Diffusers
Safetensors
File size: 17,008 Bytes
4b7b610
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
# Last modified: 2025-01-14
#
# Copyright 2025 Ziyang Song, USTC. All rights reserved.
#
# This file has been modified from the original version.
# Original copyright (c) 2023 Bingxin Ke, ETH Zurich. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# --------------------------------------------------------------------------
# If you find this code useful, we kindly ask you to cite our paper in your work.
# Please find bibtex at: https://github.com/indu1ge/DepthMaster#-citation
# More information about the method can be found at https://indu1ge.github.io/DepthMaster_page
# --------------------------------------------------------------------------


import pandas as pd
import torch
from typing import Tuple
import torch.nn.functional as F
# from src.util.loss import SSIM
from skimage.metrics import structural_similarity
import numpy as np
from skimage import feature
from scipy import ndimage


# Adapted from: https://github.com/victoresque/pytorch-template/blob/master/utils/util.py
class MetricTracker:
    def __init__(self, *keys, writer=None):
        self.writer = writer
        self._data = pd.DataFrame(index=keys, columns=["total", "counts", "average"])
        self.reset()

    def reset(self):
        for col in self._data.columns:
            self._data[col].values[:] = 0

    def update(self, key, value, n=1):
        if self.writer is not None:
            self.writer.add_scalar(key, value)
        self._data.loc[key, "total"] += value * n
        self._data.loc[key, "counts"] += n
        self._data.loc[key, "average"] = self._data.total[key] / self._data.counts[key]

    def avg(self, key):
        return self._data.average[key]

    def result(self):
        return dict(self._data.average)


def abs_relative_difference(output, target, valid_mask=None):
    actual_output = output
    actual_target = target
    abs_relative_diff = torch.abs(actual_output - actual_target) / actual_target
    if valid_mask is not None:
        abs_relative_diff[~valid_mask] = 0
        n = valid_mask.sum((-1, -2))
    else:
        n = output.shape[-1] * output.shape[-2]
    abs_relative_diff = torch.sum(abs_relative_diff, (-1, -2)) / n
    return abs_relative_diff.mean()


def squared_relative_difference(output, target, valid_mask=None):
    actual_output = output
    actual_target = target
    square_relative_diff = (
        torch.pow(torch.abs(actual_output - actual_target), 2) / actual_target
    )
    if valid_mask is not None:
        square_relative_diff[~valid_mask] = 0
        n = valid_mask.sum((-1, -2))
    else:
        n = output.shape[-1] * output.shape[-2]
    square_relative_diff = torch.sum(square_relative_diff, (-1, -2)) / n
    return square_relative_diff.mean()


def rmse_linear(output, target, valid_mask=None):
    actual_output = output
    actual_target = target
    diff = actual_output - actual_target
    if valid_mask is not None:
        diff[~valid_mask] = 0
        n = valid_mask.sum((-1, -2))
    else:
        n = output.shape[-1] * output.shape[-2]
    diff2 = torch.pow(diff, 2)
    mse = torch.sum(diff2, (-1, -2)) / n
    rmse = torch.sqrt(mse)
    return rmse.mean()


def rmse_log(output, target, valid_mask=None):
    diff = torch.log(output) - torch.log(target)
    if valid_mask is not None:
        diff[~valid_mask] = 0
        n = valid_mask.sum((-1, -2))
    else:
        n = output.shape[-1] * output.shape[-2]
    diff2 = torch.pow(diff, 2)
    mse = torch.sum(diff2, (-1, -2)) / n  # [B]
    rmse = torch.sqrt(mse)
    return rmse.mean()


def log10(output, target, valid_mask=None):
    if valid_mask is not None:
        diff = torch.abs(
            torch.log10(output[valid_mask]) - torch.log10(target[valid_mask])
        )
    else:
        diff = torch.abs(torch.log10(output) - torch.log10(target))
    return diff.mean()


# adapt from: https://github.com/imran3180/depth-map-prediction/blob/master/main.py
def threshold_percentage(output, target, threshold_val, valid_mask=None):
    d1 = output / target
    d2 = target / output
    max_d1_d2 = torch.max(d1, d2)
    zero = torch.zeros(*output.shape)
    one = torch.ones(*output.shape)
    bit_mat = torch.where(max_d1_d2.cpu() < threshold_val, one, zero)
    if valid_mask is not None:
        bit_mat[~valid_mask] = 0
        n = valid_mask.sum((-1, -2))
    else:
        n = output.shape[-1] * output.shape[-2]
    count_mat = torch.sum(bit_mat, (-1, -2))
    threshold_mat = count_mat / n.cpu()
    return threshold_mat.mean()


def delta1_acc(pred, gt, valid_mask):
    return threshold_percentage(pred, gt, 1.25, valid_mask)


