.', 'Friction applies: objects slow down and stop over time.', 'There is no friction: moving objects do not slow down on the surface.', 'There is no gravity: objects float instead of falling.'] | [4] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['They are stuck to the background.', 'The objects are hanging from invisible strings.', 'The objects are extremely light like feathers.', 'There is a strong updraft supporting them.', 'There is zero gravity in this environment.'] | [4] | predictive | Based on the video so far, what will happen next? | ['The white cylinder and the magenta cylinder will bounce off each other.', 'Objects will start spinning rapidly.', 'Objects will shrink until they vanish.', 'The white cylinder and the magenta cylinder will change color.', 'The white cylinder and the magenta cylinder will speed up significantly.'] | [0] | test/fada9695-029b-5052-b7c8-bfb131bddaa3/output.mp4 | output_prediction.mp4 | false | test/fada9695-029b-5052-b7c8-bfb131bddaa3/output.mp4 |
801b3094-8ee5-458b-ba3a-6a9d51c865dc | 801b3094-8ee5-458b-ba3a-6a9d51c865dc | Floating Frenzy | easy | [
"momentum_gain"
] | {"scenario": {"name": "Floating Frenzy", "description": "A colorful and chaotic scenario where objects move and interact in various ways.", "difficulty": "easy", "unreal_rules": ["momentum_gain"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterf... | {"scenario_name": "Floating Frenzy", "difficulty": "easy", "primary_rule": "momentum_gain", "rules": ["momentum_gain"], "num_collisions": 30, "collisions": [{"frame": 38, "force": 1505.8024653277973, "position": [-1.5910458595729753, -0.5214525004011936, 2.7669231056377876], "contact_normal": [0.9935632833510979, -0.07... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Objects gain speed after collisions instead of losing energy.', 'There is no gravity: objects float instead of falling.', 'Conservation of momentum holds during interactions.', 'Objects change color periodically over time.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object speed up after collision? | ['It released stored spring energy.', 'A rule increases momentum upon collision.', 'The floor is a treadmill speeding it up.', 'The object has a rocket booster.', 'It was hit by an invisible force.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The scene will turn black.', 'The green capsule and the white cylinder will speed up significantly after impact.', 'A new object will appear.', 'The objects will freeze in place immediately.', 'One of the green capsule and the white cylinder will disappear.'] | [1] | test/801b3094-8ee5-458b-ba3a-6a9d51c865dc/output.mp4 | output_prediction.mp4 | false | test/801b3094-8ee5-458b-ba3a-6a9d51c865dc/output.mp4 |
af813537-3be7-4d8a-9306-8a732a9ac6c9 | af813537-3be7-4d8a-9306-8a732a9ac6c9 | Floating Cities of Elyria | easy | [
"momentum_gain"
] | {"scenario": {"name": "Floating Cities of Elyria", "description": "In the mystical realm of Elyria, cities float in mid-air, where the laws of physics are subtly different. Objects bounce, change colors, and vanish on impact.", "difficulty": "easy", "unreal_rules": ["momentum_gain"], "primary_rule": "momentum_gain", "c... | {"scenario_name": "Floating Cities of Elyria", "difficulty": "easy", "primary_rule": "momentum_gain", "rules": ["momentum_gain"], "num_collisions": 8, "collisions": [{"frame": 38, "force": 624.9656335667521, "position": [0.4384917673897342, -2.044854864763312, 1.2845681866327792], "contact_normal": [0.11376616297178269... | rule_identification | Which rules are applied in this video? | ['After a collision, the colliding objects change color.', 'Normal gravity applies: objects fall downward.', 'There is no gravity: objects float instead of falling.', 'Objects gain speed after collisions instead of losing energy.', 'Gravity is reversed: objects fall upward instead of downward.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object speed up after collision? | ['The object has a rocket booster.', 'It was hit by an invisible force.', 'A rule increases momentum upon collision.', 'The floor is a treadmill speeding it up.', 'The video playback speed increased.'] | [2] | predictive | Based on the video so far, what will happen next? | ['New objects will continuously spawn filling the space.', 'The objects will freeze in place immediately.', 'A new object will appear.', 'The green capsule and the blue cube will speed up significantly after impact.', 'The green capsule and the blue cube will change color.'] | [3] | test/af813537-3be7-4d8a-9306-8a732a9ac6c9/output.mp4 | output_prediction.mp4 | false | test/af813537-3be7-4d8a-9306-8a732a9ac6c9/output.mp4 |
