pair_id string | task_family string | task_id string | option_id string | option_description string | natural_image string | tactile_image string | votes_total int64 | positives int64 | negatives int64 | vote_fraction float64 | label int64 | source_assignments int64 | status_counts unknown | used_consensus bool | split string |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Animals_and_Creatures/Teddy Bear/Natural/3.jpg::Animals_and_Creatures/Teddy Bear/Tactile/3.jpeg | F1 | F1QP | missing_parts | Some parts from the photo are missing. | Animals_and_Creatures/Teddy Bear/Natural/3.jpg | Animals_and_Creatures/Teddy Bear/Tactile/3.jpeg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Teddy Bear/Natural/3.jpg::Animals_and_Creatures/Teddy Bear/Tactile/3.jpeg | F1 | F1QP | wrong_location | Parts exist but are misplaced. | Animals_and_Creatures/Teddy Bear/Natural/3.jpg | Animals_and_Creatures/Teddy Bear/Tactile/3.jpeg | 3 | 2 | 1 | 0.666667 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Teddy Bear/Natural/3.jpg::Animals_and_Creatures/Teddy Bear/Tactile/3.jpeg | F1 | F1QP | all_correct | All parts present and correctly located. | Animals_and_Creatures/Teddy Bear/Natural/3.jpg | Animals_and_Creatures/Teddy Bear/Tactile/3.jpeg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Crab/Natural/Crab_10.jpg::Animals_and_Creatures/Crab/Tactile/10.jpeg | F1 | F1QP | missing_parts | Some parts from the photo are missing. | Animals_and_Creatures/Crab/Natural/Crab_10.jpg | Animals_and_Creatures/Crab/Tactile/10.jpeg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Crab/Natural/Crab_10.jpg::Animals_and_Creatures/Crab/Tactile/10.jpeg | F1 | F1QP | wrong_location | Parts exist but are misplaced. | Animals_and_Creatures/Crab/Natural/Crab_10.jpg | Animals_and_Creatures/Crab/Tactile/10.jpeg | 3 | 2 | 1 | 0.666667 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Crab/Natural/Crab_10.jpg::Animals_and_Creatures/Crab/Tactile/10.jpeg | F1 | F1QP | all_correct | All parts present and correctly located. | Animals_and_Creatures/Crab/Natural/Crab_10.jpg | Animals_and_Creatures/Crab/Tactile/10.jpeg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Crab/Natural/Crab_6.jpg::Animals_and_Creatures/Crab/Tactile/6.jpeg | F1 | F1QP | missing_parts | Some parts from the photo are missing. | Animals_and_Creatures/Crab/Natural/Crab_6.jpg | Animals_and_Creatures/Crab/Tactile/6.jpeg | 8 | 2 | 6 | 0.25 | 0 | 8 | {
"approved": 3,
"rejected": 3,
"submitted": 2
} | true | train |
Animals_and_Creatures/Crab/Natural/Crab_6.jpg::Animals_and_Creatures/Crab/Tactile/6.jpeg | F1 | F1QP | extra_parts | Extra or hallucinated parts exist. | Animals_and_Creatures/Crab/Natural/Crab_6.jpg | Animals_and_Creatures/Crab/Tactile/6.jpeg | 8 | 6 | 2 | 0.75 | 1 | 8 | {
"approved": 3,
"rejected": 3,
"submitted": 2
} | true | train |
Animals_and_Creatures/Crab/Natural/Crab_6.jpg::Animals_and_Creatures/Crab/Tactile/6.jpeg | F1 | F1QP | wrong_location | Parts exist but are misplaced. | Animals_and_Creatures/Crab/Natural/Crab_6.jpg | Animals_and_Creatures/Crab/Tactile/6.jpeg | 8 | 1 | 7 | 0.125 | 0 | 8 | {
"approved": 3,
"rejected": 3,
"submitted": 2
} | true | train |
Animals_and_Creatures/Crab/Natural/Crab_6.jpg::Animals_and_Creatures/Crab/Tactile/6.jpeg | F1 | F1QP | all_correct | All parts present and correctly located. | Animals_and_Creatures/Crab/Natural/Crab_6.jpg | Animals_and_Creatures/Crab/Tactile/6.jpeg | 8 | 1 | 7 | 0.125 | 0 | 8 | {
"approved": 3,
"rejected": 3,
"submitted": 2
} | true | train |
