--- license: other license_name: mit-attribution tags: - "2048" - reinforcement-learning - n-tuple-network - game-ai language: - en --- # 2048 N-Tuple Network Model Trained using TD(0) afterstate learning with 8 six-tuple patterns and 8 symmetries. ## Stats - Games trained: 1,200,000 - Max tile reached: 16384 - Patterns: 8 six-tuples with 8 symmetry transforms each - Weight table size: ~347 MB ## Files - `weights.bin` - raw Float32 weight tables (8 x 11390625 floats) - `config.json` - model architecture and training metadata - `patterns.json` - tuple pattern definitions ## Usage Load the binary weights into 8 Float32Arrays of size 11390625 each. For each board state, compute the feature index for each pattern under all 8 symmetries and sum the corresponding weight values to get the board evaluation score. Pick the move whose afterstate has the highest (reward + evaluation).