Datasets:
data_id int32 12.2M 33.9M | name stringclasses 21
values | description stringclasses 21
values | uploaded int32 1.58B 1.64B | ended int32 1.58B 1.64B | gamestyle int32 0 4 | theme int32 0 9 | medal_time int32 26.8k 123k | clear_condition int64 0 4.12B | clear_condition_magnitude int32 0 100 | unk3_0 int32 207k 1.31M | unk3_1 int32 2.24M 62.6M | unk3_2 int32 332k 4.36M | unk5 int32 1 1 | unk6 int32 0 3 | unk9 int32 0 1 | level_data unknown |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
12,171,034 | Rolling Snowballs | Make your way through the snowfields, and keep an eye
out for Spikes and Snow Pokeys! Stomping on Snow Pokeys
will turn them into small snowballs, which you can pick up
and throw. Play this course as many times as you want,
and see if you can find the fastest way to the finish! | 1,575,532,800 | 1,576,137,600 | 3 | 6 | 26,800 | 0 | 0 | 1,309,513 | 62,629,737 | 4,355,893 | 1 | 0 | 0 | [
120,
156,
237,
216,
87,
119,
85,
215,
185,
240,
241,
71,
189,
238,
173,
141,
10,
6,
83,
92,
177,
157,
227,
216,
86,
28,
167,
33,
16,
146,
64,
2,
59,
137,
145,
91,
156,
184,
98,
131,
27,
85,
137,
29,
151,
188,
185,
200,
1... |
12,619,193 | The Speedventure of Link | Grab the Master Sword and transform into Link!
Use your sword, shield, bow, and bombs to make
it to the goal. You can check Link's controls anytime
by selecting Mario's Moves from the pause menu.
Mastering Link is the key to finding the fastest route! | 1,576,828,800 | 1,577,433,600 | 0 | 9 | 68,400 | 3,314,955,857 | 0 | 1,050,998 | 18,959,053 | 1,711,229 | 1 | 2 | 0 | [
120,
156,
237,
219,
201,
114,
27,
73,
126,
199,
241,
127,
45,
64,
21,
128,
2,
9,
81,
189,
136,
164,
68,
130,
90,
185,
19,
164,
54,
146,
224,
2,
130,
34,
213,
173,
149,
146,
102,
164,
182,
61,
118,
76,
79,
207,
120,
139,
... |
13,428,950 | The 10-Coin of Deep Woods | To clear this course, you must find the 10-Coin that fell
deep into the forest! First off, find a path that will quickly
drop you straight to the bottom. To climb back up,
it might help to figure out where to wall jump! | 1,578,470,400 | 1,579,075,200 | 3 | 9 | 38,157 | 3,348,058,176 | 1 | 893,358 | 12,307,802 | 2,156,113 | 1 | 1 | 1 | [
120,
156,
237,
214,
73,
114,
28,
73,
118,
6,
224,
151,
3,
70,
98,
34,
49,
100,
146,
24,
136,
153,
0,
50,
49,
176,
38,
86,
17,
19,
199,
234,
234,
97,
193,
141,
172,
101,
166,
85,
223,
128,
39,
144,
142,
160,
90,
232,
32,
... |
14,328,331 | Cat Mario Dash | When Mario touches a Dash Block, he gets
a burst of speed. Use Cat Mario's myriad moves
and see if you can find the fastest way to the finish! | 1,580,889,600 | 1,581,494,400 | 4 | 0 | 49,018 | 0 | 0 | 1,021,465 | 15,169,735 | 2,919,721 | 1 | 0 | 0 | [
120,
156,
237,
216,
247,
147,
29,
213,
157,
247,
241,
111,
247,
205,
105,
52,
210,
72,
26,
205,
40,
39,
16,
104,
36,
13,
201,
24,
141,
178,
132,
172,
8,
34,
8,
9,
4,
74,
108,
213,
46,
18,
2,
137,
104,
175,
217,
117,
38,
... |
14,827,235 | Banzai Bill Cliff Climb | Ready to climb a cliff amid a flurry of Banzai Bills
and cannonballs? Sure you are! Get the timing right,
and you can zip your way up the cliff. There's also
a safe route you can take and work your way to
a faster time. Try whichever route suits your style! | 1,582,704,000 | 1,583,308,800 | 2 | 7 | 45,216 | 0 | 0 | 785,622 | 10,806,300 | 1,542,546 | 1 | 0 | 0 | [
120,
156,
237,
217,
73,
114,
27,
87,
187,
230,
241,
151,
104,
50,
19,
64,
118,
232,
9,
144,
4,
193,
78,
36,
64,
171,
177,
45,
203,
18,
123,
144,
32,
173,
94,
114,
43,
91,
210,
103,
203,
182,
58,
75,
150,
172,
5,
84,
69,
... |
15,675,466 | Swinging Claw Flyway | Jump from Swinging Claw to Swinging Claw and fly
your way through this course! It feels so satisfying
to transfer smoothly from one claw to the next.
