pair_id string | task_family string | task_id string | option_id string | option_description string | natural_image string | tactile_image string | votes_total int64 | positives int64 | negatives int64 | vote_fraction float64 | label int64 | source_assignments int64 | status_counts unknown | used_consensus bool | split string |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Animals_and_Creatures/Cat/Natural/cat_11.jpg::Animals_and_Creatures/Cat/Tactile/11.jpg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Cat/Natural/cat_11.jpg | Animals_and_Creatures/Cat/Tactile/11.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_11.jpg::Animals_and_Creatures/Cat/Tactile/11.jpg | F1 | F1QT | no_issues_good | Textures look good / no issues. | Animals_and_Creatures/Cat/Natural/cat_11.jpg | Animals_and_Creatures/Cat/Tactile/11.jpg | 3 | 2 | 1 | 0.666667 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Bat/Natural/9_3.jpg::Animals_and_Creatures/Bat/Tactile/9.jpeg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Bat/Natural/9_3.jpg | Animals_and_Creatures/Bat/Tactile/9.jpeg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Bat/Natural/9_3.jpg::Animals_and_Creatures/Bat/Tactile/9.jpeg | F1 | F1QT | inconsistent_within_elements | Texture inconsistent within an element. | Animals_and_Creatures/Bat/Natural/9_3.jpg | Animals_and_Creatures/Bat/Tactile/9.jpeg | 3 | 3 | 0 | 1 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Bat/Natural/9_3.jpg::Animals_and_Creatures/Bat/Tactile/9.jpeg | F1 | F1QT | far_near_wrong | Near vs. far textures not differentiated. | Animals_and_Creatures/Bat/Natural/9_3.jpg | Animals_and_Creatures/Bat/Tactile/9.jpeg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Bat/Natural/9_3.jpg::Animals_and_Creatures/Bat/Tactile/9.jpeg | F1 | F1QT | too_dense_cluttered | Textures overly dense or cluttered. | Animals_and_Creatures/Bat/Natural/9_3.jpg | Animals_and_Creatures/Bat/Tactile/9.jpeg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Bat/Natural/9_3.jpg::Animals_and_Creatures/Bat/Tactile/9.jpeg | F1 | F1QT | no_issues_good | Textures look good / no issues. | Animals_and_Creatures/Bat/Natural/9_3.jpg | Animals_and_Creatures/Bat/Tactile/9.jpeg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg::Animals_and_Creatures/Giraffe/Tactile/3.png | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg | Animals_and_Creatures/Giraffe/Tactile/3.png | 3 | 2 | 1 | 0.666667 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg::Animals_and_Creatures/Giraffe/Tactile/3.png | F1 | F1QT | inconsistent_within_elements | Texture inconsistent within an element. | Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg | Animals_and_Creatures/Giraffe/Tactile/3.png | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg::Animals_and_Creatures/Giraffe/Tactile/3.png | F1 | F1QT | far_near_wrong | Near vs. far textures not differentiated. | Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg | Animals_and_Creatures/Giraffe/Tactile/3.png | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg::Animals_and_Creatures/Giraffe/Tactile/3.png | F1 | F1QT | too_dense_cluttered | Textures overly dense or cluttered. | Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg | Animals_and_Creatures/Giraffe/Tactile/3.png | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg::Animals_and_Creatures/Giraffe/Tactile/3.png | F1 | F1QT | too_similar_adjacent | Textures too similar to adjacent