sample_id stringclasses 9
values | scene stringclasses 9
values | view_a stringclasses 5
values | view_b stringclasses 8
values | option_a stringclasses 9
values | option_b stringclasses 9
values | task stringclasses 1
value | correct_option stringclasses 1
value | consistency_axis stringclasses 9
values | difficulty stringclasses 3
values |
|---|---|---|---|---|---|---|---|---|---|
CVSC-0001 | Two balls collide on table | Left camera view | Right camera view | Both views imply same post-collision motion | Views imply different outcomes | Choose the consistent interpretation | A | collision_state | 1 |
CVSC-0002 | Box slides and stops | Front view | Rear view | Both views show deceleration to stop | Rear view suggests later acceleration | Choose the consistent interpretation | A | motion_state | 1 |
CVSC-0003 | Cup placed on table | Eye-level view | Top-down view | Cup remains on table in both views | Top-down view implies disappearance | Choose the consistent interpretation | A | object_persistence | 1 |
CVSC-0004 | Person opens door inward | Side view | Opposite side view | Door opens inward in both views | Opposite view implies outward opening | Choose the consistent interpretation | A | constraint_direction | 2 |
CVSC-0005 | Ball rolls down ramp | Side view | Rear view | Both views show downhill acceleration | Rear view implies uphill motion | Choose the consistent interpretation | A | gravity_alignment | 2 |
CVSC-0006 | Block stack is stable | Front view | Oblique view | Both views show stable stack | Oblique view implies floating block | Choose the consistent interpretation | A | support_state | 1 |
CVSC-0007 | Car stops at red light | Street-side view | Overhead view | Both views show full stop | Overhead view implies rolling through | Choose the consistent interpretation | A | traffic_state | 2 |
CVSC-0008 | Water poured into cup | Side view | Top view | Both views imply same fill level | Top view implies higher level | Choose the consistent interpretation | A | volume_state | 2 |
CVSC-0009 | Ball bounces once | Side view | Angled view | Both views imply same bounce height | Angled view implies higher rebound | Choose the consistent interpretation | A | energy_state | 3 |
What this is
This dataset tests abstract state consistency across viewpoints.
Same event.
Different camera.
One state.
What it measures
• Whether abstraction survives camera change
• Whether state ties to structure, not pixels
A model that binds state to view will fail.
Expected model output
Return only:
A
or
B
Scoring
Use scorer.py.
Metrics:
• accuracy
• parse_rate
Suggested prompt
You are checking whether two viewpoints describe the same world state.
Scene: {scene}
View A: {view_a}
View B: {view_b}
A: {option_a} B: {option_b}
Choose the consistent interpretation. Answer with only A or B.
Trinity placement
This is Dataset I of the Abstract State Consistency Trinity.
Next datasets
• Modality State Consistency
• Description Granularity Consistency
Citation
ClarusC64. "Clarus Viewpoint State Consistency v0.1", 2026.
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