| /****************************************************************************** |
| * Copyright 2024 NVIDIA Corporation. All rights reserved. * |
| ****************************************************************************** |
| |
| Permission is hereby granted by NVIDIA Corporation ("NVIDIA"), free of charge, |
| to any person obtaining a copy of the sample definition code that uses our |
| Material Definition Language (the "MDL Materials"), to reproduce and distribute |
| the MDL Materials, including without limitation the rights to use, copy, merge, |
| publish, distribute, and sell modified and unmodified copies of the MDL |
| Materials, and to permit persons to whom the MDL Materials is furnished to do |
| so, in all cases solely for use with NVIDIA's Material Definition Language, |
| subject to the following further conditions: |
|
|
| 1. The above copyright notices, this list of conditions, and the disclaimer |
| that follows shall be retained in all copies of one or more of the MDL |
| Materials, including in any software with which the MDL Materials are bundled, |
| redistributed, and/or sold, and included either as stand-alone text files, |
| human-readable headers or in the appropriate machine-readable metadata fields |
| within text or binary files as long as those fields can be easily viewed by the |
| user, as applicable. |
| 2. The name of NVIDIA shall not be used to promote, endorse or advertise any |
| Modified Version without specific prior written permission, except a) to comply |
| with the notice requirements otherwise contained herein; or b) to acknowledge |
| the contribution(s) of NVIDIA. |
|
|
| THE MDL MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, |
| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, |
| TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR |
| ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, |
| INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF |
| CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE |
| THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS. |
| */ |
| |
| mdl 1.4; |
| |
| |
| import ::state::*; |
| import ::base::*; |
| import ::tex::*; |
| import ::anno::*; |
| import ::nvidia::core_definitions::*; |
|
|
|
|
| const string COPYRIGHT = |
| " Copyright 2024 NVIDIA Corporation. All rights reserved.\n" |
| " MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" |
| " WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" |
| " THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" |
| " EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" |
| " MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" |
| " COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" |
| " CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" |
| " GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" |
| " AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" |
| " INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; |
|
|
|
|
| export material Concrete_Precast( |
| |
| color concrete_color = color ( 0.57f, 0.57f, 0.57f ) |
| [[ |
| ::anno::display_name("Concrete Color"), |
| ::anno::description ( "Choose the color of the Concrete."), |
| ::anno::in_group("Appearance") |
| ]], |
| float grunge_amount = 0.20f |
| [[ |
| ::anno::display_name("Grunge Amount"), |
| ::anno::description("higher values results in more noise difference in the color of the concrete."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| float reflection_roughness = 0.5f |
| [[ |
| ::anno::display_name("Roughness"), |
| ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float bump_strength = .5f |
| [[ |
| ::anno::display_name("Bump Strength"), |
| ::anno::description("Specifies the strength of the bump."), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("Controls the position of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotate angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f , 1.f) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of refraction."), |
| ::anno::soft_range(1.0,4.0), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV space index."), |
| ::anno::hard_range(0,3), |
| ::anno::in_group("Advanced") |
| ]]) |
| [[ |
| ::anno::display_name("Concrete Precast - White"), |
| ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process."), |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_gray.png"), |
| ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "white", "unfinished", "rough")) |
| ]]= |
| ::nvidia::core_definitions::flex_material_v2( |
| base_color: ::nvidia::core_definitions::blend_colors( |
| color_1: ::nvidia::core_definitions::blend_colors( |
| color_1: concrete_color, |
| color_2: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| mode: ::base::color_layer_overlay, |
| weight: 1.0f ).tint, |
| color_2: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| mode: ::base::color_layer_multiply, |
| weight: grunge_amount ).tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: 1.0f, |
| reflection_roughness: ::nvidia::core_definitions::blend_colors( |
| color_1: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| color_2: color ( reflection_roughness ), |
| mode: ::base::color_layer_overlay, |
| weight: 1.0f ).mono, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::nvidia::core_definitions::normalmap_texture( |
| texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| factor: bump_strength * 0.20f, |
| texture_space: uv_space_index)); |
| |
|
|
|
|
| export material concrete_precast_light_gray( |
