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6
maze
Navigate from '3' (start) to 'z' (goal): ``` >>>>>>>>>>>>>>>>>> >eeeeeeeee>e>>eee> >e>ee>e>>eeeeeeee> >>ee>e>>eeee>e>ee> >ee>>ee>>eeeee>>e> >>e>>e>>e>zee>e>>> >e>eeeee>ee>e>>ee> >>e>e>eee>eeeeeee> >e>e>eeeeee>eee>>> >eeeeeeeee>eee>e>> >eeeee>e>eeeeeee>> >e>e>eeee>>eee>>e> >eeeeeeeeee>>ee>>> >ee>eee>>eee>eeee> >e>eeeee...
20
maze
Navigate from '`' (start) to 'i' (goal): ``` 44444444444444444 4AAAAAAAAAAA4AA44 44A44AAAAA4A4AA44 4AA4A44AAA4AA4444 4AA444AAA4A4AAAA4 444A4AAA4AAA44A44 4A44A4AA4A4AAA4A4 4AAA4A4AAAAAAAAA4 4A4AAAAA44AA4AAA4 4AA4444AAAA444AA4 4A4AA44AA4A4`AAA4 4444AAAAA4AA4AA44 44A4AAAAAAA4A4AA4 4iAAAA4AAAA4AAAA4 4AAA4AAAA4A4AAAA4 4AAA...
24
maze
Navigate from '(' (start) to '`' (goal): ``` QQQQQQQQQQQQQQQQQQ Q%%%Q%Q%%%%%Q%%%%Q QQ%QQ%Q%%%%%%%%QQQ QQQ%%%Q%%%%%QQ%(%Q QQ%%%QQ%%%Q%%%%Q%Q Q%QQ%%%%%QQQQ%%Q%Q Q%`Q%%%QQQ%QQ%QQ%Q QQ%%%%Q%QQ%Q%%Q%QQ Q%QQQQ%%QQ%%%%%%%Q QQ%%%Q%%Q%%Q%%%Q%Q Q%%%%%%%%%%Q%%%%QQ Q%Q%%%Q%Q%%%%%QQQQ QQ%%QQ%QQ%Q%QQ%Q%Q Q%%%%Q%Q%QQQ%Q%%QQ QQ%%%QQ%...
20
maze
Navigate from '!' (start) to 'w' (goal): ``` yyyyyyyyyyyyyyyyy yRyyyRRyRR!yRRRRy yRyyyRRRRyRRRyRyy yRRRyRRyRyRRRRyRy yyyRRRRRyyRRRRRRy yyRRyyRRRRyyRRRRy yyRRyRRRyRyyyRRRy yRRRRRRyRyRyRyyRy yRyRyRyRRRyRyRyyy yyRyRRRRyRyRRRyRy yRRRyyRyyRRyRRRRy yRRyRRRRRyRyyyRRy yRyyRRyRRRRyyRRRy yRRyRRwRyyRRyRRRy yyyRRRRyyyRRRRyRy yRyR...
20
maze
Navigate from '5' (start) to '.' (goal): ``` 999999999999999999 9P99P99PPPPPPPPPP9 999PP9PP.PP9P9PPP9 9PPP9PP9PP9PPPPPP9 99PPPP99P9PP9P9PP9 9PPP9PP99P99P9P999 9PPPPP99P9P99P9PP9 9PP9P99999P99PPPP9 99P9P9999PPPPPPP99 9PP9PPPP9999PPPP99 9P9PPPPP9PPP99PPP9 9PPP9PPPP99PP9PPP9 9PPP999P9P999999P9 99PP9P9PPP99P999P9 9PPPPP99...
24
maze
Navigate from 'T' (start) to ')' (goal): ``` JJJJJJJJJJJJJJJJJJJJ JJJ88888J88J888J888J J888888888J8J88888JJ J8888888J888J88888JJ J88J8JJ88888J8J88J8J JJ88J8JJ8J8J888JJ88J JJJJ88888JJ8888J88JJ J88J8JJ8J8JJJJJ88)8J J88J888JJJJ88888J88J J8JJ8JJ8J8888J88888J JJ888J888J8888J8888J JJ888J88888J8J88888J J88J888J8J8J888J8J8J J...
