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MLX implementation of the DFlash block diffusion draft model.
Implements the core architecture from the DFlash paper (arXiv:2602.06036):
- Block-level diffusion for parallel token drafting
- KV injection of target model hidden features
- Causal attention within blocks with cross-block masking
- Position-dependent loss decay
Architecture-agnostic: works with any target model family via adapters.
"""
import math
from typing import Optional, Tuple, List
import mlx.core as mx
import mlx.nn as nn
class RMSNorm(nn.Module):
"""RMSNorm as used in Qwen/Llama models."""
def __init__(self, dims: int, eps: float = 1e-6):
super().__init__()
self.weight = mx.ones((dims,))
self.eps = eps
def __call__(self, x):
var = mx.mean(mx.square(x), axis=-1, keepdims=True)
x = x * mx.rsqrt(var + self.eps)
return self.weight * x
def apply_rotary_emb(x, cos, sin):
"""Apply rotary positional embeddings to x.
Args:
x: [..., seq_len, head_dim]
cos, sin: [seq_len, head_dim]
Returns:
Rotated tensor same shape as x
"""
x1, x2 = x[..., ::2], x[..., 1::2]
rotated = mx.stack([-x2, x1], axis=-1).reshape(x.shape)
return x * cos + rotated * sin
def build_rope_cache(seq_len: int, head_dim: int, base: float = 10000.0):
"""Build rotary positional embedding cache.
Returns:
cos, sin: [seq_len, head_dim] each interleaved for all dims
"""
theta = 1.0 / (base ** (mx.arange(0, head_dim, 2) / head_dim))
positions = mx.arange(seq_len)
angles = mx.outer(positions, theta)
cos = mx.cos(angles)
sin = mx.sin(angles)
# Interleave for all head dimensions
cos = mx.repeat(cos, 2, axis=-1)
sin = mx.repeat(sin, 2, axis=-1)
return cos, sin
def create_causal_mask(seq_len: int, dtype=mx.float32) -> mx.array:
"""Create a causal attention mask for self-attention.
Returns [1, 1, seq_len, seq_len] mask with -inf in upper triangle.
"""
mask = mx.triu(mx.ones((seq_len, seq_len), dtype=dtype), k=1)
mask = mx.where(mask == 1, -1e9, 0.0)
return mask[None, None, :, :] # [1, 1, seq_len, seq_len]
class DFlashAttention(nn.Module):
"""Multi-head attention with KV injection from target model features.
This is the core of DFlash: the draft model's attention keys and values
are augmented with projected target model hidden states, providing rich
conditioning that enables high acceptance rates.
Supports both standard attention and KV-injected cross-attention within
the same layer.
"""
def __init__(
self,
hidden_size: int,
num_heads: int,
num_kv_heads: int,
head_dim: int,
layer_idx: int = 0,
):
super().__init__()
self.hidden_size = hidden_size
self.num_heads = num_heads
self.num_kv_heads = num_kv_heads
self.head_dim = head_dim
self.num_kv_groups = num_heads // num_kv_heads
self.layer_idx = layer_idx
self.scale = head_dim ** -0.5
# Q, K, V projections for noise tokens
self.q_proj = nn.Linear(hidden_size, num_heads * head_dim, bias=False)
self.k_proj = nn.Linear(hidden_size, num_kv_heads * head_dim, bias=False)
self.v_proj = nn.Linear(hidden_size, num_kv_heads * head_dim, bias=False)
self.o_proj = nn.Linear(num_heads * head_dim, hidden_size, bias=False)
# Layer norms for Q, K (Qwen3.5-style pre-norm in attention)
self.q_norm = RMSNorm(head_dim, eps=1e-6)
self.k_norm = RMSNorm(head_dim, eps=1e-6)
def __call__(
self,
hidden_states: mx.array,
target_hidden: mx.array,
attention_mask: Optional[mx.array] = None,
position_embeddings: Optional[Tuple[mx.array, mx.array]] = None,
past_key_values: Optional[Tuple[mx.array, mx.array]] = None,
) -> mx.array:
"""Forward pass with KV injection.
