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data_id
int32
12.2M
33.9M
name
stringclasses
21 values
description
stringclasses
21 values
uploaded
int32
1.58B
1.64B
ended
int32
1.58B
1.64B
gamestyle
int32
0
4
theme
int32
0
9
medal_time
int32
26.8k
123k
clear_condition
int64
0
4.12B
clear_condition_magnitude
int32
0
100
unk3_0
int32
207k
1.31M
unk3_1
int32
2.24M
62.6M
unk3_2
int32
332k
4.36M
unk5
int32
1
1
unk6
int32
0
3
unk9
int32
0
1
level_data
unknown
12,171,034
Rolling Snowballs
Make your way through the snowfields, and keep an eye out for Spikes and Snow Pokeys! Stomping on Snow Pokeys will turn them into small snowballs, which you can pick up and throw. Play this course as many times as you want, and see if you can find the fastest way to the finish!
1,575,532,800
1,576,137,600
3
6
26,800
0
0
1,309,513
62,629,737
4,355,893
1
0
0
[ 120, 156, 237, 216, 87, 119, 85, 215, 185, 240, 241, 71, 189, 238, 173, 141, 10, 6, 83, 92, 177, 157, 227, 216, 86, 28, 167, 33, 16, 146, 64, 2, 59, 137, 145, 91, 156, 184, 98, 131, 27, 85, 137, 29, 151, 188, 185, 200, 1...
12,619,193
The Speedventure of Link
Grab the Master Sword and transform into Link! Use your sword, shield, bow, and bombs to make it to the goal. You can check Link's controls anytime by selecting Mario's Moves from the pause menu. Mastering Link is the key to finding the fastest route!
1,576,828,800
1,577,433,600
0
9
68,400
3,314,955,857
0
1,050,998
18,959,053
1,711,229
1
2
0
[ 120, 156, 237, 219, 201, 114, 27, 73, 126, 199, 241, 127, 45, 64, 21, 128, 2, 9, 81, 189, 136, 164, 68, 130, 90, 185, 19, 164, 54, 146, 224, 2, 130, 34, 213, 173, 149, 146, 102, 164, 182, 61, 118, 76, 79, 207, 120, 139, ...
13,428,950
The 10-Coin of Deep Woods
To clear this course, you must find the 10-Coin that fell deep into the forest! First off, find a path that will quickly drop you straight to the bottom. To climb back up, it might help to figure out where to wall jump!
1,578,470,400
1,579,075,200
3
9
38,157
3,348,058,176
1
893,358
12,307,802
2,156,113
1
1
1
[ 120, 156, 237, 214, 73, 114, 28, 73, 118, 6, 224, 151, 3, 70, 98, 34, 49, 100, 146, 24, 136, 153, 0, 50, 49, 176, 38, 86, 17, 19, 199, 234, 234, 97, 193, 141, 172, 101, 166, 85, 223, 128, 39, 144, 142, 160, 90, 232, 32, ...
14,328,331
Cat Mario Dash
When Mario touches a Dash Block, he gets a burst of speed. Use Cat Mario's myriad moves and see if you can find the fastest way to the finish!
1,580,889,600
1,581,494,400
4
0
49,018
0
0
1,021,465
15,169,735
2,919,721
1
0
0
[ 120, 156, 237, 216, 247, 147, 29, 213, 157, 247, 241, 111, 247, 205, 105, 52, 210, 72, 26, 205, 40, 39, 16, 104, 36, 13, 201, 24, 141, 178, 132, 172, 8, 34, 8, 9, 4, 74, 108, 213, 46, 18, 2, 137, 104, 175, 217, 117, 38, ...
14,827,235
Banzai Bill Cliff Climb
Ready to climb a cliff amid a flurry of Banzai Bills and cannonballs? Sure you are! Get the timing right, and you can zip your way up the cliff. There's also a safe route you can take and work your way to a faster time. Try whichever route suits your style!
1,582,704,000
1,583,308,800
2
7
45,216
0
0
785,622
10,806,300
1,542,546
1
0
0
[ 120, 156, 237, 217, 73, 114, 27, 87, 187, 230, 241, 151, 104, 50, 19, 64, 118, 232, 9, 144, 4, 193, 78, 36, 64, 171, 177, 45, 203, 18, 123, 144, 32, 173, 94, 114, 43, 91, 210, 103, 203, 182, 58, 75, 150, 172, 5, 84, 69, ...
15,675,466
Swinging Claw Flyway
Jump from Swinging Claw to Swinging Claw and fly your way through this course! It feels so satisfying to transfer smoothly from one claw to the next. The key is paying close attention to the timing of when the claws catch you and when to release!
