Add files using upload-large-folder tool
Browse files- assets/miscs/curobo/R5a/CMakeLists.txt +14 -0
- assets/miscs/curobo/R5a/export.log +13 -0
- assets/miscs/curobo/R5a/package.xml +21 -0
- assets/miscs/curobo/R5a/r5a_left_arm.yml +152 -0
- assets/miscs/curobo/R5a/r5a_right_arm.yml +152 -0
- assets/object_usds/custom_usd/ebench_usds/can/1a837cbc14624a558841610ffcbfb445/.collect.mapping.json +23 -0
- assets/object_usds/custom_usd/ebench_usds/can/1a837cbc14624a558841610ffcbfb445/1a837cbc14624a558841610ffcbfb445_annotation.json +18 -0
- assets/object_usds/custom_usd/ebench_usds/can/2a29aa47ffd74b6395d07cd270db4735/.collect.mapping.json +23 -0
- assets/object_usds/custom_usd/ebench_usds/can/2a29aa47ffd74b6395d07cd270db4735/2a29aa47ffd74b6395d07cd270db4735_annotation.json +17 -0
- assets/object_usds/custom_usd/ebench_usds/can/64c92f3d7bfb40c78c6cff9f01d666e5/.collect.mapping.json +17 -0
- assets/object_usds/custom_usd/ebench_usds/can/64c92f3d7bfb40c78c6cff9f01d666e5/64c92f3d7bfb40c78c6cff9f01d666e5.usd +0 -0
- assets/object_usds/custom_usd/ebench_usds/can/64c92f3d7bfb40c78c6cff9f01d666e5/64c92f3d7bfb40c78c6cff9f01d666e5_annotation.json +17 -0
- assets/object_usds/custom_usd/ebench_usds/can/755cb0b535ba4e6cad5ad29d20a6cfe1/.collect.mapping.json +23 -0
- assets/object_usds/custom_usd/ebench_usds/can/755cb0b535ba4e6cad5ad29d20a6cfe1/755cb0b535ba4e6cad5ad29d20a6cfe1_annotation.json +18 -0
- assets/object_usds/custom_usd/ebench_usds/can/c659eb6b84b548ab8b90f5fef0d278fd/.collect.mapping.json +23 -0
- assets/object_usds/custom_usd/ebench_usds/can/c659eb6b84b548ab8b90f5fef0d278fd/c659eb6b84b548ab8b90f5fef0d278fd_annotation.json +18 -0
- assets/object_usds/custom_usd/ebench_usds/can/dd526577-60ca-4ba5-b1ee-278756f1014c/dd526577-60ca-4ba5-b1ee-278756f1014c_annotation.json +17 -0
- assets/object_usds/custom_usd/ebench_usds/fork/ae486289-2b6c-4dff-ba76-44c38ca48c24/.collect.mapping.json +11 -0
- assets/object_usds/custom_usd/ebench_usds/fork/ae486289-2b6c-4dff-ba76-44c38ca48c24/ae486289-2b6c-4dff-ba76-44c38ca48c24_annotation.json +18 -0
- assets/object_usds/custom_usd/ebench_usds/fork/ready/fork3/.collect.mapping.json +35 -0
- assets/object_usds/custom_usd/ebench_usds/fork/ready/fork3/fork3_annotation.json +4 -0
- assets/object_usds/custom_usd/ebench_usds/fork/ready/fork4/.collect.mapping.json +11 -0
- assets/object_usds/custom_usd/ebench_usds/fork/ready/fork4/fork4.usd +0 -0
- assets/object_usds/custom_usd/ebench_usds/fork/ready/fork4/fork4_annotation.json +4 -0
- assets/object_usds/custom_usd/ebench_usds/fork/ready/fork5/.collect.mapping.json +23 -0
- assets/object_usds/custom_usd/ebench_usds/fork/ready/fork5/fork5_annotation.json +4 -0
- assets/object_usds/custom_usd/ebench_usds/fork/train/1c8b9162b30d42b2b89e86c64e869f37/.collect.mapping.json +35 -0
- assets/object_usds/custom_usd/ebench_usds/fork/train/1c8b9162b30d42b2b89e86c64e869f37/1c8b9162b30d42b2b89e86c64e869f37.usd +0 -0
- assets/object_usds/custom_usd/ebench_usds/fork/train/1c8b9162b30d42b2b89e86c64e869f37/1c8b9162b30d42b2b89e86c64e869f37_annotation.json +17 -0
- assets/object_usds/custom_usd/ebench_usds/fork/train/2520e09a1d6b480ead03aa9ec0db677b/.collect.mapping.json +23 -0
- assets/object_usds/custom_usd/ebench_usds/fork/train/2520e09a1d6b480ead03aa9ec0db677b/2520e09a1d6b480ead03aa9ec0db677b.usd +0 -0
- assets/object_usds/custom_usd/ebench_usds/fork/train/2520e09a1d6b480ead03aa9ec0db677b/2520e09a1d6b480ead03aa9ec0db677b_annotation.json +17 -0
- assets/object_usds/custom_usd/ebench_usds/fork/train/fork0/.collect.mapping.json +35 -0
- assets/object_usds/custom_usd/ebench_usds/fork/train/fork0/fork0_annotation.json +4 -0
- assets/object_usds/custom_usd/ebench_usds/fork/train/fork1/.collect.mapping.json +11 -0
- assets/object_usds/custom_usd/ebench_usds/fork/train/fork1/fork1_annotation.json +4 -0
- assets/object_usds/custom_usd/ebench_usds/fork/train/fork2/.collect.mapping.json +35 -0
- assets/object_usds/custom_usd/ebench_usds/fork/train/fork2/fork2_annotation.json +4 -0
- assets/object_usds/custom_usd/ebench_usds/perfume_bottle/d5497e00-97c2-4556-b732-beb6ae566c79/d5497e00-97c2-4556-b732-beb6ae566c79_annotation.json +17 -0
- assets/object_usds/custom_usd/ebench_usds/perfume_bottle/e710c0ceb48df47a45de627fbd17e4d6/.collect.mapping.json +35 -0
- assets/object_usds/custom_usd/ebench_usds/salt_bottle/0309dcb2f1cff82e56b5928b8258b489/SubUSDs/materials/Num5d4e3b9f0340ad000170b34b.mdl +284 -0
- assets/object_usds/custom_usd/ebench_usds/salt_bottle/0309dcb2f1cff82e56b5928b8258b489/SubUSDs/materials/Num6526327829931a0001adab0d.mdl +307 -0
- assets/object_usds/custom_usd/ebench_usds/salt_bottle/23f1d3ecc9f811bdcd7b4f9a169f9f9f/SubUSDs/materials/Num5c42abdd0b160a309e6794aa.mdl +284 -0
- assets/object_usds/custom_usd/ebench_usds/salt_bottle/23f1d3ecc9f811bdcd7b4f9a169f9f9f/SubUSDs/materials/Num5d56604a620e2c0001aa6833.mdl +307 -0
- assets/object_usds/custom_usd/ebench_usds/salt_bottle/6bbab9de-26d1-4136-a232-72d4fdf0d4cb/6bbab9de-26d1-4136-a232-72d4fdf0d4cb_annotation.json +18 -0
- assets/object_usds/custom_usd/ebench_usds/salt_bottle/7218c60ede56775d76d74bf9a709cd7e/SubUSDs/materials/Num5d4e3b9f0340ad000170b34b.mdl +284 -0
- assets/object_usds/custom_usd/ebench_usds/salt_bottle/7218c60ede56775d76d74bf9a709cd7e/SubUSDs/materials/Num6526327829931a0001adab0d.mdl +307 -0
- assets/object_usds/custom_usd/ebench_usds/salt_bottle/ready/5ba5959ecc044c5fa44dded4c75ea25a/.collect.mapping.json +35 -0
- assets/object_usds/custom_usd/ebench_usds/salt_bottle/ready/5ba5959ecc044c5fa44dded4c75ea25a/5ba5959ecc044c5fa44dded4c75ea25a.usd +0 -0
- assets/object_usds/custom_usd/ebench_usds/salt_bottle/ready/5ba5959ecc044c5fa44dded4c75ea25a/5ba5959ecc044c5fa44dded4c75ea25a_annotation.json +17 -0
assets/miscs/curobo/R5a/CMakeLists.txt
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cmake_minimum_required(VERSION 2.8.3)
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project(R5a)
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find_package(catkin REQUIRED)
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catkin_package()
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find_package(roslaunch)
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foreach(dir config launch meshes urdf)
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install(DIRECTORY ${dir}/
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DESTINATION ${CATKIN_PACKAGE_SHARE_DESTINATION}/${dir})
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endforeach(dir)
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assets/miscs/curobo/R5a/export.log
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2024-11-10 10:47:47,046 INFO Logger.cs: 70 -
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--------------------------------------------------------------------------------
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2024-11-10 10:47:47,073 INFO Logger.cs: 71 - Logging commencing for SW2URDF exporter
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2024-11-10 10:47:47,073 INFO Logger.cs: 73 - Commit version 1.6.0-4-g7f85cfe
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2024-11-10 10:47:47,074 INFO Logger.cs: 74 - Build version 1.6.7995.38578
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2024-11-10 10:47:47,075 INFO SwAddin.cs: 192 - Attempting to connect to SW
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2024-11-10 10:47:47,075 INFO SwAddin.cs: 197 - Setting up callbacks
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2024-11-10 10:47:47,076 INFO SwAddin.cs: 201 - Setting up command manager
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2024-11-10 10:47:47,076 INFO SwAddin.cs: 204 - Adding command manager
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2024-11-10 10:47:47,078 INFO SwAddin.cs: 263 - Adding Assembly export to file menu
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2024-11-10 10:47:47,078 INFO SwAddin.cs: 272 - Adding Part export to file menu
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2024-11-10 10:47:47,078 INFO SwAddin.cs: 210 - Adding event handlers
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2024-11-10 10:47:47,080 INFO SwAddin.cs: 217 - Connecting plugin to SolidWorks
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assets/miscs/curobo/R5a/package.xml
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<package format="2">
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<name>R5a</name>
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| 3 |
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<version>1.0.0</version>
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<description>
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| 5 |
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<p>URDF Description package for R5a</p>
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<p>This package contains configuration data, 3D models and launch files
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for R5a robot</p>
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| 8 |
+
</description>
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| 9 |
+
<author>TODO</author>
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| 10 |
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<maintainer email="TODO@email.com" />
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| 11 |
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<license>BSD</license>
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| 12 |
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<buildtool_depend>catkin</buildtool_depend>
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| 13 |
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<depend>roslaunch</depend>
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| 14 |
+
<depend>robot_state_publisher</depend>
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| 15 |
+
<depend>rviz</depend>
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| 16 |
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<depend>joint_state_publisher_gui</depend>
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| 17 |
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<depend>gazebo</depend>
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| 18 |
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<export>
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| 19 |
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<architecture_independent />
|
| 20 |
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</export>
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| 21 |
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</package>
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assets/miscs/curobo/R5a/r5a_left_arm.yml
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| 1 |
+
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| 2 |
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##
|
| 3 |
+
## Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
| 4 |
+
##
|
| 5 |
+
## NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
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| 6 |
+
## property and proprietary rights in and to this material, related
|
| 7 |
+
## documentation and any modifications thereto. Any use, reproduction,
|
| 8 |
+
## disclosure or distribution of this material and related documentation
|
| 9 |
+
## without an express license agreement from NVIDIA CORPORATION or
|
| 10 |
+
## its affiliates is strictly prohibited.
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| 11 |
+
##
|
| 12 |
+
|
| 13 |
+
robot_cfg:
|
| 14 |
+
kinematics:
|
| 15 |
+
usd_path: "${ASSETS_DIR}/miscs/curobo/R5a/R5a/R5a.usd"
|
| 16 |
+
usd_robot_root: "/robot"
|
| 17 |
+
isaac_usd_path: ""
|
| 18 |
+
usd_flip_joints: {}
|
| 19 |
+
usd_flip_joint_limits: []
|
| 20 |
+
|
| 21 |
+
urdf_path: "${ASSETS_DIR}/miscs/curobo/R5a/R5a.urdf"
|
| 22 |
+
asset_root_path: "robot"
|
| 23 |
+
|
| 24 |
+
base_link: "base_link"
|
| 25 |
+
ee_link: "link6"
|
| 26 |
+
|
| 27 |
+
extra_links: {"attached_object":{"parent_link_name": "link6" ,
|
| 28 |
+
"link_name": "attached_object", "fixed_transform": [0,0,0,1,0,0,0], "joint_type":"FIXED",
|
| 29 |
+
"joint_name": "attach_joint" }}
|
| 30 |
+
|
| 31 |
+
|
| 32 |
+
collision_link_names:
|
| 33 |
+
[
|
| 34 |
+
"base_link",
|
| 35 |
+
"link1",
|
| 36 |
+
"link2",
|
| 37 |
+
"link3",
|
| 38 |
+
"link4",
|
| 39 |
+
"link5",
|
| 40 |
+
"link6",
|
| 41 |
+
"link7",
|
| 42 |
+
"link8",
|
| 43 |
+
"attached_object",
|
| 44 |
+
]
|
| 45 |
+
collision_spheres:
|
| 46 |
+
link1:
|
| 47 |
+
- "center": [-0.002, 0.003, 0.037]
|
| 48 |
+
"radius": 0.02
|
| 49 |
+
base_link:
|
| 50 |
+
- "center": [-0.003, -0.0, 0.036]
|
| 51 |
+
"radius": 0.02
|
| 52 |
+
link2:
|
| 53 |
+
- "center": [-0.008, 0.0, -0.001]
|
| 54 |
+
"radius": 0.02929
|
| 55 |
+
- "center": [-0.264, -0.001, 0.01]
|
| 56 |
+
"radius": 0.02864
|
| 57 |
+
- "center": [-0.272, 0.003, -0.009]
|
| 58 |
+
"radius": 0.02602
|
| 59 |
+
- "center": [-0.178, 0.002, -0.002]
|
| 60 |
+
"radius": 0.02733
|
| 61 |
+
- "center": [-0.1, -0.003, -0.005]
|
| 62 |
+
"radius": 0.0208
|
| 63 |
+
link3:
|
| 64 |
+
- "center": [0.025, 0.001, -0.063]
|
| 65 |
+
"radius": 0.02861
|
| 66 |
+
- "center": [0.085, -0.003, -0.062]
|
| 67 |
+
"radius": 0.02274
|
| 68 |
+
- "center": [0.165, -0.008, -0.057]
|
| 69 |
+
"radius": 0.02144
|
| 70 |
+
- "center": [-0.005, -0.019, -0.014]
|
| 71 |
+
"radius": 0.02013
|
| 72 |
+
- "center": [0.091, -0.004, -0.072]
|
| 73 |
+
"radius": 0.01883
|
| 74 |
+
- "center": [0.239, 0.012, -0.073]
|
| 75 |
+
"radius": 0.01883
|
| 76 |
+
link4:
|
| 77 |
+
- "center": [0.016, -0.001, 0.001]
|
| 78 |
+
"radius": 0.02437
|
| 79 |
+
- "center": [0.071, 0.003, -0.052]
|
| 80 |
+
"radius": 0.02302
|
| 81 |
+
link5:
|
| 82 |
+
- "center": [-0.002, 0.006, 0.021]
|
| 83 |
+
"radius": 0.02754
|
| 84 |
+
- "center": [0.003, 0.009, 0.08]
|
| 85 |
+
"radius": 0.02697
|
| 86 |
+
link6:
|
| 87 |
+
- "center": [0.055, 0.001, -0.001]
|
| 88 |
+
"radius": 0.02822
|
| 89 |
+
- "center": [0.035, -0.001, -0.0]
|
| 90 |
+
"radius": 0.02587
|
| 91 |
+
link7:
|
| 92 |
+
- "center": [0.036, -0.015, -0.006]
|
| 93 |
+
"radius": 0.0137
|
| 94 |
+
- "center": [-0.007, -0.003, -0.011]
|
| 95 |
+
"radius": 0.0137
|
| 96 |
+
link8:
|
| 97 |
+
- "center": [0.039, 0.016, -0.005]
|
| 98 |
+
"radius": 0.0137
|
| 99 |
+
- "center": [-0.007, 0.002, -0.009]
|
| 100 |
+
"radius": 0.0137
|
| 101 |
+
collision_sphere_buffer: 0.004
|
| 102 |
+
extra_collision_spheres: {"attached_object": 4}
|
| 103 |
+
self_collision_ignore:
|
| 104 |
+
{
|
| 105 |
+
"base_link": ["link1", "link2", "link3", "link4", "link5", "link6", "link7", "link8", "attached_object"],
|
| 106 |
+
"link1": ["link2", "link3", "link4", "link5", "link6", "link7", "link8", "attached_object"],
|
| 107 |
+
"link2": ["link3", "link4", "link5", "link6", "link7", "link8", "attached_object"],
|
| 108 |
+
"link3": ["link4", "link5", "link6", "link7", "link8", "attached_object"],
|
| 109 |
+
"link4": ["link5", "link6", "link7", "link8", "attached_object"],
|
| 110 |
+
"link5": ["link6", "link7", "link8", "attached_object"],
|
| 111 |
+
"link6": ["link7", "link8", "attached_object"],
|
| 112 |
+
"link7": ["link8", "attached_object"]
|
| 113 |
+
}
|
| 114 |
+
self_collision_buffer:
|
| 115 |
+
{
|
| 116 |
+
"base_link": 0.1,
|
| 117 |
+
"link1": 0.05,
|
| 118 |
+
"link2": 0.05,
|
| 119 |
+
"link3": 0.05,
|
| 120 |
+
"link4": 0.05,
|
| 121 |
+
"link5": 0.05,
|
| 122 |
+
"link6": 0.05,
|
| 123 |
+
"link7": 0.02,
|
| 124 |
+
"link8": 0.02,
|
| 125 |
+
"attached_object": 0.0,
|
| 126 |
+
}
|
| 127 |
+
use_global_cumul: True
|
| 128 |
+
mesh_link_names:
|
| 129 |
+
[
|
| 130 |
+
"base_link",
|
| 131 |
+
"link1",
|
| 132 |
+
"link2",
|
| 133 |
+
"link3",
|
| 134 |
+
"link4",
|
| 135 |
+
"link5",
|
| 136 |
+
"link6",
|
| 137 |
+
"link7",
|
| 138 |
+
"link8"
|
| 139 |
+
]
|
| 140 |
+
external_asset_path: null # Use this to add path for externally located assets/robot folder.
|
| 141 |
+
lock_joints: {"joint7": 0.044, "joint8": 0.044}
|
| 142 |
+
|
| 143 |
+
cspace:
|
| 144 |
+
joint_names: ["joint1","joint2","joint3","joint4", "joint5", "joint6","joint7","joint8"]
|
| 145 |
+
# retract_config: [0.0, 0.35, -0.35, 0.0, 0.0, 0.0, 0.0, 0.0]
|
| 146 |
+
retract_config: [0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0]
|
| 147 |
+
null_space_weight: [1,1,1,1,1,1,1,1]
|
| 148 |
+
cspace_distance_weight: [1,1,1,1,1,1,1,1]
|
| 149 |
+
max_acceleration: 15.0
|
| 150 |
+
max_jerk: 500.0
|
| 151 |
+
|
| 152 |
+
|
assets/miscs/curobo/R5a/r5a_right_arm.yml
ADDED
|
@@ -0,0 +1,152 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
|
| 2 |
+
##
|
| 3 |
+
## Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
|
| 4 |
+
##
|
| 5 |
+
## NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
|
| 6 |
+
## property and proprietary rights in and to this material, related
|
| 7 |
+
## documentation and any modifications thereto. Any use, reproduction,
|
| 8 |
+
## disclosure or distribution of this material and related documentation
|
| 9 |
+
## without an express license agreement from NVIDIA CORPORATION or
|
| 10 |
+
## its affiliates is strictly prohibited.
|
| 11 |
+
##
|
| 12 |
+
|
| 13 |
+
robot_cfg:
|
| 14 |
+
kinematics:
|
| 15 |
+
usd_path: "${ASSETS_DIR}/miscs/curobo/R5a/R5a/R5a.usd"
|
| 16 |
+
usd_robot_root: "/robot"
|
| 17 |
+
isaac_usd_path: ""
|
| 18 |
+
usd_flip_joints: {}
|
| 19 |
+
usd_flip_joint_limits: []
|
| 20 |
+
|
| 21 |
+
urdf_path: "${ASSETS_DIR}/miscs/curobo/R5a/R5a.urdf"
|
| 22 |
+
asset_root_path: "robot"
|
| 23 |
+
|
| 24 |
+
base_link: "base_link"
|
| 25 |
+
ee_link: "link6"
|
| 26 |
+
|
| 27 |
+
extra_links: {"attached_object":{"parent_link_name": "link6" ,
|
| 28 |
+
"link_name": "attached_object", "fixed_transform": [0,0,0,1,0,0,0], "joint_type":"FIXED",
|
| 29 |
+
"joint_name": "attach_joint" }}
|
| 30 |
+
|
| 31 |
+
|
| 32 |
+
collision_link_names:
|
| 33 |
+
[
|
| 34 |
+
"base_link",
|
| 35 |
+
"link1",
|
| 36 |
+
"link2",
|
| 37 |
+
"link3",
|
| 38 |
+
"link4",
|
| 39 |
+
"link5",
|
| 40 |
+
"link6",
|
| 41 |
+
"link7",
|
| 42 |
+
"link8",
|
| 43 |
+
"attached_object",
|
| 44 |
+
]
|
| 45 |
+
collision_spheres:
|
| 46 |
+
link1:
|
| 47 |
+
- "center": [-0.002, 0.003, 0.037]
|
| 48 |
+
"radius": 0.02
|
| 49 |
+
base_link:
|
| 50 |
+
- "center": [-0.003, -0.0, 0.036]
|
| 51 |
+
"radius": 0.02
|
| 52 |
+
link2:
|
| 53 |
+
- "center": [-0.008, 0.0, -0.001]
|
| 54 |
+
"radius": 0.02929
|
| 55 |
+
- "center": [-0.264, -0.001, 0.01]
|
| 56 |
+
"radius": 0.02864
|
| 57 |
+
- "center": [-0.272, 0.003, -0.009]
|
| 58 |
+
"radius": 0.02602
|
| 59 |
+
- "center": [-0.178, 0.002, -0.002]
|
| 60 |
+
"radius": 0.02733
|
| 61 |
+
- "center": [-0.1, -0.003, -0.005]
|
| 62 |
+
"radius": 0.0208
|
| 63 |
+
link3:
|
| 64 |
+
- "center": [0.025, 0.001, -0.063]
|
| 65 |
+
"radius": 0.02861
|
| 66 |
+
- "center": [0.085, -0.003, -0.062]
|
| 67 |
+
"radius": 0.02274
|
| 68 |
+
- "center": [0.165, -0.008, -0.057]
|
| 69 |
+
"radius": 0.02144
|
| 70 |
+
- "center": [-0.005, -0.019, -0.014]
|
| 71 |
+
"radius": 0.02013
|
| 72 |
+
- "center": [0.091, -0.004, -0.072]
|
| 73 |
+
"radius": 0.01883
|
| 74 |
+
- "center": [0.239, 0.012, -0.073]
|
| 75 |
+
"radius": 0.01883
|
| 76 |
+
link4:
|
| 77 |
+
- "center": [0.016, -0.001, 0.001]
|
| 78 |
+
"radius": 0.02437
|
| 79 |
+
- "center": [0.071, 0.003, -0.052]
|
| 80 |
+
"radius": 0.02302
|
| 81 |
+
link5:
|
| 82 |
+
- "center": [-0.002, 0.006, 0.021]
|
| 83 |
+
"radius": 0.02754
|
| 84 |
+
- "center": [0.003, 0.009, 0.08]
|
| 85 |
+
"radius": 0.02697
|
| 86 |
+
link6:
|
| 87 |
+
- "center": [0.055, 0.001, -0.001]
|
| 88 |
+
"radius": 0.02822
|
| 89 |
+
- "center": [0.035, -0.001, -0.0]
|
| 90 |
+
"radius": 0.02587
|
| 91 |
+
link7:
|
| 92 |
+
- "center": [0.036, -0.015, -0.006]
|
| 93 |
+
"radius": 0.0137
|
| 94 |
+
- "center": [-0.007, -0.003, -0.011]
|
| 95 |
+
"radius": 0.0137
|
| 96 |
+
link8:
|
| 97 |
+
- "center": [0.039, 0.016, -0.005]
|
| 98 |
+
"radius": 0.0137
|
| 99 |
+
- "center": [-0.007, 0.002, -0.009]
|
| 100 |
+
"radius": 0.0137
|
| 101 |
+
collision_sphere_buffer: 0.004
|
| 102 |
+
extra_collision_spheres: {"attached_object": 4}
|
| 103 |
+
self_collision_ignore:
|
| 104 |
+
{
|
| 105 |
+
"base_link": ["link1", "link2", "link3", "link4", "link5", "link6", "link7", "link8", "attached_object"],
|
| 106 |
+
"link1": ["link2", "link3", "link4", "link5", "link6", "link7", "link8", "attached_object"],
|
| 107 |
+
"link2": ["link3", "link4", "link5", "link6", "link7", "link8", "attached_object"],
|
| 108 |
+
"link3": ["link4", "link5", "link6", "link7", "link8", "attached_object"],
|
| 109 |
+
"link4": ["link5", "link6", "link7", "link8", "attached_object"],
|
| 110 |
+
"link5": ["link6", "link7", "link8", "attached_object"],
|
| 111 |
+
"link6": ["link7", "link8", "attached_object"],
|
| 112 |
+
"link7": ["link8", "attached_object"]
|
| 113 |
+
}
|
| 114 |
+
self_collision_buffer:
|
| 115 |
+
{
|
| 116 |
+
"base_link": 0.1,
|
| 117 |
+
"link1": 0.05,
|
| 118 |
+
"link2": 0.05,
|
| 119 |
+
"link3": 0.05,
|
| 120 |
+
"link4": 0.05,
|
| 121 |
+
"link5": 0.05,
|
| 122 |
+
"link6": 0.05,
|
| 123 |
+
"link7": 0.02,
|
| 124 |
+
"link8": 0.02,
|
| 125 |
+
"attached_object": 0.0,
|
| 126 |
+
}
|
| 127 |
+
use_global_cumul: True
|
| 128 |
+
mesh_link_names:
|
| 129 |
+
[
|
| 130 |
+
"base_link",
|
| 131 |
+
"link1",
|
| 132 |
+
"link2",
|
| 133 |
+
"link3",
|
| 134 |
+
"link4",
|
| 135 |
+
"link5",
|
| 136 |
+
"link6",
|
| 137 |
+
"link7",
|
| 138 |
+
"link8"
|
| 139 |
+
]
|
| 140 |
+
external_asset_path: null # Use this to add path for externally located assets/robot folder.