The key is paying close attention to the timing of
when the claws catch you and when to release! | 1,584,514,800 | 1,585,119,600 | 1 | 9 | 35,036 | 0 | 0 | 862,409 | 19,462,692 | 2,071,743 | 1 | 0 | 0 | [
120,
156,
237,
214,
121,
140,
93,
87,
125,
7,
240,
115,
223,
123,
179,
191,
55,
30,
39,
222,
179,
200,
21,
82,
28,
112,
11,
19,
89,
132,
100,
102,
108,
71,
141,
139,
42,
90,
135,
33,
224,
108,
4,
66,
22,
2,
105,
236,
48,... |
17,110,274 | Headgear Hustle | Collect the Pink Coins as fast as you can!
There are five items available to help you out.
Use your head to find the most efficient way
through this course! | 1,588,230,000 | 1,588,834,800 | 4 | 8 | 58,144 | 375,673,178 | 0 | 798,495 | 15,481,724 | 1,687,589 | 1 | 3 | 0 | [
120,
156,
237,
215,
249,
82,
28,
87,
150,
199,
241,
83,
43,
181,
239,
27,
72,
234,
142,
158,
240,
88,
128,
22,
35,
123,
122,
12,
85,
236,
2,
180,
129,
132,
187,
109,
86,
45,
160,
133,
29,
9,
201,
182,
144,
166,
123,
166,
... |
20,182,790 | Balloon Race | Time it right and get off to a Rocket Start!
Race to the finish as fast as you can as Balloon Mario.
Whether you hug the inside track or go wide and use
the trampolines to boost your speed, how well you
navigate the course is the key to a quick time! | 1,591,167,600 | 1,591,772,400 | 2 | 8 | 54,549 | 3,348,058,176 | 5 | 686,849 | 7,384,807 | 2,185,111 | 1 | 1 | 1 | [
120,
156,
237,
156,
249,
119,
84,
231,
153,
231,
95,
173,
181,
168,
170,
84,
218,
133,
28,
199,
118,
0,
239,
128,
64,
216,
73,
27,
131,
36,
226,
248,
204,
153,
116,
207,
168,
123,
206,
128,
216,
55,
239,
120,
33,
118,
108,
... |
21,858,065 | Yoshi's Piranha Plant Picnic | Team up with Yoshi to defeat all 25 Piranha Plants!
Try looking for different ways to take them out,
like gobbling them up or spitting Koopa Shells
at them. You can check Yoshi's controls anytime
by selecting Mario's Moves from the pause menu. | 1,594,796,400 | 1,595,401,200 | 3 | 0 | 79,968 | 3,748,075,486 | 25 | 581,980 | 8,241,209 | 1,079,742 | 1 | 1 | 1 | [
120,
156,
237,
154,
231,
119,
148,
87,
150,
175,
119,
149,
170,
74,
82,
169,
170,
84,
165,
28,
8,
66,
34,
131,
64,
100,
80,
78,
228,
104,
108,
147,
147,
19,
224,
140,
141,
49,
198,
137,
32,
114,
118,
78,
19,
156,
221,
54,
... |
22,587,491 | Player's Choice: Power-Up Party | To celebrate the 10th Ninji Speedruns course, we've
prepared a power-up party! Pick one of the four items,
and get moving. You can switch power-ups as you go,
opening up multiple strategies and routes to the goal! | 1,596,610,800 | 1,597,215,600 | 4 | 9 | 79,483 | 0 | 0 | 612,150 | 7,233,687 | 1,255,665 | 1 | 0 | 0 | [
120,
156,
237,
217,
103,
152,
28,
229,
153,
238,
241,
167,
187,
58,
231,
201,
81,
104,
36,
162,
52,
18,
140,
226,
228,
60,
26,
137,
60,
36,
131,
18,
8,
20,
72,
150,
52,
96,
156,
109,
80,
78,
128,
61,
182,
177,
13,
72,
18... |
23,303,835 | Big Shoes Gustin' in the Desert | Nab a Big Shoe Goomba's big shoe and get steppin'!