1,584,514,800
1,585,119,600
1
9
35,036
0
0
862,409
19,462,692
2,071,743
1
0
0
[ 120, 156, 237, 214, 121, 140, 93, 87, 125, 7, 240, 115, 223, 123, 179, 191, 55, 30, 39, 222, 179, 200, 21, 82, 28, 112, 11, 19, 89, 132, 100, 102, 108, 71, 141, 139, 42, 90, 135, 33, 224, 108, 4, 66, 22, 2, 105, 236, 48,...
17,110,274
Headgear Hustle
Collect the Pink Coins as fast as you can! There are five items available to help you out. Use your head to find the most efficient way through this course!
1,588,230,000
1,588,834,800
4
8
58,144
375,673,178
0
798,495
15,481,724
1,687,589
1
3
0
[ 120, 156, 237, 215, 249, 82, 28, 87, 150, 199, 241, 83, 43, 181, 239, 27, 72, 234, 142, 158, 240, 88, 128, 22, 35, 123, 122, 12, 85, 236, 2, 180, 129, 132, 187, 109, 86, 45, 160, 133, 29, 9, 201, 182, 144, 166, 123, 166, ...
20,182,790
Balloon Race
Time it right and get off to a Rocket Start! Race to the finish as fast as you can as Balloon Mario. Whether you hug the inside track or go wide and use the trampolines to boost your speed, how well you navigate the course is the key to a quick time!
1,591,167,600
1,591,772,400
2
8
54,549
3,348,058,176
5
686,849
7,384,807
2,185,111
1
1
1
[ 120, 156, 237, 156, 249, 119, 84, 231, 153, 231, 95, 173, 181, 168, 170, 84, 218, 133, 28, 199, 118, 0, 239, 128, 64, 216, 73, 27, 131, 36, 226, 248, 204, 153, 116, 207, 168, 123, 206, 128, 216, 55, 239, 120, 33, 118, 108, ...
21,858,065
Yoshi's Piranha Plant Picnic
Team up with Yoshi to defeat all 25 Piranha Plants! Try looking for different ways to take them out, like gobbling them up or spitting Koopa Shells at them. You can check Yoshi's controls anytime by selecting Mario's Moves from the pause menu.
1,594,796,400
1,595,401,200
3
0
79,968
3,748,075,486
25
581,980
8,241,209
1,079,742
1
1
1
[ 120, 156, 237, 154, 231, 119, 148, 87, 150, 175, 119, 149, 170, 74, 82, 169, 170, 84, 165, 28, 8, 66, 34, 131, 64, 100, 80, 78, 228, 104, 108, 147, 147, 19, 224, 140, 141, 49, 198, 137, 32, 114, 118, 78, 19, 156, 221, 54, ...
22,587,491
Player's Choice: Power-Up Party
To celebrate the 10th Ninji Speedruns course, we've prepared a power-up party! Pick one of the four items, and get moving. You can switch power-ups as you go, opening up multiple strategies and routes to the goal!
1,596,610,800
1,597,215,600
4
9
79,483
0
0
612,150
7,233,687
1,255,665
1
0
0
[ 120, 156, 237, 217, 103, 152, 28, 229, 153, 238, 241, 167, 187, 58, 231, 201, 81, 104, 36, 162, 52, 18, 140, 226, 228, 60, 26, 137, 60, 36, 131, 18, 8, 20, 72, 150, 52, 96, 156, 109, 80, 78, 128, 61, 182, 177, 13, 72, 18...
23,303,835
Big Shoes Gustin' in the Desert
Nab a Big Shoe Goomba's big shoe and get steppin'! If you ground-pound while wearing a big shoe, you can blow away enemies that normally can't be defeated and even topple multiple foes at once. Flaunt your favorite footwear, and find the fastest way to the finish!
1,598,425,200
1,599,030,000
1
7
69,453
0
0
436,702
5,651,977
786,150
1
0
0
[ 120, 156, 237, 219, 89, 115, 28, 215, 153, 230, 241, 183, 54, 160, 118, 36, 150, 194, 166, 13, 212, 102, 237, 134, 205, 69, 22, 65, 16, 64, 1, 96, 79, 143, 219, 97, 216, 38, 69, 145, 148, 72, 201, 214, 230, 150, 108, 67, ...
23,738,173
Squirrely Airship Escapades
What better course for Flying Squirrel Mario than a flying airship! Whether gliding nimbly through the air or bouncing around with high spin jumps, get squirrely, and find the fastest route to the finish.
1,600,239,600
1,600,844,400
3
3
40,516
0
0
489,658
7,201,397
1,328,234
1
0
0