27
maze
Navigate from 'g' (start) to '*' (goal): ``` ))))))))))))))))))) )E)E)EE)EEE)EEEEEE) )E)EE)EEEEE))EEEE)) ))*EEEEE)E)EE)EEEE) )E))EEEEEE)EEEEE)E) ))EEE)E))EEEEE)EE)) )E)E)E))EE)E)E))EE) )EEE))EEE)E)EEEEEE) )EEEEEEEE)EE)EE)EE) ))EEEEEEE)EEEEEEEE) ))EE))E)EE)E)EEEE)) )EEEEEEE))EEEEEEE)) )EEEEEEEE)EE))EEEE) ))E)EEE)EE)EE)...
22
maze
Navigate from 'Q' (start) to 'e' (goal): ``` 88888888888888 8IIIIIIIIIIII8 88III8I888III8 8III8I8II8I8I8 88II8I8II8III8 8IIIII8I88III8 8IIeI8888I8II8 88I8II8II8III8 88I8I8III8IIQ8 8II8I8III888I8 8II88III8IIII8 888I8I8II88II8 8II8I88IIIII88 88888888888888 ``` Legend: '8' = Wall, 'I' = Passage What is the minimum numbe...
21
maze
Navigate from 'K' (start) to '>' (goal): ``` """""""""""""""""""" "y"yyy"yy""yy"yyy"y" ""y""yy"y"yyyyy"y"K" "yyyyyyyy"y""yyyyyy" "yy"yy"yy""y""yy"y"" "yyy""""yyy"yyy"yyy" ""y"yy"yyyy"yyy"y"y" "yy"yyy"yyyyyyyy"""" """y"yyyyy"""yyyy"y" "yyyyy"yyy"yyyy"y""" ""yyyyy"y"yyyyyyyyy" "yyy"yy>"yyyy"yy""y" ""yyy""yy"yy"yy"yy"" "...
24
maze
Navigate from ')' (start) to 'k' (goal): ``` vvvvvvvvvvvvvv v##v#vv##k#vvv v#v#vvvv#v###v v#vv##v#####vv vvvv#)#v#####v v##v###v#####v v###v###vv#v#v v##v###v#v###v vv#v#v#v#####v v##v##vv#v###v vv###v###v##vv v##vvv#####v#v v######v####vv vvvvvvvvvvvvvv ``` Legend: 'v' = Wall, '#' = Passage What is the minimum numbe...
31
rotten_oranges
You are given an n x n grid where each cell can have one of three values: - 0 representing an empty cell - 1 representing a fresh orange - 2 representing a rotten orange Every minute, any fresh orange that is 4-directionally adjacent to a rotten orange becomes rotten. Your task is determine the minimum number of minu...
-1
rotten_oranges
You are given an n x n grid where each cell can have one of three values: - 0 representing an empty cell - 1 representing a fresh orange - 2 representing a rotten orange Every minute, any fresh orange that is 4-directionally adjacent to a rotten orange becomes rotten. Your task is determine the minimum number of minu...
13
rotten_oranges
You are given an n x n grid where each cell can have one of three values: - 0 representing an empty cell - 1 representing a fresh orange - 2 representing a rotten orange Every minute, any fresh orange that is 4-directionally adjacent to a rotten orange becomes rotten. Your task is determine the minimum number of minu...
8
rotten_oranges
You are given an n x n grid where each cell can have one of three values: - 0 representing an empty cell - 1 representing a fresh orange - 2 representing a rotten orange Every minute, any fresh orange that is 4-directionally adjacent to a rotten orange becomes rotten. Your task is determine the minimum number of minu...
5
rotten_oranges
You are given an n x n grid where each cell can have one of three values: - 0 representing an empty cell - 1 representing a fresh orange - 2 representing a rotten orange Every minute, any fresh orange that is 4-directionally adjacent to a rotten orange becomes rotten. Your task is determine the minimum number of minu...
-1
rotten_oranges
You are given an n x n grid where each cell can have one of three values: - 0 representing an empty cell - 1 representing a fresh orange - 2 representing a rotten orange Every minute, any fresh orange that is 4-directionally adjacent to a rotten orange becomes rotten. Your task is determine the minimum number of minu...