|
| 141 |
+
lock_joints: {"joint7": 0.044, "joint8": 0.044}
|
| 142 |
+
|
| 143 |
+
cspace:
|
| 144 |
+
joint_names: ["joint1","joint2","joint3","joint4", "joint5", "joint6","joint7","joint8"]
|
| 145 |
+
# retract_config: [0.0, 0.35, -0.35, 0.0, 0.0, 0.0, 0.0, 0.0]
|
| 146 |
+
retract_config: [0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0]
|
| 147 |
+
null_space_weight: [1,1,1,1,1,1,1,1]
|
| 148 |
+
cspace_distance_weight: [1,1,1,1,1,1,1,1]
|
| 149 |
+
max_acceleration: 15.0
|
| 150 |
+
max_jerk: 500.0
|
| 151 |
+
|
| 152 |
+
|
assets/object_usds/custom_usd/ebench_usds/can/1a837cbc14624a558841610ffcbfb445/.collect.mapping.json
ADDED
|
@@ -0,0 +1,23 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"version": "1.0",
|
| 3 |
+
"file_records": [
|
| 4 |
+
{
|
| 5 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/can/1a837cbc14624a558841610ffcbfb445/usd/1a837cbc14624a558841610ffcbfb445.usd",
|
| 6 |
+
"source_hash": "a909e744718e97a9efe4469a58a35712391a588a",
|
| 7 |
+
"target_url": "./1a837cbc14624a558841610ffcbfb445.usd",
|
| 8 |
+
"target_hash": "b777d5d207a191386f22da892f357ef55cc78e06"
|
| 9 |
+
},
|
| 10 |
+
{
|
| 11 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/can/1a837cbc14624a558841610ffcbfb445/usd/textures/1a837cbc14624a558841610ffcbfb445_texture0.png",
|
| 12 |
+
"source_hash": "66d3685f263c7cd777bd1faf6b54276d40ef0446",
|
| 13 |
+
"target_url": "./SubUSDs/textures/1a837cbc14624a558841610ffcbfb445_texture0.png",
|
| 14 |
+
"target_hash": "765280667ba1fcf81bc4a33b46e7d9be533da530"
|
| 15 |
+
},
|
| 16 |
+
{
|
| 17 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/can/1a837cbc14624a558841610ffcbfb445/usd/textures/1a837cbc14624a558841610ffcbfb445_texture1.png",
|
| 18 |
+
"source_hash": "e303f12fc7c26a66646f6ad9a625da722fda5be7",
|
| 19 |
+
"target_url": "./SubUSDs/textures/1a837cbc14624a558841610ffcbfb445_texture1.png",
|
| 20 |
+
"target_hash": "642ee76340138a094dfb140410bb1de51bb19db2"
|
| 21 |
+
}
|
| 22 |
+
]
|
| 23 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/can/1a837cbc14624a558841610ffcbfb445/1a837cbc14624a558841610ffcbfb445_annotation.json
ADDED
|
@@ -0,0 +1,18 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"uid": "1a837cbc14624a558841610ffcbfb445",
|
| 3 |
+
"category": "can",
|
| 4 |
+
"description": "Red cylindrical beverage can with glossy finish, pull-tab lid, and simple graphics.",
|
| 5 |
+
"material": "metal, plastic",
|
| 6 |
+
"dimensions": "0.065 * 0.065 * 0.12",
|
| 7 |
+
"mass": 0.038,
|
| 8 |
+
"placement": [
|
| 9 |
+
"OnFloor",
|
| 10 |
+
"OnObject",
|
| 11 |
+
"OnTable"
|
| 12 |
+
],
|
| 13 |
+
"asset_type": "rigid",
|
| 14 |
+
"glb_size": 1.71,
|
| 15 |
+
"usd_size": 2.29,
|
| 16 |
+
"usd_material_softlink": false,
|
| 17 |
+
"source": "holodeck"
|
| 18 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/can/2a29aa47ffd74b6395d07cd270db4735/.collect.mapping.json
ADDED
|
@@ -0,0 +1,23 @@
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|
|
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|
|
| 1 |
+
{
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| 2 |
+
"version": "1.0",
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| 3 |
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| 4 |
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{
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| 5 |
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| 6 |
+
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| 7 |
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| 8 |
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|
| 9 |
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},
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| 10 |
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{
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| 11 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/can/2a29aa47ffd74b6395d07cd270db4735/usd/textures/2a29aa47ffd74b6395d07cd270db4735_texture0.png",
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| 12 |
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"source_hash": "3a4e75c2c90d30d8f42177e14a1e77118e92d2c0",
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| 14 |
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"target_hash": "ce1abf64147ccbb8193593ecfff8b678f1eb272f"
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| 15 |
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| 16 |
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{
|
| 17 |
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"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/can/2a29aa47ffd74b6395d07cd270db4735/usd/textures/2a29aa47ffd74b6395d07cd270db4735_texture1.png",
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| 18 |
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"source_hash": "17d221651a2138975ddb3fda6c2cfac3feca3174",
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| 19 |
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"target_url": "./SubUSDs/textures/2a29aa47ffd74b6395d07cd270db4735_texture1.png",
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| 20 |
+
"target_hash": "dc53af3709703e3e37d26b0a3c6568e57640b539"
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| 21 |
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}
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| 22 |
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]
|
| 23 |
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}
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assets/object_usds/custom_usd/ebench_usds/can/2a29aa47ffd74b6395d07cd270db4735/2a29aa47ffd74b6395d07cd270db4735_annotation.json
ADDED
|
@@ -0,0 +1,17 @@
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|
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|
|
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|
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|
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|
|
|
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|
|
| 1 |
+
{
|
| 2 |
+
"uid": "2a29aa47ffd74b6395d07cd270db4735",
|
| 3 |
+
"category": "can",
|
| 4 |
+
"description": "Tall, cylindrical aluminum can with metallic finish, rounded edges, and pull-tab top.",
|
| 5 |
+
"material": "aluminum, printed graphic, plastic",
|
| 6 |
+
"dimensions": "0.065 * 0.065 * 0.12",
|
| 7 |
+
"mass": 0.35,
|
| 8 |
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"placement": [
|
| 9 |
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"OnFloor",
|
| 10 |
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"OnTable"
|
| 11 |
+
],
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| 12 |
+
"asset_type": "rigid",
|
| 13 |
+
"glb_size": 3.02,
|
| 14 |
+
"usd_size": 3.29,
|
| 15 |
+
"usd_material_softlink": false,
|
| 16 |
+
"source": "holodeck"
|
| 17 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/can/64c92f3d7bfb40c78c6cff9f01d666e5/.collect.mapping.json
ADDED
|
@@ -0,0 +1,17 @@
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|
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|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"version": "1.0",
|
| 3 |
+
"file_records": [
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| 4 |
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{
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| 5 |
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"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/can/64c92f3d7bfb40c78c6cff9f01d666e5/usd/64c92f3d7bfb40c78c6cff9f01d666e5.usd",
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| 6 |
+
"source_hash": "4697e9e37b95f4ced50938fc9033f7218131a1e5",
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| 7 |
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|
| 8 |
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"target_hash": "e85c966ee235bbf6a47b12537dc8e374cb2330cd"
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| 9 |
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},
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| 10 |
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{
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| 11 |
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"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/can/64c92f3d7bfb40c78c6cff9f01d666e5/usd/textures/64c92f3d7bfb40c78c6cff9f01d666e5_texture0.png",
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"source_hash": "e049dcde6de617e7d8d873141b46167462c4fe70",
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"target_url": "./SubUSDs/textures/64c92f3d7bfb40c78c6cff9f01d666e5_texture0.png",
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| 14 |
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"target_hash": "a72bd0fa15e6d5a8e45f08295fbb62de1d74f068"
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| 15 |
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}
|
| 16 |
+
]
|
| 17 |
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}
|
assets/object_usds/custom_usd/ebench_usds/can/64c92f3d7bfb40c78c6cff9f01d666e5/64c92f3d7bfb40c78c6cff9f01d666e5.usd
ADDED
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Binary file (21.5 kB). View file
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assets/object_usds/custom_usd/ebench_usds/can/64c92f3d7bfb40c78c6cff9f01d666e5/64c92f3d7bfb40c78c6cff9f01d666e5_annotation.json
ADDED
|
@@ -0,0 +1,17 @@
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|
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|
| 1 |
+
{
|
| 2 |
+
"uid": "64c92f3d7bfb40c78c6cff9f01d666e5",
|
| 3 |
+
"category": "can",
|
| 4 |
+
"description": "Tall, cylindrical aluminum can with a vibrant pink design and intricate graphics.",
|
| 5 |
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"material": "aluminum, ink, plastic",
|
| 6 |
+
"dimensions": "0.06 * 0.06 * 0.15",
|
| 7 |
+
"mass": 0.35,
|
| 8 |
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"placement": [
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| 9 |
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"OnFloor",
|
| 10 |
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"OnTable"
|
| 11 |
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],
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| 12 |
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"asset_type": "rigid",
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| 13 |
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|
| 14 |
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"usd_size": 0.79,
|
| 15 |
+
"usd_material_softlink": false,
|
| 16 |
+
"source": "holodeck"
|
| 17 |
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}
|
assets/object_usds/custom_usd/ebench_usds/can/755cb0b535ba4e6cad5ad29d20a6cfe1/.collect.mapping.json
ADDED
|
@@ -0,0 +1,23 @@
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|
| 1 |
+
{
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| 2 |
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"version": "1.0",
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| 3 |
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"file_records": [
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| 9 |
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},
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"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/can/755cb0b535ba4e6cad5ad29d20a6cfe1/usd/textures/755cb0b535ba4e6cad5ad29d20a6cfe1_texture0.png",
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"source_hash": "ad842332516278f4f3f3445a3f40ea95d09a6f80",
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"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/can/755cb0b535ba4e6cad5ad29d20a6cfe1/usd/textures/755cb0b535ba4e6cad5ad29d20a6cfe1_texture1.png",
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| 20 |
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"target_hash": "9902e3239bb278b28831baf6c97253527e68917b"
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| 21 |
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}
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]
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}
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assets/object_usds/custom_usd/ebench_usds/can/755cb0b535ba4e6cad5ad29d20a6cfe1/755cb0b535ba4e6cad5ad29d20a6cfe1_annotation.json
ADDED
|
@@ -0,0 +1,18 @@
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| 1 |
+
{
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| 2 |
+
"uid": "755cb0b535ba4e6cad5ad29d20a6cfe1",
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| 3 |
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"category": "can",
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| 4 |
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"description": "Cylindrical bottle, sleek design, white with purple and yellow accents, label with logos.",
|
| 5 |
+
"material": "plastic, paper, ink",
|
| 6 |
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"dimensions": "0.15 * 0.08 * 0.22",
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| 7 |
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"mass": 0.18,
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| 8 |
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"placement": [
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| 9 |
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"OnFloor",
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"OnObject",
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| 11 |
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"OnTable"
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| 12 |
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],
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| 13 |
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"asset_type": "rigid",
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| 14 |
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"glb_size": 0.87,
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| 15 |
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"usd_size": 0.9,
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| 16 |
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"usd_material_softlink": false,
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| 17 |
+
"source": "holodeck"
|
| 18 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/can/c659eb6b84b548ab8b90f5fef0d278fd/.collect.mapping.json
ADDED
|
@@ -0,0 +1,23 @@
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|
| 1 |
+
{
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| 2 |
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"version": "1.0",
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| 3 |
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"file_records": [
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| 4 |
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{
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"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/can/c659eb6b84b548ab8b90f5fef0d278fd/usd/c659eb6b84b548ab8b90f5fef0d278fd.usd",
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| 8 |
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| 9 |
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},
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| 10 |
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{
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"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/can/c659eb6b84b548ab8b90f5fef0d278fd/usd/textures/c659eb6b84b548ab8b90f5fef0d278fd_texture0.png",
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"source_hash": "5e0159c8fddd5af8a455d8001223ad68072ff531",
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"target_hash": "35bb6723442455b1f6be7ccacd88cb41279e28f0"
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| 16 |
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{
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| 17 |
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"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/can/c659eb6b84b548ab8b90f5fef0d278fd/usd/textures/c659eb6b84b548ab8b90f5fef0d278fd_texture1.png",
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| 21 |
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| 22 |
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assets/object_usds/custom_usd/ebench_usds/can/c659eb6b84b548ab8b90f5fef0d278fd/c659eb6b84b548ab8b90f5fef0d278fd_annotation.json
ADDED
|
@@ -0,0 +1,18 @@
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|
| 1 |
+
{
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| 2 |
+
"uid": "c659eb6b84b548ab8b90f5fef0d278fd",
|
| 3 |
+
"category": "can",
|
| 4 |
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"description": "Round metal can, cylindrical shape, colorful yellow and white labels, pull-tab lid.",
|
| 5 |
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"material": "metal, paper",
|
| 6 |
+
"dimensions": "0.11 * 0.11 * 0.06",
|
| 7 |
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"mass": 0.15,
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| 8 |
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"placement": [
|
| 9 |
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"OnFloor",
|
| 10 |
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"OnObject",
|
| 11 |
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"OnTable"
|
| 12 |
+
],
|
| 13 |
+
"asset_type": "rigid",
|
| 14 |
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"glb_size": 3.33,
|
| 15 |
+
"usd_size": 4.81,
|
| 16 |
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"usd_material_softlink": false,
|
| 17 |
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"source": "holodeck"
|
| 18 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/can/dd526577-60ca-4ba5-b1ee-278756f1014c/dd526577-60ca-4ba5-b1ee-278756f1014c_annotation.json
ADDED
|
@@ -0,0 +1,17 @@
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|
| 1 |
+
{
|
| 2 |
+
"uid": "dd526577-60ca-4ba5-b1ee-278756f1014c",
|
| 3 |
+
"category": "can",
|
| 4 |
+
"description": "Cylindrical can with vivid yellow label, bright graphics, and metal lid. Fresh appearance.",
|
| 5 |
+
"material": "metal, paper, plastic",
|
| 6 |
+
"dimensions": "0.1 * 0.1 * 0.15",
|
| 7 |
+
"mass": 0.2,
|
| 8 |
+
"placement": [
|
| 9 |
+
"OnTable"
|
| 10 |
+
],
|
| 11 |
+
"asset_type": "rigid",
|
| 12 |
+
"glb_size": 10.77,
|
| 13 |
+
"usd_size": 10.84,
|
| 14 |
+
"usd_material_softlink": false,
|
| 15 |
+
"source": "blenderkit",
|
| 16 |
+
"internal": true
|
| 17 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/fork/ae486289-2b6c-4dff-ba76-44c38ca48c24/.collect.mapping.json
ADDED
|
@@ -0,0 +1,11 @@
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|
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|
| 1 |
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{
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| 2 |
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"version": "1.0",
|
| 3 |
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"file_records": [
|
| 4 |
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|
| 9 |
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}
|
| 10 |
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|
| 11 |
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|