regions. | Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg | Animals_and_Creatures/Giraffe/Tactile/3.png | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg::Animals_and_Creatures/Giraffe/Tactile/3.png | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg | Animals_and_Creatures/Giraffe/Tactile/3.png | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dinosaur/Natural/7_Dinosaur.jpeg::Animals_and_Creatures/Dinosaur/Tactile/7.jpg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Dinosaur/Natural/7_Dinosaur.jpeg | Animals_and_Creatures/Dinosaur/Tactile/7.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dinosaur/Natural/7_Dinosaur.jpeg::Animals_and_Creatures/Dinosaur/Tactile/7.jpg | F1 | F1QT | too_similar_adjacent | Textures too similar to adjacent regions. | Animals_and_Creatures/Dinosaur/Natural/7_Dinosaur.jpeg | Animals_and_Creatures/Dinosaur/Tactile/7.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_16.jpg::Animals_and_Creatures/Cat/Tactile/16.jpg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Cat/Natural/cat_16.jpg | Animals_and_Creatures/Cat/Tactile/16.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_16.jpg::Animals_and_Creatures/Cat/Tactile/16.jpg | F1 | F1QT | inconsistent_within_elements | Texture inconsistent within an element. | Animals_and_Creatures/Cat/Natural/cat_16.jpg | Animals_and_Creatures/Cat/Tactile/16.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_16.jpg::Animals_and_Creatures/Cat/Tactile/16.jpg | F1 | F1QT | far_near_wrong | Near vs. far textures not differentiated. | Animals_and_Creatures/Cat/Natural/cat_16.jpg | Animals_and_Creatures/Cat/Tactile/16.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_16.jpg::Animals_and_Creatures/Cat/Tactile/16.jpg | F1 | F1QT | too_similar_adjacent | Textures too similar to adjacent regions. | Animals_and_Creatures/Cat/Natural/cat_16.jpg | Animals_and_Creatures/Cat/Tactile/16.jpg | 3 | 3 | 0 | 1 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_16.jpg::Animals_and_Creatures/Cat/Tactile/16.jpg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Cat/Natural/cat_16.jpg | Animals_and_Creatures/Cat/Tactile/16.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_16.jpg::Animals_and_Creatures/Cat/Tactile/16.jpg | F1 | F1QT | no_issues_good | Textures look good / no issues. | Animals_and_Creatures/Cat/Natural/cat_16.jpg | Animals_and_Creatures/Cat/Tactile/16.jpg | 3 | 2 | 1 | 0.666667 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg::Animals_and_Creatures/Dog/Tactile/8.jpg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg | Animals_and_Creatures/Dog/Tactile/8.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg::Animals_and_Creatures/Dog/Tactile/8.jpg | F1 | F1QT | inconsistent_within_elements | Texture inconsistent within an element. | Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg | Animals_and_Creatures/Dog/Tactile/8.jpg | 3 | 2 | 1 | 0.666667 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg::Animals_and_Creatures/Dog/Tactile/8.jpg | F1 | F1QT | far_near_wrong | Near vs. far textures not differentiated. | Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg | Animals_and_Creatures/Dog/Tactile/8.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg::Animals_and_Creatures/Dog/Tactile/8.jpg | F1 | F1QT | too_dense_cluttered | Textures overly dense or cluttered. | Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg | Animals_and_Creatures/Dog/Tactile/8.