e4798132-b6b2-55c5-acef-59e96bfafb9d | e4798132-b6b2-55c5-acef-59e96bfafb9d | Floating Balls and Color Shift | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Balls and Color Shift", "description": "A simple scenario with a single colored ball bouncing around in zero gravity, changing color periodically.", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisio... | {"scenario_name": "Floating Balls and Color Shift", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 118, "collisions": [{"frame": 18, "force": 253.12028861876382, "position": [-1.3881859894516788, 0.48363420282109937, 0.30302219464303676], "contact_normal": [... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'Friction applies: objects slow down and stop over time.', 'After a collision, the colliding objects change color.', 'There is no friction: moving objects do not slow down on the surface.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['The scene lights are changing color.', 'A rule cycles object colors over time.', 'The object temperature is fluctuating.', 'The video color encoding is corrupted.', 'It is a chameleon camouflage effect.'] | [1] | predictive | Based on the video so far, what will happen next? | ['Objects will start spinning rapidly.', 'The magenta cylinder and the orange gear will change color.', 'The magenta cylinder and the orange gear will bounce off each other.', 'All objects will disappear unnecessarily.', 'One of the magenta cylinder and the orange gear will disappear.'] | [2] | test/e4798132-b6b2-55c5-acef-59e96bfafb9d/output.mp4 | output_prediction.mp4 | false | test/e4798132-b6b2-55c5-acef-59e96bfafb9d/output.mp4 |
63ee1e41-c4c2-48dc-99b0-693152afc0a1 | 63ee1e41-c4c2-48dc-99b0-693152afc0a1 | Colorful Bounce | easy | [
"collision_color_change"
] | {"scenario": {"name": "Colorful Bounce", "description": "A bouncy ball changes color on contact, but vanishes after a single bounce.", "difficulty": "easy", "unreal_rules": ["collision_color_change"], "primary_rule": "collision_color_change", "collision_required": true, "max_collisions": 100, "question_types": ["factua... | {"scenario_name": "Colorful Bounce", "difficulty": "easy", "primary_rule": "collision_color_change", "rules": ["collision_color_change"], "num_collisions": 13, "collisions": [{"frame": 28, "force": 0.0, "position": [1.3724055077703428, -2.091303704590147, 3.0812146786182426], "contact_normal": [0.410439874575983, -0.84... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'After a collision, the colliding objects change color.', 'After a collision, one of the colliding objects disappears.', 'Normal collision behavior: objects bounce off each other.', 'There is no gravity: objects float instead of falling.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["collision_color_change"], "canonical_descriptions": ["After a collision, the colliding objects change color."]} | explanatory_reasoning | Why did the object change color recently? | ['The object texture was damaged.', 'It was covered in dust.', 'A rule changes object color upon collision.', 'The material properties changed due to age.', 'The object got hot from friction.'] | [2] | predictive | Based on the video so far, what will happen next? | ['New objects will continuously spawn filling the space.', 'A new object will appear.', 'The green capsule and the orange sphere will change color.', 'The objects will merge into one.', 'One of the green capsule and the orange sphere will disappear.'] | [2] | test/63ee1e41-c4c2-48dc-99b0-693152afc0a1/output.mp4 | output_prediction.mp4 | false | test/63ee1e41-c4c2-48dc-99b0-693152afc0a1/output.mp4 |
2d7fdddf-7d04-57ff-806e-d101335397cc | 2d7fdddf-7d04-57ff-806e-d101335397cc | Floating Frenzy | easy | [
"momentum_gain"
] | {"scenario": {"name": "Floating Frenzy", "description": "A colorful and chaotic environment where objects move and change color.", "difficulty": "easy", "unreal_rules": ["momentum_gain"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simulation": {"... | {"scenario_name": "Floating Frenzy", "difficulty": "easy", "primary_rule": "momentum_gain", "rules": ["momentum_gain"], "num_collisions": 5, "collisions": [{"frame": 32, "force": 962.6697091543563, "position": [-0.1061589595225726, 0.6036001472467144, 2.7685701587087754], "contact_normal": [0.09891018088080931, -0.9950... | rule_identification | Which rules are applied in this video? | ['Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'Conservation of momentum holds during interactions.', 'After a collision, one of the colliding objects disappears.'] | [0] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object speed up after collision? | ['It