| |
| color concrete_color = color ( 0.68f , 0.68f , 0.68f ) |
| [[ |
| ::anno::display_name("Concrete Color"), |
| ::anno::description ( "Choose the color of the Concrete."), |
| ::anno::in_group("Appearance") |
| ]], |
| float grunge_amount = 0.40f |
| [[ |
| ::anno::display_name("Grunge Amount"), |
| ::anno::description("higher values results in more noise difference in the color of the concrete."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| float reflection_roughness = 0.15f |
| [[ |
| ::anno::display_name("Roughness"), |
| ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float bump_strength = 1.f |
| [[ |
| ::anno::display_name("Bump Strength"), |
| ::anno::description("Specifies the strength of the bump."), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("Controls the position of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotate angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f , 1.f) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::anno::in_group("Transform"), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)) |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of refraction."), |
| ::anno::soft_range(1.0,4.0), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV space index."), |
| ::anno::hard_range(0,3), |
| ::anno::in_group("Advanced") |
| ]]) |
| [[ |
| ::anno::display_name("Concrete Precast - Light Gray"), |
| ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process."), |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_light_gray.png"), |
| ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "gray", "light gray", "light", "unfinished", "rough")) |
| ]]= |
| ::nvidia::core_definitions::flex_material_v2( |
| base_color: ::nvidia::core_definitions::blend_colors( |
| color_1: ::nvidia::core_definitions::blend_colors( |
| color_1: concrete_color, |
| color_2: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| mode: ::base::color_layer_overlay, |
| weight: 1.0f ).tint, |
| color_2: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| mode: ::base::color_layer_multiply, |
| weight: grunge_amount ).tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: 1.0f, |
| reflection_roughness: ::nvidia::core_definitions::blend_colors( |
| color_1: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| color_2: color (reflection_roughness), |
| mode: ::base::color_layer_overlay, |
| weight: 1.0f ).mono, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::nvidia::core_definitions::normalmap_texture( |
| texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| factor: bump_strength * 0.20f, |
| texture_space: uv_space_index)); |
| |
|
|
| export material concrete_precast_ivory( |
| |
| color concrete_color = color ( 0.883f , 0.851f , 0.797f ) |
| [[ |
| ::anno::display_name("Concrete Color"), |
| ::anno::description ( "Choose the color of the Concrete."), |
| ::anno::in_group("Appearance") |
| ]], |
| float grunge_amount = 0.30f |
| [[ |
| ::anno::display_name("Grunge Amount"), |
| ::anno::description("higher values results in more noise difference in the color of the concrete."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| float reflection_roughness = 0.15f |
| [[ |
| ::anno::display_name("Roughness"), |
| ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float bump_strength = 1.f |
| [[ |
| ::anno::display_name("Bump Strength"), |
| ::anno::description("Specifies the strength of the bump."), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("Controls the position of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotate angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f , 1.f) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::anno::in_group("Transform"), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)) |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of refraction."), |
| ::anno::soft_range(1.0,4.0), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV space index."), |
| ::anno::hard_range(0,3), |
| ::anno::in_group("Advanced") |
| ]]) |
| [[ |
| ::anno::display_name("Concrete Precast - Ivory"), |
| ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process."), |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_ivory.png"), |
| ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "white", "ivory", "unfinished", "rough")) |
| ]]= |
| ::nvidia::core_definitions::flex_material_v2( |
| base_color: ::nvidia::core_definitions::blend_colors( |
| color_1: ::nvidia::core_definitions::blend_colors( |
| color_1: concrete_color, |
| color_2: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| mode: ::base::color_layer_overlay, |
| weight: 1.0f ).tint, |
| color_2: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| mode: ::base::color_layer_multiply, |
| weight: grunge_amount ).tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: 1.0f, |
| reflection_roughness: ::nvidia::core_definitions::blend_colors( |
| color_1: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| color_2: color (reflection_roughness), |
| mode: ::base::color_layer_overlay, |
| weight: 1.0f ).mono, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::nvidia::core_definitions::normalmap_texture( |
| texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| factor: bump_strength * 0.20f, |
| texture_space: uv_space_index)); |
| |
|
|
|
|
| export material concrete_precast_light_warm_gray( |
| |
| color concrete_color = color (0.932f , 0.859f , 0.797f ) |
| [[ |
| ::anno::display_name("Concrete Color"), |
| ::anno::description ( "Choose the color of the Concrete."), |