If you ground-pound while wearing a big shoe, you
can blow away enemies that normally can't be defeated
and even topple multiple foes at once. Flaunt your
favorite footwear, and find the fastest way to the finish! | 1,598,425,200 | 1,599,030,000 | 1 | 7 | 69,453 | 0 | 0 | 436,702 | 5,651,977 | 786,150 | 1 | 0 | 0 | [
120,
156,
237,
219,
89,
115,
28,
215,
153,
230,
241,
183,
54,
160,
118,
36,
150,
194,
166,
13,
212,
102,
237,
134,
205,
69,
22,
65,
16,
64,
1,
96,
79,
143,
219,
97,
216,
38,
69,
145,
148,
72,
201,
214,
230,
150,
108,
67,
... |
23,738,173 | Squirrely Airship Escapades | What better course for Flying Squirrel Mario than
a flying airship! Whether gliding nimbly through
the air or bouncing around with high spin jumps,
get squirrely, and find the fastest route to the finish. | 1,600,239,600 | 1,600,844,400 | 3 | 3 | 40,516 | 0 | 0 | 489,658 | 7,201,397 | 1,328,234 | 1 | 0 | 0 | [
120,
156,
237,
218,
249,
151,
20,
245,
189,
255,
241,
119,
119,
87,
239,
61,
61,
61,
204,
198,
140,
65,
77,
220,
53,
202,
40,
251,
76,
207,
76,
247,
192,
12,
59,
140,
209,
220,
32,
184,
160,
184,
196,
45,
25,
64,
81,
4,
... |
24,477,739 | At the Croak of Midnight | Transform into Frog Mario, and sneak into the castle
at night! To clear this course, you'll need to collect
100 coins along the way. Think carefully about which
coins to nab as you swim your way to the finish! | 1,602,658,800 | 1,603,263,600 | 1 | 2 | 109,268 | 4,116,396,131 | 100 | 408,119 | 2,242,506 | 500,166 | 1 | 1 | 0 | [
120,
156,
237,
155,
87,
112,
156,
199,
181,
231,
207,
36,
96,
102,
48,
67,
65,
76,
74,
22,
69,
202,
146,
175,
116,
101,
81,
48,
37,
51,
32,
3,
12,
146,
169,
96,
216,
20,
3,
72,
2,
12,
202,
140,
96,
206,
36,
152,
51,
9,... |
25,045,367 | 35th Anniversary Auto-Mario | We made this special course to celebrate the
Super Mario Bros. 35th Anniversary. Keep in mind
the first rule of Auto-Mario courses: don't move! | 1,605,686,400 | 1,606,291,200 | 0 | 0 | 56,359 | 0 | 0 | 583,938 | 14,519,735 | 1,097,228 | 1 | 0 | 0 | [
120,
156,
237,
157,
103,
148,
92,
213,
149,
239,
119,
165,
206,
221,
170,
14,
10,
221,
74,
173,
28,
16,
80,
18,
160,
28,
90,
1,
33,
97,
99,
202,
24,
27,
17,
12,
34,
24,
36,
145,
74,
34,
74,
182,
9,
14,
128,
192,
134,
1... |
25,459,053 | Cannon Box Blast! | Blast your way through this course with the Cannon Box,
collecting Pink Coins along the way! Beware that firing
a cannonball will slow you down, though, so consider
your shots carefully, and try to blast what needs
blasting in the most efficient order possible. | 1,607,500,800 | 1,608,105,600 | 4 | 7 | 84,451 | 0 | 0 | 441,045 | 4,065,965 | 696,765 | 1 | 0 | 0 | [
120,
156,
237,
153,
215,
118,
148,
87,
214,
174,
103,
229,
28,
84,
165,
44,
4,
2,
17,
20,
64,
136,
32,
4,
138,
165,
82,
206,
37,
137,
160,
4,
198,
54,
54,
216,
110,
219,
32,
129,
179,
219,
56,
135,
78,
116,
184,
128,
190... |
25,984,384 | Goombud Bust-Up | You gotta defeat all the Goombuds to clear this course!