released stored spring energy.', 'The floor is a treadmill speeding it up.', 'A rule increases momentum upon collision.', 'The object has a rocket booster.', 'The video playback speed increased.'] | [2] | predictive | Based on the video so far, what will happen next? | ['One of the gray capsule and the yellow sphere will disappear.', 'They will repel each other with magnetic force.', 'The gray capsule and the yellow sphere will speed up significantly after impact.', 'The gray capsule and the yellow sphere will change color.', 'One object will turn into liquid.'] | [2] | test/2d7fdddf-7d04-57ff-806e-d101335397cc/output.mp4 | output_prediction.mp4 | false | test/2d7fdddf-7d04-57ff-806e-d101335397cc/output.mp4 |
64c6fa1f-becd-43ef-9e89-befa7b4f0b34 | 64c6fa1f-becd-43ef-9e89-befa7b4f0b34 | Momentum Frenzy | easy | [
"momentum_gain"
] | {"scenario": {"name": "Momentum Frenzy", "description": "Objects bounce around with changing colors and disappear on contact.", "difficulty": "easy", "unreal_rules": ["momentum_gain"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "... | {"scenario_name": "Momentum Frenzy", "difficulty": "easy", "primary_rule": "momentum_gain", "rules": ["momentum_gain"], "num_collisions": 2, "collisions": [{"frame": 25, "force": 805.8271017190292, "position": [-1.6292946843547538, 1.5594588784127987, 1.1123474570970786], "contact_normal": [-0.7598627366657095, -0.4058... | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'Normal gravity applies: objects fall downward.', 'Objects gain speed after collisions instead of losing energy.', 'Objects change color periodically over time.', 'After a collision, one of the colliding objects disappears.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object speed up after collision? | ['The object has a rocket booster.', 'A rule increases momentum upon collision.', 'It released stored spring energy.', 'It was hit by an invisible force.', 'The video playback speed increased.'] | [1] | predictive | Based on the video so far, what will happen next? | ['The yellow capsule and the white sphere will speed up significantly after impact.', 'Objects will suddenly stop moving.', 'The yellow capsule and the white sphere will change color.', 'The gravity will reverse direction.', 'The yellow capsule and the white sphere will speed up significantly.'] | [0] | test/64c6fa1f-becd-43ef-9e89-befa7b4f0b34/output.mp4 | output_prediction.mp4 | false | test/64c6fa1f-becd-43ef-9e89-befa7b4f0b34/output.mp4 |
61e9b142-7173-4d7c-96b0-60c86cdbac92 | 61e9b142-7173-4d7c-96b0-60c86cdbac92 | Floating Colors | easy | [
"timed_color_cycle"
] | {"scenario": {"name": "Floating Colors", "description": "Objects float and change color every 5 seconds, then disappear on contact", "difficulty": "easy", "unreal_rules": ["timed_color_cycle"], "primary_rule": "timed_color_cycle", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "simul... | {"scenario_name": "Floating Colors", "difficulty": "easy", "primary_rule": "timed_color_cycle", "rules": ["timed_color_cycle"], "num_collisions": 42, "collisions": [{"frame": 24, "force": 968.0763100352631, "position": [0.44836790607640753, 0.27530853437135316, 2.619120310981067], "contact_normal": [0.9950963652419769,... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'Normal gravity applies: objects fall downward.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'After a collision, the colliding objects change color.'] | [3] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["timed_color_cycle"], "canonical_descriptions": ["Objects change color periodically over time."]} | explanatory_reasoning | Why are the objects changing colors periodically? | ['It is a chameleon camouflage effect.', 'The scene lights are changing color.', 'The object temperature is fluctuating.', 'The video color encoding is corrupted.', 'A rule cycles object colors over time.'] | [4] | predictive | Based on the video so far, what will happen next? | ['They will repel each other with magnetic force.', 'The red gear and the cyan gear will bounce off each other.', 'A new object will appear.', 'The red gear and the cyan gear will speed up significantly.', 'The objects will freeze in place immediately.'] | [1] | test/61e9b142-7173-4d7c-96b0-60c86cdbac92/output.mp4 | output_prediction.mp4 | false | test/61e9b142-7173-4d7c-96b0-60c86cdbac92/output.mp4 |
3977dc12-1aac-5a9b-80b2-09444870be33 | 3977dc12-1aac-5a9b-80b2-09444870be33 | Ball bounces in zero gravity | easy | [
"gravity_zero"