[ 120, 156, 237, 218, 249, 151, 20, 245, 189, 255, 241, 119, 119, 87, 239, 61, 61, 61, 204, 198, 140, 65, 77, 220, 53, 202, 40, 251, 76, 207, 76, 247, 192, 12, 59, 140, 209, 220, 32, 184, 160, 184, 196, 45, 25, 64, 81, 4, ...
24,477,739
At the Croak of Midnight
Transform into Frog Mario, and sneak into the castle at night! To clear this course, you'll need to collect 100 coins along the way. Think carefully about which coins to nab as you swim your way to the finish!
1,602,658,800
1,603,263,600
1
2
109,268
4,116,396,131
100
408,119
2,242,506
500,166
1
1
0
[ 120, 156, 237, 155, 87, 112, 156, 199, 181, 231, 207, 36, 96, 102, 48, 67, 65, 76, 74, 22, 69, 202, 146, 175, 116, 101, 81, 48, 37, 51, 32, 3, 12, 146, 169, 96, 216, 20, 3, 72, 2, 12, 202, 140, 96, 206, 36, 152, 51, 9,...
25,045,367
35th Anniversary Auto-Mario
We made this special course to celebrate the Super Mario Bros. 35th Anniversary. Keep in mind the first rule of Auto-Mario courses: don't move!
1,605,686,400
1,606,291,200
0
0
56,359
0
0
583,938
14,519,735
1,097,228
1
0
0
[ 120, 156, 237, 157, 103, 148, 92, 213, 149, 239, 119, 165, 206, 221, 170, 14, 10, 221, 74, 173, 28, 16, 80, 18, 160, 28, 90, 1, 33, 97, 99, 202, 24, 27, 17, 12, 34, 24, 36, 145, 74, 34, 74, 182, 9, 14, 128, 192, 134, 1...
25,459,053
Cannon Box Blast!
Blast your way through this course with the Cannon Box, collecting Pink Coins along the way! Beware that firing a cannonball will slow you down, though, so consider your shots carefully, and try to blast what needs blasting in the most efficient order possible.
1,607,500,800
1,608,105,600
4
7
84,451
0
0
441,045
4,065,965
696,765
1
0
0
[ 120, 156, 237, 153, 215, 118, 148, 87, 214, 174, 103, 229, 28, 84, 165, 44, 4, 2, 17, 20, 64, 136, 32, 4, 138, 165, 82, 206, 37, 137, 160, 4, 198, 54, 54, 216, 110, 219, 32, 129, 179, 219, 56, 135, 78, 116, 184, 128, 190...
25,984,384
Goombud Bust-Up
You gotta defeat all the Goombuds to clear this course! Use Red Yoshi and the Fire Koopa Clown Car to your advantage, and get ridda those goons as fast as you can. Thanks for playing Super Mario Maker 2 this year!
1,609,228,800
1,609,833,600
2
8
105,400
3,346,433,512
30
373,430
2,949,295
557,269
1
1
1
[ 120, 156, 237, 218, 219, 114, 27, 201, 125, 199, 241, 255, 0, 32, 78, 4, 64, 0, 60, 131, 4, 9, 128, 164, 72, 241, 4, 80, 171, 195, 138, 90, 74, 88, 73, 187, 89, 91, 222, 4, 113, 14, 235, 68, 73, 118, 157, 131, 157, 88,...
26,746,705
SMB2 Mario: Can You Dig It?
Transform into SMB2 Mario and get after it! You can ride on enemies or snowballs that you'd normally just stomp. Let your foes carry you to victory, or pick 'em up and throw 'em! Select Mario's Moves from the pause menu for details. And if you get stuck, try digging up a Cloud Block!
1,611,129,600
1,611,734,400
0
6
78,139
0
0
431,865
5,541,841
735,866
1
0
0
[ 120, 156, 237, 154, 217, 146, 93, 229, 153, 166, 191, 61, 231, 158, 231, 189, 5, 40, 165, 212, 156, 137, 166, 100, 6, 165, 114, 146, 132, 152, 65, 76, 6, 3, 6, 97, 131, 93, 147, 237, 68, 198, 6, 27, 12, 2, 3, 85, 30, 1...
27,439,231
Dry Bones Shellscape
Hop into a Dry Bones Shell, and grab those Pink Coins! While riding in the shell, you can stomp on foes that are normally unstompable and also avoid enemies altogether by crouching to turn into an unremarkable pile of bones. Get creative, and find the fastest way to the finish!
1,612,944,000
1,613,548,800
1
9
69,230
0
0
358,075
4,647,532
531,561
1
0
0
[ 120, 156, 237, 153, 103, 120, 27, 199, 217, 104, 7, 133, 4, 1, 130, 32, 216, 69, 245, 222, 11, 37, 185, 170, 82, 178, 36, 119, 91, 238, 61, 113, 239, 142, 229, 22, 55, 137, 146, 187, 227, 42, 203, 189, 219, 146, 44, 167, ...
End of preview. Expand in Data Studio