assets/object_usds/custom_usd/ebench_usds/fork/ae486289-2b6c-4dff-ba76-44c38ca48c24/ae486289-2b6c-4dff-ba76-44c38ca48c24_annotation.json
ADDED
|
@@ -0,0 +1,18 @@
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"uid": "ae486289-2b6c-4dff-ba76-44c38ca48c24",
|
| 3 |
+
"category": "fork",
|
| 4 |
+
"description": "Stainless steel fork with polished finish, four prongs, and a slender tapering handle.",
|
| 5 |
+
"material": "stainless steel",
|
| 6 |
+
"dimensions": "0.2 * 0.03 * 0.01",
|
| 7 |
+
"mass": 0.02,
|
| 8 |
+
"placement": [
|
| 9 |
+
"OnObject",
|
| 10 |
+
"OnTable"
|
| 11 |
+
],
|
| 12 |
+
"asset_type": "rigid",
|
| 13 |
+
"glb_size": 0.33,
|
| 14 |
+
"usd_size": 0.5,
|
| 15 |
+
"usd_material_softlink": false,
|
| 16 |
+
"source": "blenderkit",
|
| 17 |
+
"internal": true
|
| 18 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/fork/ready/fork3/.collect.mapping.json
ADDED
|
@@ -0,0 +1,35 @@
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|
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|
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|
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|
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|
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|
|
|
|
| 1 |
+
{
|
| 2 |
+
"version": "1.0",
|
| 3 |
+
"file_records": [
|
| 4 |
+
{
|
| 5 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/fork3/usd/fork3.usd",
|
| 6 |
+
"source_hash": "2881375f1e7799a7036efd8728946083c70a4102",
|
| 7 |
+
"target_url": "./fork3.usd",
|
| 8 |
+
"target_hash": "5de6aabfc8eff7f85d036774a7f28d29e23518b9"
|
| 9 |
+
},
|
| 10 |
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{
|
| 11 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/fork3/usd/textures/fork3_texture0.png",
|
| 12 |
+
"source_hash": "64f8c321b2963859f6410bc109ca7db39a612e9e",
|
| 13 |
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"target_url": "./SubUSDs/textures/fork3_texture0.png",
|
| 14 |
+
"target_hash": "9fdeab56b0933e2e30b04da5178c24a933aca19f"
|
| 15 |
+
},
|
| 16 |
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{
|
| 17 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/fork3/usd/textures/fork3_texture1.png",
|
| 18 |
+
"source_hash": "3879a5d14cf91ee373534dceeddbc33a9aec49c3",
|
| 19 |
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"target_url": "./SubUSDs/textures/fork3_texture1.png",
|
| 20 |
+
"target_hash": "326064fed48faf10ac7bfaadc2face766b9068c7"
|
| 21 |
+
},
|
| 22 |
+
{
|
| 23 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/fork3/usd/textures/fork3_texture2.png",
|
| 24 |
+
"source_hash": "763f4dfb3203791ad4dd0536d6ac7e054d243e72",
|
| 25 |
+
"target_url": "./SubUSDs/textures/fork3_texture2.png",
|
| 26 |
+
"target_hash": "cfed298819d877865b6da30c84e32fcf8ed376ef"
|
| 27 |
+
},
|
| 28 |
+
{
|
| 29 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/fork3/usd/textures/fork3_texture3.png",
|
| 30 |
+
"source_hash": "9113ef0385ee8ad048ea5dd8fb44da22c064ac43",
|
| 31 |
+
"target_url": "./SubUSDs/textures/fork3_texture3.png",
|
| 32 |
+
"target_hash": "e19469f5462d1db5d8c5aad7353c44cb821c1cd1"
|
| 33 |
+
}
|
| 34 |
+
]
|
| 35 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/fork/ready/fork3/fork3_annotation.json
ADDED
|
@@ -0,0 +1,4 @@
|
|
|
|
|
|
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|
| 1 |
+
{
|
| 2 |
+
"dimensions": "0.03 * 0.23 * 0.02",
|
| 3 |
+
"category": "fork"
|
| 4 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/fork/ready/fork4/.collect.mapping.json
ADDED
|
@@ -0,0 +1,11 @@
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|
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|
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|
|
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|
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|
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|
|
| 1 |
+
{
|
| 2 |
+
"version": "1.0",
|
| 3 |
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"file_records": [
|
| 4 |
+
{
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| 5 |
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"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/fork4/usd/fork4.usd",
|
| 6 |
+
"source_hash": "4b2cf74dc1c282c0f4a06a000c5b957086c33185",
|
| 7 |
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"target_url": "./fork4.usd",
|
| 8 |
+
"target_hash": "6a2ca35652fc407eadbb7bee72b2451737a77dd6"
|
| 9 |
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}
|
| 10 |
+
]
|
| 11 |
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}
|
assets/object_usds/custom_usd/ebench_usds/fork/ready/fork4/fork4.usd
ADDED
|
Binary file (90.8 kB). View file
|
|
|
assets/object_usds/custom_usd/ebench_usds/fork/ready/fork4/fork4_annotation.json
ADDED
|
@@ -0,0 +1,4 @@
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|
| 1 |
+
{
|
| 2 |
+
"dimensions": "0.23 * 0.02 * 0.03",
|
| 3 |
+
"category": "fork"
|
| 4 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/fork/ready/fork5/.collect.mapping.json
ADDED
|
@@ -0,0 +1,23 @@
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
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|
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|
|
|
|
|
|
|
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|
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|
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|
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|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"version": "1.0",
|
| 3 |
+
"file_records": [
|
| 4 |
+
{
|
| 5 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/fork5/usd/fork5.usd",
|
| 6 |
+
"source_hash": "f8a203ccd126ff55f78cbdb5f94bcf22230424c0",
|
| 7 |
+
"target_url": "./fork5.usd",
|
| 8 |
+
"target_hash": "e15f43f226c1ca8fc45e6862a2333e874cc9c2f6"
|
| 9 |
+
},
|
| 10 |
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{
|
| 11 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/fork5/usd/textures/fork5_texture0.png",
|
| 12 |
+
"source_hash": "762bbeafb3c4ca8fd027475d0ca9c5ffe3925bee",
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| 13 |
+
"target_url": "./SubUSDs/textures/fork5_texture0.png",
|
| 14 |
+
"target_hash": "1a6142cfd4585e95bf245b1715656ff2319c05f2"
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| 15 |
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},
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| 16 |
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{
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| 17 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/fork5/usd/textures/fork5_texture1.png",
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| 18 |
+
"source_hash": "46070ddb68b2d3332ff8d9448223f79c9a4da210",
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| 19 |
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"target_url": "./SubUSDs/textures/fork5_texture1.png",
|
| 20 |
+
"target_hash": "84d4ac61366c0dfcb0cf11df2a4d631430d122f8"
|
| 21 |
+
}
|
| 22 |
+
]
|
| 23 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/fork/ready/fork5/fork5_annotation.json
ADDED
|
@@ -0,0 +1,4 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"dimensions": "0.02 * 0.21 * 0.01",
|
| 3 |
+
"category": "fork"
|
| 4 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/fork/train/1c8b9162b30d42b2b89e86c64e869f37/.collect.mapping.json
ADDED
|
@@ -0,0 +1,35 @@
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|
|
|
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|
| 1 |
+
{
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| 2 |
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| 3 |
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"file_records": [
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| 4 |
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"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/1c8b9162b30d42b2b89e86c64e869f37/usd/1c8b9162b30d42b2b89e86c64e869f37.usd",
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| 8 |
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| 9 |
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},
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| 10 |
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| 11 |
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"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/1c8b9162b30d42b2b89e86c64e869f37/usd/textures/1c8b9162b30d42b2b89e86c64e869f37_texture0.png",
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| 14 |
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"target_hash": "55fde28f1aead40d5eefd82c90783c9121aae508"
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},
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| 16 |
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{
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| 17 |
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"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/1c8b9162b30d42b2b89e86c64e869f37/usd/textures/1c8b9162b30d42b2b89e86c64e869f37_texture1.png",
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"target_hash": "bdca70b0586066a332de21a9f6029bb5267cd617"
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| 21 |
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| 22 |
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{
|
| 23 |
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"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/1c8b9162b30d42b2b89e86c64e869f37/usd/textures/1c8b9162b30d42b2b89e86c64e869f37_texture2.png",
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"source_hash": "9bd12d998cc1b14f42d54ccd0fb12c7355af079d",
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"target_url": "./SubUSDs/textures/1c8b9162b30d42b2b89e86c64e869f37_texture2.png",
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| 26 |
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"target_hash": "fc84615b80a789487d11371aa4c535c7db293d69"
|
| 27 |
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},
|
| 28 |
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{
|
| 29 |
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"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/1c8b9162b30d42b2b89e86c64e869f37/usd/textures/1c8b9162b30d42b2b89e86c64e869f37_texture3.png",
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| 30 |
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"source_hash": "52a250607cf7f1ec1cea402bae7fb0dec4d5ab6a",
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| 31 |
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"target_url": "./SubUSDs/textures/1c8b9162b30d42b2b89e86c64e869f37_texture3.png",
|
| 32 |
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"target_hash": "619948c31b5e81ba4d5fa7028ca93108da9ef9a0"
|
| 33 |
+
}
|
| 34 |
+
]
|
| 35 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/fork/train/1c8b9162b30d42b2b89e86c64e869f37/1c8b9162b30d42b2b89e86c64e869f37.usd
ADDED
|
Binary file (15.4 kB). View file
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|
|
assets/object_usds/custom_usd/ebench_usds/fork/train/1c8b9162b30d42b2b89e86c64e869f37/1c8b9162b30d42b2b89e86c64e869f37_annotation.json
ADDED
|
@@ -0,0 +1,17 @@
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"uid": "1c8b9162b30d42b2b89e86c64e869f37",
|
| 3 |
+
"category": "fork",
|
| 4 |
+
"description": "Metallic fork with a shiny finish, long slender handle, and four tines.",
|
| 5 |
+
"material": "metal, stainless steel",
|
| 6 |
+
"dimensions": "0.25 * 0.02 * 0.02",
|
| 7 |
+
"mass": 0.02,
|
| 8 |
+
"placement": [
|
| 9 |
+
"OnObject",
|
| 10 |
+
"OnTable"
|
| 11 |
+
],
|
| 12 |
+
"asset_type": "rigid",
|
| 13 |
+
"glb_size": 2.03,
|
| 14 |
+
"usd_size": 2.6,
|
| 15 |
+
"usd_material_softlink": false,
|
| 16 |
+
"source": "holodeck"
|
| 17 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/fork/train/2520e09a1d6b480ead03aa9ec0db677b/.collect.mapping.json
ADDED
|
@@ -0,0 +1,23 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"version": "1.0",
|
| 3 |
+
"file_records": [
|
| 4 |
+
{
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| 5 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/2520e09a1d6b480ead03aa9ec0db677b/usd/2520e09a1d6b480ead03aa9ec0db677b.usd",
|
| 6 |
+
"source_hash": "7944c0a1eb484e64125763e630deaabc51b34278",
|
| 7 |
+
"target_url": "./2520e09a1d6b480ead03aa9ec0db677b.usd",
|
| 8 |
+
"target_hash": "1656e659f840d116b5d8b08a1ab6e77e78c68036"
|
| 9 |
+
},
|
| 10 |
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{
|
| 11 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/2520e09a1d6b480ead03aa9ec0db677b/usd/textures/2520e09a1d6b480ead03aa9ec0db677b_texture0.png",
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+
"source_hash": "7071f1332469aa5feca3e88086707329ea5e2b26",
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| 13 |
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"target_url": "./SubUSDs/textures/2520e09a1d6b480ead03aa9ec0db677b_texture0.png",
|
| 14 |
+
"target_hash": "a3584103e8ad037ceacd1565dde4d119cdcbcf62"
|
| 15 |
+
},
|
| 16 |
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{
|
| 17 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/2520e09a1d6b480ead03aa9ec0db677b/usd/textures/2520e09a1d6b480ead03aa9ec0db677b_texture1.png",
|
| 18 |
+
"source_hash": "0d30f067f7d80ce8972aa08fb3129f1d6e708bd6",
|
| 19 |
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"target_url": "./SubUSDs/textures/2520e09a1d6b480ead03aa9ec0db677b_texture1.png",
|
| 20 |
+
"target_hash": "08b70a0f69d97461113b04c5d728cc219728686c"
|
| 21 |
+
}
|
| 22 |
+
]
|
| 23 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/fork/train/2520e09a1d6b480ead03aa9ec0db677b/2520e09a1d6b480ead03aa9ec0db677b.usd
ADDED
|
Binary file (28.8 kB). View file
|
|
|
assets/object_usds/custom_usd/ebench_usds/fork/train/2520e09a1d6b480ead03aa9ec0db677b/2520e09a1d6b480ead03aa9ec0db677b_annotation.json
ADDED
|
@@ -0,0 +1,17 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"uid": "2520e09a1d6b480ead03aa9ec0db677b",
|
| 3 |
+
"category": "fork",
|
| 4 |
+
"description": "Set of shiny stainless steel forks with four prongs and decorative handles.",
|
| 5 |
+
"material": "stainless steel",
|
| 6 |
+
"dimensions": "0.22 * 0.03 * 0.01",
|
| 7 |
+
"mass": 0.01,
|
| 8 |
+
"placement": [
|
| 9 |
+
"OnObject",
|
| 10 |
+
"OnTable"
|
| 11 |
+
],
|
| 12 |
+
"asset_type": "rigid",
|
| 13 |
+
"glb_size": 0.02,
|
| 14 |
+
"usd_size": 0.03,
|
| 15 |
+
"usd_material_softlink": false,
|
| 16 |
+
"source": "holodeck"
|
| 17 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/fork/train/fork0/.collect.mapping.json
ADDED
|
@@ -0,0 +1,35 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
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|
|
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|
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|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
|
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|
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|
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|
|
|
|
|
|
|
|
|
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|
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|
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|
|
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|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"version": "1.0",
|
| 3 |
+
"file_records": [
|
| 4 |
+
{
|
| 5 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/fork0/usd/fork0.usd",
|
| 6 |
+
"source_hash": "4151965106a9182c629278148d37e82f422cdaf9",
|
| 7 |
+
"target_url": "./fork0.usd",
|
| 8 |
+
"target_hash": "07e9187936f48c6ddf738d9a9fa631dd682aecee"
|
| 9 |
+
},
|
| 10 |
+
{
|
| 11 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/fork0/usd/textures/fork0_texture0.png",
|
| 12 |
+
"source_hash": "de41050afdadee9c311e49d1d0c46e160f5e7c63",
|
| 13 |
+
"target_url": "./SubUSDs/textures/fork0_texture0.png",
|
| 14 |
+
"target_hash": "0fb513cc2f5c7d0b3f4084f5c7c48a3d926188d9"
|
| 15 |
+
},
|
| 16 |
+
{
|
| 17 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/fork0/usd/textures/fork0_texture1.png",
|
| 18 |
+
"source_hash": "fdb3726bf0aefb1c30a38cf87c6c0ba22f40c211",
|
| 19 |
+
"target_url": "./SubUSDs/textures/fork0_texture1.png",
|
| 20 |
+
"target_hash": "8214690108611e8207bd2b457e9e6d835ccd43c4"
|
| 21 |
+
},
|
| 22 |
+
{
|
| 23 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/fork0/usd/textures/fork0_texture2.png",
|
| 24 |
+
"source_hash": "eef968adec7a4bea9c4ada1e61b6d67067ad9b7c",
|
| 25 |
+
"target_url": "./SubUSDs/textures/fork0_texture2.png",
|
| 26 |
+
"target_hash": "926b55e9e728beef97e1fca8f4e26a1d1c5ffccb"
|
| 27 |
+
},
|
| 28 |
+
{
|
| 29 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/fork0/usd/textures/fork0_texture3.png",
|
| 30 |
+
"source_hash": "a5c9f1ab1cdb3d1ace59a1684c1f05d916e86dd9",
|
| 31 |
+
"target_url": "./SubUSDs/textures/fork0_texture3.png",
|
| 32 |
+
"target_hash": "9aafbda77a27b55fe059b6f858a4d923d02f8b3b"
|
| 33 |
+
}
|
| 34 |
+
]
|
| 35 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/fork/train/fork0/fork0_annotation.json
ADDED
|
@@ -0,0 +1,4 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"dimensions": "0.03 * 0.20 * 0.01",
|
| 3 |
+
"category": "fork"
|
| 4 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/fork/train/fork1/.collect.mapping.json
ADDED
|
@@ -0,0 +1,11 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"version": "1.0",
|
| 3 |
+
"file_records": [
|
| 4 |
+
{
|
| 5 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/fork1/usd/fork1.usd",
|
| 6 |
+
"source_hash": "25af9dce847e96b1217575f99aabecdc990a898d",
|
| 7 |
+
"target_url": "./fork1.usd",
|
| 8 |
+
"target_hash": "ed2f5df807d46b7b97d7c7fc2c05803bc9ee31e0"
|
| 9 |
+
}
|
| 10 |
+
]
|
| 11 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/fork/train/fork1/fork1_annotation.json
ADDED
|
@@ -0,0 +1,4 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"dimensions": "0.22 * 0.05 * 0.03",
|
| 3 |
+
"category": "fork"
|
| 4 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/fork/train/fork2/.collect.mapping.json
ADDED
|
@@ -0,0 +1,35 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"version": "1.0",
|
| 3 |
+
"file_records": [
|
| 4 |
+
{
|
| 5 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/fork2/usd/fork2.usd",
|
| 6 |
+
"source_hash": "71f412ebbda517fa47a21e3c8a9b1fea2bf3eb9d",
|
| 7 |
+
"target_url": "./fork2.usd",
|
| 8 |
+
"target_hash": "37d31fd6208e4346a646e0acedadb08303e19b18"
|
| 9 |
+
},
|
| 10 |
+
{
|
| 11 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/fork2/usd/textures/fork2_texture0.png",
|
| 12 |
+
"source_hash": "c4ae7c8f56a7d6e8d05fc272d92ef9ba3ad63f00",
|
| 13 |
+
"target_url": "./SubUSDs/textures/fork2_texture0.png",
|
| 14 |
+
"target_hash": "5d21b37235812a728d00a7b50cbef3040d5e9d03"
|
| 15 |
+
},
|
| 16 |
+
{
|
| 17 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/fork2/usd/textures/fork2_texture1.png",
|
| 18 |
+
"source_hash": "caf7541f8be2a3a9c9a7f5237456087f18960c0f",
|
| 19 |
+
"target_url": "./SubUSDs/textures/fork2_texture1.png",
|
| 20 |
+
"target_hash": "e79d9b7c778f6d666ebd6ae1dbf630195acf8268"
|
| 21 |
+
},
|
| 22 |
+
{
|
| 23 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/fork2/usd/textures/fork2_texture2.png",
|
| 24 |
+
"source_hash": "4de92bac1232db22b70ec084d1a0b8c4d43c5b69",
|
| 25 |
+
"target_url": "./SubUSDs/textures/fork2_texture2.png",