] | {"scenario": {"name": "Ball bounces in zero gravity", "description": "A ball bounces around in a zero-gravity environment, changing colors periodically.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factua... | {"scenario_name": "Ball bounces in zero gravity", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 24, "collisions": [{"frame": 14, "force": 68.59820140372067, "position": [2.3324129393438495, 0.4085871213251411, 3.268827199935913], "contact_normal": [-0.850149995738310... | rule_identification | Which rules are applied in this video? | ['After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.', 'Objects change color periodically over time.', 'Objects gain speed after collisions instead of losing energy.', 'Objects do not vanish just because they collide.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['There is zero gravity in this environment.', 'They are stuck to the background.', 'There is a strong updraft supporting them.', 'The simulation is paused.', 'The objects are extremely light like feathers.'] | [0] | predictive | Based on the video so far, what will happen next? | ['A new object will appear.', 'One of the cyan gear and the magenta cylinder will disappear.', 'The cyan gear and the magenta cylinder will bounce off each other.', 'Objects will shrink until they vanish.', 'New objects will continuously spawn filling the space.'] | [2] | test/3977dc12-1aac-5a9b-80b2-09444870be33/output.mp4 | output_prediction.mp4 | false | test/3977dc12-1aac-5a9b-80b2-09444870be33/output.mp4 |
b8e789bc-3cee-45ab-b89f-0f8e615db91b | b8e789bc-3cee-45ab-b89f-0f8e615db91b | Floating Colors | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Colors", "description": "Objects float and change color on contact, with some gaining speed.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual", "counterfactual"]}, "sim... | {"scenario_name": "Floating Colors", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 6, "collisions": [{"frame": 4, "force": 1427.5140954330382, "position": [-0.14765517114971338, -0.8033373499353464, 3.221462340102161], "contact_normal": [-0.6348671380346408, -0.77262... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Gravity is reversed: objects fall upward instead of downward.', 'There is no gravity: objects float instead of falling.', 'Normal collision behavior: objects bounce off each other.', 'There is no friction: moving objects do not slow down on the surface.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['The simulation is paused.', 'They are stuck to the background.', 'There is zero gravity in this environment.', 'There is a strong updraft supporting them.', 'The objects are extremely light like feathers.'] | [2] | predictive | Based on the video so far, what will happen next? | ['The green gear and the green cube will change color.', 'The green gear and the green cube will speed up significantly.', 'One object will turn into liquid.', 'New objects will continuously spawn filling the space.', 'The green gear and the green cube will bounce off each other.'] | [4] | test/b8e789bc-3cee-45ab-b89f-0f8e615db91b/output.mp4 | output_prediction.mp4 | false | test/b8e789bc-3cee-45ab-b89f-0f8e615db91b/output.mp4 |
4bccacea-eb18-4250-86e2-873909bd2d62 | 4bccacea-eb18-4250-86e2-873909bd2d62 | Floating Frenzy | easy | [
"momentum_gain"
] | {"scenario": {"name": "Floating Frenzy", "description": "A ball bounces on an air-hockey table, demonstrating momentum gain and no friction.", "difficulty": "easy", "unreal_rules": ["momentum_gain"], "primary_rule": "momentum_gain", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, "sim... | {"scenario_name": "Floating Frenzy", "difficulty": "easy", "primary_rule": "momentum_gain", "rules": ["momentum_gain"], "num_collisions": 22, "collisions": [{"frame": 19, "force": 318.7083478570624, "position": [2.1525164456063073, -1.0033772307141222, 0.3894355160339695], "contact_normal": [-0.4710033507100571, -0.045... | rule_identification | Which rules are applied in this video? | ['Objects change color periodically over time.', 'Objects gain speed after collisions instead of losing energy.', 'After a collision, one of the colliding objects disappears.', 'Friction applies: objects slow down and stop over time.', 'Gravity is reversed: objects fall upward instead of downward.'] | [1] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["momentum_gain"], "canonical_descriptions": ["Objects gain speed after collisions instead of losing energy."]} | explanatory_reasoning | Why did the object speed up after collision? | ['It was hit by an invisible force.', 'The object has a rocket booster.', 'A rule increases momentum upon collision.', 'It released stored spring energy.', 'The floor is a treadmill speeding it up.'] | [2] | predictive | Based on the video so far, what will happen next? | ['All objects will disappear unnecessarily.', 'The magenta capsule and the orange cylinder will speed up significantly.', 'A new object will appear.', 'The magenta capsule and the orange cylinder will speed up significantly after impact.', 'The objects will merge into one.'] | [3] | test/4bccacea-eb18-4250-86e2-873909bd2d62/output.mp4 | output_prediction.mp4 | false | test/4bccacea-eb18-4250-86e2-873909bd2d62/output.mp4 |