Use Red Yoshi and the Fire Koopa Clown Car to your
advantage, and get ridda those goons as fast as you can.
Thanks for playing Super Mario Maker 2 this year! | 1,609,228,800 | 1,609,833,600 | 2 | 8 | 105,400 | 3,346,433,512 | 30 | 373,430 | 2,949,295 | 557,269 | 1 | 1 | 1 | [
120,
156,
237,
218,
219,
114,
27,
201,
125,
199,
241,
255,
0,
32,
78,
4,
64,
0,
60,
131,
4,
9,
128,
164,
72,
241,
4,
80,
171,
195,
138,
90,
74,
88,
73,
187,
89,
91,
222,
4,
113,
14,
235,
68,
73,
118,
157,
131,
157,
88,... |
26,746,705 | SMB2 Mario: Can You Dig It? | Transform into SMB2 Mario and get after it! You can ride
on enemies or snowballs that you'd normally just stomp.
Let your foes carry you to victory, or pick 'em up and
throw 'em! Select Mario's Moves from the pause menu for
details. And if you get stuck, try digging up a Cloud Block! | 1,611,129,600 | 1,611,734,400 | 0 | 6 | 78,139 | 0 | 0 | 431,865 | 5,541,841 | 735,866 | 1 | 0 | 0 | [
120,
156,
237,
154,
217,
146,
93,
229,
153,
166,
191,
61,
231,
158,
231,
189,
5,
40,
165,
212,
156,
137,
166,
100,
6,
165,
114,
146,
132,
152,
65,
76,
6,
3,
6,
97,
131,
93,
147,
237,
68,
198,
6,
27,
12,
2,
3,
85,
30,
1... |
27,439,231 | Dry Bones Shellscape | Hop into a Dry Bones Shell, and grab those Pink Coins!
While riding in the shell, you can stomp on foes that are
normally unstompable and also avoid enemies altogether
by crouching to turn into an unremarkable pile of bones.
Get creative, and find the fastest way to the finish! | 1,612,944,000 | 1,613,548,800 | 1 | 9 | 69,230 | 0 | 0 | 358,075 | 4,647,532 | 531,561 | 1 | 0 | 0 | [
120,
156,
237,
153,
103,
120,
27,
199,
217,
104,
7,
133,
4,
1,
130,
32,
216,
69,
245,
222,
11,
37,
185,
170,
82,
178,
36,
119,
91,
238,
61,
113,
239,
142,
229,
22,
55,
137,
146,
187,
227,
42,
203,
189,
219,
146,
44,
167,
... |
Mario Maker 2 ninji levels
Part of the Mario Maker 2 Dataset Collection
Dataset Description
The Mario Maker 2 ninji levels dataset consists of 21 ninji levels from Nintendo's online service and aids TheGreatRambler/mm2_ninji. The dataset was created using the self-hosted Mario Maker 2 api over the course of 1 month in February 2022.