def delta2_acc(pred, gt, valid_mask):
    return threshold_percentage(pred, gt, 1.25**2, valid_mask)


def delta3_acc(pred, gt, valid_mask):
    return threshold_percentage(pred, gt, 1.25**3, valid_mask)


def i_rmse(output, target, valid_mask=None):
    output_inv = 1.0 / output
    target_inv = 1.0 / target
    diff = output_inv - target_inv
    if valid_mask is not None:
        diff[~valid_mask] = 0
        n = valid_mask.sum((-1, -2))
    else:
        n = output.shape[-1] * output.shape[-2]
    diff2 = torch.pow(diff, 2)
    mse = torch.sum(diff2, (-1, -2)) / n  # [B]
    rmse = torch.sqrt(mse)
    return rmse.mean()


def silog_rmse(depth_pred, depth_gt, valid_mask=None):
    diff = torch.log(depth_pred) - torch.log(depth_gt)
    if valid_mask is not None:
        diff[~valid_mask] = 0
        n = valid_mask.sum((-1, -2))
    else:
        n = depth_gt.shape[-2] * depth_gt.shape[-1]

    diff2 = torch.pow(diff, 2)

    first_term = torch.sum(diff2, (-1, -2)) / n
    second_term = torch.pow(torch.sum(diff, (-1, -2)), 2) / (n**2)
    loss = torch.sqrt(torch.mean(first_term - second_term)) * 100
    return loss

def si_boundary_F1(
    predicted_depth: torch.Tensor,
    target_depth: torch.Tensor,
    valid_mask=None,
    t_min: float = 1.05,
    t_max: float = 1.25,
    N: int = 10,
) -> float:
    predicted_depth = predicted_depth.squeeze()
    # predicted_depth = (predicted_depth + 1)
    target_depth = target_depth.squeeze()
    assert predicted_depth.ndim == target_depth.ndim == 2
    thresholds, weights = get_thresholds_and_weights(t_min, t_max, N)
    # print(target_depth.min())
    f1_scores = torch.Tensor(
        [
            boundary_f1(invert_depth(predicted_depth), invert_depth(target_depth), t, valid_mask)
            # boundary_f1(predicted_depth, target_depth, t)
            for t in thresholds
        ]
    )
    return torch.sum(f1_scores * weights)

def get_thresholds_and_weights(
    t_min: float, t_max: float, N: int
) -> Tuple[torch.Tensor, torch.Tensor]:
    """Generate thresholds and weights for the given range.

    Args:
    ----
        t_min (float): Minimum threshold.
        t_max (float): Maximum threshold.
        N (int): Number of thresholds.

    Returns:
    -------
        Tuple[np.ndarray, np.ndarray]: Array of thresholds and corresponding weights.

    """
    thresholds = torch.linspace(t_min, t_max, N)
    weights = thresholds / thresholds.sum()
    return thresholds, weights

def invert_depth(depth: torch.Tensor, eps: float = 1e-6) -> torch.Tensor:
    """Inverts a depth map with numerical stability.

    Args:
    ----
        depth (np.ndarray): Depth map to be inverted.
        eps (float): Minimum value to avoid division by zero (default is 1e-6).

    Returns:
    -------
    np.ndarray: Inverted depth map.

    """
    inverse_depth = 1.0 / depth.clip(min=eps)
    return inverse_depth

def boundary_f1(
    pr: torch.Tensor,
    gt: torch.Tensor,
    t: float,
    valid_mask: torch.Tensor,
    return_p: bool = False,
    return_r: bool = False,
) -> float:
    """Calculate Boundary F1 score.

    Args:
    ----
        pr (np.ndarray): Predicted depth matrix.
        gt (np.ndarray): Ground truth depth matrix.
        t (float): Threshold for comparison.
        return_p (bool, optional): If True, return precision. Defaults to False.
        return_r (bool, optional): If True, return recall. Defaults to False.

    Returns:
    -------
        float: Boundary F1 score, or precision, or recall depending on the flags.

    """
    ap, bp, cp, dp = fgbg_depth(pr, t, valid_mask)
    ag, bg, cg, dg = fgbg_depth(gt, t, valid_mask)

    r = 0.25 * (
        torch.count_nonzero(ap & ag) / max(torch.count_nonzero(ag), 1)
        + torch.count_nonzero(bp & bg) / max(torch.count_nonzero(bg), 1)
        + torch.count_nonzero(cp & cg) / max(torch.count_nonzero(cg), 1)
        + torch.count_nonzero(dp & dg) / max(torch.count_nonzero(dg), 1)
    )
    p = 0.25 * (
        torch.count_nonzero(ap & ag) / max(torch.count_nonzero(ap), 1)
        + torch.count_nonzero(bp & bg) / max(torch.count_nonzero(bp), 1)
        + torch.count_nonzero(cp & cg) / max(torch.count_nonzero(cp), 1)
        + torch.count_nonzero(dp & dg) / max(torch.count_nonzero(dp), 1)
    )
    if r + p == 0:
        return 0.0
    if return_p:
        return p
    if return_r:
        return r
    return 2 * (r * p) / (r + p)

def fgbg_depth(
    d: torch.Tensor, t: float, valid_mask: torch.Tensor
) -> Tuple[torch.Tensor, torch.Tensor, torch.Tensor, torch.Tensor]:
    """Find foreground-background relations between neighboring pixels.

