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You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions: **Scene Analysis**: First, Extract dynamic information from the current frame and several pre...
You are given a sequence of consecutive video game frames (observations). Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action. - Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags. - Then, out...
<think>Let me go with understanding the current state. I see a player at (28, 129, 36, 166). a ball at (25, 149, 29, 159). a target at (133, 119, 135, 123). a target at (129, 125, 131, 129). a target at (125, 131, 127, 135). a target at (133, 131, 135, 135). a target at (121, 137, 123, 141). a target at (129, 137, 131,...
BowlingNoFrameskip-v4
3
DOWN
[ 0 ]
7
2
503
false
0.001
[ 128, 4, 149, 146, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 103, 56, 0, 0, 247, 60...
[ 128, 4, 149, 146, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 103, 56, 0, 0, 247, 60...
DOWN
3
You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions: **Scene Analysis**: First, Extract dynamic information from the current frame and several pre...
You are given a sequence of consecutive video game frames (observations). Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action. - Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags. - Then, out...
<think>Let me go with understanding the current state. I see a player at (32, 129, 40, 166). a ball at (39, 153, 43, 163). a target at (133, 119, 135, 123). a target at (129, 125, 131, 129). a target at (125, 131, 127, 135). a target at (133, 131, 135, 135). a target at (121, 137, 123, 141). a target at (129, 137, 131,...
BowlingNoFrameskip-v4
3
DOWN
[ 0 ]
7
2
504
false
0.001
[ 128, 4, 149, 146, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 103, 56, 0, 0, 247, 60...
[ 128, 4, 149, 146, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 103, 56, 0, 0, 247, 60...
DOWN
3
You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions: **Scene Analysis**: First, Extract dynamic information from the current frame and several pre...
You are given a sequence of consecutive video game frames (observations). Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action. - Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags. - Then, out...
<think>Let me go with understanding the current state. I see a player at (32, 129, 40, 166). a ball at (39, 153, 43, 163). a target at (133, 119, 135, 123). a target at (129, 125, 131, 129). a target at (125, 131, 127, 135). a target at (133, 131, 135, 135). a target at (121, 137, 123, 141). a target at (129, 137, 131,...
BowlingNoFrameskip-v4
2
UP
[ 0 ]
7
2
505
false
0.001
[ 128, 4, 149, 146, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 103, 56, 0, 0, 247, 60...
[ 128, 4, 149, 146, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 103, 56, 0, 0, 247, 60...
DOWN
3
You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions: **Scene Analysis**: First, Extract dynamic information from the current frame and several pre...
You are given a sequence of consecutive video game frames (observations). Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action. - Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags. - Then, out...
<think>Let me go with understanding the current state. I see a player at (32, 129, 40, 166). a ball at (47, 149, 51, 159). a target at (133, 119, 135, 123). a target at (129, 125, 131, 129). a target at (125, 131, 127, 135). a target at (133, 131, 135, 135). a target at (121, 137, 123, 141). a target at (129, 137, 131,...
BowlingNoFrameskip-v4
0
NOOP
[ 0 ]
7
2
506
false
0.001
[ 128, 4, 149, 146, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 103, 56, 0, 0, 247, 60...
[ 128, 4, 149, 146, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 103, 56, 0, 0, 247, 60...
UP
2
"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. I see\na player at (32, 129, 40, 166).\na ba(...TRUNCATED)
BowlingNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/sports_train_100/--/{dataset_gi(...TRUNCATED)
0
NOOP
[ 0 ]
7
2
507
false
0.001
"gASVhTgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWjgAAPc8BgD3PAYAuh8AALofAAAAAAAAAAAAADY(...TRUNCATED)
"gASVkjgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCZzgAAPc8BgD3PAYAqh8AAKofAAAAAAAAAAAAAEM(...TRUNCATED)
NOOP
0
"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. I see\na player at (32, 129, 40, 166).\na ba(...TRUNCATED)
BowlingNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/sports_train_100/--/{dataset_gi(...TRUNCATED)
3
DOWN
[ 0 ]
7
2
508
false
0.001
"gASVhTgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWjgAAPc8BgD3PAYAyh8AAMofAAAAAAAAAAAAADY(...TRUNCATED)
"gASVhTgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWjgAAPc8BgD3PAYAuh8AALofAAAAAAAAAAAAADY(...TRUNCATED)
NOOP
0
"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. I see\na player at (32, 129, 40, 166).\na ba(...TRUNCATED)
BowlingNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/sports_train_100/--/{dataset_gi(...TRUNCATED)
3
DOWN
[ 0 ]
7
2
509
false
0.001
"gASVhTgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWjgAAPc8BgD3PAYA2h8AANofAAAAAAAAAAAAADY(...TRUNCATED)
"gASVhTgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWjgAAPc8BgD3PAYAyh8AAMofAAAAAAAAAAAAADY(...TRUNCATED)
DOWN
3
"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. I see\na player at (32, 129, 40, 166).\na ba(...TRUNCATED)
BowlingNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/sports_train_100/--/{dataset_gi(...TRUNCATED)
2
UP
[ 0 ]
7
2
510
false
0.001
"gASVhjgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWzgAAPc8BgD3PAYA6h8AAOofAAAAAAAAAAAAADc(...TRUNCATED)
"gASVhTgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWjgAAPc8BgD3PAYA2h8AANofAAAAAAAAAAAAADY(...TRUNCATED)
DOWN
3
"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. I see\na player at (32, 129, 40, 166).\na ba(...TRUNCATED)
BowlingNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/sports_train_100/--/{dataset_gi(...TRUNCATED)
3
DOWN
[ 0 ]
7
2
511
false
0.001
"gASVhjgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWzgAAPc8BgD3PAYA+h8AAPofAAAAAAAAAAAAADc(...TRUNCATED)
"gASVhjgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWzgAAPc8BgD3PAYA6h8AAOofAAAAAAAAAAAAADc(...TRUNCATED)
UP
2
"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. I see\na player at (32, 129, 40, 166).\na ba(...TRUNCATED)
BowlingNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/sports_train_100/--/{dataset_gi(...TRUNCATED)
3
DOWN
[ 0 ]
7
2
512
false
0.001
"gASVhjgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWzgAAPc8BgD3PAYACiAAAAogAAAAAAAAAAAAADc(...TRUNCATED)
"gASVhjgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCWzgAAPc8BgD3PAYA+h8AAPofAAAAAAAAAAAAADc(...TRUNCATED)
DOWN
3
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