How to use it
You can load and iterate through the dataset with the following code:
from datasets import load_dataset
ds = load_dataset("TheGreatRambler/mm2_ninji_level", split="train")
print(next(iter(ds)))
#OUTPUT:
{
'data_id': 12171034,
'name': 'Rolling Snowballs',
'description': 'Make your way through the snowfields, and keep an eye\nout for Spikes and Snow Pokeys! Stomping on Snow Pokeys\nwill turn them into small snowballs, which you can pick up\nand throw. Play this course as many times as you want,\nand see if you can find the fastest way to the finish!',
'uploaded': 1575532800,
'ended': 1576137600,
'gamestyle': 3,
'theme': 6,
'medal_time': 26800,
'clear_condition': 0,
'clear_condition_magnitude': 0,
'unk3_0': 1309513,
'unk3_1': 62629737,
'unk3_2': 4355893,
'unk5': 1,
'unk6': 0,
'unk9': 0,
'level_data': [some binary data]
}
Each row is a ninji level denoted by data_id. TheGreatRambler/mm2_ninji refers to these levels. level_data is the same format used in TheGreatRambler/mm2_level and the provided Kaitai struct file and level.py can be used to decode it:
from datasets import load_dataset
from kaitaistruct import KaitaiStream
from io import BytesIO
from level import Level
import zlib
ds = load_dataset("TheGreatRambler/mm2_ninji_level", split="train")
level_data = next(iter(ds))["level_data"]
level = Level(KaitaiStream(BytesIO(zlib.decompress(level_data))))
# NOTE level.overworld.objects is a fixed size (limitation of Kaitai struct)
# must iterate by object_count or null objects will be included
for i in range(level.overworld.object_count):
obj = level.overworld.objects[i]
print("X: %d Y: %d ID: %s" % (obj.x, obj.y, obj.id))
#OUTPUT:
X: 1200 Y: 400 ID: ObjId.block
X: 1360 Y: 400 ID: ObjId.block
X: 1360 Y: 240 ID: ObjId.block
X: 1520 Y: 240 ID: ObjId.block
X: 1680 Y: 240 ID: ObjId.block
X: 1680 Y: 400 ID: ObjId.block
X: 1840 Y: 400 ID: ObjId.block
X: 2000 Y: 400 ID: ObjId.block
X: 2160 Y: 400 ID: ObjId.block
X: 2320 Y: 400 ID: ObjId.block
X: 2480 Y: 560 ID: ObjId.block
X: 2480 Y: 720 ID: ObjId.block
X: 2480 Y: 880 ID: ObjId.block
X: 2160 Y: 880 ID: ObjId.block
Data Structure
Data Instances
{
'data_id': 12171034,
'name': 'Rolling Snowballs',
'description': 'Make your way through the snowfields, and keep an eye\nout for Spikes and Snow Pokeys! Stomping on Snow Pokeys\nwill turn them into small snowballs, which you can pick up\nand throw. Play this course as many times as you want,\nand see if you can find the fastest way to the finish!',
'uploaded': 1575532800,
'ended': 1576137600,
'gamestyle': 3,
'theme': 6,
'medal_time': 26800,
'clear_condition': 0,
'clear_condition_magnitude': 0,
'unk3_0': 1309513,
'unk3_1': 62629737,
'unk3_2': 4355893,
'unk5': 1,
'unk6': 0,
'unk9': 0,
'level_data': [some binary data]
}
Data Fields
| Field | Type | Description |
|---|---|---|
| data_id | int | The data ID of this ninji level |
| name | string | Name |
| description | string | Description |
| uploaded | int | UTC timestamp of when this was uploaded |
| ended | int | UTC timestamp of when this event ended |
| gamestyle | int | Gamestyle, enum below |
| theme | int | Theme, enum below |
| medal_time | int | Time to get a medal in milliseconds |
| clear_condition | int | Clear condition, enum below |
| clear_condition_magnitude | int | If applicable, the magnitude of the clear condition |
| unk3_0 | int | Unknown |
| unk3_1 | int | Unknown |
| unk3_2 | int | Unknown |
| unk5 | int | Unknown |
| unk6 | int | Unknown |
| unk9 | int | Unknown |
| level_data | bytes | The GZIP compressed decrypted level data, a kaitai struct file is provided to read this |
| one_screen_thumbnail | bytes | The one screen course thumbnail, as a JPEG binary |
| one_screen_thumbnail_url | string | The old URL of this thumbnail |
| one_screen_thumbnail_size | int | The filesize of this thumbnail |
| one_screen_thumbnail_filename | string | The filename of this thumbnail |
| entire_thumbnail | bytes | The entire course thumbnail, as a JPEG binary |
| entire_thumbnail_url | string | The old URL of this thumbnail |
| entire_thumbnail_size | int | The filesize of this thumbnail |
| entire_thumbnail_filename | string | The filename of this thumbnail |
Data Splits
The dataset only contains a train split.