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg::Animals_and_Creatures/Dog/Tactile/8.jpg | F1 | F1QT | too_similar_adjacent | Textures too similar to adjacent regions. | Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg | Animals_and_Creatures/Dog/Tactile/8.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg::Animals_and_Creatures/Dog/Tactile/8.jpg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg | Animals_and_Creatures/Dog/Tactile/8.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg::Animals_and_Creatures/Dog/Tactile/8.jpg | F1 | F1QT | no_issues_good | Textures look good / no issues. | Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg | Animals_and_Creatures/Dog/Tactile/8.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_17.jpg::Animals_and_Creatures/Cat/Tactile/17.jpg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Cat/Natural/cat_17.jpg | Animals_and_Creatures/Cat/Tactile/17.jpg | 3 | 3 | 0 | 1 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_17.jpg::Animals_and_Creatures/Cat/Tactile/17.jpg | F1 | F1QT | too_dense_cluttered | Textures overly dense or cluttered. | Animals_and_Creatures/Cat/Natural/cat_17.jpg | Animals_and_Creatures/Cat/Tactile/17.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_17.jpg::Animals_and_Creatures/Cat/Tactile/17.jpg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Cat/Natural/cat_17.jpg | Animals_and_Creatures/Cat/Tactile/17.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Duck/Natural/3_Duck.jpg::Animals_and_Creatures/Duck/Tactile/3.jpg | F1 | F1QT | too_dense_cluttered | Textures overly dense or cluttered. | Animals_and_Creatures/Duck/Natural/3_Duck.jpg | Animals_and_Creatures/Duck/Tactile/3.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Duck/Natural/3_Duck.jpg::Animals_and_Creatures/Duck/Tactile/3.jpg | F1 | F1QT | too_similar_adjacent | Textures too similar to adjacent regions. | Animals_and_Creatures/Duck/Natural/3_Duck.jpg | Animals_and_Creatures/Duck/Tactile/3.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Duck/Natural/3_Duck.jpg::Animals_and_Creatures/Duck/Tactile/3.jpg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Duck/Natural/3_Duck.jpg | Animals_and_Creatures/Duck/Tactile/3.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Duck/Natural/3_Duck.jpg::Animals_and_Creatures/Duck/Tactile/3.jpg | F1 | F1QT | no_issues_good | Textures look good / no issues. | Animals_and_Creatures/Duck/Natural/3_Duck.jpg | Animals_and_Creatures/Duck/Tactile/3.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Beluga Whale/Natural/Beluga_9.jpg::Animals_and_Creatures/Beluga Whale/Tactile/9.jpg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Beluga Whale/Natural/Beluga_9.jpg | Animals_and_Creatures/Beluga Whale/Tactile/9.jpg | 3 | 3 | 0 | 1 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Beluga Whale/Natural/Beluga_9.jpg::Animals_and_Creatures/Beluga Whale/Tactile/9.jpg | F1 | F1QT | far_near_wrong | Near vs. far textures not differentiated. | Animals_and_Creatures/Beluga Whale/Natural/Beluga_9.jpg | Animals_and_Creatures/Beluga Whale/Tactile/9.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Beluga Whale/Natural/Beluga_9.jpg::Animals_and_Creatures/Beluga Whale/Tactile/9.jpg | F1 | F1QT | too_similar_adjacent | Textures too similar to adjacent regions. | Animals_and_Creatures/Beluga Whale/Natural/Beluga_9.jpg | Animals_and_Creatures/Beluga Whale/Tactile/9.