Animals_and_Creatures/Horse/Natural/12_Horse.jpeg::Animals_and_Creatures/Horse/Tactile/12.jpg | F1 | F1QP | missing_parts | Some parts from the photo are missing. | Animals_and_Creatures/Horse/Natural/12_Horse.jpeg | Animals_and_Creatures/Horse/Tactile/12.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Horse/Natural/12_Horse.jpeg::Animals_and_Creatures/Horse/Tactile/12.jpg | F1 | F1QP | extra_parts | Extra or hallucinated parts exist. | Animals_and_Creatures/Horse/Natural/12_Horse.jpeg | Animals_and_Creatures/Horse/Tactile/12.jpg | 3 | 2 | 1 | 0.666667 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Horse/Natural/12_Horse.jpeg::Animals_and_Creatures/Horse/Tactile/12.jpg | F1 | F1QP | wrong_location | Parts exist but are misplaced. | Animals_and_Creatures/Horse/Natural/12_Horse.jpeg | Animals_and_Creatures/Horse/Tactile/12.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dog/Natural/16_Dog_Edited.jpg::Animals_and_Creatures/Dog/Tactile/16.jpg | F1 | F1QP | missing_parts | Some parts from the photo are missing. | Animals_and_Creatures/Dog/Natural/16_Dog_Edited.jpg | Animals_and_Creatures/Dog/Tactile/16.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dog/Natural/16_Dog_Edited.jpg::Animals_and_Creatures/Dog/Tactile/16.jpg | F1 | F1QP | extra_parts | Extra or hallucinated parts exist. | Animals_and_Creatures/Dog/Natural/16_Dog_Edited.jpg | Animals_and_Creatures/Dog/Tactile/16.jpg | 3 | 2 | 1 | 0.666667 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dog/Natural/16_Dog_Edited.jpg::Animals_and_Creatures/Dog/Tactile/16.jpg | F1 | F1QP | wrong_location | Parts exist but are misplaced. | Animals_and_Creatures/Dog/Natural/16_Dog_Edited.jpg | Animals_and_Creatures/Dog/Tactile/16.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Camel/Natural/Camel_5.jpg::Animals_and_Creatures/Camel/Tactile/5.jpg | F1 | F1QP | missing_parts | Some parts from the photo are missing. | Animals_and_Creatures/Camel/Natural/Camel_5.jpg | Animals_and_Creatures/Camel/Tactile/5.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Camel/Natural/Camel_5.jpg::Animals_and_Creatures/Camel/Tactile/5.jpg | F1 | F1QP | extra_parts | Extra or hallucinated parts exist. | Animals_and_Creatures/Camel/Natural/Camel_5.jpg | Animals_and_Creatures/Camel/Tactile/5.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Camel/Natural/Camel_5.jpg::Animals_and_Creatures/Camel/Tactile/5.jpg | F1 | F1QP | all_correct | All parts present and correctly located. | Animals_and_Creatures/Camel/Natural/Camel_5.jpg | Animals_and_Creatures/Camel/Tactile/5.jpg | 3 | 2 | 1 | 0.666667 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Teddy Bear/Natural/8_2.png::Animals_and_Creatures/Teddy Bear/Tactile/8.jpeg | F1 | F1QP | missing_parts | Some parts from the photo are missing. | Animals_and_Creatures/Teddy Bear/Natural/8_2.png | Animals_and_Creatures/Teddy Bear/Tactile/8.jpeg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Teddy Bear/Natural/8_2.png::Animals_and_Creatures/Teddy Bear/Tactile/8.jpeg | F1 | F1QP | extra_parts | Extra or hallucinated parts exist. | Animals_and_Creatures/Teddy Bear/Natural/8_2.png | Animals_and_Creatures/Teddy Bear/Tactile/8.jpeg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Teddy Bear/Natural/8_2.png::Animals_and_Creatures/Teddy Bear/Tactile/8.jpeg | F1 | F1QP | all_correct | All parts present and correctly located. | Animals_and_Creatures/Teddy Bear/Natural/8_2.png | Animals_and_Creatures/Teddy Bear/Tactile/8.jpeg | 3 | 3 | 0 | 1 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Llama/Natural/5.jpg::Animals_and_Creatures/Llama/Tactile/5.jpg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Llama/Natural/5.jpg | Animals_and_Creatures/Llama/Tactile/5.jpg | 3 | 3 | 0 | 1 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Llama/Natural/5.jpg::Animals_and_Creatures/Llama/Tactile/5.jpg | F1 | F1QT | inconsistent_within_elements | Texture inconsistent within an element. | Animals_and_Creatures/Llama/Natural/5.jpg | Animals_and_Creatures/Llama/Tactile/5.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Llama/Natural/5.jpg::Animals_and_Creatures/Llama/Tactile/5.jpg | F1 | F1QT | far_near_wrong | Near vs. far textures not differentiated. | Animals_and_Creatures/Llama/Natural/5.jpg | Animals_and_Creatures/Llama/Tactile/5.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Llama/Natural/5.jpg::Animals_and_Creatures/Llama/Tactile/5.jpg | F1 | F1QT | too_similar_adjacent | Textures too similar to adjacent regions. | Animals_and_Creatures/Llama/Natural/5.jpg | Animals_and_Creatures/Llama/Tactile/5.