Mario Maker 2 ninji levels

Part of the Mario Maker 2 Dataset Collection

Dataset Description

The Mario Maker 2 ninji levels dataset consists of 21 ninji levels from Nintendo's online service and aids TheGreatRambler/mm2_ninji. The dataset was created using the self-hosted Mario Maker 2 api over the course of 1 month in February 2022.

How to use it

You can load and iterate through the dataset with the following code:

from datasets import load_dataset

ds = load_dataset("TheGreatRambler/mm2_ninji_level", split="train")
print(next(iter(ds)))

#OUTPUT:
{
 'data_id': 12171034,
 'name': 'Rolling Snowballs',
 'description': 'Make your way through the snowfields, and keep an eye\nout for Spikes and Snow Pokeys! Stomping on Snow Pokeys\nwill turn them into small snowballs, which you can pick up\nand throw. Play this course as many times as you want,\nand see if you can find the fastest way to the finish!',
 'uploaded': 1575532800,
 'ended': 1576137600,
 'gamestyle': 3,
 'theme': 6,
 'medal_time': 26800,
 'clear_condition': 0,
 'clear_condition_magnitude': 0,
 'unk3_0': 1309513,
 'unk3_1': 62629737,
 'unk3_2': 4355893,
 'unk5': 1,
 'unk6': 0,
 'unk9': 0,
 'level_data': [some binary data]
}

Each row is a ninji level denoted by data_id. TheGreatRambler/mm2_ninji refers to these levels. level_data is the same format used in TheGreatRambler/mm2_level and the provided Kaitai struct file and level.py can be used to decode it:

from datasets import load_dataset
from kaitaistruct import KaitaiStream
from io import BytesIO
from level import Level
import zlib

ds = load_dataset("TheGreatRambler/mm2_ninji_level", split="train")
level_data = next(iter(ds))["level_data"]
level = Level(KaitaiStream(BytesIO(zlib.decompress(level_data))))