ff779a3f-0fed-4e70-bf37-c0f62ff067b6 | ff779a3f-0fed-4e70-bf37-c0f62ff067b6 | Floating Chaos | easy | [
"gravity_zero"
] | {"scenario": {"name": "Floating Chaos", "description": "A puzzle that tests physical reasoning with a mix of floating objects and changing colors.", "difficulty": "easy", "unreal_rules": ["gravity_zero"], "primary_rule": "gravity_zero", "collision_required": true, "max_collisions": 100, "question_types": ["factual"]}, ... | {"scenario_name": "Floating Chaos", "difficulty": "easy", "primary_rule": "gravity_zero", "rules": ["gravity_zero"], "num_collisions": 0, "collisions": [], "disappearances": [], "initial_objects": 8, "final_objects": 8, "rule_stats": {"gravity_zero": 1}, "gravity": [0.0, 0.0, 0.0]} | rule_identification | Which rules are applied in this video? | ['Gravity is reversed: objects fall upward instead of downward.', 'After a collision, one of the colliding objects disappears.', 'There is no gravity: objects float instead of falling.', 'Objects gain speed after collisions instead of losing energy.', 'Normal collision behavior: objects bounce off each other.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_zero"], "canonical_descriptions": ["There is no gravity: objects float instead of falling."]} | explanatory_reasoning | Why are objects floating? | ['The objects are hanging from invisible strings.', 'They are stuck to the background.', 'The simulation is paused.', 'There is zero gravity in this environment.', 'There is a strong updraft supporting them.'] | [3] | predictive | Based on the video so far, what will happen next? | ['Objects will shrink until they vanish.', 'The scene will turn black.', 'Objects will float without falling.', 'All objects will disappear unnecessarily.', 'The camera view will flip upside down.'] | [2] | test/ff779a3f-0fed-4e70-bf37-c0f62ff067b6/output.mp4 | null | false | test/ff779a3f-0fed-4e70-bf37-c0f62ff067b6/output.mp4 |
bb99f8a3-c44c-4d4b-852e-dd928ca0bbde | bb99f8a3-c44c-4d4b-852e-dd928ca0bbde | Floating Ball | easy | [
"gravity_reverse"
] | {"scenario": {"name": "Floating Ball", "description": "A ball is placed in a gravity-reversed environment with frictionless surface, changing color on contact, and disappearing on collision.", "difficulty": "easy", "unreal_rules": ["gravity_reverse"], "primary_rule": "gravity_reverse", "collision_required": true, "max_... | {"scenario_name": "Floating Ball", "difficulty": "easy", "primary_rule": "gravity_reverse", "rules": ["gravity_reverse"], "num_collisions": 2, "collisions": [{"frame": 43, "force": 1207.7668763291592, "position": [0.5649584328826324, 0.9054097013140586, 3.363835406647434], "contact_normal": [0.9466801868389899, 0.32217... | rule_identification | Which rules are applied in this video? | ['There is no friction: moving objects do not slow down on the surface.', 'After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.', 'Objects change color periodically over time.', 'Objects do not vanish just because they collide.'] | [2] | rule_description | Describe the governing physics in this video. What is unusual (or normal) about how objects behave? | {"applied_rule_ids": ["gravity_reverse"], "canonical_descriptions": ["Gravity is reversed: objects fall upward instead of downward."]} | explanatory_reasoning | Why are objects falling upwards? | ['There is a strong wind blowing up.', 'Gravity is reversed in this environment.', 'The objects are magnetic and repelled by the floor.', 'The camera is upside down.', 'The objects are balloons filled with helium.'] | [1] | predictive | Based on the video so far, what will happen next? | ['Objects will shrink until they vanish.', 'The gray cylinder and the cyan sphere will bounce off each other.', 'One of the gray cylinder and the cyan sphere will disappear.', 'A new object will appear.', 'The objects will freeze in place immediately.'] | [1] | test/bb99f8a3-c44c-4d4b-852e-dd928ca0bbde/output.mp4 | output_prediction.mp4 | false | test/bb99f8a3-c44c-4d4b-852e-dd928ca0bbde/output.mp4 |
Subsets and Splits
Search UUID in Train & Test
Retrieves a specific record from either training or test datasets by UUID, providing basic data verification but offering limited analytical value beyond confirming data existence.