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Llama/Natural/5.jpg::Animals_and_Creatures/Llama/Tactile/5.jpg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Llama/Natural/5.jpg | Animals_and_Creatures/Llama/Tactile/5.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Llama/Natural/5.jpg::Animals_and_Creatures/Llama/Tactile/5.jpg | F1 | F1QT | no_issues_good | Textures look good / no issues. | Animals_and_Creatures/Llama/Natural/5.jpg | Animals_and_Creatures/Llama/Tactile/5.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Teddy Bear/Natural/12_2.png::Animals_and_Creatures/Teddy Bear/Tactile/12.jpeg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Teddy Bear/Natural/12_2.png | Animals_and_Creatures/Teddy Bear/Tactile/12.jpeg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Teddy Bear/Natural/12_2.png::Animals_and_Creatures/Teddy Bear/Tactile/12.jpeg | F1 | F1QT | inconsistent_within_elements | Texture inconsistent within an element. | Animals_and_Creatures/Teddy Bear/Natural/12_2.png | Animals_and_Creatures/Teddy Bear/Tactile/12.jpeg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Teddy Bear/Natural/12_2.png::Animals_and_Creatures/Teddy Bear/Tactile/12.jpeg | F1 | F1QT | far_near_wrong | Near vs. far textures not differentiated. | Animals_and_Creatures/Teddy Bear/Natural/12_2.png | Animals_and_Creatures/Teddy Bear/Tactile/12.jpeg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Teddy Bear/Natural/12_2.png::Animals_and_Creatures/Teddy Bear/Tactile/12.jpeg | F1 | F1QT | too_dense_cluttered | Textures overly dense or cluttered. | Animals_and_Creatures/Teddy Bear/Natural/12_2.png | Animals_and_Creatures/Teddy Bear/Tactile/12.jpeg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Teddy Bear/Natural/12_2.png::Animals_and_Creatures/Teddy Bear/Tactile/12.jpeg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Teddy Bear/Natural/12_2.png | Animals_and_Creatures/Teddy Bear/Tactile/12.jpeg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Bird/Natural/7_Bird.jpg::Animals_and_Creatures/Bird/Tactile/7.jpg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Bird/Natural/7_Bird.jpg | Animals_and_Creatures/Bird/Tactile/7.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Bird/Natural/7_Bird.jpg::Animals_and_Creatures/Bird/Tactile/7.jpg | F1 | F1QT | far_near_wrong | Near vs. far textures not differentiated. | Animals_and_Creatures/Bird/Natural/7_Bird.jpg | Animals_and_Creatures/Bird/Tactile/7.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Bird/Natural/7_Bird.jpg::Animals_and_Creatures/Bird/Tactile/7.jpg | F1 | F1QT | too_dense_cluttered | Textures overly dense or cluttered. | Animals_and_Creatures/Bird/Natural/7_Bird.jpg | Animals_and_Creatures/Bird/Tactile/7.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Bird/Natural/7_Bird.jpg::Animals_and_Creatures/Bird/Tactile/7.jpg | F1 | F1QT | too_similar_adjacent | Textures too similar to adjacent regions. | Animals_and_Creatures/Bird/Natural/7_Bird.jpg | Animals_and_Creatures/Bird/Tactile/7.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Bird/Natural/7_Bird.jpg::Animals_and_Creatures/Bird/Tactile/7.jpg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Bird/Natural/7_Bird.jpg | Animals_and_Creatures/Bird/Tactile/7.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Bird/Natural/7_Bird.jpg::Animals_and_Creatures/Bird/Tactile/7.jpg | F1 | F1QT | no_issues_good | Textures look good / no issues. | Animals_and_Creatures/Bird/Natural/7_Bird.jpg | Animals_and_Creatures/Bird/Tactile/7.