    Args:
    ----
        d (np.ndarray): Depth matrix.
        t (float): Threshold for comparison.

    Returns:
    -------
        Tuple[np.ndarray, np.ndarray, np.ndarray, np.ndarray]: Four matrices indicating
        left, top, right, and bottom foreground-background relations.

    """
    h, w = d.shape
    invalid_h = torch.zeros(h, 1).bool().to(valid_mask.device)
    invalid_w = torch.zeros(1, w).bool().to(valid_mask.device)
    right_is_big_enough = (d[..., :, 1:] / d[..., :, :-1]) > t
    left_is_big_enough = (d[..., :, :-1] / d[..., :, 1:]) > t
    bottom_is_big_enough = (d[..., 1:, :] / d[..., :-1, :]) > t
    top_is_big_enough = (d[..., :-1, :] / d[..., 1:, :]) > t
    right_is_big_enough = torch.cat([right_is_big_enough, invalid_h], dim=1) & valid_mask
    left_is_big_enough = torch.cat([invalid_h, left_is_big_enough], dim=1) & valid_mask
    bottom_is_big_enough = torch.cat([bottom_is_big_enough, invalid_w], dim=0) & valid_mask
    top_is_big_enough = torch.cat([invalid_w, top_is_big_enough], dim=0) & valid_mask
    return (
        left_is_big_enough,
        top_is_big_enough,
        right_is_big_enough,
        bottom_is_big_enough,
    )


def gauss(x, sigma):
    y = torch.exp(-(x**2) / (2 * sigma**2)) / (sigma * torch.sqrt(2 * torch.tensor(torch.pi)))
    return y


def dgauss(x, sigma):
    y = -x * gauss(x, sigma) / (sigma**2)
    return y


def gaussgradient(im, sigma):
    epsilon = torch.tensor(1e-2)
    halfsize = int(torch.ceil(sigma * torch.sqrt(-2 * torch.log(torch.sqrt(2 * torch.tensor(torch.pi)) * sigma * epsilon))))
    size = 2 * halfsize + 1
    hx = torch.zeros((size, size))
    for i in range(0, size):
        for j in range(0, size):
            u = [i - halfsize, j - halfsize]
            hx[i, j] = gauss(u[0], sigma) * dgauss(u[1], sigma)

    hx = hx / torch.sqrt(torch.sum(torch.abs(hx) * torch.abs(hx)))
    hx = hx.to(im.device)
    hy = hx.t().to(im.device)

    # gx = scipy.ndimage.convolve(im, hx, mode="nearest")
    # gy = scipy.ndimage.convolve(im, hy, mode="nearest")
    gx = F.conv2d(im.unsqueeze(0).unsqueeze(0), hx.unsqueeze(0).unsqueeze(0), padding=halfsize)
    gy = F.conv2d(im.unsqueeze(0).unsqueeze(0), hy.unsqueeze(0).unsqueeze(0), padding=halfsize)


    return gx.squeeze(0).squeeze(0), gy.squeeze(0).squeeze(0)


def gradient_loss(pred, target, valid_mask=None):

    # min_d = target[valid_mask].min()
    # max_d = target[valid_mask].max()
    # pred = (pred - pred.min())/ (pred.max() - pred.min())
    # target = (target - min_d)/ (max_d - min_d)
    
    _min, _max = torch.quantile(
        target[valid_mask],
        torch.tensor([0.02, 0.98]).to(pred.device),
    )
    target_norm = (target - _min) / (_max - _min)
    target_norm = torch.clip(target_norm, 0, 1)
    target_norm[~valid_mask] = 0.
    pred_norm = (pred - pred.min()) / (pred.max() - pred.min())

    pred_x, pred_y = gaussgradient(pred_norm, torch.tensor(1.4))
    target_x, target_y = gaussgradient(target_norm, torch.tensor(1.4))

    pred_amp = torch.sqrt(pred_x**2 + pred_y**2)
    target_amp = torch.sqrt(target_x**2 + target_y**2)