| ::anno::in_group("Appearance") |
| ]], |
| float grunge_amount = 0.55f |
| [[ |
| ::anno::display_name("Grunge Amount"), |
| ::anno::description("higher values results in more noise difference in the color of the concrete."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| float reflection_roughness = 0.15f |
| [[ |
| ::anno::display_name("Roughness"), |
| ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float bump_strength = 1.f |
| [[ |
| ::anno::display_name("Bump Strength"), |
| ::anno::description("Specifies the strength of the bump."), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("Controls the position of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotate angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f , 1.f) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::anno::in_group("Transform"), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)) |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of refraction."), |
| ::anno::soft_range(1.0,4.0), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV space index."), |
| ::anno::hard_range(0,3), |
| ::anno::in_group("Advanced") |
| ]]) |
| [[ |
| ::anno::display_name("Concrete Precast - Light Warm Gray"), |
| ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process."), |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_light_warm_gray.png"), |
| ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "warm", "gray", "light gray", "unfinished", "rough")) |
| ]]= |
| ::nvidia::core_definitions::flex_material_v2( |
| base_color: ::nvidia::core_definitions::blend_colors( |
| color_1: ::nvidia::core_definitions::blend_colors( |
| color_1: concrete_color, |
| color_2: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| mode: ::base::color_layer_overlay, |
| weight: 1.0f ).tint, |
| color_2: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| mode: ::base::color_layer_multiply, |
| weight: grunge_amount ).tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: 1.0f, |
| reflection_roughness: ::nvidia::core_definitions::blend_colors( |
| color_1: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| color_2: color (reflection_roughness), |
| mode: ::base::color_layer_overlay, |
| weight: 1.0f ).mono, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::nvidia::core_definitions::normalmap_texture( |
| texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| factor: bump_strength * 0.20f, |
| texture_space: uv_space_index)); |
| |
|
|
|
|
| export material concrete_precast_warm_gray( |
| |
| color concrete_color = color (0.932f , 0.859f , 0.797f ) |
| [[ |
| ::anno::display_name("Concrete Color"), |
| ::anno::description ( "Choose the color of the Concrete."), |
| ::anno::in_group("Appearance") |
| ]], |
| float grunge_amount = 0.55f |
| [[ |
| ::anno::display_name("Grunge Amount"), |
| ::anno::description("higher values results in more noise difference in the color of the concrete."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| float reflection_roughness = 0.15f |
| [[ |
| ::anno::display_name("Roughness"), |
| ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float bump_strength = 1.f |
| [[ |
| ::anno::display_name("Bump Strength"), |
| ::anno::description("Specifies the strength of the bump."), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("Controls the position of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotate angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f , 1.f) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::anno::in_group("Transform"), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)) |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of refraction."), |
| ::anno::soft_range(1.0,4.0), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV space index."), |
| ::anno::hard_range(0,3), |
| ::anno::in_group("Advanced") |
| ]]) |
| [[ |
| ::anno::display_name("Concrete Precast - Warm Gray"), |
| ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process."), |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_warm_gray.png"), |
| ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "warm", "gray", "unfinished", "rough")) |
| ]]= |
| ::nvidia::core_definitions::flex_material_v2( |
| base_color: ::nvidia::core_definitions::blend_colors( |
| color_1: ::nvidia::core_definitions::blend_colors( |
| color_1: concrete_color, |
| color_2: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| mode: ::base::color_layer_overlay, |
| weight: 1.0f ).tint, |
| color_2: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| mode: ::base::color_layer_multiply, |
| weight: grunge_amount ).tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: 1.0f, |
| reflection_roughness: ::nvidia::core_definitions::blend_colors( |
| color_1: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| color_2: color (reflection_roughness), |
| mode: ::base::color_layer_overlay, |
| weight: 1.0f ).mono, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::nvidia::core_definitions::normalmap_texture( |
| texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| factor: bump_strength * 0.20f, |
| texture_space: uv_space_index)); |
| |
|
|
|
|
|
|
| export material concrete_precast_dark_gray( |
| |
| color concrete_color = color ( 0.53f , 0.505f , 0.494f ) |
| [[ |
| ::anno::display_name("Concrete Color"), |
| ::anno::description ( "Choose the color of the Concrete."), |
| ::anno::in_group("Appearance") |
| ]], |
| float grunge_amount = 0.5f |
| [[ |
| ::anno::display_name("Grunge Amount"), |