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Beluga Whale/Natural/Beluga_9.jpg::Animals_and_Creatures/Beluga Whale/Tactile/9.jpg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Beluga Whale/Natural/Beluga_9.jpg | Animals_and_Creatures/Beluga Whale/Tactile/9.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Beluga Whale/Natural/Beluga_9.jpg::Animals_and_Creatures/Beluga Whale/Tactile/9.jpg | F1 | F1QT | no_issues_good | Textures look good / no issues. | Animals_and_Creatures/Beluga Whale/Natural/Beluga_9.jpg | Animals_and_Creatures/Beluga Whale/Tactile/9.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Rabbit/Natural/1.png::Animals_and_Creatures/Rabbit/Tactile/1.jpg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Rabbit/Natural/1.png | Animals_and_Creatures/Rabbit/Tactile/1.jpg | 3 | 3 | 0 | 1 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Rabbit/Natural/1.png::Animals_and_Creatures/Rabbit/Tactile/1.jpg | F1 | F1QT | inconsistent_within_elements | Texture inconsistent within an element. | Animals_and_Creatures/Rabbit/Natural/1.png | Animals_and_Creatures/Rabbit/Tactile/1.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Rabbit/Natural/1.png::Animals_and_Creatures/Rabbit/Tactile/1.jpg | F1 | F1QT | too_dense_cluttered | Textures overly dense or cluttered. | Animals_and_Creatures/Rabbit/Natural/1.png | Animals_and_Creatures/Rabbit/Tactile/1.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Rabbit/Natural/1.png::Animals_and_Creatures/Rabbit/Tactile/1.jpg | F1 | F1QT | too_similar_adjacent | Textures too similar to adjacent regions. | Animals_and_Creatures/Rabbit/Natural/1.png | Animals_and_Creatures/Rabbit/Tactile/1.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Rabbit/Natural/1.png::Animals_and_Creatures/Rabbit/Tactile/1.jpg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Rabbit/Natural/1.png | Animals_and_Creatures/Rabbit/Tactile/1.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Horse/Natural/9_Horse.jpeg::Animals_and_Creatures/Horse/Tactile/9.jpg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Horse/Natural/9_Horse.jpeg | Animals_and_Creatures/Horse/Tactile/9.jpg | 3 | 2 | 1 | 0.666667 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Horse/Natural/9_Horse.jpeg::Animals_and_Creatures/Horse/Tactile/9.jpg | F1 | F1QT | inconsistent_within_elements | Texture inconsistent within an element. | Animals_and_Creatures/Horse/Natural/9_Horse.jpeg | Animals_and_Creatures/Horse/Tactile/9.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Horse/Natural/9_Horse.jpeg::Animals_and_Creatures/Horse/Tactile/9.jpg | F1 | F1QT | far_near_wrong | Near vs. far textures not differentiated. | Animals_and_Creatures/Horse/Natural/9_Horse.jpeg | Animals_and_Creatures/Horse/Tactile/9.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Horse/Natural/9_Horse.jpeg::Animals_and_Creatures/Horse/Tactile/9.jpg | F1 | F1QT | too_similar_adjacent | Textures too similar to adjacent regions. | Animals_and_Creatures/Horse/Natural/9_Horse.jpeg | Animals_and_Creatures/Horse/Tactile/9.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Horse/Natural/9_Horse.jpeg::Animals_and_Creatures/Horse/Tactile/9.jpg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Horse/Natural/9_Horse.jpeg | Animals_and_Creatures/Horse/Tactile/9.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Horse/Natural/9_Horse.jpeg::Animals_and_Creatures/Horse/Tactile/9.jpg | F1 | F1QT | no_issues_good | Textures look good / no issues. | Animals_and_Creatures/Horse/Natural/9_Horse.jpeg | Animals_and_Creatures/Horse/Tactile/9.