    error_map = (pred_amp - target_amp) ** 2
    mask = target_amp > 0.05
    if valid_mask is not None:
        loss = torch.mean(error_map[valid_mask & mask])
    else:
        loss = torch.mean(error_map[mask])
    return loss


def grad_sim(pred: torch.Tensor, target: torch.Tensor, valid_mask=None):
    _min, _max = torch.quantile(
        target[valid_mask],
        torch.tensor([0.02, 0.98]).to(pred.device),
    )
    target_norm = (target - _min) / (_max - _min)
    target_norm = torch.clip(target_norm, 0, 1)
    target_norm[~valid_mask] = 0.
    pred_norm = (pred - pred.min()) / (pred.max() - pred.min())
    grad_pred = torch.sqrt(grad(pred_norm))
    grad_gt = torch.sqrt(grad(target_norm))
    error_map = (grad_pred - grad_gt)**2
    mask = grad_gt > 0.05
    
    if valid_mask is not None:
        valid_mask1 = valid_mask[1:, 1:]
        valid_mask2 = valid_mask[:-1, :-1]
        valid_mask = valid_mask1 & valid_mask2 & mask
        loss = torch.mean(error_map[valid_mask])
    else:
        loss = torch.mean(error_map[mask])
    return loss




def grad(x):
    # x.shape : n, c, h, w
    diff_x = x[1:, 1:] - x[1:, :-1]
    diff_y = x[1:, 1:] - x[:-1, 1:]
    mag = diff_x**2 + diff_y**2
    # # angle_ratio
    # angle = torch.atan(diff_y / (diff_x + 1e-10))
    # result = torch.cat([mag, angle], dim=1)
    return mag


    
    
def psnr(pred: torch.Tensor, target: torch.Tensor, valid_mask=None):
    _min, _max = torch.quantile(
        target[valid_mask],
        torch.tensor([0.02, 0.98]).to(pred.device),
    )
    target_norm = (target - _min) / (_max - _min)
    target_norm = torch.clip(target_norm, 0, 1)
    target_norm[~valid_mask] = 0.
    pred_norm = (pred - pred.min()) / (pred.max() - pred.min())
    mse = ((((pred_norm - target_norm)) ** 2)[valid_mask]).mean()
    return 20 * torch.log10(1.0 / torch.sqrt(mse))


def ssim(pred: torch.Tensor, target: torch.Tensor, valid_mask=None):
    _min, _max = torch.quantile(
        target[valid_mask],
        torch.tensor([0.02, 0.98]).to(pred.device),
    )
    target_norm = (target - _min) / (_max - _min)
    target_norm = torch.clip(target_norm, 0, 1)
    target_norm[~valid_mask] = 0.
    pred_norm = (pred - pred.min()) / (pred.max() - pred.min())

    ssim, S = structural_similarity(pred_norm.cpu().numpy(), target_norm.cpu().numpy(), win_size=3, gradient=False, data_range=1.0, multichannel=False, channel_axis=None, gaussian_weights=False, full=True)

    return S[valid_mask.cpu().numpy()].mean()

def compute_depth_boundary_error(edges,pred):
    # skip dbe for this image if there is no ground truth distinc edge
    if np.sum(edges) == 0:
        dbe_acc = 0
        dbe_com = 0
    
    else:
         # normalize est depth map from 0 to 1
         pred_normalized = pred.copy().astype('f')
         pred_normalized[pred_normalized==0]=np.nan
         pred_normalized = pred_normalized - np.nanmin(pred_normalized)
         pred_normalized = pred_normalized/np.nanmax(pred_normalized)
    
         # apply canny filter 
         edges_est = feature.canny(pred_normalized,sigma=np.sqrt(2),low_threshold=0.1,high_threshold=0.2)
         #plt.imshow(edges_est)
         
         # compute distance transform for chamfer metric
         D_gt = ndimage.distance_transform_edt(1-edges)
         D_est = ndimage.distance_transform_edt(1-edges_est)

         max_dist_thr = 10.; # Threshold for local neighborhood
         
         mask_D_gt = D_gt<max_dist_thr; # truncate distance transform map
         
         E_fin_est_filt = edges_est*mask_D_gt; # compute shortest distance for all predicted edges
         
         if np.sum(E_fin_est_filt) == 0: # assign MAX value if no edges could be found in prediction
             dbe_acc = max_dist_thr
             dbe_com = max_dist_thr
         else:
             dbe_acc = np.nansum(D_gt*E_fin_est_filt)/np.nansum(E_fin_est_filt) # accuracy: directed chamfer distance
             dbe_com = np.nansum(D_est*edges)/np.nansum(edges) # completeness: directed chamfer distance (reversed)
                
    if dbe_acc and dbe_com:
        return 2* dbe_acc*dbe_com / (dbe_acc + dbe_acc)
    else:
        return 0