| ::anno::description("higher values results in more noise difference in the color of the concrete."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| float reflection_roughness = 0.15f |
| [[ |
| ::anno::display_name("Roughness"), |
| ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float bump_strength = 1.f |
| [[ |
| ::anno::display_name("Bump Strength"), |
| ::anno::description("Specifies the strength of the bump."), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("Controls the position of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotate angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f , 1.f) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::anno::in_group("Transform"), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)) |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of refraction."), |
| ::anno::soft_range(1.0,4.0), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV space index."), |
| ::anno::hard_range(0,3), |
| ::anno::in_group("Advanced") |
| ]]) |
| [[ |
| ::anno::display_name("Concrete Precast - Dark Gray"), |
| ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process."), |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_dark_gray.png"), |
| ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "dark", "gray", "dark gray", "unfinished", "rough")) |
| ]]= |
| ::nvidia::core_definitions::flex_material_v2( |
| base_color: ::nvidia::core_definitions::blend_colors( |
| color_1: ::nvidia::core_definitions::blend_colors( |
| color_1: concrete_color, |
| color_2: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| mode: ::base::color_layer_overlay, |
| weight: 1.0f ).tint, |
| color_2: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| mode: ::base::color_layer_multiply, |
| weight: grunge_amount ).tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: 1.0f, |
| reflection_roughness: ::nvidia::core_definitions::blend_colors( |
| color_1: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| color_2: color (reflection_roughness), |
| mode: ::base::color_layer_overlay, |
| weight: 1.0f ).mono, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::nvidia::core_definitions::normalmap_texture( |
| texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| factor: bump_strength * 0.20f, |
| texture_space: uv_space_index)); |
| |
|
|
|
|
| export material concrete_precast_dark_charcoal( |
| |
| color concrete_color = color ( 0.28f , 0.259f , 0.239f ) |
| [[ |
| ::anno::display_name("Concrete Color"), |
| ::anno::description ( "Choose the color of the Concrete."), |
| ::anno::in_group("Appearance") |
| ]], |
| float grunge_amount = 0.5f |
| [[ |
| ::anno::display_name("Grunge Amount"), |
| ::anno::description("higher values results in more noise difference in the color of the concrete."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| float reflection_roughness = 0.15f |
| [[ |
| ::anno::display_name("Roughness"), |
| ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float bump_strength = 1.f |
| [[ |
| ::anno::display_name("Bump Strength"), |
| ::anno::description("Specifies the strength of the bump."), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("Controls the position of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotate angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f , 1.f) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::anno::in_group("Transform"), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)) |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of refraction."), |
| ::anno::soft_range(1.0,4.0), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV space index."), |
| ::anno::hard_range(0,3), |
| ::anno::in_group("Advanced") |
| ]]) |
| [[ |
| ::anno::display_name("Concrete Precast - Charcoal"), |
| ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process."), |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_dark_charcoal.png"), |
| ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "dark", "charcoal", "gray", "unfinished", "rough")) |
| ]]= |
| ::nvidia::core_definitions::flex_material_v2( |
| base_color: ::nvidia::core_definitions::blend_colors( |
| color_1: ::nvidia::core_definitions::blend_colors( |
| color_1: concrete_color, |
| color_2: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| mode: ::base::color_layer_overlay, |
| weight: 1.0f ).tint, |
| color_2: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| mode: ::base::color_layer_multiply, |
| weight: grunge_amount ).tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: 1.0f, |
| reflection_roughness: ::nvidia::core_definitions::blend_colors( |
| color_1: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| color_2: color (reflection_roughness), |
| mode: ::base::color_layer_overlay, |
| weight: 1.0f ).mono, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::nvidia::core_definitions::normalmap_texture( |
| texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| factor: bump_strength * 0.20f, |
| texture_space: uv_space_index)); |
| |
|
|
|
|
| export material concrete_precast_walnut( |
| |
| color concrete_color = color ( 0.47f , 0.307f , 0.239f ) |
| [[ |
| ::anno::display_name("Concrete Color"), |
| ::anno::description ( "Choose the color of the Concrete."), |
| ::anno::in_group("Appearance") |
| ]], |
| float grunge_amount = 0.5f |
| [[ |
| ::anno::display_name("Grunge Amount"), |
| ::anno::description("higher values results in more noise difference in the color of the concrete."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| float reflection_roughness = 0.15f |