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Crab/Natural/Crab_1.jpg::Animals_and_Creatures/Crab/Tactile/1.jpeg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Crab/Natural/Crab_1.jpg | Animals_and_Creatures/Crab/Tactile/1.jpeg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Crab/Natural/Crab_1.jpg::Animals_and_Creatures/Crab/Tactile/1.jpeg | F1 | F1QT | inconsistent_within_elements | Texture inconsistent within an element. | Animals_and_Creatures/Crab/Natural/Crab_1.jpg | Animals_and_Creatures/Crab/Tactile/1.jpeg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Crab/Natural/Crab_1.jpg::Animals_and_Creatures/Crab/Tactile/1.jpeg | F1 | F1QT | far_near_wrong | Near vs. far textures not differentiated. | Animals_and_Creatures/Crab/Natural/Crab_1.jpg | Animals_and_Creatures/Crab/Tactile/1.jpeg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Crab/Natural/Crab_1.jpg::Animals_and_Creatures/Crab/Tactile/1.jpeg | F1 | F1QT | too_dense_cluttered | Textures overly dense or cluttered. | Animals_and_Creatures/Crab/Natural/Crab_1.jpg | Animals_and_Creatures/Crab/Tactile/1.jpeg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Crab/Natural/Crab_1.jpg::Animals_and_Creatures/Crab/Tactile/1.jpeg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Crab/Natural/Crab_1.jpg | Animals_and_Creatures/Crab/Tactile/1.jpeg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Crab/Natural/Crab_1.jpg::Animals_and_Creatures/Crab/Tactile/1.jpeg | F1 | F1QT | no_issues_good | Textures look good / no issues. | Animals_and_Creatures/Crab/Natural/Crab_1.jpg | Animals_and_Creatures/Crab/Tactile/1.jpeg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Fish/Natural/30_FISH.png::Animals_and_Creatures/Fish/Tactile/30.jpg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Fish/Natural/30_FISH.png | Animals_and_Creatures/Fish/Tactile/30.jpg | 3 | 3 | 0 | 1 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Fish/Natural/30_FISH.png::Animals_and_Creatures/Fish/Tactile/30.jpg | F1 | F1QT | inconsistent_within_elements | Texture inconsistent within an element. | Animals_and_Creatures/Fish/Natural/30_FISH.png | Animals_and_Creatures/Fish/Tactile/30.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Fish/Natural/30_FISH.png::Animals_and_Creatures/Fish/Tactile/30.jpg | F1 | F1QT | far_near_wrong | Near vs. far textures not differentiated. | Animals_and_Creatures/Fish/Natural/30_FISH.png | Animals_and_Creatures/Fish/Tactile/30.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Fish/Natural/30_FISH.png::Animals_and_Creatures/Fish/Tactile/30.jpg | F1 | F1QT | too_dense_cluttered | Textures overly dense or cluttered. | Animals_and_Creatures/Fish/Natural/30_FISH.png | Animals_and_Creatures/Fish/Tactile/30.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Fish/Natural/30_FISH.png::Animals_and_Creatures/Fish/Tactile/30.jpg | F1 | F1QT | too_similar_adjacent | Textures too similar to adjacent regions. | Animals_and_Creatures/Fish/Natural/30_FISH.png | Animals_and_Creatures/Fish/Tactile/30.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Fish/Natural/30_FISH.png::Animals_and_Creatures/Fish/Tactile/30.jpg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Fish/Natural/30_FISH.png | Animals_and_Creatures/Fish/Tactile/30.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_7.jpeg::Animals_and_Creatures/Cat/Tactile/7.jpg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Cat/Natural/cat_7.jpeg | Animals_and_Creatures/Cat/Tactile/7.