Enums
The dataset contains some enum integer fields. They match those used by TheGreatRambler/mm2_level for the most part, but they are reproduced below:
GameStyles = {
0: "SMB1",
1: "SMB3",
2: "SMW",
3: "NSMBU",
4: "SM3DW"
}
CourseThemes = {
0: "Overworld",
1: "Underground",
2: "Castle",
3: "Airship",
4: "Underwater",
5: "Ghost house",
6: "Snow",
7: "Desert",
8: "Sky",
9: "Forest"
}
ClearConditions = {
137525990: "Reach the goal without landing after leaving the ground.",
199585683: "Reach the goal after defeating at least/all (n) Mechakoopa(s).",
272349836: "Reach the goal after defeating at least/all (n) Cheep Cheep(s).",
375673178: "Reach the goal without taking damage.",
426197923: "Reach the goal as Boomerang Mario.",
436833616: "Reach the goal while wearing a Shoe.",
713979835: "Reach the goal as Fire Mario.",
744927294: "Reach the goal as Frog Mario.",
751004331: "Reach the goal after defeating at least/all (n) Larry(s).",
900050759: "Reach the goal as Raccoon Mario.",
947659466: "Reach the goal after defeating at least/all (n) Blooper(s).",
976173462: "Reach the goal as Propeller Mario.",
994686866: "Reach the goal while wearing a Propeller Box.",
998904081: "Reach the goal after defeating at least/all (n) Spike(s).",
1008094897: "Reach the goal after defeating at least/all (n) Boom Boom(s).",
1051433633: "Reach the goal while holding a Koopa Shell.",
1061233896: "Reach the goal after defeating at least/all (n) Porcupuffer(s).",
1062253843: "Reach the goal after defeating at least/all (n) Charvaargh(s).",
1079889509: "Reach the goal after defeating at least/all (n) Bullet Bill(s).",
1080535886: "Reach the goal after defeating at least/all (n) Bully/Bullies.",
1151250770: "Reach the goal while wearing a Goomba Mask.",
1182464856: "Reach the goal after defeating at least/all (n) Hop-Chops.",
1219761531: "Reach the goal while holding a Red POW Block. OR Reach the goal after activating at least/all (n) Red POW Block(s).",
1221661152: "Reach the goal after defeating at least/all (n) Bob-omb(s).",
1259427138: "Reach the goal after defeating at least/all (n) Spiny/Spinies.",
1268255615: "Reach the goal after defeating at least/all (n) Bowser(s)/Meowser(s).",
1279580818: "Reach the goal after defeating at least/all (n) Ant Trooper(s).",
1283945123: "Reach the goal on a Lakitu's Cloud.",
1344044032: "Reach the goal after defeating at least/all (n) Boo(s).",
1425973877: "Reach the goal after defeating at least/all (n) Roy(s).",
1429902736: "Reach the goal while holding a Trampoline.",
1431944825: "Reach the goal after defeating at least/all (n) Morton(s).",
1446467058: "Reach the goal after defeating at least/all (n) Fish Bone(s).",
1510495760: "Reach the goal after defeating at least/all (n) Monty Mole(s).",
1656179347: "Reach the goal after picking up at least/all (n) 1-Up Mushroom(s).",
1665820273: "Reach the goal after defeating at least/all (n) Hammer Bro(s.).",
1676924210: "Reach the goal after hitting at least/all (n) P Switch(es). OR Reach the goal while holding a P Switch.",
1715960804: "Reach the goal after activating at least/all (n) POW Block(s). OR Reach the goal while holding a POW Block.",
1724036958: "Reach the goal after defeating at least/all (n) Angry Sun(s).",
1730095541: "Reach the goal after defeating at least/all (n) Pokey(s).",
1780278293: "Reach the goal as Superball Mario.",
1839897151: "Reach the goal after defeating at least/all (n) Pom Pom(s).",
1969299694: "Reach the goal after defeating at least/all (n) Peepa(s).",
2035052211: "Reach the goal after defeating at least/all (n) Lakitu(s).",
2038503215: "Reach the goal after defeating at least/all (n) Lemmy(s).",
2048033177: "Reach the goal after defeating at least/all (n) Lava Bubble(s).",
