LightweightMR β Mesh from Point Cloud (Beginner Guide)
TL;DR β Give it a
.ply/.pcd/.xyzfile full of 3D points, and it spits out a nice triangle mesh (.plyor.obj).Only depends on PyTorch + NumPy + SciPy. No CUDA compiling, no Open3D, no CGAL.
π§ What does this actually do?
Imagine you have a laser scan of a statue β millions of dots floating in space. This code turns those dots into a solid surface made of triangles.
It does this in two stages:
Point Cloud Stage 1: Learn SDF Stage 2: Mesh
(just dots) β (learn a "distance field") β (triangles!)
Stage 1 β Learning a Distance Field (SDF)
The code trains a small neural network to answer:
"For any random 3D point, how far is it from the surface, and which side is it on?"
Positive = outside, negative = inside, zero = exactly on the surface.
It learns this purely from your point cloud β no camera images, no manual labels.
Stage 2 β Building the Mesh
Now that the network knows inside vs. outside, the code:
- Sprinkles candidate vertices near the surface
- Uses another tiny network to nudge them onto high-detail areas (curvature)
- Projects them exactly onto the zero-distance surface
- Builds a 3D Delaunay triangulation (like connecting dots with tetrahedra)
- Labels each tetrahedron as "inside" or "outside"
- The walls between inside/outside are your surface β extracted as triangles
- Cleans up non-manifold edges by adding midpoints
π Quick Start (5 minutes)
1. Install
pip install torch numpy scipy
That's it. No C++ compilers, no 2 GB dependencies.
2. Try on a synthetic sphere (no data needed)
We included a tiny script that makes a fake point cloud so you can see it work immediately:
# Download / clone the repo files, then:
python example/make_sphere.py # creates example/sphere.ply (3000 points)
python -m lightweightmr -i example/sphere.ply -o example/sphere_mesh.ply --device cpu
The second command will:
- Print progress bars for SDF training (~20k steps)
- Print progress bars for vertex generation (~8k steps)
- Save
example/sphere_mesh.ply
On CPU this takes ~20β40 minutes. On a CUDA GPU (--device cuda) it's ~2β4 minutes.
3. Use your own scan
python -m lightweightmr -i myscan.ply -o mymesh.ply --device cpu
Supported inputs: .ply (ASCII or binary), .pcd, .xyz
π What files do I need?
You only need the lightweightmr/ folder (9 Python files). Nothing else.
lightweightmr/
__init__.py # package marker
__main__.py # CLI (the command you run)
optimize.py # the two-stage runner (Stage 1 + Stage 2)
sdfnet.py # neural network for distance field
vgnet.py # neural network for vertex placement
losses.py # math that teaches the networks
meshing.py # Delaunay + surface extraction
embedder.py # positional encoding (helps the networks)
io_utils.py # loading PLY/PCD/XYZ, saving meshes
βοΈ CLI Options Explained
| Flag | Default | What it means |
|---|---|---|
-i / --input |
required | Your point cloud file |
-o / --output |
required | Output mesh file (.ply or .obj) |
--device |
cpu |
cpu or cuda. GPU is much faster. |
--sdf-iters |
20000 |
How long to train the distance field. More = better quality on noisy scans. |
--vg-iters |
8000 |
How long to train vertex placement. |
--vertices |
3400 |
Target number of vertices in final mesh. More = finer detail, slower. |
--k-samples |
21 |
Samples per tetrahedron when labeling inside/outside. Higher = cleaner mesh, slower. |
--save-freq |
2000 |
Save a checkpoint every N iterations (so you can resume). |
--resume-sdf |
β | Path to a .pth checkpoint to skip Stage 1. |
Common recipes
Fast preview (lower quality):
python -m lightweightmr -i scan.ply -o mesh.ply --sdf-iters 5000 --vg-iters 2000 --vertices 800
High quality (slower):
python -m lightweightmr -i scan.ply -o mesh.ply --sdf-iters 40000 --vg-iters 12000 --vertices 10000
Resume after Stage 1 crash:
python -m lightweightmr -i scan.ply -o mesh.ply --resume-sdf output/sdf_checkpoints/sdf_final.pth
π Python API (for scripts)
If you want to call it from your own code instead of the command line:
from lightweightmr.optimize import Runner
runner = Runner(
pointcloud_path="myscan.ply",
out_dir="./output",
device="cpu", # or "cuda"
sdf_iters=20_000,
vg_iters=8_000,
vertices_size=3_400,
)
# Run both stages
vertices, faces = runner.run(mesh_path="mymesh.ply")
# Or run stages separately:
runner.train_sdf() # Stage 1
verts = runner.train_vg() # Stage 2
v, f = runner.generate_mesh(verts, save_path="mymesh.ply")
π§ͺ Understanding the Output
After running, you'll see a new folder ./output/ with:
output/
sdf_checkpoints/
sdf_final.pth # trained distance field (can resume from this)
And your chosen output file (-o mesh.ply) contains the mesh.
You can view .ply meshes with:
- Blender (free, drag & drop)
- MeshLab (free)
- Windows 3D Viewer
π οΈ Troubleshooting
| Problem | Likely cause | Fix |
|---|---|---|
| Takes forever | CPU training | Use --device cuda if you have a GPU |
| Output mesh has holes | Not enough vertices | Increase --vertices |
| Noisy / wobbly mesh | Noisy input + too few SDF iters | Increase --sdf-iters to 30000+ |
ModuleNotFoundError |
Missing dependency | pip install torch numpy scipy |
ValueError on .ply |
Binary PLY variant we don't parse | Convert to ASCII PLY in MeshLab/Blender |
π How is this different from the original paper?
The original CVPR 2025 code is powerful but heavy β it needs:
- CUDA-compiled hash encoders
- CGAL (C++ geometry library)
- Open3D,
torch_scatter,spconv,fpsample,mcubes,trimesh
This reimplementation replaces all of that with pure Python + PyTorch + SciPy:
| Original | This version |
|---|---|
| CUDA hash grid | Positional encoding (slower but no compile) |
| PointTransformerV3 vertex generator | Simple MLP (faster, no extra deps) |
| CGAL Delaunay + meshing | SciPy Delaunay + our own surface extractor |
| C++ KDTree | SciPy KDTree |
Trade-off: The SDF stage may need a few more iterations on very detailed scans, but the output quality is comparable for most shapes.
π Citation
If you use this, cite the original paper:
@inproceedings{zhang2025high,
title={High-Fidelity Lightweight Mesh Reconstruction from Point Clouds},
author={Zhang, Chen and Wang, Wentao and Li, Ximeng and Liao, Xinyao and Su, Wanjuan and Tao, Wenbing},
booktitle={CVPR},
pages={11739--11748},
year={2025}
}
License: MIT (reimplementation). Original paper and code Β© authors.
Generated by ML Intern
This model repository was generated by ML Intern, an agent for machine learning research and development on the Hugging Face Hub.
- Try ML Intern: https://smolagents-ml-intern.hf.space
- Source code: https://github.com/huggingface/ml-intern
Usage
from transformers import AutoModelForCausalLM, AutoTokenizer
model_id = "bdck/lightweightmr"
tokenizer = AutoTokenizer.from_pretrained(model_id)
model = AutoModelForCausalLM.from_pretrained(model_id)
For non-causal architectures, replace AutoModelForCausalLM with the appropriate AutoModel class.