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_7.jpeg::Animals_and_Creatures/Cat/Tactile/7.jpg | F1 | F1QT | inconsistent_within_elements | Texture inconsistent within an element. | Animals_and_Creatures/Cat/Natural/cat_7.jpeg | Animals_and_Creatures/Cat/Tactile/7.jpg | 3 | 3 | 0 | 1 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_7.jpeg::Animals_and_Creatures/Cat/Tactile/7.jpg | F1 | F1QT | far_near_wrong | Near vs. far textures not differentiated. | Animals_and_Creatures/Cat/Natural/cat_7.jpeg | Animals_and_Creatures/Cat/Tactile/7.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_7.jpeg::Animals_and_Creatures/Cat/Tactile/7.jpg | F1 | F1QT | too_dense_cluttered | Textures overly dense or cluttered. | Animals_and_Creatures/Cat/Natural/cat_7.jpeg | Animals_and_Creatures/Cat/Tactile/7.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_7.jpeg::Animals_and_Creatures/Cat/Tactile/7.jpg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Cat/Natural/cat_7.jpeg | Animals_and_Creatures/Cat/Tactile/7.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_7.jpeg::Animals_and_Creatures/Cat/Tactile/7.jpg | F1 | F1QT | no_issues_good | Textures look good / no issues. | Animals_and_Creatures/Cat/Natural/cat_7.jpeg | Animals_and_Creatures/Cat/Tactile/7.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dinosaur/Natural/6_Dinosaur.jpeg::Animals_and_Creatures/Dinosaur/Tactile/6.jpg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Dinosaur/Natural/6_Dinosaur.jpeg | Animals_and_Creatures/Dinosaur/Tactile/6.jpg | 3 | 3 | 0 | 1 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dinosaur/Natural/6_Dinosaur.jpeg::Animals_and_Creatures/Dinosaur/Tactile/6.jpg | F1 | F1QT | inconsistent_within_elements | Texture inconsistent within an element. | Animals_and_Creatures/Dinosaur/Natural/6_Dinosaur.jpeg | Animals_and_Creatures/Dinosaur/Tactile/6.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dinosaur/Natural/6_Dinosaur.jpeg::Animals_and_Creatures/Dinosaur/Tactile/6.jpg | F1 | F1QT | far_near_wrong | Near vs. far textures not differentiated. | Animals_and_Creatures/Dinosaur/Natural/6_Dinosaur.jpeg | Animals_and_Creatures/Dinosaur/Tactile/6.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dinosaur/Natural/6_Dinosaur.jpeg::Animals_and_Creatures/Dinosaur/Tactile/6.jpg | F1 | F1QT | too_dense_cluttered | Textures overly dense or cluttered. | Animals_and_Creatures/Dinosaur/Natural/6_Dinosaur.jpeg | Animals_and_Creatures/Dinosaur/Tactile/6.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dinosaur/Natural/6_Dinosaur.jpeg::Animals_and_Creatures/Dinosaur/Tactile/6.jpg | F1 | F1QT | too_similar_adjacent | Textures too similar to adjacent regions. | Animals_and_Creatures/Dinosaur/Natural/6_Dinosaur.jpeg | Animals_and_Creatures/Dinosaur/Tactile/6.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dinosaur/Natural/6_Dinosaur.jpeg::Animals_and_Creatures/Dinosaur/Tactile/6.jpg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Dinosaur/Natural/6_Dinosaur.jpeg | Animals_and_Creatures/Dinosaur/Tactile/6.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dinosaur/Natural/6_Dinosaur.jpeg::Animals_and_Creatures/Dinosaur/Tactile/6.jpg | F1 | F1QT | no_issues_good | Textures look good / no issues. | Animals_and_Creatures/Dinosaur/Natural/6_Dinosaur.jpeg | Animals_and_Creatures/Dinosaur/Tactile/6.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Bee/Natural/Bee_12.jpg::Animals_and_Creatures/Bee/Tactile/12.jpg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Bee/Natural/Bee_12.jpg | Animals_and_Creatures/Bee/Tactile/12.