# NOTE level.overworld.objects is a fixed size (limitation of Kaitai struct)
# must iterate by object_count or null objects will be included
for i in range(level.overworld.object_count):
    obj = level.overworld.objects[i]
    print("X: %d Y: %d ID: %s" % (obj.x, obj.y, obj.id))

#OUTPUT:
X: 1200 Y: 400 ID: ObjId.block
X: 1360 Y: 400 ID: ObjId.block
X: 1360 Y: 240 ID: ObjId.block
X: 1520 Y: 240 ID: ObjId.block
X: 1680 Y: 240 ID: ObjId.block
X: 1680 Y: 400 ID: ObjId.block
X: 1840 Y: 400 ID: ObjId.block
X: 2000 Y: 400 ID: ObjId.block
X: 2160 Y: 400 ID: ObjId.block
X: 2320 Y: 400 ID: ObjId.block
X: 2480 Y: 560 ID: ObjId.block
X: 2480 Y: 720 ID: ObjId.block
X: 2480 Y: 880 ID: ObjId.block
X: 2160 Y: 880 ID: ObjId.block

Data Structure

Data Instances

{
 'data_id': 12171034,
 'name': 'Rolling Snowballs',
 'description': 'Make your way through the snowfields, and keep an eye\nout for Spikes and Snow Pokeys! Stomping on Snow Pokeys\nwill turn them into small snowballs, which you can pick up\nand throw. Play this course as many times as you want,\nand see if you can find the fastest way to the finish!',
 'uploaded': 1575532800,
 'ended': 1576137600,
 'gamestyle': 3,
 'theme': 6,
 'medal_time': 26800,
 'clear_condition': 0,
 'clear_condition_magnitude': 0,
 'unk3_0': 1309513,
 'unk3_1': 62629737,
 'unk3_2': 4355893,
 'unk5': 1,
 'unk6': 0,
 'unk9': 0,
 'level_data': [some binary data]
}

Data Fields

Field Type Description
data_id int The data ID of this ninji level
name string Name
description string Description
uploaded int UTC timestamp of when this was uploaded
ended int UTC timestamp of when this event ended
gamestyle int Gamestyle, enum below
theme int Theme, enum below
medal_time int Time to get a medal in milliseconds
clear_condition int Clear condition, enum below
clear_condition_magnitude int If applicable, the magnitude of the clear condition
unk3_0 int Unknown
unk3_1 int Unknown
unk3_2 int Unknown
unk5 int Unknown
unk6 int Unknown
unk9 int Unknown
level_data bytes The GZIP compressed decrypted level data, a kaitai struct file is provided to read this
one_screen_thumbnail bytes The one screen course thumbnail, as a JPEG binary
one_screen_thumbnail_url string The old URL of this thumbnail
one_screen_thumbnail_size int The filesize of this thumbnail
one_screen_thumbnail_filename string The filename of this thumbnail
entire_thumbnail bytes The entire course thumbnail, as a JPEG binary
entire_thumbnail_url string The old URL of this thumbnail
entire_thumbnail_size int The filesize of this thumbnail
entire_thumbnail_filename string The filename of this thumbnail

Data Splits

The dataset only contains a train split.