-1
rotten_oranges
You are given an n x n grid where each cell can have one of three values: - 0 representing an empty cell - 1 representing a fresh orange - 2 representing a rotten orange Every minute, any fresh orange that is 4-directionally adjacent to a rotten orange becomes rotten. Your task is determine the minimum number of minu...
8
rotten_oranges
You are given an n x n grid where each cell can have one of three values: - 0 representing an empty cell - 1 representing a fresh orange - 2 representing a rotten orange Every minute, any fresh orange that is 4-directionally adjacent to a rotten orange becomes rotten. Your task is determine the minimum number of minu...
6
rotten_oranges
You are given an n x n grid where each cell can have one of three values: - 0 representing an empty cell - 1 representing a fresh orange - 2 representing a rotten orange Every minute, any fresh orange that is 4-directionally adjacent to a rotten orange becomes rotten. Your task is determine the minimum number of minu...
6
rotten_oranges
You are given an n x n grid where each cell can have one of three values: - 0 representing an empty cell - 1 representing a fresh orange - 2 representing a rotten orange Every minute, any fresh orange that is 4-directionally adjacent to a rotten orange becomes rotten. Your task is determine the minimum number of minu...
7
zebra_puzzles
This is a logic puzzle. There are 6 houses (numbered 1 on the left, 6 on the right), from the perspective of someone standing across the street from them. Each has a different person in them. They have different characteristics: - Each person has a unique name: bob, arnold, alice, emily, carol, david - Everyone has a...
emily
zebra_puzzles
This is a logic puzzle. There are 6 houses (numbered 1 on the left, 6 on the right), from the perspective of someone standing across the street from them. Each has a different person in them. They have different characteristics: - Each person has a unique name: david, emily, bob, carol, alice, arnold - The people are...
david
zebra_puzzles
This is a logic puzzle. There are 6 houses (numbered 1 on the left, 6 on the right), from the perspective of someone standing across the street from them. Each has a different person in them. They have different characteristics: - Each person has a unique name: david, arnold, alice, emily, bob, carol - Each person ha...
emily
zebra_puzzles
This is a logic puzzle. There are 6 houses (numbered 1 on the left, 6 on the right), from the perspective of someone standing across the street from them. Each has a different person in them. They have different characteristics: - Each person has a unique name: bob, david, carol, emily, arnold, alice - Each person ha...
carol
zebra_puzzles
This is a logic puzzle. There are 6 houses (numbered 1 on the left, 6 on the right), from the perspective of someone standing across the street from them. Each has a different person in them. They have different characteristics: - Each person has a unique name: emily, carol, alice, arnold, david, bob - The people are...
bob
zebra_puzzles
This is a logic puzzle. There are 6 houses (numbered 1 on the left, 6 on the right), from the perspective of someone standing across the street from them. Each has a different person in them. They have different characteristics: - Each person has a unique name: david, bob, arnold, carol, alice, emily - Everyone has a...
arnold
zebra_puzzles
This is a logic puzzle. There are 6 houses (numbered 1 on the left, 6 on the right), from the perspective of someone standing across the street from them. Each has a different person in them. They have different characteristics: - Each person has a unique name: alice, emily, bob, carol, arnold, david - Each mother is...
carol
zebra_puzzles
This is a logic puzzle. There are 6 houses (numbered 1 on the left, 6 on the right), from the perspective of someone standing across the street from them. Each has a different person in them. They have different characteristics: - Each person has a unique name: arnold, carol, david, bob, emily, alice - Each person ha...
alice
zebra_puzzles
This is a logic puzzle. There are 6 houses (numbered 1 on the left, 6 on the right), from the perspective of someone standing across the street from them. Each has a different person in them. They have different characteristics: - Each person has a unique name: david, bob, arnold, emily, alice, carol - The people are...
arnold
zebra_puzzles
This is a logic puzzle. There are 6 houses (numbered 1 on the left, 6 on the right), from the perspective of someone standing across the street from them. Each has a different person in them. They have different characteristics: - Each person has a unique name: david, bob, alice, arnold, carol, emily - Each person ha...
david
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