|
| 26 |
+
"target_hash": "afb34dabd2ee7aa612c4fe4cdf550ea54e43368b"
|
| 27 |
+
},
|
| 28 |
+
{
|
| 29 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/fork/fork2/usd/textures/fork2_texture3.png",
|
| 30 |
+
"source_hash": "b5138467020adbfc8c5f076d95e454225cff61e8",
|
| 31 |
+
"target_url": "./SubUSDs/textures/fork2_texture3.png",
|
| 32 |
+
"target_hash": "de94d4cda6f4f0b076e0d59da75197121441490b"
|
| 33 |
+
}
|
| 34 |
+
]
|
| 35 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/fork/train/fork2/fork2_annotation.json
ADDED
|
@@ -0,0 +1,4 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"dimensions": "0.02 * 0.23 * 0.02",
|
| 3 |
+
"category": "fork"
|
| 4 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/perfume_bottle/d5497e00-97c2-4556-b732-beb6ae566c79/d5497e00-97c2-4556-b732-beb6ae566c79_annotation.json
ADDED
|
@@ -0,0 +1,17 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"uid": "d5497e00-97c2-4556-b732-beb6ae566c79",
|
| 3 |
+
"category": "body-care_products",
|
| 4 |
+
"description": "Elegant bottle with a smooth white body and a glossy golden orb cap, cylindrical shape.",
|
| 5 |
+
"material": "ceramic, gold",
|
| 6 |
+
"dimensions": "0.1 * 0.1 * 0.2",
|
| 7 |
+
"mass": 0.2,
|
| 8 |
+
"placement": [
|
| 9 |
+
"OnTable"
|
| 10 |
+
],
|
| 11 |
+
"asset_type": "rigid",
|
| 12 |
+
"glb_size": 0.92,
|
| 13 |
+
"usd_size": 1.36,
|
| 14 |
+
"usd_material_softlink": false,
|
| 15 |
+
"source": "blenderkit",
|
| 16 |
+
"internal": true
|
| 17 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/perfume_bottle/e710c0ceb48df47a45de627fbd17e4d6/.collect.mapping.json
ADDED
|
@@ -0,0 +1,35 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"version": "1.0",
|
| 3 |
+
"file_records": [
|
| 4 |
+
{
|
| 5 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/perfume_bottle/GRScenes/GRScenes_assets/bottle/e710c0ceb48df47a45de627fbd17e4d6/usd/e710c0ceb48df47a45de627fbd17e4d6.usd",
|
| 6 |
+
"source_hash": "e052f2a640b30564b32486ee22172d48c31baa2b",
|
| 7 |
+
"target_url": "./e710c0ceb48df47a45de627fbd17e4d6.usd",
|
| 8 |
+
"target_hash": "30acd66a541b1fc764a7d0668ad794880232cfcb"
|
| 9 |
+
},
|
| 10 |
+
{
|
| 11 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/perfume_bottle/GRScenes/Material/mdl/textures/black.png",
|
| 12 |
+
"source_hash": "a421350dd337dd607f6c1bbb918125c8657796bd",
|
| 13 |
+
"target_url": "./SubUSDs/textures/black.png",
|
| 14 |
+
"target_hash": "3ca22660931f81f30947f2bdcc76cb6fcf583175"
|
| 15 |
+
},
|
| 16 |
+
{
|
| 17 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/perfume_bottle/GRScenes/Material/mdl/textures/normal.png",
|
| 18 |
+
"source_hash": "bd6b893195ebc338cec627e82ec76315df0335f7",
|
| 19 |
+
"target_url": "./SubUSDs/textures/normal.png",
|
| 20 |
+
"target_hash": "a3e6a8c0f9826ac3f7bd268fc235e551096a605a"
|
| 21 |
+
},
|
| 22 |
+
{
|
| 23 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/perfume_bottle/GRScenes/Material/mdl/textures/white.png",
|
| 24 |
+
"source_hash": "7b8d1639cb8ba746dcbab446dae727d00e6d0ff4",
|
| 25 |
+
"target_url": "./SubUSDs/textures/white.png",
|
| 26 |
+
"target_hash": "1f8c18b3542e1b53da9bc782a12c73e0d97e2aac"
|
| 27 |
+
},
|
| 28 |
+
{
|
| 29 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/perfume_bottle/GRScenes/Material/mdl/Num5cede1060340ad24b4d886a0.mdl",
|
| 30 |
+
"source_hash": "d2c65a5d50c645b6c2db069582f4e2de6cb0b60e",
|
| 31 |
+
"target_url": "./SubUSDs/materials/Num5cede1060340ad24b4d886a0.mdl",
|
| 32 |
+
"target_hash": "d3e27d1e2f1e59b99e1d8af2beee9534c4798a0c"
|
| 33 |
+
}
|
| 34 |
+
]
|
| 35 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/salt_bottle/0309dcb2f1cff82e56b5928b8258b489/SubUSDs/materials/Num5d4e3b9f0340ad000170b34b.mdl
ADDED
|
@@ -0,0 +1,284 @@
|
|
|
|
|
|
|
|
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| 1 |
+
mdl 1.6;
|
| 2 |
+
|
| 3 |
+
import ::math::*;
|
| 4 |
+
import ::state::*;
|
| 5 |
+
import ::tex::*;
|
| 6 |
+
import ::anno::*;
|
| 7 |
+
using .::OmniUe4Function import *;
|
| 8 |
+
using .::OmniUe4Base import *;
|
| 9 |
+
|
| 10 |
+
export annotation sampler_color();
|
| 11 |
+
export annotation sampler_normal();
|
| 12 |
+
export annotation sampler_grayscale();
|
| 13 |
+
export annotation sampler_alpha();
|
| 14 |
+
export annotation sampler_masks();
|
| 15 |
+
export annotation sampler_distancefield();
|
| 16 |
+
export annotation dither_masked_off();
|
| 17 |
+
export annotation world_space_normal();
|
| 18 |
+
|
| 19 |
+
export material Num5d4e3b9f0340ad000170b34b(
|
| 20 |
+
uniform texture_2d Normal_Tex = texture_2d("../textures/normal.png",::tex::gamma_linear)
|
| 21 |
+
[[
|
| 22 |
+
anno::display_name("Normal_Tex"),
|
| 23 |
+
anno::ui_order(32),
|
| 24 |
+
anno::in_group("Normal"),
|
| 25 |
+
sampler_normal()
|
| 26 |
+
]],
|
| 27 |
+
float4 Normal_UVA = float4(1.0,1.0,0.0,0.0)
|
| 28 |
+
[[
|
| 29 |
+
anno::display_name("Normal_UVA"),
|
| 30 |
+
anno::ui_order(32),
|
| 31 |
+
anno::in_group("Normal")
|
| 32 |
+
]],
|
| 33 |
+
float EmissiveIntensity = 0.0
|
| 34 |
+
[[
|
| 35 |
+
anno::display_name("EmissiveIntensity"),
|
| 36 |
+
anno::ui_order(32),
|
| 37 |
+
anno::in_group("EmissiveColor")
|
| 38 |
+
]],
|
| 39 |
+
float IsEmissiveTex = 0.0
|
| 40 |
+
[[
|
| 41 |
+
anno::display_name("IsEmissiveTex"),
|
| 42 |
+
anno::in_group("EmissiveColor")
|
| 43 |
+
]],
|
| 44 |
+
float4 Emissive_Color = float4(1.0,1.0,1.0,1.0)
|
| 45 |
+
[[
|
| 46 |
+
anno::display_name("Emissive_Color"),
|
| 47 |
+
anno::ui_order(32),
|
| 48 |
+
anno::in_group("EmissiveColor")
|
| 49 |
+
]],
|
| 50 |
+
uniform texture_2d Emissive_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 51 |
+
[[
|
| 52 |
+
anno::display_name("Emissive_Tex"),
|
| 53 |
+
anno::ui_order(32),
|
| 54 |
+
anno::in_group("EmissiveColor"),
|
| 55 |
+
sampler_color()
|
| 56 |
+
]],
|
| 57 |
+
float4 Emissive_UVA = float4(1.0,1.0,0.0,0.0)
|
| 58 |
+
[[
|
| 59 |
+
anno::display_name("Emissive_UVA"),
|
| 60 |
+
anno::ui_order(32),
|
| 61 |
+
anno::in_group("EmissiveColor")
|
| 62 |
+
]],
|
| 63 |
+
float IsBaseColorTex = 0.0
|
| 64 |
+
[[
|
| 65 |
+
anno::display_name("IsBaseColorTex"),
|
| 66 |
+
anno::in_group("BaseColor")
|
| 67 |
+
]],
|
| 68 |
+
float4 BaseColor_Color = float4(1.0,1.0,1.0,1.0)
|
| 69 |
+
[[
|
| 70 |
+
anno::display_name("BaseColor_Color"),
|
| 71 |
+
anno::ui_order(32),
|
| 72 |
+
anno::in_group("BaseColor")
|
| 73 |
+
]],
|
| 74 |
+
uniform texture_2d BaseColor_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 75 |
+
[[
|
| 76 |
+
anno::display_name("BaseColor_Tex"),
|
| 77 |
+
anno::ui_order(32),
|
| 78 |
+
anno::in_group("BaseColor"),
|
| 79 |
+
sampler_color()
|
| 80 |
+
]],
|
| 81 |
+
float4 BaseColor_UVA = float4(1.0,1.0,0.0,0.0)
|
| 82 |
+
[[
|
| 83 |
+
anno::display_name("BaseColor_UVA"),
|
| 84 |
+
anno::ui_order(32),
|
| 85 |
+
anno::in_group("BaseColor")
|
| 86 |
+
]],
|
| 87 |
+
float IsMetallicTex = 0.0
|
| 88 |
+
[[
|
| 89 |
+
anno::display_name("IsMetallicTex"),
|
| 90 |
+
anno::in_group("Metallic")
|
| 91 |
+
]],
|
| 92 |
+
float4 Metallic_Color = float4(0.0,0.0,0.0,1.0)
|
| 93 |
+
[[
|
| 94 |
+
anno::display_name("Metallic_Color"),
|
| 95 |
+
anno::ui_order(32),
|
| 96 |
+
anno::in_group("Metallic")
|
| 97 |
+
]],
|
| 98 |
+
uniform texture_2d Metallic_Tex = texture_2d("../textures/black.png",::tex::gamma_srgb)
|
| 99 |
+
[[
|
| 100 |
+
anno::display_name("Metallic_Tex"),
|
| 101 |
+
anno::ui_order(32),
|
| 102 |
+
anno::in_group("Metallic"),
|
| 103 |
+
sampler_color()
|
| 104 |
+
]],
|
| 105 |
+
float4 Metallic_UVA = float4(1.0,1.0,0.0,0.0)
|
| 106 |
+
[[
|
| 107 |
+
anno::display_name("Metallic_UVA"),
|
| 108 |
+
anno::ui_order(32),
|
| 109 |
+
anno::in_group("Metallic")
|
| 110 |
+
]],
|
| 111 |
+
float IsSpecularTex = 0.0
|
| 112 |
+
[[
|
| 113 |
+
anno::display_name("IsSpecularTex"),
|
| 114 |
+
anno::in_group("Specular")
|
| 115 |
+
]],
|
| 116 |
+
float4 Specular_Color = float4(1.0,1.0,1.0,1.0)
|
| 117 |
+
[[
|
| 118 |
+
anno::display_name("Specular_Color"),
|
| 119 |
+
anno::ui_order(32),
|
| 120 |
+
anno::in_group("Specular")
|
| 121 |
+
]],
|
| 122 |
+
uniform texture_2d Specular_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 123 |
+
[[
|
| 124 |
+
anno::display_name("Specular_Tex"),
|
| 125 |
+
anno::ui_order(32),
|
| 126 |
+
anno::in_group("Specular"),
|
| 127 |
+
sampler_color()
|
| 128 |
+
]],
|
| 129 |
+
float4 Specular_UVA = float4(1.0,1.0,0.0,0.0)
|
| 130 |
+
[[
|
| 131 |
+
anno::display_name("Specular_UVA"),
|
| 132 |
+
anno::ui_order(32),
|
| 133 |
+
anno::in_group("Specular")
|
| 134 |
+
]],
|
| 135 |
+
float IsGlossTex = 0.0
|
| 136 |
+
[[
|
| 137 |
+
anno::display_name("IsGlossTex"),
|
| 138 |
+
anno::in_group("Roughness")
|
| 139 |
+
]],
|
| 140 |
+
float4 Gloss_Color = float4(0.1,0.1,0.1,1.0)
|
| 141 |
+
[[
|
| 142 |
+
anno::display_name("Gloss_Color"),
|
| 143 |
+
anno::ui_order(32),
|
| 144 |
+
anno::in_group("Roughness")
|
| 145 |
+
]],
|
| 146 |
+
uniform texture_2d Gloss_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 147 |
+
[[
|
| 148 |
+
anno::display_name("Gloss_Tex"),
|
| 149 |
+
anno::ui_order(32),
|
| 150 |
+
anno::in_group("Roughness"),
|
| 151 |
+
sampler_color()
|
| 152 |
+
]],
|
| 153 |
+
float4 Gloss_UVA = float4(1.0,1.0,0.0,0.0)
|
| 154 |
+
[[
|
| 155 |
+
anno::display_name("Gloss_UVA"),
|
| 156 |
+
anno::ui_order(32),
|
| 157 |
+
anno::in_group("Roughness")
|
| 158 |
+
]],
|
| 159 |
+
float PolygonOffset = 0.0
|
| 160 |
+
[[
|
| 161 |
+
anno::display_name("PolygonOffset"),
|
| 162 |
+
anno::ui_order(32),
|
| 163 |
+
anno::in_group("WorldPosition")
|
| 164 |
+
]],
|
| 165 |
+
int MaxTexCoordIndex = 3
|
| 166 |
+
[[
|
| 167 |
+
anno::hidden()
|
| 168 |
+
]])
|
| 169 |
+
=
|
| 170 |
+
let {
|
| 171 |
+
float3 Local82 = ::camera_position();
|
| 172 |
+
float3 Local83 = (Local82 - (::convert_to_left_hand(state::transform_point(state::coordinate_internal,state::coordinate_world,state::position()), true)*state::meters_per_scene_unit()*100.0));
|
| 173 |
+
float Local84 = math::dot(Local83, Local83);
|
| 174 |
+
float Local85 = math::sqrt(Local84);
|
| 175 |
+
float3 Local86 = (Local83 / Local85);
|
| 176 |
+
float3 Local87 = (Local86 * PolygonOffset);
|
| 177 |
+
|
| 178 |
+
float3 WorldPositionOffset_mdl = Local87;
|
| 179 |
+
float2 CustomizedUV0_mdl = float2(state::texture_coordinate(math::min(0,MaxTexCoordIndex)).x,1.0-state::texture_coordinate(math::min(0,MaxTexCoordIndex)).y);
|
| 180 |
+
|
| 181 |
+
float2 Local0 = (float2(0.5,0.5) * -1.0);
|
| 182 |
+
float Local1 = (CustomizedUV0_mdl.x * float3(Normal_UVA.x,Normal_UVA.y,Normal_UVA.z).x);
|
| 183 |
+
float Local2 = (CustomizedUV0_mdl.y * float3(Normal_UVA.x,Normal_UVA.y,Normal_UVA.z).y);
|
| 184 |
+
float2 Local3 = (Local0 + float2(Local1,Local2));
|
| 185 |
+
float Local4 = (3.141592 * -2.0);
|
| 186 |
+
float Local5 = (float3(Normal_UVA.x,Normal_UVA.y,Normal_UVA.z).z / Local4);
|
| 187 |
+
float Local6 = (Local5 * 6.283185);
|
| 188 |
+
float Local7 = math::cos(Local6);
|
| 189 |
+
float Local8 = math::sin(Local6);
|
| 190 |
+
float Local9 = (Local8 * -1.0);
|
| 191 |
+
float Local10 = math::dot(Local3, float2(Local7,Local9));
|
| 192 |
+
float Local11 = math::dot(Local3, float2(Local8,Local7));
|
| 193 |
+
float2 Local12 = (float2(0.5,0.5) + float2(Local10,Local11));
|
| 194 |
+
float4 Local13 = ::unpack_normal_map(tex::lookup_float4(Normal_Tex,float2(Local12.x,1.0-Local12.y),tex::wrap_repeat,tex::wrap_repeat));
|
| 195 |
+
float3 Local14 = ((math::abs(1.0 - 1.0) > 0.00001) ? (float3(0.0,0.0,0.0)) : float3(Local13.x,Local13.y,Local13.z));
|
| 196 |
+
|
| 197 |
+
float3 Normal_mdl = Local14;
|
| 198 |
+
|
| 199 |
+
float Local15 = (CustomizedUV0_mdl.x * float3(Emissive_UVA.x,Emissive_UVA.y,Emissive_UVA.z).x);
|
| 200 |
+
float Local16 = (CustomizedUV0_mdl.y * float3(Emissive_UVA.x,Emissive_UVA.y,Emissive_UVA.z).y);
|
| 201 |
+
float2 Local17 = (Local0 + float2(Local15,Local16));
|
| 202 |
+
float Local18 = (float3(Emissive_UVA.x,Emissive_UVA.y,Emissive_UVA.z).z / Local4);
|
| 203 |
+
float Local19 = (Local18 * 6.283185);
|
| 204 |
+
float Local20 = math::cos(Local19);
|
| 205 |
+
float Local21 = math::sin(Local19);
|
| 206 |
+
float Local22 = (Local21 * -1.0);
|
| 207 |
+
float Local23 = math::dot(Local17, float2(Local20,Local22));
|
| 208 |
+
float Local24 = math::dot(Local17, float2(Local21,Local20));
|
| 209 |
+
float2 Local25 = (float2(0.5,0.5) + float2(Local23,Local24));
|
| 210 |
+
float4 Local26 = tex::lookup_float4(Emissive_Tex,float2(Local25.x,1.0-Local25.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 211 |
+
float3 Local27 = ((math::abs(IsEmissiveTex - 1.0) > 0.00001) ? (float3(Emissive_Color.x,Emissive_Color.y,Emissive_Color.z)) : float3(Local26.x,Local26.y,Local26.z));
|
| 212 |
+
float3 Local28 = (EmissiveIntensity * Local27);
|
| 213 |
+
float Local29 = (CustomizedUV0_mdl.x * float3(BaseColor_UVA.x,BaseColor_UVA.y,BaseColor_UVA.z).x);
|
| 214 |
+
float Local30 = (CustomizedUV0_mdl.y * float3(BaseColor_UVA.x,BaseColor_UVA.y,BaseColor_UVA.z).y);
|
| 215 |
+
float2 Local31 = (Local0 + float2(Local29,Local30));
|
| 216 |
+
float Local32 = (float3(BaseColor_UVA.x,BaseColor_UVA.y,BaseColor_UVA.z).z / Local4);
|
| 217 |
+
float Local33 = (Local32 * 6.283185);
|
| 218 |
+
float Local34 = math::cos(Local33);
|
| 219 |
+
float Local35 = math::sin(Local33);
|
| 220 |
+
float Local36 = (Local35 * -1.0);
|
| 221 |
+
float Local37 = math::dot(Local31, float2(Local34,Local36));
|
| 222 |
+
float Local38 = math::dot(Local31, float2(Local35,Local34));
|
| 223 |
+
float2 Local39 = (float2(0.5,0.5) + float2(Local37,Local38));
|
| 224 |
+
float4 Local40 = tex::lookup_float4(BaseColor_Tex,float2(Local39.x,1.0-Local39.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 225 |
+
float3 Local41 = ((math::abs(IsBaseColorTex - 1.0) > 0.00001) ? (float3(BaseColor_Color.x,BaseColor_Color.y,BaseColor_Color.z)) : float3(Local40.x,Local40.y,Local40.z));
|
| 226 |
+
float Local42 = (CustomizedUV0_mdl.x * float3(Metallic_UVA.x,Metallic_UVA.y,Metallic_UVA.z).x);
|
| 227 |
+
float Local43 = (CustomizedUV0_mdl.y * float3(Metallic_UVA.x,Metallic_UVA.y,Metallic_UVA.z).y);
|
| 228 |
+
float2 Local44 = (Local0 + float2(Local42,Local43));
|
| 229 |
+
float Local45 = (float3(Metallic_UVA.x,Metallic_UVA.y,Metallic_UVA.z).z / Local4);
|
| 230 |
+
float Local46 = (Local45 * 6.283185);
|
| 231 |
+
float Local47 = math::cos(Local46);
|
| 232 |
+
float Local48 = math::sin(Local46);
|
| 233 |
+
float Local49 = (Local48 * -1.0);
|
| 234 |
+
float Local50 = math::dot(Local44, float2(Local47,Local49));
|
| 235 |
+
float Local51 = math::dot(Local44, float2(Local48,Local47));
|
| 236 |
+
float2 Local52 = (float2(0.5,0.5) + float2(Local50,Local51));
|
| 237 |
+
float4 Local53 = tex::lookup_float4(Metallic_Tex,float2(Local52.x,1.0-Local52.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 238 |
+
float3 Local54 = ((math::abs(IsMetallicTex - 1.0) > 0.00001) ? (float3(Metallic_Color.x,Metallic_Color.y,Metallic_Color.z)) : float3(Local53.x,Local53.y,Local53.z));
|
| 239 |
+
float Local55 = (CustomizedUV0_mdl.x * float3(Specular_UVA.x,Specular_UVA.y,Specular_UVA.z).x);
|
| 240 |
+
float Local56 = (CustomizedUV0_mdl.y * float3(Specular_UVA.x,Specular_UVA.y,Specular_UVA.z).y);
|
| 241 |
+
float2 Local57 = (Local0 + float2(Local55,Local56));
|
| 242 |
+
float Local58 = (float3(Specular_UVA.x,Specular_UVA.y,Specular_UVA.z).z / Local4);
|
| 243 |
+
float Local59 = (Local58 * 6.283185);
|
| 244 |
+
float Local60 = math::cos(Local59);
|
| 245 |
+
float Local61 = math::sin(Local59);
|
| 246 |
+
float Local62 = (Local61 * -1.0);
|
| 247 |
+
float Local63 = math::dot(Local57, float2(Local60,Local62));
|
| 248 |
+
float Local64 = math::dot(Local57, float2(Local61,Local60));
|
| 249 |
+
float2 Local65 = (float2(0.5,0.5) + float2(Local63,Local64));
|
| 250 |
+
float4 Local66 = tex::lookup_float4(Specular_Tex,float2(Local65.x,1.0-Local65.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 251 |
+
float3 Local67 = ((math::abs(IsSpecularTex - 1.0) > 0.00001) ? (float3(Specular_Color.x,Specular_Color.y,Specular_Color.z)) : float3(Local66.x,Local66.y,Local66.z));
|
| 252 |
+
float Local68 = (CustomizedUV0_mdl.x * float3(Gloss_UVA.x,Gloss_UVA.y,Gloss_UVA.z).x);
|
| 253 |
+
float Local69 = (CustomizedUV0_mdl.y * float3(Gloss_UVA.x,Gloss_UVA.y,Gloss_UVA.z).y);
|
| 254 |
+
float2 Local70 = (Local0 + float2(Local68,Local69));
|
| 255 |
+
float Local71 = (float3(Gloss_UVA.x,Gloss_UVA.y,Gloss_UVA.z).z / Local4);
|
| 256 |
+
float Local72 = (Local71 * 6.283185);
|
| 257 |
+
float Local73 = math::cos(Local72);
|
| 258 |
+
float Local74 = math::sin(Local72);
|
| 259 |
+
float Local75 = (Local74 * -1.0);
|
| 260 |
+
float Local76 = math::dot(Local70, float2(Local73,Local75));
|
| 261 |
+
float Local77 = math::dot(Local70, float2(Local74,Local73));
|
| 262 |
+
float2 Local78 = (float2(0.5,0.5) + float2(Local76,Local77));
|
| 263 |
+
float4 Local79 = tex::lookup_float4(Gloss_Tex,float2(Local78.x,1.0-Local78.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 264 |
+
float3 Local80 = ((math::abs(IsGlossTex - 1.0) > 0.00001) ? (float3(Gloss_Color.x,Gloss_Color.y,Gloss_Color.z)) : float3(Local79.x,Local79.y,Local79.z));
|
| 265 |
+
float3 Local81 = (1.0 - Local80);
|
| 266 |
+
|
| 267 |
+
float3 EmissiveColor_mdl = Local28;
|
| 268 |
+
float OpacityMask_mdl = 1.0;
|
| 269 |
+
float3 BaseColor_mdl = Local41;
|
| 270 |
+
float Metallic_mdl = Local54.x;
|
| 271 |
+
float Specular_mdl = Local67.x;
|
| 272 |
+
float Roughness_mdl = Local81.x;
|
| 273 |
+
|
| 274 |
+
} in
|
| 275 |
+
::OmniUe4Base(
|
| 276 |
+
base_color: BaseColor_mdl,
|
| 277 |
+
metallic: Metallic_mdl,
|
| 278 |
+
roughness: Roughness_mdl,
|
| 279 |
+
specular: Specular_mdl,
|
| 280 |
+
normal: Normal_mdl,
|
| 281 |
+
opacity: OpacityMask_mdl,
|
| 282 |
+
emissive_color: EmissiveColor_mdl,
|
| 283 |
+
displacement: WorldPositionOffset_mdl,
|
| 284 |
+
two_sided: false);
|
assets/object_usds/custom_usd/ebench_usds/salt_bottle/0309dcb2f1cff82e56b5928b8258b489/SubUSDs/materials/Num6526327829931a0001adab0d.mdl
ADDED
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|
| 1 |
+
mdl 1.6;
|
| 2 |
+
|
| 3 |
+
import ::math::*;
|
| 4 |
+
import ::state::*;
|
| 5 |
+
import ::tex::*;
|
| 6 |
+
import ::anno::*;
|
| 7 |
+
using .::OmniUe4Function import *;
|
| 8 |
+
using .::OmniUe4Translucent import *;
|
| 9 |
+
|
| 10 |
+
export annotation sampler_color();
|
| 11 |
+
export annotation sampler_normal();
|
| 12 |
+
export annotation sampler_grayscale();
|
| 13 |
+
export annotation sampler_alpha();
|
| 14 |
+
export annotation sampler_masks();
|
| 15 |
+
export annotation sampler_distancefield();
|
| 16 |
+
export annotation dither_masked_off();
|
| 17 |
+
export annotation world_space_normal();
|
| 18 |
+
|
| 19 |
+
export material Num6526327829931a0001adab0d(
|
| 20 |
+
uniform texture_2d Normal_Tex = texture_2d("../textures/normal.png",::tex::gamma_linear)
|
| 21 |
+
[[
|
| 22 |
+
anno::display_name("Normal_Tex"),
|
| 23 |
+
anno::ui_order(32),
|
| 24 |
+
anno::in_group("Normal"),
|
| 25 |
+
sampler_normal()
|
| 26 |
+
]],
|
| 27 |
+
float4 Normal_UVA = float4(1.0,1.0,0.0,0.0)
|
| 28 |
+
[[
|
| 29 |
+
anno::display_name("Normal_UVA"),
|
| 30 |
+
anno::ui_order(32),
|
| 31 |
+
anno::in_group("Normal")
|
| 32 |
+
]],
|
| 33 |
+
float EmissiveIntensity = 0.0
|
| 34 |
+
[[
|
| 35 |
+
anno::display_name("EmissiveIntensity"),
|
| 36 |
+
anno::ui_order(32),
|
| 37 |
+
anno::in_group("EmissiveColor")