Enums

The dataset contains some enum integer fields. They match those used by TheGreatRambler/mm2_level for the most part, but they are reproduced below:

GameStyles = {
    0: "SMB1",
    1: "SMB3",
    2: "SMW",
    3: "NSMBU",
    4: "SM3DW"
}

CourseThemes = {
    0: "Overworld",
    1: "Underground",
    2: "Castle",
    3: "Airship",
    4: "Underwater",
    5: "Ghost house",
    6: "Snow",
    7: "Desert",
    8: "Sky",
    9: "Forest"
}

ClearConditions = {
    137525990: "Reach the goal without landing after leaving the ground.",
    199585683: "Reach the goal after defeating at least/all (n) Mechakoopa(s).",
    272349836: "Reach the goal after defeating at least/all (n) Cheep Cheep(s).",
    375673178: "Reach the goal without taking damage.",
    426197923: "Reach the goal as Boomerang Mario.",
    436833616: "Reach the goal while wearing a Shoe.",
    713979835: "Reach the goal as Fire Mario.",
    744927294: "Reach the goal as Frog Mario.",
    751004331: "Reach the goal after defeating at least/all (n) Larry(s).",
    900050759: "Reach the goal as Raccoon Mario.",
    947659466: "Reach the goal after defeating at least/all (n) Blooper(s).",
    976173462: "Reach the goal as Propeller Mario.",
    994686866: "Reach the goal while wearing a Propeller Box.",
    998904081: "Reach the goal after defeating at least/all (n) Spike(s).",
    1008094897: "Reach the goal after defeating at least/all (n) Boom Boom(s).",
    1051433633: "Reach the goal while holding a Koopa Shell.",
    1061233896: "Reach the goal after defeating at least/all (n) Porcupuffer(s).",
    1062253843: "Reach the goal after defeating at least/all (n) Charvaargh(s).",
    1079889509: "Reach the goal after defeating at least/all (n) Bullet Bill(s).",
    1080535886: "Reach the goal after defeating at least/all (n) Bully/Bullies.",
    1151250770: "Reach the goal while wearing a Goomba Mask.",
    1182464856: "Reach the goal after defeating at least/all (n) Hop-Chops.",
    1219761531: "Reach the goal while holding a Red POW Block. OR Reach the goal after activating at least/all (n) Red POW Block(s).",
    1221661152: "Reach the goal after defeating at least/all (n) Bob-omb(s).",
    1259427138: "Reach the goal after defeating at least/all (n) Spiny/Spinies.",
    1268255615: "Reach the goal after defeating at least/all (n) Bowser(s)/Meowser(s).",
    1279580818: "Reach the goal after defeating at least/all (n) Ant Trooper(s).",
    1283945123: "Reach the goal on a Lakitu's Cloud.",
    1344044032: "Reach the goal after defeating at least/all (n) Boo(s).",
    1425973877: "Reach the goal after defeating at least/all (n) Roy(s).",
    1429902736: "Reach the goal while holding a Trampoline.",
    1431944825: "Reach the goal after defeating at least/all (n) Morton(s).",
    1446467058: "Reach the goal after defeating at least/all (n) Fish Bone(s).",
    1510495760: "Reach the goal after defeating at least/all (n) Monty Mole(s).",
    1656179347: "Reach the goal after picking up at least/all (n) 1-Up Mushroom(s).",
    1665820273: "Reach the goal after defeating at least/all (n) Hammer Bro(s.).",
    1676924210: "Reach the goal after hitting at least/all (n) P Switch(es). OR Reach the goal while holding a P Switch.",
    1715960804: "Reach the goal after activating at least/all (n) POW Block(s). OR Reach the goal while holding a POW Block.",
    1724036958: "Reach the goal after defeating at least/all (n) Angry Sun(s).",
    1730095541: "Reach the goal after defeating at least/all (n) Pokey(s).",
    1780278293: "Reach the goal as Superball Mario.",
    1839897151: "Reach the goal after defeating at least/all (n) Pom Pom(s).",
    1969299694: "Reach the goal after defeating at least/all (n) Peepa(s).",
    2035052211: "Reach the goal after defeating at least/all (n) Lakitu(s).",
    2038503215: "Reach the goal after defeating at least/all (n) Lemmy(s).",
    2048033177: "Reach the goal after defeating at least/all (n) Lava Bubble(s).",
