Omni-WorldBench: Towards a Comprehensive Interaction-Centric Evaluation for World Models Paper • 2603.22212 • Published 23 days ago • 126
Out of Sight but Not Out of Mind: Hybrid Memory for Dynamic Video World Models Paper • 2603.25716 • Published 20 days ago • 154
ShotStream: Streaming Multi-Shot Video Generation for Interactive Storytelling Paper • 2603.25746 • Published 20 days ago • 155
PackForcing: Short Video Training Suffices for Long Video Sampling and Long Context Inference Paper • 2603.25730 • Published 20 days ago • 52
NeoVerse: Enhancing 4D World Model with in-the-wild Monocular Videos Paper • 2601.00393 • Published Jan 1 • 133
GDPO: Group reward-Decoupled Normalization Policy Optimization for Multi-reward RL Optimization Paper • 2601.05242 • Published Jan 8 • 230
Wan-Move: Motion-controllable Video Generation via Latent Trajectory Guidance Paper • 2512.08765 • Published Dec 9, 2025 • 134
LongVT: Incentivizing "Thinking with Long Videos" via Native Tool Calling Paper • 2511.20785 • Published Nov 25, 2025 • 189
WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling Paper • 2512.14614 • Published Dec 16, 2025 • 73
WorldWarp: Propagating 3D Geometry with Asynchronous Video Diffusion Paper • 2512.19678 • Published Dec 22, 2025 • 31
TurboDiffusion: Accelerating Video Diffusion Models by 100-200 Times Paper • 2512.16093 • Published Dec 18, 2025 • 97
Learning to Reason in 4D: Dynamic Spatial Understanding for Vision Language Models Paper • 2512.20557 • Published Dec 23, 2025 • 51
HiStream: Efficient High-Resolution Video Generation via Redundancy-Eliminated Streaming Paper • 2512.21338 • Published Dec 24, 2025 • 23
InsertAnywhere: Bridging 4D Scene Geometry and Diffusion Models for Realistic Video Object Insertion Paper • 2512.17504 • Published Dec 19, 2025 • 99
Mindscape-Aware Retrieval Augmented Generation for Improved Long Context Understanding Paper • 2512.17220 • Published Dec 19, 2025 • 114