Args:
hidden_states: Draft token embeddings [bsz, q_len, hidden_size]
target_hidden: Target context features [bsz, ctx_len, hidden_size]
attention_mask: Optional mask [1, 1, q_len, kv_len]
position_embeddings: Optional (cos, sin) for RoPE
past_key_values: Not used in DFlash (diffusion is non-autoregressive)
Returns:
Attention output [bsz, q_len, hidden_size]
"""
bsz, q_len = hidden_states.shape[:2]
ctx_len = target_hidden.shape[1]
# Project noise tokens for queries
q = self.q_proj(hidden_states)
q = q.reshape(bsz, q_len, self.num_heads, self.head_dim)
q = self.q_norm(q).transpose(0, 2, 1, 3) # [bsz, num_heads, q_len, head_dim]
# Project target hidden states for context keys/values
k_ctx = self.k_proj(target_hidden)
v_ctx = self.v_proj(target_hidden)
# Project noise tokens for keys/values
k_noise = self.k_proj(hidden_states)
v_noise = self.v_proj(hidden_states)
# Concatenate context + noise for K and V
k = mx.concatenate([k_ctx, k_noise], axis=1)
v = mx.concatenate([v_ctx, v_noise], axis=1)
k = k.reshape(bsz, ctx_len + q_len, self.num_kv_heads, self.head_dim)
v = v.reshape(bsz, ctx_len + q_len, self.num_kv_heads, self.head_dim)
k = self.k_norm(k).transpose(0, 2, 1, 3)
v = v.transpose(0, 2, 1, 3)
# Apply rotary embeddings if provided
if position_embeddings is not None:
cos, sin = position_embeddings
q = apply_rotary_emb(q, cos, sin)
k = apply_rotary_emb(k, cos, sin)
# Repeat k/v for grouped query attention
if self.num_kv_groups > 1:
k = mx.repeat(k, self.num_kv_groups, axis=1)
v = mx.repeat(v, self.num_kv_groups, axis=1)
# Compute attention scores
scores = mx.matmul(q, k.transpose(0, 1, 3, 2)) * self.scale
if attention_mask is not None:
scores = scores + attention_mask
attn_weights = mx.softmax(scores, axis=-1)
attn_output = mx.matmul(attn_weights, v)
attn_output = attn_output.transpose(0, 2, 1, 3).reshape(bsz, q_len, -1)
return self.o_proj(attn_output)
class DFlashMLP(nn.Module):
"""Standard SwiGLU MLP as used in modern LLMs."""
def __init__(self, hidden_size: int, intermediate_size: int):
super().__init__()
self.gate_proj = nn.Linear(hidden_size, intermediate_size, bias=False)
self.up_proj = nn.Linear(hidden_size, intermediate_size, bias=False)
self.down_proj = nn.Linear(intermediate_size, hidden_size, bias=False)
def __call__(self, x):
return self.down_proj(nn.silu(self.gate_proj(x)) * self.up_proj(x))
class DFlashDecoderLayer(nn.Module):
"""Single decoder layer with KV-injected attention and MLP."""