|
| 38 |
+
]],
|
| 39 |
+
float IsEmissiveTex = 0.0
|
| 40 |
+
[[
|
| 41 |
+
anno::display_name("IsEmissiveTex"),
|
| 42 |
+
anno::in_group("EmissiveColor")
|
| 43 |
+
]],
|
| 44 |
+
float4 Emissive_Color = float4(1.0,1.0,1.0,1.0)
|
| 45 |
+
[[
|
| 46 |
+
anno::display_name("Emissive_Color"),
|
| 47 |
+
anno::ui_order(32),
|
| 48 |
+
anno::in_group("EmissiveColor")
|
| 49 |
+
]],
|
| 50 |
+
uniform texture_2d Emissive_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 51 |
+
[[
|
| 52 |
+
anno::display_name("Emissive_Tex"),
|
| 53 |
+
anno::ui_order(32),
|
| 54 |
+
anno::in_group("EmissiveColor"),
|
| 55 |
+
sampler_color()
|
| 56 |
+
]],
|
| 57 |
+
float4 Emissive_UVA = float4(1.0,1.0,0.0,0.0)
|
| 58 |
+
[[
|
| 59 |
+
anno::display_name("Emissive_UVA"),
|
| 60 |
+
anno::ui_order(32),
|
| 61 |
+
anno::in_group("EmissiveColor")
|
| 62 |
+
]],
|
| 63 |
+
float IsBaseColorTex = 0.0
|
| 64 |
+
[[
|
| 65 |
+
anno::display_name("IsBaseColorTex"),
|
| 66 |
+
anno::in_group("BaseColor")
|
| 67 |
+
]],
|
| 68 |
+
float4 BaseColor_Color = float4(1.0,1.0,1.0,1.0)
|
| 69 |
+
[[
|
| 70 |
+
anno::display_name("BaseColor_Color"),
|
| 71 |
+
anno::ui_order(32),
|
| 72 |
+
anno::in_group("BaseColor")
|
| 73 |
+
]],
|
| 74 |
+
uniform texture_2d BaseColor_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 75 |
+
[[
|
| 76 |
+
anno::display_name("BaseColor_Tex"),
|
| 77 |
+
anno::ui_order(32),
|
| 78 |
+
anno::in_group("BaseColor"),
|
| 79 |
+
sampler_color()
|
| 80 |
+
]],
|
| 81 |
+
float4 BaseColor_UVA = float4(1.0,1.0,0.0,0.0)
|
| 82 |
+
[[
|
| 83 |
+
anno::display_name("BaseColor_UVA"),
|
| 84 |
+
anno::ui_order(32),
|
| 85 |
+
anno::in_group("BaseColor")
|
| 86 |
+
]],
|
| 87 |
+
float IsMetallicTex = 0.0
|
| 88 |
+
[[
|
| 89 |
+
anno::display_name("IsMetallicTex"),
|
| 90 |
+
anno::in_group("Metallic")
|
| 91 |
+
]],
|
| 92 |
+
float4 Metallic_Color = float4(0.0,0.0,0.0,1.0)
|
| 93 |
+
[[
|
| 94 |
+
anno::display_name("Metallic_Color"),
|
| 95 |
+
anno::ui_order(32),
|
| 96 |
+
anno::in_group("Metallic")
|
| 97 |
+
]],
|
| 98 |
+
uniform texture_2d Metallic_Tex = texture_2d("../textures/black.png",::tex::gamma_srgb)
|
| 99 |
+
[[
|
| 100 |
+
anno::display_name("Metallic_Tex"),
|
| 101 |
+
anno::ui_order(32),
|
| 102 |
+
anno::in_group("Metallic"),
|
| 103 |
+
sampler_color()
|
| 104 |
+
]],
|
| 105 |
+
float4 Metallic_UVA = float4(1.0,1.0,0.0,0.0)
|
| 106 |
+
[[
|
| 107 |
+
anno::display_name("Metallic_UVA"),
|
| 108 |
+
anno::ui_order(32),
|
| 109 |
+
anno::in_group("Metallic")
|
| 110 |
+
]],
|
| 111 |
+
float IsSpecularTex = 0.0
|
| 112 |
+
[[
|
| 113 |
+
anno::display_name("IsSpecularTex"),
|
| 114 |
+
anno::in_group("Specular")
|
| 115 |
+
]],
|
| 116 |
+
float4 Specular_Color = float4(1.0,1.0,1.0,1.0)
|
| 117 |
+
[[
|
| 118 |
+
anno::display_name("Specular_Color"),
|
| 119 |
+
anno::ui_order(32),
|
| 120 |
+
anno::in_group("Specular")
|
| 121 |
+
]],
|
| 122 |
+
uniform texture_2d Specular_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 123 |
+
[[
|
| 124 |
+
anno::display_name("Specular_Tex"),
|
| 125 |
+
anno::ui_order(32),
|
| 126 |
+
anno::in_group("Specular"),
|
| 127 |
+
sampler_color()
|
| 128 |
+
]],
|
| 129 |
+
float4 Specular_UVA = float4(1.0,1.0,0.0,0.0)
|
| 130 |
+
[[
|
| 131 |
+
anno::display_name("Specular_UVA"),
|
| 132 |
+
anno::ui_order(32),
|
| 133 |
+
anno::in_group("Specular")
|
| 134 |
+
]],
|
| 135 |
+
float IsGlossTex = 0.0
|
| 136 |
+
[[
|
| 137 |
+
anno::display_name("IsGlossTex"),
|
| 138 |
+
anno::in_group("Roughness")
|
| 139 |
+
]],
|
| 140 |
+
float4 Gloss_Color = float4(0.1,0.1,0.1,1.0)
|
| 141 |
+
[[
|
| 142 |
+
anno::display_name("Gloss_Color"),
|
| 143 |
+
anno::ui_order(32),
|
| 144 |
+
anno::in_group("Roughness")
|
| 145 |
+
]],
|
| 146 |
+
uniform texture_2d Gloss_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 147 |
+
[[
|
| 148 |
+
anno::display_name("Gloss_Tex"),
|
| 149 |
+
anno::ui_order(32),
|
| 150 |
+
anno::in_group("Roughness"),
|
| 151 |
+
sampler_color()
|
| 152 |
+
]],
|
| 153 |
+
float4 Gloss_UVA = float4(1.0,1.0,0.0,0.0)
|
| 154 |
+
[[
|
| 155 |
+
anno::display_name("Gloss_UVA"),
|
| 156 |
+
anno::ui_order(32),
|
| 157 |
+
anno::in_group("Roughness")
|
| 158 |
+
]],
|
| 159 |
+
float Opacity = 0.5
|
| 160 |
+
[[
|
| 161 |
+
anno::display_name("Opacity"),
|
| 162 |
+
anno::ui_order(32),
|
| 163 |
+
anno::in_group("Translucent")
|
| 164 |
+
]],
|
| 165 |
+
float PolygonOffset = 0.0
|
| 166 |
+
[[
|
| 167 |
+
anno::display_name("PolygonOffset"),
|
| 168 |
+
anno::ui_order(32),
|
| 169 |
+
anno::in_group("WorldPosition")
|
| 170 |
+
]],
|
| 171 |
+
uniform float SwitchRefraction = 0.0
|
| 172 |
+
[[
|
| 173 |
+
anno::display_name("SwitchRefraction"),
|
| 174 |
+
anno::ui_order(32),
|
| 175 |
+
anno::in_group("Refraction")
|
| 176 |
+
]],
|
| 177 |
+
uniform float FresnelB = 1.517
|
| 178 |
+
[[
|
| 179 |
+
anno::display_name("FresnelB"),
|
| 180 |
+
anno::ui_order(32),
|
| 181 |
+
anno::in_group("Refraction")
|
| 182 |
+
]],
|
| 183 |
+
int MaxTexCoordIndex = 3
|
| 184 |
+
[[
|
| 185 |
+
anno::hidden()
|
| 186 |
+
]])
|
| 187 |
+
=
|
| 188 |
+
let {
|
| 189 |
+
float3 Local82 = ::camera_position();
|
| 190 |
+
float3 Local83 = (Local82 - (::convert_to_left_hand(state::transform_point(state::coordinate_internal,state::coordinate_world,state::position()), true)*state::meters_per_scene_unit()*100.0));
|
| 191 |
+
float Local84 = math::dot(Local83, Local83);
|
| 192 |
+
float Local85 = math::sqrt(Local84);
|
| 193 |
+
float3 Local86 = (Local83 / Local85);
|
| 194 |
+
float3 Local87 = (Local86 * PolygonOffset);
|
| 195 |
+
|
| 196 |
+
float3 WorldPositionOffset_mdl = Local87;
|
| 197 |
+
float2 CustomizedUV0_mdl = float2(state::texture_coordinate(math::min(0,MaxTexCoordIndex)).x,1.0-state::texture_coordinate(math::min(0,MaxTexCoordIndex)).y);
|
| 198 |
+
|
| 199 |
+
float2 Local0 = (float2(0.5,0.5) * -1.0);
|
| 200 |
+
float Local1 = (CustomizedUV0_mdl.x * float3(Normal_UVA.x,Normal_UVA.y,Normal_UVA.z).x);
|
| 201 |
+
float Local2 = (CustomizedUV0_mdl.y * float3(Normal_UVA.x,Normal_UVA.y,Normal_UVA.z).y);
|
| 202 |
+
float2 Local3 = (Local0 + float2(Local1,Local2));
|
| 203 |
+
float Local4 = (3.141592 * -2.0);
|
| 204 |
+
float Local5 = (float3(Normal_UVA.x,Normal_UVA.y,Normal_UVA.z).z / Local4);
|
| 205 |
+
float Local6 = (Local5 * 6.283185);
|
| 206 |
+
float Local7 = math::cos(Local6);
|
| 207 |
+
float Local8 = math::sin(Local6);
|
| 208 |
+
float Local9 = (Local8 * -1.0);
|
| 209 |
+
float Local10 = math::dot(Local3, float2(Local7,Local9));
|
| 210 |
+
float Local11 = math::dot(Local3, float2(Local8,Local7));
|
| 211 |
+
float2 Local12 = (float2(0.5,0.5) + float2(Local10,Local11));
|
| 212 |
+
float4 Local13 = ::unpack_normal_map(tex::lookup_float4(Normal_Tex,float2(Local12.x,1.0-Local12.y),tex::wrap_repeat,tex::wrap_repeat));
|
| 213 |
+
float3 Local14 = ((math::abs(1.0 - 1.0) > 0.00001) ? (float3(0.0,0.0,0.0)) : float3(Local13.x,Local13.y,Local13.z));
|
| 214 |
+
|
| 215 |
+
float3 Normal_mdl = Local14;
|
| 216 |
+
|
| 217 |
+
float Local15 = (CustomizedUV0_mdl.x * float3(Emissive_UVA.x,Emissive_UVA.y,Emissive_UVA.z).x);
|
| 218 |
+
float Local16 = (CustomizedUV0_mdl.y * float3(Emissive_UVA.x,Emissive_UVA.y,Emissive_UVA.z).y);
|
| 219 |
+
float2 Local17 = (Local0 + float2(Local15,Local16));
|
| 220 |
+
float Local18 = (float3(Emissive_UVA.x,Emissive_UVA.y,Emissive_UVA.z).z / Local4);
|
| 221 |
+
float Local19 = (Local18 * 6.283185);
|
| 222 |
+
float Local20 = math::cos(Local19);
|
| 223 |
+
float Local21 = math::sin(Local19);
|
| 224 |
+
float Local22 = (Local21 * -1.0);
|
| 225 |
+
float Local23 = math::dot(Local17, float2(Local20,Local22));
|
| 226 |
+
float Local24 = math::dot(Local17, float2(Local21,Local20));
|
| 227 |
+
float2 Local25 = (float2(0.5,0.5) + float2(Local23,Local24));
|
| 228 |
+
float4 Local26 = tex::lookup_float4(Emissive_Tex,float2(Local25.x,1.0-Local25.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 229 |
+
float3 Local27 = ((math::abs(IsEmissiveTex - 1.0) > 0.00001) ? (float3(Emissive_Color.x,Emissive_Color.y,Emissive_Color.z)) : float3(Local26.x,Local26.y,Local26.z));
|
| 230 |
+
float3 Local28 = (EmissiveIntensity * Local27);
|
| 231 |
+
float Local29 = (CustomizedUV0_mdl.x * float3(BaseColor_UVA.x,BaseColor_UVA.y,BaseColor_UVA.z).x);
|
| 232 |
+
float Local30 = (CustomizedUV0_mdl.y * float3(BaseColor_UVA.x,BaseColor_UVA.y,BaseColor_UVA.z).y);
|
| 233 |
+
float2 Local31 = (Local0 + float2(Local29,Local30));
|
| 234 |
+
float Local32 = (float3(BaseColor_UVA.x,BaseColor_UVA.y,BaseColor_UVA.z).z / Local4);
|
| 235 |
+
float Local33 = (Local32 * 6.283185);
|
| 236 |
+
float Local34 = math::cos(Local33);
|
| 237 |
+
float Local35 = math::sin(Local33);
|
| 238 |
+
float Local36 = (Local35 * -1.0);
|
| 239 |
+
float Local37 = math::dot(Local31, float2(Local34,Local36));
|
| 240 |
+
float Local38 = math::dot(Local31, float2(Local35,Local34));
|
| 241 |
+
float2 Local39 = (float2(0.5,0.5) + float2(Local37,Local38));
|
| 242 |
+
float4 Local40 = tex::lookup_float4(BaseColor_Tex,float2(Local39.x,1.0-Local39.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 243 |
+
float3 Local41 = ((math::abs(IsBaseColorTex - 1.0) > 0.00001) ? (float3(BaseColor_Color.x,BaseColor_Color.y,BaseColor_Color.z)) : float3(Local40.x,Local40.y,Local40.z));
|
| 244 |
+
float Local42 = (CustomizedUV0_mdl.x * float3(Metallic_UVA.x,Metallic_UVA.y,Metallic_UVA.z).x);
|
| 245 |
+
float Local43 = (CustomizedUV0_mdl.y * float3(Metallic_UVA.x,Metallic_UVA.y,Metallic_UVA.z).y);
|
| 246 |
+
float2 Local44 = (Local0 + float2(Local42,Local43));
|
| 247 |
+
float Local45 = (float3(Metallic_UVA.x,Metallic_UVA.y,Metallic_UVA.z).z / Local4);
|
| 248 |
+
float Local46 = (Local45 * 6.283185);
|
| 249 |
+
float Local47 = math::cos(Local46);
|
| 250 |
+
float Local48 = math::sin(Local46);
|
| 251 |
+
float Local49 = (Local48 * -1.0);
|
| 252 |
+
float Local50 = math::dot(Local44, float2(Local47,Local49));
|
| 253 |
+
float Local51 = math::dot(Local44, float2(Local48,Local47));
|
| 254 |
+
float2 Local52 = (float2(0.5,0.5) + float2(Local50,Local51));
|
| 255 |
+
float4 Local53 = tex::lookup_float4(Metallic_Tex,float2(Local52.x,1.0-Local52.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 256 |
+
float3 Local54 = ((math::abs(IsMetallicTex - 1.0) > 0.00001) ? (float3(Metallic_Color.x,Metallic_Color.y,Metallic_Color.z)) : float3(Local53.x,Local53.y,Local53.z));
|
| 257 |
+
float Local55 = (CustomizedUV0_mdl.x * float3(Specular_UVA.x,Specular_UVA.y,Specular_UVA.z).x);
|
| 258 |
+
float Local56 = (CustomizedUV0_mdl.y * float3(Specular_UVA.x,Specular_UVA.y,Specular_UVA.z).y);
|
| 259 |
+
float2 Local57 = (Local0 + float2(Local55,Local56));
|
| 260 |
+
float Local58 = (float3(Specular_UVA.x,Specular_UVA.y,Specular_UVA.z).z / Local4);
|
| 261 |
+
float Local59 = (Local58 * 6.283185);
|
| 262 |
+
float Local60 = math::cos(Local59);
|
| 263 |
+
float Local61 = math::sin(Local59);
|
| 264 |
+
float Local62 = (Local61 * -1.0);
|
| 265 |
+
float Local63 = math::dot(Local57, float2(Local60,Local62));
|
| 266 |
+
float Local64 = math::dot(Local57, float2(Local61,Local60));
|
| 267 |
+
float2 Local65 = (float2(0.5,0.5) + float2(Local63,Local64));
|
| 268 |
+
float4 Local66 = tex::lookup_float4(Specular_Tex,float2(Local65.x,1.0-Local65.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 269 |
+
float3 Local67 = ((math::abs(IsSpecularTex - 1.0) > 0.00001) ? (float3(Specular_Color.x,Specular_Color.y,Specular_Color.z)) : float3(Local66.x,Local66.y,Local66.z));
|
| 270 |
+
float Local68 = (CustomizedUV0_mdl.x * float3(Gloss_UVA.x,Gloss_UVA.y,Gloss_UVA.z).x);
|
| 271 |
+
float Local69 = (CustomizedUV0_mdl.y * float3(Gloss_UVA.x,Gloss_UVA.y,Gloss_UVA.z).y);
|
| 272 |
+
float2 Local70 = (Local0 + float2(Local68,Local69));
|
| 273 |
+
float Local71 = (float3(Gloss_UVA.x,Gloss_UVA.y,Gloss_UVA.z).z / Local4);
|
| 274 |
+
float Local72 = (Local71 * 6.283185);
|
| 275 |
+
float Local73 = math::cos(Local72);
|
| 276 |
+
float Local74 = math::sin(Local72);
|
| 277 |
+
float Local75 = (Local74 * -1.0);
|
| 278 |
+
float Local76 = math::dot(Local70, float2(Local73,Local75));
|
| 279 |
+
float Local77 = math::dot(Local70, float2(Local74,Local73));
|
| 280 |
+
float2 Local78 = (float2(0.5,0.5) + float2(Local76,Local77));
|
| 281 |
+
float4 Local79 = tex::lookup_float4(Gloss_Tex,float2(Local78.x,1.0-Local78.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 282 |
+
float3 Local80 = ((math::abs(IsGlossTex - 1.0) > 0.00001) ? (float3(Gloss_Color.x,Gloss_Color.y,Gloss_Color.z)) : float3(Local79.x,Local79.y,Local79.z));
|
| 283 |
+
float3 Local81 = (1.0 - Local80);
|
| 284 |
+
float Local89 = ((math::abs(SwitchRefraction - 1.0) > 0.01) ? (1.0) : FresnelB);
|
| 285 |
+
|
| 286 |
+
float3 EmissiveColor_mdl = Local28;
|
| 287 |
+
float Opacity_mdl = Opacity;
|
| 288 |
+
float OpacityMask_mdl = (math::saturate(Opacity) - 1.0f / 255.0f) < 0.0f ? 0.0f : 1.0f;
|
| 289 |
+
float3 BaseColor_mdl = Local41;
|
| 290 |
+
float Metallic_mdl = Local54.x;
|
| 291 |
+
float Specular_mdl = Local67.x;
|
| 292 |
+
float Roughness_mdl = Local81.x;
|
| 293 |
+
float2 Refraction_mdl = float2(Local89,Local89);
|
| 294 |
+
|
| 295 |
+
} in
|
| 296 |
+
::OmniUe4Translucent(
|
| 297 |
+
base_color: BaseColor_mdl,
|
| 298 |
+
metallic: Metallic_mdl,
|
| 299 |
+
roughness: Roughness_mdl,
|
| 300 |
+
specular: Specular_mdl,
|
| 301 |
+
normal: Normal_mdl,
|
| 302 |
+
opacity: Opacity_mdl,
|
| 303 |
+
opacity_mask: OpacityMask_mdl,
|
| 304 |
+
emissive_color: EmissiveColor_mdl,
|
| 305 |
+
displacement: WorldPositionOffset_mdl,
|
| 306 |
+
refraction: Refraction_mdl.x,
|
| 307 |
+
two_sided: false);
|
assets/object_usds/custom_usd/ebench_usds/salt_bottle/23f1d3ecc9f811bdcd7b4f9a169f9f9f/SubUSDs/materials/Num5c42abdd0b160a309e6794aa.mdl
ADDED
|
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|
| 1 |
+
mdl 1.6;
|
| 2 |
+
|
| 3 |
+
import ::math::*;
|
| 4 |
+
import ::state::*;
|
| 5 |
+
import ::tex::*;
|
| 6 |
+
import ::anno::*;
|
| 7 |
+
using .::OmniUe4Function import *;
|
| 8 |
+
using .::OmniUe4Base import *;
|
| 9 |
+
|
| 10 |
+
export annotation sampler_color();
|
| 11 |
+
export annotation sampler_normal();
|
| 12 |
+
export annotation sampler_grayscale();
|
| 13 |
+
export annotation sampler_alpha();
|
| 14 |
+
export annotation sampler_masks();
|
| 15 |
+
export annotation sampler_distancefield();
|
| 16 |
+
export annotation dither_masked_off();
|
| 17 |
+
export annotation world_space_normal();
|
| 18 |
+
|
| 19 |
+
export material Num5c42abdd0b160a309e6794aa(
|
| 20 |
+
uniform texture_2d Normal_Tex = texture_2d("../textures/normal.png",::tex::gamma_linear)
|
| 21 |
+
[[
|
| 22 |
+
anno::display_name("Normal_Tex"),
|
| 23 |
+
anno::ui_order(32),
|
| 24 |
+
anno::in_group("Normal"),
|
| 25 |
+
sampler_normal()
|
| 26 |
+
]],
|
| 27 |
+
float4 Normal_UVA = float4(1.0,1.0,0.0,0.0)
|
| 28 |
+
[[
|
| 29 |
+
anno::display_name("Normal_UVA"),
|
| 30 |
+
anno::ui_order(32),
|
| 31 |
+
anno::in_group("Normal")
|
| 32 |
+
]],
|
| 33 |
+
float EmissiveIntensity = 0.0
|
| 34 |
+
[[
|
| 35 |
+
anno::display_name("EmissiveIntensity"),
|
| 36 |
+
anno::ui_order(32),
|
| 37 |
+
anno::in_group("EmissiveColor")
|
| 38 |
+
]],
|
| 39 |
+
float IsEmissiveTex = 0.0
|
| 40 |
+
[[
|
| 41 |
+
anno::display_name("IsEmissiveTex"),
|
| 42 |
+
anno::in_group("EmissiveColor")
|
| 43 |
+
]],
|
| 44 |
+
float4 Emissive_Color = float4(1.0,1.0,1.0,1.0)
|
| 45 |
+
[[
|
| 46 |
+
anno::display_name("Emissive_Color"),
|
| 47 |
+
anno::ui_order(32),
|
| 48 |
+
anno::in_group("EmissiveColor")
|
| 49 |
+
]],
|
| 50 |
+
uniform texture_2d Emissive_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 51 |
+
[[
|
| 52 |
+
anno::display_name("Emissive_Tex"),
|
| 53 |
+
anno::ui_order(32),
|
| 54 |
+
anno::in_group("EmissiveColor"),
|
| 55 |
+
sampler_color()
|
| 56 |
+
]],
|
| 57 |
+
float4 Emissive_UVA = float4(1.0,1.0,0.0,0.0)
|
| 58 |
+
[[
|
| 59 |
+
anno::display_name("Emissive_UVA"),
|
| 60 |
+
anno::ui_order(32),
|
| 61 |
+
anno::in_group("EmissiveColor")
|
| 62 |
+
]],
|
| 63 |
+
float IsBaseColorTex = 0.0
|
| 64 |
+
[[
|
| 65 |
+
anno::display_name("IsBaseColorTex"),
|
| 66 |
+
anno::in_group("BaseColor")
|
| 67 |
+
]],
|
| 68 |
+
float4 BaseColor_Color = float4(1.0,1.0,1.0,1.0)
|
| 69 |
+
[[
|
| 70 |
+
anno::display_name("BaseColor_Color"),
|
| 71 |
+
anno::ui_order(32),
|
| 72 |
+
anno::in_group("BaseColor")
|
| 73 |
+
]],
|
| 74 |
+
uniform texture_2d BaseColor_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 75 |
+
[[
|
| 76 |
+
anno::display_name("BaseColor_Tex"),
|
| 77 |
+
anno::ui_order(32),
|
| 78 |
+
anno::in_group("BaseColor"),
|
| 79 |
+
sampler_color()
|
| 80 |
+
]],
|
| 81 |
+
float4 BaseColor_UVA = float4(1.0,1.0,0.0,0.0)
|
| 82 |
+
[[
|
| 83 |
+
anno::display_name("BaseColor_UVA"),
|
| 84 |
+
anno::ui_order(32),
|
| 85 |
+
anno::in_group("BaseColor")
|
| 86 |
+
]],
|
| 87 |
+
float IsMetallicTex = 0.0
|
| 88 |
+
[[
|
| 89 |
+
anno::display_name("IsMetallicTex"),
|
| 90 |
+
anno::in_group("Metallic")
|
| 91 |
+
]],
|
| 92 |
+
float4 Metallic_Color = float4(0.0,0.0,0.0,1.0)
|
| 93 |
+
[[
|
| 94 |
+
anno::display_name("Metallic_Color"),
|
| 95 |
+
anno::ui_order(32),
|
| 96 |
+
anno::in_group("Metallic")
|
| 97 |
+
]],
|
| 98 |
+
uniform texture_2d Metallic_Tex = texture_2d("../textures/black.png",::tex::gamma_srgb)
|
| 99 |
+
[[
|
| 100 |
+
anno::display_name("Metallic_Tex"),
|
| 101 |
+
anno::ui_order(32),
|
| 102 |
+
anno::in_group("Metallic"),
|
| 103 |
+
sampler_color()
|
| 104 |
+
]],
|
| 105 |
+
float4 Metallic_UVA = float4(1.0,1.0,0.0,0.0)
|
| 106 |
+
[[
|
| 107 |
+
anno::display_name("Metallic_UVA"),
|
| 108 |
+
anno::ui_order(32),
|
| 109 |
+
anno::in_group("Metallic")
|
| 110 |
+
]],
|
| 111 |
+
float IsSpecularTex = 0.0
|
| 112 |
+
[[
|
| 113 |
+
anno::display_name("IsSpecularTex"),
|
| 114 |
+
anno::in_group("Specular")
|
| 115 |
+
]],
|
| 116 |
+
float4 Specular_Color = float4(1.0,1.0,1.0,1.0)
|
| 117 |
+
[[
|
| 118 |
+
anno::display_name("Specular_Color"),
|
| 119 |
+
anno::ui_order(32),
|
| 120 |
+
anno::in_group("Specular")
|
| 121 |
+
]],
|
| 122 |
+
uniform texture_2d Specular_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 123 |
+
[[
|
| 124 |
+
anno::display_name("Specular_Tex"),
|
| 125 |
+
anno::ui_order(32),
|
| 126 |
+
anno::in_group("Specular"),
|
| 127 |
+
sampler_color()
|
| 128 |
+
]],
|
| 129 |
+
float4 Specular_UVA = float4(1.0,1.0,0.0,0.0)
|
| 130 |
+
[[
|
| 131 |
+
anno::display_name("Specular_UVA"),
|
| 132 |
+
anno::ui_order(32),
|
| 133 |
+
anno::in_group("Specular")
|
| 134 |
+
]],
|
| 135 |
+
float IsGlossTex = 0.0
|
| 136 |
+
[[
|
| 137 |
+
anno::display_name("IsGlossTex"),
|
| 138 |
+
anno::in_group("Roughness")
|
| 139 |
+
]],
|
| 140 |
+
float4 Gloss_Color = float4(0.1,0.1,0.1,1.0)
|
| 141 |
+
[[
|
| 142 |
+
anno::display_name("Gloss_Color"),
|
| 143 |
+
anno::ui_order(32),
|
| 144 |
+
anno::in_group("Roughness")
|
| 145 |
+
]],
|
| 146 |
+
uniform texture_2d Gloss_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 147 |
+
[[
|
| 148 |
+
anno::display_name("Gloss_Tex"),
|
| 149 |
+
anno::ui_order(32),
|
| 150 |
+
anno::in_group("Roughness"),
|
| 151 |
+
sampler_color()
|
| 152 |
+
]],
|
| 153 |
+
float4 Gloss_UVA = float4(1.0,1.0,0.0,0.0)
|
| 154 |
+
[[
|
| 155 |
+
anno::display_name("Gloss_UVA"),
|
| 156 |
+
anno::ui_order(32),
|
| 157 |
+
anno::in_group("Roughness")
|
| 158 |
+
]],
|
| 159 |
+
float PolygonOffset = 0.0
|
| 160 |
+
[[
|