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Teddy Bear/Natural/1.jpg::Animals_and_Creatures/Teddy Bear/Tactile/1.jpeg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Teddy Bear/Natural/1.jpg | Animals_and_Creatures/Teddy Bear/Tactile/1.jpeg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Teddy Bear/Natural/1.jpg::Animals_and_Creatures/Teddy Bear/Tactile/1.jpeg | F1 | F1QT | far_near_wrong | Near vs. far textures not differentiated. | Animals_and_Creatures/Teddy Bear/Natural/1.jpg | Animals_and_Creatures/Teddy Bear/Tactile/1.jpeg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Teddy Bear/Natural/1.jpg::Animals_and_Creatures/Teddy Bear/Tactile/1.jpeg | F1 | F1QT | too_dense_cluttered | Textures overly dense or cluttered. | Animals_and_Creatures/Teddy Bear/Natural/1.jpg | Animals_and_Creatures/Teddy Bear/Tactile/1.jpeg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Teddy Bear/Natural/1.jpg::Animals_and_Creatures/Teddy Bear/Tactile/1.jpeg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Teddy Bear/Natural/1.jpg | Animals_and_Creatures/Teddy Bear/Tactile/1.jpeg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Teddy Bear/Natural/1.jpg::Animals_and_Creatures/Teddy Bear/Tactile/1.jpeg | F1 | F1QT | no_issues_good | Textures look good / no issues. | Animals_and_Creatures/Teddy Bear/Natural/1.jpg | Animals_and_Creatures/Teddy Bear/Tactile/1.jpeg | 3 | 2 | 1 | 0.666667 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_11.jpg::Animals_and_Creatures/Cat/Tactile/11.jpg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Cat/Natural/cat_11.jpg | Animals_and_Creatures/Cat/Tactile/11.jpg | 3 | 3 | 0 | 1 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_11.jpg::Animals_and_Creatures/Cat/Tactile/11.jpg | F1 | F1QT | inconsistent_within_elements | Texture inconsistent within an element. | Animals_and_Creatures/Cat/Natural/cat_11.jpg | Animals_and_Creatures/Cat/Tactile/11.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_11.jpg::Animals_and_Creatures/Cat/Tactile/11.jpg | F1 | F1QT | far_near_wrong | Near vs. far textures not differentiated. | Animals_and_Creatures/Cat/Natural/cat_11.jpg | Animals_and_Creatures/Cat/Tactile/11.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_11.jpg::Animals_and_Creatures/Cat/Tactile/11.jpg | F1 | F1QT | too_similar_adjacent | Textures too similar to adjacent regions. | Animals_and_Creatures/Cat/Natural/cat_11.jpg | Animals_and_Creatures/Cat/Tactile/11.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_11.jpg::Animals_and_Creatures/Cat/Tactile/11.jpg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Cat/Natural/cat_11.jpg | Animals_and_Creatures/Cat/Tactile/11.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_11.jpg::Animals_and_Creatures/Cat/Tactile/11.jpg | F1 | F1QT | no_issues_good | Textures look good / no issues. | Animals_and_Creatures/Cat/Natural/cat_11.jpg | Animals_and_Creatures/Cat/Tactile/11.jpg | 3 | 2 | 1 | 0.666667 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Bat/Natural/9_3.jpg::Animals_and_Creatures/Bat/Tactile/9.jpeg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Bat/Natural/9_3.jpg | Animals_and_Creatures/Bat/Tactile/9.jpeg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Bat/Natural/9_3.jpg::Animals_and_Creatures/Bat/Tactile/9.jpeg | F1 | F1QT | inconsistent_within_elements | Texture inconsistent within an element. | Animals_and_Creatures/Bat/Natural/9_3.jpg | Animals_and_Creatures/Bat/Tactile/9.jpeg | 3 | 3 | 0 | 1 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Bat/Natural/9_3.jpg::Animals_and_Creatures/Bat/Tactile/9.jpeg | F1 | F1QT | far_near_wrong | Near vs. far textures not differentiated. | Animals_and_Creatures/Bat/Natural/9_3.jpg | Animals_and_Creatures/Bat/Tactile/9.jpeg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Bat/Natural/9_3.jpg::Animals_and_Creatures/Bat/Tactile/9.jpeg | F1 | F1QT | too_dense_cluttered | Textures overly dense or cluttered. | Animals_and_Creatures/Bat/Natural/9_3.jpg | Animals_and_Creatures/Bat/Tactile/9.jpeg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Bat/Natural/9_3.jpg::Animals_and_Creatures/Bat/Tactile/9.jpeg | F1 | F1QT | no_issues_good | Textures look good / no issues. | Animals_and_Creatures/Bat/Natural/9_3.jpg | Animals_and_Creatures/Bat/Tactile/9.jpeg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg::Animals_and_Creatures/Giraffe/Tactile/3.png | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg | Animals_and_Creatures/Giraffe/Tactile/3.png | 3 | 2 | 1 | 0.666667 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg::Animals_and_Creatures/Giraffe/Tactile/3.png | F1 | F1QT | inconsistent_within_elements | Texture inconsistent within an element. | Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg | Animals_and_Creatures/Giraffe/Tactile/3.png | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg::Animals_and_Creatures/Giraffe/Tactile/3.png | F1 | F1QT | far_near_wrong | Near vs. far textures not differentiated. | Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg | Animals_and_Creatures/Giraffe/Tactile/3.png | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg::Animals_and_Creatures/Giraffe/Tactile/3.png | F1 | F1QT | too_dense_cluttered | Textures overly dense or cluttered. | Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg | Animals_and_Creatures/Giraffe/Tactile/3.png | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg::Animals_and_Creatures/Giraffe/Tactile/3.png | F1 | F1QT | too_similar_adjacent | Textures too similar to adjacent regions. | Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg | Animals_and_Creatures/Giraffe/Tactile/3.png | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg::Animals_and_Creatures/Giraffe/Tactile/3.png | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Giraffe/Natural/3_Giraffe.jpeg | Animals_and_Creatures/Giraffe/Tactile/3.png | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dinosaur/Natural/7_Dinosaur.jpeg::Animals_and_Creatures/Dinosaur/Tactile/7.jpg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Dinosaur/Natural/7_Dinosaur.jpeg | Animals_and_Creatures/Dinosaur/Tactile/7.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dinosaur/Natural/7_Dinosaur.jpeg::Animals_and_Creatures/Dinosaur/Tactile/7.jpg | F1 | F1QT | too_similar_adjacent | Textures too similar to adjacent regions. | Animals_and_Creatures/Dinosaur/Natural/7_Dinosaur.jpeg | Animals_and_Creatures/Dinosaur/Tactile/7.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_16.jpg::Animals_and_Creatures/Cat/Tactile/16.jpg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Cat/Natural/cat_16.jpg | Animals_and_Creatures/Cat/Tactile/16.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_16.jpg::Animals_and_Creatures/Cat/Tactile/16.jpg | F1 | F1QT | inconsistent_within_elements | Texture inconsistent within an element. | Animals_and_Creatures/Cat/Natural/cat_16.jpg | Animals_and_Creatures/Cat/Tactile/16.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_16.jpg::Animals_and_Creatures/Cat/Tactile/16.jpg | F1 | F1QT | far_near_wrong | Near vs. far textures not differentiated. | Animals_and_Creatures/Cat/Natural/cat_16.jpg | Animals_and_Creatures/Cat/Tactile/16.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_16.jpg::Animals_and_Creatures/Cat/Tactile/16.jpg | F1 | F1QT | too_similar_adjacent | Textures too similar to adjacent regions. | Animals_and_Creatures/Cat/Natural/cat_16.jpg | Animals_and_Creatures/Cat/Tactile/16.jpg | 3 | 3 | 0 | 1 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_16.jpg::Animals_and_Creatures/Cat/Tactile/16.jpg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Cat/Natural/cat_16.jpg | Animals_and_Creatures/Cat/Tactile/16.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_16.jpg::Animals_and_Creatures/Cat/Tactile/16.jpg | F1 | F1QT | no_issues_good | Textures look good / no issues. | Animals_and_Creatures/Cat/Natural/cat_16.jpg | Animals_and_Creatures/Cat/Tactile/16.jpg | 3 | 2 | 1 | 0.666667 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg::Animals_and_Creatures/Dog/Tactile/8.jpg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg | Animals_and_Creatures/Dog/Tactile/8.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg::Animals_and_Creatures/Dog/Tactile/8.jpg | F1 | F1QT | inconsistent_within_elements | Texture inconsistent within an element. | Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg | Animals_and_Creatures/Dog/Tactile/8.jpg | 3 | 2 | 1 | 0.666667 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg::Animals_and_Creatures/Dog/Tactile/8.jpg | F1 | F1QT | far_near_wrong | Near vs. far textures not differentiated. | Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg | Animals_and_Creatures/Dog/Tactile/8.