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Bee/Natural/Bee_12.jpg::Animals_and_Creatures/Bee/Tactile/12.jpg | F1 | F1QT | inconsistent_within_elements | Texture inconsistent within an element. | Animals_and_Creatures/Bee/Natural/Bee_12.jpg | Animals_and_Creatures/Bee/Tactile/12.jpg | 3 | 3 | 0 | 1 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Bee/Natural/Bee_12.jpg::Animals_and_Creatures/Bee/Tactile/12.jpg | F1 | F1QT | far_near_wrong | Near vs. far textures not differentiated. | Animals_and_Creatures/Bee/Natural/Bee_12.jpg | Animals_and_Creatures/Bee/Tactile/12.jpg | 3 | 2 | 1 | 0.666667 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Bee/Natural/Bee_12.jpg::Animals_and_Creatures/Bee/Tactile/12.jpg | F1 | F1QT | too_dense_cluttered | Textures overly dense or cluttered. | Animals_and_Creatures/Bee/Natural/Bee_12.jpg | Animals_and_Creatures/Bee/Tactile/12.jpg | 3 | 2 | 1 | 0.666667 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Bee/Natural/Bee_12.jpg::Animals_and_Creatures/Bee/Tactile/12.jpg | F1 | F1QT | too_similar_adjacent | Textures too similar to adjacent regions. | Animals_and_Creatures/Bee/Natural/Bee_12.jpg | Animals_and_Creatures/Bee/Tactile/12.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Bee/Natural/Bee_12.jpg::Animals_and_Creatures/Bee/Tactile/12.jpg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Bee/Natural/Bee_12.jpg | Animals_and_Creatures/Bee/Tactile/12.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Penguin/Natural/10.jpg::Animals_and_Creatures/Penguin/Tactile/10.jpeg | F1 | F1QV | angle_match | Viewing angle matches the natural image. | Animals_and_Creatures/Penguin/Natural/10.jpg | Animals_and_Creatures/Penguin/Tactile/10.jpeg | 5 | 5 | 0 | 1 | 1 | 5 | {
"submitted": 5
} | true | train |
Animals_and_Creatures/Penguin/Natural/10.jpg::Animals_and_Creatures/Penguin/Tactile/10.jpeg | F1 | F1QV | view_frontal | Frontal view. | Animals_and_Creatures/Penguin/Natural/10.jpg | Animals_and_Creatures/Penguin/Tactile/10.jpeg | 5 | 0 | 5 | 0 | 0 | 5 | {
"submitted": 5
} | true | train |
Animals_and_Creatures/Penguin/Natural/10.jpg::Animals_and_Creatures/Penguin/Tactile/10.jpeg | F1 | F1QV | view_side | Side view. | Animals_and_Creatures/Penguin/Natural/10.jpg | Animals_and_Creatures/Penguin/Tactile/10.jpeg | 5 | 5 | 0 | 1 | 1 | 5 | {
"submitted": 5
} | true | train |
Animals_and_Creatures/Penguin/Natural/10.jpg::Animals_and_Creatures/Penguin/Tactile/10.jpeg | F1 | F1QV | view_top | Top view. | Animals_and_Creatures/Penguin/Natural/10.jpg | Animals_and_Creatures/Penguin/Tactile/10.jpeg | 5 | 0 | 5 | 0 | 0 | 5 | {
"submitted": 5
} | true | train |
Animals_and_Creatures/Penguin/Natural/10.jpg::Animals_and_Creatures/Penguin/Tactile/10.jpeg | F1 | F1QV | view_perspective | Perspective / three-quarter view. | Animals_and_Creatures/Penguin/Natural/10.jpg | Animals_and_Creatures/Penguin/Tactile/10.jpeg | 5 | 0 | 5 | 0 | 0 | 5 | {
"submitted": 5
} | true | train |
Animals_and_Creatures/Bird/Natural/11_Bird.png::Animals_and_Creatures/Bird/Tactile/11.jpg | F1 | F1QV | angle_match | Viewing angle matches the natural image. | Animals_and_Creatures/Bird/Natural/11_Bird.png | Animals_and_Creatures/Bird/Tactile/11.jpg | 7 | 7 | 0 | 1 | 1 | 7 | {
"submitted": 7
} | true | train |