| 161 |
+
anno::display_name("PolygonOffset"),
|
| 162 |
+
anno::ui_order(32),
|
| 163 |
+
anno::in_group("WorldPosition")
|
| 164 |
+
]],
|
| 165 |
+
int MaxTexCoordIndex = 3
|
| 166 |
+
[[
|
| 167 |
+
anno::hidden()
|
| 168 |
+
]])
|
| 169 |
+
=
|
| 170 |
+
let {
|
| 171 |
+
float3 Local82 = ::camera_position();
|
| 172 |
+
float3 Local83 = (Local82 - (::convert_to_left_hand(state::transform_point(state::coordinate_internal,state::coordinate_world,state::position()), true)*state::meters_per_scene_unit()*100.0));
|
| 173 |
+
float Local84 = math::dot(Local83, Local83);
|
| 174 |
+
float Local85 = math::sqrt(Local84);
|
| 175 |
+
float3 Local86 = (Local83 / Local85);
|
| 176 |
+
float3 Local87 = (Local86 * PolygonOffset);
|
| 177 |
+
|
| 178 |
+
float3 WorldPositionOffset_mdl = Local87;
|
| 179 |
+
float2 CustomizedUV0_mdl = float2(state::texture_coordinate(math::min(0,MaxTexCoordIndex)).x,1.0-state::texture_coordinate(math::min(0,MaxTexCoordIndex)).y);
|
| 180 |
+
|
| 181 |
+
float2 Local0 = (float2(0.5,0.5) * -1.0);
|
| 182 |
+
float Local1 = (CustomizedUV0_mdl.x * float3(Normal_UVA.x,Normal_UVA.y,Normal_UVA.z).x);
|
| 183 |
+
float Local2 = (CustomizedUV0_mdl.y * float3(Normal_UVA.x,Normal_UVA.y,Normal_UVA.z).y);
|
| 184 |
+
float2 Local3 = (Local0 + float2(Local1,Local2));
|
| 185 |
+
float Local4 = (3.141592 * -2.0);
|
| 186 |
+
float Local5 = (float3(Normal_UVA.x,Normal_UVA.y,Normal_UVA.z).z / Local4);
|
| 187 |
+
float Local6 = (Local5 * 6.283185);
|
| 188 |
+
float Local7 = math::cos(Local6);
|
| 189 |
+
float Local8 = math::sin(Local6);
|
| 190 |
+
float Local9 = (Local8 * -1.0);
|
| 191 |
+
float Local10 = math::dot(Local3, float2(Local7,Local9));
|
| 192 |
+
float Local11 = math::dot(Local3, float2(Local8,Local7));
|
| 193 |
+
float2 Local12 = (float2(0.5,0.5) + float2(Local10,Local11));
|
| 194 |
+
float4 Local13 = ::unpack_normal_map(tex::lookup_float4(Normal_Tex,float2(Local12.x,1.0-Local12.y),tex::wrap_repeat,tex::wrap_repeat));
|
| 195 |
+
float3 Local14 = ((math::abs(1.0 - 1.0) > 0.00001) ? (float3(0.0,0.0,0.0)) : float3(Local13.x,Local13.y,Local13.z));
|
| 196 |
+
|
| 197 |
+
float3 Normal_mdl = Local14;
|
| 198 |
+
|
| 199 |
+
float Local15 = (CustomizedUV0_mdl.x * float3(Emissive_UVA.x,Emissive_UVA.y,Emissive_UVA.z).x);
|
| 200 |
+
float Local16 = (CustomizedUV0_mdl.y * float3(Emissive_UVA.x,Emissive_UVA.y,Emissive_UVA.z).y);
|
| 201 |
+
float2 Local17 = (Local0 + float2(Local15,Local16));
|
| 202 |
+
float Local18 = (float3(Emissive_UVA.x,Emissive_UVA.y,Emissive_UVA.z).z / Local4);
|
| 203 |
+
float Local19 = (Local18 * 6.283185);
|
| 204 |
+
float Local20 = math::cos(Local19);
|
| 205 |
+
float Local21 = math::sin(Local19);
|
| 206 |
+
float Local22 = (Local21 * -1.0);
|
| 207 |
+
float Local23 = math::dot(Local17, float2(Local20,Local22));
|
| 208 |
+
float Local24 = math::dot(Local17, float2(Local21,Local20));
|
| 209 |
+
float2 Local25 = (float2(0.5,0.5) + float2(Local23,Local24));
|
| 210 |
+
float4 Local26 = tex::lookup_float4(Emissive_Tex,float2(Local25.x,1.0-Local25.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 211 |
+
float3 Local27 = ((math::abs(IsEmissiveTex - 1.0) > 0.00001) ? (float3(Emissive_Color.x,Emissive_Color.y,Emissive_Color.z)) : float3(Local26.x,Local26.y,Local26.z));
|
| 212 |
+
float3 Local28 = (EmissiveIntensity * Local27);
|
| 213 |
+
float Local29 = (CustomizedUV0_mdl.x * float3(BaseColor_UVA.x,BaseColor_UVA.y,BaseColor_UVA.z).x);
|
| 214 |
+
float Local30 = (CustomizedUV0_mdl.y * float3(BaseColor_UVA.x,BaseColor_UVA.y,BaseColor_UVA.z).y);
|
| 215 |
+
float2 Local31 = (Local0 + float2(Local29,Local30));
|
| 216 |
+
float Local32 = (float3(BaseColor_UVA.x,BaseColor_UVA.y,BaseColor_UVA.z).z / Local4);
|
| 217 |
+
float Local33 = (Local32 * 6.283185);
|
| 218 |
+
float Local34 = math::cos(Local33);
|
| 219 |
+
float Local35 = math::sin(Local33);
|
| 220 |
+
float Local36 = (Local35 * -1.0);
|
| 221 |
+
float Local37 = math::dot(Local31, float2(Local34,Local36));
|
| 222 |
+
float Local38 = math::dot(Local31, float2(Local35,Local34));
|
| 223 |
+
float2 Local39 = (float2(0.5,0.5) + float2(Local37,Local38));
|
| 224 |
+
float4 Local40 = tex::lookup_float4(BaseColor_Tex,float2(Local39.x,1.0-Local39.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 225 |
+
float3 Local41 = ((math::abs(IsBaseColorTex - 1.0) > 0.00001) ? (float3(BaseColor_Color.x,BaseColor_Color.y,BaseColor_Color.z)) : float3(Local40.x,Local40.y,Local40.z));
|
| 226 |
+
float Local42 = (CustomizedUV0_mdl.x * float3(Metallic_UVA.x,Metallic_UVA.y,Metallic_UVA.z).x);
|
| 227 |
+
float Local43 = (CustomizedUV0_mdl.y * float3(Metallic_UVA.x,Metallic_UVA.y,Metallic_UVA.z).y);
|
| 228 |
+
float2 Local44 = (Local0 + float2(Local42,Local43));
|
| 229 |
+
float Local45 = (float3(Metallic_UVA.x,Metallic_UVA.y,Metallic_UVA.z).z / Local4);
|
| 230 |
+
float Local46 = (Local45 * 6.283185);
|
| 231 |
+
float Local47 = math::cos(Local46);
|
| 232 |
+
float Local48 = math::sin(Local46);
|
| 233 |
+
float Local49 = (Local48 * -1.0);
|
| 234 |
+
float Local50 = math::dot(Local44, float2(Local47,Local49));
|
| 235 |
+
float Local51 = math::dot(Local44, float2(Local48,Local47));
|
| 236 |
+
float2 Local52 = (float2(0.5,0.5) + float2(Local50,Local51));
|
| 237 |
+
float4 Local53 = tex::lookup_float4(Metallic_Tex,float2(Local52.x,1.0-Local52.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 238 |
+
float3 Local54 = ((math::abs(IsMetallicTex - 1.0) > 0.00001) ? (float3(Metallic_Color.x,Metallic_Color.y,Metallic_Color.z)) : float3(Local53.x,Local53.y,Local53.z));
|
| 239 |
+
float Local55 = (CustomizedUV0_mdl.x * float3(Specular_UVA.x,Specular_UVA.y,Specular_UVA.z).x);
|
| 240 |
+
float Local56 = (CustomizedUV0_mdl.y * float3(Specular_UVA.x,Specular_UVA.y,Specular_UVA.z).y);
|
| 241 |
+
float2 Local57 = (Local0 + float2(Local55,Local56));
|
| 242 |
+
float Local58 = (float3(Specular_UVA.x,Specular_UVA.y,Specular_UVA.z).z / Local4);
|
| 243 |
+
float Local59 = (Local58 * 6.283185);
|
| 244 |
+
float Local60 = math::cos(Local59);
|
| 245 |
+
float Local61 = math::sin(Local59);
|
| 246 |
+
float Local62 = (Local61 * -1.0);
|
| 247 |
+
float Local63 = math::dot(Local57, float2(Local60,Local62));
|
| 248 |
+
float Local64 = math::dot(Local57, float2(Local61,Local60));
|
| 249 |
+
float2 Local65 = (float2(0.5,0.5) + float2(Local63,Local64));
|
| 250 |
+
float4 Local66 = tex::lookup_float4(Specular_Tex,float2(Local65.x,1.0-Local65.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 251 |
+
float3 Local67 = ((math::abs(IsSpecularTex - 1.0) > 0.00001) ? (float3(Specular_Color.x,Specular_Color.y,Specular_Color.z)) : float3(Local66.x,Local66.y,Local66.z));
|
| 252 |
+
float Local68 = (CustomizedUV0_mdl.x * float3(Gloss_UVA.x,Gloss_UVA.y,Gloss_UVA.z).x);
|
| 253 |
+
float Local69 = (CustomizedUV0_mdl.y * float3(Gloss_UVA.x,Gloss_UVA.y,Gloss_UVA.z).y);
|
| 254 |
+
float2 Local70 = (Local0 + float2(Local68,Local69));
|
| 255 |
+
float Local71 = (float3(Gloss_UVA.x,Gloss_UVA.y,Gloss_UVA.z).z / Local4);
|
| 256 |
+
float Local72 = (Local71 * 6.283185);
|
| 257 |
+
float Local73 = math::cos(Local72);
|
| 258 |
+
float Local74 = math::sin(Local72);
|
| 259 |
+
float Local75 = (Local74 * -1.0);
|
| 260 |
+
float Local76 = math::dot(Local70, float2(Local73,Local75));
|
| 261 |
+
float Local77 = math::dot(Local70, float2(Local74,Local73));
|
| 262 |
+
float2 Local78 = (float2(0.5,0.5) + float2(Local76,Local77));
|
| 263 |
+
float4 Local79 = tex::lookup_float4(Gloss_Tex,float2(Local78.x,1.0-Local78.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 264 |
+
float3 Local80 = ((math::abs(IsGlossTex - 1.0) > 0.00001) ? (float3(Gloss_Color.x,Gloss_Color.y,Gloss_Color.z)) : float3(Local79.x,Local79.y,Local79.z));
|
| 265 |
+
float3 Local81 = (1.0 - Local80);
|
| 266 |
+
|
| 267 |
+
float3 EmissiveColor_mdl = Local28;
|
| 268 |
+
float OpacityMask_mdl = 1.0;
|
| 269 |
+
float3 BaseColor_mdl = Local41;
|
| 270 |
+
float Metallic_mdl = Local54.x;
|
| 271 |
+
float Specular_mdl = Local67.x;
|
| 272 |
+
float Roughness_mdl = Local81.x;
|
| 273 |
+
|
| 274 |
+
} in
|
| 275 |
+
::OmniUe4Base(
|
| 276 |
+
base_color: BaseColor_mdl,
|
| 277 |
+
metallic: Metallic_mdl,
|
| 278 |
+
roughness: Roughness_mdl,
|
| 279 |
+
specular: Specular_mdl,
|
| 280 |
+
normal: Normal_mdl,
|
| 281 |
+
opacity: OpacityMask_mdl,
|
| 282 |
+
emissive_color: EmissiveColor_mdl,
|
| 283 |
+
displacement: WorldPositionOffset_mdl,
|
| 284 |
+
two_sided: false);
|
assets/object_usds/custom_usd/ebench_usds/salt_bottle/23f1d3ecc9f811bdcd7b4f9a169f9f9f/SubUSDs/materials/Num5d56604a620e2c0001aa6833.mdl
ADDED
|
@@ -0,0 +1,307 @@
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| 1 |
+
mdl 1.6;
|
| 2 |
+
|
| 3 |
+
import ::math::*;
|
| 4 |
+
import ::state::*;
|
| 5 |
+
import ::tex::*;
|
| 6 |
+
import ::anno::*;
|
| 7 |
+
using .::OmniUe4Function import *;
|
| 8 |
+
using .::OmniUe4Translucent import *;
|
| 9 |
+
|
| 10 |
+
export annotation sampler_color();
|
| 11 |
+
export annotation sampler_normal();
|
| 12 |
+
export annotation sampler_grayscale();
|
| 13 |
+
export annotation sampler_alpha();
|
| 14 |
+
export annotation sampler_masks();
|
| 15 |
+
export annotation sampler_distancefield();
|
| 16 |
+
export annotation dither_masked_off();
|
| 17 |
+
export annotation world_space_normal();
|
| 18 |
+
|
| 19 |
+
export material Num5d56604a620e2c0001aa6833(
|
| 20 |
+
uniform texture_2d Normal_Tex = texture_2d("../textures/normal.png",::tex::gamma_linear)
|
| 21 |
+
[[
|
| 22 |
+
anno::display_name("Normal_Tex"),
|
| 23 |
+
anno::ui_order(32),
|
| 24 |
+
anno::in_group("Normal"),
|
| 25 |
+
sampler_normal()
|
| 26 |
+
]],
|
| 27 |
+
float4 Normal_UVA = float4(1.0,1.0,0.0,0.0)
|
| 28 |
+
[[
|
| 29 |
+
anno::display_name("Normal_UVA"),
|
| 30 |
+
anno::ui_order(32),
|
| 31 |
+
anno::in_group("Normal")
|
| 32 |
+
]],
|
| 33 |
+
float EmissiveIntensity = 0.0
|
| 34 |
+
[[
|
| 35 |
+
anno::display_name("EmissiveIntensity"),
|
| 36 |
+
anno::ui_order(32),
|
| 37 |
+
anno::in_group("EmissiveColor")
|
| 38 |
+
]],
|
| 39 |
+
float IsEmissiveTex = 0.0
|
| 40 |
+
[[
|
| 41 |
+
anno::display_name("IsEmissiveTex"),
|
| 42 |
+
anno::in_group("EmissiveColor")
|
| 43 |
+
]],
|
| 44 |
+
float4 Emissive_Color = float4(1.0,1.0,1.0,1.0)
|
| 45 |
+
[[
|
| 46 |
+
anno::display_name("Emissive_Color"),
|
| 47 |
+
anno::ui_order(32),
|
| 48 |
+
anno::in_group("EmissiveColor")
|
| 49 |
+
]],
|
| 50 |
+
uniform texture_2d Emissive_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 51 |
+
[[
|
| 52 |
+
anno::display_name("Emissive_Tex"),
|
| 53 |
+
anno::ui_order(32),
|
| 54 |
+
anno::in_group("EmissiveColor"),
|
| 55 |
+
sampler_color()
|
| 56 |
+
]],
|
| 57 |
+
float4 Emissive_UVA = float4(1.0,1.0,0.0,0.0)
|
| 58 |
+
[[
|
| 59 |
+
anno::display_name("Emissive_UVA"),
|
| 60 |
+
anno::ui_order(32),
|
| 61 |
+
anno::in_group("EmissiveColor")
|
| 62 |
+
]],
|
| 63 |
+
float IsBaseColorTex = 0.0
|
| 64 |
+
[[
|
| 65 |
+
anno::display_name("IsBaseColorTex"),
|
| 66 |
+
anno::in_group("BaseColor")
|
| 67 |
+
]],
|
| 68 |
+
float4 BaseColor_Color = float4(1.0,1.0,1.0,1.0)
|
| 69 |
+
[[
|
| 70 |
+
anno::display_name("BaseColor_Color"),
|
| 71 |
+
anno::ui_order(32),
|
| 72 |
+
anno::in_group("BaseColor")
|
| 73 |
+
]],
|
| 74 |
+
uniform texture_2d BaseColor_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 75 |
+
[[
|
| 76 |
+
anno::display_name("BaseColor_Tex"),
|
| 77 |
+
anno::ui_order(32),
|
| 78 |
+
anno::in_group("BaseColor"),
|
| 79 |
+
sampler_color()
|
| 80 |
+
]],
|
| 81 |
+
float4 BaseColor_UVA = float4(1.0,1.0,0.0,0.0)
|
| 82 |
+
[[
|
| 83 |
+
anno::display_name("BaseColor_UVA"),
|
| 84 |
+
anno::ui_order(32),
|
| 85 |
+
anno::in_group("BaseColor")
|
| 86 |
+
]],
|
| 87 |
+
float IsMetallicTex = 0.0
|
| 88 |
+
[[
|
| 89 |
+
anno::display_name("IsMetallicTex"),
|
| 90 |
+
anno::in_group("Metallic")
|
| 91 |
+
]],
|
| 92 |
+
float4 Metallic_Color = float4(0.0,0.0,0.0,1.0)
|
| 93 |
+
[[
|
| 94 |
+
anno::display_name("Metallic_Color"),
|
| 95 |
+
anno::ui_order(32),
|
| 96 |
+
anno::in_group("Metallic")
|
| 97 |
+
]],
|
| 98 |
+
uniform texture_2d Metallic_Tex = texture_2d("../textures/black.png",::tex::gamma_srgb)
|
| 99 |
+
[[
|
| 100 |
+
anno::display_name("Metallic_Tex"),
|
| 101 |
+
anno::ui_order(32),
|
| 102 |
+
anno::in_group("Metallic"),
|
| 103 |
+
sampler_color()
|
| 104 |
+
]],
|
| 105 |
+
float4 Metallic_UVA = float4(1.0,1.0,0.0,0.0)
|
| 106 |
+
[[
|
| 107 |
+
anno::display_name("Metallic_UVA"),
|
| 108 |
+
anno::ui_order(32),
|
| 109 |
+
anno::in_group("Metallic")
|
| 110 |
+
]],
|
| 111 |
+
float IsSpecularTex = 0.0
|
| 112 |
+
[[
|
| 113 |
+
anno::display_name("IsSpecularTex"),
|
| 114 |
+
anno::in_group("Specular")
|
| 115 |
+
]],
|
| 116 |
+
float4 Specular_Color = float4(1.0,1.0,1.0,1.0)
|
| 117 |
+
[[
|
| 118 |
+
anno::display_name("Specular_Color"),
|
| 119 |
+
anno::ui_order(32),
|
| 120 |
+
anno::in_group("Specular")
|
| 121 |
+
]],
|
| 122 |
+
uniform texture_2d Specular_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 123 |
+
[[
|
| 124 |
+
anno::display_name("Specular_Tex"),
|
| 125 |
+
anno::ui_order(32),
|
| 126 |
+
anno::in_group("Specular"),
|
| 127 |
+
sampler_color()
|
| 128 |
+
]],
|
| 129 |
+
float4 Specular_UVA = float4(1.0,1.0,0.0,0.0)
|
| 130 |
+
[[
|
| 131 |
+
anno::display_name("Specular_UVA"),
|
| 132 |
+
anno::ui_order(32),
|
| 133 |
+
anno::in_group("Specular")
|
| 134 |
+
]],
|
| 135 |
+
float IsGlossTex = 0.0
|
| 136 |
+
[[
|
| 137 |
+
anno::display_name("IsGlossTex"),
|
| 138 |
+
anno::in_group("Roughness")
|
| 139 |
+
]],
|
| 140 |
+
float4 Gloss_Color = float4(0.1,0.1,0.1,1.0)
|
| 141 |
+
[[
|
| 142 |
+
anno::display_name("Gloss_Color"),
|
| 143 |
+
anno::ui_order(32),
|
| 144 |
+
anno::in_group("Roughness")
|
| 145 |
+
]],
|
| 146 |
+
uniform texture_2d Gloss_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 147 |
+
[[
|
| 148 |
+
anno::display_name("Gloss_Tex"),
|
| 149 |
+
anno::ui_order(32),
|
| 150 |
+
anno::in_group("Roughness"),
|
| 151 |
+
sampler_color()
|
| 152 |
+
]],
|
| 153 |
+
float4 Gloss_UVA = float4(1.0,1.0,0.0,0.0)
|
| 154 |
+
[[
|
| 155 |
+
anno::display_name("Gloss_UVA"),
|
| 156 |
+
anno::ui_order(32),
|
| 157 |
+
anno::in_group("Roughness")
|
| 158 |
+
]],
|
| 159 |
+
float Opacity = 0.5
|
| 160 |
+
[[
|
| 161 |
+
anno::display_name("Opacity"),
|
| 162 |
+
anno::ui_order(32),
|
| 163 |
+
anno::in_group("Translucent")
|
| 164 |
+
]],
|
| 165 |
+
float PolygonOffset = 0.0
|
| 166 |
+
[[
|
| 167 |
+
anno::display_name("PolygonOffset"),
|
| 168 |
+
anno::ui_order(32),
|
| 169 |
+
anno::in_group("WorldPosition")
|
| 170 |
+
]],
|
| 171 |
+
uniform float SwitchRefraction = 0.0
|
| 172 |
+
[[
|
| 173 |
+
anno::display_name("SwitchRefraction"),
|
| 174 |
+
anno::ui_order(32),
|
| 175 |
+
anno::in_group("Refraction")
|
| 176 |
+
]],
|
| 177 |
+
uniform float FresnelB = 1.517
|
| 178 |
+
[[
|
| 179 |
+
anno::display_name("FresnelB"),
|
| 180 |
+
anno::ui_order(32),
|
| 181 |
+
anno::in_group("Refraction")
|
| 182 |
+
]],
|
| 183 |
+
int MaxTexCoordIndex = 3
|
| 184 |
+
[[
|
| 185 |
+
anno::hidden()
|
| 186 |
+
]])
|
| 187 |
+
=
|
| 188 |
+
let {
|
| 189 |
+
float3 Local82 = ::camera_position();
|
| 190 |
+
float3 Local83 = (Local82 - (::convert_to_left_hand(state::transform_point(state::coordinate_internal,state::coordinate_world,state::position()), true)*state::meters_per_scene_unit()*100.0));
|
| 191 |
+
float Local84 = math::dot(Local83, Local83);
|
| 192 |
+
float Local85 = math::sqrt(Local84);
|
| 193 |
+
float3 Local86 = (Local83 / Local85);
|
| 194 |
+
float3 Local87 = (Local86 * PolygonOffset);
|
| 195 |
+
|
| 196 |
+
float3 WorldPositionOffset_mdl = Local87;
|
| 197 |
+
float2 CustomizedUV0_mdl = float2(state::texture_coordinate(math::min(0,MaxTexCoordIndex)).x,1.0-state::texture_coordinate(math::min(0,MaxTexCoordIndex)).y);
|
| 198 |
+
|
| 199 |
+
float2 Local0 = (float2(0.5,0.5) * -1.0);
|
| 200 |
+
float Local1 = (CustomizedUV0_mdl.x * float3(Normal_UVA.x,Normal_UVA.y,Normal_UVA.z).x);
|
| 201 |
+
float Local2 = (CustomizedUV0_mdl.y * float3(Normal_UVA.x,Normal_UVA.y,Normal_UVA.z).y);
|
| 202 |
+
float2 Local3 = (Local0 + float2(Local1,Local2));
|
| 203 |
+
float Local4 = (3.141592 * -2.0);
|
| 204 |
+
float Local5 = (float3(Normal_UVA.x,Normal_UVA.y,Normal_UVA.z).z / Local4);
|
| 205 |
+
float Local6 = (Local5 * 6.283185);
|
| 206 |
+
float Local7 = math::cos(Local6);
|
| 207 |
+
float Local8 = math::sin(Local6);
|
| 208 |
+
float Local9 = (Local8 * -1.0);
|
| 209 |
+
float Local10 = math::dot(Local3, float2(Local7,Local9));
|
| 210 |
+
float Local11 = math::dot(Local3, float2(Local8,Local7));
|
| 211 |
+
float2 Local12 = (float2(0.5,0.5) + float2(Local10,Local11));
|
| 212 |
+
float4 Local13 = ::unpack_normal_map(tex::lookup_float4(Normal_Tex,float2(Local12.x,1.0-Local12.y),tex::wrap_repeat,tex::wrap_repeat));
|
| 213 |
+
float3 Local14 = ((math::abs(1.0 - 1.0) > 0.00001) ? (float3(0.0,0.0,0.0)) : float3(Local13.x,Local13.y,Local13.z));
|
| 214 |
+
|
| 215 |
+
float3 Normal_mdl = Local14;
|
| 216 |
+
|
| 217 |
+
float Local15 = (CustomizedUV0_mdl.x * float3(Emissive_UVA.x,Emissive_UVA.y,Emissive_UVA.z).x);
|
| 218 |
+
float Local16 = (CustomizedUV0_mdl.y * float3(Emissive_UVA.x,Emissive_UVA.y,Emissive_UVA.z).y);
|
| 219 |
+
float2 Local17 = (Local0 + float2(Local15,Local16));
|
| 220 |
+
float Local18 = (float3(Emissive_UVA.x,Emissive_UVA.y,Emissive_UVA.z).z / Local4);
|
| 221 |
+
float Local19 = (Local18 * 6.283185);
|
| 222 |
+
float Local20 = math::cos(Local19);
|
| 223 |
+
float Local21 = math::sin(Local19);
|
| 224 |
+
float Local22 = (Local21 * -1.0);
|
| 225 |
+
float Local23 = math::dot(Local17, float2(Local20,Local22));
|
| 226 |
+
float Local24 = math::dot(Local17, float2(Local21,Local20));
|
| 227 |
+
float2 Local25 = (float2(0.5,0.5) + float2(Local23,Local24));
|
| 228 |
+
float4 Local26 = tex::lookup_float4(Emissive_Tex,float2(Local25.x,1.0-Local25.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 229 |
+
float3 Local27 = ((math::abs(IsEmissiveTex - 1.0) > 0.00001) ? (float3(Emissive_Color.x,Emissive_Color.y,Emissive_Color.z)) : float3(Local26.x,Local26.y,Local26.z));
|
| 230 |
+
float3 Local28 = (EmissiveIntensity * Local27);
|
| 231 |
+
float Local29 = (CustomizedUV0_mdl.x * float3(BaseColor_UVA.x,BaseColor_UVA.y,BaseColor_UVA.z).x);
|
| 232 |
+
float Local30 = (CustomizedUV0_mdl.y * float3(BaseColor_UVA.x,BaseColor_UVA.y,BaseColor_UVA.z).y);
|
| 233 |
+
float2 Local31 = (Local0 + float2(Local29,Local30));
|
| 234 |
+
float Local32 = (float3(BaseColor_UVA.x,BaseColor_UVA.y,BaseColor_UVA.z).z / Local4);
|
| 235 |
+
float Local33 = (Local32 * 6.283185);
|
| 236 |
+
float Local34 = math::cos(Local33);
|
| 237 |
+
float Local35 = math::sin(Local33);
|
| 238 |
+
float Local36 = (Local35 * -1.0);
|
| 239 |
+
float Local37 = math::dot(Local31, float2(Local34,Local36));
|
| 240 |
+
float Local38 = math::dot(Local31, float2(Local35,Local34));
|
| 241 |
+
float2 Local39 = (float2(0.5,0.5) + float2(Local37,Local38));
|
| 242 |
+
float4 Local40 = tex::lookup_float4(BaseColor_Tex,float2(Local39.x,1.0-Local39.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 243 |
+
float3 Local41 = ((math::abs(IsBaseColorTex - 1.0) > 0.00001) ? (float3(BaseColor_Color.x,BaseColor_Color.y,BaseColor_Color.z)) : float3(Local40.x,Local40.y,Local40.z));
|
| 244 |
+
float Local42 = (CustomizedUV0_mdl.x * float3(Metallic_UVA.x,Metallic_UVA.y,Metallic_UVA.z).x);
|
| 245 |
+