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg::Animals_and_Creatures/Dog/Tactile/8.jpg | F1 | F1QT | too_dense_cluttered | Textures overly dense or cluttered. | Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg | Animals_and_Creatures/Dog/Tactile/8.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg::Animals_and_Creatures/Dog/Tactile/8.jpg | F1 | F1QT | too_similar_adjacent | Textures too similar to adjacent regions. | Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg | Animals_and_Creatures/Dog/Tactile/8.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg::Animals_and_Creatures/Dog/Tactile/8.jpg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg | Animals_and_Creatures/Dog/Tactile/8.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg::Animals_and_Creatures/Dog/Tactile/8.jpg | F1 | F1QT | no_issues_good | Textures look good / no issues. | Animals_and_Creatures/Dog/Natural/8_Dog(2).jpg | Animals_and_Creatures/Dog/Tactile/8.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_17.jpg::Animals_and_Creatures/Cat/Tactile/17.jpg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Cat/Natural/cat_17.jpg | Animals_and_Creatures/Cat/Tactile/17.jpg | 3 | 3 | 0 | 1 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_17.jpg::Animals_and_Creatures/Cat/Tactile/17.jpg | F1 | F1QT | too_dense_cluttered | Textures overly dense or cluttered. | Animals_and_Creatures/Cat/Natural/cat_17.jpg | Animals_and_Creatures/Cat/Tactile/17.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Cat/Natural/cat_17.jpg::Animals_and_Creatures/Cat/Tactile/17.jpg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Cat/Natural/cat_17.jpg | Animals_and_Creatures/Cat/Tactile/17.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Duck/Natural/3_Duck.jpg::Animals_and_Creatures/Duck/Tactile/3.jpg | F1 | F1QT | too_dense_cluttered | Textures overly dense or cluttered. | Animals_and_Creatures/Duck/Natural/3_Duck.jpg | Animals_and_Creatures/Duck/Tactile/3.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Duck/Natural/3_Duck.jpg::Animals_and_Creatures/Duck/Tactile/3.jpg | F1 | F1QT | too_similar_adjacent | Textures too similar to adjacent regions. | Animals_and_Creatures/Duck/Natural/3_Duck.jpg | Animals_and_Creatures/Duck/Tactile/3.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Duck/Natural/3_Duck.jpg::Animals_and_Creatures/Duck/Tactile/3.jpg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Duck/Natural/3_Duck.jpg | Animals_and_Creatures/Duck/Tactile/3.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Duck/Natural/3_Duck.jpg::Animals_and_Creatures/Duck/Tactile/3.jpg | F1 | F1QT | no_issues_good | Textures look good / no issues. | Animals_and_Creatures/Duck/Natural/3_Duck.jpg | Animals_and_Creatures/Duck/Tactile/3.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Beluga Whale/Natural/Beluga_9.jpg::Animals_and_Creatures/Beluga Whale/Tactile/9.jpg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Beluga Whale/Natural/Beluga_9.jpg | Animals_and_Creatures/Beluga Whale/Tactile/9.jpg | 3 | 3 | 0 | 1 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Beluga Whale/Natural/Beluga_9.jpg::Animals_and_Creatures/Beluga Whale/Tactile/9.jpg | F1 | F1QT | far_near_wrong | Near vs. far textures not differentiated. | Animals_and_Creatures/Beluga Whale/Natural/Beluga_9.jpg | Animals_and_Creatures/Beluga Whale/Tactile/9.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Beluga Whale/Natural/Beluga_9.jpg::Animals_and_Creatures/Beluga Whale/Tactile/9.jpg | F1 | F1QT | too_similar_adjacent | Textures too similar to adjacent regions. | Animals_and_Creatures/Beluga Whale/Natural/Beluga_9.jpg | Animals_and_Creatures/Beluga Whale/Tactile/9.