Animals_and_Creatures/Bird/Natural/11_Bird.png::Animals_and_Creatures/Bird/Tactile/11.jpg | F1 | F1QV | view_side | Side view. | Animals_and_Creatures/Bird/Natural/11_Bird.png | Animals_and_Creatures/Bird/Tactile/11.jpg | 7 | 7 | 0 | 1 | 1 | 7 | {
"submitted": 7
} | true | train |
Animals_and_Creatures/Bird/Natural/11_Bird.png::Animals_and_Creatures/Bird/Tactile/11.jpg | F1 | F1QV | view_top | Top view. | Animals_and_Creatures/Bird/Natural/11_Bird.png | Animals_and_Creatures/Bird/Tactile/11.jpg | 7 | 0 | 7 | 0 | 0 | 7 | {
"submitted": 7
} | true | train |
Animals_and_Creatures/Bird/Natural/11_Bird.png::Animals_and_Creatures/Bird/Tactile/11.jpg | F1 | F1QV | view_perspective | Perspective / three-quarter view. | Animals_and_Creatures/Bird/Natural/11_Bird.png | Animals_and_Creatures/Bird/Tactile/11.jpg | 7 | 0 | 7 | 0 | 0 | 7 | {
"submitted": 7
} | true | train |
Animals_and_Creatures/Rabbit/Natural/6.png::Animals_and_Creatures/Rabbit/Tactile/6.jpg | F1 | F1QV | angle_match | Viewing angle matches the natural image. | Animals_and_Creatures/Rabbit/Natural/6.png | Animals_and_Creatures/Rabbit/Tactile/6.jpg | 7 | 7 | 0 | 1 | 1 | 7 | {
"submitted": 7
} | true | train |
Animals_and_Creatures/Rabbit/Natural/6.png::Animals_and_Creatures/Rabbit/Tactile/6.jpg | F1 | F1QV | view_frontal | Frontal view. | Animals_and_Creatures/Rabbit/Natural/6.png | Animals_and_Creatures/Rabbit/Tactile/6.jpg | 7 | 0 | 7 | 0 | 0 | 7 | {
"submitted": 7
} | true | train |
Animals_and_Creatures/Rabbit/Natural/6.png::Animals_and_Creatures/Rabbit/Tactile/6.jpg | F1 | F1QV | view_side | Side view. | Animals_and_Creatures/Rabbit/Natural/6.png | Animals_and_Creatures/Rabbit/Tactile/6.jpg | 7 | 7 | 0 | 1 | 1 | 7 | {
"submitted": 7
} | true | train |
Animals_and_Creatures/Rabbit/Natural/6.png::Animals_and_Creatures/Rabbit/Tactile/6.jpg | F1 | F1QV | view_top | Top view. | Animals_and_Creatures/Rabbit/Natural/6.png | Animals_and_Creatures/Rabbit/Tactile/6.jpg | 7 | 0 | 7 | 0 | 0 | 7 | {
"submitted": 7
} | true | train |
Animals_and_Creatures/Rabbit/Natural/6.png::Animals_and_Creatures/Rabbit/Tactile/6.jpg | F1 | F1QV | view_perspective | Perspective / three-quarter view. | Animals_and_Creatures/Rabbit/Natural/6.png | Animals_and_Creatures/Rabbit/Tactile/6.jpg | 7 | 0 | 7 | 0 | 0 | 7 | {
"submitted": 7
} | true | train |
Animals_and_Creatures/Duck/Natural/8_Duck_Edited.jpg::Animals_and_Creatures/Duck/Tactile/8.jpg | F1 | F1QV | angle_match | Viewing angle matches the natural image. | Animals_and_Creatures/Duck/Natural/8_Duck_Edited.jpg | Animals_and_Creatures/Duck/Tactile/8.jpg | 7 | 7 | 0 | 1 | 1 | 7 | {
"submitted": 7
} | true | train |
Animals_and_Creatures/Duck/Natural/8_Duck_Edited.jpg::Animals_and_Creatures/Duck/Tactile/8.jpg | F1 | F1QV | view_frontal | Frontal view. | Animals_and_Creatures/Duck/Natural/8_Duck_Edited.jpg | Animals_and_Creatures/Duck/Tactile/8.jpg | 7 | 0 | 7 | 0 | 0 | 7 | {
"submitted": 7
} | true | train |
Animals_and_Creatures/Duck/Natural/8_Duck_Edited.jpg::Animals_and_Creatures/Duck/Tactile/8.jpg | F1 | F1QV | view_side | Side view. | Animals_and_Creatures/Duck/Natural/8_Duck_Edited.jpg | Animals_and_Creatures/Duck/Tactile/8.jpg | 7 | 7 | 0 | 1 | 1 | 7 | {
"submitted": 7
} | true | train |
Animals_and_Creatures/Duck/Natural/8_Duck_Edited.jpg::Animals_and_Creatures/Duck/Tactile/8.jpg | F1 | F1QV | view_top | Top view. | Animals_and_Creatures/Duck/Natural/8_Duck_Edited.jpg | Animals_and_Creatures/Duck/Tactile/8.jpg | 7 | 0 | 7 | 0 | 0 | 7 | {
"submitted": 7
} | true | train |
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