float Local43 = (CustomizedUV0_mdl.y * float3(Metallic_UVA.x,Metallic_UVA.y,Metallic_UVA.z).y);
|
| 246 |
+
float2 Local44 = (Local0 + float2(Local42,Local43));
|
| 247 |
+
float Local45 = (float3(Metallic_UVA.x,Metallic_UVA.y,Metallic_UVA.z).z / Local4);
|
| 248 |
+
float Local46 = (Local45 * 6.283185);
|
| 249 |
+
float Local47 = math::cos(Local46);
|
| 250 |
+
float Local48 = math::sin(Local46);
|
| 251 |
+
float Local49 = (Local48 * -1.0);
|
| 252 |
+
float Local50 = math::dot(Local44, float2(Local47,Local49));
|
| 253 |
+
float Local51 = math::dot(Local44, float2(Local48,Local47));
|
| 254 |
+
float2 Local52 = (float2(0.5,0.5) + float2(Local50,Local51));
|
| 255 |
+
float4 Local53 = tex::lookup_float4(Metallic_Tex,float2(Local52.x,1.0-Local52.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 256 |
+
float3 Local54 = ((math::abs(IsMetallicTex - 1.0) > 0.00001) ? (float3(Metallic_Color.x,Metallic_Color.y,Metallic_Color.z)) : float3(Local53.x,Local53.y,Local53.z));
|
| 257 |
+
float Local55 = (CustomizedUV0_mdl.x * float3(Specular_UVA.x,Specular_UVA.y,Specular_UVA.z).x);
|
| 258 |
+
float Local56 = (CustomizedUV0_mdl.y * float3(Specular_UVA.x,Specular_UVA.y,Specular_UVA.z).y);
|
| 259 |
+
float2 Local57 = (Local0 + float2(Local55,Local56));
|
| 260 |
+
float Local58 = (float3(Specular_UVA.x,Specular_UVA.y,Specular_UVA.z).z / Local4);
|
| 261 |
+
float Local59 = (Local58 * 6.283185);
|
| 262 |
+
float Local60 = math::cos(Local59);
|
| 263 |
+
float Local61 = math::sin(Local59);
|
| 264 |
+
float Local62 = (Local61 * -1.0);
|
| 265 |
+
float Local63 = math::dot(Local57, float2(Local60,Local62));
|
| 266 |
+
float Local64 = math::dot(Local57, float2(Local61,Local60));
|
| 267 |
+
float2 Local65 = (float2(0.5,0.5) + float2(Local63,Local64));
|
| 268 |
+
float4 Local66 = tex::lookup_float4(Specular_Tex,float2(Local65.x,1.0-Local65.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 269 |
+
float3 Local67 = ((math::abs(IsSpecularTex - 1.0) > 0.00001) ? (float3(Specular_Color.x,Specular_Color.y,Specular_Color.z)) : float3(Local66.x,Local66.y,Local66.z));
|
| 270 |
+
float Local68 = (CustomizedUV0_mdl.x * float3(Gloss_UVA.x,Gloss_UVA.y,Gloss_UVA.z).x);
|
| 271 |
+
float Local69 = (CustomizedUV0_mdl.y * float3(Gloss_UVA.x,Gloss_UVA.y,Gloss_UVA.z).y);
|
| 272 |
+
float2 Local70 = (Local0 + float2(Local68,Local69));
|
| 273 |
+
float Local71 = (float3(Gloss_UVA.x,Gloss_UVA.y,Gloss_UVA.z).z / Local4);
|
| 274 |
+
float Local72 = (Local71 * 6.283185);
|
| 275 |
+
float Local73 = math::cos(Local72);
|
| 276 |
+
float Local74 = math::sin(Local72);
|
| 277 |
+
float Local75 = (Local74 * -1.0);
|
| 278 |
+
float Local76 = math::dot(Local70, float2(Local73,Local75));
|
| 279 |
+
float Local77 = math::dot(Local70, float2(Local74,Local73));
|
| 280 |
+
float2 Local78 = (float2(0.5,0.5) + float2(Local76,Local77));
|
| 281 |
+
float4 Local79 = tex::lookup_float4(Gloss_Tex,float2(Local78.x,1.0-Local78.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 282 |
+
float3 Local80 = ((math::abs(IsGlossTex - 1.0) > 0.00001) ? (float3(Gloss_Color.x,Gloss_Color.y,Gloss_Color.z)) : float3(Local79.x,Local79.y,Local79.z));
|
| 283 |
+
float3 Local81 = (1.0 - Local80);
|
| 284 |
+
float Local89 = ((math::abs(SwitchRefraction - 1.0) > 0.01) ? (1.0) : FresnelB);
|
| 285 |
+
|
| 286 |
+
float3 EmissiveColor_mdl = Local28;
|
| 287 |
+
float Opacity_mdl = Opacity;
|
| 288 |
+
float OpacityMask_mdl = (math::saturate(Opacity) - 1.0f / 255.0f) < 0.0f ? 0.0f : 1.0f;
|
| 289 |
+
float3 BaseColor_mdl = Local41;
|
| 290 |
+
float Metallic_mdl = Local54.x;
|
| 291 |
+
float Specular_mdl = Local67.x;
|
| 292 |
+
float Roughness_mdl = Local81.x;
|
| 293 |
+
float2 Refraction_mdl = float2(Local89,Local89);
|
| 294 |
+
|
| 295 |
+
} in
|
| 296 |
+
::OmniUe4Translucent(
|
| 297 |
+
base_color: BaseColor_mdl,
|
| 298 |
+
metallic: Metallic_mdl,
|
| 299 |
+
roughness: Roughness_mdl,
|
| 300 |
+
specular: Specular_mdl,
|
| 301 |
+
normal: Normal_mdl,
|
| 302 |
+
opacity: Opacity_mdl,
|
| 303 |
+
opacity_mask: OpacityMask_mdl,
|
| 304 |
+
emissive_color: EmissiveColor_mdl,
|
| 305 |
+
displacement: WorldPositionOffset_mdl,
|
| 306 |
+
refraction: Refraction_mdl.x,
|
| 307 |
+
two_sided: false);
|
assets/object_usds/custom_usd/ebench_usds/salt_bottle/6bbab9de-26d1-4136-a232-72d4fdf0d4cb/6bbab9de-26d1-4136-a232-72d4fdf0d4cb_annotation.json
ADDED
|
@@ -0,0 +1,18 @@
|
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|
| 1 |
+
{
|
| 2 |
+
"uid": "6bbab9de-26d1-4136-a232-72d4fdf0d4cb",
|
| 3 |
+
"category": "others",
|
| 4 |
+
"description": "Modern sugar bowl with a cylindrical white body, wooden lid, and circular metallic base.",
|
| 5 |
+
"material": "ceramic, wood, metal",
|
| 6 |
+
"dimensions": "0.2 * 0.2 * 0.15",
|
| 7 |
+
"mass": 0.35,
|
| 8 |
+
"placement": [
|
| 9 |
+
"OnObject",
|
| 10 |
+
"OnTable"
|
| 11 |
+
],
|
| 12 |
+
"asset_type": "rigid",
|
| 13 |
+
"glb_size": 1.36,
|
| 14 |
+
"usd_size": 1.45,
|
| 15 |
+
"usd_material_softlink": false,
|
| 16 |
+
"source": "blenderkit",
|
| 17 |
+
"internal": true
|
| 18 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/salt_bottle/7218c60ede56775d76d74bf9a709cd7e/SubUSDs/materials/Num5d4e3b9f0340ad000170b34b.mdl
ADDED
|
@@ -0,0 +1,284 @@
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|
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|
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|
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|
|
|
|
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
mdl 1.6;
|
| 2 |
+
|
| 3 |
+
import ::math::*;
|
| 4 |
+
import ::state::*;
|
| 5 |
+
import ::tex::*;
|
| 6 |
+
import ::anno::*;
|
| 7 |
+
using .::OmniUe4Function import *;
|
| 8 |
+
using .::OmniUe4Base import *;
|
| 9 |
+
|
| 10 |
+
export annotation sampler_color();
|
| 11 |
+
export annotation sampler_normal();
|
| 12 |
+
export annotation sampler_grayscale();
|
| 13 |
+
export annotation sampler_alpha();
|
| 14 |
+
export annotation sampler_masks();
|
| 15 |
+
export annotation sampler_distancefield();
|
| 16 |
+
export annotation dither_masked_off();
|
| 17 |
+
export annotation world_space_normal();
|
| 18 |
+
|
| 19 |
+
export material Num5d4e3b9f0340ad000170b34b(
|
| 20 |
+
uniform texture_2d Normal_Tex = texture_2d("../textures/normal.png",::tex::gamma_linear)
|
| 21 |
+
[[
|
| 22 |
+
anno::display_name("Normal_Tex"),
|
| 23 |
+
anno::ui_order(32),
|
| 24 |
+
anno::in_group("Normal"),
|
| 25 |
+
sampler_normal()
|
| 26 |
+
]],
|
| 27 |
+
float4 Normal_UVA = float4(1.0,1.0,0.0,0.0)
|
| 28 |
+
[[
|
| 29 |
+
anno::display_name("Normal_UVA"),
|
| 30 |
+
anno::ui_order(32),
|
| 31 |
+
anno::in_group("Normal")
|
| 32 |
+
]],
|
| 33 |
+
float EmissiveIntensity = 0.0
|
| 34 |
+
[[
|
| 35 |
+
anno::display_name("EmissiveIntensity"),
|
| 36 |
+
anno::ui_order(32),
|
| 37 |
+
anno::in_group("EmissiveColor")
|
| 38 |
+
]],
|
| 39 |
+
float IsEmissiveTex = 0.0
|
| 40 |
+
[[
|
| 41 |
+
anno::display_name("IsEmissiveTex"),
|
| 42 |
+
anno::in_group("EmissiveColor")
|
| 43 |
+
]],
|
| 44 |
+
float4 Emissive_Color = float4(1.0,1.0,1.0,1.0)
|
| 45 |
+
[[
|
| 46 |
+
anno::display_name("Emissive_Color"),
|
| 47 |
+
anno::ui_order(32),
|
| 48 |
+
anno::in_group("EmissiveColor")
|
| 49 |
+
]],
|
| 50 |
+
uniform texture_2d Emissive_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 51 |
+
[[
|
| 52 |
+
anno::display_name("Emissive_Tex"),
|
| 53 |
+
anno::ui_order(32),
|
| 54 |
+
anno::in_group("EmissiveColor"),
|
| 55 |
+
sampler_color()
|
| 56 |
+
]],
|
| 57 |
+
float4 Emissive_UVA = float4(1.0,1.0,0.0,0.0)
|
| 58 |
+
[[
|
| 59 |
+
anno::display_name("Emissive_UVA"),
|
| 60 |
+
anno::ui_order(32),
|
| 61 |
+
anno::in_group("EmissiveColor")
|
| 62 |
+
]],
|
| 63 |
+
float IsBaseColorTex = 0.0
|
| 64 |
+
[[
|
| 65 |
+
anno::display_name("IsBaseColorTex"),
|
| 66 |
+
anno::in_group("BaseColor")
|
| 67 |
+
]],
|
| 68 |
+
float4 BaseColor_Color = float4(1.0,1.0,1.0,1.0)
|
| 69 |
+
[[
|
| 70 |
+
anno::display_name("BaseColor_Color"),
|
| 71 |
+
anno::ui_order(32),
|
| 72 |
+
anno::in_group("BaseColor")
|
| 73 |
+
]],
|
| 74 |
+
uniform texture_2d BaseColor_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 75 |
+
[[
|
| 76 |
+
anno::display_name("BaseColor_Tex"),
|
| 77 |
+
anno::ui_order(32),
|
| 78 |
+
anno::in_group("BaseColor"),
|
| 79 |
+
sampler_color()
|
| 80 |
+
]],
|
| 81 |
+
float4 BaseColor_UVA = float4(1.0,1.0,0.0,0.0)
|
| 82 |
+
[[
|
| 83 |
+
anno::display_name("BaseColor_UVA"),
|
| 84 |
+
anno::ui_order(32),
|
| 85 |
+
anno::in_group("BaseColor")
|
| 86 |
+
]],
|
| 87 |
+
float IsMetallicTex = 0.0
|
| 88 |
+
[[
|
| 89 |
+
anno::display_name("IsMetallicTex"),
|
| 90 |
+
anno::in_group("Metallic")
|
| 91 |
+
]],
|
| 92 |
+
float4 Metallic_Color = float4(0.0,0.0,0.0,1.0)
|
| 93 |
+
[[
|
| 94 |
+
anno::display_name("Metallic_Color"),
|
| 95 |
+
anno::ui_order(32),
|
| 96 |
+
anno::in_group("Metallic")
|
| 97 |
+
]],
|
| 98 |
+
uniform texture_2d Metallic_Tex = texture_2d("../textures/black.png",::tex::gamma_srgb)
|
| 99 |
+
[[
|
| 100 |
+
anno::display_name("Metallic_Tex"),
|
| 101 |
+
anno::ui_order(32),
|
| 102 |
+
anno::in_group("Metallic"),
|
| 103 |
+
sampler_color()
|
| 104 |
+
]],
|
| 105 |
+
float4 Metallic_UVA = float4(1.0,1.0,0.0,0.0)
|
| 106 |
+
[[
|
| 107 |
+
anno::display_name("Metallic_UVA"),
|
| 108 |
+
anno::ui_order(32),
|
| 109 |
+
anno::in_group("Metallic")
|
| 110 |
+
]],
|
| 111 |
+
float IsSpecularTex = 0.0
|
| 112 |
+
[[
|
| 113 |
+
anno::display_name("IsSpecularTex"),
|
| 114 |
+
anno::in_group("Specular")
|
| 115 |
+
]],
|
| 116 |
+
float4 Specular_Color = float4(1.0,1.0,1.0,1.0)
|
| 117 |
+
[[
|
| 118 |
+
anno::display_name("Specular_Color"),
|
| 119 |
+
anno::ui_order(32),
|
| 120 |
+
anno::in_group("Specular")
|
| 121 |
+
]],
|
| 122 |
+
uniform texture_2d Specular_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 123 |
+
[[
|
| 124 |
+
anno::display_name("Specular_Tex"),
|
| 125 |
+
anno::ui_order(32),
|
| 126 |
+
anno::in_group("Specular"),
|
| 127 |
+
sampler_color()
|
| 128 |
+
]],
|
| 129 |
+
float4 Specular_UVA = float4(1.0,1.0,0.0,0.0)
|
| 130 |
+
[[
|
| 131 |
+
anno::display_name("Specular_UVA"),
|
| 132 |
+
anno::ui_order(32),
|
| 133 |
+
anno::in_group("Specular")
|
| 134 |
+
]],
|
| 135 |
+
float IsGlossTex = 0.0
|
| 136 |
+
[[
|
| 137 |
+
anno::display_name("IsGlossTex"),
|
| 138 |
+
anno::in_group("Roughness")
|
| 139 |
+
]],
|
| 140 |
+
float4 Gloss_Color = float4(0.1,0.1,0.1,1.0)
|
| 141 |
+
[[
|
| 142 |
+
anno::display_name("Gloss_Color"),
|
| 143 |
+
anno::ui_order(32),
|
| 144 |
+
anno::in_group("Roughness")
|
| 145 |
+
]],
|
| 146 |
+
uniform texture_2d Gloss_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 147 |
+
[[
|
| 148 |
+
anno::display_name("Gloss_Tex"),
|
| 149 |
+
anno::ui_order(32),
|
| 150 |
+
anno::in_group("Roughness"),
|
| 151 |
+
sampler_color()
|
| 152 |
+
]],
|
| 153 |
+
float4 Gloss_UVA = float4(1.0,1.0,0.0,0.0)
|
| 154 |
+
[[
|
| 155 |
+
anno::display_name("Gloss_UVA"),
|
| 156 |
+
anno::ui_order(32),
|
| 157 |
+
anno::in_group("Roughness")
|
| 158 |
+
]],
|
| 159 |
+
float PolygonOffset = 0.0
|
| 160 |
+
[[
|
| 161 |
+
anno::display_name("PolygonOffset"),
|
| 162 |
+
anno::ui_order(32),
|
| 163 |
+
anno::in_group("WorldPosition")
|
| 164 |
+
]],
|
| 165 |
+
int MaxTexCoordIndex = 3
|
| 166 |
+
[[
|
| 167 |
+
anno::hidden()
|
| 168 |
+
]])
|
| 169 |
+
=
|
| 170 |
+
let {
|
| 171 |
+
float3 Local82 = ::camera_position();
|
| 172 |
+
float3 Local83 = (Local82 - (::convert_to_left_hand(state::transform_point(state::coordinate_internal,state::coordinate_world,state::position()), true)*state::meters_per_scene_unit()*100.0));
|
| 173 |
+
float Local84 = math::dot(Local83, Local83);
|
| 174 |
+
float Local85 = math::sqrt(Local84);
|
| 175 |
+
float3 Local86 = (Local83 / Local85);
|
| 176 |
+
float3 Local87 = (Local86 * PolygonOffset);
|
| 177 |
+
|
| 178 |
+
float3 WorldPositionOffset_mdl = Local87;
|
| 179 |
+
float2 CustomizedUV0_mdl = float2(state::texture_coordinate(math::min(0,MaxTexCoordIndex)).x,1.0-state::texture_coordinate(math::min(0,MaxTexCoordIndex)).y);
|
| 180 |
+
|
| 181 |
+
float2 Local0 = (float2(0.5,0.5) * -1.0);
|
| 182 |
+
float Local1 = (CustomizedUV0_mdl.x * float3(Normal_UVA.x,Normal_UVA.y,Normal_UVA.z).x);
|
| 183 |
+
float Local2 = (CustomizedUV0_mdl.y * float3(Normal_UVA.x,Normal_UVA.y,Normal_UVA.z).y);
|
| 184 |
+
float2 Local3 = (Local0 + float2(Local1,Local2));
|
| 185 |
+
float Local4 = (3.141592 * -2.0);
|
| 186 |
+
float Local5 = (float3(Normal_UVA.x,Normal_UVA.y,Normal_UVA.z).z / Local4);
|
| 187 |
+
float Local6 = (Local5 * 6.283185);
|
| 188 |
+
float Local7 = math::cos(Local6);
|
| 189 |
+
float Local8 = math::sin(Local6);
|
| 190 |
+
float Local9 = (Local8 * -1.0);
|
| 191 |
+
float Local10 = math::dot(Local3, float2(Local7,Local9));
|
| 192 |
+
float Local11 = math::dot(Local3, float2(Local8,Local7));
|
| 193 |
+
float2 Local12 = (float2(0.5,0.5) + float2(Local10,Local11));
|
| 194 |
+
float4 Local13 = ::unpack_normal_map(tex::lookup_float4(Normal_Tex,float2(Local12.x,1.0-Local12.y),tex::wrap_repeat,tex::wrap_repeat));
|
| 195 |
+
float3 Local14 = ((math::abs(1.0 - 1.0) > 0.00001) ? (float3(0.0,0.0,0.0)) : float3(Local13.x,Local13.y,Local13.z));
|
| 196 |
+
|
| 197 |
+
float3 Normal_mdl = Local14;
|
| 198 |
+
|
| 199 |
+
float Local15 = (CustomizedUV0_mdl.x * float3(Emissive_UVA.x,Emissive_UVA.y,Emissive_UVA.z).x);
|
| 200 |
+
float Local16 = (CustomizedUV0_mdl.y * float3(Emissive_UVA.x,Emissive_UVA.y,Emissive_UVA.z).y);
|
| 201 |
+
float2 Local17 = (Local0 + float2(Local15,Local16));
|
| 202 |
+
float Local18 = (float3(Emissive_UVA.x,Emissive_UVA.y,Emissive_UVA.z).z / Local4);
|
| 203 |
+
float Local19 = (Local18 * 6.283185);
|
| 204 |
+
float Local20 = math::cos(Local19);
|
| 205 |
+
float Local21 = math::sin(Local19);
|
| 206 |
+
float Local22 = (Local21 * -1.0);
|
| 207 |
+
float Local23 = math::dot(Local17, float2(Local20,Local22));
|
| 208 |
+
float Local24 = math::dot(Local17, float2(Local21,Local20));
|
| 209 |
+
float2 Local25 = (float2(0.5,0.5) + float2(Local23,Local24));
|
| 210 |
+
float4 Local26 = tex::lookup_float4(Emissive_Tex,float2(Local25.x,1.0-Local25.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 211 |
+
float3 Local27 = ((math::abs(IsEmissiveTex - 1.0) > 0.00001) ? (float3(Emissive_Color.x,Emissive_Color.y,Emissive_Color.z)) : float3(Local26.x,Local26.y,Local26.z));
|
| 212 |
+
float3 Local28 = (EmissiveIntensity * Local27);
|
| 213 |
+
float Local29 = (CustomizedUV0_mdl.x * float3(BaseColor_UVA.x,BaseColor_UVA.y,BaseColor_UVA.z).x);
|
| 214 |
+
float Local30 = (CustomizedUV0_mdl.y * float3(BaseColor_UVA.x,BaseColor_UVA.y,BaseColor_UVA.z).y);
|
| 215 |
+
float2 Local31 = (Local0 + float2(Local29,Local30));
|
| 216 |
+
float Local32 = (float3(BaseColor_UVA.x,BaseColor_UVA.y,BaseColor_UVA.z).z / Local4);
|
| 217 |
+
float Local33 = (Local32 * 6.283185);
|
| 218 |
+
float Local34 = math::cos(Local33);
|
| 219 |
+
float Local35 = math::sin(Local33);
|
| 220 |
+
float Local36 = (Local35 * -1.0);
|
| 221 |
+
float Local37 = math::dot(Local31, float2(Local34,Local36));
|
| 222 |
+
float Local38 = math::dot(Local31, float2(Local35,Local34));
|
| 223 |
+
float2 Local39 = (float2(0.5,0.5) + float2(Local37,Local38));
|
| 224 |
+
float4 Local40 = tex::lookup_float4(BaseColor_Tex,float2(Local39.x,1.0-Local39.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 225 |
+
float3 Local41 = ((math::abs(IsBaseColorTex - 1.0) > 0.00001) ? (float3(BaseColor_Color.x,BaseColor_Color.y,BaseColor_Color.z)) : float3(Local40.x,Local40.y,Local40.z));
|
| 226 |
+
float Local42 = (CustomizedUV0_mdl.x * float3(Metallic_UVA.x,Metallic_UVA.y,Metallic_UVA.z).x);
|
| 227 |
+
float Local43 = (CustomizedUV0_mdl.y * float3(Metallic_UVA.x,Metallic_UVA.y,Metallic_UVA.z).y);
|
| 228 |
+
float2 Local44 = (Local0 + float2(Local42,Local43));
|
| 229 |
+
float Local45 = (float3(Metallic_UVA.x,Metallic_UVA.y,Metallic_UVA.z).z / Local4);
|
| 230 |
+
float Local46 = (Local45 * 6.283185);
|
| 231 |
+
float Local47 = math::cos(Local46);
|
| 232 |
+
float Local48 = math::sin(Local46);
|
| 233 |
+
float Local49 = (Local48 * -1.0);
|
| 234 |
+
float Local50 = math::dot(Local44, float2(Local47,Local49));
|
| 235 |
+
float Local51 = math::dot(Local44, float2(Local48,Local47));
|
| 236 |
+
float2 Local52 = (float2(0.5,0.5) + float2(Local50,Local51));
|
| 237 |
+
float4 Local53 = tex::lookup_float4(Metallic_Tex,float2(Local52.x,1.0-Local52.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 238 |
+
float3 Local54 = ((math::abs(IsMetallicTex - 1.0) > 0.00001) ? (float3(Metallic_Color.x,Metallic_Color.y,Metallic_Color.z)) : float3(Local53.x,Local53.y,Local53.z));
|
| 239 |
+
float Local55 = (CustomizedUV0_mdl.x * float3(Specular_UVA.x,Specular_UVA.y,Specular_UVA.z).x);
|
| 240 |
+
float Local56 = (CustomizedUV0_mdl.y * float3(Specular_UVA.x,Specular_UVA.y,Specular_UVA.z).y);
|
| 241 |
+
float2 Local57 = (Local0 + float2(Local55,Local56));
|
| 242 |
+
float Local58 = (float3(Specular_UVA.x,Specular_UVA.y,Specular_UVA.z).z / Local4);
|
| 243 |
+
float Local59 = (Local58 * 6.283185);
|
| 244 |
+
float Local60 = math::cos(Local59);
|
| 245 |
+
float Local61 = math::sin(Local59);
|
| 246 |
+
float Local62 = (Local61 * -1.0);
|
| 247 |
+
float Local63 = math::dot(Local57, float2(Local60,Local62));
|
| 248 |
+
float Local64 = math::dot(Local57, float2(Local61,Local60));
|
| 249 |
+
float2 Local65 = (float2(0.5,0.5) + float2(Local63,Local64));
|
| 250 |
+
float4 Local66 = tex::lookup_float4(Specular_Tex,float2(Local65.x,1.0-Local65.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 251 |
+
float3 Local67 = ((math::abs(IsSpecularTex - 1.0) > 0.00001) ? (float3(Specular_Color.x,Specular_Color.y,Specular_Color.z)) : float3(Local66.x,Local66.y,Local66.z));
|
| 252 |
+
float Local68 = (CustomizedUV0_mdl.x * float3(Gloss_UVA.x,Gloss_UVA.y,Gloss_UVA.z).x);
|
| 253 |
+
float Local69 = (CustomizedUV0_mdl.y * float3(Gloss_UVA.x,Gloss_UVA.y,Gloss_UVA.z).y);
|
| 254 |
+
float2 Local70 = (Local0 + float2(Local68,Local69));
|
| 255 |
+
float Local71 = (float3(Gloss_UVA.x,Gloss_UVA.y,Gloss_UVA.z).z / Local4);
|
| 256 |
+
float Local72 = (Local71 * 6.283185);
|
| 257 |
+
float Local73 = math::cos(Local72);
|
| 258 |
+
float Local74 = math::sin(Local72);
|
| 259 |
+
float Local75 = (Local74 * -1.0);
|
| 260 |
+
float Local76 = math::dot(Local70, float2(Local73,Local75));
|
| 261 |
+
float Local77 = math::dot(Local70, float2(Local74,Local73));
|
| 262 |
+
float2 Local78 = (float2(0.5,0.5) + float2(Local76,Local77));
|
| 263 |
+
float4 Local79 = tex::lookup_float4(Gloss_Tex,float2(Local78.x,1.0-Local78.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 264 |
+
float3 Local80 = ((math::abs(IsGlossTex - 1.0) > 0.00001) ? (float3(Gloss_Color.x,Gloss_Color.y,Gloss_Color.z)) : float3(Local79.x,Local79.y,Local79.z));
|
| 265 |
+
float3 Local81 = (1.0 - Local80);
|
| 266 |
+
|
| 267 |
+
float3 EmissiveColor_mdl = Local28;
|
| 268 |
+
float OpacityMask_mdl = 1.0;
|
| 269 |
+
float3 BaseColor_mdl = Local41;
|
| 270 |
+
float Metallic_mdl = Local54.x;
|
| 271 |
+
float Specular_mdl = Local67.x;
|
| 272 |
+
float Roughness_mdl = Local81.x;
|
| 273 |
+
|
| 274 |
+
} in
|
| 275 |
+
::OmniUe4Base(
|
| 276 |
+
base_color: BaseColor_mdl,
|
| 277 |
+
metallic: Metallic_mdl,
|
| 278 |
+
roughness: Roughness_mdl,
|
| 279 |
+
specular: Specular_mdl,
|
| 280 |
+
normal: Normal_mdl,
|
| 281 |
+
opacity: OpacityMask_mdl,