def __init__(
self,
hidden_size: int,
num_heads: int,
num_kv_heads: int,
head_dim: int,
intermediate_size: int,
layer_idx: int = 0,
):
super().__init__()
self.hidden_size = hidden_size
self.self_attn = DFlashAttention(
hidden_size=hidden_size,
num_heads=num_heads,
num_kv_heads=num_kv_heads,
head_dim=head_dim,
layer_idx=layer_idx,
)
self.mlp = DFlashMLP(hidden_size, intermediate_size)
self.input_layernorm = RMSNorm(hidden_size, eps=1e-6)
self.post_attention_layernorm = RMSNorm(hidden_size, eps=1e-6)
def __call__(
self,
hidden_states: mx.array,
target_hidden: mx.array,
attention_mask: Optional[mx.array] = None,
position_embeddings: Optional[Tuple[mx.array, mx.array]] = None,
) -> mx.array:
# Pre-norm + attention
residual = hidden_states
hidden_states = self.input_layernorm(hidden_states)
hidden_states = self.self_attn(
hidden_states=hidden_states,
target_hidden=target_hidden,
attention_mask=attention_mask,
position_embeddings=position_embeddings,
)
hidden_states = residual + hidden_states
# Pre-norm + MLP
residual = hidden_states
hidden_states = self.post_attention_layernorm(hidden_states)
hidden_states = self.mlp(hidden_states)
hidden_states = residual + hidden_states
return hidden_states
class DFlashDraftModel(nn.Module):
"""Complete DFlash block diffusion draft model for MLX.
Architecture:
- N decoder layers with KV-injected attention
- Target context feature projection (fuses cross-layer hidden states)
- Rotary position embeddings
- Block-wise parallel diffusion
Universal: config auto-detected from target model or specified explicitly.
"""
def __init__(
self,
vocab_size: int,
hidden_size: int = 1024,
num_layers: int = 5,
num_heads: int = 16,
num_kv_heads: int = 4,
intermediate_size: int = 2816,
max_seq_len: int = 8192,
block_size: int = 16,
mask_token_id: int = 0,
num_target_layers: int = 32,
target_layer_ids: Optional[List[int]] = None,
rope_base: float = 10000.0,
):
super().__init__()
self.vocab_size = vocab_size
self.hidden_size = hidden_size
self.num_layers = num_layers
self.num_heads = num_heads
self.head_dim = hidden_size // num_heads
self.block_size = block_size
self.mask_token_id = mask_token_id
self.num_target_layers = num_target_layers
self.max_seq_len = max_seq_len
# Target layer ids for feature extraction
if target_layer_ids is None:
self.target_layer_ids = self._build_target_layer_ids(
num_target_layers, num_layers
)
else:
self.target_layer_ids = target_layer_ids
# Token embeddings for noise/mask tokens
self.embed_tokens = nn.Embedding(vocab_size, hidden_size)
# Feature projection: fuse multi-layer target features
num_target_features = len(self.target_layer_ids)
self.fc = nn.Linear(num_target_features * hidden_size, hidden_size, bias=False)
self.hidden_norm = RMSNorm(hidden_size, eps=1e-6)
# Decoder layers
self.layers = [
DFlashDecoderLayer(
hidden_size=hidden_size,
num_heads=num_heads,
num_kv_heads=num_kv_heads,
head_dim=self.head_dim,
intermediate_size=intermediate_size,
layer_idx=i,
)
for i in range(num_layers)
]
# Final norm
self.norm = RMSNorm(hidden_size, eps=1e-6)
# Language modeling head (shared with embed_tokens or separate)
self.lm_head = nn.Linear(hidden_size, vocab_size, bias=False)
# Pre-compute rope cache
self.rope_base = rope_base
self._rope_cos = None
self._rope_sin = None
def _build_target_layer_ids(self, num_target_layers: int, num_draft_layers: int) -> List[int]:
"""Select target model layer indices for feature extraction.
Uniformly samples from shallow to deep layers for cross-layer
feature fusion, as described in the DFlash paper.
"""
if num_draft_layers == 1:
return [num_target_layers // 2]
start = 1
end = num_target_layers - 3
span = end - start
return [
int(round(start + (i * span) / (num_draft_layers - 1)))
for i in range(num_draft_layers)
]
def _get_rope_cache(self, seq_len: int):
"""Get or build rotary position embedding cache."""
if self._rope_cos is None or self._rope_cos.shape[0] < seq_len:
cos, sin = build_rope_cache(seq_len, self.head_dim, self.rope_base)
self._rope_cos = cos
self._rope_sin = sin
return self._rope_cos[:seq_len], self._rope_sin[:seq_len]
def extract_context_features(
self,
hidden_states: List[mx.array],
) -> mx.array:
"""Extract and fuse target model hidden features.