2076496776: "Reach the goal while wearing a Bullet Bill Mask.",
2089161429: "Reach the goal as Big Mario.",
2111528319: "Reach the goal as Cat Mario.",
2131209407: "Reach the goal after defeating at least/all (n) Goomba(s)/Galoomba(s).",
2139645066: "Reach the goal after defeating at least/all (n) Thwomp(s).",
2259346429: "Reach the goal after defeating at least/all (n) Iggy(s).",
2549654281: "Reach the goal while wearing a Dry Bones Shell.",
2694559007: "Reach the goal after defeating at least/all (n) Sledge Bro(s.).",
2746139466: "Reach the goal after defeating at least/all (n) Rocky Wrench(es).",
2749601092: "Reach the goal after grabbing at least/all (n) 50-Coin(s).",
2855236681: "Reach the goal as Flying Squirrel Mario.",
3036298571: "Reach the goal as Buzzy Mario.",
3074433106: "Reach the goal as Builder Mario.",
3146932243: "Reach the goal as Cape Mario.",
3174413484: "Reach the goal after defeating at least/all (n) Wendy(s).",
3206222275: "Reach the goal while wearing a Cannon Box.",
3314955857: "Reach the goal as Link.",
3342591980: "Reach the goal while you have Super Star invincibility.",
3346433512: "Reach the goal after defeating at least/all (n) Goombrat(s)/Goombud(s).",
3348058176: "Reach the goal after grabbing at least/all (n) 10-Coin(s).",
3353006607: "Reach the goal after defeating at least/all (n) Buzzy Beetle(s).",
3392229961: "Reach the goal after defeating at least/all (n) Bowser Jr.(s).",
3437308486: "Reach the goal after defeating at least/all (n) Koopa Troopa(s).",
3459144213: "Reach the goal after defeating at least/all (n) Chain Chomp(s).",
3466227835: "Reach the goal after defeating at least/all (n) Muncher(s).",
3481362698: "Reach the goal after defeating at least/all (n) Wiggler(s).",
3513732174: "Reach the goal as SMB2 Mario.",
3649647177: "Reach the goal in a Koopa Clown Car/Junior Clown Car.",
3725246406: "Reach the goal as Spiny Mario.",
3730243509: "Reach the goal in a Koopa Troopa Car.",
3748075486: "Reach the goal after defeating at least/all (n) Piranha Plant(s)/Jumping Piranha Plant(s).",
3797704544: "Reach the goal after defeating at least/all (n) Dry Bones.",
3824561269: "Reach the goal after defeating at least/all (n) Stingby/Stingbies.",
3833342952: "Reach the goal after defeating at least/all (n) Piranha Creeper(s).",
3842179831: "Reach the goal after defeating at least/all (n) Fire Piranha Plant(s).",
3874680510: "Reach the goal after breaking at least/all (n) Crates(s).",
3974581191: "Reach the goal after defeating at least/all (n) Ludwig(s).",
3977257962: "Reach the goal as Super Mario.",
4042480826: "Reach the goal after defeating at least/all (n) Skipsqueak(s).",
4116396131: "Reach the goal after grabbing at least/all (n) Coin(s).",
4117878280: "Reach the goal after defeating at least/all (n) Magikoopa(s).",
4122555074: "Reach the goal after grabbing at least/all (n) 30-Coin(s).",
4153835197: "Reach the goal as Balloon Mario.",
4172105156: "Reach the goal while wearing a Red POW Box.",
4209535561: "Reach the Goal while riding Yoshi.",
4269094462: "Reach the goal after defeating at least/all (n) Spike Top(s).",
4293354249: "Reach the goal after defeating at least/all (n) Banzai Bill(s)."
}
Dataset Creation
The dataset was created over a little more than a month in Febuary 2022 using the self hosted Mario Maker 2 api. As requests made to Nintendo's servers require authentication the process had to be done with upmost care and limiting download speed as to not overload the API and risk a ban. There are no intentions to create an updated release of this dataset.
Considerations for Using the Data
As these 21 levels were made and vetted by Nintendo the dataset contains no harmful language or depictions.
- Downloads last month
- 30