| [[ |
| ::anno::display_name("Roughness"), |
| ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float bump_strength = 1.f |
| [[ |
| ::anno::display_name("Bump Strength"), |
| ::anno::description("Specifies the strength of the bump."), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("Controls the position of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotate angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f , 1.f) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::anno::in_group("Transform"), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)) |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of refraction."), |
| ::anno::soft_range(1.0,4.0), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV space index."), |
| ::anno::hard_range(0,3), |
| ::anno::in_group("Advanced") |
| ]]) |
| [[ |
| ::anno::display_name("Concrete Precast - Walnut"), |
| ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process."), |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_walnut.png"), |
| ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "warm", "walnut", "unfinished", "rough")) |
| ]]= |
| ::nvidia::core_definitions::flex_material_v2( |
| base_color: ::nvidia::core_definitions::blend_colors( |
| color_1: ::nvidia::core_definitions::blend_colors( |
| color_1: concrete_color, |
| color_2: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| mode: ::base::color_layer_overlay, |
| weight: 1.0f ).tint, |
| color_2: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| mode: ::base::color_layer_multiply, |
| weight: grunge_amount ).tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: 1.0f, |
| reflection_roughness: ::nvidia::core_definitions::blend_colors( |
| color_1: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| color_2: color (reflection_roughness), |
| mode: ::base::color_layer_overlay, |
| weight: 1.0f ).mono, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::nvidia::core_definitions::normalmap_texture( |
| texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| factor: bump_strength * 0.20f, |
| texture_space: uv_space_index)); |
| |
|
|
| export material concrete_precast_sienna( |
| |
| color concrete_color = color ( 0.517f , 0.453f , 0.344f ) |
| [[ |
| ::anno::display_name("Concrete Color"), |
| ::anno::description ( "Choose the color of the Concrete."), |
| ::anno::in_group("Appearance") |
| ]], |
| float grunge_amount = 0.5f |
| [[ |
| ::anno::display_name("Grunge Amount"), |
| ::anno::description("higher values results in more noise difference in the color of the concrete."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| float reflection_roughness = 0.15f |
| [[ |
| ::anno::display_name("Roughness"), |
| ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float bump_strength = 1.f |
| [[ |
| ::anno::display_name("Bump Strength"), |
| ::anno::description("Specifies the strength of the bump."), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("Controls the position of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotate angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f , 1.f) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::anno::in_group("Transform"), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)) |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of refraction."), |
| ::anno::soft_range(1.0,4.0), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV space index."), |
| ::anno::hard_range(0,3), |
| ::anno::in_group("Advanced") |
| ]]) |
| [[ |
| ::anno::display_name("Concrete Precast - Sienna"), |
| ::anno::description("A material for (pre)cast concrete formwork panels that have holes as part of the manufacturing process."), |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Concrete_Precast.concrete_precast_sienna.png"), |
| ::anno::key_words(string[]("floor", "cast", "concrete", "precast", "construction", "cement", "sienna", "gray", "unfinished", "rough")) |
| ]]= |
| ::nvidia::core_definitions::flex_material_v2( |
| base_color: ::nvidia::core_definitions::blend_colors( |
| color_1: ::nvidia::core_definitions::blend_colors( |
| color_1: concrete_color, |
| color_2: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_diff.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| mode: ::base::color_layer_overlay, |
| weight: 1.0f ).tint, |
| color_2: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_grunge_mask.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| mode: ::base::color_layer_multiply, |
| weight: grunge_amount ).tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: 1.0f, |
| reflection_roughness: ::nvidia::core_definitions::blend_colors( |
| color_1: ::nvidia::core_definitions::file_texture( |
| texture: texture_2d ( "./textures/precastconcrete_rough.png" , ::tex::gamma_srgb) , |
| mono_source: ::base::mono_average, |
| brightness: 1.f, |
| contrast: 1.f, |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| texture_space: uv_space_index, |
| invert: false).tint, |
| color_2: color (reflection_roughness), |
| mode: ::base::color_layer_overlay, |
| weight: 1.0f ).mono, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::nvidia::core_definitions::normalmap_texture( |
| texture: texture_2d ( "./textures/precastconcrete_norm.jpg" , ::tex::gamma_linear), |
| scaling: 0.5f/ texture_scale, |
| translation: texture_translate, |
| rotation: texture_rotate, |
| clip: false, |
| factor: bump_strength * 0.20f, |
| texture_space: uv_space_index)); |