|
| 282 |
+
emissive_color: EmissiveColor_mdl,
|
| 283 |
+
displacement: WorldPositionOffset_mdl,
|
| 284 |
+
two_sided: false);
|
assets/object_usds/custom_usd/ebench_usds/salt_bottle/7218c60ede56775d76d74bf9a709cd7e/SubUSDs/materials/Num6526327829931a0001adab0d.mdl
ADDED
|
@@ -0,0 +1,307 @@
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|
| 1 |
+
mdl 1.6;
|
| 2 |
+
|
| 3 |
+
import ::math::*;
|
| 4 |
+
import ::state::*;
|
| 5 |
+
import ::tex::*;
|
| 6 |
+
import ::anno::*;
|
| 7 |
+
using .::OmniUe4Function import *;
|
| 8 |
+
using .::OmniUe4Translucent import *;
|
| 9 |
+
|
| 10 |
+
export annotation sampler_color();
|
| 11 |
+
export annotation sampler_normal();
|
| 12 |
+
export annotation sampler_grayscale();
|
| 13 |
+
export annotation sampler_alpha();
|
| 14 |
+
export annotation sampler_masks();
|
| 15 |
+
export annotation sampler_distancefield();
|
| 16 |
+
export annotation dither_masked_off();
|
| 17 |
+
export annotation world_space_normal();
|
| 18 |
+
|
| 19 |
+
export material Num6526327829931a0001adab0d(
|
| 20 |
+
uniform texture_2d Normal_Tex = texture_2d("../textures/normal.png",::tex::gamma_linear)
|
| 21 |
+
[[
|
| 22 |
+
anno::display_name("Normal_Tex"),
|
| 23 |
+
anno::ui_order(32),
|
| 24 |
+
anno::in_group("Normal"),
|
| 25 |
+
sampler_normal()
|
| 26 |
+
]],
|
| 27 |
+
float4 Normal_UVA = float4(1.0,1.0,0.0,0.0)
|
| 28 |
+
[[
|
| 29 |
+
anno::display_name("Normal_UVA"),
|
| 30 |
+
anno::ui_order(32),
|
| 31 |
+
anno::in_group("Normal")
|
| 32 |
+
]],
|
| 33 |
+
float EmissiveIntensity = 0.0
|
| 34 |
+
[[
|
| 35 |
+
anno::display_name("EmissiveIntensity"),
|
| 36 |
+
anno::ui_order(32),
|
| 37 |
+
anno::in_group("EmissiveColor")
|
| 38 |
+
]],
|
| 39 |
+
float IsEmissiveTex = 0.0
|
| 40 |
+
[[
|
| 41 |
+
anno::display_name("IsEmissiveTex"),
|
| 42 |
+
anno::in_group("EmissiveColor")
|
| 43 |
+
]],
|
| 44 |
+
float4 Emissive_Color = float4(1.0,1.0,1.0,1.0)
|
| 45 |
+
[[
|
| 46 |
+
anno::display_name("Emissive_Color"),
|
| 47 |
+
anno::ui_order(32),
|
| 48 |
+
anno::in_group("EmissiveColor")
|
| 49 |
+
]],
|
| 50 |
+
uniform texture_2d Emissive_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 51 |
+
[[
|
| 52 |
+
anno::display_name("Emissive_Tex"),
|
| 53 |
+
anno::ui_order(32),
|
| 54 |
+
anno::in_group("EmissiveColor"),
|
| 55 |
+
sampler_color()
|
| 56 |
+
]],
|
| 57 |
+
float4 Emissive_UVA = float4(1.0,1.0,0.0,0.0)
|
| 58 |
+
[[
|
| 59 |
+
anno::display_name("Emissive_UVA"),
|
| 60 |
+
anno::ui_order(32),
|
| 61 |
+
anno::in_group("EmissiveColor")
|
| 62 |
+
]],
|
| 63 |
+
float IsBaseColorTex = 0.0
|
| 64 |
+
[[
|
| 65 |
+
anno::display_name("IsBaseColorTex"),
|
| 66 |
+
anno::in_group("BaseColor")
|
| 67 |
+
]],
|
| 68 |
+
float4 BaseColor_Color = float4(1.0,1.0,1.0,1.0)
|
| 69 |
+
[[
|
| 70 |
+
anno::display_name("BaseColor_Color"),
|
| 71 |
+
anno::ui_order(32),
|
| 72 |
+
anno::in_group("BaseColor")
|
| 73 |
+
]],
|
| 74 |
+
uniform texture_2d BaseColor_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 75 |
+
[[
|
| 76 |
+
anno::display_name("BaseColor_Tex"),
|
| 77 |
+
anno::ui_order(32),
|
| 78 |
+
anno::in_group("BaseColor"),
|
| 79 |
+
sampler_color()
|
| 80 |
+
]],
|
| 81 |
+
float4 BaseColor_UVA = float4(1.0,1.0,0.0,0.0)
|
| 82 |
+
[[
|
| 83 |
+
anno::display_name("BaseColor_UVA"),
|
| 84 |
+
anno::ui_order(32),
|
| 85 |
+
anno::in_group("BaseColor")
|
| 86 |
+
]],
|
| 87 |
+
float IsMetallicTex = 0.0
|
| 88 |
+
[[
|
| 89 |
+
anno::display_name("IsMetallicTex"),
|
| 90 |
+
anno::in_group("Metallic")
|
| 91 |
+
]],
|
| 92 |
+
float4 Metallic_Color = float4(0.0,0.0,0.0,1.0)
|
| 93 |
+
[[
|
| 94 |
+
anno::display_name("Metallic_Color"),
|
| 95 |
+
anno::ui_order(32),
|
| 96 |
+
anno::in_group("Metallic")
|
| 97 |
+
]],
|
| 98 |
+
uniform texture_2d Metallic_Tex = texture_2d("../textures/black.png",::tex::gamma_srgb)
|
| 99 |
+
[[
|
| 100 |
+
anno::display_name("Metallic_Tex"),
|
| 101 |
+
anno::ui_order(32),
|
| 102 |
+
anno::in_group("Metallic"),
|
| 103 |
+
sampler_color()
|
| 104 |
+
]],
|
| 105 |
+
float4 Metallic_UVA = float4(1.0,1.0,0.0,0.0)
|
| 106 |
+
[[
|
| 107 |
+
anno::display_name("Metallic_UVA"),
|
| 108 |
+
anno::ui_order(32),
|
| 109 |
+
anno::in_group("Metallic")
|
| 110 |
+
]],
|
| 111 |
+
float IsSpecularTex = 0.0
|
| 112 |
+
[[
|
| 113 |
+
anno::display_name("IsSpecularTex"),
|
| 114 |
+
anno::in_group("Specular")
|
| 115 |
+
]],
|
| 116 |
+
float4 Specular_Color = float4(1.0,1.0,1.0,1.0)
|
| 117 |
+
[[
|
| 118 |
+
anno::display_name("Specular_Color"),
|
| 119 |
+
anno::ui_order(32),
|
| 120 |
+
anno::in_group("Specular")
|
| 121 |
+
]],
|
| 122 |
+
uniform texture_2d Specular_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 123 |
+
[[
|
| 124 |
+
anno::display_name("Specular_Tex"),
|
| 125 |
+
anno::ui_order(32),
|
| 126 |
+
anno::in_group("Specular"),
|
| 127 |
+
sampler_color()
|
| 128 |
+
]],
|
| 129 |
+
float4 Specular_UVA = float4(1.0,1.0,0.0,0.0)
|
| 130 |
+
[[
|
| 131 |
+
anno::display_name("Specular_UVA"),
|
| 132 |
+
anno::ui_order(32),
|
| 133 |
+
anno::in_group("Specular")
|
| 134 |
+
]],
|
| 135 |
+
float IsGlossTex = 0.0
|
| 136 |
+
[[
|
| 137 |
+
anno::display_name("IsGlossTex"),
|
| 138 |
+
anno::in_group("Roughness")
|
| 139 |
+
]],
|
| 140 |
+
float4 Gloss_Color = float4(0.1,0.1,0.1,1.0)
|
| 141 |
+
[[
|
| 142 |
+
anno::display_name("Gloss_Color"),
|
| 143 |
+
anno::ui_order(32),
|
| 144 |
+
anno::in_group("Roughness")
|
| 145 |
+
]],
|
| 146 |
+
uniform texture_2d Gloss_Tex = texture_2d("../textures/white.png",::tex::gamma_srgb)
|
| 147 |
+
[[
|
| 148 |
+
anno::display_name("Gloss_Tex"),
|
| 149 |
+
anno::ui_order(32),
|
| 150 |
+
anno::in_group("Roughness"),
|
| 151 |
+
sampler_color()
|
| 152 |
+
]],
|
| 153 |
+
float4 Gloss_UVA = float4(1.0,1.0,0.0,0.0)
|
| 154 |
+
[[
|
| 155 |
+
anno::display_name("Gloss_UVA"),
|
| 156 |
+
anno::ui_order(32),
|
| 157 |
+
anno::in_group("Roughness")
|
| 158 |
+
]],
|
| 159 |
+
float Opacity = 0.5
|
| 160 |
+
[[
|
| 161 |
+
anno::display_name("Opacity"),
|
| 162 |
+
anno::ui_order(32),
|
| 163 |
+
anno::in_group("Translucent")
|
| 164 |
+
]],
|
| 165 |
+
float PolygonOffset = 0.0
|
| 166 |
+
[[
|
| 167 |
+
anno::display_name("PolygonOffset"),
|
| 168 |
+
anno::ui_order(32),
|
| 169 |
+
anno::in_group("WorldPosition")
|
| 170 |
+
]],
|
| 171 |
+
uniform float SwitchRefraction = 0.0
|
| 172 |
+
[[
|
| 173 |
+
anno::display_name("SwitchRefraction"),
|
| 174 |
+
anno::ui_order(32),
|
| 175 |
+
anno::in_group("Refraction")
|
| 176 |
+
]],
|
| 177 |
+
uniform float FresnelB = 1.517
|
| 178 |
+
[[
|
| 179 |
+
anno::display_name("FresnelB"),
|
| 180 |
+
anno::ui_order(32),
|
| 181 |
+
anno::in_group("Refraction")
|
| 182 |
+
]],
|
| 183 |
+
int MaxTexCoordIndex = 3
|
| 184 |
+
[[
|
| 185 |
+
anno::hidden()
|
| 186 |
+
]])
|
| 187 |
+
=
|
| 188 |
+
let {
|
| 189 |
+
float3 Local82 = ::camera_position();
|
| 190 |
+
float3 Local83 = (Local82 - (::convert_to_left_hand(state::transform_point(state::coordinate_internal,state::coordinate_world,state::position()), true)*state::meters_per_scene_unit()*100.0));
|
| 191 |
+
float Local84 = math::dot(Local83, Local83);
|
| 192 |
+
float Local85 = math::sqrt(Local84);
|
| 193 |
+
float3 Local86 = (Local83 / Local85);
|
| 194 |
+
float3 Local87 = (Local86 * PolygonOffset);
|
| 195 |
+
|
| 196 |
+
float3 WorldPositionOffset_mdl = Local87;
|
| 197 |
+
float2 CustomizedUV0_mdl = float2(state::texture_coordinate(math::min(0,MaxTexCoordIndex)).x,1.0-state::texture_coordinate(math::min(0,MaxTexCoordIndex)).y);
|
| 198 |
+
|
| 199 |
+
float2 Local0 = (float2(0.5,0.5) * -1.0);
|
| 200 |
+
float Local1 = (CustomizedUV0_mdl.x * float3(Normal_UVA.x,Normal_UVA.y,Normal_UVA.z).x);
|
| 201 |
+
float Local2 = (CustomizedUV0_mdl.y * float3(Normal_UVA.x,Normal_UVA.y,Normal_UVA.z).y);
|
| 202 |
+
float2 Local3 = (Local0 + float2(Local1,Local2));
|
| 203 |
+
float Local4 = (3.141592 * -2.0);
|
| 204 |
+
float Local5 = (float3(Normal_UVA.x,Normal_UVA.y,Normal_UVA.z).z / Local4);
|
| 205 |
+
float Local6 = (Local5 * 6.283185);
|
| 206 |
+
float Local7 = math::cos(Local6);
|
| 207 |
+
float Local8 = math::sin(Local6);
|
| 208 |
+
float Local9 = (Local8 * -1.0);
|
| 209 |
+
float Local10 = math::dot(Local3, float2(Local7,Local9));
|
| 210 |
+
float Local11 = math::dot(Local3, float2(Local8,Local7));
|
| 211 |
+
float2 Local12 = (float2(0.5,0.5) + float2(Local10,Local11));
|
| 212 |
+
float4 Local13 = ::unpack_normal_map(tex::lookup_float4(Normal_Tex,float2(Local12.x,1.0-Local12.y),tex::wrap_repeat,tex::wrap_repeat));
|
| 213 |
+
float3 Local14 = ((math::abs(1.0 - 1.0) > 0.00001) ? (float3(0.0,0.0,0.0)) : float3(Local13.x,Local13.y,Local13.z));
|
| 214 |
+
|
| 215 |
+
float3 Normal_mdl = Local14;
|
| 216 |
+
|
| 217 |
+
float Local15 = (CustomizedUV0_mdl.x * float3(Emissive_UVA.x,Emissive_UVA.y,Emissive_UVA.z).x);
|
| 218 |
+
float Local16 = (CustomizedUV0_mdl.y * float3(Emissive_UVA.x,Emissive_UVA.y,Emissive_UVA.z).y);
|
| 219 |
+
float2 Local17 = (Local0 + float2(Local15,Local16));
|
| 220 |
+
float Local18 = (float3(Emissive_UVA.x,Emissive_UVA.y,Emissive_UVA.z).z / Local4);
|
| 221 |
+
float Local19 = (Local18 * 6.283185);
|
| 222 |
+
float Local20 = math::cos(Local19);
|
| 223 |
+
float Local21 = math::sin(Local19);
|
| 224 |
+
float Local22 = (Local21 * -1.0);
|
| 225 |
+
float Local23 = math::dot(Local17, float2(Local20,Local22));
|
| 226 |
+
float Local24 = math::dot(Local17, float2(Local21,Local20));
|
| 227 |
+
float2 Local25 = (float2(0.5,0.5) + float2(Local23,Local24));
|
| 228 |
+
float4 Local26 = tex::lookup_float4(Emissive_Tex,float2(Local25.x,1.0-Local25.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 229 |
+
float3 Local27 = ((math::abs(IsEmissiveTex - 1.0) > 0.00001) ? (float3(Emissive_Color.x,Emissive_Color.y,Emissive_Color.z)) : float3(Local26.x,Local26.y,Local26.z));
|
| 230 |
+
float3 Local28 = (EmissiveIntensity * Local27);
|
| 231 |
+
float Local29 = (CustomizedUV0_mdl.x * float3(BaseColor_UVA.x,BaseColor_UVA.y,BaseColor_UVA.z).x);
|
| 232 |
+
float Local30 = (CustomizedUV0_mdl.y * float3(BaseColor_UVA.x,BaseColor_UVA.y,BaseColor_UVA.z).y);
|
| 233 |
+
float2 Local31 = (Local0 + float2(Local29,Local30));
|
| 234 |
+
float Local32 = (float3(BaseColor_UVA.x,BaseColor_UVA.y,BaseColor_UVA.z).z / Local4);
|
| 235 |
+
float Local33 = (Local32 * 6.283185);
|
| 236 |
+
float Local34 = math::cos(Local33);
|
| 237 |
+
float Local35 = math::sin(Local33);
|
| 238 |
+
float Local36 = (Local35 * -1.0);
|
| 239 |
+
float Local37 = math::dot(Local31, float2(Local34,Local36));
|
| 240 |
+
float Local38 = math::dot(Local31, float2(Local35,Local34));
|
| 241 |
+
float2 Local39 = (float2(0.5,0.5) + float2(Local37,Local38));
|
| 242 |
+
float4 Local40 = tex::lookup_float4(BaseColor_Tex,float2(Local39.x,1.0-Local39.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 243 |
+
float3 Local41 = ((math::abs(IsBaseColorTex - 1.0) > 0.00001) ? (float3(BaseColor_Color.x,BaseColor_Color.y,BaseColor_Color.z)) : float3(Local40.x,Local40.y,Local40.z));
|
| 244 |
+
float Local42 = (CustomizedUV0_mdl.x * float3(Metallic_UVA.x,Metallic_UVA.y,Metallic_UVA.z).x);
|
| 245 |
+
float Local43 = (CustomizedUV0_mdl.y * float3(Metallic_UVA.x,Metallic_UVA.y,Metallic_UVA.z).y);
|
| 246 |
+
float2 Local44 = (Local0 + float2(Local42,Local43));
|
| 247 |
+
float Local45 = (float3(Metallic_UVA.x,Metallic_UVA.y,Metallic_UVA.z).z / Local4);
|
| 248 |
+
float Local46 = (Local45 * 6.283185);
|
| 249 |
+
float Local47 = math::cos(Local46);
|
| 250 |
+
float Local48 = math::sin(Local46);
|
| 251 |
+
float Local49 = (Local48 * -1.0);
|
| 252 |
+
float Local50 = math::dot(Local44, float2(Local47,Local49));
|
| 253 |
+
float Local51 = math::dot(Local44, float2(Local48,Local47));
|
| 254 |
+
float2 Local52 = (float2(0.5,0.5) + float2(Local50,Local51));
|
| 255 |
+
float4 Local53 = tex::lookup_float4(Metallic_Tex,float2(Local52.x,1.0-Local52.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 256 |
+
float3 Local54 = ((math::abs(IsMetallicTex - 1.0) > 0.00001) ? (float3(Metallic_Color.x,Metallic_Color.y,Metallic_Color.z)) : float3(Local53.x,Local53.y,Local53.z));
|
| 257 |
+
float Local55 = (CustomizedUV0_mdl.x * float3(Specular_UVA.x,Specular_UVA.y,Specular_UVA.z).x);
|
| 258 |
+
float Local56 = (CustomizedUV0_mdl.y * float3(Specular_UVA.x,Specular_UVA.y,Specular_UVA.z).y);
|
| 259 |
+
float2 Local57 = (Local0 + float2(Local55,Local56));
|
| 260 |
+
float Local58 = (float3(Specular_UVA.x,Specular_UVA.y,Specular_UVA.z).z / Local4);
|
| 261 |
+
float Local59 = (Local58 * 6.283185);
|
| 262 |
+
float Local60 = math::cos(Local59);
|
| 263 |
+
float Local61 = math::sin(Local59);
|
| 264 |
+
float Local62 = (Local61 * -1.0);
|
| 265 |
+
float Local63 = math::dot(Local57, float2(Local60,Local62));
|
| 266 |
+
float Local64 = math::dot(Local57, float2(Local61,Local60));
|
| 267 |
+
float2 Local65 = (float2(0.5,0.5) + float2(Local63,Local64));
|
| 268 |
+
float4 Local66 = tex::lookup_float4(Specular_Tex,float2(Local65.x,1.0-Local65.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 269 |
+
float3 Local67 = ((math::abs(IsSpecularTex - 1.0) > 0.00001) ? (float3(Specular_Color.x,Specular_Color.y,Specular_Color.z)) : float3(Local66.x,Local66.y,Local66.z));
|
| 270 |
+
float Local68 = (CustomizedUV0_mdl.x * float3(Gloss_UVA.x,Gloss_UVA.y,Gloss_UVA.z).x);
|
| 271 |
+
float Local69 = (CustomizedUV0_mdl.y * float3(Gloss_UVA.x,Gloss_UVA.y,Gloss_UVA.z).y);
|
| 272 |
+
float2 Local70 = (Local0 + float2(Local68,Local69));
|
| 273 |
+
float Local71 = (float3(Gloss_UVA.x,Gloss_UVA.y,Gloss_UVA.z).z / Local4);
|
| 274 |
+
float Local72 = (Local71 * 6.283185);
|
| 275 |
+
float Local73 = math::cos(Local72);
|
| 276 |
+
float Local74 = math::sin(Local72);
|
| 277 |
+
float Local75 = (Local74 * -1.0);
|
| 278 |
+
float Local76 = math::dot(Local70, float2(Local73,Local75));
|
| 279 |
+
float Local77 = math::dot(Local70, float2(Local74,Local73));
|
| 280 |
+
float2 Local78 = (float2(0.5,0.5) + float2(Local76,Local77));
|
| 281 |
+
float4 Local79 = tex::lookup_float4(Gloss_Tex,float2(Local78.x,1.0-Local78.y),tex::wrap_repeat,tex::wrap_repeat);
|
| 282 |
+
float3 Local80 = ((math::abs(IsGlossTex - 1.0) > 0.00001) ? (float3(Gloss_Color.x,Gloss_Color.y,Gloss_Color.z)) : float3(Local79.x,Local79.y,Local79.z));
|
| 283 |
+
float3 Local81 = (1.0 - Local80);
|
| 284 |
+
float Local89 = ((math::abs(SwitchRefraction - 1.0) > 0.01) ? (1.0) : FresnelB);
|
| 285 |
+
|
| 286 |
+
float3 EmissiveColor_mdl = Local28;
|
| 287 |
+
float Opacity_mdl = Opacity;
|
| 288 |
+
float OpacityMask_mdl = (math::saturate(Opacity) - 1.0f / 255.0f) < 0.0f ? 0.0f : 1.0f;
|
| 289 |
+
float3 BaseColor_mdl = Local41;
|
| 290 |
+
float Metallic_mdl = Local54.x;
|
| 291 |
+
float Specular_mdl = Local67.x;
|
| 292 |
+
float Roughness_mdl = Local81.x;
|
| 293 |
+
float2 Refraction_mdl = float2(Local89,Local89);
|
| 294 |
+
|
| 295 |
+
} in
|
| 296 |
+
::OmniUe4Translucent(
|
| 297 |
+
base_color: BaseColor_mdl,
|
| 298 |
+
metallic: Metallic_mdl,
|
| 299 |
+
roughness: Roughness_mdl,
|
| 300 |
+
specular: Specular_mdl,
|
| 301 |
+
normal: Normal_mdl,
|
| 302 |
+
opacity: Opacity_mdl,
|
| 303 |
+
opacity_mask: OpacityMask_mdl,
|
| 304 |
+
emissive_color: EmissiveColor_mdl,
|
| 305 |
+
displacement: WorldPositionOffset_mdl,
|
| 306 |
+
refraction: Refraction_mdl.x,
|
| 307 |
+
two_sided: false);
|
assets/object_usds/custom_usd/ebench_usds/salt_bottle/ready/5ba5959ecc044c5fa44dded4c75ea25a/.collect.mapping.json
ADDED
|
@@ -0,0 +1,35 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"version": "1.0",
|
| 3 |
+
"file_records": [
|
| 4 |
+
{
|
| 5 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/salt_bottle/5ba5959ecc044c5fa44dded4c75ea25a/usd/5ba5959ecc044c5fa44dded4c75ea25a.usd",
|
| 6 |
+
"source_hash": "4493858fcac8c36779b28ee66bde107efef9a101",
|
| 7 |
+
"target_url": "./5ba5959ecc044c5fa44dded4c75ea25a.usd",
|
| 8 |
+
"target_hash": "1571943e6132bfaf48a4fb98d53a5ecd67dff614"
|
| 9 |
+
},
|
| 10 |
+
{
|
| 11 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/salt_bottle/5ba5959ecc044c5fa44dded4c75ea25a/usd/textures/5ba5959ecc044c5fa44dded4c75ea25a_texture0.png",
|
| 12 |
+
"source_hash": "eebc55a65059b15ac25faf35be0e244bb2394568",
|
| 13 |
+
"target_url": "./SubUSDs/textures/5ba5959ecc044c5fa44dded4c75ea25a_texture0.png",
|
| 14 |
+
"target_hash": "210724ad570cf33ddac32c1d19798a40637ab2f3"
|
| 15 |
+
},
|
| 16 |
+
{
|
| 17 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/salt_bottle/5ba5959ecc044c5fa44dded4c75ea25a/usd/textures/5ba5959ecc044c5fa44dded4c75ea25a_texture1.png",
|
| 18 |
+
"source_hash": "125880af9fb0dc6e8049015408956cf1eb012890",
|
| 19 |
+
"target_url": "./SubUSDs/textures/5ba5959ecc044c5fa44dded4c75ea25a_texture1.png",
|
| 20 |
+
"target_hash": "68e9a4c28a43e753ffc092a40a31d6e8490b60f4"
|
| 21 |
+
},
|
| 22 |
+
{
|
| 23 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/salt_bottle/5ba5959ecc044c5fa44dded4c75ea25a/usd/textures/5ba5959ecc044c5fa44dded4c75ea25a_texture2.png",
|
| 24 |
+
"source_hash": "42ae89be0353ae5690d47827742f3e438ba331f8",
|
| 25 |
+
"target_url": "./SubUSDs/textures/5ba5959ecc044c5fa44dded4c75ea25a_texture2.png",
|
| 26 |
+
"target_hash": "4ca0734df0a27903be536cfcd436188b4c29a697"
|
| 27 |
+
},
|
| 28 |
+
{
|
| 29 |
+
"source_url": "/cpfs/shared/simulation/maojian/benchmark_use_processed/salt_bottle/5ba5959ecc044c5fa44dded4c75ea25a/usd/textures/5ba5959ecc044c5fa44dded4c75ea25a_texture3.png",
|
| 30 |
+
"source_hash": "60c46b4995ba9049ee9136a9f5f49834f090ccf9",
|
| 31 |
+
"target_url": "./SubUSDs/textures/5ba5959ecc044c5fa44dded4c75ea25a_texture3.png",
|
| 32 |
+
"target_hash": "872ea55182c242257ffdfe15b9aff417945d97e5"
|
| 33 |
+
}
|
| 34 |
+
]
|
| 35 |
+
}
|
assets/object_usds/custom_usd/ebench_usds/salt_bottle/ready/5ba5959ecc044c5fa44dded4c75ea25a/5ba5959ecc044c5fa44dded4c75ea25a.usd
ADDED
|
Binary file (27.9 kB). View file
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assets/object_usds/custom_usd/ebench_usds/salt_bottle/ready/5ba5959ecc044c5fa44dded4c75ea25a/5ba5959ecc044c5fa44dded4c75ea25a_annotation.json
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{
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"uid": "5ba5959ecc044c5fa44dded4c75ea25a",
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"category": "bottle",
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"description": "Classic salt shaker, cylindrical shape, metallic cap with holes, frosted glass body, smooth appearance.",
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"material": "glass, metal",
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"dimensions": "0.08 * 0.08 * 0.18",
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"mass": 0.05,
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"placement": [
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"OnFloor",
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"OnTable"
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],
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"asset_type": "rigid",
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"glb_size": 1.25,
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"usd_size": 1.72,
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"usd_material_softlink": false,
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"source": "holodeck"
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}
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