    2076496776: "Reach the goal while wearing a Bullet Bill Mask.",
    2089161429: "Reach the goal as Big Mario.",
    2111528319: "Reach the goal as Cat Mario.",
    2131209407: "Reach the goal after defeating at least/all (n) Goomba(s)/Galoomba(s).",
    2139645066: "Reach the goal after defeating at least/all (n) Thwomp(s).",
    2259346429: "Reach the goal after defeating at least/all (n) Iggy(s).",
    2549654281: "Reach the goal while wearing a Dry Bones Shell.",
    2694559007: "Reach the goal after defeating at least/all (n) Sledge Bro(s.).",
    2746139466: "Reach the goal after defeating at least/all (n) Rocky Wrench(es).",
    2749601092: "Reach the goal after grabbing at least/all (n) 50-Coin(s).",
    2855236681: "Reach the goal as Flying Squirrel Mario.",
    3036298571: "Reach the goal as Buzzy Mario.",
    3074433106: "Reach the goal as Builder Mario.",
    3146932243: "Reach the goal as Cape Mario.",
    3174413484: "Reach the goal after defeating at least/all (n) Wendy(s).",
    3206222275: "Reach the goal while wearing a Cannon Box.",
    3314955857: "Reach the goal as Link.",
    3342591980: "Reach the goal while you have Super Star invincibility.",
    3346433512: "Reach the goal after defeating at least/all (n) Goombrat(s)/Goombud(s).",
    3348058176: "Reach the goal after grabbing at least/all (n) 10-Coin(s).",
    3353006607: "Reach the goal after defeating at least/all (n) Buzzy Beetle(s).",
    3392229961: "Reach the goal after defeating at least/all (n) Bowser Jr.(s).",
    3437308486: "Reach the goal after defeating at least/all (n) Koopa Troopa(s).",
    3459144213: "Reach the goal after defeating at least/all (n) Chain Chomp(s).",
    3466227835: "Reach the goal after defeating at least/all (n) Muncher(s).",
    3481362698: "Reach the goal after defeating at least/all (n) Wiggler(s).",
    3513732174: "Reach the goal as SMB2 Mario.",
    3649647177: "Reach the goal in a Koopa Clown Car/Junior Clown Car.",
    3725246406: "Reach the goal as Spiny Mario.",
    3730243509: "Reach the goal in a Koopa Troopa Car.",
    3748075486: "Reach the goal after defeating at least/all (n) Piranha Plant(s)/Jumping Piranha Plant(s).",
    3797704544: "Reach the goal after defeating at least/all (n) Dry Bones.",
    3824561269: "Reach the goal after defeating at least/all (n) Stingby/Stingbies.",
    3833342952: "Reach the goal after defeating at least/all (n) Piranha Creeper(s).",
    3842179831: "Reach the goal after defeating at least/all (n) Fire Piranha Plant(s).",
    3874680510: "Reach the goal after breaking at least/all (n) Crates(s).",
    3974581191: "Reach the goal after defeating at least/all (n) Ludwig(s).",
    3977257962: "Reach the goal as Super Mario.",
    4042480826: "Reach the goal after defeating at least/all (n) Skipsqueak(s).",
    4116396131: "Reach the goal after grabbing at least/all (n) Coin(s).",
    4117878280: "Reach the goal after defeating at least/all (n) Magikoopa(s).",
    4122555074: "Reach the goal after grabbing at least/all (n) 30-Coin(s).",
    4153835197: "Reach the goal as Balloon Mario.",
    4172105156: "Reach the goal while wearing a Red POW Box.",
    4209535561: "Reach the Goal while riding Yoshi.",
    4269094462: "Reach the goal after defeating at least/all (n) Spike Top(s).",
    4293354249: "Reach the goal after defeating at least/all (n) Banzai Bill(s)."
}

Dataset Creation

The dataset was created over a little more than a month in Febuary 2022 using the self hosted Mario Maker 2 api. As requests made to Nintendo's servers require authentication the process had to be done with upmost care and limiting download speed as to not overload the API and risk a ban. There are no intentions to create an updated release of this dataset.

Considerations for Using the Data

As these 21 levels were made and vetted by Nintendo the dataset contains no harmful language or depictions.

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