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Beluga Whale/Natural/Beluga_9.jpg::Animals_and_Creatures/Beluga Whale/Tactile/9.jpg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Beluga Whale/Natural/Beluga_9.jpg | Animals_and_Creatures/Beluga Whale/Tactile/9.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Beluga Whale/Natural/Beluga_9.jpg::Animals_and_Creatures/Beluga Whale/Tactile/9.jpg | F1 | F1QT | no_issues_good | Textures look good / no issues. | Animals_and_Creatures/Beluga Whale/Natural/Beluga_9.jpg | Animals_and_Creatures/Beluga Whale/Tactile/9.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Rabbit/Natural/1.png::Animals_and_Creatures/Rabbit/Tactile/1.jpg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Rabbit/Natural/1.png | Animals_and_Creatures/Rabbit/Tactile/1.jpg | 3 | 3 | 0 | 1 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Rabbit/Natural/1.png::Animals_and_Creatures/Rabbit/Tactile/1.jpg | F1 | F1QT | inconsistent_within_elements | Texture inconsistent within an element. | Animals_and_Creatures/Rabbit/Natural/1.png | Animals_and_Creatures/Rabbit/Tactile/1.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Rabbit/Natural/1.png::Animals_and_Creatures/Rabbit/Tactile/1.jpg | F1 | F1QT | too_dense_cluttered | Textures overly dense or cluttered. | Animals_and_Creatures/Rabbit/Natural/1.png | Animals_and_Creatures/Rabbit/Tactile/1.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Rabbit/Natural/1.png::Animals_and_Creatures/Rabbit/Tactile/1.jpg | F1 | F1QT | too_similar_adjacent | Textures too similar to adjacent regions. | Animals_and_Creatures/Rabbit/Natural/1.png | Animals_and_Creatures/Rabbit/Tactile/1.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Rabbit/Natural/1.png::Animals_and_Creatures/Rabbit/Tactile/1.jpg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Rabbit/Natural/1.png | Animals_and_Creatures/Rabbit/Tactile/1.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Horse/Natural/9_Horse.jpeg::Animals_and_Creatures/Horse/Tactile/9.jpg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Horse/Natural/9_Horse.jpeg | Animals_and_Creatures/Horse/Tactile/9.jpg | 3 | 2 | 1 | 0.666667 | 1 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Horse/Natural/9_Horse.jpeg::Animals_and_Creatures/Horse/Tactile/9.jpg | F1 | F1QT | inconsistent_within_elements | Texture inconsistent within an element. | Animals_and_Creatures/Horse/Natural/9_Horse.jpeg | Animals_and_Creatures/Horse/Tactile/9.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Horse/Natural/9_Horse.jpeg::Animals_and_Creatures/Horse/Tactile/9.jpg | F1 | F1QT | far_near_wrong | Near vs. far textures not differentiated. | Animals_and_Creatures/Horse/Natural/9_Horse.jpeg | Animals_and_Creatures/Horse/Tactile/9.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Horse/Natural/9_Horse.jpeg::Animals_and_Creatures/Horse/Tactile/9.jpg | F1 | F1QT | too_similar_adjacent | Textures too similar to adjacent regions. | Animals_and_Creatures/Horse/Natural/9_Horse.jpeg | Animals_and_Creatures/Horse/Tactile/9.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Horse/Natural/9_Horse.jpeg::Animals_and_Creatures/Horse/Tactile/9.jpg | F1 | F1QT | bleeds_boundaries | Textures bleed across boundaries. | Animals_and_Creatures/Horse/Natural/9_Horse.jpeg | Animals_and_Creatures/Horse/Tactile/9.jpg | 3 | 0 | 3 | 0 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Horse/Natural/9_Horse.jpeg::Animals_and_Creatures/Horse/Tactile/9.jpg | F1 | F1QT | no_issues_good | Textures look good / no issues. | Animals_and_Creatures/Horse/Natural/9_Horse.jpeg | Animals_and_Creatures/Horse/Tactile/9.jpg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Animals_and_Creatures/Crab/Natural/Crab_1.jpg::Animals_and_Creatures/Crab/Tactile/1.jpeg | F1 | F1QT | missing_texture | Texture missing where expected. | Animals_and_Creatures/Crab/Natural/Crab_1.jpg | Animals_and_Creatures/Crab/Tactile/1.jpeg | 3 | 1 | 2 | 0.333333 | 0 | 3 | {
"approved": 3
} | false | train |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.