Args:
hidden_states: List of hidden states from target model layers.
hidden_states[0] is typically embedding layer output.
Returns:
Fused target context feature [bsz, seq_len, hidden_size]
"""
offset = 1 # Skip embedding layer (usually index 0)
selected = []
for layer_id in self.target_layer_ids:
idx = layer_id + offset
if idx < len(hidden_states):
selected.append(hidden_states[idx])
else:
# Fallback: use last available hidden state
selected.append(hidden_states[-1])
if not selected:
raise RuntimeError("[DFlashDraftModel] No hidden states available for extraction")
target_hidden = mx.concatenate(selected, axis=-1)
return self.hidden_norm(self.fc(target_hidden))
def __call__(
self,
noise_embedding: mx.array,
target_hidden: mx.array,
attention_mask: Optional[mx.array] = None,
position_ids: Optional[mx.array] = None,
) -> mx.array:
"""Forward pass of the DFlash draft model.
Args:
noise_embedding: Embedded noise/mask tokens [bsz, seq_len, hidden_size]
target_hidden: Fused target context features [bsz, ctx_len, hidden_size]
attention_mask: Optional attention mask
position_ids: Optional position IDs for rotary embeddings
Returns:
Hidden states [bsz, seq_len, hidden_size]
"""
bsz, seq_len = noise_embedding.shape[:2]
# Build position embeddings
if position_ids is None:
position_ids = mx.arange(seq_len)
cos, sin = self._get_rope_cache(seq_len)
position_embeddings = (cos[position_ids], sin[position_ids])
# Pass through decoder layers
hidden_states = noise_embedding
for layer in self.layers:
hidden_states = layer(
hidden_states=hidden_states,
target_hidden=target_hidden,
attention_mask=attention_mask,
position_embeddings=position_embeddings,
)
return self.norm(hidden_states)
def get_logits(self, hidden_states: mx.array) -> mx.array:
"""Get logits from hidden states."""
return self.lm_head(hidden_states)
class DFlashDenoiser:
"""Block diffusion denoising for parallel token prediction.
Implements the iterative denoising process where masked tokens
are progressively revealed in parallel within each block.
For simplicity, this uses a single-step denoising (the draft model
predicts all masked positions at once). The full DFlash paper
uses multiple denoising steps with noise scheduling.
"""
def __init__(self, model: DFlashDraftModel, num_steps: int = 12):
self.model = model
self.num_steps = num_steps
self.mask_token_id = model.mask_token_id
def denoise_block(
self,
draft_tokens: mx.array,
target_hidden: mx.array,
position_ids: mx.array,
temperature: float = 0.0,
) -> mx.array:
"""Denoise a block of masked tokens in parallel.
Single-step: embed tokens, run draft model, sample predictions.
Args:
draft_tokens: Token IDs with mask tokens [bsz, block_size]
target_hidden: Target context features
position_ids: Position IDs for the block
temperature: Sampling temperature
Returns:
Predicted token IDs [bsz, block_size]
"""
# Embed tokens
embeddings = self.model.embed_tokens(draft_tokens)
# Build causal mask for the block (tokens attend to context + earlier positions)
seq_len = draft_tokens.shape[1]
mask = create_causal_mask(seq_len)
# Run draft model
hidden_states = self.model(
noise_embedding=embeddings,
target_hidden=target_hidden,
position_ids=position_ids,
attention_mask=mask,
)
# Get logits and sample
logits = self.model.get_logits(hidden_states)
if temperature < 1e-5:
# Greedy
tokens = mx.argmax(logits, axis=-1)
else:
# Temperature sampling
probs = mx.softmax(logits / temperature, axis=-1)
tokens = mx.random.categorical(mx.log(probs))
return tokens
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